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Diffstat (limited to 'main/performance.h')
-rw-r--r-- | main/performance.h | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/main/performance.h b/main/performance.h new file mode 100644 index 0000000000..db453d0156 --- /dev/null +++ b/main/performance.h @@ -0,0 +1,92 @@ +/*************************************************************************/ +/* performance.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef PERFORMANCE_H +#define PERFORMANCE_H + +#include "object.h" + +#define PERF_WARN_OFFLINE_FUNCTION +#define PERF_WARN_PROCESS_SYNC + + +class Performance : public Object { + + OBJ_TYPE(Performance,Object); + + static Performance *singleton; + static void _bind_methods(); + + float _process_time; + float _fixed_process_time; +public: + + enum Monitor { + + TIME_FPS, + TIME_PROCESS, + TIME_FIXED_PROCESS, + MEMORY_STATIC, + MEMORY_DYNAMIC, + MEMORY_STATIC_MAX, + MEMORY_DYNAMIC_MAX, + MEMORY_MESSAGE_BUFFER_MAX, + OBJECT_COUNT, + OBJECT_RESOURCE_COUNT, + OBJECT_NODE_COUNT, + RENDER_OBJECTS_IN_FRAME, + RENDER_VERTICES_IN_FRAME, + RENDER_MATERIAL_CHANGES_IN_FRAME, + RENDER_SHADER_CHANGES_IN_FRAME, + RENDER_SURFACE_CHANGES_IN_FRAME, + RENDER_DRAW_CALLS_IN_FRAME, + RENDER_VIDEO_MEM_USED, + RENDER_TEXTURE_MEM_USED, + RENDER_VERTEX_MEM_USED, + RENDER_USAGE_VIDEO_MEM_TOTAL, + //physics + MONITOR_MAX + }; + + + float get_monitor(Monitor p_monitor) const; + String get_monitor_name(Monitor p_monitor) const; + + void set_process_time(float p_pt); + void set_fixed_process_time(float p_pt); + + static Performance *get_singleton() { return singleton; } + + Performance(); + +}; + +VARIANT_ENUM_CAST( Performance::Monitor ); + + +#endif // PERFORMANCE_H |