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-rw-r--r--main/performance.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/main/performance.cpp b/main/performance.cpp
index 2ca73c6d4b..bc5d8c33c4 100644
--- a/main/performance.cpp
+++ b/main/performance.cpp
@@ -40,7 +40,7 @@ Performance *Performance::singleton=NULL;
void Performance::_bind_methods() {
- ClassDB::bind_method(_MD("get_monitor","monitor"),&Performance::get_monitor);
+ ClassDB::bind_method(D_METHOD("get_monitor","monitor"),&Performance::get_monitor);
BIND_CONSTANT( TIME_FPS );
BIND_CONSTANT( TIME_PROCESS );
@@ -118,7 +118,7 @@ String Performance::get_monitor_name(Monitor p_monitor) const {
float Performance::get_monitor(Monitor p_monitor) const {
switch(p_monitor) {
- case TIME_FPS: return OS::get_singleton()->get_frames_per_second();
+ case TIME_FPS: return Engine::get_singleton()->get_frames_per_second();
case TIME_PROCESS: return _process_time;
case TIME_FIXED_PROCESS: return _fixed_process_time;
case MEMORY_STATIC: return Memory::get_mem_usage();
@@ -141,9 +141,9 @@ float Performance::get_monitor(Monitor p_monitor) const {
};
case RENDER_OBJECTS_IN_FRAME: return VS::get_singleton()->get_render_info(VS::INFO_OBJECTS_IN_FRAME);
case RENDER_VERTICES_IN_FRAME: return VS::get_singleton()->get_render_info(VS::INFO_VERTICES_IN_FRAME);
- case RENDER_MATERIAL_CHANGES_IN_FRAME: return VS::get_singleton()->get_render_info(VS::INFO_MATERIAL_CHANGES_IN_FRAME);;
- case RENDER_SHADER_CHANGES_IN_FRAME: return VS::get_singleton()->get_render_info(VS::INFO_SHADER_CHANGES_IN_FRAME);;
- case RENDER_SURFACE_CHANGES_IN_FRAME: return VS::get_singleton()->get_render_info(VS::INFO_SURFACE_CHANGES_IN_FRAME);;
+ case RENDER_MATERIAL_CHANGES_IN_FRAME: return VS::get_singleton()->get_render_info(VS::INFO_MATERIAL_CHANGES_IN_FRAME);
+ case RENDER_SHADER_CHANGES_IN_FRAME: return VS::get_singleton()->get_render_info(VS::INFO_SHADER_CHANGES_IN_FRAME);
+ case RENDER_SURFACE_CHANGES_IN_FRAME: return VS::get_singleton()->get_render_info(VS::INFO_SURFACE_CHANGES_IN_FRAME);
case RENDER_DRAW_CALLS_IN_FRAME: return VS::get_singleton()->get_render_info(VS::INFO_DRAW_CALLS_IN_FRAME);
case RENDER_VIDEO_MEM_USED: return VS::get_singleton()->get_render_info(VS::INFO_VIDEO_MEM_USED);
case RENDER_TEXTURE_MEM_USED: return VS::get_singleton()->get_render_info(VS::INFO_TEXTURE_MEM_USED);