diff options
Diffstat (limited to 'main/performance.cpp')
-rw-r--r-- | main/performance.cpp | 81 |
1 files changed, 54 insertions, 27 deletions
diff --git a/main/performance.cpp b/main/performance.cpp index 3ca7d7bed8..3de2cba125 100644 --- a/main/performance.cpp +++ b/main/performance.cpp @@ -125,33 +125,60 @@ String Performance::get_monitor_name(Monitor p_monitor) const { float Performance::get_monitor(Monitor p_monitor) const { switch (p_monitor) { - case TIME_FPS: return Engine::get_singleton()->get_frames_per_second(); - case TIME_PROCESS: return _process_time; - case TIME_PHYSICS_PROCESS: return _physics_process_time; - case MEMORY_STATIC: return Memory::get_mem_usage(); - case MEMORY_STATIC_MAX: return Memory::get_mem_max_usage(); - case MEMORY_MESSAGE_BUFFER_MAX: return MessageQueue::get_singleton()->get_max_buffer_usage(); - case OBJECT_COUNT: return ObjectDB::get_object_count(); - case OBJECT_RESOURCE_COUNT: return ResourceCache::get_cached_resource_count(); - case OBJECT_NODE_COUNT: return _get_node_count(); - case OBJECT_ORPHAN_NODE_COUNT: return Node::orphan_node_count; - case RENDER_OBJECTS_IN_FRAME: return RS::get_singleton()->get_render_info(RS::INFO_OBJECTS_IN_FRAME); - case RENDER_VERTICES_IN_FRAME: return RS::get_singleton()->get_render_info(RS::INFO_VERTICES_IN_FRAME); - case RENDER_MATERIAL_CHANGES_IN_FRAME: return RS::get_singleton()->get_render_info(RS::INFO_MATERIAL_CHANGES_IN_FRAME); - case RENDER_SHADER_CHANGES_IN_FRAME: return RS::get_singleton()->get_render_info(RS::INFO_SHADER_CHANGES_IN_FRAME); - case RENDER_SURFACE_CHANGES_IN_FRAME: return RS::get_singleton()->get_render_info(RS::INFO_SURFACE_CHANGES_IN_FRAME); - case RENDER_DRAW_CALLS_IN_FRAME: return RS::get_singleton()->get_render_info(RS::INFO_DRAW_CALLS_IN_FRAME); - case RENDER_VIDEO_MEM_USED: return RS::get_singleton()->get_render_info(RS::INFO_VIDEO_MEM_USED); - case RENDER_TEXTURE_MEM_USED: return RS::get_singleton()->get_render_info(RS::INFO_TEXTURE_MEM_USED); - case RENDER_VERTEX_MEM_USED: return RS::get_singleton()->get_render_info(RS::INFO_VERTEX_MEM_USED); - case RENDER_USAGE_VIDEO_MEM_TOTAL: return RS::get_singleton()->get_render_info(RS::INFO_USAGE_VIDEO_MEM_TOTAL); - case PHYSICS_2D_ACTIVE_OBJECTS: return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_ACTIVE_OBJECTS); - case PHYSICS_2D_COLLISION_PAIRS: return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_COLLISION_PAIRS); - case PHYSICS_2D_ISLAND_COUNT: return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_ISLAND_COUNT); - case PHYSICS_3D_ACTIVE_OBJECTS: return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_ACTIVE_OBJECTS); - case PHYSICS_3D_COLLISION_PAIRS: return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_COLLISION_PAIRS); - case PHYSICS_3D_ISLAND_COUNT: return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_ISLAND_COUNT); - case AUDIO_OUTPUT_LATENCY: return AudioServer::get_singleton()->get_output_latency(); + case TIME_FPS: + return Engine::get_singleton()->get_frames_per_second(); + case TIME_PROCESS: + return _process_time; + case TIME_PHYSICS_PROCESS: + return _physics_process_time; + case MEMORY_STATIC: + return Memory::get_mem_usage(); + case MEMORY_STATIC_MAX: + return Memory::get_mem_max_usage(); + case MEMORY_MESSAGE_BUFFER_MAX: + return MessageQueue::get_singleton()->get_max_buffer_usage(); + case OBJECT_COUNT: + return ObjectDB::get_object_count(); + case OBJECT_RESOURCE_COUNT: + return ResourceCache::get_cached_resource_count(); + case OBJECT_NODE_COUNT: + return _get_node_count(); + case OBJECT_ORPHAN_NODE_COUNT: + return Node::orphan_node_count; + case RENDER_OBJECTS_IN_FRAME: + return RS::get_singleton()->get_render_info(RS::INFO_OBJECTS_IN_FRAME); + case RENDER_VERTICES_IN_FRAME: + return RS::get_singleton()->get_render_info(RS::INFO_VERTICES_IN_FRAME); + case RENDER_MATERIAL_CHANGES_IN_FRAME: + return RS::get_singleton()->get_render_info(RS::INFO_MATERIAL_CHANGES_IN_FRAME); + case RENDER_SHADER_CHANGES_IN_FRAME: + return RS::get_singleton()->get_render_info(RS::INFO_SHADER_CHANGES_IN_FRAME); + case RENDER_SURFACE_CHANGES_IN_FRAME: + return RS::get_singleton()->get_render_info(RS::INFO_SURFACE_CHANGES_IN_FRAME); + case RENDER_DRAW_CALLS_IN_FRAME: + return RS::get_singleton()->get_render_info(RS::INFO_DRAW_CALLS_IN_FRAME); + case RENDER_VIDEO_MEM_USED: + return RS::get_singleton()->get_render_info(RS::INFO_VIDEO_MEM_USED); + case RENDER_TEXTURE_MEM_USED: + return RS::get_singleton()->get_render_info(RS::INFO_TEXTURE_MEM_USED); + case RENDER_VERTEX_MEM_USED: + return RS::get_singleton()->get_render_info(RS::INFO_VERTEX_MEM_USED); + case RENDER_USAGE_VIDEO_MEM_TOTAL: + return RS::get_singleton()->get_render_info(RS::INFO_USAGE_VIDEO_MEM_TOTAL); + case PHYSICS_2D_ACTIVE_OBJECTS: + return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_ACTIVE_OBJECTS); + case PHYSICS_2D_COLLISION_PAIRS: + return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_COLLISION_PAIRS); + case PHYSICS_2D_ISLAND_COUNT: + return PhysicsServer2D::get_singleton()->get_process_info(PhysicsServer2D::INFO_ISLAND_COUNT); + case PHYSICS_3D_ACTIVE_OBJECTS: + return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_ACTIVE_OBJECTS); + case PHYSICS_3D_COLLISION_PAIRS: + return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_COLLISION_PAIRS); + case PHYSICS_3D_ISLAND_COUNT: + return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_ISLAND_COUNT); + case AUDIO_OUTPUT_LATENCY: + return AudioServer::get_singleton()->get_output_latency(); default: { } |