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-rw-r--r--main/performance.cpp115
1 files changed, 85 insertions, 30 deletions
diff --git a/main/performance.cpp b/main/performance.cpp
index bdcd07a216..e24a3673b9 100644
--- a/main/performance.cpp
+++ b/main/performance.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* performance.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* performance.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "performance.h"
@@ -36,6 +36,7 @@
#include "scene/main/node.h"
#include "scene/main/scene_tree.h"
#include "servers/audio_server.h"
+#include "servers/navigation_server_3d.h"
#include "servers/physics_server_2d.h"
#include "servers/physics_server_3d.h"
#include "servers/rendering_server.h"
@@ -54,6 +55,7 @@ void Performance::_bind_methods() {
BIND_ENUM_CONSTANT(TIME_FPS);
BIND_ENUM_CONSTANT(TIME_PROCESS);
BIND_ENUM_CONSTANT(TIME_PHYSICS_PROCESS);
+ BIND_ENUM_CONSTANT(TIME_NAVIGATION_PROCESS);
BIND_ENUM_CONSTANT(MEMORY_STATIC);
BIND_ENUM_CONSTANT(MEMORY_STATIC_MAX);
BIND_ENUM_CONSTANT(MEMORY_MESSAGE_BUFFER_MAX);
@@ -74,7 +76,15 @@ void Performance::_bind_methods() {
BIND_ENUM_CONSTANT(PHYSICS_3D_COLLISION_PAIRS);
BIND_ENUM_CONSTANT(PHYSICS_3D_ISLAND_COUNT);
BIND_ENUM_CONSTANT(AUDIO_OUTPUT_LATENCY);
-
+ BIND_ENUM_CONSTANT(NAVIGATION_ACTIVE_MAPS);
+ BIND_ENUM_CONSTANT(NAVIGATION_REGION_COUNT);
+ BIND_ENUM_CONSTANT(NAVIGATION_AGENT_COUNT);
+ BIND_ENUM_CONSTANT(NAVIGATION_LINK_COUNT);
+ BIND_ENUM_CONSTANT(NAVIGATION_POLYGON_COUNT);
+ BIND_ENUM_CONSTANT(NAVIGATION_EDGE_COUNT);
+ BIND_ENUM_CONSTANT(NAVIGATION_EDGE_MERGE_COUNT);
+ BIND_ENUM_CONSTANT(NAVIGATION_EDGE_CONNECTION_COUNT);
+ BIND_ENUM_CONSTANT(NAVIGATION_EDGE_FREE_COUNT);
BIND_ENUM_CONSTANT(MONITOR_MAX);
}
@@ -93,6 +103,7 @@ String Performance::get_monitor_name(Monitor p_monitor) const {
"time/fps",
"time/process",
"time/physics_process",
+ "time/navigation_process",
"memory/static",
"memory/static_max",
"memory/msg_buf_max",
@@ -113,6 +124,15 @@ String Performance::get_monitor_name(Monitor p_monitor) const {
"physics_3d/collision_pairs",
"physics_3d/islands",
"audio/driver/output_latency",
+ "navigation/active_maps",
+ "navigation/regions",
+ "navigation/agents",
+ "navigation/links",
+ "navigation/polygons",
+ "navigation/edges",
+ "navigation/edges_merged",
+ "navigation/edges_connected",
+ "navigation/edges_free",
};
@@ -127,6 +147,8 @@ double Performance::get_monitor(Monitor p_monitor) const {
return _process_time;
case TIME_PHYSICS_PROCESS:
return _physics_process_time;
+ case TIME_NAVIGATION_PROCESS:
+ return _navigation_process_time;
case MEMORY_STATIC:
return Memory::get_mem_usage();
case MEMORY_STATIC_MAX:
@@ -167,6 +189,24 @@ double Performance::get_monitor(Monitor p_monitor) const {
return PhysicsServer3D::get_singleton()->get_process_info(PhysicsServer3D::INFO_ISLAND_COUNT);
case AUDIO_OUTPUT_LATENCY:
return AudioServer::get_singleton()->get_output_latency();
+ case NAVIGATION_ACTIVE_MAPS:
+ return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_ACTIVE_MAPS);
+ case NAVIGATION_REGION_COUNT:
+ return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_REGION_COUNT);
+ case NAVIGATION_AGENT_COUNT:
+ return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_AGENT_COUNT);
+ case NAVIGATION_LINK_COUNT:
+ return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_LINK_COUNT);
+ case NAVIGATION_POLYGON_COUNT:
+ return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_POLYGON_COUNT);
+ case NAVIGATION_EDGE_COUNT:
+ return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_EDGE_COUNT);
+ case NAVIGATION_EDGE_MERGE_COUNT:
+ return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_EDGE_MERGE_COUNT);
+ case NAVIGATION_EDGE_CONNECTION_COUNT:
+ return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_EDGE_CONNECTION_COUNT);
+ case NAVIGATION_EDGE_FREE_COUNT:
+ return NavigationServer3D::get_singleton()->get_process_info(NavigationServer3D::INFO_EDGE_FREE_COUNT);
default: {
}
@@ -182,6 +222,7 @@ Performance::MonitorType Performance::get_monitor_type(Monitor p_monitor) const
MONITOR_TYPE_QUANTITY,
MONITOR_TYPE_TIME,
MONITOR_TYPE_TIME,
+ MONITOR_TYPE_TIME,
MONITOR_TYPE_MEMORY,
MONITOR_TYPE_MEMORY,
MONITOR_TYPE_MEMORY,
@@ -202,6 +243,15 @@ Performance::MonitorType Performance::get_monitor_type(Monitor p_monitor) const
MONITOR_TYPE_QUANTITY,
MONITOR_TYPE_QUANTITY,
MONITOR_TYPE_TIME,
+ MONITOR_TYPE_QUANTITY,
+ MONITOR_TYPE_QUANTITY,
+ MONITOR_TYPE_QUANTITY,
+ MONITOR_TYPE_QUANTITY,
+ MONITOR_TYPE_QUANTITY,
+ MONITOR_TYPE_QUANTITY,
+ MONITOR_TYPE_QUANTITY,
+ MONITOR_TYPE_QUANTITY,
+ MONITOR_TYPE_QUANTITY,
};
@@ -216,6 +266,10 @@ void Performance::set_physics_process_time(double p_pt) {
_physics_process_time = p_pt;
}
+void Performance::set_navigation_process_time(double p_pt) {
+ _navigation_process_time = p_pt;
+}
+
void Performance::add_custom_monitor(const StringName &p_id, const Callable &p_callable, const Vector<Variant> &p_args) {
ERR_FAIL_COND_MSG(has_custom_monitor(p_id), "Custom monitor with id '" + String(p_id) + "' already exists.");
_monitor_map.insert(p_id, MonitorCall(p_callable, p_args));
@@ -262,6 +316,7 @@ uint64_t Performance::get_monitor_modification_time() {
Performance::Performance() {
_process_time = 0;
_physics_process_time = 0;
+ _navigation_process_time = 0;
_monitor_modification_time = 0;
singleton = this;
}