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-rw-r--r--main/main_timer_sync.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/main/main_timer_sync.h b/main/main_timer_sync.h
index abdec18f6d..d0ebcb8f96 100644
--- a/main/main_timer_sync.h
+++ b/main/main_timer_sync.h
@@ -77,10 +77,10 @@ protected:
int get_average_physics_steps(double &p_min, double &p_max);
// advance physics clock by p_process_step, return appropriate number of steps to simulate
- MainFrameTime advance_core(double p_physics_step, int p_physics_fps, double p_process_step);
+ MainFrameTime advance_core(double p_physics_step, int p_physics_ticks_per_second, double p_process_step);
// calls advance_core, keeps track of deficit it adds to animaption_step, make sure the deficit sum stays close to zero
- MainFrameTime advance_checked(double p_physics_step, int p_physics_fps, double p_process_step);
+ MainFrameTime advance_checked(double p_physics_step, int p_physics_ticks_per_second, double p_process_step);
// determine wall clock step since last iteration
double get_cpu_process_step();
@@ -96,7 +96,7 @@ public:
void set_fixed_fps(int p_fixed_fps);
// advance one frame, return timesteps to take
- MainFrameTime advance(double p_physics_step, int p_physics_fps);
+ MainFrameTime advance(double p_physics_step, int p_physics_ticks_per_second);
};
#endif // MAIN_TIMER_SYNC_H