diff options
Diffstat (limited to 'main/main.cpp')
-rw-r--r-- | main/main.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/main/main.cpp b/main/main.cpp index 9adf319d34..bb601198db 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -194,6 +194,7 @@ void Main::print_help(const char *p_binary) { OS::get_singleton()->print(" --frame-delay <ms> Simulate high CPU load (delay each frame by <ms> milliseconds).\n"); OS::get_singleton()->print(" --time-scale <scale> Force time scale (higher values are faster, 1.0 is normal speed).\n"); OS::get_singleton()->print(" --disable-render-loop Disable render loop so rendering only occurs when called explicitly from script.\n"); + OS::get_singleton()->print(" --disable-crash-handler Disable crash handler when supported by the platform code.\n"); OS::get_singleton()->print(" --fixed-fps <fps> Forces a fixed ratio between process and fixed_process timing, for use when precision is required, or when rendering to video files. Setting this will disable real-time syncronization, so that run speed is only capped by performance\n"); OS::get_singleton()->print("\n"); @@ -247,6 +248,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph performance = memnew(Performance); globals->add_singleton(ProjectSettings::Singleton("Performance", performance)); + GLOBAL_DEF("debug/settings/backtrace/message", String("Please include this when reporting the bug on https://github.com/godotengine/godot/issues")); + MAIN_PRINT("Main: Parse CMDLine"); /* argument parsing and main creation */ @@ -582,6 +585,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph OS::get_singleton()->print("Missing fixed-fps argument, aborting.\n"); goto error; } + } else if (I->get() == "--disable-crash-handler") { + OS::get_singleton()->disable_crash_handler(); } else { //test for game path |