diff options
Diffstat (limited to 'main/main.cpp')
-rw-r--r-- | main/main.cpp | 164 |
1 files changed, 116 insertions, 48 deletions
diff --git a/main/main.cpp b/main/main.cpp index f6a8391447..a59ca3da3b 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -106,6 +106,7 @@ static OS::VideoMode video_mode; static bool init_maximized = false; static bool init_windowed = false; static bool init_fullscreen = false; +static bool init_always_on_top = false; static bool init_use_custom_pos = false; #ifdef DEBUG_ENABLED static bool debug_collisions = false; @@ -124,9 +125,18 @@ static bool editor = false; static bool show_help = false; static bool disable_render_loop = false; static int fixed_fps = -1; +static bool auto_build_solutions = false; +static bool auto_quit = false; +static bool print_fps = false; static OS::ProcessID allow_focus_steal_pid = 0; +static bool project_manager = false; + +bool Main::is_project_manager() { + return project_manager; +} + void initialize_physics() { /// 3D Physics Server @@ -166,7 +176,7 @@ static String get_full_version_string() { String hash = String(VERSION_HASH); if (hash.length() != 0) hash = "." + hash.left(7); - return String(VERSION_MKSTRING) + hash; + return String(VERSION_FULL_BUILD) + hash; } //#define DEBUG_INIT @@ -197,6 +207,7 @@ void Main::print_help(const char *p_binary) { OS::get_singleton()->print(" -e, --editor Start the editor instead of running the scene.\n"); OS::get_singleton()->print(" -p, --project-manager Start the project manager, even if a project is auto-detected.\n"); #endif + OS::get_singleton()->print(" -q, --quit Quit after the first iteration.\n"); OS::get_singleton()->print(" -l, --language <locale> Use a specific locale (<locale> being a two-letter code).\n"); OS::get_singleton()->print(" --path <directory> Path to a project (<directory> must contain a 'project.godot' file).\n"); OS::get_singleton()->print(" -u, --upwards Scan folders upwards for project.godot file.\n"); @@ -224,6 +235,7 @@ void Main::print_help(const char *p_binary) { OS::get_singleton()->print(" -f, --fullscreen Request fullscreen mode.\n"); OS::get_singleton()->print(" -m, --maximized Request a maximized window.\n"); OS::get_singleton()->print(" -w, --windowed Request windowed mode.\n"); + OS::get_singleton()->print(" -t, --always-on-top Request an always-on-top window.\n"); OS::get_singleton()->print(" --resolution <W>x<H> Request window resolution.\n"); OS::get_singleton()->print(" --position <X>,<Y> Request window position.\n"); OS::get_singleton()->print(" --low-dpi Force low-DPI mode (macOS and Windows only).\n"); @@ -244,6 +256,7 @@ void Main::print_help(const char *p_binary) { OS::get_singleton()->print(" --disable-render-loop Disable render loop so rendering only occurs when called explicitly from script.\n"); OS::get_singleton()->print(" --disable-crash-handler Disable crash handler when supported by the platform code.\n"); OS::get_singleton()->print(" --fixed-fps <fps> Force a fixed number of frames per second. This setting disables real-time synchronization.\n"); + OS::get_singleton()->print(" --print-fps Print the frames per second to the stdout.\n"); OS::get_singleton()->print("\n"); OS::get_singleton()->print("Standalone tools:\n"); @@ -253,6 +266,7 @@ void Main::print_help(const char *p_binary) { OS::get_singleton()->print(" --export-debug Use together with --export, enables debug mode for the template.\n"); OS::get_singleton()->print(" --doctool <path> Dump the engine API reference to the given <path> in XML format, merging if existing files are found.\n"); OS::get_singleton()->print(" --no-docbase Disallow dumping the base types (used with --doctool).\n"); + OS::get_singleton()->print(" --build-solutions Build the scripting solutions (e.g. for C# projects).\n"); #ifdef DEBUG_METHODS_ENABLED OS::get_singleton()->print(" --gdnative-generate-json-api Generate JSON dump of the Godot API for GDNative bindings.\n"); #endif @@ -337,6 +351,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph Vector<String> breakpoints; bool use_custom_res = true; bool force_res = false; + bool found_project = false; packed_data = PackedData::get_singleton(); if (!packed_data) @@ -430,6 +445,9 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph } else if (I->get() == "-w" || I->get() == "--windowed") { // force windowed window init_windowed = true; + } else if (I->get() == "-t" || I->get() == "--always-on-top") { // force always-on-top window + + init_always_on_top = true; } else if (I->get() == "--profiling") { // enable profiling use_debug_profiler = true; @@ -508,9 +526,17 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph //video_mode.fullscreen=false; init_fullscreen = true; +#ifdef TOOLS_ENABLED } else if (I->get() == "-e" || I->get() == "--editor") { // starts editor editor = true; + } else if (I->get() == "-p" || I->get() == "--project-manager") { // starts project manager + + project_manager = true; + } else if (I->get() == "--build-solutions") { // Build the scripting solution such C# + + auto_build_solutions = true; +#endif } else if (I->get() == "--no-window") { // disable window creation, Windows only OS::get_singleton()->set_no_window_mode(true); @@ -536,6 +562,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph } } else if (I->get() == "-u" || I->get() == "--upwards") { // scan folders upwards upwards = true; + } else if (I->get() == "-q" || I->get() == "--quit") { // Auto quit at the end of the first main loop iteration + auto_quit = true; } else if (I->get().ends_with("project.godot")) { String path; String file = I->get(); @@ -639,6 +667,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph OS::get_singleton()->print("Missing fixed-fps argument, aborting.\n"); goto error; } + } else if (I->get() == "--print-fps") { + print_fps = true; } else if (I->get() == "--disable-crash-handler") { OS::get_singleton()->disable_crash_handler(); } else { @@ -663,6 +693,19 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph I = N; } + if (globals->setup(game_path, main_pack, upwards) == OK) { + found_project = true; + } else { + +#ifdef TOOLS_ENABLED + editor = false; +#else + OS::get_singleton()->print("Error: Could not load game path '%s'.\n", game_path.ascii().get_data()); + + goto error; +#endif + } + GLOBAL_DEF("memory/limits/multithreaded_server/rid_pool_prealloc", 60); GLOBAL_DEF("network/limits/debugger_stdout/max_chars_per_second", 2048); GLOBAL_DEF("network/limits/debugger_stdout/max_messages_per_frame", 10); @@ -735,17 +778,6 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph #endif - if (globals->setup(game_path, main_pack, upwards) != OK) { - -#ifdef TOOLS_ENABLED - editor = false; -#else - OS::get_singleton()->print("Error: Could not load game path '%s'.\n", game_path.ascii().get_data()); - - goto error; -#endif - } - GLOBAL_DEF("logging/file_logging/enable_file_logging", false); GLOBAL_DEF("logging/file_logging/log_path", "user://logs/log.txt"); GLOBAL_DEF("logging/file_logging/max_log_files", 10); @@ -755,6 +787,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph OS::get_singleton()->add_logger(memnew(RotatedFileLogger(base_path, max_files))); } +#ifdef TOOLS_ENABLED if (editor) { Engine::get_singleton()->set_editor_hint(true); main_args.push_back("--editor"); @@ -762,7 +795,30 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph init_maximized = true; video_mode.maximized = true; } + } + + if (!project_manager) { + // Determine if the project manager should be requested + project_manager = main_args.size() == 0 && !found_project; + } +#endif + + if (main_args.size() == 0 && String(GLOBAL_DEF("application/run/main_scene", "")) == "") { +#ifdef TOOLS_ENABLED + if (!editor && !project_manager) { +#endif + OS::get_singleton()->print("Error: Can't run project: no main scene defined.\n"); + goto error; +#ifdef TOOLS_ENABLED + } +#endif + } + + if (editor || project_manager) { use_custom_res = false; + input_map->load_default(); //keys for editor + } else { + input_map->load_from_globals(); //keys for game } if (bool(ProjectSettings::get_singleton()->get("application/run/disable_stdout"))) { @@ -777,26 +833,18 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph OS::get_singleton()->set_cmdline(execpath, main_args); -#ifdef TOOLS_ENABLED - - if (main_args.size() == 0 && (!ProjectSettings::get_singleton()->has_setting("application/run/main_loop_type")) && (!ProjectSettings::get_singleton()->has_setting("application/run/main_scene") || String(ProjectSettings::get_singleton()->get("application/run/main_scene")) == "")) - use_custom_res = false; //project manager (run without arguments) - -#endif - - if (editor) - input_map->load_default(); //keys for editor - else - input_map->load_from_globals(); //keys for game - - //if (video_driver == "") // useless for now, so removing - // video_driver = GLOBAL_DEF("display/driver/name", Variant((const char *)OS::get_singleton()->get_video_driver_name(0))); + GLOBAL_DEF("rendering/quality/driver/driver_name", "GLES3"); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/driver/driver_name", PropertyInfo(Variant::STRING, "rendering/quality/driver/driver_name", PROPERTY_HINT_ENUM, "GLES3,GLES2")); + if (video_driver == "") { + video_driver = GLOBAL_GET("rendering/quality/driver/driver_name"); + } GLOBAL_DEF("display/window/size/width", 1024); GLOBAL_DEF("display/window/size/height", 600); GLOBAL_DEF("display/window/size/resizable", true); GLOBAL_DEF("display/window/size/borderless", false); GLOBAL_DEF("display/window/size/fullscreen", false); + GLOBAL_DEF("display/window/size/always_on_top", false); GLOBAL_DEF("display/window/size/test_width", 0); GLOBAL_DEF("display/window/size/test_height", 0); @@ -819,6 +867,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph video_mode.resizable = GLOBAL_GET("display/window/size/resizable"); video_mode.borderless_window = GLOBAL_GET("display/window/size/borderless"); video_mode.fullscreen = GLOBAL_GET("display/window/size/fullscreen"); + video_mode.always_on_top = GLOBAL_GET("display/window/size/always_on_top"); } if (!force_lowdpi) { @@ -830,9 +879,11 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph GLOBAL_DEF("rendering/quality/intended_usage/framebuffer_allocation", 2); GLOBAL_DEF("rendering/quality/intended_usage/framebuffer_allocation.mobile", 3); - if (editor) { - OS::get_singleton()->_allow_hidpi = true; //editors always in hidpi + if (editor || project_manager) { + // The editor and project manager always detect and use hiDPI if needed + OS::get_singleton()->_allow_hidpi = true; } + Engine::get_singleton()->_pixel_snap = GLOBAL_DEF("rendering/quality/2d/use_pixel_snap", false); OS::get_singleton()->_keep_screen_on = GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true); if (rtm == -1) { @@ -906,7 +957,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph Engine::get_singleton()->set_iterations_per_second(GLOBAL_DEF("physics/common/physics_fps", 60)); Engine::get_singleton()->set_target_fps(GLOBAL_DEF("debug/settings/fps/force_fps", 0)); - GLOBAL_DEF("debug/settings/stdout/print_fps", OS::get_singleton()->is_stdout_verbose()); + GLOBAL_DEF("debug/settings/stdout/print_fps", false); if (!OS::get_singleton()->_verbose_stdout) //overridden OS::get_singleton()->_verbose_stdout = GLOBAL_DEF("debug/settings/stdout/verbose_stdout", false); @@ -1022,6 +1073,9 @@ Error Main::setup2(Thread::ID p_main_tid_override) { } else if (init_fullscreen) { OS::get_singleton()->set_window_fullscreen(true); } + if (init_always_on_top) { + OS::get_singleton()->set_window_always_on_top(true); + } register_server_types(); @@ -1062,7 +1116,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) { MAIN_PRINT("Main: Create bootsplash"); #if defined(TOOLS_ENABLED) && !defined(NO_EDITOR_SPLASH) - Ref<Image> splash = editor ? memnew(Image(boot_splash_editor_png)) : memnew(Image(boot_splash_png)); + Ref<Image> splash = (editor || project_manager) ? memnew(Image(boot_splash_editor_png)) : memnew(Image(boot_splash_png)); #else Ref<Image> splash = memnew(Image(boot_splash_png)); #endif @@ -1088,7 +1142,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) { ProjectSettings::get_singleton()->set_custom_property_info("application/config/icon", PropertyInfo(Variant::STRING, "application/config/icon", PROPERTY_HINT_FILE, "*.png,*.webp")); if (bool(GLOBAL_DEF("display/window/handheld/emulate_touchscreen", false))) { - if (!OS::get_singleton()->has_touchscreen_ui_hint() && Input::get_singleton() && !editor) { + if (!OS::get_singleton()->has_touchscreen_ui_hint() && Input::get_singleton() && !(editor || project_manager)) { //only if no touchscreen ui hint, set emulation InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton()); if (id) @@ -1176,7 +1230,6 @@ bool Main::start() { ERR_FAIL_COND_V(!_start_success, false); bool hasicon = false; - bool editor = false; String doc_tool; List<String> removal_docs; bool doc_base = true; @@ -1185,31 +1238,33 @@ bool Main::start() { String test; String _export_preset; bool export_debug = false; - bool project_manager_request = false; List<String> args = OS::get_singleton()->get_cmdline_args(); for (int i = 0; i < args.size(); i++) { //parameters that do not have an argument to the right if (args[i] == "--no-docbase") { doc_base = false; +#ifdef TOOLS_ENABLED } else if (args[i] == "-e" || args[i] == "--editor") { editor = true; } else if (args[i] == "-p" || args[i] == "--project-manager") { - project_manager_request = true; + project_manager = true; +#endif } else if (args[i].length() && args[i][0] != '-' && game_path == "") { game_path = args[i]; } //parameters that have an argument to the right else if (i < (args.size() - 1)) { bool parsed_pair = true; - if (args[i] == "--doctool") { - doc_tool = args[i + 1]; - for (int j = i + 2; j < args.size(); j++) - removal_docs.push_back(args[j]); - } else if (args[i] == "-s" || args[i] == "--script") { + if (args[i] == "-s" || args[i] == "--script") { script = args[i + 1]; } else if (args[i] == "--test") { test = args[i + 1]; +#ifdef TOOLS_ENABLED + } else if (args[i] == "--doctool") { + doc_tool = args[i + 1]; + for (int j = i + 2; j < args.size(); j++) + removal_docs.push_back(args[j]); } else if (args[i] == "--export") { editor = true; //needs editor if (i + 1 < args.size()) { @@ -1227,6 +1282,7 @@ bool Main::start() { return false; } export_debug = true; +#endif } else { // The parameter does not match anything known, don't skip the next argument parsed_pair = false; @@ -1407,7 +1463,7 @@ bool Main::start() { { } - if (!editor) { + if (!editor && !project_manager) { //standard helpers that can be changed from main config String stretch_mode = GLOBAL_DEF("display/window/stretch/mode", "disabled"); @@ -1473,7 +1529,7 @@ bool Main::start() { } String local_game_path; - if (game_path != "" && !project_manager_request) { + if (game_path != "" && !project_manager) { local_game_path = game_path.replace("\\", "/"); @@ -1518,7 +1574,7 @@ bool Main::start() { #endif } - if (!project_manager_request && !editor) { + if (!project_manager && !editor) { // game if (game_path != "" || script != "") { //autoload List<PropertyInfo> props; @@ -1600,7 +1656,6 @@ bool Main::start() { sml->get_root()->add_child(E->get()); } - //singletons } if (game_path != "") { @@ -1626,7 +1681,7 @@ bool Main::start() { } #ifdef TOOLS_ENABLED - if (project_manager_request || (script == "" && test == "" && game_path == "" && !editor)) { + if (project_manager || (script == "" && test == "" && game_path == "" && !editor)) { ProjectManager *pmanager = memnew(ProjectManager); ProgressDialog *progress_dialog = memnew(ProgressDialog); @@ -1775,9 +1830,13 @@ bool Main::iteration() { if (frame > 1000000) { - if (GLOBAL_DEF("debug/settings/stdout/print_fps", OS::get_singleton()->is_stdout_verbose()) && !editor) { - print_line("FPS: " + itos(frames)); - }; + if (editor || project_manager) { + if (print_fps) { + print_line("Editor FPS: " + itos(frames)); + } + } else if (GLOBAL_GET("debug/settings/stdout/print_fps") || print_fps) { + print_line("Game FPS: " + itos(frames)); + } Engine::get_singleton()->_fps = frames; performance->set_process_time(USEC_TO_SEC(idle_process_max)); @@ -1810,7 +1869,16 @@ bool Main::iteration() { target_ticks = MIN(MAX(target_ticks, current_ticks - time_step), current_ticks + time_step); } - return exit; +#ifdef TOOLS_ENABLED + if (auto_build_solutions) { + auto_build_solutions = false; + if (!EditorNode::get_singleton()->call_build()) { + ERR_FAIL_V(true); + } + } +#endif + + return exit || auto_quit; } void Main::force_redraw() { |