diff options
Diffstat (limited to 'main/main.cpp')
-rw-r--r-- | main/main.cpp | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/main/main.cpp b/main/main.cpp index d91cc5c9bf..7351dafa22 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1340,9 +1340,9 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph { window_vsync_mode = DisplayServer::VSyncMode(int(GLOBAL_DEF("display/window/vsync/vsync_mode", DisplayServer::VSyncMode::VSYNC_ENABLED))); } - Engine::get_singleton()->set_iterations_per_second(GLOBAL_DEF_BASIC("physics/common/physics_fps", 60)); - ProjectSettings::get_singleton()->set_custom_property_info("physics/common/physics_fps", - PropertyInfo(Variant::INT, "physics/common/physics_fps", + Engine::get_singleton()->set_physics_ticks_per_second(GLOBAL_DEF_BASIC("physics/common/physics_ticks_per_second", 60)); + ProjectSettings::get_singleton()->set_custom_property_info("physics/common/physics_ticks_per_second", + PropertyInfo(Variant::INT, "physics/common/physics_ticks_per_second", PROPERTY_HINT_RANGE, "1,1000,1")); Engine::get_singleton()->set_physics_jitter_fix(GLOBAL_DEF("physics/common/physics_jitter_fix", 0.5)); Engine::get_singleton()->set_target_fps(GLOBAL_DEF("debug/settings/fps/force_fps", 0)); @@ -1352,6 +1352,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph PROPERTY_HINT_RANGE, "0,1000,1")); GLOBAL_DEF("debug/settings/stdout/print_fps", false); + GLOBAL_DEF("debug/settings/stdout/print_gpu_profile", false); GLOBAL_DEF("debug/settings/stdout/verbose_stdout", false); if (!OS::get_singleton()->_verbose_stdout) { // Not manually overridden. @@ -1591,7 +1592,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) { rendering_server->init(); rendering_server->set_render_loop_enabled(!disable_render_loop); - if (profile_gpu) { + if (profile_gpu || (!editor && bool(GLOBAL_GET("debug/settings/stdout/print_gpu_profile")))) { rendering_server->set_print_gpu_profile(true); } @@ -2463,12 +2464,12 @@ bool Main::iteration() { uint64_t ticks_elapsed = ticks - last_ticks; - int physics_fps = Engine::get_singleton()->get_iterations_per_second(); - float physics_step = 1.0 / physics_fps; + int physics_ticks_per_second = Engine::get_singleton()->get_physics_ticks_per_second(); + float physics_step = 1.0 / physics_ticks_per_second; float time_scale = Engine::get_singleton()->get_time_scale(); - MainFrameTime advance = main_timer_sync.advance(physics_step, physics_fps); + MainFrameTime advance = main_timer_sync.advance(physics_step, physics_ticks_per_second); double process_step = advance.process_step; double scaled_step = process_step * time_scale; |