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-rw-r--r--main/main.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/main/main.cpp b/main/main.cpp
index 9c8909f8fb..67152bb52a 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -529,7 +529,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
input_map = memnew(InputMap);
globals = memnew(ProjectSettings);
- register_core_settings(); //here globals is present
+ register_core_settings(); //here globals are present
translation_server = memnew(TranslationServer);
performance = memnew(Performance);
@@ -1517,7 +1517,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
input = memnew(Input);
- /* Iniitalize Display Server */
+ /* Initialize Display Server */
{
String rendering_driver; // temp broken
@@ -1547,7 +1547,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
display_server->screen_set_orientation(window_orientation);
}
- /* Initialize Pen Table Driver */
+ /* Initialize Pen Tablet Driver */
{
GLOBAL_DEF_RST_NOVAL("input_devices/pen_tablet/driver", "");
@@ -1796,7 +1796,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
if (!project_manager) {
// If not running the project manager, and now that the engine is
// able to load resources, load the global shader variables.
- // If running on editor, dont load the textures because the editor
+ // If running on editor, don't load the textures because the editor
// may want to import them first. Editor will reload those later.
rendering_server->global_variables_load_settings(!editor);
}
@@ -1804,7 +1804,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
_start_success = true;
locale = String();
- ClassDB::set_current_api(ClassDB::API_NONE); //no more api is registered at this point
+ ClassDB::set_current_api(ClassDB::API_NONE); //no more APIs are registered at this point
print_verbose("CORE API HASH: " + uitos(ClassDB::get_api_hash(ClassDB::API_CORE)));
print_verbose("EDITOR API HASH: " + uitos(ClassDB::get_api_hash(ClassDB::API_EDITOR)));
@@ -2606,7 +2606,7 @@ void Main::cleanup(bool p_force) {
// Sync pending commands that may have been queued from a different thread during ScriptServer finalization
RenderingServer::get_singleton()->sync();
- //clear global shader variables before scene and other graphics stuff is deinitialized.
+ //clear global shader variables before scene and other graphics stuff are deinitialized.
rendering_server->global_variables_clear();
#ifdef TOOLS_ENABLED