diff options
Diffstat (limited to 'main/main.cpp')
-rw-r--r-- | main/main.cpp | 95 |
1 files changed, 67 insertions, 28 deletions
diff --git a/main/main.cpp b/main/main.cpp index 7964ba8e3e..a338b71154 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -126,7 +126,9 @@ static RenderingServer *rendering_server = nullptr; static CameraServer *camera_server = nullptr; static XRServer *xr_server = nullptr; static TextServerManager *tsman = nullptr; +static PhysicsServer3DManager *physics_server_3d_manager = nullptr; static PhysicsServer3D *physics_server_3d = nullptr; +static PhysicsServer2DManager *physics_server_2d_manager = nullptr; static PhysicsServer2D *physics_server_2d = nullptr; static NavigationServer3D *navigation_server_3d = nullptr; static NavigationServer2D *navigation_server_2d = nullptr; @@ -156,6 +158,8 @@ static OS::ProcessID editor_pid = 0; #ifdef TOOLS_ENABLED static bool auto_build_solutions = false; static String debug_server_uri; +static int converter_max_kb_file = 4 * 1024; // 4MB +static int converter_max_line_length = 100000; HashMap<Main::CLIScope, Vector<String>> forwardable_cli_arguments; #endif @@ -221,25 +225,24 @@ static String get_full_version_string() { return String(VERSION_FULL_BUILD) + hash; } -// FIXME: Could maybe be moved to PhysicsServer3DManager and PhysicsServer2DManager directly -// to have less code in main.cpp. +// FIXME: Could maybe be moved to have less code in main.cpp. void initialize_physics() { /// 3D Physics Server - physics_server_3d = PhysicsServer3DManager::new_server( + physics_server_3d = PhysicsServer3DManager::get_singleton()->new_server( ProjectSettings::get_singleton()->get(PhysicsServer3DManager::setting_property_name)); if (!physics_server_3d) { // Physics server not found, Use the default physics - physics_server_3d = PhysicsServer3DManager::new_default_server(); + physics_server_3d = PhysicsServer3DManager::get_singleton()->new_default_server(); } ERR_FAIL_COND(!physics_server_3d); physics_server_3d->init(); - /// 2D Physics server - physics_server_2d = PhysicsServer2DManager::new_server( - ProjectSettings::get_singleton()->get(PhysicsServer2DManager::setting_property_name)); + // 2D Physics server + physics_server_2d = PhysicsServer2DManager::get_singleton()->new_server( + ProjectSettings::get_singleton()->get(PhysicsServer2DManager::get_singleton()->setting_property_name)); if (!physics_server_2d) { // Physics server not found, Use the default physics - physics_server_2d = PhysicsServer2DManager::new_default_server(); + physics_server_2d = PhysicsServer2DManager::get_singleton()->new_default_server(); } ERR_FAIL_COND(!physics_server_2d); physics_server_2d->init(); @@ -403,8 +406,8 @@ void Main::print_help(const char *p_binary) { OS::get_singleton()->print(" <path> should be absolute or relative to the project directory, and include the filename for the binary (e.g. 'builds/game.exe'). The target directory should exist.\n"); OS::get_singleton()->print(" --export-debug <preset> <path> Same as --export, but using the debug template.\n"); OS::get_singleton()->print(" --export-pack <preset> <path> Same as --export, but only export the game pack for the given preset. The <path> extension determines whether it will be in PCK or ZIP format.\n"); - OS::get_singleton()->print(" --convert-3to4 Converts project from Godot 3.x to Godot 4.x.\n"); - OS::get_singleton()->print(" --validate-conversion-3to4 Shows what elements will be renamed when converting project from Godot 3.x to Godot 4.x.\n"); + OS::get_singleton()->print(" --convert-3to4 [<max_file_kb>] [<max_line_size>] Converts project from Godot 3.x to Godot 4.x.\n"); + OS::get_singleton()->print(" --validate-conversion-3to4 [<max_file_kb>] [<max_line_size>] Shows what elements will be renamed when converting project from Godot 3.x to Godot 4.x.\n"); OS::get_singleton()->print(" --doctool [<path>] Dump the engine API reference to the given <path> (defaults to current dir) in XML format, merging if existing files are found.\n"); OS::get_singleton()->print(" --no-docbase Disallow dumping the base types (used with --doctool).\n"); OS::get_singleton()->print(" --build-solutions Build the scripting solutions (e.g. for C# projects). Implies --editor and requires a valid project to edit.\n"); @@ -448,6 +451,9 @@ Error Main::test_setup() { tsman->add_interface(ts); } + physics_server_3d_manager = memnew(PhysicsServer3DManager); + physics_server_2d_manager = memnew(PhysicsServer2DManager); + // From `Main::setup2()`. initialize_modules(MODULE_INITIALIZATION_LEVEL_CORE); register_core_extensions(); @@ -553,6 +559,12 @@ void Main::test_cleanup() { if (tsman) { memdelete(tsman); } + if (physics_server_3d_manager) { + memdelete(physics_server_3d_manager); + } + if (physics_server_2d_manager) { + memdelete(physics_server_2d_manager); + } if (globals) { memdelete(globals); } @@ -1086,10 +1098,32 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph // Actually handling is done in start(). cmdline_tool = true; main_args.push_back(I->get()); + + if (I->next() && !I->next()->get().begins_with("-")) { + if (itos(I->next()->get().to_int()) == I->next()->get()) { + converter_max_kb_file = I->next()->get().to_int(); + } + if (I->next()->next() && !I->next()->next()->get().begins_with("-")) { + if (itos(I->next()->next()->get().to_int()) == I->next()->next()->get()) { + converter_max_line_length = I->next()->next()->get().to_int(); + } + } + } } else if (I->get() == "--validate-conversion-3to4") { // Actually handling is done in start(). cmdline_tool = true; main_args.push_back(I->get()); + + if (I->next() && !I->next()->get().begins_with("-")) { + if (itos(I->next()->get().to_int()) == I->next()->get()) { + converter_max_kb_file = I->next()->get().to_int(); + } + if (I->next()->next() && !I->next()->next()->get().begins_with("-")) { + if (itos(I->next()->next()->get().to_int()) == I->next()->next()->get()) { + converter_max_line_length = I->next()->next()->get().to_int(); + } + } + } } else if (I->get() == "--doctool") { // Actually handling is done in start(). cmdline_tool = true; @@ -1531,17 +1565,11 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph GLOBAL_DEF("internationalization/locale/include_text_server_data", false); OS::get_singleton()->_allow_hidpi = GLOBAL_DEF("display/window/dpi/allow_hidpi", true); - - // FIXME: Restore support. -#if 0 - //OS::get_singleton()->_allow_layered = GLOBAL_DEF("display/window/per_pixel_transparency/allowed", false); - video_mode.layered = GLOBAL_DEF("display/window/per_pixel_transparency/enabled", false); -#endif + OS::get_singleton()->_allow_layered = GLOBAL_DEF("display/window/per_pixel_transparency/allowed", false); if (editor || project_manager) { // The editor and project manager always detect and use hiDPI if needed OS::get_singleton()->_allow_hidpi = true; - OS::get_singleton()->_allow_layered = false; } if (rtm == -1) { @@ -1765,6 +1793,9 @@ Error Main::setup2(Thread::ID p_main_tid_override) { tsman->add_interface(ts); } + physics_server_3d_manager = memnew(PhysicsServer3DManager); + physics_server_2d_manager = memnew(PhysicsServer2DManager); + register_server_types(); initialize_modules(MODULE_INITIALIZATION_LEVEL_SERVERS); NativeExtensionManager::get_singleton()->initialize_extensions(NativeExtension::INITIALIZATION_LEVEL_SERVERS); @@ -2185,7 +2216,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) { // able to load resources, load the global shader variables. // If running on editor, don't load the textures because the editor // may want to import them first. Editor will reload those later. - rendering_server->global_shader_uniforms_load_settings(!editor); + rendering_server->global_shader_parameters_load_settings(!editor); } _start_success = true; @@ -2342,7 +2373,7 @@ bool Main::start() { // Custom modules are always located by absolute path. String path = _doc_data_class_paths[i].path; if (path.is_relative_path()) { - path = doc_tool_path.plus_file(path); + path = doc_tool_path.path_join(path); } String name = _doc_data_class_paths[i].name; doc_data_classes[name] = path; @@ -2360,7 +2391,7 @@ bool Main::start() { } } - String index_path = doc_tool_path.plus_file("doc/classes"); + String index_path = doc_tool_path.path_join("doc/classes"); // Create the main documentation directory if it doesn't exist Ref<DirAccess> da = DirAccess::create_for_path(index_path); err = da->make_dir_recursive(index_path); @@ -2394,12 +2425,12 @@ bool Main::start() { } if (converting_project) { - int exit_code = ProjectConverter3To4().convert(); + int exit_code = ProjectConverter3To4(converter_max_kb_file, converter_max_line_length).convert(); OS::get_singleton()->set_exit_code(exit_code); return false; } if (validating_converting_project) { - int exit_code = ProjectConverter3To4().validate_conversion(); + int exit_code = ProjectConverter3To4(converter_max_kb_file, converter_max_line_length).validate_conversion(); OS::get_singleton()->set_exit_code(exit_code); return false; } @@ -2730,11 +2761,11 @@ bool Main::start() { if (sep == -1) { Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - local_game_path = da->get_current_dir().plus_file(local_game_path); + local_game_path = da->get_current_dir().path_join(local_game_path); } else { Ref<DirAccess> da = DirAccess::open(local_game_path.substr(0, sep)); if (da.is_valid()) { - local_game_path = da->get_current_dir().plus_file( + local_game_path = da->get_current_dir().path_join( local_game_path.substr(sep + 1, local_game_path.length())); } } @@ -2768,7 +2799,7 @@ bool Main::start() { Engine::get_singleton()->startup_benchmark_begin_measure("game_load"); // Load SSL Certificates from Project Settings (or builtin). - Crypto::load_default_certificates(GLOBAL_DEF("network/ssl/certificate_bundle_override", "")); + Crypto::load_default_certificates(GLOBAL_DEF("network/tls/certificate_bundle_override", "")); if (!game_path.is_empty()) { Node *scene = nullptr; @@ -2825,7 +2856,7 @@ bool Main::start() { if (project_manager || editor) { // Load SSL Certificates from Editor Settings (or builtin) Crypto::load_default_certificates( - EditorSettings::get_singleton()->get_setting("network/ssl/editor_ssl_certificates").operator String()); + EditorSettings::get_singleton()->get_setting("network/tls/editor_tls_certificates").operator String()); } #endif } @@ -3112,7 +3143,7 @@ void Main::cleanup(bool p_force) { RenderingServer::get_singleton()->sync(); //clear global shader variables before scene and other graphics stuff are deinitialized. - rendering_server->global_shader_uniforms_clear(); + rendering_server->global_shader_parameters_clear(); if (xr_server) { // Now that we're unregistering properly in plugins we need to keep access to xr_server for a little longer @@ -3138,6 +3169,9 @@ void Main::cleanup(bool p_force) { finalize_theme_db(); + // Before deinitializing server extensions, finalize servers which may be loaded as extensions. + finalize_physics(); + NativeExtensionManager::get_singleton()->deinitialize_extensions(NativeExtension::INITIALIZATION_LEVEL_SERVERS); uninitialize_modules(MODULE_INITIALIZATION_LEVEL_SERVERS); unregister_server_types(); @@ -3159,7 +3193,6 @@ void Main::cleanup(bool p_force) { OS::get_singleton()->finalize(); - finalize_physics(); finalize_navigation_server(); finalize_display(); @@ -3188,6 +3221,12 @@ void Main::cleanup(bool p_force) { if (tsman) { memdelete(tsman); } + if (physics_server_3d_manager) { + memdelete(physics_server_3d_manager); + } + if (physics_server_2d_manager) { + memdelete(physics_server_2d_manager); + } if (globals) { memdelete(globals); } |