diff options
Diffstat (limited to 'main/main.cpp')
| -rw-r--r-- | main/main.cpp | 43 |
1 files changed, 36 insertions, 7 deletions
diff --git a/main/main.cpp b/main/main.cpp index fb75b4d78f..c51ffd9124 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -161,7 +161,7 @@ static String unescape_cmdline(const String &p_str) { static String get_full_version_string() { String hash = String(VERSION_HASH); if (hash.length() != 0) - hash = "." + hash.left(7); + hash = "." + hash.left(9); return String(VERSION_FULL_BUILD) + hash; } @@ -204,7 +204,8 @@ void finalize_physics() { void Main::print_help(const char *p_binary) { - print_line(String(VERSION_NAME) + " v" + get_full_version_string() + " - https://godotengine.org"); + print_line(String(VERSION_NAME) + " v" + get_full_version_string() + " - " + String(VERSION_WEBSITE)); + OS::get_singleton()->print("Free and open source software under the terms of the MIT license.\n"); OS::get_singleton()->print("(c) 2007-2019 Juan Linietsky, Ariel Manzur.\n"); OS::get_singleton()->print("(c) 2014-2019 Godot Engine contributors.\n"); OS::get_singleton()->print("\n"); @@ -374,7 +375,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph while (I) { - I->get() = unescape_cmdline(I->get().strip_escapes()); + I->get() = unescape_cmdline(I->get().strip_edges()); I = I->next(); } @@ -938,7 +939,6 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph OS::get_singleton()->_allow_layered = GLOBAL_DEF("display/window/per_pixel_transparency/allowed", false); video_mode.layered = GLOBAL_DEF("display/window/per_pixel_transparency/enabled", false); - video_mode.layered_splash = GLOBAL_DEF("display/window/per_pixel_transparency/splash", false); GLOBAL_DEF("rendering/quality/intended_usage/framebuffer_allocation", 2); GLOBAL_DEF("rendering/quality/intended_usage/framebuffer_allocation.mobile", 3); @@ -1020,6 +1020,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph } Engine::get_singleton()->set_iterations_per_second(GLOBAL_DEF("physics/common/physics_fps", 60)); + ProjectSettings::get_singleton()->set_custom_property_info("physics/common/physics_fps", PropertyInfo(Variant::INT, "physics/common/physics_fps", PROPERTY_HINT_RANGE, "1,120,1,or_greater")); Engine::get_singleton()->set_physics_jitter_fix(GLOBAL_DEF("physics/common/physics_jitter_fix", 0.5)); Engine::get_singleton()->set_target_fps(GLOBAL_DEF("debug/settings/fps/force_fps", 0)); ProjectSettings::get_singleton()->set_custom_property_info("debug/settings/fps/force_fps", PropertyInfo(Variant::INT, "debug/settings/fps/force_fps", PROPERTY_HINT_RANGE, "0,120,1,or_greater")); @@ -1091,6 +1092,9 @@ error: Error Main::setup2(Thread::ID p_main_tid_override) { + // Print engine name and version + print_line(String(VERSION_NAME) + " v" + get_full_version_string() + " - " + String(VERSION_WEBSITE)); + if (p_main_tid_override) { Thread::_main_thread_id = p_main_tid_override; } @@ -1100,6 +1104,8 @@ Error Main::setup2(Thread::ID p_main_tid_override) { return err; } + print_line(" "); //add a blank line for readability + if (init_use_custom_pos) { OS::get_singleton()->set_window_position(init_custom_pos); } @@ -1150,6 +1156,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) { if (show_logo) { //boot logo! String boot_logo_path = GLOBAL_DEF("application/boot_splash/image", String()); bool boot_logo_scale = GLOBAL_DEF("application/boot_splash/fullsize", true); + bool boot_logo_filter = GLOBAL_DEF("application/boot_splash/use_filter", true); ProjectSettings::get_singleton()->set_custom_property_info("application/boot_splash/image", PropertyInfo(Variant::STRING, "application/boot_splash/image", PROPERTY_HINT_FILE, "*.png")); Ref<Image> boot_logo; @@ -1166,7 +1173,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) { Color boot_bg_color = GLOBAL_DEF("application/boot_splash/bg_color", boot_splash_bg_color); if (boot_logo.is_valid()) { OS::get_singleton()->_msec_splash = OS::get_singleton()->get_ticks_msec(); - VisualServer::get_singleton()->set_boot_image(boot_logo, boot_bg_color, boot_logo_scale); + VisualServer::get_singleton()->set_boot_image(boot_logo, boot_bg_color, boot_logo_scale, boot_logo_filter); } else { #ifndef NO_DEFAULT_BOOT_LOGO @@ -1197,6 +1204,12 @@ Error Main::setup2(Thread::ID p_main_tid_override) { GLOBAL_DEF("application/config/icon", String()); ProjectSettings::get_singleton()->set_custom_property_info("application/config/icon", PropertyInfo(Variant::STRING, "application/config/icon", PROPERTY_HINT_FILE, "*.png,*.webp")); + GLOBAL_DEF("application/config/macos_native_icon", String()); + ProjectSettings::get_singleton()->set_custom_property_info("application/config/macos_native_icon", PropertyInfo(Variant::STRING, "application/config/macos_native_icon", PROPERTY_HINT_FILE, "*.icns")); + + GLOBAL_DEF("application/config/windows_native_icon", String()); + ProjectSettings::get_singleton()->set_custom_property_info("application/config/windows_native_icon", PropertyInfo(Variant::STRING, "application/config/windows_native_icon", PROPERTY_HINT_FILE, "*.ico")); + InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton()); if (id) { if (bool(GLOBAL_DEF("input_devices/pointing/emulate_touch_from_mouse", false)) && !(editor || project_manager)) { @@ -1744,11 +1757,27 @@ bool Main::start() { scene = scenedata->instance(); ERR_EXPLAIN("Failed loading scene: " + local_game_path); - ERR_FAIL_COND_V(!scene, false) + ERR_FAIL_COND_V(!scene, false); sml->add_current_scene(scene); +#ifdef OSX_ENABLED + String mac_iconpath = GLOBAL_DEF("application/config/macos_native_icon", "Variant()"); + if (mac_iconpath != "") { + OS::get_singleton()->set_native_icon(mac_iconpath); + hasicon = true; + } +#endif + +#ifdef WINDOWS_ENABLED + String win_iconpath = GLOBAL_DEF("application/config/windows_native_icon", "Variant()"); + if (win_iconpath != "") { + OS::get_singleton()->set_native_icon(win_iconpath); + hasicon = true; + } +#endif + String iconpath = GLOBAL_DEF("application/config/icon", "Variant()"); - if (iconpath != "") { + if ((iconpath != "") && (!hasicon)) { Ref<Image> icon; icon.instance(); if (ImageLoader::load_image(iconpath, icon) == OK) { |