diff options
Diffstat (limited to 'main/main.cpp')
-rw-r--r-- | main/main.cpp | 30 |
1 files changed, 23 insertions, 7 deletions
diff --git a/main/main.cpp b/main/main.cpp index 2a525dbe5a..fb42f71a75 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -61,7 +61,6 @@ #include "scene/main/window.h" #include "scene/register_scene_types.h" #include "scene/resources/packed_scene.h" -#include "servers/arvr_server.h" #include "servers/audio_server.h" #include "servers/camera_server.h" #include "servers/display_server.h" @@ -72,6 +71,7 @@ #include "servers/register_server_types.h" #include "servers/rendering/rendering_server_raster.h" #include "servers/rendering/rendering_server_wrap_mt.h" +#include "servers/xr_server.h" #ifdef TOOLS_ENABLED #include "editor/doc_data.h" @@ -105,7 +105,7 @@ static AudioServer *audio_server = nullptr; static DisplayServer *display_server = nullptr; static RenderingServer *rendering_server = nullptr; static CameraServer *camera_server = nullptr; -static ARVRServer *arvr_server = nullptr; +static XRServer *xr_server = nullptr; static PhysicsServer3D *physics_server = nullptr; static PhysicsServer2D *physics_2d_server = nullptr; static NavigationServer3D *navigation_server = nullptr; @@ -478,6 +478,14 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph I = args.front(); while (I) { +#ifdef OSX_ENABLED + // Ignore the process serial number argument passed by macOS Gatekeeper. + // Otherwise, Godot would try to open a non-existent project on the first start and abort. + if (I->get().begins_with("-psn_")) { + I = I->next(); + continue; + } +#endif List<String>::Element *N = I->next(); @@ -1297,8 +1305,8 @@ Error Main::setup2(Thread::ID p_main_tid_override) { audio_server = memnew(AudioServer); audio_server->init(); - // also init our arvr_server from here - arvr_server = memnew(ARVRServer); + // also init our xr_server from here + xr_server = memnew(XRServer); register_core_singletons(); @@ -1723,7 +1731,9 @@ bool Main::start() { } #endif - if (single_window) { + bool embed_subwindows = GLOBAL_DEF("display/window/subwindows/embed_subwindows", false); + + if (single_window || (!project_manager && !editor && embed_subwindows)) { sml->get_root()->set_embed_subwindows_hint(true); } ResourceLoader::add_custom_loaders(); @@ -1942,6 +1952,12 @@ bool Main::start() { #ifdef TOOLS_ENABLED if (editor) { + bool editor_embed_subwindows = EditorSettings::get_singleton()->get_setting("interface/editor/single_window_mode"); + + if (editor_embed_subwindows) { + sml->get_root()->set_embed_subwindows_hint(true); + } + if (game_path != GLOBAL_GET("application/run/main_scene") || !editor_node->has_scenes_in_session()) { Error serr = editor_node->load_scene(local_game_path); if (serr != OK) @@ -2268,9 +2284,9 @@ void Main::cleanup() { EditorNode::unregister_editor_types(); #endif - if (arvr_server) { + if (xr_server) { // cleanup now before we pull the rug from underneath... - memdelete(arvr_server); + memdelete(xr_server); } ImageLoader::cleanup(); |