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-rw-r--r--main/main.cpp143
1 files changed, 90 insertions, 53 deletions
diff --git a/main/main.cpp b/main/main.cpp
index ef632e197c..f35e73cdc2 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -177,8 +177,9 @@ static String unescape_cmdline(const String &p_str) {
static String get_full_version_string() {
String hash = String(VERSION_HASH);
- if (hash.length() != 0)
+ if (hash.length() != 0) {
hash = "." + hash.left(9);
+ }
return String(VERSION_FULL_BUILD) + hash;
}
@@ -458,8 +459,9 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
bool use_vsync = false;
packed_data = PackedData::get_singleton();
- if (!packed_data)
+ if (!packed_data) {
packed_data = memnew(PackedData);
+ }
#ifdef MINIZIP_ENABLED
@@ -696,12 +698,13 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
} else if (I->get() == "--render-thread") { // render thread mode
if (I->next()) {
- if (I->next()->get() == "safe")
+ if (I->next()->get() == "safe") {
rtm = OS::RENDER_THREAD_SAFE;
- else if (I->next()->get() == "unsafe")
+ } else if (I->next()->get() == "unsafe") {
rtm = OS::RENDER_THREAD_UNSAFE;
- else if (I->next()->get() == "separate")
+ } else if (I->next()->get() == "separate") {
rtm = OS::RENDER_SEPARATE_THREAD;
+ }
N = I->next()->next();
} else {
@@ -754,9 +757,9 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
String path;
String file = I->get();
int sep = MAX(file.find_last("/"), file.find_last("\\"));
- if (sep == -1)
+ if (sep == -1) {
path = ".";
- else {
+ } else {
path = file.substr(0, sep);
}
if (OS::get_singleton()->set_cwd(path) == OK) {
@@ -976,8 +979,9 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
_print_error_enabled = false;
};
- if (quiet_stdout)
+ if (quiet_stdout) {
_print_line_enabled = false;
+ }
OS::get_singleton()->set_cmdline(execpath, main_args);
@@ -1116,20 +1120,21 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
{
String orientation = GLOBAL_DEF("display/window/handheld/orientation", "landscape");
- if (orientation == "portrait")
+ if (orientation == "portrait") {
window_orientation = DisplayServer::SCREEN_PORTRAIT;
- else if (orientation == "reverse_landscape")
+ } else if (orientation == "reverse_landscape") {
window_orientation = DisplayServer::SCREEN_REVERSE_LANDSCAPE;
- else if (orientation == "reverse_portrait")
+ } else if (orientation == "reverse_portrait") {
window_orientation = DisplayServer::SCREEN_REVERSE_PORTRAIT;
- else if (orientation == "sensor_landscape")
+ } else if (orientation == "sensor_landscape") {
window_orientation = DisplayServer::SCREEN_SENSOR_LANDSCAPE;
- else if (orientation == "sensor_portrait")
+ } else if (orientation == "sensor_portrait") {
window_orientation = DisplayServer::SCREEN_SENSOR_PORTRAIT;
- else if (orientation == "sensor")
+ } else if (orientation == "sensor") {
window_orientation = DisplayServer::SCREEN_SENSOR;
- else
+ } else {
window_orientation = DisplayServer::SCREEN_LANDSCAPE;
+ }
}
Engine::get_singleton()->set_iterations_per_second(GLOBAL_DEF("physics/common/physics_fps", 60));
@@ -1160,8 +1165,9 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
message_queue = memnew(MessageQueue);
- if (p_second_phase)
+ if (p_second_phase) {
return setup2();
+ }
return OK;
@@ -1174,33 +1180,42 @@ error:
args.clear();
main_args.clear();
- if (show_help)
+ if (show_help) {
print_help(execpath);
+ }
EngineDebugger::deinitialize();
- if (performance)
+ if (performance) {
memdelete(performance);
- if (input_map)
+ }
+ if (input_map) {
memdelete(input_map);
- if (translation_server)
+ }
+ if (translation_server) {
memdelete(translation_server);
- if (globals)
+ }
+ if (globals) {
memdelete(globals);
- if (engine)
+ }
+ if (engine) {
memdelete(engine);
- if (packed_data)
+ }
+ if (packed_data) {
memdelete(packed_data);
- if (file_access_network_client)
+ }
+ if (file_access_network_client) {
memdelete(file_access_network_client);
+ }
unregister_core_driver_types();
unregister_core_types();
OS::get_singleton()->_cmdline.clear();
- if (message_queue)
+ if (message_queue) {
memdelete(message_queue);
+ }
OS::get_singleton()->finalize_core();
locale = String();
@@ -1333,8 +1348,9 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
if (boot_logo_path != String()) {
boot_logo.instance();
Error load_err = ImageLoader::load_image(boot_logo_path, boot_logo);
- if (load_err)
+ if (load_err) {
ERR_PRINT("Non-existing or invalid boot splash at '" + boot_logo_path + "'. Loading default splash.");
+ }
}
Color boot_bg_color = GLOBAL_DEF("application/boot_splash/bg_color", boot_splash_bg_color);
@@ -1536,8 +1552,9 @@ bool Main::start() {
#ifdef TOOLS_ENABLED
} else if (args[i] == "--doctool") {
doc_tool = args[i + 1];
- for (int j = i + 2; j < args.size(); j++)
+ for (int j = i + 2; j < args.size(); j++) {
removal_docs.push_back(args[j]);
+ }
} else if (args[i] == "--export") {
editor = true; //needs editor
_export_preset = args[i + 1];
@@ -1653,8 +1670,9 @@ bool Main::start() {
#ifdef TOOLS_ENABLED
main_loop = test_main(test, args);
- if (!main_loop)
+ if (!main_loop) {
return false;
+ }
#endif
} else if (script != "") {
@@ -1673,8 +1691,9 @@ bool Main::start() {
Object *obj = ClassDB::instance(instance_type);
MainLoop *script_loop = Object::cast_to<MainLoop>(obj);
if (!script_loop) {
- if (obj)
+ if (obj) {
memdelete(obj);
+ }
ERR_FAIL_V_MSG(false, vformat("Can't load the script \"%s\" as it doesn't inherit from SceneTree or MainLoop.", script));
}
@@ -1688,8 +1707,9 @@ bool Main::start() {
main_loop_type = GLOBAL_DEF("application/run/main_loop_type", "");
}
- if (!main_loop && main_loop_type == "")
+ if (!main_loop && main_loop_type == "") {
main_loop_type = "SceneTree";
+ }
if (!main_loop) {
if (!ClassDB::class_exists(main_loop_type)) {
@@ -1736,8 +1756,9 @@ bool Main::start() {
//first pass, add the constants so they exist before any script is loaded
for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
String s = E->get().name;
- if (!s.begins_with("autoload/"))
+ if (!s.begins_with("autoload/")) {
continue;
+ }
String name = s.get_slicec('/', 1);
String path = ProjectSettings::get_singleton()->get(s);
bool global_var = false;
@@ -1756,8 +1777,9 @@ bool Main::start() {
List<Node *> to_add;
for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
String s = E->get().name;
- if (!s.begins_with("autoload/"))
+ if (!s.begins_with("autoload/")) {
continue;
+ }
String name = s.get_slicec('/', 1);
String path = ProjectSettings::get_singleton()->get(s);
bool global_var = false;
@@ -1831,20 +1853,22 @@ bool Main::start() {
Size2i stretch_size = Size2(GLOBAL_DEF("display/window/size/width", 0), GLOBAL_DEF("display/window/size/height", 0));
Window::ContentScaleMode cs_sm = Window::CONTENT_SCALE_MODE_DISABLED;
- if (stretch_mode == "objects")
+ if (stretch_mode == "objects") {
cs_sm = Window::CONTENT_SCALE_MODE_OBJECTS;
- else if (stretch_mode == "pixels")
+ } else if (stretch_mode == "pixels") {
cs_sm = Window::CONTENT_SCALE_MODE_PIXELS;
+ }
Window::ContentScaleAspect cs_aspect = Window::CONTENT_SCALE_ASPECT_IGNORE;
- if (stretch_aspect == "keep")
+ if (stretch_aspect == "keep") {
cs_aspect = Window::CONTENT_SCALE_ASPECT_KEEP;
- else if (stretch_aspect == "keep_width")
+ } else if (stretch_aspect == "keep_width") {
cs_aspect = Window::CONTENT_SCALE_ASPECT_KEEP_WIDTH;
- else if (stretch_aspect == "keep_height")
+ } else if (stretch_aspect == "keep_height") {
cs_aspect = Window::CONTENT_SCALE_ASPECT_KEEP_HEIGHT;
- else if (stretch_aspect == "expand")
+ } else if (stretch_aspect == "expand") {
cs_aspect = Window::CONTENT_SCALE_ASPECT_EXPAND;
+ }
sml->get_root()->set_content_scale_mode(cs_sm);
sml->get_root()->set_content_scale_aspect(cs_aspect);
@@ -1938,8 +1962,9 @@ bool Main::start() {
if (game_path != GLOBAL_GET("application/run/main_scene") || !editor_node->has_scenes_in_session()) {
Error serr = editor_node->load_scene(local_game_path);
- if (serr != OK)
+ if (serr != OK) {
ERR_PRINT("Failed to load scene");
+ }
}
DisplayServer::get_singleton()->set_context(DisplayServer::CONTEXT_EDITOR);
}
@@ -1957,8 +1982,9 @@ bool Main::start() {
if (game_path != "") {
Node *scene = nullptr;
Ref<PackedScene> scenedata = ResourceLoader::load(local_game_path);
- if (scenedata.is_valid())
+ if (scenedata.is_valid()) {
scene = scenedata->instance();
+ }
ERR_FAIL_COND_V_MSG(!scene, false, "Failed loading scene: " + local_game_path);
sml->add_current_scene(scene);
@@ -2155,8 +2181,9 @@ bool Main::iteration() {
AudioServer::get_singleton()->update();
- if (EngineDebugger::is_active())
+ if (EngineDebugger::is_active()) {
EngineDebugger::get_singleton()->iteration(frame_time, idle_process_ticks, physics_process_ticks, frame_slice);
+ }
frames++;
Engine::get_singleton()->_idle_frames++;
@@ -2182,15 +2209,17 @@ bool Main::iteration() {
iterating--;
- if (fixed_fps != -1)
+ if (fixed_fps != -1) {
return exit;
+ }
- if (OS::get_singleton()->is_in_low_processor_usage_mode() || !DisplayServer::get_singleton()->can_any_window_draw())
+ if (OS::get_singleton()->is_in_low_processor_usage_mode() || !DisplayServer::get_singleton()->can_any_window_draw()) {
OS::get_singleton()->delay_usec(OS::get_singleton()->get_low_processor_usage_mode_sleep_usec()); //apply some delay to force idle time
- else {
+ } else {
uint32_t frame_delay = Engine::get_singleton()->get_frame_delay();
- if (frame_delay)
+ if (frame_delay) {
OS::get_singleton()->delay_usec(Engine::get_singleton()->get_frame_delay() * 1000);
+ }
}
int target_fps = Engine::get_singleton()->get_target_fps();
@@ -2198,8 +2227,9 @@ bool Main::iteration() {
uint64_t time_step = 1000000L / target_fps;
target_ticks += time_step;
uint64_t current_ticks = OS::get_singleton()->get_ticks_usec();
- if (current_ticks < target_ticks)
+ if (current_ticks < target_ticks) {
OS::get_singleton()->delay_usec(target_ticks - current_ticks);
+ }
current_ticks = OS::get_singleton()->get_ticks_usec();
target_ticks = MIN(MAX(target_ticks, current_ticks - time_step), current_ticks + time_step);
}
@@ -2294,20 +2324,27 @@ void Main::cleanup() {
memdelete(input);
}
- if (packed_data)
+ if (packed_data) {
memdelete(packed_data);
- if (file_access_network_client)
+ }
+ if (file_access_network_client) {
memdelete(file_access_network_client);
- if (performance)
+ }
+ if (performance) {
memdelete(performance);
- if (input_map)
+ }
+ if (input_map) {
memdelete(input_map);
- if (translation_server)
+ }
+ if (translation_server) {
memdelete(translation_server);
- if (globals)
+ }
+ if (globals) {
memdelete(globals);
- if (engine)
+ }
+ if (engine) {
memdelete(engine);
+ }
if (OS::get_singleton()->is_restart_on_exit_set()) {
//attempt to restart with arguments