diff options
Diffstat (limited to 'main/main.cpp')
-rw-r--r-- | main/main.cpp | 42 |
1 files changed, 23 insertions, 19 deletions
diff --git a/main/main.cpp b/main/main.cpp index a01d1abe43..3f84eca1d2 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -599,6 +599,10 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph auto_build_solutions = true; editor = true; + } else if (I->get() == "--export" || I->get() == "--export-debug") { // Export project + + editor = true; + main_args.push_back(I->get()); #endif } else if (I->get() == "--path") { // set path of project to start or edit @@ -812,7 +816,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph int sp = bp.find_last(":"); if (sp == -1) { ERR_EXPLAIN("Invalid breakpoint: '" + bp + "', expected file:line format."); - ERR_CONTINUE(sp == -1); + ERR_CONTINUE(true); } script_debugger->insert_breakpoint(bp.substr(sp + 1, bp.length()).to_int(), bp.substr(0, sp)); @@ -939,7 +943,6 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph OS::get_singleton()->_allow_layered = GLOBAL_DEF("display/window/per_pixel_transparency/allowed", false); video_mode.layered = GLOBAL_DEF("display/window/per_pixel_transparency/enabled", false); - video_mode.layered_splash = GLOBAL_DEF("display/window/per_pixel_transparency/splash", false); GLOBAL_DEF("rendering/quality/intended_usage/framebuffer_allocation", 2); GLOBAL_DEF("rendering/quality/intended_usage/framebuffer_allocation.mobile", 3); @@ -1021,6 +1024,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph } Engine::get_singleton()->set_iterations_per_second(GLOBAL_DEF("physics/common/physics_fps", 60)); + ProjectSettings::get_singleton()->set_custom_property_info("physics/common/physics_fps", PropertyInfo(Variant::INT, "physics/common/physics_fps", PROPERTY_HINT_RANGE, "1,120,1,or_greater")); Engine::get_singleton()->set_physics_jitter_fix(GLOBAL_DEF("physics/common/physics_jitter_fix", 0.5)); Engine::get_singleton()->set_target_fps(GLOBAL_DEF("debug/settings/fps/force_fps", 0)); ProjectSettings::get_singleton()->set_custom_property_info("debug/settings/fps/force_fps", PropertyInfo(Variant::INT, "debug/settings/fps/force_fps", PROPERTY_HINT_RANGE, "0,120,1,or_greater")); @@ -1104,6 +1108,8 @@ Error Main::setup2(Thread::ID p_main_tid_override) { return err; } + print_line(" "); //add a blank line for readability + if (init_use_custom_pos) { OS::get_singleton()->set_window_position(init_custom_pos); } @@ -1154,6 +1160,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) { if (show_logo) { //boot logo! String boot_logo_path = GLOBAL_DEF("application/boot_splash/image", String()); bool boot_logo_scale = GLOBAL_DEF("application/boot_splash/fullsize", true); + bool boot_logo_filter = GLOBAL_DEF("application/boot_splash/use_filter", true); ProjectSettings::get_singleton()->set_custom_property_info("application/boot_splash/image", PropertyInfo(Variant::STRING, "application/boot_splash/image", PROPERTY_HINT_FILE, "*.png")); Ref<Image> boot_logo; @@ -1170,7 +1177,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) { Color boot_bg_color = GLOBAL_DEF("application/boot_splash/bg_color", boot_splash_bg_color); if (boot_logo.is_valid()) { OS::get_singleton()->_msec_splash = OS::get_singleton()->get_ticks_msec(); - VisualServer::get_singleton()->set_boot_image(boot_logo, boot_bg_color, boot_logo_scale); + VisualServer::get_singleton()->set_boot_image(boot_logo, boot_bg_color, boot_logo_scale, boot_logo_filter); } else { #ifndef NO_DEFAULT_BOOT_LOGO @@ -1340,20 +1347,10 @@ bool Main::start() { removal_docs.push_back(args[j]); } else if (args[i] == "--export") { editor = true; //needs editor - if (i + 1 < args.size()) { - _export_preset = args[i + 1]; - } else { - ERR_PRINT("Export preset name not specified"); - return false; - } + _export_preset = args[i + 1]; } else if (args[i] == "--export-debug") { editor = true; //needs editor - if (i + 1 < args.size()) { - _export_preset = args[i + 1]; - } else { - ERR_PRINT("Export preset name not specified"); - return false; - } + _export_preset = args[i + 1]; export_debug = true; #endif } else { @@ -1372,6 +1369,8 @@ bool Main::start() { #ifdef TOOLS_ENABLED if (doc_tool != "") { + Engine::get_singleton()->set_editor_hint(true); // Needed to instance editor-only classes for their default values + { DirAccessRef da = DirAccess::open(doc_tool); if (!da) { @@ -1466,7 +1465,7 @@ bool Main::start() { if (obj) memdelete(obj); ERR_EXPLAIN("Can't load script '" + script + "', it does not inherit from a MainLoop type"); - ERR_FAIL_COND_V(!script_loop, false); + ERR_FAIL_V(false); } script_loop->set_init_script(script_res); @@ -1710,13 +1709,13 @@ bool Main::start() { if (sep == -1) { DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - local_game_path = da->get_current_dir() + "/" + local_game_path; + local_game_path = da->get_current_dir().plus_file(local_game_path); memdelete(da); } else { DirAccess *da = DirAccess::open(local_game_path.substr(0, sep)); if (da) { - local_game_path = da->get_current_dir() + "/" + local_game_path.substr(sep + 1, local_game_path.length()); + local_game_path = da->get_current_dir().plus_file(local_game_path.substr(sep + 1, local_game_path.length())); memdelete(da); } } @@ -1754,7 +1753,7 @@ bool Main::start() { scene = scenedata->instance(); ERR_EXPLAIN("Failed loading scene: " + local_game_path); - ERR_FAIL_COND_V(!scene, false) + ERR_FAIL_COND_V(!scene, false); sml->add_current_scene(scene); #ifdef OSX_ENABLED @@ -1794,6 +1793,7 @@ bool Main::start() { pmanager->add_child(progress_dialog); sml->get_root()->add_child(pmanager); OS::get_singleton()->set_context(OS::CONTEXT_PROJECTMAN); + project_manager = true; } if (project_manager || editor) { @@ -1803,6 +1803,10 @@ bool Main::start() { StreamPeerSSL::load_certs_from_file(certs); else StreamPeerSSL::load_certs_from_memory(StreamPeerSSL::get_project_cert_array()); + + // Hide console window if requested (Windows-only) + bool hide_console = EditorSettings::get_singleton()->get_setting("interface/editor/hide_console_window"); + OS::get_singleton()->set_console_visible(!hide_console); } #endif } |