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-rw-r--r--main/input_default.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/main/input_default.h b/main/input_default.h
index e2cb03e67c..3d9a809325 100644
--- a/main/input_default.h
+++ b/main/input_default.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -225,7 +225,7 @@ public:
void set_emulate_touch(bool p_emulate);
virtual bool is_emulating_touchscreen() const;
- virtual void set_custom_mouse_cursor(const RES &p_cursor, const Vector2 &p_hotspot = Vector2());
+ virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = Input::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
virtual void set_mouse_in_window(bool p_in_window);
void parse_mapping(String p_mapping);