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Diffstat (limited to 'main/input_default.cpp')
-rw-r--r--main/input_default.cpp40
1 files changed, 19 insertions, 21 deletions
diff --git a/main/input_default.cpp b/main/input_default.cpp
index a939d77a1e..199fcfcf66 100644
--- a/main/input_default.cpp
+++ b/main/input_default.cpp
@@ -726,14 +726,14 @@ InputDefault::InputDefault() {
if (entries[i] == "")
continue;
parse_mapping(entries[i]);
- };
- };
+ }
+ }
int i = 0;
while (DefaultControllerMappings::mappings[i]) {
parse_mapping(DefaultControllerMappings::mappings[i++]);
- };
+ }
}
void InputDefault::joy_button(int p_device, int p_button, bool p_pressed) {
@@ -748,14 +748,14 @@ void InputDefault::joy_button(int p_device, int p_button, bool p_pressed) {
if (joy.mapping == -1) {
_button_event(p_device, p_button, p_pressed);
return;
- };
+ }
const Map<int, JoyEvent>::Element *el = map_db[joy.mapping].buttons.find(p_button);
if (!el) {
//don't process un-mapped events for now, it could mess things up badly for devices with additional buttons/axis
//return _button_event(p_last_id, p_device, p_button, p_pressed);
return;
- };
+ }
JoyEvent map = el->get();
if (map.type == TYPE_BUTTON) {
@@ -767,14 +767,13 @@ void InputDefault::joy_button(int p_device, int p_button, bool p_pressed) {
}
_button_event(p_device, map.index, p_pressed);
return;
- };
+ }
if (map.type == TYPE_AXIS) {
_axis_event(p_device, map.index, p_pressed ? 1.0 : 0.0);
- };
-
- return; // no event?
-};
+ }
+ // no event?
+}
void InputDefault::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) {
@@ -878,19 +877,18 @@ void InputDefault::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) {
if (pressed == joy_buttons_pressed.has(_combine_device(map.index, p_device))) {
// button already pressed or released, this is an axis bounce value
return;
- };
+ }
_button_event(p_device, map.index, pressed);
return;
- };
+ }
if (map.type == TYPE_AXIS) {
_axis_event(p_device, map.index, val);
return;
- };
+ }
//printf("invalid mapping\n");
- return;
-};
+}
void InputDefault::joy_hat(int p_device, int p_val) {
@@ -909,20 +907,20 @@ void InputDefault::joy_hat(int p_device, int p_val) {
if ((p_val & HAT_MASK_UP) != (cur_val & HAT_MASK_UP)) {
_button_event(p_device, map[HAT_UP].index, p_val & HAT_MASK_UP);
- };
+ }
if ((p_val & HAT_MASK_RIGHT) != (cur_val & HAT_MASK_RIGHT)) {
_button_event(p_device, map[HAT_RIGHT].index, p_val & HAT_MASK_RIGHT);
- };
+ }
if ((p_val & HAT_MASK_DOWN) != (cur_val & HAT_MASK_DOWN)) {
_button_event(p_device, map[HAT_DOWN].index, p_val & HAT_MASK_DOWN);
- };
+ }
if ((p_val & HAT_MASK_LEFT) != (cur_val & HAT_MASK_LEFT)) {
_button_event(p_device, map[HAT_LEFT].index, p_val & HAT_MASK_LEFT);
- };
+ }
joy_names[p_device].hat_current = p_val;
-};
+}
void InputDefault::_button_event(int p_device, int p_index, bool p_pressed) {
@@ -933,7 +931,7 @@ void InputDefault::_button_event(int p_device, int p_index, bool p_pressed) {
ievent->set_pressed(p_pressed);
parse_input_event(ievent);
-};
+}
void InputDefault::_axis_event(int p_device, int p_axis, float p_value) {