diff options
Diffstat (limited to 'main/input_default.cpp')
-rw-r--r-- | main/input_default.cpp | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/main/input_default.cpp b/main/input_default.cpp index 18b4649f4d..65910b34bc 100644 --- a/main/input_default.cpp +++ b/main/input_default.cpp @@ -355,6 +355,7 @@ void InputDefault::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool Ref<InputEventMouseButton> button_event; button_event.instance(); + button_event->set_device(-1); button_event->set_position(st->get_position()); button_event->set_global_position(st->get_position()); button_event->set_pressed(st->is_pressed()); @@ -383,6 +384,7 @@ void InputDefault::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool Ref<InputEventMouseMotion> motion_event; motion_event.instance(); + motion_event->set_device(-1); motion_event->set_position(sd->get_position()); motion_event->set_global_position(sd->get_position()); motion_event->set_relative(sd->get_relative()); @@ -600,6 +602,7 @@ void InputDefault::ensure_touch_mouse_raised() { Ref<InputEventMouseButton> button_event; button_event.instance(); + button_event->set_device(-1); button_event->set_position(mouse_pos); button_event->set_global_position(mouse_pos); button_event->set_pressed(false); @@ -657,8 +660,35 @@ void InputDefault::set_mouse_in_window(bool p_in_window) { */ } +void InputDefault::accumulate_input_event(const Ref<InputEvent> &p_event) { + ERR_FAIL_COND(p_event.is_null()); + + if (!use_accumulated_input) { + parse_input_event(p_event); + return; + } + if (!accumulated_events.empty() && accumulated_events.back()->get()->accumulate(p_event)) { + return; //event was accumulated, exit + } + + accumulated_events.push_back(p_event); +} +void InputDefault::flush_accumulated_events() { + + while (accumulated_events.front()) { + parse_input_event(accumulated_events.front()->get()); + accumulated_events.pop_front(); + } +} + +void InputDefault::set_use_accumulated_input(bool p_enable) { + + use_accumulated_input = p_enable; +} + InputDefault::InputDefault() { + use_accumulated_input = true; mouse_button_mask = 0; emulate_touch_from_mouse = false; emulate_mouse_from_touch = false; |