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-rw-r--r--main/SCsub5
1 files changed, 4 insertions, 1 deletions
diff --git a/main/SCsub b/main/SCsub
index e7fe6ab4e1..62bc155c67 100644
--- a/main/SCsub
+++ b/main/SCsub
@@ -6,6 +6,7 @@ from platform_methods import run_in_subprocess
import main_builders
env.main_sources = []
+
env.add_source_files(env.main_sources, "*.cpp")
# order matters here. higher index controller database files write on top of lower index database files
@@ -14,7 +15,9 @@ controller_databases = ["#main/gamecontrollerdb.txt", "#main/gamecontrollerdb_20
env.Depends("#main/default_controller_mappings.gen.cpp", controller_databases)
env.CommandNoCache("#main/default_controller_mappings.gen.cpp", controller_databases, run_in_subprocess(main_builders.make_default_controller_mappings))
-env.main_sources.append("#main/default_controller_mappings.gen.cpp")
+# Don't warn about duplicate entry here, we need it registered manually for first build,
+# even if later builds will pick it up twice due to above *.cpp globbing.
+env.add_source_files(env.main_sources, "#main/default_controller_mappings.gen.cpp", warn_duplicates=False)
env.Depends("#main/splash.gen.h", "#main/splash.png")
env.CommandNoCache("#main/splash.gen.h", "#main/splash.png", run_in_subprocess(main_builders.make_splash))