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-rw-r--r--main/SCsub142
1 files changed, 105 insertions, 37 deletions
diff --git a/main/SCsub b/main/SCsub
index 5748bc38d2..e2bf03234f 100644
--- a/main/SCsub
+++ b/main/SCsub
@@ -2,71 +2,139 @@
Import('env')
from compat import byte_to_str
-
+from collections import OrderedDict
def make_splash(target, source, env):
src = source[0].srcnode().abspath
dst = target[0].srcnode().abspath
- f = open(src, "rb")
- g = open(dst, "w")
- buf = f.read()
+ with open(src, "rb") as f:
+ buf = f.read()
- g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
- g.write("#ifndef BOOT_SPLASH_H\n")
- g.write("#define BOOT_SPLASH_H\n")
- g.write('static const Color boot_splash_bg_color = Color::html("#232323");\n')
- g.write("static const unsigned char boot_splash_png[] = {\n")
- for i in range(len(buf)):
- g.write(byte_to_str(buf[i]) + ",\n")
- g.write("};\n")
- g.write("#endif")
+ with open(dst, "w") as g:
+ g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
+ g.write("#ifndef BOOT_SPLASH_H\n")
+ g.write("#define BOOT_SPLASH_H\n")
+ g.write('static const Color boot_splash_bg_color = Color::html("#232323");\n')
+ g.write("static const unsigned char boot_splash_png[] = {\n")
+ for i in range(len(buf)):
+ g.write(byte_to_str(buf[i]) + ",\n")
+ g.write("};\n")
+ g.write("#endif")
def make_splash_editor(target, source, env):
src = source[0].srcnode().abspath
dst = target[0].srcnode().abspath
- f = open(src, "rb")
- g = open(dst, "w")
- buf = f.read()
-
- g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
- g.write("#ifndef BOOT_SPLASH_EDITOR_H\n")
- g.write("#define BOOT_SPLASH_EDITOR_H\n")
- g.write('static const Color boot_splash_editor_bg_color = Color::html("#232323");\n')
- g.write("static const unsigned char boot_splash_editor_png[] = {\n")
- for i in range(len(buf)):
- g.write(byte_to_str(buf[i]) + ",\n")
- g.write("};\n")
- g.write("#endif")
+ with open(src, "rb") as f:
+ buf = f.read()
+ with open(dst, "w") as g:
+ g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
+ g.write("#ifndef BOOT_SPLASH_EDITOR_H\n")
+ g.write("#define BOOT_SPLASH_EDITOR_H\n")
+ g.write('static const Color boot_splash_editor_bg_color = Color::html("#232323");\n')
+ g.write("static const unsigned char boot_splash_editor_png[] = {\n")
+ for i in range(len(buf)):
+ g.write(byte_to_str(buf[i]) + ",\n")
+ g.write("};\n")
+ g.write("#endif")
def make_app_icon(target, source, env):
src = source[0].srcnode().abspath
dst = target[0].srcnode().abspath
- f = open(src, "rb")
- g = open(dst, "w")
- buf = f.read()
+ with open(src, "rb") as f:
+ buf = f.read()
- g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
- g.write("#ifndef APP_ICON_H\n")
- g.write("#define APP_ICON_H\n")
- g.write("static const unsigned char app_icon_png[] = {\n")
- for i in range(len(buf)):
- g.write(byte_to_str(buf[i]) + ",\n")
- g.write("};\n")
- g.write("#endif")
+ with open(dst, "w") as g:
+ g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
+ g.write("#ifndef APP_ICON_H\n")
+ g.write("#define APP_ICON_H\n")
+ g.write("static const unsigned char app_icon_png[] = {\n")
+ for i in range(len(buf)):
+ g.write(byte_to_str(buf[i]) + ",\n")
+ g.write("};\n")
+ g.write("#endif")
+def make_default_controller_mappings(target, source, env):
+ dst = target[0].srcnode().abspath
+ g = open(dst, "w")
+
+ g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
+ g.write("#include \"default_controller_mappings.h\"\n")
+ g.write("#include \"typedefs.h\"\n")
+
+ # ensure mappings have a consistent order
+ platform_mappings = OrderedDict()
+ for src in source:
+ src_path = src.srcnode().abspath
+ with open(src_path, "r") as f:
+ # read mapping file and skip header
+ mapping_file_lines = f.readlines()[2:]
+
+ current_platform = None
+ for line in mapping_file_lines:
+ if not line:
+ continue
+ line = line.strip()
+ if len(line) == 0:
+ continue
+ if line[0] == "#":
+ current_platform = line[1:].strip()
+ if current_platform not in platform_mappings:
+ platform_mappings[current_platform] = {}
+ elif current_platform:
+ line_parts = line.split(",")
+ guid = line_parts[0]
+ if guid in platform_mappings[current_platform]:
+ g.write("// WARNING - DATABASE {} OVERWROTE PRIOR MAPPING: {} {}\n".format(src_path, current_platform, platform_mappings[current_platform][guid]))
+ valid_mapping = True
+ for input_map in line_parts[2:]:
+ if "+" in input_map or "-" in input_map or "~" in input_map:
+ g.write("// WARNING - DISCARDED UNSUPPORTED MAPPING TYPE FROM DATABASE {}: {} {}\n".format(src_path, current_platform, line))
+ valid_mapping = False
+ break
+ if valid_mapping:
+ platform_mappings[current_platform][guid] = line
+
+ platform_variables = {
+ "Linux": "#if X11_ENABLED",
+ "Windows": "#ifdef WINDOWS_ENABLED",
+ "Mac OS X": "#ifdef OSX_ENABLED",
+ "Android": "#if defined(__ANDROID__)",
+ "iOS": "#ifdef IPHONE_ENABLED",
+ "Javascript": "#ifdef JAVASCRIPT_ENABLED",
+ "UWP": "#ifdef UWP_ENABLED",
+ }
+
+ g.write("const char* DefaultControllerMappings::mappings[] = {\n")
+ for platform, mappings in platform_mappings.items():
+ variable = platform_variables[platform]
+ g.write("{}\n".format(variable))
+ for mapping in mappings.values():
+ g.write("\t\"{}\",\n".format(mapping))
+ g.write("#endif\n")
+
+ g.write("\tNULL\n};\n")
+ g.close()
env.main_sources = []
env.add_source_files(env.main_sources, "*.cpp")
+# order matters here. higher index controller database files write on top of lower index database files
+controller_databases = ["#main/gamecontrollerdb.txt", "#main/gamecontrollerdb_205.txt", "#main/gamecontrollerdb_204.txt", "#main/godotcontrollerdb.txt"]
+
+env.Depends("#main/default_controller_mappings.gen.cpp", controller_databases)
+env.Command("#main/default_controller_mappings.gen.cpp", controller_databases, make_default_controller_mappings)
+
+env.main_sources.append("#main/default_controller_mappings.gen.cpp")
+
Export('env')
env.Depends("#main/splash.gen.h", "#main/splash.png")