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-rw-r--r--editor/editor_inspector.cpp4
-rw-r--r--editor/editor_node.cpp2
-rw-r--r--editor/plugins/editor_preview_plugins.cpp1
-rw-r--r--editor/plugins/navigation_mesh_editor_plugin.cpp166
-rw-r--r--editor/plugins/navigation_mesh_editor_plugin.h87
-rw-r--r--editor/plugins/navigation_mesh_generator.cpp308
-rw-r--r--editor/plugins/navigation_mesh_generator.h66
-rw-r--r--editor/scene_tree_dock.cpp2
8 files changed, 4 insertions, 632 deletions
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index f94b7cd6ee..531aa2f9dc 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -842,9 +842,11 @@ void EditorInspectorPlugin::_bind_methods() {
MethodInfo vm;
vm.name = "can_handle";
+ vm.return_val.type = Variant::BOOL;
vm.arguments.push_back(PropertyInfo(Variant::OBJECT, "object"));
BIND_VMETHOD(vm);
vm.name = "parse_begin";
+ vm.return_val.type = Variant::NIL;
BIND_VMETHOD(vm);
vm.name = "parse_category";
vm.arguments.push_back(PropertyInfo(Variant::STRING, "category"));
@@ -859,8 +861,8 @@ void EditorInspectorPlugin::_bind_methods() {
vm.arguments.push_back(PropertyInfo(Variant::INT, "usage"));
BIND_VMETHOD(vm);
vm.arguments.clear();
- vm.return_val.type = Variant::NIL;
vm.name = "parse_end";
+ vm.return_val.type = Variant::NIL;
BIND_VMETHOD(vm);
}
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 4b068f1000..7e3af2b755 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -88,7 +88,6 @@
#include "editor/plugins/mesh_editor_plugin.h"
#include "editor/plugins/mesh_instance_editor_plugin.h"
#include "editor/plugins/multimesh_editor_plugin.h"
-#include "editor/plugins/navigation_mesh_editor_plugin.h"
#include "editor/plugins/navigation_polygon_editor_plugin.h"
#include "editor/plugins/particles_2d_editor_plugin.h"
#include "editor/plugins/particles_editor_plugin.h"
@@ -5365,7 +5364,6 @@ EditorNode::EditorNode() {
add_editor_plugin(memnew(TextureEditorPlugin(this)));
add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor)));
add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor)));
- add_editor_plugin(memnew(NavigationMeshEditorPlugin(this)));
add_editor_plugin(memnew(SkeletonEditorPlugin(this)));
add_editor_plugin(memnew(PhysicalBonePlugin(this)));
diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp
index ac4166bb98..d065a756b4 100644
--- a/editor/plugins/editor_preview_plugins.cpp
+++ b/editor/plugins/editor_preview_plugins.cpp
@@ -97,6 +97,7 @@ Ref<Texture> EditorTexturePreviewPlugin::generate(const RES &p_from) {
if (img.is_null() || img->empty())
return Ref<Texture>();
+ img = img->duplicate();
img->clear_mipmaps();
int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
diff --git a/editor/plugins/navigation_mesh_editor_plugin.cpp b/editor/plugins/navigation_mesh_editor_plugin.cpp
deleted file mode 100644
index da3c744324..0000000000
--- a/editor/plugins/navigation_mesh_editor_plugin.cpp
+++ /dev/null
@@ -1,166 +0,0 @@
-/*************************************************************************/
-/* navigation_mesh_editor_plugin.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "navigation_mesh_editor_plugin.h"
-#include "io/marshalls.h"
-#include "io/resource_saver.h"
-#include "scene/3d/mesh_instance.h"
-#include "scene/gui/box_container.h"
-
-#ifdef RECAST_ENABLED
-
-void NavigationMeshEditor::_node_removed(Node *p_node) {
-
- if (p_node == node) {
- node = NULL;
-
- hide();
- }
-}
-
-void NavigationMeshEditor::_notification(int p_option) {
-
- if (p_option == NOTIFICATION_ENTER_TREE) {
-
- button_bake->set_icon(get_icon("Bake", "EditorIcons"));
- button_reset->set_icon(get_icon("Reload", "EditorIcons"));
- }
-}
-
-void NavigationMeshEditor::_bake_pressed() {
-
- ERR_FAIL_COND(!node);
- const String conf_warning = node->get_configuration_warning();
- if (!conf_warning.empty()) {
- err_dialog->set_text(conf_warning);
- err_dialog->popup_centered_minsize();
- button_bake->set_pressed(false);
- return;
- }
-
- NavigationMeshGenerator::clear(node->get_navigation_mesh());
- NavigationMeshGenerator::bake(node->get_navigation_mesh(), node);
-
- if (node) {
- node->update_gizmo();
- }
-}
-
-void NavigationMeshEditor::_clear_pressed() {
-
- if (node)
- NavigationMeshGenerator::clear(node->get_navigation_mesh());
-
- button_bake->set_pressed(false);
- bake_info->set_text("");
-
- if (node) {
- node->update_gizmo();
- }
-}
-
-void NavigationMeshEditor::edit(NavigationMeshInstance *p_nav_mesh_instance) {
-
- if (p_nav_mesh_instance == NULL || node == p_nav_mesh_instance) {
- return;
- }
-
- node = p_nav_mesh_instance;
-}
-
-void NavigationMeshEditor::_bind_methods() {
-
- ClassDB::bind_method("_bake_pressed", &NavigationMeshEditor::_bake_pressed);
- ClassDB::bind_method("_clear_pressed", &NavigationMeshEditor::_clear_pressed);
-}
-
-NavigationMeshEditor::NavigationMeshEditor() {
-
- bake_hbox = memnew(HBoxContainer);
- button_bake = memnew(ToolButton);
- button_bake->set_text(TTR("Bake!"));
- button_bake->set_toggle_mode(true);
- button_reset = memnew(Button);
- button_bake->set_tooltip(TTR("Bake the navigation mesh.") + "\n");
-
- bake_info = memnew(Label);
- bake_hbox->add_child(button_bake);
- bake_hbox->add_child(button_reset);
- bake_hbox->add_child(bake_info);
-
- err_dialog = memnew(AcceptDialog);
- add_child(err_dialog);
- node = NULL;
-
- button_bake->connect("pressed", this, "_bake_pressed");
- button_reset->connect("pressed", this, "_clear_pressed");
- button_reset->set_tooltip(TTR("Clear the navigation mesh."));
-}
-
-NavigationMeshEditor::~NavigationMeshEditor() {
-}
-
-void NavigationMeshEditorPlugin::edit(Object *p_object) {
-
- navigation_mesh_editor->edit(Object::cast_to<NavigationMeshInstance>(p_object));
-}
-
-bool NavigationMeshEditorPlugin::handles(Object *p_object) const {
-
- return p_object->is_class("NavigationMeshInstance");
-}
-
-void NavigationMeshEditorPlugin::make_visible(bool p_visible) {
-
- if (p_visible) {
- navigation_mesh_editor->show();
- navigation_mesh_editor->bake_hbox->show();
- } else {
-
- navigation_mesh_editor->hide();
- navigation_mesh_editor->bake_hbox->hide();
- navigation_mesh_editor->edit(NULL);
- }
-}
-
-NavigationMeshEditorPlugin::NavigationMeshEditorPlugin(EditorNode *p_node) {
-
- editor = p_node;
- navigation_mesh_editor = memnew(NavigationMeshEditor);
- editor->get_viewport()->add_child(navigation_mesh_editor);
- add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, navigation_mesh_editor->bake_hbox);
- navigation_mesh_editor->hide();
- navigation_mesh_editor->bake_hbox->hide();
-}
-
-NavigationMeshEditorPlugin::~NavigationMeshEditorPlugin() {
-}
-
-#endif // RECAST_ENABLED
diff --git a/editor/plugins/navigation_mesh_editor_plugin.h b/editor/plugins/navigation_mesh_editor_plugin.h
deleted file mode 100644
index 9382467d85..0000000000
--- a/editor/plugins/navigation_mesh_editor_plugin.h
+++ /dev/null
@@ -1,87 +0,0 @@
-/*************************************************************************/
-/* navigation_mesh_editor_plugin.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef NAVIGATION_MESH_GENERATOR_PLUGIN_H
-#define NAVIGATION_MESH_GENERATOR_PLUGIN_H
-
-#ifdef RECAST_ENABLED
-
-#include "editor/editor_node.h"
-#include "editor/editor_plugin.h"
-#include "navigation_mesh_generator.h"
-
-class NavigationMeshEditor : public Control {
- friend class NavigationMeshEditorPlugin;
-
- GDCLASS(NavigationMeshEditor, Control);
-
- AcceptDialog *err_dialog;
-
- HBoxContainer *bake_hbox;
- Button *button_bake;
- Button *button_reset;
- Label *bake_info;
-
- NavigationMeshInstance *node;
-
- void _bake_pressed();
- void _clear_pressed();
-
-protected:
- void _node_removed(Node *p_node);
- static void _bind_methods();
- void _notification(int p_option);
-
-public:
- void edit(NavigationMeshInstance *p_nav_mesh_instance);
- NavigationMeshEditor();
- ~NavigationMeshEditor();
-};
-
-class NavigationMeshEditorPlugin : public EditorPlugin {
-
- GDCLASS(NavigationMeshEditorPlugin, EditorPlugin);
-
- NavigationMeshEditor *navigation_mesh_editor;
- EditorNode *editor;
-
-public:
- virtual String get_name() const { return "NavigationMesh"; }
- bool has_main_screen() const { return false; }
- virtual void edit(Object *p_object);
- virtual bool handles(Object *p_object) const;
- virtual void make_visible(bool p_visible);
-
- NavigationMeshEditorPlugin(EditorNode *p_node);
- ~NavigationMeshEditorPlugin();
-};
-
-#endif // RECAST_ENABLED
-#endif // NAVIGATION_MESH_GENERATOR_PLUGIN_H
diff --git a/editor/plugins/navigation_mesh_generator.cpp b/editor/plugins/navigation_mesh_generator.cpp
deleted file mode 100644
index 0537c5c31f..0000000000
--- a/editor/plugins/navigation_mesh_generator.cpp
+++ /dev/null
@@ -1,308 +0,0 @@
-/*************************************************************************/
-/* navigation_mesh_generator.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "navigation_mesh_generator.h"
-
-#ifdef RECAST_ENABLED
-
-void NavigationMeshGenerator::_add_vertex(const Vector3 &p_vec3, Vector<float> &p_verticies) {
- p_verticies.push_back(p_vec3.x);
- p_verticies.push_back(p_vec3.y);
- p_verticies.push_back(p_vec3.z);
-}
-
-void NavigationMeshGenerator::_add_mesh(const Ref<Mesh> &p_mesh, const Transform &p_xform, Vector<float> &p_verticies, Vector<int> &p_indices) {
- int current_vertex_count = 0;
-
- for (int i = 0; i < p_mesh->get_surface_count(); i++) {
- current_vertex_count = p_verticies.size() / 3;
-
- if (p_mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES)
- continue;
-
- int index_count = 0;
- if (p_mesh->surface_get_format(i) & Mesh::ARRAY_FORMAT_INDEX) {
- index_count = p_mesh->surface_get_array_index_len(i);
- } else {
- index_count = p_mesh->surface_get_array_len(i);
- }
-
- ERR_CONTINUE((index_count == 0 || (index_count % 3) != 0));
-
- int face_count = index_count / 3;
-
- Array a = p_mesh->surface_get_arrays(i);
-
- PoolVector<Vector3> mesh_vertices = a[Mesh::ARRAY_VERTEX];
- PoolVector<Vector3>::Read vr = mesh_vertices.read();
-
- if (p_mesh->surface_get_format(i) & Mesh::ARRAY_FORMAT_INDEX) {
-
- PoolVector<int> mesh_indices = a[Mesh::ARRAY_INDEX];
- PoolVector<int>::Read ir = mesh_indices.read();
-
- for (int i = 0; i < mesh_vertices.size(); i++) {
- _add_vertex(p_xform.xform(vr[i]), p_verticies);
- }
-
- for (int i = 0; i < face_count; i++) {
- // CCW
- p_indices.push_back(current_vertex_count + (ir[i * 3 + 0]));
- p_indices.push_back(current_vertex_count + (ir[i * 3 + 2]));
- p_indices.push_back(current_vertex_count + (ir[i * 3 + 1]));
- }
- } else {
- face_count = mesh_vertices.size() / 3;
- for (int i = 0; i < face_count; i++) {
- _add_vertex(p_xform.xform(vr[i * 3 + 0]), p_verticies);
- _add_vertex(p_xform.xform(vr[i * 3 + 2]), p_verticies);
- _add_vertex(p_xform.xform(vr[i * 3 + 1]), p_verticies);
-
- p_indices.push_back(current_vertex_count + (i * 3 + 0));
- p_indices.push_back(current_vertex_count + (i * 3 + 1));
- p_indices.push_back(current_vertex_count + (i * 3 + 2));
- }
- }
- }
-}
-
-void NavigationMeshGenerator::_parse_geometry(const Transform &p_base_inverse, Node *p_node, Vector<float> &p_verticies, Vector<int> &p_indices) {
-
- if (Object::cast_to<MeshInstance>(p_node)) {
-
- MeshInstance *mesh_instance = Object::cast_to<MeshInstance>(p_node);
- Ref<Mesh> mesh = mesh_instance->get_mesh();
- if (mesh.is_valid()) {
- _add_mesh(mesh, p_base_inverse * mesh_instance->get_global_transform(), p_verticies, p_indices);
- }
- }
-
- for (int i = 0; i < p_node->get_child_count(); i++) {
- _parse_geometry(p_base_inverse, p_node->get_child(i), p_verticies, p_indices);
- }
-}
-
-void NavigationMeshGenerator::_convert_detail_mesh_to_native_navigation_mesh(const rcPolyMeshDetail *p_detail_mesh, Ref<NavigationMesh> p_nav_mesh) {
-
- PoolVector<Vector3> nav_vertices;
-
- for (int i = 0; i < p_detail_mesh->nverts; i++) {
- const float *v = &p_detail_mesh->verts[i * 3];
- nav_vertices.append(Vector3(v[0], v[1], v[2]));
- }
- p_nav_mesh->set_vertices(nav_vertices);
-
- for (int i = 0; i < p_detail_mesh->nmeshes; i++) {
- const unsigned int *m = &p_detail_mesh->meshes[i * 4];
- const unsigned int bverts = m[0];
- const unsigned int btris = m[2];
- const unsigned int ntris = m[3];
- const unsigned char *tris = &p_detail_mesh->tris[btris * 4];
- for (unsigned int j = 0; j < ntris; j++) {
- Vector<int> nav_indices;
- nav_indices.resize(3);
- nav_indices[0] = ((int)(bverts + tris[j * 4 + 0]));
- nav_indices[1] = ((int)(bverts + tris[j * 4 + 1]));
- nav_indices[2] = ((int)(bverts + tris[j * 4 + 2]));
- p_nav_mesh->add_polygon(nav_indices);
- }
- }
-}
-
-void NavigationMeshGenerator::_build_recast_navigation_mesh(Ref<NavigationMesh> p_nav_mesh, EditorProgress *ep,
- rcHeightfield *hf, rcCompactHeightfield *chf, rcContourSet *cset, rcPolyMesh *poly_mesh, rcPolyMeshDetail *detail_mesh,
- Vector<float> &vertices, Vector<int> &indices) {
- rcContext ctx;
- ep->step(TTR("Setting up Configuration..."), 1);
-
- const float *verts = vertices.ptr();
- const int nverts = vertices.size() / 3;
- const int *tris = indices.ptr();
- const int ntris = indices.size() / 3;
-
- float bmin[3], bmax[3];
- rcCalcBounds(verts, nverts, bmin, bmax);
-
- rcConfig cfg;
- memset(&cfg, 0, sizeof(cfg));
-
- cfg.cs = p_nav_mesh->get_cell_size();
- cfg.ch = p_nav_mesh->get_cell_height();
- cfg.walkableSlopeAngle = p_nav_mesh->get_agent_max_slope();
- cfg.walkableHeight = (int)Math::ceil(p_nav_mesh->get_agent_height() / cfg.ch);
- cfg.walkableClimb = (int)Math::floor(p_nav_mesh->get_agent_max_climb() / cfg.ch);
- cfg.walkableRadius = (int)Math::ceil(p_nav_mesh->get_agent_radius() / cfg.cs);
- cfg.maxEdgeLen = (int)(p_nav_mesh->get_edge_max_length() / p_nav_mesh->get_cell_size());
- cfg.maxSimplificationError = p_nav_mesh->get_edge_max_error();
- cfg.minRegionArea = (int)(p_nav_mesh->get_region_min_size() * p_nav_mesh->get_region_min_size());
- cfg.mergeRegionArea = (int)(p_nav_mesh->get_region_merge_size() * p_nav_mesh->get_region_merge_size());
- cfg.maxVertsPerPoly = (int)p_nav_mesh->get_verts_per_poly();
- cfg.detailSampleDist = p_nav_mesh->get_detail_sample_distance() < 0.9f ? 0 : p_nav_mesh->get_cell_size() * p_nav_mesh->get_detail_sample_distance();
- cfg.detailSampleMaxError = p_nav_mesh->get_cell_height() * p_nav_mesh->get_detail_sample_max_error();
-
- cfg.bmin[0] = bmin[0];
- cfg.bmin[1] = bmin[1];
- cfg.bmin[2] = bmin[2];
- cfg.bmax[0] = bmax[0];
- cfg.bmax[1] = bmax[1];
- cfg.bmax[2] = bmax[2];
-
- ep->step(TTR("Calculating grid size..."), 2);
- rcCalcGridSize(cfg.bmin, cfg.bmax, cfg.cs, &cfg.width, &cfg.height);
-
- ep->step(TTR("Creating heightfield..."), 3);
- hf = rcAllocHeightfield();
-
- ERR_FAIL_COND(!hf);
- ERR_FAIL_COND(!rcCreateHeightfield(&ctx, *hf, cfg.width, cfg.height, cfg.bmin, cfg.bmax, cfg.cs, cfg.ch));
-
- ep->step(TTR("Marking walkable triangles..."), 4);
- {
- Vector<unsigned char> tri_areas;
- tri_areas.resize(ntris);
-
- ERR_FAIL_COND(tri_areas.size() == 0);
-
- memset(tri_areas.ptrw(), 0, ntris * sizeof(unsigned char));
- rcMarkWalkableTriangles(&ctx, cfg.walkableSlopeAngle, verts, nverts, tris, ntris, tri_areas.ptrw());
-
- ERR_FAIL_COND(!rcRasterizeTriangles(&ctx, verts, nverts, tris, tri_areas.ptr(), ntris, *hf, cfg.walkableClimb));
- }
-
- if (p_nav_mesh->get_filter_low_hanging_obstacles())
- rcFilterLowHangingWalkableObstacles(&ctx, cfg.walkableClimb, *hf);
- if (p_nav_mesh->get_filter_ledge_spans())
- rcFilterLedgeSpans(&ctx, cfg.walkableHeight, cfg.walkableClimb, *hf);
- if (p_nav_mesh->get_filter_walkable_low_height_spans())
- rcFilterWalkableLowHeightSpans(&ctx, cfg.walkableHeight, *hf);
-
- ep->step(TTR("Constructing compact heightfield..."), 5);
-
- chf = rcAllocCompactHeightfield();
-
- ERR_FAIL_COND(!chf);
- ERR_FAIL_COND(!rcBuildCompactHeightfield(&ctx, cfg.walkableHeight, cfg.walkableClimb, *hf, *chf));
-
- rcFreeHeightField(hf);
- hf = 0;
-
- ep->step(TTR("Eroding walkable area..."), 6);
- ERR_FAIL_COND(!rcErodeWalkableArea(&ctx, cfg.walkableRadius, *chf));
-
- ep->step(TTR("Partitioning..."), 7);
- if (p_nav_mesh->get_sample_partition_type() == NavigationMesh::SAMPLE_PARTITION_WATERSHED) {
- ERR_FAIL_COND(!rcBuildDistanceField(&ctx, *chf));
- ERR_FAIL_COND(!rcBuildRegions(&ctx, *chf, 0, cfg.minRegionArea, cfg.mergeRegionArea));
- } else if (p_nav_mesh->get_sample_partition_type() == NavigationMesh::SAMPLE_PARTITION_MONOTONE) {
- ERR_FAIL_COND(!rcBuildRegionsMonotone(&ctx, *chf, 0, cfg.minRegionArea, cfg.mergeRegionArea));
- } else {
- ERR_FAIL_COND(!rcBuildLayerRegions(&ctx, *chf, 0, cfg.minRegionArea));
- }
-
- ep->step(TTR("Creating contours..."), 8);
-
- cset = rcAllocContourSet();
-
- ERR_FAIL_COND(!cset);
- ERR_FAIL_COND(!rcBuildContours(&ctx, *chf, cfg.maxSimplificationError, cfg.maxEdgeLen, *cset));
-
- ep->step(TTR("Creating polymesh..."), 9);
-
- poly_mesh = rcAllocPolyMesh();
- ERR_FAIL_COND(!poly_mesh);
- ERR_FAIL_COND(!rcBuildPolyMesh(&ctx, *cset, cfg.maxVertsPerPoly, *poly_mesh));
-
- detail_mesh = rcAllocPolyMeshDetail();
- ERR_FAIL_COND(!detail_mesh);
- ERR_FAIL_COND(!rcBuildPolyMeshDetail(&ctx, *poly_mesh, *chf, cfg.detailSampleDist, cfg.detailSampleMaxError, *detail_mesh));
-
- rcFreeCompactHeightfield(chf);
- chf = 0;
- rcFreeContourSet(cset);
- cset = 0;
-
- ep->step(TTR("Converting to native navigation mesh..."), 10);
-
- _convert_detail_mesh_to_native_navigation_mesh(detail_mesh, p_nav_mesh);
-
- rcFreePolyMesh(poly_mesh);
- poly_mesh = 0;
- rcFreePolyMeshDetail(detail_mesh);
- detail_mesh = 0;
-}
-
-void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node) {
-
- ERR_FAIL_COND(!p_nav_mesh.is_valid());
-
- EditorProgress ep("bake", TTR("Navigation Mesh Generator Setup:"), 11);
- ep.step(TTR("Parsing Geometry..."), 0);
-
- Vector<float> vertices;
- Vector<int> indices;
-
- _parse_geometry(Object::cast_to<Spatial>(p_node)->get_global_transform().affine_inverse(), p_node, vertices, indices);
-
- if (vertices.size() > 0 && indices.size() > 0) {
-
- rcHeightfield *hf = NULL;
- rcCompactHeightfield *chf = NULL;
- rcContourSet *cset = NULL;
- rcPolyMesh *poly_mesh = NULL;
- rcPolyMeshDetail *detail_mesh = NULL;
-
- _build_recast_navigation_mesh(p_nav_mesh, &ep, hf, chf, cset, poly_mesh, detail_mesh, vertices, indices);
-
- rcFreeHeightField(hf);
- hf = 0;
-
- rcFreeCompactHeightfield(chf);
- chf = 0;
-
- rcFreeContourSet(cset);
- cset = 0;
-
- rcFreePolyMesh(poly_mesh);
- poly_mesh = 0;
-
- rcFreePolyMeshDetail(detail_mesh);
- detail_mesh = 0;
- }
- ep.step(TTR("Done!"), 11);
-}
-
-void NavigationMeshGenerator::clear(Ref<NavigationMesh> p_nav_mesh) {
- if (p_nav_mesh.is_valid()) {
- p_nav_mesh->clear_polygons();
- p_nav_mesh->set_vertices(PoolVector<Vector3>());
- }
-}
-
-#endif //RECAST_ENABLED
diff --git a/editor/plugins/navigation_mesh_generator.h b/editor/plugins/navigation_mesh_generator.h
deleted file mode 100644
index d26f541b8d..0000000000
--- a/editor/plugins/navigation_mesh_generator.h
+++ /dev/null
@@ -1,66 +0,0 @@
-/*************************************************************************/
-/* navigation_mesh_generator.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef NAVIGATION_MESH_GENERATOR_H
-#define NAVIGATION_MESH_GENERATOR_H
-
-#ifdef RECAST_ENABLED
-
-#include "editor/editor_node.h"
-#include "editor/editor_settings.h"
-
-#include "scene/3d/mesh_instance.h"
-
-#include "scene/3d/navigation_mesh.h"
-
-#include "os/thread.h"
-#include "scene/resources/shape.h"
-
-#include <Recast.h>
-
-class NavigationMeshGenerator {
-protected:
- static void _add_vertex(const Vector3 &p_vec3, Vector<float> &p_verticies);
- static void _add_mesh(const Ref<Mesh> &p_mesh, const Transform &p_xform, Vector<float> &p_verticies, Vector<int> &p_indices);
- static void _parse_geometry(const Transform &p_base_inverse, Node *p_node, Vector<float> &p_verticies, Vector<int> &p_indices);
-
- static void _convert_detail_mesh_to_native_navigation_mesh(const rcPolyMeshDetail *p_detail_mesh, Ref<NavigationMesh> p_nav_mesh);
- static void _build_recast_navigation_mesh(Ref<NavigationMesh> p_nav_mesh, EditorProgress *ep,
- rcHeightfield *hf, rcCompactHeightfield *chf, rcContourSet *cset, rcPolyMesh *poly_mesh,
- rcPolyMeshDetail *detail_mesh, Vector<float> &vertices, Vector<int> &indices);
-
-public:
- static void bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node);
- static void clear(Ref<NavigationMesh> p_nav_mesh);
-};
-
-#endif // RECAST_ENABLED
-
-#endif // NAVIGATION_MESH_GENERATOR_H
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 32b4e7f962..65e3cdedea 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -1895,8 +1895,6 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
menu->add_icon_shortcut(get_icon("ScriptRemove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/clear_script"), TOOL_CLEAR_SCRIPT);
menu->add_separator();
menu->add_icon_shortcut(get_icon("Rename", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/rename"), TOOL_RENAME);
- } else { // multi select
- menu->add_icon_shortcut(get_icon("Rename", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/batch_rename"), TOOL_BATCH_RENAME);
}
menu->add_icon_shortcut(get_icon("Reload", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/change_node_type"), TOOL_REPLACE);
menu->add_separator();