diff options
Diffstat (limited to 'editor')
-rw-r--r-- | editor/editor_inspector.cpp | 4 | ||||
-rw-r--r-- | editor/editor_node.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/editor_preview_plugins.cpp | 1 | ||||
-rw-r--r-- | editor/plugins/navigation_mesh_editor_plugin.cpp | 166 | ||||
-rw-r--r-- | editor/plugins/navigation_mesh_editor_plugin.h | 87 | ||||
-rw-r--r-- | editor/plugins/navigation_mesh_generator.cpp | 308 | ||||
-rw-r--r-- | editor/plugins/navigation_mesh_generator.h | 66 | ||||
-rw-r--r-- | editor/scene_tree_dock.cpp | 2 |
8 files changed, 4 insertions, 632 deletions
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index f94b7cd6ee..531aa2f9dc 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -842,9 +842,11 @@ void EditorInspectorPlugin::_bind_methods() { MethodInfo vm; vm.name = "can_handle"; + vm.return_val.type = Variant::BOOL; vm.arguments.push_back(PropertyInfo(Variant::OBJECT, "object")); BIND_VMETHOD(vm); vm.name = "parse_begin"; + vm.return_val.type = Variant::NIL; BIND_VMETHOD(vm); vm.name = "parse_category"; vm.arguments.push_back(PropertyInfo(Variant::STRING, "category")); @@ -859,8 +861,8 @@ void EditorInspectorPlugin::_bind_methods() { vm.arguments.push_back(PropertyInfo(Variant::INT, "usage")); BIND_VMETHOD(vm); vm.arguments.clear(); - vm.return_val.type = Variant::NIL; vm.name = "parse_end"; + vm.return_val.type = Variant::NIL; BIND_VMETHOD(vm); } diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 4b068f1000..7e3af2b755 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -88,7 +88,6 @@ #include "editor/plugins/mesh_editor_plugin.h" #include "editor/plugins/mesh_instance_editor_plugin.h" #include "editor/plugins/multimesh_editor_plugin.h" -#include "editor/plugins/navigation_mesh_editor_plugin.h" #include "editor/plugins/navigation_polygon_editor_plugin.h" #include "editor/plugins/particles_2d_editor_plugin.h" #include "editor/plugins/particles_editor_plugin.h" @@ -5365,7 +5364,6 @@ EditorNode::EditorNode() { add_editor_plugin(memnew(TextureEditorPlugin(this))); add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor))); add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor))); - add_editor_plugin(memnew(NavigationMeshEditorPlugin(this))); add_editor_plugin(memnew(SkeletonEditorPlugin(this))); add_editor_plugin(memnew(PhysicalBonePlugin(this))); diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp index ac4166bb98..d065a756b4 100644 --- a/editor/plugins/editor_preview_plugins.cpp +++ b/editor/plugins/editor_preview_plugins.cpp @@ -97,6 +97,7 @@ Ref<Texture> EditorTexturePreviewPlugin::generate(const RES &p_from) { if (img.is_null() || img->empty()) return Ref<Texture>(); + img = img->duplicate(); img->clear_mipmaps(); int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size"); diff --git a/editor/plugins/navigation_mesh_editor_plugin.cpp b/editor/plugins/navigation_mesh_editor_plugin.cpp deleted file mode 100644 index da3c744324..0000000000 --- a/editor/plugins/navigation_mesh_editor_plugin.cpp +++ /dev/null @@ -1,166 +0,0 @@ -/*************************************************************************/ -/* navigation_mesh_editor_plugin.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "navigation_mesh_editor_plugin.h" -#include "io/marshalls.h" -#include "io/resource_saver.h" -#include "scene/3d/mesh_instance.h" -#include "scene/gui/box_container.h" - -#ifdef RECAST_ENABLED - -void NavigationMeshEditor::_node_removed(Node *p_node) { - - if (p_node == node) { - node = NULL; - - hide(); - } -} - -void NavigationMeshEditor::_notification(int p_option) { - - if (p_option == NOTIFICATION_ENTER_TREE) { - - button_bake->set_icon(get_icon("Bake", "EditorIcons")); - button_reset->set_icon(get_icon("Reload", "EditorIcons")); - } -} - -void NavigationMeshEditor::_bake_pressed() { - - ERR_FAIL_COND(!node); - const String conf_warning = node->get_configuration_warning(); - if (!conf_warning.empty()) { - err_dialog->set_text(conf_warning); - err_dialog->popup_centered_minsize(); - button_bake->set_pressed(false); - return; - } - - NavigationMeshGenerator::clear(node->get_navigation_mesh()); - NavigationMeshGenerator::bake(node->get_navigation_mesh(), node); - - if (node) { - node->update_gizmo(); - } -} - -void NavigationMeshEditor::_clear_pressed() { - - if (node) - NavigationMeshGenerator::clear(node->get_navigation_mesh()); - - button_bake->set_pressed(false); - bake_info->set_text(""); - - if (node) { - node->update_gizmo(); - } -} - -void NavigationMeshEditor::edit(NavigationMeshInstance *p_nav_mesh_instance) { - - if (p_nav_mesh_instance == NULL || node == p_nav_mesh_instance) { - return; - } - - node = p_nav_mesh_instance; -} - -void NavigationMeshEditor::_bind_methods() { - - ClassDB::bind_method("_bake_pressed", &NavigationMeshEditor::_bake_pressed); - ClassDB::bind_method("_clear_pressed", &NavigationMeshEditor::_clear_pressed); -} - -NavigationMeshEditor::NavigationMeshEditor() { - - bake_hbox = memnew(HBoxContainer); - button_bake = memnew(ToolButton); - button_bake->set_text(TTR("Bake!")); - button_bake->set_toggle_mode(true); - button_reset = memnew(Button); - button_bake->set_tooltip(TTR("Bake the navigation mesh.") + "\n"); - - bake_info = memnew(Label); - bake_hbox->add_child(button_bake); - bake_hbox->add_child(button_reset); - bake_hbox->add_child(bake_info); - - err_dialog = memnew(AcceptDialog); - add_child(err_dialog); - node = NULL; - - button_bake->connect("pressed", this, "_bake_pressed"); - button_reset->connect("pressed", this, "_clear_pressed"); - button_reset->set_tooltip(TTR("Clear the navigation mesh.")); -} - -NavigationMeshEditor::~NavigationMeshEditor() { -} - -void NavigationMeshEditorPlugin::edit(Object *p_object) { - - navigation_mesh_editor->edit(Object::cast_to<NavigationMeshInstance>(p_object)); -} - -bool NavigationMeshEditorPlugin::handles(Object *p_object) const { - - return p_object->is_class("NavigationMeshInstance"); -} - -void NavigationMeshEditorPlugin::make_visible(bool p_visible) { - - if (p_visible) { - navigation_mesh_editor->show(); - navigation_mesh_editor->bake_hbox->show(); - } else { - - navigation_mesh_editor->hide(); - navigation_mesh_editor->bake_hbox->hide(); - navigation_mesh_editor->edit(NULL); - } -} - -NavigationMeshEditorPlugin::NavigationMeshEditorPlugin(EditorNode *p_node) { - - editor = p_node; - navigation_mesh_editor = memnew(NavigationMeshEditor); - editor->get_viewport()->add_child(navigation_mesh_editor); - add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, navigation_mesh_editor->bake_hbox); - navigation_mesh_editor->hide(); - navigation_mesh_editor->bake_hbox->hide(); -} - -NavigationMeshEditorPlugin::~NavigationMeshEditorPlugin() { -} - -#endif // RECAST_ENABLED diff --git a/editor/plugins/navigation_mesh_editor_plugin.h b/editor/plugins/navigation_mesh_editor_plugin.h deleted file mode 100644 index 9382467d85..0000000000 --- a/editor/plugins/navigation_mesh_editor_plugin.h +++ /dev/null @@ -1,87 +0,0 @@ -/*************************************************************************/ -/* navigation_mesh_editor_plugin.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef NAVIGATION_MESH_GENERATOR_PLUGIN_H -#define NAVIGATION_MESH_GENERATOR_PLUGIN_H - -#ifdef RECAST_ENABLED - -#include "editor/editor_node.h" -#include "editor/editor_plugin.h" -#include "navigation_mesh_generator.h" - -class NavigationMeshEditor : public Control { - friend class NavigationMeshEditorPlugin; - - GDCLASS(NavigationMeshEditor, Control); - - AcceptDialog *err_dialog; - - HBoxContainer *bake_hbox; - Button *button_bake; - Button *button_reset; - Label *bake_info; - - NavigationMeshInstance *node; - - void _bake_pressed(); - void _clear_pressed(); - -protected: - void _node_removed(Node *p_node); - static void _bind_methods(); - void _notification(int p_option); - -public: - void edit(NavigationMeshInstance *p_nav_mesh_instance); - NavigationMeshEditor(); - ~NavigationMeshEditor(); -}; - -class NavigationMeshEditorPlugin : public EditorPlugin { - - GDCLASS(NavigationMeshEditorPlugin, EditorPlugin); - - NavigationMeshEditor *navigation_mesh_editor; - EditorNode *editor; - -public: - virtual String get_name() const { return "NavigationMesh"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); - - NavigationMeshEditorPlugin(EditorNode *p_node); - ~NavigationMeshEditorPlugin(); -}; - -#endif // RECAST_ENABLED -#endif // NAVIGATION_MESH_GENERATOR_PLUGIN_H diff --git a/editor/plugins/navigation_mesh_generator.cpp b/editor/plugins/navigation_mesh_generator.cpp deleted file mode 100644 index 0537c5c31f..0000000000 --- a/editor/plugins/navigation_mesh_generator.cpp +++ /dev/null @@ -1,308 +0,0 @@ -/*************************************************************************/ -/* navigation_mesh_generator.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "navigation_mesh_generator.h" - -#ifdef RECAST_ENABLED - -void NavigationMeshGenerator::_add_vertex(const Vector3 &p_vec3, Vector<float> &p_verticies) { - p_verticies.push_back(p_vec3.x); - p_verticies.push_back(p_vec3.y); - p_verticies.push_back(p_vec3.z); -} - -void NavigationMeshGenerator::_add_mesh(const Ref<Mesh> &p_mesh, const Transform &p_xform, Vector<float> &p_verticies, Vector<int> &p_indices) { - int current_vertex_count = 0; - - for (int i = 0; i < p_mesh->get_surface_count(); i++) { - current_vertex_count = p_verticies.size() / 3; - - if (p_mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES) - continue; - - int index_count = 0; - if (p_mesh->surface_get_format(i) & Mesh::ARRAY_FORMAT_INDEX) { - index_count = p_mesh->surface_get_array_index_len(i); - } else { - index_count = p_mesh->surface_get_array_len(i); - } - - ERR_CONTINUE((index_count == 0 || (index_count % 3) != 0)); - - int face_count = index_count / 3; - - Array a = p_mesh->surface_get_arrays(i); - - PoolVector<Vector3> mesh_vertices = a[Mesh::ARRAY_VERTEX]; - PoolVector<Vector3>::Read vr = mesh_vertices.read(); - - if (p_mesh->surface_get_format(i) & Mesh::ARRAY_FORMAT_INDEX) { - - PoolVector<int> mesh_indices = a[Mesh::ARRAY_INDEX]; - PoolVector<int>::Read ir = mesh_indices.read(); - - for (int i = 0; i < mesh_vertices.size(); i++) { - _add_vertex(p_xform.xform(vr[i]), p_verticies); - } - - for (int i = 0; i < face_count; i++) { - // CCW - p_indices.push_back(current_vertex_count + (ir[i * 3 + 0])); - p_indices.push_back(current_vertex_count + (ir[i * 3 + 2])); - p_indices.push_back(current_vertex_count + (ir[i * 3 + 1])); - } - } else { - face_count = mesh_vertices.size() / 3; - for (int i = 0; i < face_count; i++) { - _add_vertex(p_xform.xform(vr[i * 3 + 0]), p_verticies); - _add_vertex(p_xform.xform(vr[i * 3 + 2]), p_verticies); - _add_vertex(p_xform.xform(vr[i * 3 + 1]), p_verticies); - - p_indices.push_back(current_vertex_count + (i * 3 + 0)); - p_indices.push_back(current_vertex_count + (i * 3 + 1)); - p_indices.push_back(current_vertex_count + (i * 3 + 2)); - } - } - } -} - -void NavigationMeshGenerator::_parse_geometry(const Transform &p_base_inverse, Node *p_node, Vector<float> &p_verticies, Vector<int> &p_indices) { - - if (Object::cast_to<MeshInstance>(p_node)) { - - MeshInstance *mesh_instance = Object::cast_to<MeshInstance>(p_node); - Ref<Mesh> mesh = mesh_instance->get_mesh(); - if (mesh.is_valid()) { - _add_mesh(mesh, p_base_inverse * mesh_instance->get_global_transform(), p_verticies, p_indices); - } - } - - for (int i = 0; i < p_node->get_child_count(); i++) { - _parse_geometry(p_base_inverse, p_node->get_child(i), p_verticies, p_indices); - } -} - -void NavigationMeshGenerator::_convert_detail_mesh_to_native_navigation_mesh(const rcPolyMeshDetail *p_detail_mesh, Ref<NavigationMesh> p_nav_mesh) { - - PoolVector<Vector3> nav_vertices; - - for (int i = 0; i < p_detail_mesh->nverts; i++) { - const float *v = &p_detail_mesh->verts[i * 3]; - nav_vertices.append(Vector3(v[0], v[1], v[2])); - } - p_nav_mesh->set_vertices(nav_vertices); - - for (int i = 0; i < p_detail_mesh->nmeshes; i++) { - const unsigned int *m = &p_detail_mesh->meshes[i * 4]; - const unsigned int bverts = m[0]; - const unsigned int btris = m[2]; - const unsigned int ntris = m[3]; - const unsigned char *tris = &p_detail_mesh->tris[btris * 4]; - for (unsigned int j = 0; j < ntris; j++) { - Vector<int> nav_indices; - nav_indices.resize(3); - nav_indices[0] = ((int)(bverts + tris[j * 4 + 0])); - nav_indices[1] = ((int)(bverts + tris[j * 4 + 1])); - nav_indices[2] = ((int)(bverts + tris[j * 4 + 2])); - p_nav_mesh->add_polygon(nav_indices); - } - } -} - -void NavigationMeshGenerator::_build_recast_navigation_mesh(Ref<NavigationMesh> p_nav_mesh, EditorProgress *ep, - rcHeightfield *hf, rcCompactHeightfield *chf, rcContourSet *cset, rcPolyMesh *poly_mesh, rcPolyMeshDetail *detail_mesh, - Vector<float> &vertices, Vector<int> &indices) { - rcContext ctx; - ep->step(TTR("Setting up Configuration..."), 1); - - const float *verts = vertices.ptr(); - const int nverts = vertices.size() / 3; - const int *tris = indices.ptr(); - const int ntris = indices.size() / 3; - - float bmin[3], bmax[3]; - rcCalcBounds(verts, nverts, bmin, bmax); - - rcConfig cfg; - memset(&cfg, 0, sizeof(cfg)); - - cfg.cs = p_nav_mesh->get_cell_size(); - cfg.ch = p_nav_mesh->get_cell_height(); - cfg.walkableSlopeAngle = p_nav_mesh->get_agent_max_slope(); - cfg.walkableHeight = (int)Math::ceil(p_nav_mesh->get_agent_height() / cfg.ch); - cfg.walkableClimb = (int)Math::floor(p_nav_mesh->get_agent_max_climb() / cfg.ch); - cfg.walkableRadius = (int)Math::ceil(p_nav_mesh->get_agent_radius() / cfg.cs); - cfg.maxEdgeLen = (int)(p_nav_mesh->get_edge_max_length() / p_nav_mesh->get_cell_size()); - cfg.maxSimplificationError = p_nav_mesh->get_edge_max_error(); - cfg.minRegionArea = (int)(p_nav_mesh->get_region_min_size() * p_nav_mesh->get_region_min_size()); - cfg.mergeRegionArea = (int)(p_nav_mesh->get_region_merge_size() * p_nav_mesh->get_region_merge_size()); - cfg.maxVertsPerPoly = (int)p_nav_mesh->get_verts_per_poly(); - cfg.detailSampleDist = p_nav_mesh->get_detail_sample_distance() < 0.9f ? 0 : p_nav_mesh->get_cell_size() * p_nav_mesh->get_detail_sample_distance(); - cfg.detailSampleMaxError = p_nav_mesh->get_cell_height() * p_nav_mesh->get_detail_sample_max_error(); - - cfg.bmin[0] = bmin[0]; - cfg.bmin[1] = bmin[1]; - cfg.bmin[2] = bmin[2]; - cfg.bmax[0] = bmax[0]; - cfg.bmax[1] = bmax[1]; - cfg.bmax[2] = bmax[2]; - - ep->step(TTR("Calculating grid size..."), 2); - rcCalcGridSize(cfg.bmin, cfg.bmax, cfg.cs, &cfg.width, &cfg.height); - - ep->step(TTR("Creating heightfield..."), 3); - hf = rcAllocHeightfield(); - - ERR_FAIL_COND(!hf); - ERR_FAIL_COND(!rcCreateHeightfield(&ctx, *hf, cfg.width, cfg.height, cfg.bmin, cfg.bmax, cfg.cs, cfg.ch)); - - ep->step(TTR("Marking walkable triangles..."), 4); - { - Vector<unsigned char> tri_areas; - tri_areas.resize(ntris); - - ERR_FAIL_COND(tri_areas.size() == 0); - - memset(tri_areas.ptrw(), 0, ntris * sizeof(unsigned char)); - rcMarkWalkableTriangles(&ctx, cfg.walkableSlopeAngle, verts, nverts, tris, ntris, tri_areas.ptrw()); - - ERR_FAIL_COND(!rcRasterizeTriangles(&ctx, verts, nverts, tris, tri_areas.ptr(), ntris, *hf, cfg.walkableClimb)); - } - - if (p_nav_mesh->get_filter_low_hanging_obstacles()) - rcFilterLowHangingWalkableObstacles(&ctx, cfg.walkableClimb, *hf); - if (p_nav_mesh->get_filter_ledge_spans()) - rcFilterLedgeSpans(&ctx, cfg.walkableHeight, cfg.walkableClimb, *hf); - if (p_nav_mesh->get_filter_walkable_low_height_spans()) - rcFilterWalkableLowHeightSpans(&ctx, cfg.walkableHeight, *hf); - - ep->step(TTR("Constructing compact heightfield..."), 5); - - chf = rcAllocCompactHeightfield(); - - ERR_FAIL_COND(!chf); - ERR_FAIL_COND(!rcBuildCompactHeightfield(&ctx, cfg.walkableHeight, cfg.walkableClimb, *hf, *chf)); - - rcFreeHeightField(hf); - hf = 0; - - ep->step(TTR("Eroding walkable area..."), 6); - ERR_FAIL_COND(!rcErodeWalkableArea(&ctx, cfg.walkableRadius, *chf)); - - ep->step(TTR("Partitioning..."), 7); - if (p_nav_mesh->get_sample_partition_type() == NavigationMesh::SAMPLE_PARTITION_WATERSHED) { - ERR_FAIL_COND(!rcBuildDistanceField(&ctx, *chf)); - ERR_FAIL_COND(!rcBuildRegions(&ctx, *chf, 0, cfg.minRegionArea, cfg.mergeRegionArea)); - } else if (p_nav_mesh->get_sample_partition_type() == NavigationMesh::SAMPLE_PARTITION_MONOTONE) { - ERR_FAIL_COND(!rcBuildRegionsMonotone(&ctx, *chf, 0, cfg.minRegionArea, cfg.mergeRegionArea)); - } else { - ERR_FAIL_COND(!rcBuildLayerRegions(&ctx, *chf, 0, cfg.minRegionArea)); - } - - ep->step(TTR("Creating contours..."), 8); - - cset = rcAllocContourSet(); - - ERR_FAIL_COND(!cset); - ERR_FAIL_COND(!rcBuildContours(&ctx, *chf, cfg.maxSimplificationError, cfg.maxEdgeLen, *cset)); - - ep->step(TTR("Creating polymesh..."), 9); - - poly_mesh = rcAllocPolyMesh(); - ERR_FAIL_COND(!poly_mesh); - ERR_FAIL_COND(!rcBuildPolyMesh(&ctx, *cset, cfg.maxVertsPerPoly, *poly_mesh)); - - detail_mesh = rcAllocPolyMeshDetail(); - ERR_FAIL_COND(!detail_mesh); - ERR_FAIL_COND(!rcBuildPolyMeshDetail(&ctx, *poly_mesh, *chf, cfg.detailSampleDist, cfg.detailSampleMaxError, *detail_mesh)); - - rcFreeCompactHeightfield(chf); - chf = 0; - rcFreeContourSet(cset); - cset = 0; - - ep->step(TTR("Converting to native navigation mesh..."), 10); - - _convert_detail_mesh_to_native_navigation_mesh(detail_mesh, p_nav_mesh); - - rcFreePolyMesh(poly_mesh); - poly_mesh = 0; - rcFreePolyMeshDetail(detail_mesh); - detail_mesh = 0; -} - -void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node) { - - ERR_FAIL_COND(!p_nav_mesh.is_valid()); - - EditorProgress ep("bake", TTR("Navigation Mesh Generator Setup:"), 11); - ep.step(TTR("Parsing Geometry..."), 0); - - Vector<float> vertices; - Vector<int> indices; - - _parse_geometry(Object::cast_to<Spatial>(p_node)->get_global_transform().affine_inverse(), p_node, vertices, indices); - - if (vertices.size() > 0 && indices.size() > 0) { - - rcHeightfield *hf = NULL; - rcCompactHeightfield *chf = NULL; - rcContourSet *cset = NULL; - rcPolyMesh *poly_mesh = NULL; - rcPolyMeshDetail *detail_mesh = NULL; - - _build_recast_navigation_mesh(p_nav_mesh, &ep, hf, chf, cset, poly_mesh, detail_mesh, vertices, indices); - - rcFreeHeightField(hf); - hf = 0; - - rcFreeCompactHeightfield(chf); - chf = 0; - - rcFreeContourSet(cset); - cset = 0; - - rcFreePolyMesh(poly_mesh); - poly_mesh = 0; - - rcFreePolyMeshDetail(detail_mesh); - detail_mesh = 0; - } - ep.step(TTR("Done!"), 11); -} - -void NavigationMeshGenerator::clear(Ref<NavigationMesh> p_nav_mesh) { - if (p_nav_mesh.is_valid()) { - p_nav_mesh->clear_polygons(); - p_nav_mesh->set_vertices(PoolVector<Vector3>()); - } -} - -#endif //RECAST_ENABLED diff --git a/editor/plugins/navigation_mesh_generator.h b/editor/plugins/navigation_mesh_generator.h deleted file mode 100644 index d26f541b8d..0000000000 --- a/editor/plugins/navigation_mesh_generator.h +++ /dev/null @@ -1,66 +0,0 @@ -/*************************************************************************/ -/* navigation_mesh_generator.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef NAVIGATION_MESH_GENERATOR_H -#define NAVIGATION_MESH_GENERATOR_H - -#ifdef RECAST_ENABLED - -#include "editor/editor_node.h" -#include "editor/editor_settings.h" - -#include "scene/3d/mesh_instance.h" - -#include "scene/3d/navigation_mesh.h" - -#include "os/thread.h" -#include "scene/resources/shape.h" - -#include <Recast.h> - -class NavigationMeshGenerator { -protected: - static void _add_vertex(const Vector3 &p_vec3, Vector<float> &p_verticies); - static void _add_mesh(const Ref<Mesh> &p_mesh, const Transform &p_xform, Vector<float> &p_verticies, Vector<int> &p_indices); - static void _parse_geometry(const Transform &p_base_inverse, Node *p_node, Vector<float> &p_verticies, Vector<int> &p_indices); - - static void _convert_detail_mesh_to_native_navigation_mesh(const rcPolyMeshDetail *p_detail_mesh, Ref<NavigationMesh> p_nav_mesh); - static void _build_recast_navigation_mesh(Ref<NavigationMesh> p_nav_mesh, EditorProgress *ep, - rcHeightfield *hf, rcCompactHeightfield *chf, rcContourSet *cset, rcPolyMesh *poly_mesh, - rcPolyMeshDetail *detail_mesh, Vector<float> &vertices, Vector<int> &indices); - -public: - static void bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node); - static void clear(Ref<NavigationMesh> p_nav_mesh); -}; - -#endif // RECAST_ENABLED - -#endif // NAVIGATION_MESH_GENERATOR_H diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 32b4e7f962..65e3cdedea 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -1895,8 +1895,6 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { menu->add_icon_shortcut(get_icon("ScriptRemove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/clear_script"), TOOL_CLEAR_SCRIPT); menu->add_separator(); menu->add_icon_shortcut(get_icon("Rename", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/rename"), TOOL_RENAME); - } else { // multi select - menu->add_icon_shortcut(get_icon("Rename", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/batch_rename"), TOOL_BATCH_RENAME); } menu->add_icon_shortcut(get_icon("Reload", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/change_node_type"), TOOL_REPLACE); menu->add_separator(); |