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-rw-r--r--editor/editor_inspector.cpp21
-rw-r--r--editor/editor_inspector.h7
-rw-r--r--editor/editor_properties.cpp74
-rw-r--r--editor/editor_properties.h7
4 files changed, 83 insertions, 26 deletions
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index 0f31e3e7bb..2bf0cd2f20 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -406,7 +406,7 @@ Object *EditorProperty::get_edited_object() {
return object;
}
-StringName EditorProperty::get_edited_property() {
+StringName EditorProperty::get_edited_property() const {
return property;
}
@@ -437,16 +437,20 @@ Variant EditorPropertyRevert::get_property_revert_value(Object *p_object, const
return PropertyUtils::get_property_default_value(p_object, p_property, r_is_valid);
}
-bool EditorPropertyRevert::can_property_revert(Object *p_object, const StringName &p_property) {
+bool EditorPropertyRevert::can_property_revert(Object *p_object, const StringName &p_property, const Variant *p_custom_current_value) {
bool is_valid_revert = false;
Variant revert_value = EditorPropertyRevert::get_property_revert_value(p_object, p_property, &is_valid_revert);
if (!is_valid_revert) {
return false;
}
- Variant current_value = p_object->get(p_property);
+ Variant current_value = p_custom_current_value ? *p_custom_current_value : p_object->get(p_property);
return PropertyUtils::is_property_value_different(current_value, revert_value);
}
+StringName EditorProperty::_get_revert_property() const {
+ return property;
+}
+
void EditorProperty::update_revert_and_pin_status() {
if (property == StringName()) {
return; //no property, so nothing to do
@@ -458,7 +462,8 @@ void EditorProperty::update_revert_and_pin_status() {
CRASH_COND(!node);
new_pinned = node->is_property_pinned(property);
}
- bool new_can_revert = EditorPropertyRevert::can_property_revert(object, property) && !is_read_only();
+ Variant current = object->get(_get_revert_property());
+ bool new_can_revert = EditorPropertyRevert::can_property_revert(object, property, &current) && !is_read_only();
if (new_can_revert != can_revert || new_pinned != pinned) {
can_revert = new_can_revert;
@@ -717,11 +722,15 @@ void EditorProperty::set_bottom_editor(Control *p_control) {
bottom_editor = p_control;
}
+Variant EditorProperty::_get_cache_value(const StringName &p_prop, bool &r_valid) const {
+ return object->get(p_prop, &r_valid);
+}
+
bool EditorProperty::is_cache_valid() const {
if (object) {
for (const KeyValue<StringName, Variant> &E : cache) {
bool valid;
- Variant value = object->get(E.key, &valid);
+ Variant value = _get_cache_value(E.key, valid);
if (!valid || value != E.value) {
return false;
}
@@ -733,7 +742,7 @@ void EditorProperty::update_cache() {
cache.clear();
if (object && property != StringName()) {
bool valid;
- Variant value = object->get(property, &valid);
+ Variant value = _get_cache_value(property, valid);
if (valid) {
cache[property] = value;
}
diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h
index 555fedf939..d70d06c48b 100644
--- a/editor/editor_inspector.h
+++ b/editor/editor_inspector.h
@@ -50,7 +50,7 @@ public:
static bool is_property_value_different(const Variant &p_a, const Variant &p_b);
static Variant get_property_revert_value(Object *p_object, const StringName &p_property, bool *r_is_valid);
- static bool can_property_revert(Object *p_object, const StringName &p_property);
+ static bool can_property_revert(Object *p_object, const StringName &p_property, const Variant *p_custom_current_value = nullptr);
};
class EditorProperty : public Container {
@@ -131,6 +131,9 @@ protected:
virtual void shortcut_input(const Ref<InputEvent> &p_event) override;
const Color *_get_property_colors();
+ virtual Variant _get_cache_value(const StringName &p_prop, bool &r_valid) const;
+ virtual StringName _get_revert_property() const;
+
public:
void emit_changed(const StringName &p_property, const Variant &p_value, const StringName &p_field = StringName(), bool p_changing = false);
@@ -143,7 +146,7 @@ public:
bool is_read_only() const;
Object *get_edited_object();
- StringName get_edited_property();
+ StringName get_edited_property() const;
virtual void update_property();
void update_revert_and_pin_status();
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 2562c740aa..0e6c9162ce 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -43,6 +43,7 @@
#include "scene/main/window.h"
#include "scene/resources/font.h"
#include "scene/resources/mesh.h"
+#include "scene/resources/packed_scene.h"
///////////////////// Nil /////////////////////////
@@ -3017,6 +3018,23 @@ void EditorPropertyNodePath::_set_read_only(bool p_read_only) {
clear->set_disabled(p_read_only);
};
+String EditorPropertyNodePath::_get_meta_pointer_property() const {
+ ERR_FAIL_COND_V(!pointer_mode, String());
+ return SceneState::get_meta_pointer_property(get_edited_property());
+}
+
+Variant EditorPropertyNodePath::_get_cache_value(const StringName &p_prop, bool &r_valid) const {
+ if (p_prop == get_edited_property()) {
+ r_valid = true;
+ return const_cast<EditorPropertyNodePath *>(this)->get_edited_object()->get(_get_meta_pointer_property(), &r_valid);
+ }
+ return Variant();
+}
+
+StringName EditorPropertyNodePath::_get_revert_property() const {
+ return _get_meta_pointer_property();
+}
+
void EditorPropertyNodePath::_node_selected(const NodePath &p_path) {
NodePath path = p_path;
Node *base_node = nullptr;
@@ -3048,7 +3066,11 @@ void EditorPropertyNodePath::_node_selected(const NodePath &p_path) {
if (base_node) { // for AnimationTrackKeyEdit
path = base_node->get_path().rel_path_to(p_path);
}
- emit_changed(get_edited_property(), path);
+ if (pointer_mode && base_node) {
+ emit_changed(_get_meta_pointer_property(), path);
+ } else {
+ emit_changed(get_edited_property(), path);
+ }
update_property();
}
@@ -3064,7 +3086,11 @@ void EditorPropertyNodePath::_node_assign() {
}
void EditorPropertyNodePath::_node_clear() {
- emit_changed(get_edited_property(), NodePath());
+ if (pointer_mode) {
+ emit_changed(_get_meta_pointer_property(), NodePath());
+ } else {
+ emit_changed(get_edited_property(), NodePath());
+ }
update_property();
}
@@ -3092,7 +3118,12 @@ bool EditorPropertyNodePath::is_drop_valid(const Dictionary &p_drag_data) const
}
void EditorPropertyNodePath::update_property() {
- NodePath p = get_edited_object()->get(get_edited_property());
+ NodePath p;
+ if (pointer_mode) {
+ p = get_edited_object()->get(_get_meta_pointer_property());
+ } else {
+ p = get_edited_object()->get(get_edited_property());
+ }
assign->set_tooltip(p);
if (p == NodePath()) {
@@ -3131,7 +3162,8 @@ void EditorPropertyNodePath::update_property() {
assign->set_icon(EditorNode::get_singleton()->get_object_icon(target_node, "Node"));
}
-void EditorPropertyNodePath::setup(const NodePath &p_base_hint, Vector<StringName> p_valid_types, bool p_use_path_from_scene_root) {
+void EditorPropertyNodePath::setup(const NodePath &p_base_hint, Vector<StringName> p_valid_types, bool p_use_path_from_scene_root, bool p_pointer_mode) {
+ pointer_mode = p_pointer_mode;
base_hint = p_base_hint;
valid_types = p_valid_types;
use_path_from_scene_root = p_use_path_from_scene_root;
@@ -3927,23 +3959,31 @@ EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_
return editor;
} break;
case Variant::OBJECT: {
- EditorPropertyResource *editor = memnew(EditorPropertyResource);
- editor->setup(p_object, p_path, p_hint == PROPERTY_HINT_RESOURCE_TYPE ? p_hint_text : "Resource");
-
- if (p_hint == PROPERTY_HINT_RESOURCE_TYPE) {
- String open_in_new = EDITOR_GET("interface/inspector/resources_to_open_in_new_inspector");
- for (int i = 0; i < open_in_new.get_slice_count(","); i++) {
- String type = open_in_new.get_slicec(',', i).strip_edges();
- for (int j = 0; j < p_hint_text.get_slice_count(","); j++) {
- String inherits = p_hint_text.get_slicec(',', j);
- if (ClassDB::is_parent_class(inherits, type)) {
- editor->set_use_sub_inspector(false);
+ if (p_hint == PROPERTY_HINT_NODE_TYPE) {
+ EditorPropertyNodePath *editor = memnew(EditorPropertyNodePath);
+ Vector<String> types = p_hint_text.split(",", false);
+ Vector<StringName> sn = Variant(types); //convert via variant
+ editor->setup(NodePath(), sn, false, true);
+ return editor;
+ } else {
+ EditorPropertyResource *editor = memnew(EditorPropertyResource);
+ editor->setup(p_object, p_path, p_hint == PROPERTY_HINT_RESOURCE_TYPE ? p_hint_text : "Resource");
+
+ if (p_hint == PROPERTY_HINT_RESOURCE_TYPE) {
+ String open_in_new = EDITOR_GET("interface/inspector/resources_to_open_in_new_inspector");
+ for (int i = 0; i < open_in_new.get_slice_count(","); i++) {
+ String type = open_in_new.get_slicec(',', i).strip_edges();
+ for (int j = 0; j < p_hint_text.get_slice_count(","); j++) {
+ String inherits = p_hint_text.get_slicec(',', j);
+ if (ClassDB::is_parent_class(inherits, type)) {
+ editor->set_use_sub_inspector(false);
+ }
}
}
}
- }
- return editor;
+ return editor;
+ }
} break;
case Variant::DICTIONARY: {
diff --git a/editor/editor_properties.h b/editor/editor_properties.h
index a3b98b7724..72b2b0b283 100644
--- a/editor/editor_properties.h
+++ b/editor/editor_properties.h
@@ -704,6 +704,7 @@ class EditorPropertyNodePath : public EditorProperty {
SceneTreeDialog *scene_tree = nullptr;
NodePath base_hint;
bool use_path_from_scene_root = false;
+ bool pointer_mode = false;
Vector<StringName> valid_types;
void _node_selected(const NodePath &p_path);
@@ -714,6 +715,10 @@ class EditorPropertyNodePath : public EditorProperty {
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
bool is_drop_valid(const Dictionary &p_drag_data) const;
+ String _get_meta_pointer_property() const;
+ virtual Variant _get_cache_value(const StringName &p_prop, bool &r_valid) const override;
+ virtual StringName _get_revert_property() const override;
+
protected:
virtual void _set_read_only(bool p_read_only) override;
static void _bind_methods();
@@ -721,7 +726,7 @@ protected:
public:
virtual void update_property() override;
- void setup(const NodePath &p_base_hint, Vector<StringName> p_valid_types, bool p_use_path_from_scene_root = true);
+ void setup(const NodePath &p_base_hint, Vector<StringName> p_valid_types, bool p_use_path_from_scene_root = true, bool p_pointer_mode = false);
EditorPropertyNodePath();
};