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-rw-r--r--editor/animation_track_editor.cpp296
-rw-r--r--editor/animation_track_editor.h2
-rw-r--r--editor/icons/KeyTrackPosition.svg47
-rw-r--r--editor/icons/KeyTrackRotation.svg47
-rw-r--r--editor/icons/KeyTrackScale.svg47
-rw-r--r--editor/icons/KeyXPosition.svg43
-rw-r--r--editor/icons/KeyXRotation.svg44
-rw-r--r--editor/icons/KeyXScale.svg44
-rw-r--r--editor/import/editor_import_collada.cpp129
-rw-r--r--editor/import/editor_importer_bake_reset.cpp234
-rw-r--r--editor/import/editor_importer_bake_reset.h54
-rw-r--r--editor/import/resource_importer_scene.cpp87
-rw-r--r--editor/import/resource_importer_scene.h7
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp6
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.cpp4
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp2
16 files changed, 618 insertions, 475 deletions
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 14ca35a664..2ee7f0ffa5 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -165,20 +165,38 @@ public:
}
switch (animation->track_get_type(track)) {
- case Animation::TYPE_TRANSFORM3D: {
- Dictionary d_old = animation->track_get_key_value(track, key);
- Dictionary d_new = d_old.duplicate();
- d_new[p_name] = p_value;
- setting = true;
- undo_redo->create_action(TTR("Anim Change Transform"));
- undo_redo->add_do_method(animation.ptr(), "track_set_key_value", track, key, d_new);
- undo_redo->add_undo_method(animation.ptr(), "track_set_key_value", track, key, d_old);
- undo_redo->add_do_method(this, "_update_obj", animation);
- undo_redo->add_undo_method(this, "_update_obj", animation);
- undo_redo->commit_action();
+ case Animation::TYPE_POSITION_3D:
+ case Animation::TYPE_ROTATION_3D:
+ case Animation::TYPE_SCALE_3D: {
+ if (name == "position" || name == "rotation" || name == "scale") {
+ Variant old = animation->track_get_key_value(track, key);
+ setting = true;
+ String chan;
+ switch (animation->track_get_type(track)) {
+ case Animation::TYPE_POSITION_3D:
+ chan = "Position3D";
+ break;
+ case Animation::TYPE_ROTATION_3D:
+ chan = "Rotation3D";
+ break;
+ case Animation::TYPE_SCALE_3D:
+ chan = "Scale3D";
+ break;
+ default: {
+ }
+ }
+
+ undo_redo->create_action(vformat(TTR("Anim Change %s"), chan));
+ undo_redo->add_do_method(animation.ptr(), "track_set_key_value", track, key, p_value);
+ undo_redo->add_undo_method(animation.ptr(), "track_set_key_value", track, key, old);
+ undo_redo->add_do_method(this, "_update_obj", animation);
+ undo_redo->add_undo_method(this, "_update_obj", animation);
+ undo_redo->commit_action();
+
+ setting = false;
+ return true;
+ }
- setting = false;
- return true;
} break;
case Animation::TYPE_VALUE: {
if (name == "value") {
@@ -412,12 +430,13 @@ public:
}
switch (animation->track_get_type(track)) {
- case Animation::TYPE_TRANSFORM3D: {
- Dictionary d = animation->track_get_key_value(track, key);
- ERR_FAIL_COND_V(!d.has(name), false);
- r_ret = d[p_name];
- return true;
-
+ case Animation::TYPE_POSITION_3D:
+ case Animation::TYPE_ROTATION_3D:
+ case Animation::TYPE_SCALE_3D: {
+ if (name == "position" || name == "rotation" || name == "scale") {
+ r_ret = animation->track_get_key_value(track, key);
+ return true;
+ }
} break;
case Animation::TYPE_VALUE: {
if (name == "value") {
@@ -523,11 +542,14 @@ public:
}
switch (animation->track_get_type(track)) {
- case Animation::TYPE_TRANSFORM3D: {
- p_list->push_back(PropertyInfo(Variant::VECTOR3, "location"));
- p_list->push_back(PropertyInfo(Variant::QUATERNION, "rotation"));
+ case Animation::TYPE_POSITION_3D: {
+ p_list->push_back(PropertyInfo(Variant::VECTOR3, "position"));
+ } break;
+ case Animation::TYPE_ROTATION_3D: {
+ p_list->push_back(PropertyInfo(Variant::VECTOR3, "rotation"));
+ } break;
+ case Animation::TYPE_SCALE_3D: {
p_list->push_back(PropertyInfo(Variant::VECTOR3, "scale"));
-
} break;
case Animation::TYPE_VALUE: {
Variant v = animation->track_get_key_value(track, key);
@@ -779,17 +801,31 @@ public:
}
switch (animation->track_get_type(track)) {
- case Animation::TYPE_TRANSFORM3D: {
- Dictionary d_old = animation->track_get_key_value(track, key);
- Dictionary d_new = d_old.duplicate();
- d_new[p_name] = p_value;
-
+ case Animation::TYPE_POSITION_3D:
+ case Animation::TYPE_ROTATION_3D:
+ case Animation::TYPE_SCALE_3D: {
+ Variant old = animation->track_get_key_value(track, key);
if (!setting) {
+ String chan;
+ switch (animation->track_get_type(track)) {
+ case Animation::TYPE_POSITION_3D:
+ chan = "Position3D";
+ break;
+ case Animation::TYPE_ROTATION_3D:
+ chan = "Rotation3D";
+ break;
+ case Animation::TYPE_SCALE_3D:
+ chan = "Scale3D";
+ break;
+ default: {
+ }
+ }
+
setting = true;
- undo_redo->create_action(TTR("Anim Multi Change Transform"));
+ undo_redo->create_action(vformat(TTR("Anim Multi Change %s"), chan));
}
- undo_redo->add_do_method(animation.ptr(), "track_set_key_value", track, key, d_new);
- undo_redo->add_undo_method(animation.ptr(), "track_set_key_value", track, key, d_old);
+ undo_redo->add_do_method(animation.ptr(), "track_set_key_value", track, key, p_value);
+ undo_redo->add_undo_method(animation.ptr(), "track_set_key_value", track, key, old);
update_obj = true;
} break;
case Animation::TYPE_VALUE: {
@@ -1009,11 +1045,13 @@ public:
}
switch (animation->track_get_type(track)) {
- case Animation::TYPE_TRANSFORM3D: {
- Dictionary d = animation->track_get_key_value(track, key);
- ERR_FAIL_COND_V(!d.has(name), false);
- r_ret = d[p_name];
- return true;
+ case Animation::TYPE_POSITION_3D:
+ case Animation::TYPE_ROTATION_3D:
+ case Animation::TYPE_SCALE_3D: {
+ if (name == "position" || name == "rotation" || name == "scale") {
+ r_ret = animation->track_get_key_value(track, key);
+ return true;
+ }
} break;
case Animation::TYPE_VALUE: {
@@ -1159,9 +1197,13 @@ public:
if (same_track_type) {
switch (animation->track_get_type(first_track)) {
- case Animation::TYPE_TRANSFORM3D: {
- p_list->push_back(PropertyInfo(Variant::VECTOR3, "location"));
- p_list->push_back(PropertyInfo(Variant::QUATERNION, "rotation"));
+ case Animation::TYPE_POSITION_3D: {
+ p_list->push_back(PropertyInfo(Variant::VECTOR3, "position"));
+ } break;
+ case Animation::TYPE_ROTATION_3D: {
+ p_list->push_back(PropertyInfo(Variant::QUATERNION, "scale"));
+ } break;
+ case Animation::TYPE_SCALE_3D: {
p_list->push_back(PropertyInfo(Variant::VECTOR3, "scale"));
} break;
case Animation::TYPE_VALUE: {
@@ -1359,7 +1401,9 @@ void AnimationTimelineEdit::_notification(int p_what) {
add_track->get_popup()->clear();
add_track->get_popup()->add_icon_item(get_theme_icon(SNAME("KeyValue"), SNAME("EditorIcons")), TTR("Property Track"));
- add_track->get_popup()->add_icon_item(get_theme_icon(SNAME("KeyXform"), SNAME("EditorIcons")), TTR("3D Transform Track"));
+ add_track->get_popup()->add_icon_item(get_theme_icon(SNAME("KeyXPosition"), SNAME("EditorIcons")), TTR("3D Position Track"));
+ add_track->get_popup()->add_icon_item(get_theme_icon(SNAME("KeyXRotation"), SNAME("EditorIcons")), TTR("3D Rotation Track"));
+ add_track->get_popup()->add_icon_item(get_theme_icon(SNAME("KeyXScale"), SNAME("EditorIcons")), TTR("3D Scale Track"));
add_track->get_popup()->add_icon_item(get_theme_icon(SNAME("KeyCall"), SNAME("EditorIcons")), TTR("Call Method Track"));
add_track->get_popup()->add_icon_item(get_theme_icon(SNAME("KeyBezier"), SNAME("EditorIcons")), TTR("Bezier Curve Track"));
add_track->get_popup()->add_icon_item(get_theme_icon(SNAME("KeyAudio"), SNAME("EditorIcons")), TTR("Audio Playback Track"));
@@ -1828,9 +1872,11 @@ void AnimationTrackEdit::_notification(int p_what) {
Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Label"));
int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label"));
Color color = get_theme_color(SNAME("font_color"), SNAME("Label"));
- Ref<Texture2D> type_icons[6] = {
+ Ref<Texture2D> type_icons[8] = {
get_theme_icon(SNAME("KeyValue"), SNAME("EditorIcons")),
- get_theme_icon(SNAME("KeyXform"), SNAME("EditorIcons")),
+ get_theme_icon(SNAME("KeyTrackPosition"), SNAME("EditorIcons")),
+ get_theme_icon(SNAME("KeyTrackRotation"), SNAME("EditorIcons")),
+ get_theme_icon(SNAME("KeyTrackScale"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyCall"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyBezier"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyAudio"), SNAME("EditorIcons")),
@@ -2021,7 +2067,7 @@ void AnimationTrackEdit::_notification(int p_what) {
interp_mode_rect.position.y = int(get_size().height - icon->get_height()) / 2;
interp_mode_rect.size = icon->get_size();
- if (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_TRANSFORM3D) {
+ if (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_POSITION_3D || animation->track_get_type(track) == Animation::TYPE_SCALE_3D || animation->track_get_type(track) == Animation::TYPE_ROTATION_3D) {
draw_texture(icon, interp_mode_rect.position);
}
// Make it easier to click.
@@ -2031,7 +2077,7 @@ void AnimationTrackEdit::_notification(int p_what) {
ofs += icon->get_width() + hsep;
interp_mode_rect.size.x += hsep;
- if (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_TRANSFORM3D) {
+ if (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_POSITION_3D || animation->track_get_type(track) == Animation::TYPE_SCALE_3D || animation->track_get_type(track) == Animation::TYPE_ROTATION_3D) {
draw_texture(down_icon, Vector2(ofs, int(get_size().height - down_icon->get_height()) / 2));
interp_mode_rect.size.x += down_icon->get_width();
} else {
@@ -2054,7 +2100,7 @@ void AnimationTrackEdit::_notification(int p_what) {
loop_mode_rect.position.y = int(get_size().height - icon->get_height()) / 2;
loop_mode_rect.size = icon->get_size();
- if (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_TRANSFORM3D) {
+ if (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_POSITION_3D || animation->track_get_type(track) == Animation::TYPE_SCALE_3D || animation->track_get_type(track) == Animation::TYPE_ROTATION_3D) {
draw_texture(icon, loop_mode_rect.position);
}
@@ -2064,7 +2110,7 @@ void AnimationTrackEdit::_notification(int p_what) {
ofs += icon->get_width() + hsep;
loop_mode_rect.size.x += hsep;
- if (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_TRANSFORM3D) {
+ if (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_POSITION_3D || animation->track_get_type(track) == Animation::TYPE_SCALE_3D || animation->track_get_type(track) == Animation::TYPE_ROTATION_3D) {
draw_texture(down_icon, Vector2(ofs, int(get_size().height - down_icon->get_height()) / 2));
loop_mode_rect.size.x += down_icon->get_width();
} else {
@@ -2284,9 +2330,11 @@ void AnimationTrackEdit::set_animation_and_track(const Ref<Animation> &p_animati
track = p_track;
update();
- Ref<Texture2D> type_icons[6] = {
+ Ref<Texture2D> type_icons[8] = {
get_theme_icon(SNAME("KeyValue"), SNAME("EditorIcons")),
- get_theme_icon(SNAME("KeyXform"), SNAME("EditorIcons")),
+ get_theme_icon(SNAME("KeyXPosition"), SNAME("EditorIcons")),
+ get_theme_icon(SNAME("KeyXRotation"), SNAME("EditorIcons")),
+ get_theme_icon(SNAME("KeyXScale"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyCall"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyBezier"), SNAME("EditorIcons")),
get_theme_icon(SNAME("KeyAudio"), SNAME("EditorIcons")),
@@ -2456,17 +2504,17 @@ String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const {
if (key_idx != -1) {
String text = TTR("Time (s): ") + rtos(animation->track_get_key_time(track, key_idx)) + "\n";
switch (animation->track_get_type(track)) {
- case Animation::TYPE_TRANSFORM3D: {
- Dictionary d = animation->track_get_key_value(track, key_idx);
- if (d.has("location")) {
- text += "Pos: " + String(d["location"]) + "\n";
- }
- if (d.has("rotation")) {
- text += "Rot: " + String(d["rotation"]) + "\n";
- }
- if (d.has("scale")) {
- text += "Scale: " + String(d["scale"]) + "\n";
- }
+ case Animation::TYPE_POSITION_3D: {
+ Vector3 t = animation->track_get_key_value(track, key_idx);
+ text += "Position: " + String(t) + "\n";
+ } break;
+ case Animation::TYPE_ROTATION_3D: {
+ Quaternion t = animation->track_get_key_value(track, key_idx);
+ text += "Rotation: " + String(t) + "\n";
+ } break;
+ case Animation::TYPE_SCALE_3D: {
+ Vector3 t = animation->track_get_key_value(track, key_idx);
+ text += "Scale: " + String(t) + "\n";
} break;
case Animation::TYPE_VALUE: {
const Variant &v = animation->track_get_key_value(track, key_idx);
@@ -3323,7 +3371,11 @@ static bool track_type_is_resettable(Animation::TrackType p_type) {
[[fallthrough]];
case Animation::TYPE_BEZIER:
[[fallthrough]];
- case Animation::TYPE_TRANSFORM3D:
+ case Animation::TYPE_POSITION_3D:
+ [[fallthrough]];
+ case Animation::TYPE_ROTATION_3D:
+ [[fallthrough]];
+ case Animation::TYPE_SCALE_3D:
return true;
default:
return false;
@@ -3483,33 +3535,50 @@ void AnimationTrackEditor::insert_transform_key(Node3D *p_node, const String &p_
NodePath np = path;
- int track_idx = -1;
+ int position_idx = -1;
+ int rotation_idx = -1;
+ int scale_idx = -1;
for (int i = 0; i < animation->get_track_count(); i++) {
- if (animation->track_get_type(i) != Animation::TYPE_TRANSFORM3D) {
- continue;
- }
if (animation->track_get_path(i) != np) {
continue;
}
- track_idx = i;
- break;
+ if (animation->track_get_type(i) == Animation::TYPE_POSITION_3D) {
+ position_idx = i;
+ }
+ if (animation->track_get_type(i) == Animation::TYPE_ROTATION_3D) {
+ rotation_idx = i;
+ }
+ if (animation->track_get_type(i) == Animation::TYPE_SCALE_3D) {
+ scale_idx = i;
+ }
}
InsertData id;
- Dictionary val;
-
id.path = np;
- id.track_idx = track_idx;
- id.value = p_xform;
- id.type = Animation::TYPE_TRANSFORM3D;
// TRANSLATORS: This describes the target of new animation track, will be inserted into another string.
id.query = vformat(TTR("node '%s'"), p_node->get_name());
id.advance = false;
- // Dialog insert.
- _query_insert(id);
+ {
+ id.track_idx = position_idx;
+ id.value = p_xform.origin;
+ id.type = Animation::TYPE_POSITION_3D;
+ _query_insert(id);
+ }
+ {
+ id.track_idx = rotation_idx;
+ id.value = p_xform.basis.get_rotation_quaternion();
+ id.type = Animation::TYPE_ROTATION_3D;
+ _query_insert(id);
+ }
+ {
+ id.track_idx = scale_idx;
+ id.value = p_xform.basis.get_scale();
+ id.type = Animation::TYPE_SCALE_3D;
+ _query_insert(id);
+ }
}
bool AnimationTrackEditor::has_transform_track(Node3D *p_node, const String &p_sub) {
@@ -3530,7 +3599,7 @@ bool AnimationTrackEditor::has_transform_track(Node3D *p_node, const String &p_s
}
int track_id = animation->find_track(path);
if (track_id >= 0) {
- if (animation->track_get_type(track_id) == Animation::TYPE_TRANSFORM3D) {
+ if (animation->track_get_type(track_id) == Animation::TYPE_POSITION_3D || animation->track_get_type(track_id) == Animation::TYPE_ROTATION_3D || animation->track_get_type(track_id) == Animation::TYPE_SCALE_3D) {
return true;
}
}
@@ -3977,18 +4046,13 @@ AnimationTrackEditor::TrackIndices AnimationTrackEditor::_confirm_insert(InsertD
Variant value;
switch (p_id.type) {
+ case Animation::TYPE_POSITION_3D:
+ case Animation::TYPE_ROTATION_3D:
+ case Animation::TYPE_SCALE_3D:
case Animation::TYPE_VALUE: {
value = p_id.value;
} break;
- case Animation::TYPE_TRANSFORM3D: {
- Transform3D tr = p_id.value;
- Dictionary d;
- d["location"] = tr.origin;
- d["scale"] = tr.basis.get_scale();
- d["rotation"] = Quaternion(tr.basis);
- value = d;
- } break;
case Animation::TYPE_BEZIER: {
Array array;
array.resize(5);
@@ -4404,8 +4468,8 @@ void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) {
ERR_FAIL_COND(!node);
NodePath path_to = root->get_path_to(node);
- if (adding_track_type == Animation::TYPE_TRANSFORM3D && !node->is_class("Node3D")) {
- EditorNode::get_singleton()->show_warning(TTR("Transform3D tracks only apply to 3D-based nodes."));
+ if ((adding_track_type == Animation::TYPE_POSITION_3D || adding_track_type == Animation::TYPE_ROTATION_3D || adding_track_type == Animation::TYPE_SCALE_3D) && !node->is_class("Node3D")) {
+ EditorNode::get_singleton()->show_warning(TTR("Position/Rotation/Scale 3D tracks only apply to 3D-based nodes."));
return;
}
@@ -4415,7 +4479,9 @@ void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) {
prop_selector->set_type_filter(Vector<Variant::Type>());
prop_selector->select_property_from_instance(node);
} break;
- case Animation::TYPE_TRANSFORM3D:
+ case Animation::TYPE_POSITION_3D:
+ case Animation::TYPE_ROTATION_3D:
+ case Animation::TYPE_SCALE_3D:
case Animation::TYPE_METHOD: {
undo_redo->create_action(TTR("Add Track"));
undo_redo->add_do_method(animation.ptr(), "add_track", adding_track_type);
@@ -4584,7 +4650,27 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) {
}
switch (animation->track_get_type(p_track)) {
- case Animation::TYPE_TRANSFORM3D: {
+ case Animation::TYPE_POSITION_3D: {
+ if (!root->has_node(animation->track_get_path(p_track))) {
+ EditorNode::get_singleton()->show_warning(TTR("Track path is invalid, so can't add a key."));
+ return;
+ }
+ Node3D *base = Object::cast_to<Node3D>(root->get_node(animation->track_get_path(p_track)));
+
+ if (!base) {
+ EditorNode::get_singleton()->show_warning(TTR("Track is not of type Node3D, can't insert key"));
+ return;
+ }
+
+ Vector3 pos = base->get_position();
+
+ undo_redo->create_action(TTR("Add Position Key"));
+ undo_redo->add_do_method(animation.ptr(), "position_track_insert_key", p_track, p_ofs, pos);
+ undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", p_track, p_ofs);
+ undo_redo->commit_action();
+
+ } break;
+ case Animation::TYPE_ROTATION_3D: {
if (!root->has_node(animation->track_get_path(p_track))) {
EditorNode::get_singleton()->show_warning(TTR("Track path is invalid, so can't add a key."));
return;
@@ -4596,14 +4682,30 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) {
return;
}
- Transform3D xf = base->get_transform();
+ Quaternion rot = base->get_transform().basis.operator Quaternion();
+
+ undo_redo->create_action(TTR("Add Rotation Key"));
+ undo_redo->add_do_method(animation.ptr(), "rotation_track_insert_key", p_track, p_ofs, rot);
+ undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", p_track, p_ofs);
+ undo_redo->commit_action();
+
+ } break;
+ case Animation::TYPE_SCALE_3D: {
+ if (!root->has_node(animation->track_get_path(p_track))) {
+ EditorNode::get_singleton()->show_warning(TTR("Track path is invalid, so can't add a key."));
+ return;
+ }
+ Node3D *base = Object::cast_to<Node3D>(root->get_node(animation->track_get_path(p_track)));
+
+ if (!base) {
+ EditorNode::get_singleton()->show_warning(TTR("Track is not of type Node3D, can't insert key"));
+ return;
+ }
- Vector3 loc = xf.get_origin();
- Vector3 scale = xf.basis.get_scale_local();
- Quaternion rot = xf.basis;
+ Vector3 scale = base->get_scale();
- undo_redo->create_action(TTR("Add Transform Track Key"));
- undo_redo->add_do_method(animation.ptr(), "transform_track_insert_key", p_track, p_ofs, loc, rot, scale);
+ undo_redo->create_action(TTR("Add Scale Key"));
+ undo_redo->add_do_method(animation.ptr(), "scale_track_insert_key", p_track, p_ofs, scale);
undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", p_track, p_ofs);
undo_redo->commit_action();
@@ -5277,8 +5379,14 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
}
switch (animation->track_get_type(i)) {
- case Animation::TYPE_TRANSFORM3D:
- text += " (Transform)";
+ case Animation::TYPE_POSITION_3D:
+ text += " (Position)";
+ break;
+ case Animation::TYPE_ROTATION_3D:
+ text += " (Rotation)";
+ break;
+ case Animation::TYPE_SCALE_3D:
+ text += " (Scale)";
break;
case Animation::TYPE_METHOD:
text += " (Methods)";
diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h
index 576edef0c8..2555901557 100644
--- a/editor/animation_track_editor.h
+++ b/editor/animation_track_editor.h
@@ -35,7 +35,7 @@
#include "editor/editor_spin_slider.h"
#include "editor/property_editor.h"
#include "editor/property_selector.h"
-#include "scene/animation/animation_cache.h"
+
#include "scene/gui/control.h"
#include "scene/gui/file_dialog.h"
#include "scene/gui/menu_button.h"
diff --git a/editor/icons/KeyTrackPosition.svg b/editor/icons/KeyTrackPosition.svg
new file mode 100644
index 0000000000..05c6e88841
--- /dev/null
+++ b/editor/icons/KeyTrackPosition.svg
@@ -0,0 +1,47 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg
+ height="10"
+ viewBox="0 0 10 10"
+ width="10"
+ version="1.1"
+ id="svg12"
+ sodipodi:docname="KeyTrackPosition.svg"
+ inkscape:version="1.1 (1:1.1+202106031931+af4d65493e)"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:svg="http://www.w3.org/2000/svg">
+ <defs
+ id="defs16" />
+ <sodipodi:namedview
+ id="namedview14"
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1.0"
+ inkscape:pageshadow="2"
+ inkscape:pageopacity="0.0"
+ inkscape:pagecheckerboard="0"
+ showgrid="false"
+ inkscape:zoom="42.2"
+ inkscape:cx="12.78436"
+ inkscape:cy="6.1729858"
+ inkscape:window-width="1848"
+ inkscape:window-height="1016"
+ inkscape:window-x="72"
+ inkscape:window-y="27"
+ inkscape:window-maximized="1"
+ inkscape:current-layer="svg12" />
+ <ellipse
+ style="fill:none;fill-opacity:0.401212;stroke:none;stroke-width:4.7811;stroke-linejoin:round"
+ id="path921"
+ cx="-0.88986981"
+ cy="6.0959954"
+ rx="1.2495773"
+ ry="1.0867468" />
+ <path
+ d="M 4.949661,0.60426977 A 0.6444116,0.6444116 0 0 0 4.504153,0.79178767 L 3.215459,2.0804819 4.12663,2.9916532 4.95977,2.1585124 5.792911,2.9916532 6.704083,2.0804819 5.415388,0.79178767 A 0.6444116,0.6444116 0 0 0 4.949744,0.60426977 Z M 1.926771,3.3691634 0.638077,4.6578577 a 0.6444116,0.6444116 0 0 0 0,0.9111713 L 1.926771,6.8577233 2.837942,5.946552 2.004801,5.1134111 2.837942,4.2802702 1.926771,3.3690989 Z m 6.065948,0 -0.911171,0.9111713 0.83314,0.8331409 -0.83314,0.8331408 0.911171,0.9111714 1.288694,-1.2886944 a 0.6444116,0.6444116 0 0 0 0,-0.9111713 L 7.992719,3.3692278 Z M 4.959777,3.8247361 A 1.2886943,1.2886943 0 0 0 3.671083,5.1134305 1.2886943,1.2886943 0 0 0 4.959777,6.4021248 1.2886943,1.2886943 0 0 0 6.248471,5.1134305 1.2886943,1.2886943 0 0 0 4.959777,3.8247361 Z m -0.83314,3.4105296 -0.911172,0.9111715 1.288694,1.288694 a 0.6444116,0.6444116 0 0 0 0.911171,0 L 6.704025,8.1464372 5.792853,7.2352657 4.959712,8.0684062 4.126572,7.2352657 Z"
+ fill="#e0e0e0"
+ fill-opacity="0.99608"
+ id="path1400"
+ style="fill:#ea7940;fill-opacity:1;stroke-width:0.644347" />
+</svg>
diff --git a/editor/icons/KeyTrackRotation.svg b/editor/icons/KeyTrackRotation.svg
new file mode 100644
index 0000000000..d05e381eb2
--- /dev/null
+++ b/editor/icons/KeyTrackRotation.svg
@@ -0,0 +1,47 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg
+ height="10"
+ viewBox="0 0 10 10"
+ width="10"
+ version="1.1"
+ id="svg12"
+ sodipodi:docname="KeyTrackRotation.svg"
+ inkscape:version="1.1 (1:1.1+202106031931+af4d65493e)"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:svg="http://www.w3.org/2000/svg">
+ <defs
+ id="defs16" />
+ <sodipodi:namedview
+ id="namedview14"
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1.0"
+ inkscape:pageshadow="2"
+ inkscape:pageopacity="0.0"
+ inkscape:pagecheckerboard="0"
+ showgrid="false"
+ inkscape:zoom="42.2"
+ inkscape:cx="1.9075829"
+ inkscape:cy="5.8175355"
+ inkscape:window-width="1848"
+ inkscape:window-height="1016"
+ inkscape:window-x="72"
+ inkscape:window-y="27"
+ inkscape:window-maximized="1"
+ inkscape:current-layer="svg12" />
+ <ellipse
+ style="fill:none;fill-opacity:0.401212;stroke:none;stroke-width:4.7811;stroke-linejoin:round"
+ id="path921"
+ cx="-0.88986981"
+ cy="6.0959954"
+ rx="1.2495773"
+ ry="1.0867468" />
+ <path
+ d="m 5.0711986,0.88214062 a 4.1086779,4.1086779 0 0 0 -0.178839,0.00115 4.1086779,4.1086779 0 0 0 -0.409265,0.033245 A 4.1086779,4.1086779 0 0 0 0.99001362,4.1883346 4.1086779,4.1086779 0 0 0 2.1467236,7.9244144 h -0.648877 v 1.1739077 h 2.347816 a 0.58701268,0.58701268 0 0 0 0.569756,-0.729119 l -0.586953,-2.3478164 -1.139514,0.2854534 0.165082,0.6580347 a 2.9347699,2.9347699 0 0 1 -0.769204,-1.9752178 2.9347699,2.9347699 0 0 1 2.93477,-2.93477 2.9347699,2.9347699 0 0 1 2.93477,2.93477 2.9347699,2.9347699 0 0 1 -0.860944,2.0738257 l 0.831127,0.8311266 A 4.1086779,4.1086779 0 0 0 8.7040866,3.1726236 4.1086779,4.1086779 0 0 0 5.0711336,0.88215292 Z m -0.05159,2.93359608 a 1.173908,1.173908 0 0 0 -1.173907,1.173908 1.173908,1.173908 0 0 0 1.173907,1.173908 1.173908,1.173908 0 0 0 1.173909,-1.173908 1.173908,1.173908 0 0 0 -1.173909,-1.173908 z"
+ fill="#e0e0e0"
+ fill-opacity="0.99608"
+ id="path1165"
+ style="fill:#ff2b88;fill-opacity:1;stroke-width:0.586954" />
+</svg>
diff --git a/editor/icons/KeyTrackScale.svg b/editor/icons/KeyTrackScale.svg
new file mode 100644
index 0000000000..9269ccbca2
--- /dev/null
+++ b/editor/icons/KeyTrackScale.svg
@@ -0,0 +1,47 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg
+ height="10"
+ viewBox="0 0 10 10"
+ width="10"
+ version="1.1"
+ id="svg12"
+ sodipodi:docname="KeyTrackScale.svg"
+ inkscape:version="1.1 (1:1.1+202106031931+af4d65493e)"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:svg="http://www.w3.org/2000/svg">
+ <defs
+ id="defs16" />
+ <sodipodi:namedview
+ id="namedview14"
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1.0"
+ inkscape:pageshadow="2"
+ inkscape:pageopacity="0.0"
+ inkscape:pagecheckerboard="0"
+ showgrid="false"
+ inkscape:zoom="42.2"
+ inkscape:cx="1.9075829"
+ inkscape:cy="5.8175355"
+ inkscape:window-width="1848"
+ inkscape:window-height="1016"
+ inkscape:window-x="72"
+ inkscape:window-y="27"
+ inkscape:window-maximized="1"
+ inkscape:current-layer="svg12" />
+ <ellipse
+ style="fill:none;fill-opacity:0.401212;stroke:none;stroke-width:4.7811;stroke-linejoin:round"
+ id="path921"
+ cx="-0.88986981"
+ cy="6.0959954"
+ rx="1.2495773"
+ ry="1.0867468" />
+ <path
+ d="M 5.5742494,0.94786723 A 0.58774585,0.58774585 0 0 0 4.9865036,1.535613 0.58774585,0.58774585 0 0 0 5.5742494,2.1233589 h 1.519852 L 6.334146,2.8833142 7.1652774,3.7144456 7.9252328,2.9544903 V 4.4743422 A 0.58774585,0.58774585 0 0 0 8.5129787,5.0620881 0.58774585,0.58774585 0 0 0 9.1007245,4.4743422 V 1.535613 A 0.58780462,0.58780462 0 0 0 8.5129787,0.94786723 Z M 4.9865036,3.8865964 A 1.1754917,1.1754917 0 0 0 3.8110119,5.0620881 1.1754917,1.1754917 0 0 0 4.9865036,6.2375798 1.1754917,1.1754917 0 0 0 6.1619953,5.0620881 1.1754917,1.1754917 0 0 0 4.9865036,3.8865964 Z M 1.4600285,5.0620881 A 0.58774585,0.58774585 0 0 0 0.8722826,5.6498339 V 8.5885638 A 0.58780462,0.58780462 0 0 0 1.4600285,9.1763092 H 4.3987577 A 0.58774585,0.58774585 0 0 0 4.9865036,8.5885638 0.58774585,0.58774585 0 0 0 4.3987577,8.0008173 H 2.8789057 L 3.6388611,7.2408619 2.8077297,6.4097305 2.0477743,7.1696859 V 5.6498339 A 0.58774585,0.58774585 0 0 0 1.4600285,5.0620881 Z"
+ fill="#e0e0e0"
+ fill-opacity="0.99608"
+ id="path7"
+ style="fill:#eac840;fill-opacity:1;stroke-width:0.587745" />
+</svg>
diff --git a/editor/icons/KeyXPosition.svg b/editor/icons/KeyXPosition.svg
new file mode 100644
index 0000000000..5816a241c9
--- /dev/null
+++ b/editor/icons/KeyXPosition.svg
@@ -0,0 +1,43 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg
+ height="10"
+ viewBox="0 0 10 10"
+ width="10"
+ version="1.1"
+ id="svg1678"
+ sodipodi:docname="KeyXPosition.svg"
+ inkscape:version="1.1 (1:1.1+202106031931+af4d65493e)"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:svg="http://www.w3.org/2000/svg">
+ <defs
+ id="defs1682" />
+ <sodipodi:namedview
+ id="namedview1680"
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1.0"
+ inkscape:pageshadow="2"
+ inkscape:pageopacity="0.0"
+ inkscape:pagecheckerboard="0"
+ showgrid="false"
+ inkscape:zoom="84.4"
+ inkscape:cx="4.9940758"
+ inkscape:cy="5.0059242"
+ inkscape:window-width="1848"
+ inkscape:window-height="1016"
+ inkscape:window-x="72"
+ inkscape:window-y="27"
+ inkscape:window-maximized="1"
+ inkscape:current-layer="svg1678" />
+ <rect
+ fill="#ea7940"
+ height="6.1027"
+ ry=".76286"
+ transform="matrix(.70710678 -.70710678 .70710678 .70710678 0 -1042.4)"
+ width="6.1027"
+ x="-740.13947"
+ y="741.10779"
+ id="rect1676" />
+</svg>
diff --git a/editor/icons/KeyXRotation.svg b/editor/icons/KeyXRotation.svg
new file mode 100644
index 0000000000..6cd5a67ac0
--- /dev/null
+++ b/editor/icons/KeyXRotation.svg
@@ -0,0 +1,44 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg
+ height="10"
+ viewBox="0 0 10 10"
+ width="10"
+ version="1.1"
+ id="svg1678"
+ sodipodi:docname="KeyXRotation.svg"
+ inkscape:version="1.1 (1:1.1+202106031931+af4d65493e)"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:svg="http://www.w3.org/2000/svg">
+ <defs
+ id="defs1682" />
+ <sodipodi:namedview
+ id="namedview1680"
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1.0"
+ inkscape:pageshadow="2"
+ inkscape:pageopacity="0.0"
+ inkscape:pagecheckerboard="0"
+ showgrid="false"
+ inkscape:zoom="84.4"
+ inkscape:cx="0.32582938"
+ inkscape:cy="5.0059242"
+ inkscape:window-width="1848"
+ inkscape:window-height="1016"
+ inkscape:window-x="72"
+ inkscape:window-y="27"
+ inkscape:window-maximized="1"
+ inkscape:current-layer="svg1678" />
+ <rect
+ fill="#ea7940"
+ height="6.1027002"
+ ry="0.76286"
+ transform="rotate(-45,-1258.2881,-521.2)"
+ width="6.1030002"
+ x="-740.13947"
+ y="741.10779"
+ id="rect1676"
+ style="fill:#ee3c94;fill-opacity:1" />
+</svg>
diff --git a/editor/icons/KeyXScale.svg b/editor/icons/KeyXScale.svg
new file mode 100644
index 0000000000..588fa5d2f3
--- /dev/null
+++ b/editor/icons/KeyXScale.svg
@@ -0,0 +1,44 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg
+ height="10"
+ viewBox="0 0 10 10"
+ width="10"
+ version="1.1"
+ id="svg1678"
+ sodipodi:docname="KeyXScale.svg"
+ inkscape:version="1.1 (1:1.1+202106031931+af4d65493e)"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:svg="http://www.w3.org/2000/svg">
+ <defs
+ id="defs1682" />
+ <sodipodi:namedview
+ id="namedview1680"
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1.0"
+ inkscape:pageshadow="2"
+ inkscape:pageopacity="0.0"
+ inkscape:pagecheckerboard="0"
+ showgrid="false"
+ inkscape:zoom="84.4"
+ inkscape:cx="2.6658768"
+ inkscape:cy="5.0059242"
+ inkscape:window-width="1473"
+ inkscape:window-height="752"
+ inkscape:window-x="122"
+ inkscape:window-y="114"
+ inkscape:window-maximized="0"
+ inkscape:current-layer="svg1678" />
+ <rect
+ fill="#ea7940"
+ height="6.1027002"
+ ry="0.76286"
+ transform="rotate(-45,-1258.2881,-521.2)"
+ width="6.1030002"
+ x="-740.13947"
+ y="741.10779"
+ id="rect1676"
+ style="fill:#dbbf4f;fill-opacity:1" />
+</svg>
diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp
index 4b01595028..022dc899da 100644
--- a/editor/import/editor_import_collada.cpp
+++ b/editor/import/editor_import_collada.cpp
@@ -91,8 +91,8 @@ struct ColladaImport {
Error _create_mesh_surfaces(bool p_optimize, Ref<ImporterMesh> &p_mesh, const Map<String, Collada::NodeGeometry::Material> &p_material_map, const Collada::MeshData &meshdata, const Transform3D &p_local_xform, const Vector<int> &bone_remap, const Collada::SkinControllerData *p_skin_controller, const Collada::MorphControllerData *p_morph_data, Vector<Ref<ImporterMesh>> p_morph_meshes = Vector<Ref<ImporterMesh>>(), bool p_use_compression = false, bool p_use_mesh_material = false);
Error load(const String &p_path, int p_flags, bool p_force_make_tangents = false, bool p_use_compression = false);
void _fix_param_animation_tracks();
- void create_animation(int p_clip, bool p_make_tracks_in_all_bones, bool p_import_value_tracks);
- void create_animations(bool p_make_tracks_in_all_bones, bool p_import_value_tracks);
+ void create_animation(int p_clip, bool p_import_value_tracks);
+ void create_animations(bool p_import_value_tracks);
Set<String> tracks_in_clips;
Vector<String> missing_textures;
@@ -1384,7 +1384,7 @@ void ColladaImport::_fix_param_animation_tracks() {
}
}
-void ColladaImport::create_animations(bool p_make_tracks_in_all_bones, bool p_import_value_tracks) {
+void ColladaImport::create_animations(bool p_import_value_tracks) {
_fix_param_animation_tracks();
for (int i = 0; i < collada.state.animation_clips.size(); i++) {
for (int j = 0; j < collada.state.animation_clips[i].tracks.size(); j++) {
@@ -1417,13 +1417,13 @@ void ColladaImport::create_animations(bool p_make_tracks_in_all_bones, bool p_im
}
}
- create_animation(-1, p_make_tracks_in_all_bones, p_import_value_tracks);
+ create_animation(-1, p_import_value_tracks);
for (int i = 0; i < collada.state.animation_clips.size(); i++) {
- create_animation(i, p_make_tracks_in_all_bones, p_import_value_tracks);
+ create_animation(i, p_import_value_tracks);
}
}
-void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones, bool p_import_value_tracks) {
+void ColladaImport::create_animation(int p_clip, bool p_import_value_tracks) {
Ref<Animation> animation = Ref<Animation>(memnew(Animation));
if (p_clip == -1) {
@@ -1522,10 +1522,55 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones
continue;
}
- animation->add_track(Animation::TYPE_TRANSFORM3D);
- int track = animation->get_track_count() - 1;
- animation->track_set_path(track, path);
- animation->track_set_imported(track, true); //helps merging later
+ bool has_position = false;
+ bool has_rotation = false;
+ bool has_scale = false;
+
+ for (int i = 0; cn->xform_list.size(); i++) {
+ switch (cn->xform_list[i].op) {
+ case Collada::Node::XForm::OP_ROTATE: {
+ has_rotation = true;
+ } break;
+ case Collada::Node::XForm::OP_SCALE: {
+ has_scale = true;
+ } break;
+ case Collada::Node::XForm::OP_TRANSLATE: {
+ has_position = true;
+ } break;
+ case Collada::Node::XForm::OP_MATRIX: {
+ has_position = true;
+ has_rotation = true;
+ has_scale = true;
+ } break;
+ case Collada::Node::XForm::OP_VISIBILITY: {
+ } break;
+ }
+ }
+
+ int base_track = animation->get_track_count();
+ int position_idx = -1;
+ if (has_position) {
+ position_idx = animation->get_track_count();
+ animation->add_track(Animation::TYPE_POSITION_3D);
+ animation->track_set_path(position_idx, path);
+ animation->track_set_imported(position_idx, true); //helps merging later
+ }
+
+ int rotation_idx = -1;
+ if (has_rotation) {
+ rotation_idx = animation->get_track_count();
+ animation->add_track(Animation::TYPE_ROTATION_3D);
+ animation->track_set_path(rotation_idx, path);
+ animation->track_set_imported(rotation_idx, true); //helps merging later
+ }
+
+ int scale_idx = -1;
+ if (has_scale) {
+ scale_idx = animation->get_track_count();
+ animation->add_track(Animation::TYPE_SCALE_3D);
+ animation->track_set_path(scale_idx, path);
+ animation->track_set_imported(scale_idx, true); //helps merging later
+ }
Vector<real_t> snapshots = base_snapshots;
@@ -1606,10 +1651,19 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones
Vector3 s = xform.basis.get_scale();
bool singular_matrix = Math::is_zero_approx(s.x) || Math::is_zero_approx(s.y) || Math::is_zero_approx(s.z);
- Quaternion q = singular_matrix ? Quaternion() : xform.basis.get_rotation_quaternion();
+ Quaternion q = singular_matrix ? Quaternion() :
+ xform.basis.get_rotation_quaternion();
Vector3 l = xform.origin;
- animation->transform_track_insert_key(track, snapshots[i], l, q, s);
+ if (position_idx >= 0) {
+ animation->position_track_insert_key(position_idx, snapshots[i], l);
+ }
+ if (rotation_idx >= 0) {
+ animation->rotation_track_insert_key(rotation_idx, snapshots[i], q);
+ }
+ if (scale_idx >= 0) {
+ animation->scale_track_insert_key(scale_idx, snapshots[i], s);
+ }
}
if (nm.bone >= 0) {
@@ -1621,48 +1675,15 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones
if (found_anim) {
tracks_found = true;
} else {
- animation->remove_track(track);
- }
- }
-
- if (p_make_tracks_in_all_bones) {
- //some bones may lack animation, but since we don't store pose as a property, we must add keyframes!
- for (const KeyValue<String, bool> &E : bones_with_animation) {
- if (E.value) {
- continue;
+ if (position_idx >= 0) {
+ animation->remove_track(base_track);
}
-
- NodeMap &nm = node_map[E.key];
- String path = scene->get_path_to(nm.node);
- ERR_CONTINUE(nm.bone < 0);
- Skeleton3D *sk = static_cast<Skeleton3D *>(nm.node);
- String name = sk->get_bone_name(nm.bone);
- path = path + ":" + name;
-
- Collada::Node *cn = collada.state.scene_map[E.key];
- if (cn->ignore_anim) {
- WARN_PRINT("Collada: Ignoring animation on node: " + path);
- continue;
+ if (rotation_idx >= 0) {
+ animation->remove_track(base_track);
+ }
+ if (scale_idx >= 0) {
+ animation->remove_track(base_track);
}
-
- animation->add_track(Animation::TYPE_TRANSFORM3D);
- int track = animation->get_track_count() - 1;
- animation->track_set_path(track, path);
- animation->track_set_imported(track, true); //helps merging later
-
- Transform3D xform = cn->compute_transform(collada);
- xform = collada.fix_transform(xform) * cn->post_transform;
-
- xform = sk->get_bone_rest(nm.bone).affine_inverse() * xform;
-
- Vector3 s = xform.basis.get_scale();
- bool singular_matrix = Math::is_zero_approx(s.x) || Math::is_zero_approx(s.y) || Math::is_zero_approx(s.z);
- Quaternion q = singular_matrix ? Quaternion() : xform.basis.get_rotation_quaternion();
- Vector3 l = xform.origin;
-
- animation->transform_track_insert_key(track, 0, l, q, s);
-
- tracks_found = true;
}
}
@@ -1773,7 +1794,7 @@ Node *EditorSceneImporterCollada::import_scene(const String &p_path, uint32_t p_
}
if (p_flags & IMPORT_ANIMATION) {
- state.create_animations(true, true);
+ state.create_animations(true);
AnimationPlayer *ap = memnew(AnimationPlayer);
for (int i = 0; i < state.animations.size(); i++) {
String name;
@@ -1800,7 +1821,7 @@ Ref<Animation> EditorSceneImporterCollada::import_animation(const String &p_path
Error err = state.load(p_path, Collada::IMPORT_FLAG_ANIMATION, p_flags & EditorSceneImporter::IMPORT_GENERATE_TANGENT_ARRAYS);
ERR_FAIL_COND_V_MSG(err != OK, RES(), "Cannot load animation from file '" + p_path + "'.");
- state.create_animations(true, true);
+ state.create_animations(true);
if (state.scene) {
memdelete(state.scene);
}
diff --git a/editor/import/editor_importer_bake_reset.cpp b/editor/import/editor_importer_bake_reset.cpp
deleted file mode 100644
index 451a07351c..0000000000
--- a/editor/import/editor_importer_bake_reset.cpp
+++ /dev/null
@@ -1,234 +0,0 @@
-/*************************************************************************/
-/* editor_importer_bake_reset.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "editor/import/editor_importer_bake_reset.h"
-
-#include "core/error/error_list.h"
-#include "core/error/error_macros.h"
-#include "core/math/transform_3d.h"
-#include "resource_importer_scene.h"
-#include "scene/3d/importer_mesh_instance_3d.h"
-#include "scene/3d/mesh_instance_3d.h"
-#include "scene/3d/node_3d.h"
-#include "scene/3d/skeleton_3d.h"
-#include "scene/animation/animation_player.h"
-
-// Given that an engineering team has made a reference character, one wants ten animators to create animations.
-// Currently, a tech artist needs to combine the ten files into one exported gltf2 to import into Godot Engine.
-// We bake the RESET animation and then set it to identity,
-// so that rigs with corresponding RESET animation can have their animations transferred with ease.
-//
-// The original algorithm for the code was used to change skeleton bone rolls to be parent to child.
-//
-// Reference https://github.com/godotengine/godot-proposals/issues/2961
-void BakeReset::_bake_animation_pose(Node *scene, const String &p_bake_anim) {
- Map<StringName, BakeResetRestBone> r_rest_bones;
- Vector<Node3D *> r_meshes;
- List<Node *> queue;
- queue.push_back(scene);
- while (!queue.is_empty()) {
- List<Node *>::Element *E = queue.front();
- Node *node = E->get();
- AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(node);
- // Step 1: import scene with animations into the rest bones data structure.
- _fetch_reset_animation(ap, r_rest_bones, p_bake_anim);
-
- int child_count = node->get_child_count();
- for (int i = 0; i < child_count; i++) {
- queue.push_back(node->get_child(i));
- }
- queue.pop_front();
- }
-
- queue.push_back(scene);
- while (!queue.is_empty()) {
- List<Node *>::Element *E = queue.front();
- Node *node = E->get();
- ImporterMeshInstance3D *editor_mesh_3d = scene->cast_to<ImporterMeshInstance3D>(node);
- MeshInstance3D *mesh_3d = scene->cast_to<MeshInstance3D>(node);
- if (scene->cast_to<Skeleton3D>(node)) {
- Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(node);
-
- // Step 2: Bake the RESET animation from the RestBone to the skeleton.
- _fix_skeleton(skeleton, r_rest_bones);
- }
- if (editor_mesh_3d) {
- NodePath path = editor_mesh_3d->get_skeleton_path();
- if (!path.is_empty() && editor_mesh_3d->get_node_or_null(path) && Object::cast_to<Skeleton3D>(editor_mesh_3d->get_node_or_null(path))) {
- r_meshes.push_back(editor_mesh_3d);
- }
- } else if (mesh_3d) {
- NodePath path = mesh_3d->get_skeleton_path();
- if (!path.is_empty() && mesh_3d->get_node_or_null(path) && Object::cast_to<Skeleton3D>(mesh_3d->get_node_or_null(path))) {
- r_meshes.push_back(mesh_3d);
- }
- }
- int child_count = node->get_child_count();
- for (int i = 0; i < child_count; i++) {
- queue.push_back(node->get_child(i));
- }
- queue.pop_front();
- }
-
- queue.push_back(scene);
- while (!queue.is_empty()) {
- List<Node *>::Element *E = queue.front();
- Node *node = E->get();
- AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(node);
- if (ap) {
- // Step 3: Key all RESET animation frames to identity.
- _align_animations(ap, r_rest_bones);
- }
-
- int child_count = node->get_child_count();
- for (int i = 0; i < child_count; i++) {
- queue.push_back(node->get_child(i));
- }
- queue.pop_front();
- }
-}
-
-void BakeReset::_align_animations(AnimationPlayer *p_ap, const Map<StringName, BakeResetRestBone> &r_rest_bones) {
- ERR_FAIL_NULL(p_ap);
- List<StringName> anim_names;
- p_ap->get_animation_list(&anim_names);
- for (List<StringName>::Element *anim_i = anim_names.front(); anim_i; anim_i = anim_i->next()) {
- Ref<Animation> a = p_ap->get_animation(anim_i->get());
- ERR_CONTINUE(a.is_null());
- for (const KeyValue<StringName, BakeResetRestBone> &rest_bone_i : r_rest_bones) {
- int track = a->find_track(NodePath(rest_bone_i.key));
- if (track == -1) {
- continue;
- }
- int new_track = a->add_track(Animation::TYPE_TRANSFORM3D);
- NodePath new_path = NodePath(rest_bone_i.key);
- const BakeResetRestBone rest_bone = rest_bone_i.value;
- a->track_set_path(new_track, new_path);
- for (int key_i = 0; key_i < a->track_get_key_count(track); key_i++) {
- Vector3 loc;
- Quaternion rot;
- Vector3 scale;
- Error err = a->transform_track_get_key(track, key_i, &loc, &rot, &scale);
- ERR_CONTINUE(err);
- real_t time = a->track_get_key_time(track, key_i);
- rot.normalize();
- loc = loc - rest_bone.loc;
- rot = rest_bone.rest_delta.get_rotation_quaternion().inverse() * rot;
- rot.normalize();
- scale = Vector3(1, 1, 1) - (rest_bone.rest_delta.get_scale() - scale);
- // Apply the reverse of the rest changes to make the key be close to identity transform.
- a->transform_track_insert_key(new_track, time, loc, rot, scale);
- }
- a->remove_track(track);
- }
- }
-}
-
-void BakeReset::_fetch_reset_animation(AnimationPlayer *p_ap, Map<StringName, BakeResetRestBone> &r_rest_bones, const String &p_bake_anim) {
- if (!p_ap) {
- return;
- }
- List<StringName> anim_names;
- p_ap->get_animation_list(&anim_names);
- Node *root = p_ap->get_owner();
- ERR_FAIL_NULL(root);
- if (!p_ap->has_animation(p_bake_anim)) {
- return;
- }
- Ref<Animation> a = p_ap->get_animation(p_bake_anim);
- if (a.is_null()) {
- return;
- }
- for (int32_t track = 0; track < a->get_track_count(); track++) {
- NodePath path = a->track_get_path(track);
- String string_path = path;
- Skeleton3D *skeleton = root->cast_to<Skeleton3D>(root->get_node(string_path.get_slice(":", 0)));
- if (!skeleton) {
- continue;
- }
- String bone_name = string_path.get_slice(":", 1);
- for (int key_i = 0; key_i < a->track_get_key_count(track); key_i++) {
- Vector3 loc;
- Quaternion rot;
- Vector3 scale;
- Error err = a->transform_track_get_key(track, key_i, &loc, &rot, &scale);
- if (err != OK) {
- ERR_PRINT_ONCE("Reset animation baker can't get key.");
- continue;
- }
- rot.normalize();
- Basis rot_basis = Basis(rot, scale);
- BakeResetRestBone rest_bone;
- rest_bone.rest_delta = rot_basis;
- rest_bone.loc = loc;
- // Store the animation into the RestBone.
- r_rest_bones[StringName(String(skeleton->get_owner()->get_path_to(skeleton)) + ":" + bone_name)] = rest_bone;
- break;
- }
- }
-}
-
-void BakeReset::_fix_skeleton(Skeleton3D *p_skeleton, Map<StringName, BakeReset::BakeResetRestBone> &r_rest_bones) {
- int bone_count = p_skeleton->get_bone_count();
-
- // First iterate through all the bones and update the RestBone.
- for (int j = 0; j < bone_count; j++) {
- StringName final_path = String(p_skeleton->get_owner()->get_path_to(p_skeleton)) + String(":") + p_skeleton->get_bone_name(j);
- BakeResetRestBone &rest_bone = r_rest_bones[final_path];
- rest_bone.rest_local = p_skeleton->get_bone_rest(j);
- }
- for (int i = 0; i < bone_count; i++) {
- int parent_bone = p_skeleton->get_bone_parent(i);
- String path = p_skeleton->get_owner()->get_path_to(p_skeleton);
- StringName final_path = String(path) + String(":") + p_skeleton->get_bone_name(parent_bone);
- if (parent_bone >= 0) {
- r_rest_bones[path].children.push_back(i);
- }
- }
-
- // When we apply transform to a bone, we also have to move all of its children in the opposite direction.
- for (int i = 0; i < bone_count; i++) {
- StringName final_path = String(p_skeleton->get_owner()->get_path_to(p_skeleton)) + String(":") + p_skeleton->get_bone_name(i);
- r_rest_bones[final_path].rest_local = r_rest_bones[final_path].rest_local * Transform3D(r_rest_bones[final_path].rest_delta, r_rest_bones[final_path].loc);
- // Iterate through the children and move in the opposite direction.
- for (int j = 0; j < r_rest_bones[final_path].children.size(); j++) {
- int child_index = r_rest_bones[final_path].children[j];
- StringName children_path = String(p_skeleton->get_name()) + String(":") + p_skeleton->get_bone_name(child_index);
- r_rest_bones[children_path].rest_local = Transform3D(r_rest_bones[final_path].rest_delta, r_rest_bones[final_path].loc).affine_inverse() * r_rest_bones[children_path].rest_local;
- }
- }
-
- for (int i = 0; i < bone_count; i++) {
- StringName final_path = String(p_skeleton->get_owner()->get_path_to(p_skeleton)) + String(":") + p_skeleton->get_bone_name(i);
- ERR_CONTINUE(!r_rest_bones.has(final_path));
- Transform3D rest_transform = r_rest_bones[final_path].rest_local;
- p_skeleton->set_bone_rest(i, rest_transform);
- }
-}
diff --git a/editor/import/editor_importer_bake_reset.h b/editor/import/editor_importer_bake_reset.h
deleted file mode 100644
index e36ae86181..0000000000
--- a/editor/import/editor_importer_bake_reset.h
+++ /dev/null
@@ -1,54 +0,0 @@
-/*************************************************************************/
-/* editor_importer_bake_reset.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef RESOURCE_IMPORTER_BAKE_RESET_H
-#define RESOURCE_IMPORTER_BAKE_RESET_H
-
-#include "scene/main/node.h"
-
-class Skeleton3D;
-class AnimationPlayer;
-class BakeReset {
- struct BakeResetRestBone {
- Transform3D rest_local;
- Basis rest_delta;
- Vector3 loc;
- Vector<int> children;
- };
-
-public:
- void _bake_animation_pose(Node *scene, const String &p_bake_anim);
-
-private:
- void _fix_skeleton(Skeleton3D *p_skeleton, Map<StringName, BakeReset::BakeResetRestBone> &r_rest_bones);
- void _align_animations(AnimationPlayer *p_ap, const Map<StringName, BakeResetRestBone> &r_rest_bones);
- void _fetch_reset_animation(AnimationPlayer *p_ap, Map<StringName, BakeResetRestBone> &r_rest_bones, const String &p_bake_anim);
-};
-#endif
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index 1e93113488..35f1533dd0 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -32,7 +32,7 @@
#include "core/io/resource_saver.h"
#include "editor/editor_node.h"
-#include "editor/import/editor_importer_bake_reset.h"
+
#include "editor/import/scene_import_settings.h"
#include "scene/3d/area_3d.h"
#include "scene/3d/collision_shape_3d.h"
@@ -851,42 +851,57 @@ void ResourceImporterScene::_create_clips(AnimationPlayer *anim, const Array &p_
new_anim->track_set_path(dtrack, default_anim->track_get_path(j));
if (kt > (from + 0.01) && k > 0) {
- if (default_anim->track_get_type(j) == Animation::TYPE_TRANSFORM3D) {
- Quaternion q;
+ if (default_anim->track_get_type(j) == Animation::TYPE_POSITION_3D) {
Vector3 p;
+ default_anim->position_track_interpolate(j, from, &p);
+ new_anim->position_track_insert_key(dtrack, 0, p);
+ } else if (default_anim->track_get_type(j) == Animation::TYPE_ROTATION_3D) {
+ Quaternion r;
+ default_anim->rotation_track_interpolate(j, from, &r);
+ new_anim->rotation_track_insert_key(dtrack, 0, r);
+ } else if (default_anim->track_get_type(j) == Animation::TYPE_SCALE_3D) {
Vector3 s;
- default_anim->transform_track_interpolate(j, from, &p, &q, &s);
- new_anim->transform_track_insert_key(dtrack, 0, p, q, s);
- }
- if (default_anim->track_get_type(j) == Animation::TYPE_VALUE) {
+ default_anim->scale_track_interpolate(j, from, &s);
+ new_anim->scale_track_insert_key(dtrack, 0, s);
+ } else if (default_anim->track_get_type(j) == Animation::TYPE_VALUE) {
Variant var = default_anim->value_track_interpolate(j, from);
new_anim->track_insert_key(dtrack, 0, var);
}
}
}
- if (default_anim->track_get_type(j) == Animation::TYPE_TRANSFORM3D) {
- Quaternion q;
+ if (default_anim->track_get_type(j) == Animation::TYPE_POSITION_3D) {
Vector3 p;
+ default_anim->position_track_get_key(j, k, &p);
+ new_anim->position_track_insert_key(dtrack, kt - from, p);
+ } else if (default_anim->track_get_type(j) == Animation::TYPE_ROTATION_3D) {
+ Quaternion r;
+ default_anim->rotation_track_get_key(j, k, &r);
+ new_anim->rotation_track_insert_key(dtrack, kt - from, r);
+ } else if (default_anim->track_get_type(j) == Animation::TYPE_SCALE_3D) {
Vector3 s;
- default_anim->transform_track_get_key(j, k, &p, &q, &s);
- new_anim->transform_track_insert_key(dtrack, kt - from, p, q, s);
- }
- if (default_anim->track_get_type(j) == Animation::TYPE_VALUE) {
+ default_anim->scale_track_get_key(j, k, &s);
+ new_anim->scale_track_insert_key(dtrack, kt - from, s);
+ } else if (default_anim->track_get_type(j) == Animation::TYPE_VALUE) {
Variant var = default_anim->track_get_key_value(j, k);
new_anim->track_insert_key(dtrack, kt - from, var);
}
}
if (dtrack != -1 && kt >= to) {
- if (default_anim->track_get_type(j) == Animation::TYPE_TRANSFORM3D) {
- Quaternion q;
+ if (default_anim->track_get_type(j) == Animation::TYPE_POSITION_3D) {
Vector3 p;
+ default_anim->position_track_interpolate(j, to, &p);
+ new_anim->position_track_insert_key(dtrack, to - from, p);
+ } else if (default_anim->track_get_type(j) == Animation::TYPE_ROTATION_3D) {
+ Quaternion r;
+ default_anim->rotation_track_interpolate(j, to, &r);
+ new_anim->rotation_track_insert_key(dtrack, to - from, r);
+ } else if (default_anim->track_get_type(j) == Animation::TYPE_SCALE_3D) {
Vector3 s;
- default_anim->transform_track_interpolate(j, to, &p, &q, &s);
- new_anim->transform_track_insert_key(dtrack, to - from, p, q, s);
- }
- if (default_anim->track_get_type(j) == Animation::TYPE_VALUE) {
+ default_anim->scale_track_interpolate(j, to, &s);
+ new_anim->scale_track_insert_key(dtrack, to - from, s);
+ } else if (default_anim->track_get_type(j) == Animation::TYPE_VALUE) {
Variant var = default_anim->value_track_interpolate(j, to);
new_anim->track_insert_key(dtrack, to - from, var);
}
@@ -897,16 +912,25 @@ void ResourceImporterScene::_create_clips(AnimationPlayer *anim, const Array &p_
new_anim->add_track(default_anim->track_get_type(j));
dtrack = new_anim->get_track_count() - 1;
new_anim->track_set_path(dtrack, default_anim->track_get_path(j));
- if (default_anim->track_get_type(j) == Animation::TYPE_TRANSFORM3D) {
- Quaternion q;
+ if (default_anim->track_get_type(j) == Animation::TYPE_POSITION_3D) {
Vector3 p;
+ default_anim->position_track_interpolate(j, from, &p);
+ new_anim->position_track_insert_key(dtrack, 0, p);
+ default_anim->position_track_interpolate(j, to, &p);
+ new_anim->position_track_insert_key(dtrack, to - from, p);
+ } else if (default_anim->track_get_type(j) == Animation::TYPE_ROTATION_3D) {
+ Quaternion r;
+ default_anim->rotation_track_interpolate(j, from, &r);
+ new_anim->rotation_track_insert_key(dtrack, 0, r);
+ default_anim->rotation_track_interpolate(j, to, &r);
+ new_anim->rotation_track_insert_key(dtrack, to - from, r);
+ } else if (default_anim->track_get_type(j) == Animation::TYPE_SCALE_3D) {
Vector3 s;
- default_anim->transform_track_interpolate(j, from, &p, &q, &s);
- new_anim->transform_track_insert_key(dtrack, 0, p, q, s);
- default_anim->transform_track_interpolate(j, to, &p, &q, &s);
- new_anim->transform_track_insert_key(dtrack, to - from, p, q, s);
- }
- if (default_anim->track_get_type(j) == Animation::TYPE_VALUE) {
+ default_anim->scale_track_interpolate(j, from, &s);
+ new_anim->scale_track_insert_key(dtrack, 0, s);
+ default_anim->scale_track_interpolate(j, to, &s);
+ new_anim->scale_track_insert_key(dtrack, to - from, s);
+ } else if (default_anim->track_get_type(j) == Animation::TYPE_VALUE) {
Variant var = default_anim->value_track_interpolate(j, from);
new_anim->track_insert_key(dtrack, 0, var);
Variant to_var = default_anim->value_track_interpolate(j, to);
@@ -1000,6 +1024,9 @@ void ResourceImporterScene::get_internal_import_options(InternalImportCategory p
r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "optimizer/max_linear_error"), 0.05));
r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "optimizer/max_angular_error"), 0.01));
r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "optimizer/max_angle"), 22));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "import_tracks/position", PROPERTY_HINT_ENUM, "IfPresent,IfPresentForAll,Always,Never"), 1));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "import_tracks/rotation", PROPERTY_HINT_ENUM, "IfPresent,IfPresentForAll,Always,Never"), 1));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "import_tracks/scale", PROPERTY_HINT_ENUM, "IfPresent,IfPresentForAll,Always,Never"), 1));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "slices/amount", PROPERTY_HINT_RANGE, "0,256,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 0));
for (int i = 0; i < 256; i++) {
@@ -1171,7 +1198,6 @@ void ResourceImporterScene::get_import_options(List<ImportOption> *r_options, in
r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "meshes/lightmap_texel_size", PROPERTY_HINT_RANGE, "0.001,100,0.001"), 0.1));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "skins/use_named_skins"), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/import"), true));
- r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/bake_reset_animation"), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "animation/fps", PROPERTY_HINT_RANGE, "1,120,1"), 15));
r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "import_script/path", PROPERTY_HINT_FILE, script_ext_hint), ""));
@@ -1533,11 +1559,6 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p
_pre_fix_node(scene, scene, collision_map);
_post_fix_node(scene, scene, collision_map, scanned_meshes, node_data, material_data, animation_data, fps);
- bool use_bake_reset_animation = p_options["animation/bake_reset_animation"];
- if (use_bake_reset_animation) {
- BakeReset bake_reset;
- bake_reset._bake_animation_pose(scene, "RESET");
- }
String root_type = p_options["nodes/root_type"];
root_type = root_type.split(" ")[0]; // full root_type is "ClassName (filename.gd)" for a script global class.
diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h
index 2a67fa9aae..eb17193c00 100644
--- a/editor/import/resource_importer_scene.h
+++ b/editor/import/resource_importer_scene.h
@@ -65,6 +65,13 @@ public:
IMPORT_USE_NAMED_SKIN_BINDS = 16,
};
+ enum AnimationImportBoneTracks {
+ ANIMATION_IMPORT_BONE_TRACKS_IF_PRESENT,
+ ANIMATION_IMPORT_BONE_TRACKS_IF_PRESENT_FOR_ALL,
+ ANIMATION_IMPORT_BONE_TRACKS_ALWAYS,
+ ANIMATION_IMPORT_BONE_TRACKS_NEVER,
+ };
+
virtual uint32_t get_import_flags() const;
virtual void get_extensions(List<String> *r_extensions) const;
virtual Node *import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err = nullptr);
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index ea6ef8ab84..8600ef3ae8 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -3863,7 +3863,7 @@ void Node3DEditorViewport::assign_pending_data_pointers(Node3D *p_preview_node,
}
Vector3 Node3DEditorViewport::_get_instance_position(const Point2 &p_pos) const {
- const float MAX_DISTANCE = 10;
+ const float MAX_DISTANCE = 50.0;
Vector3 world_ray = _get_ray(p_pos);
Vector3 world_pos = _get_ray_pos(p_pos);
@@ -6469,7 +6469,7 @@ void Node3DEditor::snap_selected_nodes_to_floor() {
// We add a bit of margin to the from position to avoid it from snapping
// when the spatial is already on a floor and there's another floor under
// it
- from = from + Vector3(0.0, 0.2, 0.0);
+ from = from + Vector3(0.0, 1, 0.0);
Dictionary d;
@@ -6485,7 +6485,7 @@ void Node3DEditor::snap_selected_nodes_to_floor() {
Array keys = snap_data.keys();
// The maximum height an object can travel to be snapped
- const float max_snap_height = 20.0;
+ const float max_snap_height = 500.0;
// Will be set to `true` if at least one node from the selection was successfully snapped
bool snapped_to_floor = false;
diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp
index 531ffc6a73..3a67c5415c 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.cpp
+++ b/editor/plugins/skeleton_3d_editor_plugin.cpp
@@ -1305,7 +1305,9 @@ void Skeleton3DGizmoPlugin::set_subgizmo_transform(const EditorNode3DGizmo *p_gi
t.origin = orig + to_local.xform(sub);
// Apply transform.
- skeleton->set_bone_pose(p_id, t);
+ skeleton->set_bone_pose_position(p_id, t.origin);
+ skeleton->set_bone_pose_rotation(p_id, t.basis.operator Quaternion());
+ skeleton->set_bone_pose_scale(p_id, t.basis.get_scale());
}
void Skeleton3DGizmoPlugin::commit_subgizmos(const EditorNode3DGizmo *p_gizmo, const Vector<int> &p_ids, const Vector<Transform3D> &p_restore, bool p_cancel) {
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index b1b64564bb..48f64e041c 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -777,7 +777,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
expand->connect("pressed", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_expand_output_port), varray(p_id, i, !vsnode->_is_output_port_expanded(i)), CONNECT_DEFERRED);
hb->add_child(expand);
}
- if (visual_shader->get_shader_type() == VisualShader::TYPE_FRAGMENT && port_right != VisualShaderNode::PORT_TYPE_TRANSFORM && port_right != VisualShaderNode::PORT_TYPE_SAMPLER) {
+ if (vsnode->has_output_port_preview(i) && port_right != VisualShaderNode::PORT_TYPE_TRANSFORM && port_right != VisualShaderNode::PORT_TYPE_SAMPLER) {
TextureButton *preview = memnew(TextureButton);
preview->set_toggle_mode(true);
preview->set_normal_texture(VisualShaderEditor::get_singleton()->get_theme_icon(SNAME("GuiVisibilityHidden"), SNAME("EditorIcons")));