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-rw-r--r--editor/debugger/editor_debugger_tree.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/editor/debugger/editor_debugger_tree.cpp b/editor/debugger/editor_debugger_tree.cpp
index 351af4508f..05f7dc9725 100644
--- a/editor/debugger/editor_debugger_tree.cpp
+++ b/editor/debugger/editor_debugger_tree.cpp
@@ -158,7 +158,11 @@ void EditorDebuggerTree::update_scene_tree(const SceneDebuggerTree *p_tree, int
const SceneDebuggerTree::RemoteNode &node = p_tree->nodes[i];
TreeItem *item = create_item(parent);
item->set_text(0, node.name);
- item->set_tooltip_text(0, TTR("Type:") + " " + node.type_name);
+ if (node.scene_file_path.is_empty()) {
+ item->set_tooltip_text(0, node.name + "\n" + TTR("Type:") + " " + node.type_name);
+ } else {
+ item->set_tooltip_text(0, node.name + "\n" + TTR("Instance:") + " " + node.scene_file_path + "\n" + TTR("Type:") + " " + node.type_name);
+ }
Ref<Texture2D> icon = EditorNode::get_singleton()->get_class_icon(node.type_name, "");
if (icon.is_valid()) {
item->set_icon(0, icon);