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-rw-r--r--editor/audio_stream_preview.cpp4
-rw-r--r--editor/editor_themes.cpp2
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.cpp4
3 files changed, 5 insertions, 5 deletions
diff --git a/editor/audio_stream_preview.cpp b/editor/audio_stream_preview.cpp
index c5759ac076..5a94d41aba 100644
--- a/editor/audio_stream_preview.cpp
+++ b/editor/audio_stream_preview.cpp
@@ -50,7 +50,7 @@ float AudioStreamPreview::get_max(float p_time, float p_time_next) const {
time_to = time_from + 1;
}
- uint8_t vmax;
+ uint8_t vmax = 0;
for (int i = time_from; i < time_to; i++) {
@@ -77,7 +77,7 @@ float AudioStreamPreview::get_min(float p_time, float p_time_next) const {
time_to = time_from + 1;
}
- uint8_t vmin;
+ uint8_t vmin = 0;
for (int i = time_from; i < time_to; i++) {
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 3cdbc4f188..c8292f1cb5 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -251,7 +251,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
Color preset_accent_color;
Color preset_base_color;
- float preset_contrast;
+ float preset_contrast = 0;
// Please, use alphabet order if you've added new theme here(After "Default" and "Custom")
diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp
index c4f8cdc3d7..394b888d0e 100644
--- a/editor/plugins/animation_blend_space_2d_editor.cpp
+++ b/editor/plugins/animation_blend_space_2d_editor.cpp
@@ -434,7 +434,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() {
if (blend_space->get_snap().x > 0) {
- int prev_idx;
+ int prev_idx = 0;
for (int i = 0; i < s.x; i++) {
float v = blend_space->get_min_space().x + i * (blend_space->get_max_space().x - blend_space->get_min_space().x) / s.x;
@@ -450,7 +450,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() {
if (blend_space->get_snap().y > 0) {
- int prev_idx;
+ int prev_idx = 0;
for (int i = 0; i < s.y; i++) {
float v = blend_space->get_max_space().y - i * (blend_space->get_max_space().y - blend_space->get_min_space().y) / s.y;