diff options
Diffstat (limited to 'editor')
-rw-r--r-- | editor/plugins/animation_player_editor_plugin.cpp | 24 |
1 files changed, 11 insertions, 13 deletions
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 3593493d11..d071d43cb7 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -73,7 +73,7 @@ void AnimationPlayerEditor::_notification(int p_what) { if (player->is_playing()) { { - String animname = player->get_current_animation(); + String animname = player->get_assigned_animation(); if (player->has_animation(animname)) { Ref<Animation> anim = player->get_animation(animname); @@ -186,7 +186,7 @@ void AnimationPlayerEditor::_play_pressed() { if (current != "") { - if (current == player->get_current_animation()) + if (current == player->get_assigned_animation()) player->stop(); //so it wont blend with itself player->play(current); } @@ -209,7 +209,7 @@ void AnimationPlayerEditor::_play_from_pressed() { float time = player->get_current_animation_position(); - if (current == player->get_current_animation() && player->is_playing()) { + if (current == player->get_assigned_animation() && player->is_playing()) { player->stop(); //so it wont blend with itself } @@ -234,7 +234,7 @@ void AnimationPlayerEditor::_play_bw_pressed() { if (current != "") { - if (current == player->get_current_animation()) + if (current == player->get_assigned_animation()) player->stop(); //so it wont blend with itself player->play(current, -1, -1, true); } @@ -256,7 +256,7 @@ void AnimationPlayerEditor::_play_bw_from_pressed() { if (current != "") { float time = player->get_current_animation_position(); - if (current == player->get_current_animation()) + if (current == player->get_assigned_animation()) player->stop(); //so it wont blend with itself player->play(current, -1, -1, true); @@ -299,7 +299,7 @@ void AnimationPlayerEditor::_animation_selected(int p_which) { if (current != "") { - // player->set_current_animation(current, false); + player->set_assigned_animation(current); Ref<Animation> anim = player->get_animation(current); { @@ -654,9 +654,7 @@ Dictionary AnimationPlayerEditor::get_state() const { d["visible"] = is_visible_in_tree(); if (EditorNode::get_singleton()->get_edited_scene() && is_visible_in_tree() && player) { d["player"] = EditorNode::get_singleton()->get_edited_scene()->get_path_to(player); - } - if (animation->get_selected() >= 0 && animation->get_selected() < animation->get_item_count()) { - d["animation"] = animation->get_item_text(animation->get_selected()); + d["animation"] = player->get_assigned_animation(); } return d; @@ -784,7 +782,7 @@ void AnimationPlayerEditor::_update_animation() { } scale->set_text(String::num(player->get_speed_scale(), 2)); - String current = player->get_current_animation(); + String current = player->get_assigned_animation(); for (int i = 0; i < animation->get_item_count(); i++) { @@ -831,7 +829,7 @@ void AnimationPlayerEditor::_update_player() { else animation->add_item(E->get()); - if (player->get_current_animation() == E->get()) + if (player->get_assigned_animation() == E->get()) active_idx = animation->get_item_count() - 1; } @@ -988,7 +986,7 @@ void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_set) { }; updating = true; - String current = player->get_current_animation(); //animation->get_item_text( animation->get_selected() ); + String current = player->get_assigned_animation(); //animation->get_item_text( animation->get_selected() ); if (current == "" || !player->has_animation(current)) { updating = false; current = ""; @@ -1338,7 +1336,7 @@ void AnimationPlayerEditor::_prepare_onion_layers_1() { void AnimationPlayerEditor::_prepare_onion_layers_2() { - Ref<Animation> anim = player->get_animation(player->get_current_animation()); + Ref<Animation> anim = player->get_animation(player->get_assigned_animation()); if (!anim.is_valid()) return; |