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-rw-r--r--editor/action_map_editor.cpp54
-rw-r--r--editor/action_map_editor.h4
-rw-r--r--editor/animation_bezier_editor.cpp12
-rw-r--r--editor/animation_track_editor.cpp20
-rw-r--r--editor/animation_track_editor_plugins.cpp4
-rw-r--r--editor/code_editor.cpp8
-rw-r--r--editor/connections_dialog.cpp2
-rw-r--r--editor/debugger/script_editor_debugger.cpp12
-rw-r--r--editor/dependency_editor.cpp4
-rw-r--r--editor/editor_asset_installer.cpp6
-rw-r--r--editor/editor_audio_buses.cpp4
-rw-r--r--editor/editor_builders.py2
-rw-r--r--editor/editor_data.h2
-rw-r--r--editor/editor_export.cpp18
-rw-r--r--editor/editor_file_system.cpp10
-rw-r--r--editor/editor_help.cpp2
-rw-r--r--editor/editor_help_search.cpp2
-rw-r--r--editor/editor_inspector.cpp4
-rw-r--r--editor/editor_log.cpp2
-rw-r--r--editor/editor_node.cpp12
-rw-r--r--editor/editor_properties.cpp807
-rw-r--r--editor/editor_properties.h59
-rw-r--r--editor/editor_properties_array_dict.cpp2
-rw-r--r--editor/editor_resource_picker.cpp862
-rw-r--r--editor/editor_resource_picker.h141
-rw-r--r--editor/editor_sectioned_inspector.cpp6
-rw-r--r--editor/editor_settings.cpp8
-rw-r--r--editor/editor_spin_slider.cpp4
-rw-r--r--editor/fileserver/editor_file_server.cpp3
-rw-r--r--editor/filesystem_dock.cpp41
-rw-r--r--editor/find_in_files.cpp6
-rw-r--r--editor/groups_editor.cpp8
-rw-r--r--editor/import/resource_importer_image.cpp2
-rw-r--r--editor/import/scene_import_settings.cpp2
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.cpp4
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp6
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp4
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp60
-rw-r--r--editor/plugins/collision_polygon_3d_editor_plugin.cpp4
-rw-r--r--editor/plugins/curve_editor_plugin.cpp4
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp52
-rw-r--r--editor/plugins/path_2d_editor_plugin.cpp4
-rw-r--r--editor/plugins/path_3d_editor_plugin.cpp2
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.cpp6
-rw-r--r--editor/plugins/script_editor_plugin.cpp14
-rw-r--r--editor/plugins/script_editor_plugin.h2
-rw-r--r--editor/plugins/script_text_editor.cpp4
-rw-r--r--editor/plugins/script_text_editor.h2
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp16
-rw-r--r--editor/plugins/text_editor.cpp4
-rw-r--r--editor/plugins/text_editor.h2
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp2
-rw-r--r--editor/plugins/theme_editor_plugin.cpp8
-rw-r--r--editor/plugins/tiles/tile_atlas_view.cpp40
-rw-r--r--editor/plugins/tiles/tile_data_editors.cpp2
-rw-r--r--editor/plugins/tiles/tile_map_editor.cpp361
-rw-r--r--editor/plugins/tiles/tile_map_editor.h38
-rw-r--r--editor/plugins/tiles/tile_set_atlas_source_editor.cpp104
-rw-r--r--editor/plugins/tiles/tile_set_atlas_source_editor.h23
-rw-r--r--editor/plugins/tiles/tile_set_editor.cpp111
-rw-r--r--editor/plugins/tiles/tile_set_editor.h6
-rw-r--r--editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp511
-rw-r--r--editor/plugins/tiles/tile_set_scenes_collection_source_editor.h139
-rw-r--r--editor/plugins/version_control_editor_plugin.cpp4
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp52
-rw-r--r--editor/project_export.cpp4
-rw-r--r--editor/project_manager.cpp38
-rw-r--r--editor/property_selector.cpp12
-rw-r--r--editor/quick_open.cpp4
-rw-r--r--editor/scene_tree_dock.cpp4
-rw-r--r--editor/scene_tree_editor.cpp4
-rw-r--r--editor/settings_config_dialog.cpp6
-rw-r--r--editor/translations/af.po17
-rw-r--r--editor/translations/ar.po17
-rw-r--r--editor/translations/az.po17
-rw-r--r--editor/translations/bg.po17
-rw-r--r--editor/translations/bn.po17
-rw-r--r--editor/translations/br.po17
-rw-r--r--editor/translations/ca.po17
-rw-r--r--editor/translations/cs.po17
-rw-r--r--editor/translations/da.po17
-rw-r--r--editor/translations/de.po41
-rw-r--r--editor/translations/editor.pot17
-rw-r--r--editor/translations/el.po17
-rw-r--r--editor/translations/eo.po17
-rw-r--r--editor/translations/es.po17
-rw-r--r--editor/translations/es_AR.po17
-rw-r--r--editor/translations/et.po17
-rw-r--r--editor/translations/eu.po17
-rw-r--r--editor/translations/fa.po17
-rw-r--r--editor/translations/fi.po38
-rw-r--r--editor/translations/fil.po17
-rw-r--r--editor/translations/fr.po32
-rw-r--r--editor/translations/ga.po17
-rw-r--r--editor/translations/gl.po17
-rw-r--r--editor/translations/he.po17
-rw-r--r--editor/translations/hi.po17
-rw-r--r--editor/translations/hr.po17
-rw-r--r--editor/translations/hu.po17
-rw-r--r--editor/translations/id.po17
-rw-r--r--editor/translations/is.po17
-rw-r--r--editor/translations/it.po17
-rw-r--r--editor/translations/ja.po17
-rw-r--r--editor/translations/ka.po17
-rw-r--r--editor/translations/km.po17
-rw-r--r--editor/translations/ko.po42
-rw-r--r--editor/translations/lt.po17
-rw-r--r--editor/translations/lv.po17
-rw-r--r--editor/translations/mi.po17
-rw-r--r--editor/translations/mk.po17
-rw-r--r--editor/translations/ml.po17
-rw-r--r--editor/translations/mr.po17
-rw-r--r--editor/translations/ms.po17
-rw-r--r--editor/translations/nb.po17
-rw-r--r--editor/translations/nl.po17
-rw-r--r--editor/translations/or.po17
-rw-r--r--editor/translations/pl.po17
-rw-r--r--editor/translations/pr.po17
-rw-r--r--editor/translations/pt.po17
-rw-r--r--editor/translations/pt_BR.po17
-rw-r--r--editor/translations/ro.po17
-rw-r--r--editor/translations/ru.po17
-rw-r--r--editor/translations/si.po17
-rw-r--r--editor/translations/sk.po17
-rw-r--r--editor/translations/sl.po17
-rw-r--r--editor/translations/sq.po17
-rw-r--r--editor/translations/sr_Cyrl.po17
-rw-r--r--editor/translations/sr_Latn.po17
-rw-r--r--editor/translations/sv.po17
-rw-r--r--editor/translations/ta.po17
-rw-r--r--editor/translations/te.po17
-rw-r--r--editor/translations/th.po17
-rw-r--r--editor/translations/tr.po17
-rw-r--r--editor/translations/tzm.po17
-rw-r--r--editor/translations/uk.po38
-rw-r--r--editor/translations/ur_PK.po17
-rw-r--r--editor/translations/vi.po17
-rw-r--r--editor/translations/zh_CN.po40
-rw-r--r--editor/translations/zh_HK.po17
-rw-r--r--editor/translations/zh_TW.po17
140 files changed, 3058 insertions, 2025 deletions
diff --git a/editor/action_map_editor.cpp b/editor/action_map_editor.cpp
index c0d5716c4e..d195561a85 100644
--- a/editor/action_map_editor.cpp
+++ b/editor/action_map_editor.cpp
@@ -63,7 +63,7 @@ static const char *_joy_axis_descriptions[JOY_AXIS_MAX * 2] = {
String InputEventConfigurationDialog::get_event_text(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND_V_MSG(p_event.is_null(), String(), "Provided event is not a valid instance of InputEvent");
- // Joypad motion events will display slighlty differently than what the event->as_text() provides. See #43660.
+ // Joypad motion events will display slightly differently than what the event->as_text() provides. See #43660.
Ref<InputEventJoypadMotion> jpmotion = p_event;
if (jpmotion.is_valid()) {
String desc = TTR("Unknown Joypad Axis");
@@ -97,11 +97,11 @@ void InputEventConfigurationDialog::_set_event(const Ref<InputEvent> &p_event) {
if (mod.is_valid()) {
show_mods = true;
- mod_checkboxes[MOD_ALT]->set_pressed(mod->get_alt());
- mod_checkboxes[MOD_SHIFT]->set_pressed(mod->get_shift());
- mod_checkboxes[MOD_COMMAND]->set_pressed(mod->get_command());
- mod_checkboxes[MOD_CONTROL]->set_pressed(mod->get_control());
- mod_checkboxes[MOD_META]->set_pressed(mod->get_metakey());
+ mod_checkboxes[MOD_ALT]->set_pressed(mod->is_alt_pressed());
+ mod_checkboxes[MOD_SHIFT]->set_pressed(mod->is_shift_pressed());
+ mod_checkboxes[MOD_COMMAND]->set_pressed(mod->is_command_pressed());
+ mod_checkboxes[MOD_CTRL]->set_pressed(mod->is_ctrl_pressed());
+ mod_checkboxes[MOD_META]->set_pressed(mod->is_meta_pressed());
store_command_checkbox->set_pressed(mod->is_storing_command());
}
@@ -122,9 +122,9 @@ void InputEventConfigurationDialog::_set_event(const Ref<InputEvent> &p_event) {
// Update selected item in input list for keys, joybuttons and joyaxis only (since the mouse cannot be "listened" for).
if (k.is_valid() || joyb.is_valid() || joym.is_valid()) {
- TreeItem *category = input_list_tree->get_root()->get_children();
+ TreeItem *category = input_list_tree->get_root()->get_first_child();
while (category) {
- TreeItem *input_item = category->get_children();
+ TreeItem *input_item = category->get_first_child();
// has_type this should be always true, unless the tree structure has been misconfigured.
bool has_type = input_item->get_parent()->has_meta("__type");
@@ -384,15 +384,15 @@ void InputEventConfigurationDialog::_mod_toggled(bool p_checked, int p_index) {
}
if (p_index == 0) {
- ie->set_alt(p_checked);
+ ie->set_alt_pressed(p_checked);
} else if (p_index == 1) {
- ie->set_shift(p_checked);
+ ie->set_shift_pressed(p_checked);
} else if (p_index == 2) {
- ie->set_command(p_checked);
+ ie->set_command_pressed(p_checked);
} else if (p_index == 3) {
- ie->set_control(p_checked);
+ ie->set_ctrl_pressed(p_checked);
} else if (p_index == 4) {
- ie->set_metakey(p_checked);
+ ie->set_meta_pressed(p_checked);
}
_set_event(ie);
@@ -413,7 +413,7 @@ void InputEventConfigurationDialog::_store_command_toggled(bool p_checked) {
mod_checkboxes[MOD_COMMAND]->show();
mod_checkboxes[MOD_COMMAND]->set_text("Meta (Command)");
#else
- mod_checkboxes[MOD_CONTROL]->hide();
+ mod_checkboxes[MOD_CTRL]->hide();
mod_checkboxes[MOD_COMMAND]->show();
mod_checkboxes[MOD_COMMAND]->set_text("Control (Command)");
@@ -421,7 +421,7 @@ void InputEventConfigurationDialog::_store_command_toggled(bool p_checked) {
} else {
// If not, hide Command, show Control and Meta.
mod_checkboxes[MOD_COMMAND]->hide();
- mod_checkboxes[MOD_CONTROL]->show();
+ mod_checkboxes[MOD_CTRL]->show();
mod_checkboxes[MOD_META]->show();
}
}
@@ -469,11 +469,11 @@ void InputEventConfigurationDialog::_input_list_item_selected() {
}
// Maintain modifier state from checkboxes
- k->set_alt(mod_checkboxes[MOD_ALT]->is_pressed());
- k->set_shift(mod_checkboxes[MOD_SHIFT]->is_pressed());
- k->set_command(mod_checkboxes[MOD_COMMAND]->is_pressed());
- k->set_control(mod_checkboxes[MOD_CONTROL]->is_pressed());
- k->set_metakey(mod_checkboxes[MOD_META]->is_pressed());
+ k->set_alt_pressed(mod_checkboxes[MOD_ALT]->is_pressed());
+ k->set_shift_pressed(mod_checkboxes[MOD_SHIFT]->is_pressed());
+ k->set_command_pressed(mod_checkboxes[MOD_COMMAND]->is_pressed());
+ k->set_ctrl_pressed(mod_checkboxes[MOD_CTRL]->is_pressed());
+ k->set_meta_pressed(mod_checkboxes[MOD_META]->is_pressed());
k->set_store_command(store_command_checkbox->is_pressed());
_set_event(k);
@@ -484,11 +484,11 @@ void InputEventConfigurationDialog::_input_list_item_selected() {
mb.instance();
mb->set_button_index(idx);
// Maintain modifier state from checkboxes
- mb->set_alt(mod_checkboxes[MOD_ALT]->is_pressed());
- mb->set_shift(mod_checkboxes[MOD_SHIFT]->is_pressed());
- mb->set_command(mod_checkboxes[MOD_COMMAND]->is_pressed());
- mb->set_control(mod_checkboxes[MOD_CONTROL]->is_pressed());
- mb->set_metakey(mod_checkboxes[MOD_META]->is_pressed());
+ mb->set_alt_pressed(mod_checkboxes[MOD_ALT]->is_pressed());
+ mb->set_shift_pressed(mod_checkboxes[MOD_SHIFT]->is_pressed());
+ mb->set_command_pressed(mod_checkboxes[MOD_COMMAND]->is_pressed());
+ mb->set_ctrl_pressed(mod_checkboxes[MOD_CTRL]->is_pressed());
+ mb->set_meta_pressed(mod_checkboxes[MOD_META]->is_pressed());
mb->set_store_command(store_command_checkbox->is_pressed());
_set_event(mb);
@@ -731,7 +731,7 @@ void ActionMapEditor::_add_action_pressed() {
void ActionMapEditor::_add_action(const String &p_name) {
if (p_name == "" || !_is_action_name_valid(p_name)) {
- show_message(TTR("Invalid action name. it cannot be.is_empty()() nor contain '/', ':', '=', '\\' or '\"'"));
+ show_message(TTR("Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or '\"'"));
return;
}
@@ -756,7 +756,7 @@ void ActionMapEditor::_action_edited() {
if (new_name == "" || !_is_action_name_valid(new_name)) {
ti->set_text(0, old_name);
- show_message(TTR("Invalid action name. it cannot be.is_empty()() nor contain '/', ':', '=', '\\' or '\"'"));
+ show_message(TTR("Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or '\"'"));
return;
}
diff --git a/editor/action_map_editor.h b/editor/action_map_editor.h
index fb097ddfdd..aff3e6e957 100644
--- a/editor/action_map_editor.h
+++ b/editor/action_map_editor.h
@@ -78,11 +78,11 @@ private:
MOD_ALT,
MOD_SHIFT,
MOD_COMMAND,
- MOD_CONTROL,
+ MOD_CTRL,
MOD_META,
MOD_MAX
};
- String mods[MOD_MAX] = { "Alt", "Shift", "Command", "Control", "Meta" };
+ String mods[MOD_MAX] = { "Alt", "Shift", "Command", "Ctrl", "Metakey" };
CheckBox *mod_checkboxes[MOD_MAX];
CheckBox *store_command_checkbox;
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp
index 67b52bf0ca..63ffab6727 100644
--- a/editor/animation_bezier_editor.cpp
+++ b/editor/animation_bezier_editor.cpp
@@ -619,7 +619,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) {
float v_zoom_orig = v_zoom;
- if (mb->get_command()) {
+ if (mb->is_command_pressed()) {
timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() * 1.05);
} else {
if (v_zoom < 100000) {
@@ -632,7 +632,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) {
float v_zoom_orig = v_zoom;
- if (mb->get_command()) {
+ if (mb->is_command_pressed()) {
timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() / 1.05);
} else {
if (v_zoom > 0.000001) {
@@ -691,9 +691,9 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
//first check point
//command makes it ignore the main point, so control point editors can be force-edited
//path 2D editing in the 3D and 2D editors works the same way
- if (!mb->get_command()) {
+ if (!mb->is_command_pressed()) {
if (edit_points[i].point_rect.has_point(mb->get_position())) {
- if (mb->get_shift()) {
+ if (mb->is_shift_pressed()) {
//add to selection
if (selection.has(i)) {
selection.erase(i);
@@ -743,7 +743,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
}
//insert new point
- if (mb->get_command() && mb->get_position().x >= timeline->get_name_limit() && mb->get_position().x < get_size().width - timeline->get_buttons_width()) {
+ if (mb->is_command_pressed() && mb->get_position().x >= timeline->get_name_limit() && mb->get_position().x < get_size().width - timeline->get_buttons_width()) {
Array new_point;
new_point.resize(5);
@@ -961,7 +961,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
if (box_selecting_attempt && mm.is_valid()) {
if (!box_selecting) {
box_selecting = true;
- box_selecting_add = mm->get_shift();
+ box_selecting_add = mm->is_shift_pressed();
}
box_selection_to = mm->get_position();
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 89f77f3c77..9d5811dcbd 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -2662,7 +2662,7 @@ void AnimationTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
}
if (key_idx != -1) {
- if (mb->get_command() || mb->get_shift()) {
+ if (mb->is_command_pressed() || mb->is_shift_pressed()) {
if (editor->is_key_selected(track, key_idx)) {
emit_signal("deselect_key", key_idx);
} else {
@@ -4028,7 +4028,7 @@ bool AnimationTrackEditor::is_selection_active() const {
}
bool AnimationTrackEditor::is_snap_enabled() const {
- return snap->is_pressed() ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL);
+ return snap->is_pressed() ^ Input::get_singleton()->is_key_pressed(KEY_CTRL);
}
void AnimationTrackEditor::_update_tracks() {
@@ -4959,12 +4959,12 @@ void AnimationTrackEditor::_box_selection_draw() {
void AnimationTrackEditor::_scroll_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
- if (mb.is_valid() && mb->is_pressed() && mb->get_command() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) {
+ if (mb.is_valid() && mb->is_pressed() && mb->is_command_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) {
timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() * 1.05);
scroll->accept_event();
}
- if (mb.is_valid() && mb->is_pressed() && mb->get_command() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) {
+ if (mb.is_valid() && mb->is_pressed() && mb->is_command_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) {
timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() / 1.05);
scroll->accept_event();
}
@@ -4980,7 +4980,7 @@ void AnimationTrackEditor::_scroll_input(const Ref<InputEvent> &p_event) {
for (int i = 0; i < track_edits.size(); i++) {
Rect2 local_rect = box_select_rect;
local_rect.position -= track_edits[i]->get_global_position();
- track_edits[i]->append_to_selection(local_rect, mb->get_command());
+ track_edits[i]->append_to_selection(local_rect, mb->is_command_pressed());
}
if (_get_track_selected() == -1 && track_edits.size() > 0) { //minimal hack to make shortcuts work
@@ -5010,7 +5010,7 @@ void AnimationTrackEditor::_scroll_input(const Ref<InputEvent> &p_event) {
}
if (!box_selection->is_visible_in_tree()) {
- if (!mm->get_command() && !mm->get_shift()) {
+ if (!mm->is_command_pressed() && !mm->is_shift_pressed()) {
_clear_selection();
}
box_selection->show();
@@ -5216,7 +5216,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
track_clipboard.clear();
TreeItem *root = track_copy_select->get_root();
if (root) {
- TreeItem *it = root->get_children();
+ TreeItem *it = root->get_first_child();
while (it) {
Dictionary md = it->get_metadata(0);
int idx = md["track_idx"];
@@ -5602,7 +5602,7 @@ void AnimationTrackEditor::_show_imported_anim_warning() {
}
void AnimationTrackEditor::_select_all_tracks_for_copy() {
- TreeItem *track = track_copy_select->get_root()->get_children();
+ TreeItem *track = track_copy_select->get_root()->get_first_child();
if (!track) {
return;
}
@@ -5616,7 +5616,7 @@ void AnimationTrackEditor::_select_all_tracks_for_copy() {
track = track->get_next();
}
- track = track_copy_select->get_root()->get_children();
+ track = track_copy_select->get_root()->get_first_child();
while (track) {
track->set_checked(0, !all_selected);
track = track->get_next();
@@ -5681,7 +5681,7 @@ void AnimationTrackEditor::_pick_track_select_recursive(TreeItem *p_item, const
p_select_candidates.push_back(node);
}
- TreeItem *c = p_item->get_children();
+ TreeItem *c = p_item->get_first_child();
while (c) {
_pick_track_select_recursive(c, p_filter, p_select_candidates);
diff --git a/editor/animation_track_editor_plugins.cpp b/editor/animation_track_editor_plugins.cpp
index ae79299331..54c1e89d1e 100644
--- a/editor/animation_track_editor_plugins.cpp
+++ b/editor/animation_track_editor_plugins.cpp
@@ -1091,7 +1091,7 @@ void AnimationTrackEditTypeAudio::_gui_input(const Ref<InputEvent> &p_event) {
if (len_resizing && mm.is_valid()) {
len_resizing_rel += mm->get_relative().x;
- len_resizing_start = mm->get_shift();
+ len_resizing_start = mm->is_shift_pressed();
update();
accept_event();
return;
@@ -1100,7 +1100,7 @@ void AnimationTrackEditTypeAudio::_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT && get_default_cursor_shape() == CURSOR_HSIZE) {
len_resizing = true;
- len_resizing_start = mb->get_shift();
+ len_resizing_start = mb->is_shift_pressed();
len_resizing_from_px = mb->get_position().x;
len_resizing_rel = 0;
update();
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 1c62c3d3e1..12e78c3120 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -726,7 +726,7 @@ void CodeTextEditor::_text_editor_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
- if (mb->is_pressed() && mb->get_command()) {
+ if (mb->is_pressed() && mb->is_command_pressed()) {
if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) {
_zoom_in();
} else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) {
@@ -1012,7 +1012,7 @@ void CodeTextEditor::convert_indent_to_spaces() {
if (cursor_line == i && cursor_column > j) {
cursor_column += indent_size - 1;
}
- line = line.left(j) + indent + line.right(j + 1);
+ line = line.left(j) + indent + line.substr(j + 1);
}
j++;
}
@@ -1056,7 +1056,7 @@ void CodeTextEditor::convert_indent_to_tabs() {
if (cursor_line == i && cursor_column > j) {
cursor_column -= indent_size;
}
- line = line.left(j - indent_size) + "\t" + line.right(j + 1);
+ line = line.left(j - indent_size) + "\t" + line.substr(j + 1);
j = 0;
space_count = -1;
}
@@ -1114,7 +1114,7 @@ void CodeTextEditor::convert_case(CaseStyle p_case) {
new_line = text_editor->get_line(i).left(begin_col) + new_line;
}
if (i == end) {
- new_line = new_line + text_editor->get_line(i).right(end_col);
+ new_line = new_line + text_editor->get_line(i).substr(end_col);
}
text_editor->set_line(i, new_line);
}
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp
index 0c1fb6fe4d..511c2a48cc 100644
--- a/editor/connections_dialog.cpp
+++ b/editor/connections_dialog.cpp
@@ -655,7 +655,7 @@ void ConnectionsDock::_disconnect_all() {
return;
}
- TreeItem *child = item->get_children();
+ TreeItem *child = item->get_first_child();
String signalName = item->get_metadata(0).operator Dictionary()["name"];
undo_redo->create_action(vformat(TTR("Disconnect all from signal: '%s'"), signalName));
diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp
index 1d95161e6c..7493cc2a8d 100644
--- a/editor/debugger/script_editor_debugger.cpp
+++ b/editor/debugger/script_editor_debugger.cpp
@@ -220,7 +220,7 @@ void ScriptEditorDebugger::_file_selected(const String &p_file) {
file->store_csv_line(headers);
if (vmem_tree->get_root()) {
- TreeItem *ti = vmem_tree->get_root()->get_children();
+ TreeItem *ti = vmem_tree->get_root()->get_first_child();
while (ti) {
Vector<String> values;
values.resize(vmem_tree->get_columns());
@@ -1319,7 +1319,7 @@ bool ScriptEditorDebugger::is_skip_breakpoints() {
void ScriptEditorDebugger::_error_activated() {
TreeItem *selected = error_tree->get_selected();
- TreeItem *ci = selected->get_children();
+ TreeItem *ci = selected->get_first_child();
if (ci) {
selected->set_collapsed(!selected->is_collapsed());
}
@@ -1341,7 +1341,7 @@ void ScriptEditorDebugger::_expand_errors_list() {
return;
}
- TreeItem *item = root->get_children();
+ TreeItem *item = root->get_first_child();
while (item) {
item->set_collapsed(false);
item = item->get_next();
@@ -1354,7 +1354,7 @@ void ScriptEditorDebugger::_collapse_errors_list() {
return;
}
- TreeItem *item = root->get_children();
+ TreeItem *item = root->get_first_child();
while (item) {
item->set_collapsed(true);
item = item->get_next();
@@ -1403,7 +1403,7 @@ void ScriptEditorDebugger::_item_menu_id_pressed(int p_option) {
int rpad_len = text.length();
text = type + text + ti->get_text(1) + "\n";
- TreeItem *ci = ti->get_children();
+ TreeItem *ci = ti->get_first_child();
while (ci) {
text += " " + ci->get_text(0).rpad(rpad_len) + ci->get_text(1) + "\n";
ci = ci->get_next();
@@ -1419,7 +1419,7 @@ void ScriptEditorDebugger::_item_menu_id_pressed(int p_option) {
}
// We only need the first child here (C++ source stack trace).
- TreeItem *ci = ti->get_children();
+ TreeItem *ci = ti->get_first_child();
// Parse back the `file:line @ method()` string.
const Vector<String> file_line_number = ci->get_text(1).split("@")[0].strip_edges().split(":");
ERR_FAIL_COND_MSG(file_line_number.size() < 2, "Incorrect C++ source stack trace file:line format (please report).");
diff --git a/editor/dependency_editor.cpp b/editor/dependency_editor.cpp
index 57d44ca56c..c085205f63 100644
--- a/editor/dependency_editor.cpp
+++ b/editor/dependency_editor.cpp
@@ -725,8 +725,8 @@ void OrphanResourcesDialog::_find_to_delete(TreeItem *p_item, List<String> &path
paths.push_back(p_item->get_metadata(0));
}
- if (p_item->get_children()) {
- _find_to_delete(p_item->get_children(), paths);
+ if (p_item->get_first_child()) {
+ _find_to_delete(p_item->get_first_child(), paths);
}
p_item = p_item->get_next();
diff --git a/editor/editor_asset_installer.cpp b/editor/editor_asset_installer.cpp
index 2d29076476..9dcd550f5c 100644
--- a/editor/editor_asset_installer.cpp
+++ b/editor/editor_asset_installer.cpp
@@ -45,8 +45,8 @@ void EditorAssetInstaller::_update_subitems(TreeItem *p_item, bool p_check, bool
p_item->set_checked(0, false);
}
- if (p_item->get_children()) {
- _update_subitems(p_item->get_children(), p_check);
+ if (p_item->get_first_child()) {
+ _update_subitems(p_item->get_first_child(), p_check);
}
if (!p_first && p_item->get_next()) {
@@ -60,7 +60,7 @@ void EditorAssetInstaller::_uncheck_parent(TreeItem *p_item) {
}
bool any_checked = false;
- TreeItem *item = p_item->get_children();
+ TreeItem *item = p_item->get_first_child();
while (item) {
if (item->is_checked(0)) {
any_checked = true;
diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp
index e7934bed0a..466ca70130 100644
--- a/editor/editor_audio_buses.cpp
+++ b/editor/editor_audio_buses.cpp
@@ -312,7 +312,7 @@ void EditorAudioBus::_volume_changed(float p_normalized) {
const float p_db = this->_normalized_volume_to_scaled_db(p_normalized);
- if (Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+ if (Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
// Snap the value when holding Ctrl for easier editing.
// To do so, it needs to be converted back to normalized volume (as the slider uses that unit).
slider->set_value(_scaled_db_to_normalized_volume(Math::round(p_db)));
@@ -372,7 +372,7 @@ float EditorAudioBus::_scaled_db_to_normalized_volume(float db) {
void EditorAudioBus::_show_value(float slider_value) {
float db;
- if (Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+ if (Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
// Display the correct (snapped) value when holding Ctrl
db = Math::round(_normalized_volume_to_scaled_db(slider_value));
} else {
diff --git a/editor/editor_builders.py b/editor/editor_builders.py
index 86c5c87a68..ff0daa86ff 100644
--- a/editor/editor_builders.py
+++ b/editor/editor_builders.py
@@ -53,7 +53,7 @@ def make_fonts_header(target, source, env):
g.write("#ifndef _EDITOR_FONTS_H\n")
g.write("#define _EDITOR_FONTS_H\n")
- # saving uncompressed, since freetype will reference from memory pointer
+ # Saving uncompressed, since FreeType will reference from memory pointer.
for i in range(len(source)):
with open(source[i], "rb") as f:
buf = f.read()
diff --git a/editor/editor_data.h b/editor/editor_data.h
index 2ece94d6a3..df6ba9d0c9 100644
--- a/editor/editor_data.h
+++ b/editor/editor_data.h
@@ -167,7 +167,7 @@ public:
EditorPlugin *get_editor_plugin(int p_idx);
UndoRedo &get_undo_redo();
- void add_undo_redo_inspector_hook_callback(Callable p_callable); // Callbacks shoud have 4 args: (Object* undo_redo, Object *modified_object, String property, Varian new_value)
+ void add_undo_redo_inspector_hook_callback(Callable p_callable); // Callbacks should have 4 args: (Object* undo_redo, Object *modified_object, String property, Variant new_value)
void remove_undo_redo_inspector_hook_callback(Callable p_callable);
const Vector<Callable> get_undo_redo_inspector_hook_callback();
diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp
index a368a9618e..b3755bef80 100644
--- a/editor/editor_export.cpp
+++ b/editor/editor_export.cpp
@@ -1222,12 +1222,12 @@ Error EditorExportPlatform::save_pack(const Ref<EditorExportPreset> &p_preset, c
}
for (int i = 0; i < pd.file_ofs.size(); i++) {
- int string_len = pd.file_ofs[i].path_utf8.length();
- int pad = _get_pad(4, string_len);
+ uint32_t string_len = pd.file_ofs[i].path_utf8.length();
+ uint32_t pad = _get_pad(4, string_len);
fhead->store_32(string_len + pad);
fhead->store_buffer((const uint8_t *)pd.file_ofs[i].path_utf8.get_data(), string_len);
- for (int j = 0; j < pad; j++) {
+ for (uint32_t j = 0; j < pad; j++) {
fhead->store_8(0);
}
@@ -1269,8 +1269,8 @@ Error EditorExportPlatform::save_pack(const Ref<EditorExportPreset> &p_preset, c
uint8_t buf[bufsize];
while (true) {
- int got = ftmp->get_buffer(buf, bufsize);
- if (got <= 0) {
+ uint64_t got = ftmp->get_buffer(buf, bufsize);
+ if (got == 0) {
break;
}
f->store_buffer(buf, got);
@@ -1280,13 +1280,13 @@ Error EditorExportPlatform::save_pack(const Ref<EditorExportPreset> &p_preset, c
if (p_embed) {
// Ensure embedded data ends at a 64-bit multiple
- int64_t embed_end = f->get_position() - embed_pos + 12;
- int pad = embed_end % 8;
- for (int i = 0; i < pad; i++) {
+ uint64_t embed_end = f->get_position() - embed_pos + 12;
+ uint64_t pad = embed_end % 8;
+ for (uint64_t i = 0; i < pad; i++) {
f->store_8(0);
}
- int64_t pck_size = f->get_position() - pck_start_pos;
+ uint64_t pck_size = f->get_position() - pck_start_pos;
f->store_64(pck_size);
f->store_32(PACK_HEADER_MAGIC);
diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp
index 495bdd42f7..69663b9ed9 100644
--- a/editor/editor_file_system.cpp
+++ b/editor/editor_file_system.cpp
@@ -506,7 +506,7 @@ bool EditorFileSystem::_update_scan_actions() {
case ItemAction::ACTION_DIR_ADD: {
int idx = 0;
for (int i = 0; i < ia.dir->subdirs.size(); i++) {
- if (ia.new_dir->name < ia.dir->subdirs[i]->name) {
+ if (ia.new_dir->name.naturalnocasecmp_to(ia.dir->subdirs[i]->name) < 0) {
break;
}
idx++;
@@ -528,7 +528,7 @@ bool EditorFileSystem::_update_scan_actions() {
case ItemAction::ACTION_FILE_ADD: {
int idx = 0;
for (int i = 0; i < ia.dir->files.size(); i++) {
- if (ia.new_file->file < ia.dir->files[i]->file) {
+ if (ia.new_file->file.naturalnocasecmp_to(ia.dir->files[i]->file) < 0) {
break;
}
idx++;
@@ -713,7 +713,7 @@ void EditorFileSystem::_scan_new_dir(EditorFileSystemDirectory *p_dir, DirAccess
int idx2 = 0;
for (int i = 0; i < p_dir->subdirs.size(); i++) {
- if (efd->name < p_dir->subdirs[i]->name) {
+ if (efd->name.naturalnocasecmp_to(p_dir->subdirs[i]->name) < 0) {
break;
}
idx2++;
@@ -1245,7 +1245,7 @@ bool EditorFileSystem::_find_file(const String &p_file, EditorFileSystemDirector
int idx2 = 0;
for (int j = 0; j < fs->get_subdir_count(); j++) {
- if (efsd->name < fs->get_subdir(j)->get_name()) {
+ if (efsd->name.naturalnocasecmp_to(fs->get_subdir(j)->get_name()) < 0) {
break;
}
idx2++;
@@ -1481,7 +1481,7 @@ void EditorFileSystem::update_file(const String &p_file) {
String file_name = p_file.get_file();
for (int i = 0; i < fs->files.size(); i++) {
- if (file_name < fs->files[i]->file) {
+ if (p_file.naturalnocasecmp_to(fs->files[i]->file) < 0) {
break;
}
idx++;
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index 6039f64b7c..3f94f43710 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -475,7 +475,7 @@ void EditorHelp::_update_doc() {
String linktxt = (cd.tutorials[i].title.is_empty()) ? link : DTR(cd.tutorials[i].title);
const int seppos = linktxt.find("//");
if (seppos != -1) {
- linktxt = link.right(seppos + 2);
+ linktxt = link.substr(seppos + 2);
}
class_desc->push_color(symbol_color);
diff --git a/editor/editor_help_search.cpp b/editor/editor_help_search.cpp
index 23226ffa9b..b93ffa9321 100644
--- a/editor/editor_help_search.cpp
+++ b/editor/editor_help_search.cpp
@@ -334,7 +334,7 @@ bool EditorHelpSearch::Runner::_phase_match_classes() {
for (int i = 0; i < class_doc.methods.size(); i++) {
String method_name = (search_flags & SEARCH_CASE_SENSITIVE) ? class_doc.methods[i].name : class_doc.methods[i].name.to_lower();
if (method_name.find(term) > -1 ||
- (term.begins_with(".") && method_name.begins_with(term.right(1))) ||
+ (term.begins_with(".") && method_name.begins_with(term.substr(1))) ||
(term.ends_with("(") && method_name.ends_with(term.left(term.length() - 1).strip_edges())) ||
(term.begins_with(".") && term.ends_with("(") && method_name == term.substr(1, term.length() - 2).strip_edges())) {
match.methods.push_back(const_cast<DocData::MethodDoc *>(&class_doc.methods[i]));
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index 5bb3c8b4d0..29cc4c3c46 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -1809,12 +1809,12 @@ void EditorInspector::update_tree() {
basename = group + "/" + basename;
}
- String name = (basename.find("/") != -1) ? basename.right(basename.rfind("/") + 1) : basename;
+ String name = (basename.find("/") != -1) ? basename.substr(basename.rfind("/") + 1) : basename;
if (capitalize_paths) {
int dot = name.find(".");
if (dot != -1) {
- String ov = name.right(dot);
+ String ov = name.substr(dot);
name = name.substr(0, dot);
name = name.capitalize();
name += ov;
diff --git a/editor/editor_log.cpp b/editor/editor_log.cpp
index 7c485d53c5..469fb41406 100644
--- a/editor/editor_log.cpp
+++ b/editor/editor_log.cpp
@@ -376,7 +376,7 @@ EditorLog::EditorLog() {
collapse_button = memnew(Button);
collapse_button->set_flat(true);
collapse_button->set_focus_mode(FOCUS_NONE);
- collapse_button->set_tooltip(TTR("Collapse duplicate messages into one log entry. Shows number of occurences."));
+ collapse_button->set_tooltip(TTR("Collapse duplicate messages into one log entry. Shows number of occurrences."));
collapse_button->set_toggle_mode(true);
collapse_button->set_pressed(false);
collapse_button->connect("toggled", callable_mp(this, &EditorLog::_set_collapse));
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 61b17a7247..72963012d6 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -82,6 +82,7 @@
#include "editor/editor_log.h"
#include "editor/editor_plugin.h"
#include "editor/editor_properties.h"
+#include "editor/editor_resource_picker.h"
#include "editor/editor_resource_preview.h"
#include "editor/editor_run_native.h"
#include "editor/editor_run_script.h"
@@ -3093,10 +3094,11 @@ void EditorNode::remove_editor_plugin(EditorPlugin *p_editor, bool p_config_chan
if (p_config_changed) {
p_editor->disable_plugin();
}
- singleton->editor_plugins_over->get_plugins_list().erase(p_editor);
+ singleton->editor_plugins_over->remove_plugin(p_editor);
+ singleton->editor_plugins_force_over->remove_plugin(p_editor);
+ singleton->editor_plugins_force_input_forwarding->remove_plugin(p_editor);
singleton->remove_child(p_editor);
singleton->editor_data.remove_editor_plugin(p_editor);
- singleton->get_editor_plugins_force_input_forwarding()->remove_plugin(p_editor);
}
void EditorNode::_update_addon_config() {
@@ -3165,7 +3167,7 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled,
// Errors in the script cause the base_type to be an empty string.
if (String(script->get_instance_base_type()) == "") {
- show_warning(vformat(TTR("Unable to load addon script from path: '%s'. This might be due to a code error in that script. \nDisabling the addon at '%s' to prevent further errors."), script_path, p_addon));
+ show_warning(vformat(TTR("Unable to load addon script from path: '%s'. This might be due to a code error in that script.\nDisabling the addon at '%s' to prevent further errors."), script_path, p_addon));
_remove_plugin_from_enabled(p_addon);
return;
}
@@ -3757,6 +3759,8 @@ void EditorNode::register_editor_types() {
ClassDB::register_class<ScriptCreateDialog>();
ClassDB::register_class<EditorFeatureProfile>();
ClassDB::register_class<EditorSpinSlider>();
+ ClassDB::register_class<EditorResourcePicker>();
+ ClassDB::register_class<EditorScriptPicker>();
ClassDB::register_class<EditorSceneImporterMesh>();
ClassDB::register_class<EditorSceneImporterMeshNode3D>();
@@ -5288,7 +5292,7 @@ void EditorNode::_file_access_close_error_notify(const String &p_str) {
void EditorNode::reload_scene(const String &p_path) {
/*
- * No longer necesary since scenes now reset and reload their internal resource if needed.
+ * No longer necessary since scenes now reset and reload their internal resource if needed.
//first of all, reload internal textures, materials, meshes, etc. as they might have changed on disk
List<Ref<Resource>> cached;
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index ee55ec4c0b..7beff4147d 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -2384,426 +2384,64 @@ EditorPropertyRID::EditorPropertyRID() {
////////////// RESOURCE //////////////////////
-void EditorPropertyResource::_file_selected(const String &p_path) {
- RES res = ResourceLoader::load(p_path);
-
- ERR_FAIL_COND_MSG(res.is_null(), "Cannot load resource from path '" + p_path + "'.");
-
- List<PropertyInfo> prop_list;
- get_edited_object()->get_property_list(&prop_list);
- String property_types;
-
- for (List<PropertyInfo>::Element *E = prop_list.front(); E; E = E->next()) {
- if (E->get().name == get_edited_property() && (E->get().hint & PROPERTY_HINT_RESOURCE_TYPE)) {
- property_types = E->get().hint_string;
- }
- }
- if (!property_types.is_empty()) {
- bool any_type_matches = false;
- const Vector<String> split_property_types = property_types.split(",");
- for (int i = 0; i < split_property_types.size(); ++i) {
- if (res->is_class(split_property_types[i])) {
- any_type_matches = true;
- break;
- }
- }
-
- if (!any_type_matches) {
- EditorNode::get_singleton()->show_warning(vformat(TTR("The selected resource (%s) does not match any type expected for this property (%s)."), res->get_class(), property_types));
- }
+void EditorPropertyResource::_resource_selected(const RES &p_resource) {
+ if (use_sub_inspector) {
+ bool unfold = !get_edited_object()->editor_is_section_unfolded(get_edited_property());
+ get_edited_object()->editor_set_section_unfold(get_edited_property(), unfold);
+ update_property();
+ } else {
+ emit_signal("resource_selected", get_edited_property(), p_resource);
}
-
- emit_changed(get_edited_property(), res);
- update_property();
}
-void EditorPropertyResource::_menu_option(int p_which) {
- //scene_tree->popup_scenetree_dialog();
- switch (p_which) {
- case OBJ_MENU_LOAD: {
- if (!file) {
- file = memnew(EditorFileDialog);
- file->connect("file_selected", callable_mp(this, &EditorPropertyResource::_file_selected));
- add_child(file);
- }
- file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
- String type = base_type;
-
- List<String> extensions;
- for (int i = 0; i < type.get_slice_count(","); i++) {
- ResourceLoader::get_recognized_extensions_for_type(type.get_slice(",", i), &extensions);
- }
-
- Set<String> valid_extensions;
- for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
- valid_extensions.insert(E->get());
- }
-
- file->clear_filters();
- for (Set<String>::Element *E = valid_extensions.front(); E; E = E->next()) {
- file->add_filter("*." + E->get() + " ; " + E->get().to_upper());
- }
-
- file->popup_file_dialog();
- } break;
-
- case OBJ_MENU_EDIT: {
- RES res = get_edited_object()->get(get_edited_property());
+void EditorPropertyResource::_resource_changed(const RES &p_resource) {
+ // Make visual script the correct type.
+ Ref<Script> s = p_resource;
+ if (get_edited_object() && s.is_valid()) {
+ s->call("set_instance_base_type", get_edited_object()->get_class());
+ }
- if (!res.is_null()) {
- emit_signal("resource_selected", get_edited_property(), res);
- }
- } break;
- case OBJ_MENU_CLEAR: {
+ // Prevent the creation of invalid ViewportTextures when possible.
+ Ref<ViewportTexture> vpt = p_resource;
+ if (vpt.is_valid()) {
+ Resource *r = Object::cast_to<Resource>(get_edited_object());
+ if (r && r->get_path().is_resource_file()) {
+ EditorNode::get_singleton()->show_warning(TTR("Can't create a ViewportTexture on resources saved as a file.\nResource needs to belong to a scene."));
emit_changed(get_edited_property(), RES());
update_property();
-
- } break;
-
- case OBJ_MENU_MAKE_UNIQUE: {
- RES res_orig = get_edited_object()->get(get_edited_property());
- if (res_orig.is_null()) {
- return;
- }
-
- List<PropertyInfo> property_list;
- res_orig->get_property_list(&property_list);
- List<Pair<String, Variant>> propvalues;
-
- for (List<PropertyInfo>::Element *E = property_list.front(); E; E = E->next()) {
- Pair<String, Variant> p;
- PropertyInfo &pi = E->get();
- if (pi.usage & PROPERTY_USAGE_STORAGE) {
- p.first = pi.name;
- p.second = res_orig->get(pi.name);
- }
-
- propvalues.push_back(p);
- }
-
- String orig_type = res_orig->get_class();
-
- Object *inst = ClassDB::instance(orig_type);
-
- Ref<Resource> res = Ref<Resource>(Object::cast_to<Resource>(inst));
-
- ERR_FAIL_COND(res.is_null());
-
- for (List<Pair<String, Variant>>::Element *E = propvalues.front(); E; E = E->next()) {
- Pair<String, Variant> &p = E->get();
- res->set(p.first, p.second);
- }
-
- emit_changed(get_edited_property(), res);
- update_property();
-
- } break;
-
- case OBJ_MENU_SAVE: {
- RES res = get_edited_object()->get(get_edited_property());
- if (res.is_null()) {
- return;
- }
- EditorNode::get_singleton()->save_resource(res);
- } break;
-
- case OBJ_MENU_COPY: {
- RES res = get_edited_object()->get(get_edited_property());
-
- EditorSettings::get_singleton()->set_resource_clipboard(res);
-
- } break;
- case OBJ_MENU_PASTE: {
- RES res = EditorSettings::get_singleton()->get_resource_clipboard();
- emit_changed(get_edited_property(), res);
- update_property();
-
- } break;
- case OBJ_MENU_NEW_SCRIPT: {
- if (Object::cast_to<Node>(get_edited_object())) {
- EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(Object::cast_to<Node>(get_edited_object()), false);
- }
-
- } break;
- case OBJ_MENU_EXTEND_SCRIPT: {
- if (Object::cast_to<Node>(get_edited_object())) {
- EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(Object::cast_to<Node>(get_edited_object()), true);
- }
-
- } break;
- case OBJ_MENU_SHOW_IN_FILE_SYSTEM: {
- RES res = get_edited_object()->get(get_edited_property());
-
- FileSystemDock *file_system_dock = EditorNode::get_singleton()->get_filesystem_dock();
- file_system_dock->navigate_to_path(res->get_path());
- // Ensure that the FileSystem dock is visible.
- TabContainer *tab_container = (TabContainer *)file_system_dock->get_parent_control();
- tab_container->set_current_tab(file_system_dock->get_index());
- } break;
- default: {
- RES res = get_edited_object()->get(get_edited_property());
-
- if (p_which >= CONVERT_BASE_ID) {
- int to_type = p_which - CONVERT_BASE_ID;
-
- Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(res);
-
- ERR_FAIL_INDEX(to_type, conversions.size());
-
- Ref<Resource> new_res = conversions[to_type]->convert(res);
-
- emit_changed(get_edited_property(), new_res);
- update_property();
- break;
- }
- ERR_FAIL_COND(inheritors_array.is_empty());
-
- String intype = inheritors_array[p_which - TYPE_BASE_ID];
-
- if (intype == "ViewportTexture") {
- Resource *r = Object::cast_to<Resource>(get_edited_object());
- if (r && r->get_path().is_resource_file()) {
- EditorNode::get_singleton()->show_warning(TTR("Can't create a ViewportTexture on resources saved as a file.\nResource needs to belong to a scene."));
- return;
- }
-
- if (r && !r->is_local_to_scene()) {
- EditorNode::get_singleton()->show_warning(TTR("Can't create a ViewportTexture on this resource because it's not set as local to scene.\nPlease switch on the 'local to scene' property on it (and all resources containing it up to a node)."));
- return;
- }
-
- if (!scene_tree) {
- scene_tree = memnew(SceneTreeDialog);
- Vector<StringName> valid_types;
- valid_types.push_back("Viewport");
- scene_tree->get_scene_tree()->set_valid_types(valid_types);
- scene_tree->get_scene_tree()->set_show_enabled_subscene(true);
- add_child(scene_tree);
- scene_tree->connect("selected", callable_mp(this, &EditorPropertyResource::_viewport_selected));
- scene_tree->set_title(TTR("Pick a Viewport"));
- }
- scene_tree->popup_scenetree_dialog();
-
- return;
- }
-
- Variant obj;
-
- if (ScriptServer::is_global_class(intype)) {
- obj = ClassDB::instance(ScriptServer::get_global_class_native_base(intype));
- if (obj) {
- Ref<Script> script = ResourceLoader::load(ScriptServer::get_global_class_path(intype));
- if (script.is_valid()) {
- ((Object *)obj)->set_script(script);
- }
- }
- } else {
- obj = ClassDB::instance(intype);
- }
-
- if (!obj) {
- obj = EditorNode::get_editor_data().instance_custom_type(intype, "Resource");
- }
-
- Resource *resp = Object::cast_to<Resource>(obj);
- ERR_BREAK(!resp);
- if (get_edited_object() && base_type != String() && base_type == "Script") {
- //make visual script the right type
- resp->call("set_instance_base_type", get_edited_object()->get_class());
- }
-
- res = RES(resp);
- emit_changed(get_edited_property(), res);
- update_property();
-
- } break;
- }
-}
-
-void EditorPropertyResource::_resource_preview(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, ObjectID p_obj) {
- RES p = get_edited_object()->get(get_edited_property());
- if (p.is_valid() && p->get_instance_id() == p_obj) {
- String type = p->get_class_name();
-
- if (ClassDB::is_parent_class(type, "Script")) {
- assign->set_text(p->get_path().get_file());
return;
}
- if (p_preview.is_valid()) {
- preview->set_offset(SIDE_LEFT, assign->get_icon()->get_width() + assign->get_theme_stylebox("normal")->get_default_margin(SIDE_LEFT) + get_theme_constant("hseparation", "Button"));
- if (type == "GradientTexture") {
- preview->set_stretch_mode(TextureRect::STRETCH_SCALE);
- assign->set_custom_minimum_size(Size2(1, 1));
- } else {
- preview->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
- int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
- thumbnail_size *= EDSCALE;
- assign->set_custom_minimum_size(Size2(1, thumbnail_size));
- }
- preview->set_texture(p_preview);
- assign->set_text("");
- }
- }
-}
-
-void EditorPropertyResource::_update_menu_items() {
- //////////////////// UPDATE MENU //////////////////////////
- RES res = get_edited_object()->get(get_edited_property());
-
- menu->clear();
-
- if (get_edited_property() == "script" && base_type == "Script" && Object::cast_to<Node>(get_edited_object())) {
- menu->add_icon_item(get_theme_icon("ScriptCreate", "EditorIcons"), TTR("New Script"), OBJ_MENU_NEW_SCRIPT);
- menu->add_icon_item(get_theme_icon("ScriptExtend", "EditorIcons"), TTR("Extend Script"), OBJ_MENU_EXTEND_SCRIPT);
- menu->add_separator();
- } else if (base_type != "") {
- int idx = 0;
-
- Vector<EditorData::CustomType> custom_resources;
-
- if (EditorNode::get_editor_data().get_custom_types().has("Resource")) {
- custom_resources = EditorNode::get_editor_data().get_custom_types()["Resource"];
- }
-
- for (int i = 0; i < base_type.get_slice_count(","); i++) {
- String base = base_type.get_slice(",", i);
-
- Set<String> valid_inheritors;
- valid_inheritors.insert(base);
- List<StringName> inheritors;
- ClassDB::get_inheriters_from_class(base.strip_edges(), &inheritors);
-
- for (int j = 0; j < custom_resources.size(); j++) {
- inheritors.push_back(custom_resources[j].name);
- }
-
- List<StringName>::Element *E = inheritors.front();
- while (E) {
- valid_inheritors.insert(E->get());
- E = E->next();
- }
-
- List<StringName> global_classes;
- ScriptServer::get_global_class_list(&global_classes);
- E = global_classes.front();
- while (E) {
- if (EditorNode::get_editor_data().script_class_is_parent(E->get(), base_type)) {
- valid_inheritors.insert(E->get());
- }
- E = E->next();
- }
-
- for (Set<String>::Element *F = valid_inheritors.front(); F; F = F->next()) {
- const String &t = F->get();
-
- bool is_custom_resource = false;
- Ref<Texture2D> icon;
- if (!custom_resources.is_empty()) {
- for (int j = 0; j < custom_resources.size(); j++) {
- if (custom_resources[j].name == t) {
- is_custom_resource = true;
- if (custom_resources[j].icon.is_valid()) {
- icon = custom_resources[j].icon;
- }
- break;
- }
- }
- }
-
- if (!is_custom_resource && !(ScriptServer::is_global_class(t) || ClassDB::can_instance(t))) {
- continue;
- }
-
- inheritors_array.push_back(t);
-
- if (!icon.is_valid()) {
- icon = get_theme_icon(has_theme_icon(t, "EditorIcons") ? t : "Object", "EditorIcons");
- }
-
- int id = TYPE_BASE_ID + idx;
- menu->add_icon_item(icon, vformat(TTR("New %s"), t), id);
-
- idx++;
- }
- }
-
- if (menu->get_item_count()) {
- menu->add_separator();
- }
- }
-
- menu->add_icon_item(get_theme_icon("Load", "EditorIcons"), TTR("Load"), OBJ_MENU_LOAD);
-
- if (!res.is_null()) {
- menu->add_icon_item(get_theme_icon("Edit", "EditorIcons"), TTR("Edit"), OBJ_MENU_EDIT);
- menu->add_icon_item(get_theme_icon("Clear", "EditorIcons"), TTR("Clear"), OBJ_MENU_CLEAR);
- menu->add_icon_item(get_theme_icon("Duplicate", "EditorIcons"), TTR("Make Unique"), OBJ_MENU_MAKE_UNIQUE);
- menu->add_icon_item(get_theme_icon("Save", "EditorIcons"), TTR("Save"), OBJ_MENU_SAVE);
- RES r = res;
- if (r.is_valid() && r->get_path().is_resource_file()) {
- menu->add_separator();
- menu->add_item(TTR("Show in FileSystem"), OBJ_MENU_SHOW_IN_FILE_SYSTEM);
- }
- }
-
- RES cb = EditorSettings::get_singleton()->get_resource_clipboard();
- bool paste_valid = false;
- if (cb.is_valid()) {
- if (base_type == "") {
- paste_valid = true;
- } else {
- for (int i = 0; i < base_type.get_slice_count(","); i++) {
- if (ClassDB::is_parent_class(cb->get_class(), base_type.get_slice(",", i))) {
- paste_valid = true;
- break;
- }
- }
+ if (r && !r->is_local_to_scene()) {
+ EditorNode::get_singleton()->show_warning(TTR("Can't create a ViewportTexture on this resource because it's not set as local to scene.\nPlease switch on the 'local to scene' property on it (and all resources containing it up to a node)."));
+ emit_changed(get_edited_property(), RES());
+ update_property();
+ return;
}
}
- if (!res.is_null() || paste_valid) {
- menu->add_separator();
+ emit_changed(get_edited_property(), p_resource);
+ update_property();
- if (!res.is_null()) {
- menu->add_item(TTR("Copy"), OBJ_MENU_COPY);
- }
+ // Automatically suggest setting up the path for a ViewportTexture.
+ if (vpt.is_valid() && vpt->get_viewport_path_in_scene().is_empty()) {
+ if (!scene_tree) {
+ scene_tree = memnew(SceneTreeDialog);
+ scene_tree->set_title(TTR("Pick a Viewport"));
- if (paste_valid) {
- menu->add_item(TTR("Paste"), OBJ_MENU_PASTE);
- }
- }
+ Vector<StringName> valid_types;
+ valid_types.push_back("Viewport");
+ scene_tree->get_scene_tree()->set_valid_types(valid_types);
+ scene_tree->get_scene_tree()->set_show_enabled_subscene(true);
- if (!res.is_null()) {
- Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(res);
- if (conversions.size()) {
- menu->add_separator();
+ add_child(scene_tree);
+ scene_tree->connect("selected", callable_mp(this, &EditorPropertyResource::_viewport_selected));
}
- for (int i = 0; i < conversions.size(); i++) {
- String what = conversions[i]->converts_to();
- Ref<Texture2D> icon;
- if (has_theme_icon(what, "EditorIcons")) {
- icon = get_theme_icon(what, "EditorIcons");
- } else {
- icon = get_theme_icon(what, "Resource");
- }
- menu->add_icon_item(icon, vformat(TTR("Convert To %s"), what), CONVERT_BASE_ID + i);
- }
+ scene_tree->popup_scenetree_dialog();
}
}
-void EditorPropertyResource::_update_menu() {
- _update_menu_items();
-
- Rect2 gt = edit->get_screen_rect();
- menu->set_as_minsize();
- int ms = menu->get_contents_minimum_size().width;
- Vector2 popup_pos = gt.position + gt.size - Vector2(ms, 0);
- menu->set_position(popup_pos);
- menu->popup();
-}
-
void EditorPropertyResource::_sub_inspector_property_keyed(const String &p_property, const Variant &p_value, bool) {
emit_signal("property_keyed_with_value", String(get_edited_property()) + ":" + p_property, p_value, false);
}
@@ -2816,24 +2454,11 @@ void EditorPropertyResource::_sub_inspector_object_id_selected(int p_id) {
emit_signal("object_id_selected", get_edited_property(), p_id);
}
-void EditorPropertyResource::_button_input(const Ref<InputEvent> &p_event) {
- Ref<InputEventMouseButton> mb = p_event;
- if (mb.is_valid()) {
- if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_RIGHT) {
- _update_menu_items();
- Vector2 pos = get_screen_position() + mb->get_position();
- //pos = assign->get_global_transform().xform(pos);
- menu->set_as_minsize();
- menu->set_position(pos);
- menu->popup();
- }
- }
-}
-
void EditorPropertyResource::_open_editor_pressed() {
RES res = get_edited_object()->get(get_edited_property());
if (res.is_valid()) {
- EditorNode::get_singleton()->call_deferred("edit_item_resource", res); //may clear the editor so do it deferred
+ // May clear the editor so do it deferred.
+ EditorNode::get_singleton()->call_deferred("edit_item_resource", res);
}
}
@@ -2843,28 +2468,28 @@ void EditorPropertyResource::_fold_other_editors(Object *p_self) {
}
RES res = get_edited_object()->get(get_edited_property());
-
if (!res.is_valid()) {
return;
}
+
bool use_editor = false;
for (int i = 0; i < EditorNode::get_editor_data().get_editor_plugin_count(); i++) {
EditorPlugin *ep = EditorNode::get_editor_data().get_editor_plugin(i);
if (ep->handles(res.ptr())) {
use_editor = true;
+ break;
}
}
-
if (!use_editor) {
return;
}
- bool unfolded = get_edited_object()->editor_is_section_unfolded(get_edited_property());
opened_editor = false;
+ bool unfolded = get_edited_object()->editor_is_section_unfolded(get_edited_property());
if (unfolded) {
- //refold
- assign->set_pressed(false);
+ // Refold.
+ resource_picker->set_toggle_pressed(false);
get_edited_object()->editor_set_section_unfold(get_edited_property(), false);
update_property();
}
@@ -2876,6 +2501,7 @@ void EditorPropertyResource::_update_property_bg() {
}
updating_theme = true;
+
if (sub_inspector != nullptr) {
int count_subinspectors = 0;
Node *n = get_parent();
@@ -2905,12 +2531,60 @@ void EditorPropertyResource::_update_property_bg() {
updating_theme = false;
update();
}
+
+void EditorPropertyResource::_viewport_selected(const NodePath &p_path) {
+ Node *to_node = get_node(p_path);
+ if (!Object::cast_to<Viewport>(to_node)) {
+ EditorNode::get_singleton()->show_warning(TTR("Selected node is not a Viewport!"));
+ return;
+ }
+
+ Ref<ViewportTexture> vt;
+ vt.instance();
+ vt->set_viewport_path_in_scene(get_tree()->get_edited_scene_root()->get_path_to(to_node));
+ vt->setup_local_to_scene();
+
+ emit_changed(get_edited_property(), vt);
+ update_property();
+}
+
+void EditorPropertyResource::setup(Object *p_object, const String &p_path, const String &p_base_type) {
+ if (resource_picker) {
+ resource_picker->disconnect("resource_selected", callable_mp(this, &EditorPropertyResource::_resource_selected));
+ resource_picker->disconnect("resource_changed", callable_mp(this, &EditorPropertyResource::_resource_changed));
+ memdelete(resource_picker);
+ }
+
+ if (p_path == "script" && p_base_type == "Script" && Object::cast_to<Node>(p_object)) {
+ EditorScriptPicker *script_picker = memnew(EditorScriptPicker);
+ script_picker->set_script_owner(Object::cast_to<Node>(p_object));
+ resource_picker = script_picker;
+ } else {
+ resource_picker = memnew(EditorResourcePicker);
+ }
+
+ resource_picker->set_base_type(p_base_type);
+ resource_picker->set_editable(true);
+ resource_picker->set_h_size_flags(SIZE_EXPAND_FILL);
+ add_child(resource_picker);
+
+ resource_picker->connect("resource_selected", callable_mp(this, &EditorPropertyResource::_resource_selected));
+ resource_picker->connect("resource_changed", callable_mp(this, &EditorPropertyResource::_resource_changed));
+
+ for (int i = 0; i < resource_picker->get_child_count(); i++) {
+ Button *b = Object::cast_to<Button>(resource_picker->get_child(i));
+ if (b) {
+ add_focusable(b);
+ }
+ }
+}
+
void EditorPropertyResource::update_property() {
RES res = get_edited_object()->get(get_edited_property());
if (use_sub_inspector) {
- if (res.is_valid() != assign->is_toggle_mode()) {
- assign->set_toggle_mode(res.is_valid());
+ if (res.is_valid() != resource_picker->is_toggle_mode()) {
+ resource_picker->set_toggle_mode(res.is_valid());
}
if (res.is_valid() && get_edited_object()->editor_is_section_unfolded(get_edited_property())) {
@@ -2935,7 +2609,7 @@ void EditorPropertyResource::update_property() {
set_bottom_editor(sub_inspector_vbox);
sub_inspector_vbox->add_child(sub_inspector);
- assign->set_pressed(true);
+ resource_picker->set_toggle_pressed(true);
bool use_editor = false;
for (int i = 0; i < EditorNode::get_editor_data().get_editor_plugin_count(); i++) {
@@ -2946,7 +2620,7 @@ void EditorPropertyResource::update_property() {
}
if (use_editor) {
- //open editor directly and hide other open of these
+ // Open editor directly and hide other such editors which are currently open.
_open_editor_pressed();
if (is_inside_tree()) {
get_tree()->call_deferred("call_group", "_editor_resource_properties", "_fold_other_editors", this);
@@ -2967,102 +2641,18 @@ void EditorPropertyResource::update_property() {
memdelete(sub_inspector_vbox);
sub_inspector = nullptr;
sub_inspector_vbox = nullptr;
+
if (opened_editor) {
EditorNode::get_singleton()->hide_top_editors();
opened_editor = false;
}
+
_update_property_bg();
}
}
}
- preview->set_texture(Ref<Texture2D>());
- if (res == RES()) {
- assign->set_icon(Ref<Texture2D>());
- assign->set_text(TTR("[empty]"));
- assign->set_custom_minimum_size(Size2(1, 1));
- } else {
- assign->set_icon(EditorNode::get_singleton()->get_object_icon(res.operator->(), "Object"));
-
- if (res->get_name() != String()) {
- assign->set_text(res->get_name());
- } else if (res->get_path().is_resource_file()) {
- assign->set_text(res->get_path().get_file());
- assign->set_tooltip(res->get_path());
- } else {
- assign->set_text(res->get_class());
- }
-
- if (res->get_path().is_resource_file()) {
- assign->set_tooltip(res->get_path());
- }
-
- //preview will override the above, so called at the end
- EditorResourcePreview::get_singleton()->queue_edited_resource_preview(res, this, "_resource_preview", res->get_instance_id());
- }
-}
-
-void EditorPropertyResource::_resource_selected() {
- RES res = get_edited_object()->get(get_edited_property());
-
- if (res.is_null()) {
- edit->set_pressed(true);
- _update_menu();
- return;
- }
-
- if (use_sub_inspector) {
- bool unfold = !get_edited_object()->editor_is_section_unfolded(get_edited_property());
- get_edited_object()->editor_set_section_unfold(get_edited_property(), unfold);
- update_property();
- } else {
- emit_signal("resource_selected", get_edited_property(), res);
- }
-}
-
-void EditorPropertyResource::setup(const String &p_base_type) {
- base_type = p_base_type;
-}
-
-void EditorPropertyResource::_notification(int p_what) {
- if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
- if (updating_theme) {
- return;
- }
- Ref<Texture2D> t = get_theme_icon("select_arrow", "Tree");
- edit->set_icon(t);
- _update_property_bg();
- }
-
- if (p_what == NOTIFICATION_DRAG_BEGIN) {
- if (_is_drop_valid(get_viewport()->gui_get_drag_data())) {
- dropping = true;
- assign->update();
- }
- }
-
- if (p_what == NOTIFICATION_DRAG_END) {
- if (dropping) {
- dropping = false;
- assign->update();
- }
- }
-}
-
-void EditorPropertyResource::_viewport_selected(const NodePath &p_path) {
- Node *to_node = get_node(p_path);
- if (!Object::cast_to<Viewport>(to_node)) {
- EditorNode::get_singleton()->show_warning(TTR("Selected node is not a Viewport!"));
- return;
- }
-
- Ref<ViewportTexture> vt;
- vt.instance();
- vt->set_viewport_path_in_scene(get_tree()->get_edited_scene_root()->get_path_to(to_node));
- vt->setup_local_to_scene();
-
- emit_changed(get_edited_property(), vt);
- update_property();
+ resource_picker->set_edited_resource(res);
}
void EditorPropertyResource::collapse_all_folding() {
@@ -3077,204 +2667,29 @@ void EditorPropertyResource::expand_all_folding() {
}
}
-void EditorPropertyResource::_button_draw() {
- if (dropping) {
- Color color = get_theme_color("accent_color", "Editor");
- assign->draw_rect(Rect2(Point2(), assign->get_size()), color, false);
- }
-}
-
-Variant EditorPropertyResource::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
- RES res = get_edited_object()->get(get_edited_property());
- if (res.is_valid()) {
- return EditorNode::get_singleton()->drag_resource(res, p_from);
- }
-
- return Variant();
-}
-
-bool EditorPropertyResource::_is_drop_valid(const Dictionary &p_drag_data) const {
- Vector<String> allowed_types = base_type.split(",");
- int size = allowed_types.size();
- for (int i = 0; i < size; i++) {
- String at = allowed_types[i].strip_edges();
- if (at == "StandardMaterial3D") {
- allowed_types.append("Texture2D");
- } else if (at == "ShaderMaterial") {
- allowed_types.append("Shader");
- } else if (at == "Font") {
- allowed_types.append("FontData");
- }
- }
-
- Dictionary drag_data = p_drag_data;
-
- Ref<Resource> res;
- if (drag_data.has("type") && String(drag_data["type"]) == "script_list_element") {
- ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(drag_data["script_list_element"]);
- res = se->get_edited_resource();
- } else if (drag_data.has("type") && String(drag_data["type"]) == "resource") {
- res = drag_data["resource"];
- }
-
- if (res.is_valid()) {
- for (int i = 0; i < allowed_types.size(); i++) {
- String at = allowed_types[i].strip_edges();
- if (ClassDB::is_parent_class(res->get_class(), at)) {
- return true;
- }
- }
- }
-
- if (drag_data.has("type") && String(drag_data["type"]) == "files") {
- Vector<String> files = drag_data["files"];
-
- if (files.size() == 1) {
- String file = files[0];
- String ftype = EditorFileSystem::get_singleton()->get_file_type(file);
-
- if (ftype != "") {
- for (int i = 0; i < allowed_types.size(); i++) {
- String at = allowed_types[i].strip_edges();
- if (ClassDB::is_parent_class(ftype, at)) {
- return true;
- }
- }
- }
- }
- }
-
- return false;
-}
-
-bool EditorPropertyResource::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
- return _is_drop_valid(p_data);
+void EditorPropertyResource::set_use_sub_inspector(bool p_enable) {
+ use_sub_inspector = p_enable;
}
-void EditorPropertyResource::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
- ERR_FAIL_COND(!_is_drop_valid(p_data));
-
- Dictionary drag_data = p_data;
-
- Ref<Resource> res;
- if (drag_data.has("type") && String(drag_data["type"]) == "script_list_element") {
- ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(drag_data["script_list_element"]);
- res = se->get_edited_resource();
- } else if (drag_data.has("type") && String(drag_data["type"]) == "resource") {
- res = drag_data["resource"];
- }
-
- if (!res.is_valid() && drag_data.has("type") && String(drag_data["type"]) == "files") {
- Vector<String> files = drag_data["files"];
-
- if (files.size() == 1) {
- String file = files[0];
- res = ResourceLoader::load(file);
- }
- }
-
- if (res.is_valid()) {
- bool need_convert = true;
-
- Vector<String> allowed_types = base_type.split(",");
- for (int i = 0; i < allowed_types.size(); i++) {
- String at = allowed_types[i].strip_edges();
- if (ClassDB::is_parent_class(res->get_class(), at)) {
- need_convert = false;
- break;
- }
- }
-
- if (need_convert) {
- for (int i = 0; i < allowed_types.size(); i++) {
- String at = allowed_types[i].strip_edges();
- if (at == "StandardMaterial3D" && ClassDB::is_parent_class(res->get_class(), "Texture2D")) {
- Ref<StandardMaterial3D> mat = memnew(StandardMaterial3D);
- mat->set_texture(StandardMaterial3D::TextureParam::TEXTURE_ALBEDO, res);
- res = mat;
- break;
- }
-
- if (at == "ShaderMaterial" && ClassDB::is_parent_class(res->get_class(), "Shader")) {
- Ref<ShaderMaterial> mat = memnew(ShaderMaterial);
- mat->set_shader(res);
- res = mat;
- break;
- }
-
- if (at == "Font" && ClassDB::is_parent_class(res->get_class(), "FontData")) {
- Ref<Font> font = memnew(Font);
- font->add_data(res);
- res = font;
- break;
- }
+void EditorPropertyResource::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE:
+ case NOTIFICATION_THEME_CHANGED: {
+ if (!updating_theme) {
+ _update_property_bg();
}
- }
-
- emit_changed(get_edited_property(), res);
- update_property();
- return;
+ } break;
}
}
-void EditorPropertyResource::set_use_sub_inspector(bool p_enable) {
- use_sub_inspector = p_enable;
-}
-
void EditorPropertyResource::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_resource_preview"), &EditorPropertyResource::_resource_preview);
- ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &EditorPropertyResource::get_drag_data_fw);
- ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &EditorPropertyResource::can_drop_data_fw);
- ClassDB::bind_method(D_METHOD("drop_data_fw"), &EditorPropertyResource::drop_data_fw);
ClassDB::bind_method(D_METHOD("_open_editor_pressed"), &EditorPropertyResource::_open_editor_pressed);
ClassDB::bind_method(D_METHOD("_fold_other_editors"), &EditorPropertyResource::_fold_other_editors);
}
EditorPropertyResource::EditorPropertyResource() {
- opened_editor = false;
- sub_inspector = nullptr;
- sub_inspector_vbox = nullptr;
use_sub_inspector = bool(EDITOR_GET("interface/inspector/open_resources_in_current_inspector"));
- HBoxContainer *hbc = memnew(HBoxContainer);
- add_child(hbc);
- assign = memnew(Button);
- assign->set_flat(true);
- assign->set_h_size_flags(SIZE_EXPAND_FILL);
- assign->set_clip_text(true);
- assign->connect("pressed", callable_mp(this, &EditorPropertyResource::_resource_selected));
- assign->set_drag_forwarding(this);
- assign->connect("draw", callable_mp(this, &EditorPropertyResource::_button_draw));
- hbc->add_child(assign);
- add_focusable(assign);
-
- preview = memnew(TextureRect);
- preview->set_expand(true);
- preview->set_anchors_and_offsets_preset(PRESET_WIDE);
- preview->set_offset(SIDE_TOP, 1);
- preview->set_offset(SIDE_BOTTOM, -1);
- preview->set_offset(SIDE_RIGHT, -1);
- // This is required to draw the focus outline in front of the preview, rather than behind.
- preview->set_draw_behind_parent(true);
- assign->add_child(preview);
- assign->connect("gui_input", callable_mp(this, &EditorPropertyResource::_button_input));
-
- menu = memnew(PopupMenu);
- add_child(menu);
- edit = memnew(Button);
- edit->set_flat(true);
- edit->set_toggle_mode(true);
- menu->connect("id_pressed", callable_mp(this, &EditorPropertyResource::_menu_option));
- menu->connect("popup_hide", callable_mp((BaseButton *)edit, &BaseButton::set_pressed), varray(false));
- edit->connect("pressed", callable_mp(this, &EditorPropertyResource::_update_menu));
- hbc->add_child(edit);
- edit->connect("gui_input", callable_mp(this, &EditorPropertyResource::_button_input));
- add_focusable(edit);
-
- file = nullptr;
- scene_tree = nullptr;
- dropping = false;
-
add_to_group("_editor_resource_properties");
}
@@ -3751,7 +3166,7 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ
} break;
case Variant::OBJECT: {
EditorPropertyResource *editor = memnew(EditorPropertyResource);
- editor->setup(p_hint == PROPERTY_HINT_RESOURCE_TYPE ? p_hint_text : "Resource");
+ editor->setup(p_object, p_path, p_hint == PROPERTY_HINT_RESOURCE_TYPE ? p_hint_text : "Resource");
if (p_hint == PROPERTY_HINT_RESOURCE_TYPE) {
String open_in_new = EDITOR_GET("interface/inspector/resources_to_open_in_new_inspector");
diff --git a/editor/editor_properties.h b/editor/editor_properties.h
index 07a1e72319..07f496f54d 100644
--- a/editor/editor_properties.h
+++ b/editor/editor_properties.h
@@ -33,6 +33,7 @@
#include "editor/create_dialog.h"
#include "editor/editor_inspector.h"
+#include "editor/editor_resource_picker.h"
#include "editor/editor_spin_slider.h"
#include "editor/property_selector.h"
#include "editor/scene_tree_editor.h"
@@ -599,64 +600,26 @@ public:
class EditorPropertyResource : public EditorProperty {
GDCLASS(EditorPropertyResource, EditorProperty);
- enum MenuOption {
- OBJ_MENU_LOAD = 0,
- OBJ_MENU_EDIT = 1,
- OBJ_MENU_CLEAR = 2,
- OBJ_MENU_MAKE_UNIQUE = 3,
- OBJ_MENU_SAVE = 4,
- OBJ_MENU_COPY = 5,
- OBJ_MENU_PASTE = 6,
- OBJ_MENU_NEW_SCRIPT = 7,
- OBJ_MENU_EXTEND_SCRIPT = 8,
- OBJ_MENU_SHOW_IN_FILE_SYSTEM = 9,
- TYPE_BASE_ID = 100,
- CONVERT_BASE_ID = 1000
+ EditorResourcePicker *resource_picker = nullptr;
+ SceneTreeDialog *scene_tree = nullptr;
- };
-
- Button *assign;
- TextureRect *preview;
- Button *edit;
- PopupMenu *menu;
- EditorFileDialog *file;
- Vector<String> inheritors_array;
- EditorInspector *sub_inspector;
- VBoxContainer *sub_inspector_vbox;
-
- bool use_sub_inspector;
- bool dropping;
- String base_type;
+ bool use_sub_inspector = false;
+ EditorInspector *sub_inspector = nullptr;
+ VBoxContainer *sub_inspector_vbox = nullptr;
+ bool updating_theme = false;
+ bool opened_editor = false;
- SceneTreeDialog *scene_tree;
+ void _resource_selected(const RES &p_resource);
+ void _resource_changed(const RES &p_resource);
- void _file_selected(const String &p_path);
- void _menu_option(int p_which);
- void _resource_preview(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, ObjectID p_obj);
- void _resource_selected();
void _viewport_selected(const NodePath &p_path);
- void _update_menu_items();
-
- void _update_menu();
-
void _sub_inspector_property_keyed(const String &p_property, const Variant &p_value, bool);
void _sub_inspector_resource_selected(const RES &p_resource, const String &p_property);
void _sub_inspector_object_id_selected(int p_id);
- void _button_draw();
- Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
- bool _is_drop_valid(const Dictionary &p_drag_data) const;
- bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
- void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
-
- void _button_input(const Ref<InputEvent> &p_event);
void _open_editor_pressed();
void _fold_other_editors(Object *p_self);
-
- bool opened_editor;
-
- bool updating_theme = false;
void _update_property_bg();
protected:
@@ -665,7 +628,7 @@ protected:
public:
virtual void update_property() override;
- void setup(const String &p_base_type);
+ void setup(Object *p_object, const String &p_path, const String &p_base_type);
void collapse_all_folding() override;
void expand_all_folding() override;
diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp
index fb2980c948..3bc29856f1 100644
--- a/editor/editor_properties_array_dict.cpp
+++ b/editor/editor_properties_array_dict.cpp
@@ -902,7 +902,7 @@ void EditorPropertyDictionary::update_property() {
} else {
EditorPropertyResource *editor = memnew(EditorPropertyResource);
- editor->setup("Resource");
+ editor->setup(object.ptr(), prop_name, "Resource");
prop = editor;
}
diff --git a/editor/editor_resource_picker.cpp b/editor/editor_resource_picker.cpp
new file mode 100644
index 0000000000..086afde07c
--- /dev/null
+++ b/editor/editor_resource_picker.cpp
@@ -0,0 +1,862 @@
+/*************************************************************************/
+/* editor_resource_picker.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "editor_resource_picker.h"
+
+#include "editor/editor_resource_preview.h"
+#include "editor_node.h"
+#include "editor_scale.h"
+#include "editor_settings.h"
+#include "filesystem_dock.h"
+
+void EditorResourcePicker::_update_resource() {
+ preview_rect->set_texture(Ref<Texture2D>());
+ assign_button->set_custom_minimum_size(Size2(1, 1));
+
+ if (edited_resource == RES()) {
+ assign_button->set_icon(Ref<Texture2D>());
+ assign_button->set_text(TTR("[empty]"));
+ } else {
+ assign_button->set_icon(EditorNode::get_singleton()->get_object_icon(edited_resource.operator->(), "Object"));
+
+ if (edited_resource->get_name() != String()) {
+ assign_button->set_text(edited_resource->get_name());
+ } else if (edited_resource->get_path().is_resource_file()) {
+ assign_button->set_text(edited_resource->get_path().get_file());
+ assign_button->set_tooltip(edited_resource->get_path());
+ } else {
+ assign_button->set_text(edited_resource->get_class());
+ }
+
+ if (edited_resource->get_path().is_resource_file()) {
+ assign_button->set_tooltip(edited_resource->get_path());
+ }
+
+ // Preview will override the above, so called at the end.
+ EditorResourcePreview::get_singleton()->queue_edited_resource_preview(edited_resource, this, "_update_resource_preview", edited_resource->get_instance_id());
+ }
+}
+
+void EditorResourcePicker::_update_resource_preview(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, ObjectID p_obj) {
+ if (!edited_resource.is_valid() || edited_resource->get_instance_id() != p_obj) {
+ return;
+ }
+
+ String type = edited_resource->get_class_name();
+ if (ClassDB::is_parent_class(type, "Script")) {
+ assign_button->set_text(edited_resource->get_path().get_file());
+ return;
+ }
+
+ if (p_preview.is_valid()) {
+ preview_rect->set_offset(SIDE_LEFT, assign_button->get_icon()->get_width() + assign_button->get_theme_stylebox("normal")->get_default_margin(SIDE_LEFT) + get_theme_constant("hseparation", "Button"));
+
+ if (type == "GradientTexture") {
+ preview_rect->set_stretch_mode(TextureRect::STRETCH_SCALE);
+ assign_button->set_custom_minimum_size(Size2(1, 1));
+ } else {
+ preview_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
+ int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
+ thumbnail_size *= EDSCALE;
+ assign_button->set_custom_minimum_size(Size2(1, thumbnail_size));
+ }
+
+ preview_rect->set_texture(p_preview);
+ assign_button->set_text("");
+ }
+}
+
+void EditorResourcePicker::_resource_selected() {
+ if (edited_resource.is_null()) {
+ edit_button->set_pressed(true);
+ _update_menu();
+ return;
+ }
+
+ emit_signal("resource_selected", edited_resource);
+}
+
+void EditorResourcePicker::_file_selected(const String &p_path) {
+ RES loaded_resource = ResourceLoader::load(p_path);
+ ERR_FAIL_COND_MSG(loaded_resource.is_null(), "Cannot load resource from path '" + p_path + "'.");
+
+ if (base_type != "") {
+ bool any_type_matches = false;
+
+ for (int i = 0; i < base_type.get_slice_count(","); i++) {
+ String base = base_type.get_slice(",", i);
+ if (loaded_resource->is_class(base)) {
+ any_type_matches = true;
+ break;
+ }
+ }
+
+ if (!any_type_matches) {
+ EditorNode::get_singleton()->show_warning(vformat(TTR("The selected resource (%s) does not match any type expected for this property (%s)."), loaded_resource->get_class(), base_type));
+ return;
+ }
+ }
+
+ edited_resource = loaded_resource;
+ emit_signal("resource_changed", edited_resource);
+ _update_resource();
+}
+
+void EditorResourcePicker::_update_menu() {
+ _update_menu_items();
+
+ Rect2 gt = edit_button->get_screen_rect();
+ edit_menu->set_as_minsize();
+ int ms = edit_menu->get_contents_minimum_size().width;
+ Vector2 popup_pos = gt.position + gt.size - Vector2(ms, 0);
+ edit_menu->set_position(popup_pos);
+ edit_menu->popup();
+}
+
+void EditorResourcePicker::_update_menu_items() {
+ edit_menu->clear();
+
+ // Add options for creating specific subtypes of the base resource type.
+ set_create_options(edit_menu);
+
+ // Add an option to load a resource from a file.
+ edit_menu->add_icon_item(get_theme_icon("Load", "EditorIcons"), TTR("Load"), OBJ_MENU_LOAD);
+
+ // Add options for changing existing value of the resource.
+ if (edited_resource.is_valid()) {
+ edit_menu->add_icon_item(get_theme_icon("Edit", "EditorIcons"), TTR("Edit"), OBJ_MENU_EDIT);
+ edit_menu->add_icon_item(get_theme_icon("Clear", "EditorIcons"), TTR("Clear"), OBJ_MENU_CLEAR);
+ edit_menu->add_icon_item(get_theme_icon("Duplicate", "EditorIcons"), TTR("Make Unique"), OBJ_MENU_MAKE_UNIQUE);
+ edit_menu->add_icon_item(get_theme_icon("Save", "EditorIcons"), TTR("Save"), OBJ_MENU_SAVE);
+
+ if (edited_resource->get_path().is_resource_file()) {
+ edit_menu->add_separator();
+ edit_menu->add_item(TTR("Show in FileSystem"), OBJ_MENU_SHOW_IN_FILE_SYSTEM);
+ }
+ }
+
+ // Add options to copy/paste resource.
+ RES cb = EditorSettings::get_singleton()->get_resource_clipboard();
+ bool paste_valid = false;
+ if (cb.is_valid()) {
+ if (base_type == "") {
+ paste_valid = true;
+ } else {
+ for (int i = 0; i < base_type.get_slice_count(","); i++) {
+ if (ClassDB::is_parent_class(cb->get_class(), base_type.get_slice(",", i))) {
+ paste_valid = true;
+ break;
+ }
+ }
+ }
+ }
+
+ if (edited_resource.is_valid() || paste_valid) {
+ edit_menu->add_separator();
+
+ if (edited_resource.is_valid()) {
+ edit_menu->add_item(TTR("Copy"), OBJ_MENU_COPY);
+ }
+
+ if (paste_valid) {
+ edit_menu->add_item(TTR("Paste"), OBJ_MENU_PASTE);
+ }
+ }
+
+ // Add options to convert existing resource to another type of resource.
+ if (edited_resource.is_valid()) {
+ Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(edited_resource);
+ if (conversions.size()) {
+ edit_menu->add_separator();
+ }
+ for (int i = 0; i < conversions.size(); i++) {
+ String what = conversions[i]->converts_to();
+ Ref<Texture2D> icon;
+ if (has_theme_icon(what, "EditorIcons")) {
+ icon = get_theme_icon(what, "EditorIcons");
+ } else {
+ icon = get_theme_icon(what, "Resource");
+ }
+
+ edit_menu->add_icon_item(icon, vformat(TTR("Convert To %s"), what), CONVERT_BASE_ID + i);
+ }
+ }
+}
+
+void EditorResourcePicker::_edit_menu_cbk(int p_which) {
+ switch (p_which) {
+ case OBJ_MENU_LOAD: {
+ List<String> extensions;
+ for (int i = 0; i < base_type.get_slice_count(","); i++) {
+ String base = base_type.get_slice(",", i);
+ ResourceLoader::get_recognized_extensions_for_type(base, &extensions);
+ }
+
+ Set<String> valid_extensions;
+ for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
+ valid_extensions.insert(E->get());
+ }
+
+ file_dialog->clear_filters();
+ for (Set<String>::Element *E = valid_extensions.front(); E; E = E->next()) {
+ file_dialog->add_filter("*." + E->get() + " ; " + E->get().to_upper());
+ }
+
+ file_dialog->popup_file_dialog();
+ } break;
+
+ case OBJ_MENU_EDIT: {
+ if (edited_resource.is_valid()) {
+ emit_signal("resource_selected", edited_resource);
+ }
+ } break;
+
+ case OBJ_MENU_CLEAR: {
+ edited_resource = RES();
+ emit_signal("resource_changed", edited_resource);
+ _update_resource();
+ } break;
+
+ case OBJ_MENU_MAKE_UNIQUE: {
+ if (edited_resource.is_null()) {
+ return;
+ }
+
+ List<PropertyInfo> property_list;
+ edited_resource->get_property_list(&property_list);
+ List<Pair<String, Variant>> propvalues;
+ for (List<PropertyInfo>::Element *E = property_list.front(); E; E = E->next()) {
+ Pair<String, Variant> p;
+ PropertyInfo &pi = E->get();
+ if (pi.usage & PROPERTY_USAGE_STORAGE) {
+ p.first = pi.name;
+ p.second = edited_resource->get(pi.name);
+ }
+
+ propvalues.push_back(p);
+ }
+
+ String orig_type = edited_resource->get_class();
+ Object *inst = ClassDB::instance(orig_type);
+ Ref<Resource> unique_resource = Ref<Resource>(Object::cast_to<Resource>(inst));
+ ERR_FAIL_COND(unique_resource.is_null());
+
+ for (List<Pair<String, Variant>>::Element *E = propvalues.front(); E; E = E->next()) {
+ Pair<String, Variant> &p = E->get();
+ unique_resource->set(p.first, p.second);
+ }
+
+ edited_resource = unique_resource;
+ emit_signal("resource_changed", edited_resource);
+ _update_resource();
+ } break;
+
+ case OBJ_MENU_SAVE: {
+ if (edited_resource.is_null()) {
+ return;
+ }
+ EditorNode::get_singleton()->save_resource(edited_resource);
+ } break;
+
+ case OBJ_MENU_COPY: {
+ EditorSettings::get_singleton()->set_resource_clipboard(edited_resource);
+ } break;
+
+ case OBJ_MENU_PASTE: {
+ edited_resource = EditorSettings::get_singleton()->get_resource_clipboard();
+ emit_signal("resource_changed", edited_resource);
+ _update_resource();
+ } break;
+
+ case OBJ_MENU_SHOW_IN_FILE_SYSTEM: {
+ FileSystemDock *file_system_dock = EditorNode::get_singleton()->get_filesystem_dock();
+ file_system_dock->navigate_to_path(edited_resource->get_path());
+
+ // Ensure that the FileSystem dock is visible.
+ TabContainer *tab_container = (TabContainer *)file_system_dock->get_parent_control();
+ tab_container->set_current_tab(file_system_dock->get_index());
+ } break;
+
+ default: {
+ // Allow subclasses to handle their own options first, only then fallback on the default branch logic.
+ if (handle_menu_selected(p_which)) {
+ break;
+ }
+
+ if (p_which >= CONVERT_BASE_ID) {
+ int to_type = p_which - CONVERT_BASE_ID;
+ Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(edited_resource);
+ ERR_FAIL_INDEX(to_type, conversions.size());
+
+ edited_resource = conversions[to_type]->convert(edited_resource);
+ emit_signal("resource_changed", edited_resource);
+ _update_resource();
+ break;
+ }
+
+ ERR_FAIL_COND(inheritors_array.is_empty());
+
+ String intype = inheritors_array[p_which - TYPE_BASE_ID];
+ Variant obj;
+
+ if (ScriptServer::is_global_class(intype)) {
+ obj = ClassDB::instance(ScriptServer::get_global_class_native_base(intype));
+ if (obj) {
+ Ref<Script> script = ResourceLoader::load(ScriptServer::get_global_class_path(intype));
+ if (script.is_valid()) {
+ ((Object *)obj)->set_script(script);
+ }
+ }
+ } else {
+ obj = ClassDB::instance(intype);
+ }
+
+ if (!obj) {
+ obj = EditorNode::get_editor_data().instance_custom_type(intype, "Resource");
+ }
+
+ Resource *resp = Object::cast_to<Resource>(obj);
+ ERR_BREAK(!resp);
+
+ edited_resource = RES(resp);
+ emit_signal("resource_changed", edited_resource);
+ _update_resource();
+ } break;
+ }
+}
+
+void EditorResourcePicker::set_create_options(Object *p_menu_node) {
+ // If a subclass implements this method, use it to replace all create items.
+ if (get_script_instance() && get_script_instance()->has_method("set_create_options")) {
+ get_script_instance()->call("set_create_options", p_menu_node);
+ return;
+ }
+
+ // By default provide generic "New ..." options.
+ if (base_type != "") {
+ int idx = 0;
+
+ Set<String> allowed_types;
+ _get_allowed_types(false, &allowed_types);
+
+ Vector<EditorData::CustomType> custom_resources;
+ if (EditorNode::get_editor_data().get_custom_types().has("Resource")) {
+ custom_resources = EditorNode::get_editor_data().get_custom_types()["Resource"];
+ }
+
+ for (Set<String>::Element *E = allowed_types.front(); E; E = E->next()) {
+ const String &t = E->get();
+
+ bool is_custom_resource = false;
+ Ref<Texture2D> icon;
+ if (!custom_resources.is_empty()) {
+ for (int j = 0; j < custom_resources.size(); j++) {
+ if (custom_resources[j].name == t) {
+ is_custom_resource = true;
+ if (custom_resources[j].icon.is_valid()) {
+ icon = custom_resources[j].icon;
+ }
+ break;
+ }
+ }
+ }
+
+ if (!is_custom_resource && !(ScriptServer::is_global_class(t) || ClassDB::can_instance(t))) {
+ continue;
+ }
+
+ inheritors_array.push_back(t);
+
+ if (!icon.is_valid()) {
+ icon = get_theme_icon(has_theme_icon(t, "EditorIcons") ? t : "Object", "EditorIcons");
+ }
+
+ int id = TYPE_BASE_ID + idx;
+ edit_menu->add_icon_item(icon, vformat(TTR("New %s"), t), id);
+
+ idx++;
+ }
+
+ if (edit_menu->get_item_count()) {
+ edit_menu->add_separator();
+ }
+ }
+}
+
+bool EditorResourcePicker::handle_menu_selected(int p_which) {
+ if (get_script_instance() && get_script_instance()->has_method("handle_menu_selected")) {
+ return get_script_instance()->call("handle_menu_selected", p_which);
+ }
+
+ return false;
+}
+
+void EditorResourcePicker::_button_draw() {
+ if (dropping) {
+ Color color = get_theme_color("accent_color", "Editor");
+ assign_button->draw_rect(Rect2(Point2(), assign_button->get_size()), color, false);
+ }
+}
+
+void EditorResourcePicker::_button_input(const Ref<InputEvent> &p_event) {
+ if (!editable) {
+ return;
+ }
+
+ Ref<InputEventMouseButton> mb = p_event;
+
+ if (mb.is_valid()) {
+ if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_RIGHT) {
+ _update_menu_items();
+
+ Vector2 pos = get_screen_position() + mb->get_position();
+ edit_menu->set_as_minsize();
+ edit_menu->set_position(pos);
+ edit_menu->popup();
+ }
+ }
+}
+
+void EditorResourcePicker::_get_allowed_types(bool p_with_convert, Set<String> *p_vector) const {
+ Vector<String> allowed_types = base_type.split(",");
+ int size = allowed_types.size();
+
+ List<StringName> global_classes;
+ ScriptServer::get_global_class_list(&global_classes);
+
+ for (int i = 0; i < size; i++) {
+ String base = allowed_types[i].strip_edges();
+ p_vector->insert(base);
+
+ List<StringName> inheriters;
+
+ ClassDB::get_inheriters_from_class(base, &inheriters);
+ for (List<StringName>::Element *E = inheriters.front(); E; E = E->next()) {
+ p_vector->insert(E->get());
+ }
+
+ for (List<StringName>::Element *E = global_classes.front(); E; E = E->next()) {
+ if (EditorNode::get_editor_data().script_class_is_parent(E->get(), base)) {
+ p_vector->insert(E->get());
+ }
+ }
+
+ if (p_with_convert) {
+ if (base == "StandardMaterial3D") {
+ p_vector->insert("Texture2D");
+ } else if (base == "ShaderMaterial") {
+ p_vector->insert("Shader");
+ } else if (base == "Font") {
+ p_vector->insert("FontData");
+ }
+ }
+ }
+
+ if (EditorNode::get_editor_data().get_custom_types().has("Resource")) {
+ Vector<EditorData::CustomType> custom_resources = EditorNode::get_editor_data().get_custom_types()["Resource"];
+
+ for (int i = 0; i < custom_resources.size(); i++) {
+ p_vector->insert(custom_resources[i].name);
+ }
+ }
+}
+
+bool EditorResourcePicker::_is_drop_valid(const Dictionary &p_drag_data) const {
+ if (base_type.is_empty()) {
+ return true;
+ }
+
+ Dictionary drag_data = p_drag_data;
+
+ Ref<Resource> res;
+ if (drag_data.has("type") && String(drag_data["type"]) == "script_list_element") {
+ ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(drag_data["script_list_element"]);
+ res = se->get_edited_resource();
+ } else if (drag_data.has("type") && String(drag_data["type"]) == "resource") {
+ res = drag_data["resource"];
+ }
+
+ Set<String> allowed_types;
+ _get_allowed_types(true, &allowed_types);
+
+ if (res.is_valid() && _is_type_valid(res->get_class(), allowed_types)) {
+ return true;
+ }
+
+ if (res.is_valid() && res->get_script()) {
+ StringName custom_class = EditorNode::get_singleton()->get_object_custom_type_name(res->get_script());
+ if (_is_type_valid(custom_class, allowed_types)) {
+ return true;
+ }
+ }
+
+ if (drag_data.has("type") && String(drag_data["type"]) == "files") {
+ Vector<String> files = drag_data["files"];
+
+ if (files.size() == 1) {
+ String file = files[0];
+
+ String file_type = EditorFileSystem::get_singleton()->get_file_type(file);
+ if (file_type != "" && _is_type_valid(file_type, allowed_types)) {
+ return true;
+ }
+ }
+ }
+
+ return false;
+}
+
+bool EditorResourcePicker::_is_type_valid(const String p_type_name, Set<String> p_allowed_types) const {
+ for (Set<String>::Element *E = p_allowed_types.front(); E; E = E->next()) {
+ String at = E->get().strip_edges();
+ if (p_type_name == at || ClassDB::is_parent_class(p_type_name, at) || EditorNode::get_editor_data().script_class_is_parent(p_type_name, at)) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+Variant EditorResourcePicker::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
+ if (edited_resource.is_valid()) {
+ return EditorNode::get_singleton()->drag_resource(edited_resource, p_from);
+ }
+
+ return Variant();
+}
+
+bool EditorResourcePicker::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
+ return editable && _is_drop_valid(p_data);
+}
+
+void EditorResourcePicker::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
+ ERR_FAIL_COND(!_is_drop_valid(p_data));
+
+ Dictionary drag_data = p_data;
+
+ Ref<Resource> dropped_resource;
+ if (drag_data.has("type") && String(drag_data["type"]) == "script_list_element") {
+ ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(drag_data["script_list_element"]);
+ dropped_resource = se->get_edited_resource();
+ } else if (drag_data.has("type") && String(drag_data["type"]) == "resource") {
+ dropped_resource = drag_data["resource"];
+ }
+
+ if (!dropped_resource.is_valid() && drag_data.has("type") && String(drag_data["type"]) == "files") {
+ Vector<String> files = drag_data["files"];
+
+ if (files.size() == 1) {
+ String file = files[0];
+ dropped_resource = ResourceLoader::load(file);
+ }
+ }
+
+ if (dropped_resource.is_valid()) {
+ Set<String> allowed_types;
+ _get_allowed_types(false, &allowed_types);
+
+ // If the accepted dropped resource is from the extended list, it requires conversion.
+ if (!_is_type_valid(dropped_resource->get_class(), allowed_types)) {
+ for (Set<String>::Element *E = allowed_types.front(); E; E = E->next()) {
+ String at = E->get().strip_edges();
+
+ if (at == "StandardMaterial3D" && ClassDB::is_parent_class(dropped_resource->get_class(), "Texture2D")) {
+ Ref<StandardMaterial3D> mat = memnew(StandardMaterial3D);
+ mat->set_texture(StandardMaterial3D::TextureParam::TEXTURE_ALBEDO, dropped_resource);
+ dropped_resource = mat;
+ break;
+ }
+
+ if (at == "ShaderMaterial" && ClassDB::is_parent_class(dropped_resource->get_class(), "Shader")) {
+ Ref<ShaderMaterial> mat = memnew(ShaderMaterial);
+ mat->set_shader(dropped_resource);
+ dropped_resource = mat;
+ break;
+ }
+
+ if (at == "Font" && ClassDB::is_parent_class(dropped_resource->get_class(), "FontData")) {
+ Ref<Font> font = memnew(Font);
+ font->add_data(dropped_resource);
+ dropped_resource = font;
+ break;
+ }
+ }
+ }
+
+ edited_resource = dropped_resource;
+ emit_signal("resource_changed", edited_resource);
+ _update_resource();
+ }
+}
+
+void EditorResourcePicker::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("_update_resource_preview"), &EditorResourcePicker::_update_resource_preview);
+ ClassDB::bind_method(D_METHOD("get_drag_data_fw", "position", "from"), &EditorResourcePicker::get_drag_data_fw);
+ ClassDB::bind_method(D_METHOD("can_drop_data_fw", "position", "data", "from"), &EditorResourcePicker::can_drop_data_fw);
+ ClassDB::bind_method(D_METHOD("drop_data_fw", "position", "data", "from"), &EditorResourcePicker::drop_data_fw);
+
+ ClassDB::bind_method(D_METHOD("set_base_type", "base_type"), &EditorResourcePicker::set_base_type);
+ ClassDB::bind_method(D_METHOD("get_base_type"), &EditorResourcePicker::get_base_type);
+ ClassDB::bind_method(D_METHOD("get_allowed_types"), &EditorResourcePicker::get_allowed_types);
+ ClassDB::bind_method(D_METHOD("set_edited_resource", "resource"), &EditorResourcePicker::set_edited_resource);
+ ClassDB::bind_method(D_METHOD("get_edited_resource"), &EditorResourcePicker::get_edited_resource);
+ ClassDB::bind_method(D_METHOD("set_toggle_mode", "enable"), &EditorResourcePicker::set_toggle_mode);
+ ClassDB::bind_method(D_METHOD("is_toggle_mode"), &EditorResourcePicker::is_toggle_mode);
+ ClassDB::bind_method(D_METHOD("set_toggle_pressed", "pressed"), &EditorResourcePicker::set_toggle_pressed);
+ ClassDB::bind_method(D_METHOD("set_editable", "enable"), &EditorResourcePicker::set_editable);
+ ClassDB::bind_method(D_METHOD("is_editable"), &EditorResourcePicker::is_editable);
+
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo("set_create_options", PropertyInfo(Variant::OBJECT, "menu_node")));
+ ClassDB::add_virtual_method(get_class_static(), MethodInfo("handle_menu_selected", PropertyInfo(Variant::INT, "id")));
+
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type"), "set_base_type", "get_base_type");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "edited_resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource", 0), "set_edited_resource", "get_edited_resource");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toggle_mode"), "set_toggle_mode", "is_toggle_mode");
+
+ ADD_SIGNAL(MethodInfo("resource_selected", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource")));
+ ADD_SIGNAL(MethodInfo("resource_changed", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource")));
+}
+
+void EditorResourcePicker::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE: {
+ _update_resource();
+ [[fallthrough]];
+ }
+ case NOTIFICATION_THEME_CHANGED: {
+ edit_button->set_icon(get_theme_icon("select_arrow", "Tree"));
+ } break;
+
+ case NOTIFICATION_DRAW: {
+ draw_style_box(get_theme_stylebox("bg", "Tree"), Rect2(Point2(), get_size()));
+ } break;
+
+ case NOTIFICATION_DRAG_BEGIN: {
+ if (editable && _is_drop_valid(get_viewport()->gui_get_drag_data())) {
+ dropping = true;
+ assign_button->update();
+ }
+ } break;
+
+ case NOTIFICATION_DRAG_END: {
+ if (dropping) {
+ dropping = false;
+ assign_button->update();
+ }
+ } break;
+ }
+}
+
+void EditorResourcePicker::set_base_type(const String &p_base_type) {
+ base_type = p_base_type;
+
+ // There is a possibility that the new base type is conflicting with the existing value.
+ // Keep the value, but warn the user that there is a potential mistake.
+ if (!base_type.is_empty() && edited_resource.is_valid()) {
+ Set<String> allowed_types;
+ _get_allowed_types(true, &allowed_types);
+
+ StringName custom_class;
+ bool is_custom = false;
+ if (edited_resource->get_script()) {
+ custom_class = EditorNode::get_singleton()->get_object_custom_type_name(edited_resource->get_script());
+ is_custom = _is_type_valid(custom_class, allowed_types);
+ }
+
+ if (!is_custom && !_is_type_valid(edited_resource->get_class(), allowed_types)) {
+ String class_str = (custom_class == StringName() ? edited_resource->get_class() : vformat("%s (%s)", custom_class, edited_resource->get_class()));
+ WARN_PRINT(vformat("Value mismatch between the new base type of this EditorResourcePicker, '%s', and the type of the value it already has, '%s'.", base_type, class_str));
+ }
+ }
+}
+
+String EditorResourcePicker::get_base_type() const {
+ return base_type;
+}
+
+Vector<String> EditorResourcePicker::get_allowed_types() const {
+ Set<String> allowed_types;
+ _get_allowed_types(false, &allowed_types);
+
+ Vector<String> types;
+ types.resize(allowed_types.size());
+
+ int i = 0;
+ String *w = types.ptrw();
+ for (Set<String>::Element *E = allowed_types.front(); E; E = E->next(), i++) {
+ w[i] = E->get();
+ }
+
+ return types;
+}
+
+void EditorResourcePicker::set_edited_resource(RES p_resource) {
+ if (!p_resource.is_valid()) {
+ edited_resource = RES();
+ _update_resource();
+ return;
+ }
+
+ if (!base_type.is_empty()) {
+ Set<String> allowed_types;
+ _get_allowed_types(true, &allowed_types);
+
+ StringName custom_class;
+ bool is_custom = false;
+ if (p_resource->get_script()) {
+ custom_class = EditorNode::get_singleton()->get_object_custom_type_name(p_resource->get_script());
+ is_custom = _is_type_valid(custom_class, allowed_types);
+ }
+
+ if (!is_custom && !_is_type_valid(p_resource->get_class(), allowed_types)) {
+ String class_str = (custom_class == StringName() ? p_resource->get_class() : vformat("%s (%s)", custom_class, p_resource->get_class()));
+ ERR_FAIL_MSG(vformat("Failed to set a resource of the type '%s' because this EditorResourcePicker only accepts '%s' and its derivatives.", class_str, base_type));
+ }
+ }
+
+ edited_resource = p_resource;
+ _update_resource();
+}
+
+RES EditorResourcePicker::get_edited_resource() {
+ return edited_resource;
+}
+
+void EditorResourcePicker::set_toggle_mode(bool p_enable) {
+ assign_button->set_toggle_mode(p_enable);
+}
+
+bool EditorResourcePicker::is_toggle_mode() const {
+ return assign_button->is_toggle_mode();
+}
+
+void EditorResourcePicker::set_toggle_pressed(bool p_pressed) {
+ if (!is_toggle_mode()) {
+ return;
+ }
+
+ assign_button->set_pressed(p_pressed);
+}
+
+void EditorResourcePicker::set_editable(bool p_editable) {
+ editable = p_editable;
+ assign_button->set_disabled(!editable);
+ edit_button->set_visible(editable);
+}
+
+bool EditorResourcePicker::is_editable() const {
+ return editable;
+}
+
+EditorResourcePicker::EditorResourcePicker() {
+ assign_button = memnew(Button);
+ assign_button->set_flat(true);
+ assign_button->set_h_size_flags(SIZE_EXPAND_FILL);
+ assign_button->set_clip_text(true);
+ assign_button->connect("pressed", callable_mp(this, &EditorResourcePicker::_resource_selected));
+ assign_button->set_drag_forwarding(this);
+ assign_button->connect("draw", callable_mp(this, &EditorResourcePicker::_button_draw));
+ add_child(assign_button);
+
+ preview_rect = memnew(TextureRect);
+ preview_rect->set_expand(true);
+ preview_rect->set_anchors_and_offsets_preset(PRESET_WIDE);
+ preview_rect->set_offset(SIDE_TOP, 1);
+ preview_rect->set_offset(SIDE_BOTTOM, -1);
+ preview_rect->set_offset(SIDE_RIGHT, -1);
+ assign_button->add_child(preview_rect);
+ assign_button->connect("gui_input", callable_mp(this, &EditorResourcePicker::_button_input));
+
+ edit_menu = memnew(PopupMenu);
+ add_child(edit_menu);
+ edit_button = memnew(Button);
+ edit_button->set_flat(true);
+ edit_button->set_toggle_mode(true);
+ edit_menu->connect("id_pressed", callable_mp(this, &EditorResourcePicker::_edit_menu_cbk));
+ edit_menu->connect("popup_hide", callable_mp((BaseButton *)edit_button, &BaseButton::set_pressed), varray(false));
+ edit_button->connect("pressed", callable_mp(this, &EditorResourcePicker::_update_menu));
+ add_child(edit_button);
+ edit_button->connect("gui_input", callable_mp(this, &EditorResourcePicker::_button_input));
+
+ file_dialog = memnew(EditorFileDialog);
+ file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
+ add_child(file_dialog);
+ file_dialog->connect("file_selected", callable_mp(this, &EditorResourcePicker::_file_selected));
+}
+
+void EditorScriptPicker::set_create_options(Object *p_menu_node) {
+ PopupMenu *menu_node = Object::cast_to<PopupMenu>(p_menu_node);
+ if (!menu_node) {
+ return;
+ }
+
+ menu_node->add_icon_item(get_theme_icon("ScriptCreate", "EditorIcons"), TTR("New Script"), OBJ_MENU_NEW_SCRIPT);
+ menu_node->add_icon_item(get_theme_icon("ScriptExtend", "EditorIcons"), TTR("Extend Script"), OBJ_MENU_EXTEND_SCRIPT);
+ menu_node->add_separator();
+}
+
+bool EditorScriptPicker::handle_menu_selected(int p_which) {
+ switch (p_which) {
+ case OBJ_MENU_NEW_SCRIPT: {
+ if (script_owner) {
+ EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(script_owner, false);
+ }
+ return true;
+ }
+
+ case OBJ_MENU_EXTEND_SCRIPT: {
+ if (script_owner) {
+ EditorNode::get_singleton()->get_scene_tree_dock()->open_script_dialog(script_owner, true);
+ }
+ return true;
+ }
+ }
+
+ return false;
+}
+
+void EditorScriptPicker::set_script_owner(Node *p_owner) {
+ script_owner = p_owner;
+}
+
+Node *EditorScriptPicker::get_script_owner() const {
+ return script_owner;
+}
+
+void EditorScriptPicker::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_script_owner", "owner_node"), &EditorScriptPicker::set_script_owner);
+ ClassDB::bind_method(D_METHOD("get_script_owner"), &EditorScriptPicker::get_script_owner);
+
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "script_owner", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "set_script_owner", "get_script_owner");
+}
+
+EditorScriptPicker::EditorScriptPicker() {
+}
diff --git a/editor/editor_resource_picker.h b/editor/editor_resource_picker.h
new file mode 100644
index 0000000000..20fafe1780
--- /dev/null
+++ b/editor/editor_resource_picker.h
@@ -0,0 +1,141 @@
+/*************************************************************************/
+/* editor_resource_picker.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef EDITOR_RESOURCE_PICKER_H
+#define EDITOR_RESOURCE_PICKER_H
+
+#include "editor_file_dialog.h"
+#include "scene/gui/box_container.h"
+#include "scene/gui/button.h"
+#include "scene/gui/popup_menu.h"
+#include "scene/gui/texture_rect.h"
+
+class EditorResourcePicker : public HBoxContainer {
+ GDCLASS(EditorResourcePicker, HBoxContainer);
+
+ String base_type;
+ RES edited_resource;
+
+ bool editable = true;
+ bool dropping = false;
+
+ Vector<String> inheritors_array;
+
+ Button *assign_button;
+ TextureRect *preview_rect;
+ Button *edit_button;
+ EditorFileDialog *file_dialog;
+
+ enum MenuOption {
+ OBJ_MENU_LOAD,
+ OBJ_MENU_EDIT,
+ OBJ_MENU_CLEAR,
+ OBJ_MENU_MAKE_UNIQUE,
+ OBJ_MENU_SAVE,
+ OBJ_MENU_COPY,
+ OBJ_MENU_PASTE,
+ OBJ_MENU_SHOW_IN_FILE_SYSTEM,
+
+ TYPE_BASE_ID = 100,
+ CONVERT_BASE_ID = 1000,
+ };
+
+ PopupMenu *edit_menu;
+
+ void _update_resource();
+ void _update_resource_preview(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, ObjectID p_obj);
+
+ void _resource_selected();
+ void _file_selected(const String &p_path);
+
+ void _update_menu();
+ void _update_menu_items();
+ void _edit_menu_cbk(int p_which);
+
+ void _button_draw();
+ void _button_input(const Ref<InputEvent> &p_event);
+
+ void _get_allowed_types(bool p_with_convert, Set<String> *p_vector) const;
+ bool _is_drop_valid(const Dictionary &p_drag_data) const;
+ bool _is_type_valid(const String p_type_name, Set<String> p_allowed_types) const;
+
+ Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
+ bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
+ void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
+
+protected:
+ static void _bind_methods();
+ void _notification(int p_what);
+
+public:
+ void set_base_type(const String &p_base_type);
+ String get_base_type() const;
+ Vector<String> get_allowed_types() const;
+
+ void set_edited_resource(RES p_resource);
+ RES get_edited_resource();
+
+ void set_toggle_mode(bool p_enable);
+ bool is_toggle_mode() const;
+ void set_toggle_pressed(bool p_pressed);
+
+ void set_editable(bool p_editable);
+ bool is_editable() const;
+
+ virtual void set_create_options(Object *p_menu_node);
+ virtual bool handle_menu_selected(int p_which);
+
+ EditorResourcePicker();
+};
+
+class EditorScriptPicker : public EditorResourcePicker {
+ GDCLASS(EditorScriptPicker, EditorResourcePicker);
+
+ enum ExtraMenuOption {
+ OBJ_MENU_NEW_SCRIPT = 10,
+ OBJ_MENU_EXTEND_SCRIPT = 11
+ };
+
+ Node *script_owner = nullptr;
+
+protected:
+ static void _bind_methods();
+
+public:
+ virtual void set_create_options(Object *p_menu_node) override;
+ virtual bool handle_menu_selected(int p_which) override;
+
+ void set_script_owner(Node *p_owner);
+ Node *get_script_owner() const;
+
+ EditorScriptPicker();
+};
+
+#endif // EDITOR_RESOURCE_PICKER_H
diff --git a/editor/editor_sectioned_inspector.cpp b/editor/editor_sectioned_inspector.cpp
index f81c87be9e..7532f1c796 100644
--- a/editor/editor_sectioned_inspector.cpp
+++ b/editor/editor_sectioned_inspector.cpp
@@ -135,7 +135,7 @@ void SectionedInspector::_section_selected() {
}
selected_category = sections->get_selected()->get_metadata(0);
- filter->set_section(selected_category, sections->get_selected()->get_children() == nullptr);
+ filter->set_section(selected_category, sections->get_selected()->get_first_child() == nullptr);
inspector->set_property_prefix(selected_category + "/");
}
@@ -187,8 +187,8 @@ void SectionedInspector::edit(Object *p_object) {
TreeItem *first_item = sections->get_root();
if (first_item) {
- while (first_item->get_children()) {
- first_item = first_item->get_children();
+ while (first_item->get_first_child()) {
+ first_item = first_item->get_first_child();
}
first_item->select(0);
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index aba14df812..0868c31c45 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -1656,10 +1656,10 @@ Ref<Shortcut> ED_SHORTCUT(const String &p_path, const String &p_name, uint32_t p
ie->set_unicode(p_keycode & KEY_CODE_MASK);
ie->set_keycode(p_keycode & KEY_CODE_MASK);
- ie->set_shift(bool(p_keycode & KEY_MASK_SHIFT));
- ie->set_alt(bool(p_keycode & KEY_MASK_ALT));
- ie->set_control(bool(p_keycode & KEY_MASK_CTRL));
- ie->set_metakey(bool(p_keycode & KEY_MASK_META));
+ ie->set_shift_pressed(bool(p_keycode & KEY_MASK_SHIFT));
+ ie->set_alt_pressed(bool(p_keycode & KEY_MASK_ALT));
+ ie->set_ctrl_pressed(bool(p_keycode & KEY_MASK_CTRL));
+ ie->set_meta_pressed(bool(p_keycode & KEY_MASK_META));
}
if (!EditorSettings::get_singleton()) {
diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp
index dba53a9708..942a2d35ab 100644
--- a/editor/editor_spin_slider.cpp
+++ b/editor/editor_spin_slider.cpp
@@ -96,7 +96,7 @@ void EditorSpinSlider::_gui_input(const Ref<InputEvent> &p_event) {
if (mm.is_valid()) {
if (grabbing_spinner_attempt) {
double diff_x = mm->get_relative().x;
- if (mm->get_shift() && grabbing_spinner) {
+ if (mm->is_shift_pressed() && grabbing_spinner) {
diff_x *= 0.1;
}
grabbing_spinner_dist_cache += diff_x;
@@ -115,7 +115,7 @@ void EditorSpinSlider::_gui_input(const Ref<InputEvent> &p_event) {
pre_grab_value = get_max();
}
- if (mm->get_control()) {
+ if (mm->is_ctrl_pressed()) {
// If control was just pressed, don't make the value do a huge jump in magnitude.
if (grabbing_spinner_dist_cache != 0) {
pre_grab_value += grabbing_spinner_dist_cache * get_step();
diff --git a/editor/fileserver/editor_file_server.cpp b/editor/fileserver/editor_file_server.cpp
index d80003a12a..b04e518b0b 100644
--- a/editor/fileserver/editor_file_server.cpp
+++ b/editor/fileserver/editor_file_server.cpp
@@ -230,8 +230,7 @@ void EditorFileServer::_subthread_start(void *s) {
cd->files[id]->seek(offset);
Vector<uint8_t> buf;
buf.resize(blocklen);
- int read = cd->files[id]->get_buffer(buf.ptrw(), blocklen);
- ERR_CONTINUE(read < 0);
+ uint32_t read = cd->files[id]->get_buffer(buf.ptrw(), blocklen);
print_verbose("GET BLOCK - offset: " + itos(offset) + ", blocklen: " + itos(blocklen));
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 7ecfc5d520..a21a33a44a 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -180,12 +180,12 @@ Vector<String> FileSystemDock::_compute_uncollapsed_paths() {
Vector<String> uncollapsed_paths;
TreeItem *root = tree->get_root();
if (root) {
- TreeItem *favorites_item = root->get_children();
+ TreeItem *favorites_item = root->get_first_child();
if (!favorites_item->is_collapsed()) {
uncollapsed_paths.push_back(favorites_item->get_metadata(0));
}
- TreeItem *resTree = root->get_children()->get_next();
+ TreeItem *resTree = root->get_first_child()->get_next();
if (resTree) {
Vector<TreeItem *> needs_check;
needs_check.push_back(resTree);
@@ -193,7 +193,7 @@ Vector<String> FileSystemDock::_compute_uncollapsed_paths() {
while (needs_check.size()) {
if (!needs_check[0]->is_collapsed()) {
uncollapsed_paths.push_back(needs_check[0]->get_metadata(0));
- TreeItem *child = needs_check[0]->get_children();
+ TreeItem *child = needs_check[0]->get_first_child();
while (child) {
needs_check.push_back(child);
child = child->get_next();
@@ -464,7 +464,7 @@ void FileSystemDock::_tree_multi_selected(Object *p_item, int p_column, bool p_s
return;
}
- TreeItem *favorites_item = tree->get_root()->get_children();
+ TreeItem *favorites_item = tree->get_root()->get_first_child();
if (selected->get_parent() == favorites_item && !String(selected->get_metadata(0)).ends_with("/")) {
// Go to the favorites if we click in the favorites and the path has changed.
path = "Favorites";
@@ -860,7 +860,6 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) {
file_list.push_back(fi);
}
}
- file_list.sort();
}
// Sort the file list if needed.
@@ -1644,7 +1643,7 @@ Vector<String> FileSystemDock::_tree_get_selected(bool remove_self_inclusion) {
// Build a list of selected items with the active one at the first position.
Vector<String> selected_strings;
- TreeItem *favorites_item = tree->get_root()->get_children();
+ TreeItem *favorites_item = tree->get_root()->get_first_child();
TreeItem *active_selected = tree->get_selected();
if (active_selected && active_selected != favorites_item) {
selected_strings.push_back(active_selected->get_metadata(0));
@@ -1700,7 +1699,7 @@ void FileSystemDock::_tree_rmb_option(int p_option) {
while (needs_check.size()) {
needs_check[0]->set_collapsed(is_collapsed);
- TreeItem *child = needs_check[0]->get_children();
+ TreeItem *child = needs_check[0]->get_first_child();
while (child) {
needs_check.push_back(child);
child = child->get_next();
@@ -2062,13 +2061,13 @@ Variant FileSystemDock::get_drag_data_fw(const Point2 &p_point, Control *p_from)
// Check if the first selected is in favorite.
TreeItem *selected = tree->get_next_selected(tree->get_root());
while (selected) {
- TreeItem *favorites_item = tree->get_root()->get_children();
+ TreeItem *favorites_item = tree->get_root()->get_first_child();
if (selected == favorites_item) {
// The "Favorites" item is not draggable.
return Variant();
}
- bool is_favorite = selected->get_parent() != nullptr && tree->get_root()->get_children() == selected->get_parent();
+ bool is_favorite = selected->get_parent() != nullptr && tree->get_root()->get_first_child() == selected->get_parent();
all_favorites &= is_favorite;
all_not_favorites &= !is_favorite;
selected = tree->get_next_selected(selected);
@@ -2114,7 +2113,7 @@ bool FileSystemDock::can_drop_data_fw(const Point2 &p_point, const Variant &p_da
}
int drop_section = tree->get_drop_section_at_position(p_point);
- TreeItem *favorites_item = tree->get_root()->get_children();
+ TreeItem *favorites_item = tree->get_root()->get_first_child();
TreeItem *resources_item = favorites_item->get_next();
@@ -2190,7 +2189,7 @@ void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data,
int drop_position;
Vector<String> files = drag_data["files"];
- TreeItem *favorites_item = tree->get_root()->get_children();
+ TreeItem *favorites_item = tree->get_root()->get_first_child();
TreeItem *resources_item = favorites_item->get_next();
if (ti == favorites_item) {
@@ -2264,7 +2263,7 @@ void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data,
}
}
if (!to_move.is_empty()) {
- if (Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+ if (Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
for (int i = 0; i < to_move.size(); i++) {
String new_path;
String new_path_base;
@@ -2328,10 +2327,10 @@ void FileSystemDock::_get_drag_target_folder(String &target, bool &target_favori
int section = tree->get_drop_section_at_position(p_point);
if (ti) {
// Check the favorites first.
- if (ti == tree->get_root()->get_children() && section >= 0) {
+ if (ti == tree->get_root()->get_first_child() && section >= 0) {
target_favorites = true;
return;
- } else if (ti->get_parent() == tree->get_root()->get_children()) {
+ } else if (ti->get_parent() == tree->get_root()->get_first_child()) {
target_favorites = true;
return;
} else {
@@ -2347,7 +2346,7 @@ void FileSystemDock::_get_drag_target_folder(String &target, bool &target_favori
return;
}
} else {
- if (ti->get_parent() != tree->get_root()->get_children()) {
+ if (ti->get_parent() != tree->get_root()->get_first_child()) {
// Not in the favorite section.
if (fpath != "res://") {
// We drop between two files
@@ -2735,12 +2734,12 @@ MenuButton *FileSystemDock::_create_file_menu_button() {
PopupMenu *p = button->get_popup();
p->connect("id_pressed", callable_mp(this, &FileSystemDock::_file_sort_popup));
- p->add_radio_check_item("Sort by Name (Ascending)", FILE_SORT_NAME);
- p->add_radio_check_item("Sort by Name (Descending)", FILE_SORT_NAME_REVERSE);
- p->add_radio_check_item("Sort by Type (Ascending)", FILE_SORT_TYPE);
- p->add_radio_check_item("Sort by Type (Descending)", FILE_SORT_TYPE_REVERSE);
- p->add_radio_check_item("Sort by Last Modified", FILE_SORT_MODIFIED_TIME);
- p->add_radio_check_item("Sort by First Modified", FILE_SORT_MODIFIED_TIME_REVERSE);
+ p->add_radio_check_item(TTR("Sort by Name (Ascending)"), FILE_SORT_NAME);
+ p->add_radio_check_item(TTR("Sort by Name (Descending)"), FILE_SORT_NAME_REVERSE);
+ p->add_radio_check_item(TTR("Sort by Type (Ascending)"), FILE_SORT_TYPE);
+ p->add_radio_check_item(TTR("Sort by Type (Descending)"), FILE_SORT_TYPE_REVERSE);
+ p->add_radio_check_item(TTR("Sort by Last Modified"), FILE_SORT_MODIFIED_TIME);
+ p->add_radio_check_item(TTR("Sort by First Modified"), FILE_SORT_MODIFIED_TIME_REVERSE);
p->set_item_checked(file_sort, true);
return button;
}
diff --git a/editor/find_in_files.cpp b/editor/find_in_files.cpp
index baaa5d21bf..d9b956ed08 100644
--- a/editor/find_in_files.cpp
+++ b/editor/find_in_files.cpp
@@ -530,7 +530,7 @@ void FindInFilesDialog::_on_replace_text_entered(String text) {
void FindInFilesDialog::_on_folder_selected(String path) {
int i = path.find("://");
if (i != -1) {
- path = path.right(i + 3);
+ path = path.substr(i + 3);
}
_folder_line_edit->set_text(path);
}
@@ -840,7 +840,7 @@ void FindInFilesPanel::_on_replace_all_clicked() {
String fpath = file_item->get_metadata(0);
Vector<Result> locations;
- for (TreeItem *item = file_item->get_children(); item; item = item->get_next()) {
+ for (TreeItem *item = file_item->get_first_child(); item; item = item->get_next()) {
if (!item->is_checked(0)) {
continue;
}
@@ -934,7 +934,7 @@ void FindInFilesPanel::apply_replaces_in_file(String fpath, const Vector<Result>
continue;
}
- line = line.left(repl_begin) + new_text + line.right(repl_end);
+ line = line.left(repl_begin) + new_text + line.substr(repl_end);
// keep an offset in case there are successive replaces in the same line
offset += new_text.length() - (repl_end - repl_begin);
}
diff --git a/editor/groups_editor.cpp b/editor/groups_editor.cpp
index f2a110ca03..d8e5a05c5d 100644
--- a/editor/groups_editor.cpp
+++ b/editor/groups_editor.cpp
@@ -52,7 +52,7 @@ void GroupDialog::_group_selected() {
selected_group = groups->get_selected()->get_text(0);
_load_nodes(scene_tree->get_edited_scene_root());
- group_empty->set_visible(!remove_node_root->get_children());
+ group_empty->set_visible(!remove_node_root->get_first_child());
}
void GroupDialog::_load_nodes(Node *p_current) {
@@ -217,7 +217,7 @@ void GroupDialog::_group_renamed() {
}
const String name = renamed_group->get_text(0).strip_edges();
- for (TreeItem *E = groups_root->get_children(); E; E = E->get_next()) {
+ for (TreeItem *E = groups_root->get_first_child(); E; E = E->get_next()) {
if (E != renamed_group && E->get_text(0) == name) {
renamed_group->set_text(0, selected_group);
error->set_text(TTR("Group name already exists."));
@@ -274,7 +274,7 @@ void GroupDialog::_rename_group_item(const String &p_old_name, const String &p_n
selected_group = p_new_name;
- for (TreeItem *E = groups_root->get_children(); E; E = E->get_next()) {
+ for (TreeItem *E = groups_root->get_first_child(); E; E = E->get_next()) {
if (E->get_text(0) == p_old_name) {
E->set_text(0, p_new_name);
return;
@@ -351,7 +351,7 @@ void GroupDialog::_delete_group_item(const String &p_name) {
selected_group = "";
}
- for (TreeItem *E = groups_root->get_children(); E; E = E->get_next()) {
+ for (TreeItem *E = groups_root->get_first_child(); E; E = E->get_next()) {
if (E->get_text(0) == p_name) {
groups_root->remove_child(E);
return;
diff --git a/editor/import/resource_importer_image.cpp b/editor/import/resource_importer_image.cpp
index 26c6a8462b..fa6ce5fc89 100644
--- a/editor/import/resource_importer_image.cpp
+++ b/editor/import/resource_importer_image.cpp
@@ -75,7 +75,7 @@ Error ResourceImporterImage::import(const String &p_source_file, const String &p
ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, "Cannot open file from path '" + p_source_file + "'.");
- size_t len = f->get_len();
+ uint64_t len = f->get_len();
Vector<uint8_t> data;
data.resize(len);
diff --git a/editor/import/scene_import_settings.cpp b/editor/import/scene_import_settings.cpp
index 48340ac242..488c124c28 100644
--- a/editor/import/scene_import_settings.cpp
+++ b/editor/import/scene_import_settings.cpp
@@ -339,7 +339,7 @@ void SceneImportSettings::_update_scene() {
material_tree->clear();
mesh_tree->clear();
- //hiden roots
+ //hidden roots
material_tree->create_item();
mesh_tree->create_item();
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
index 80d0a7db60..e6f7ec1fbf 100644
--- a/editor/plugins/abstract_polygon_2d_editor.cpp
+++ b/editor/plugins/abstract_polygon_2d_editor.cpp
@@ -266,7 +266,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
if (mode == MODE_EDIT || (_is_line() && mode == MODE_CREATE)) {
if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
if (mb->is_pressed()) {
- if (mb->get_control() || mb->get_shift() || mb->get_alt()) {
+ if (mb->is_ctrl_pressed() || mb->is_shift_pressed() || mb->is_alt_pressed()) {
return false;
}
@@ -399,7 +399,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
Vector2 cpoint = _get_node()->get_global_transform().affine_inverse().xform(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)));
//Move the point in a single axis. Should only work when editing a polygon and while holding shift.
- if (mode == MODE_EDIT && mm->get_shift()) {
+ if (mode == MODE_EDIT && mm->is_shift_pressed()) {
Vector2 old_point = pre_move_edit.get(selected_point.vertex);
if (ABS(cpoint.x - old_point.x) > ABS(cpoint.y - old_point.y)) {
cpoint.y = old_point.y;
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 612a8f30a4..e459d2f756 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -1222,10 +1222,10 @@ void AnimationPlayerEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
ERR_FAIL_COND(p_ev.is_null());
Ref<InputEventKey> k = p_ev;
- if (is_visible_in_tree() && k.is_valid() && k->is_pressed() && !k->is_echo() && !k->get_alt() && !k->get_control() && !k->get_metakey()) {
+ if (is_visible_in_tree() && k.is_valid() && k->is_pressed() && !k->is_echo() && !k->is_alt_pressed() && !k->is_ctrl_pressed() && !k->is_meta_pressed()) {
switch (k->get_keycode()) {
case KEY_A: {
- if (!k->get_shift()) {
+ if (!k->is_shift_pressed()) {
_play_bw_from_pressed();
} else {
_play_bw_pressed();
@@ -1237,7 +1237,7 @@ void AnimationPlayerEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
accept_event();
} break;
case KEY_D: {
- if (!k->get_shift()) {
+ if (!k->is_shift_pressed()) {
_play_from_pressed();
} else {
_play_pressed();
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index a9709bbb16..c915276d3a 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -124,7 +124,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
}
// select node or push a field inside
- if (mb.is_valid() && !mb->get_shift() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (mb.is_valid() && !mb->is_shift_pressed() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
selected_transition_from = StringName();
selected_transition_to = StringName();
selected_node = StringName();
@@ -237,7 +237,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
}
//connect nodes
- if (mb.is_valid() && ((tool_select->is_pressed() && mb->get_shift()) || tool_connect->is_pressed()) && mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed()) {
+ if (mb.is_valid() && ((tool_select->is_pressed() && mb->is_shift_pressed()) || tool_connect->is_pressed()) && mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed()) {
for (int i = node_rects.size() - 1; i >= 0; i--) { //inverse to draw order
if (node_rects[i].node.has_point(mb->get_position())) { //select node since nothing else was selected
connecting = true;
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 91022ccb2c..21bff41498 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -332,7 +332,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsig
snap_target[0] = SNAP_TARGET_NONE;
snap_target[1] = SNAP_TARGET_NONE;
- bool is_snap_active = smart_snap_active ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL);
+ bool is_snap_active = smart_snap_active ^ Input::get_singleton()->is_key_pressed(KEY_CTRL);
// Smart snap using the canvas position
Vector2 output = p_target;
@@ -460,7 +460,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsig
}
float CanvasItemEditor::snap_angle(float p_target, float p_start) const {
- if (((smart_snap_active || snap_rotation) ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL)) && snap_rotation_step != 0) {
+ if (((smart_snap_active || snap_rotation) ^ Input::get_singleton()->is_key_pressed(KEY_CTRL)) && snap_rotation_step != 0) {
if (snap_relative) {
return Math::snapped(p_target - snap_rotation_offset, snap_rotation_step) + snap_rotation_offset + (p_start - (int)(p_start / snap_rotation_step) * snap_rotation_step);
} else {
@@ -481,11 +481,11 @@ void CanvasItemEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
}
if (k.is_valid()) {
- if (k->get_keycode() == KEY_CONTROL || k->get_keycode() == KEY_ALT || k->get_keycode() == KEY_SHIFT) {
+ if (k->get_keycode() == KEY_CTRL || k->get_keycode() == KEY_ALT || k->get_keycode() == KEY_SHIFT) {
viewport->update();
}
- if (k->is_pressed() && !k->get_control() && !k->is_echo()) {
+ if (k->is_pressed() && !k->is_ctrl_pressed() && !k->is_echo()) {
if ((grid_snap_active || show_grid) && multiply_grid_step_shortcut.is_valid() && multiply_grid_step_shortcut->is_shortcut(p_ev)) {
// Multiply the grid size
grid_step_multiplier = MIN(grid_step_multiplier + 1, 12);
@@ -1269,12 +1269,12 @@ bool CanvasItemEditor::_gui_input_rulers_and_guides(const Ref<InputEvent> &p_eve
bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bool p_already_accepted) {
Ref<InputEventMouseButton> b = p_event;
if (b.is_valid() && !p_already_accepted) {
- const bool pan_on_scroll = bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan")) && !b->get_control();
+ const bool pan_on_scroll = bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan")) && !b->is_ctrl_pressed();
if (pan_on_scroll) {
// Perform horizontal scrolling first so we can check for Shift being held.
if (b->is_pressed() &&
- (b->get_button_index() == MOUSE_BUTTON_WHEEL_LEFT || (b->get_shift() && b->get_button_index() == MOUSE_BUTTON_WHEEL_UP))) {
+ (b->get_button_index() == MOUSE_BUTTON_WHEEL_LEFT || (b->is_shift_pressed() && b->get_button_index() == MOUSE_BUTTON_WHEEL_UP))) {
// Pan left
view_offset.x -= int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor();
update_viewport();
@@ -1282,7 +1282,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo
}
if (b->is_pressed() &&
- (b->get_button_index() == MOUSE_BUTTON_WHEEL_RIGHT || (b->get_shift() && b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN))) {
+ (b->get_button_index() == MOUSE_BUTTON_WHEEL_RIGHT || (b->is_shift_pressed() && b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN))) {
// Pan right
view_offset.x += int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor();
update_viewport();
@@ -1389,7 +1389,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo
Ref<InputEventPanGesture> pan_gesture = p_event;
if (pan_gesture.is_valid() && !p_already_accepted) {
// If control key pressed, then zoom instead of pan
- if (pan_gesture->get_control()) {
+ if (pan_gesture->is_ctrl_pressed()) {
const float factor = pan_gesture->get_delta().y;
zoom_widget->set_zoom_by_increments(1);
@@ -1574,7 +1574,7 @@ bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) {
// Start rotation
if (drag_type == DRAG_NONE) {
if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed()) {
- if ((b->get_command() && !b->get_alt() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) {
+ if ((b->is_command_pressed() && !b->is_alt_pressed() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) {
List<CanvasItem *> selection = _get_edited_canvas_items();
// Remove not movable nodes
@@ -1740,7 +1740,7 @@ bool CanvasItemEditor::_gui_input_anchors(const Ref<InputEvent> &p_event) {
Vector2 new_anchor = xform.xform(snap_point(previous_anchor + (drag_to - drag_from), SNAP_GRID | SNAP_OTHER_NODES, SNAP_NODE_PARENT | SNAP_NODE_SIDES | SNAP_NODE_CENTER, control));
new_anchor = _position_to_anchor(control, new_anchor).snapped(Vector2(0.001, 0.001));
- bool use_single_axis = m->get_shift();
+ bool use_single_axis = m->is_shift_pressed();
Vector2 drag_vector = xform.xform(drag_to) - xform.xform(drag_from);
bool use_y = Math::abs(drag_vector.y) > Math::abs(drag_vector.x);
@@ -1888,8 +1888,8 @@ bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) {
//Reset state
canvas_item->_edit_set_state(se->undo_state);
- bool uniform = m->get_shift();
- bool symmetric = m->get_alt();
+ bool uniform = m->is_shift_pressed();
+ bool symmetric = m->is_alt_pressed();
Rect2 local_rect = canvas_item->_edit_get_rect();
float aspect = local_rect.get_size().y / local_rect.get_size().x;
@@ -2028,7 +2028,7 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) {
// Drag resize handles
if (drag_type == DRAG_NONE) {
- if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed() && ((b->get_alt() && b->get_control()) || tool == TOOL_SCALE)) {
+ if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed() && ((b->is_alt_pressed() && b->is_ctrl_pressed()) || tool == TOOL_SCALE)) {
List<CanvasItem *> selection = _get_edited_canvas_items();
if (selection.size() == 1) {
CanvasItem *canvas_item = selection[0];
@@ -2074,8 +2074,8 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) {
Transform2D unscaled_transform = (transform * parent_xform * canvas_item->_edit_get_transform()).orthonormalized();
Transform2D simple_xform = (viewport->get_transform() * unscaled_transform).affine_inverse() * transform;
- bool uniform = m->get_shift();
- bool is_ctrl = Input::get_singleton()->is_key_pressed(KEY_CONTROL);
+ bool uniform = m->is_shift_pressed();
+ bool is_ctrl = Input::get_singleton()->is_key_pressed(KEY_CTRL);
Point2 drag_from_local = simple_xform.xform(drag_from);
Point2 drag_to_local = simple_xform.xform(drag_to);
@@ -2167,7 +2167,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
if (drag_type == DRAG_NONE) {
//Start moving the nodes
if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed()) {
- if ((b->get_alt() && !b->get_control()) || tool == TOOL_MOVE) {
+ if ((b->is_alt_pressed() && !b->is_ctrl_pressed()) || tool == TOOL_MOVE) {
List<CanvasItem *> selection = _get_edited_canvas_items();
drag_selection.clear();
@@ -2235,7 +2235,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
new_pos.x = previous_pos.x;
}
- bool single_axis = m->get_shift();
+ bool single_axis = m->is_shift_pressed();
if (single_axis) {
if (ABS(new_pos.x - previous_pos.x) > ABS(new_pos.y - previous_pos.y)) {
new_pos.y = previous_pos.y;
@@ -2244,7 +2244,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
}
}
- bool force_no_IK = m->get_alt();
+ bool force_no_IK = m->is_alt_pressed();
int index = 0;
for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get();
@@ -2335,8 +2335,8 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
_restore_canvas_item_state(drag_selection, true);
- bool move_local_base = k->get_alt();
- bool move_local_base_rotated = k->get_control() || k->get_metakey();
+ bool move_local_base = k->is_alt_pressed();
+ bool move_local_base_rotated = k->is_ctrl_pressed() || k->is_meta_pressed();
Vector2 dir;
if (k->get_keycode() == KEY_UP) {
@@ -2348,12 +2348,12 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
} else if (k->get_keycode() == KEY_RIGHT) {
dir += Vector2(1, 0);
}
- if (k->get_shift()) {
+ if (k->is_shift_pressed()) {
dir *= grid_step * Math::pow(2.0, grid_step_multiplier);
}
drag_to += dir;
- if (k->get_shift()) {
+ if (k->is_shift_pressed()) {
drag_to = drag_to.snapped(grid_step * Math::pow(2.0, grid_step_multiplier));
}
@@ -2442,18 +2442,18 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
if (drag_type == DRAG_NONE) {
if (b.is_valid() &&
- ((b->get_button_index() == MOUSE_BUTTON_RIGHT && b->get_alt() && tool == TOOL_SELECT) ||
+ ((b->get_button_index() == MOUSE_BUTTON_RIGHT && b->is_alt_pressed() && tool == TOOL_SELECT) ||
(b->get_button_index() == MOUSE_BUTTON_LEFT && tool == TOOL_LIST_SELECT))) {
// Popup the selection menu list
Point2 click = transform.affine_inverse().xform(b->get_position());
- _get_canvas_items_at_pos(click, selection_results, b->get_alt() && tool != TOOL_LIST_SELECT);
+ _get_canvas_items_at_pos(click, selection_results, b->is_alt_pressed() && tool != TOOL_LIST_SELECT);
if (selection_results.size() == 1) {
CanvasItem *item = selection_results[0].item;
selection_results.clear();
- _select_click_on_item(item, click, b->get_shift());
+ _select_click_on_item(item, click, b->is_shift_pressed());
return true;
} else if (!selection_results.is_empty()) {
@@ -2497,14 +2497,14 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
selection_menu->set_item_tooltip(i, String(item->get_name()) + "\nType: " + item->get_class() + "\nPath: " + node_path);
}
- selection_menu_additive_selection = b->get_shift();
+ selection_menu_additive_selection = b->is_shift_pressed();
selection_menu->set_position(get_screen_transform().xform(b->get_position()));
selection_menu->popup();
return true;
}
}
- if (b.is_valid() && b->is_pressed() && b->get_button_index() == MOUSE_BUTTON_RIGHT && b->get_control()) {
+ if (b.is_valid() && b->is_pressed() && b->get_button_index() == MOUSE_BUTTON_RIGHT && b->is_ctrl_pressed()) {
add_node_menu->set_position(get_global_transform().xform(get_local_mouse_position()));
add_node_menu->set_size(Vector2(1, 1));
add_node_menu->popup();
@@ -2540,7 +2540,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
if (!canvas_item) {
// Start a box selection
- if (!b->get_shift()) {
+ if (!b->is_shift_pressed()) {
// Clear the selection if not additive
editor_selection->clear();
viewport->update();
@@ -2552,7 +2552,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
box_selecting_to = drag_from;
return true;
} else {
- bool still_selected = _select_click_on_item(canvas_item, click, b->get_shift());
+ bool still_selected = _select_click_on_item(canvas_item, click, b->is_shift_pressed());
// Start dragging
if (still_selected) {
// Drag the node(s) if requested
@@ -3574,7 +3574,7 @@ void CanvasItemEditor::_draw_selection() {
}
// Draw the move handles
- bool is_ctrl = Input::get_singleton()->is_key_pressed(KEY_CONTROL);
+ bool is_ctrl = Input::get_singleton()->is_key_pressed(KEY_CTRL);
bool is_alt = Input::get_singleton()->is_key_pressed(KEY_ALT);
if (tool == TOOL_MOVE && show_transformation_gizmos) {
if (_is_node_movable(canvas_item)) {
diff --git a/editor/plugins/collision_polygon_3d_editor_plugin.cpp b/editor/plugins/collision_polygon_3d_editor_plugin.cpp
index b50a497ccf..252e5c68a0 100644
--- a/editor/plugins/collision_polygon_3d_editor_plugin.cpp
+++ b/editor/plugins/collision_polygon_3d_editor_plugin.cpp
@@ -175,7 +175,7 @@ bool CollisionPolygon3DEditor::forward_spatial_gui_input(Camera3D *p_camera, con
case MODE_EDIT: {
if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
if (mb->is_pressed()) {
- if (mb->get_control()) {
+ if (mb->is_ctrl_pressed()) {
if (poly.size() < 3) {
undo_redo->create_action(TTR("Edit Poly"));
undo_redo->add_undo_method(node, "set_polygon", poly);
@@ -317,7 +317,7 @@ bool CollisionPolygon3DEditor::forward_spatial_gui_input(Camera3D *p_camera, con
Vector2 cpoint(spoint.x, spoint.y);
- if (snap_ignore && !Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+ if (snap_ignore && !Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
snap_ignore = false;
}
diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp
index db999f50ab..7a38fd2bd5 100644
--- a/editor/plugins/curve_editor_plugin.cpp
+++ b/editor/plugins/curve_editor_plugin.cpp
@@ -168,8 +168,8 @@ void CurveEditor::on_gui_input(const Ref<InputEvent> &p_event) {
// Snap to "round" coordinates when holding Ctrl.
// Be more precise when holding Shift as well.
float snap_threshold;
- if (mm.get_control()) {
- snap_threshold = mm.get_shift() ? 0.025 : 0.1;
+ if (mm.is_ctrl_pressed()) {
+ snap_threshold = mm.is_shift_pressed() ? 0.025 : 0.1;
} else {
snap_threshold = 0.0;
}
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 81f1852fba..ba39ce3aed 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -85,10 +85,10 @@ void ViewportRotationControl::_notification(int p_what) {
axis_menu_options.clear();
axis_menu_options.push_back(Node3DEditorViewport::VIEW_RIGHT);
axis_menu_options.push_back(Node3DEditorViewport::VIEW_TOP);
- axis_menu_options.push_back(Node3DEditorViewport::VIEW_FRONT);
+ axis_menu_options.push_back(Node3DEditorViewport::VIEW_REAR);
axis_menu_options.push_back(Node3DEditorViewport::VIEW_LEFT);
axis_menu_options.push_back(Node3DEditorViewport::VIEW_BOTTOM);
- axis_menu_options.push_back(Node3DEditorViewport::VIEW_REAR);
+ axis_menu_options.push_back(Node3DEditorViewport::VIEW_FRONT);
axis_colors.clear();
axis_colors.push_back(get_theme_color("axis_x_color", "Editor"));
@@ -309,7 +309,7 @@ void Node3DEditorViewport::_update_camera(float p_interp_delta) {
bool manipulated = Input::get_singleton()->get_mouse_button_mask() & (2 | 4);
manipulated |= Input::get_singleton()->is_key_pressed(KEY_SHIFT);
manipulated |= Input::get_singleton()->is_key_pressed(KEY_ALT);
- manipulated |= Input::get_singleton()->is_key_pressed(KEY_CONTROL);
+ manipulated |= Input::get_singleton()->is_key_pressed(KEY_CTRL);
float orbit_inertia = MAX(0.00001, manipulated ? manip_orbit_inertia : free_orbit_inertia);
float translation_inertia = MAX(0.0001, manipulated ? manip_translation_inertia : free_translation_inertia);
@@ -794,22 +794,22 @@ static int _get_key_modifier_setting(const String &p_property) {
case 3:
return KEY_META;
case 4:
- return KEY_CONTROL;
+ return KEY_CTRL;
}
return 0;
}
static int _get_key_modifier(Ref<InputEventWithModifiers> e) {
- if (e->get_shift()) {
+ if (e->is_shift_pressed()) {
return KEY_SHIFT;
}
- if (e->get_alt()) {
+ if (e->is_alt_pressed()) {
return KEY_ALT;
}
- if (e->get_control()) {
- return KEY_CONTROL;
+ if (e->is_ctrl_pressed()) {
+ return KEY_CTRL;
}
- if (e->get_metakey()) {
+ if (e->is_meta_pressed()) {
return KEY_META;
}
return 0;
@@ -1024,7 +1024,7 @@ bool Node3DEditorViewport ::_is_node_locked(const Node *p_node) {
}
void Node3DEditorViewport::_list_select(Ref<InputEventMouseButton> b) {
- _find_items_at_pos(b->get_position(), clicked_includes_current, selection_results, b->get_shift());
+ _find_items_at_pos(b->get_position(), clicked_includes_current, selection_results, b->is_shift_pressed());
Node *scene = editor->get_edited_scene();
@@ -1037,7 +1037,7 @@ void Node3DEditorViewport::_list_select(Ref<InputEventMouseButton> b) {
}
}
- clicked_wants_append = b->get_shift();
+ clicked_wants_append = b->is_shift_pressed();
if (selection_results.size() == 1) {
clicked = selection_results[0].item->get_instance_id();
@@ -1149,7 +1149,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
}
if (_edit.mode == TRANSFORM_NONE && b->is_pressed()) {
- if (b->get_alt()) {
+ if (b->is_alt_pressed()) {
if (nav_scheme == NAVIGATION_MAYA) {
break;
}
@@ -1234,7 +1234,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
case MOUSE_BUTTON_LEFT: {
if (b->is_pressed()) {
NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
- if ((nav_scheme == NAVIGATION_MAYA || nav_scheme == NAVIGATION_MODO) && b->get_alt()) {
+ if ((nav_scheme == NAVIGATION_MAYA || nav_scheme == NAVIGATION_MODO) && b->is_alt_pressed()) {
break;
}
@@ -1262,7 +1262,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
int handle = -1;
Vector3 point;
Vector3 normal;
- bool inters = seg->intersect_ray(camera, _edit.mouse_pos, point, normal, &handle, b->get_shift());
+ bool inters = seg->intersect_ray(camera, _edit.mouse_pos, point, normal, &handle, b->is_shift_pressed());
if (inters && handle != -1) {
_edit.gizmo = seg;
_edit.gizmo_handle = handle;
@@ -1279,7 +1279,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
clicked = ObjectID();
clicked_includes_current = false;
- if ((spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT && b->get_command()) || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE) {
+ if ((spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT && b->is_command_pressed()) || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE) {
/* HANDLE ROTATION */
if (get_selected_count() == 0) {
break; //bye
@@ -1314,11 +1314,11 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
int gizmo_handle = -1;
- clicked = _select_ray(b->get_position(), b->get_shift(), clicked_includes_current, &gizmo_handle, b->get_shift());
+ clicked = _select_ray(b->get_position(), b->is_shift_pressed(), clicked_includes_current, &gizmo_handle, b->is_shift_pressed());
//clicking is always deferred to either move or release
- clicked_wants_append = b->get_shift();
+ clicked_wants_append = b->is_shift_pressed();
if (clicked.is_null()) {
if (!clicked_wants_append) {
@@ -1441,13 +1441,13 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
set_message(n + ": " + String(v));
} else if (m->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) {
- if (nav_scheme == NAVIGATION_MAYA && m->get_alt()) {
+ if (nav_scheme == NAVIGATION_MAYA && m->is_alt_pressed()) {
nav_mode = NAVIGATION_ORBIT;
- } else if (nav_scheme == NAVIGATION_MODO && m->get_alt() && m->get_shift()) {
+ } else if (nav_scheme == NAVIGATION_MODO && m->is_alt_pressed() && m->is_shift_pressed()) {
nav_mode = NAVIGATION_PAN;
- } else if (nav_scheme == NAVIGATION_MODO && m->get_alt() && m->get_control()) {
+ } else if (nav_scheme == NAVIGATION_MODO && m->is_alt_pressed() && m->is_ctrl_pressed()) {
nav_mode = NAVIGATION_ZOOM;
- } else if (nav_scheme == NAVIGATION_MODO && m->get_alt()) {
+ } else if (nav_scheme == NAVIGATION_MODO && m->is_alt_pressed()) {
nav_mode = NAVIGATION_ORBIT;
} else {
if (clicked.is_valid()) {
@@ -1831,7 +1831,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
}
}
} else if ((m->get_button_mask() & MOUSE_BUTTON_MASK_RIGHT) || freelook_active) {
- if (nav_scheme == NAVIGATION_MAYA && m->get_alt()) {
+ if (nav_scheme == NAVIGATION_MAYA && m->is_alt_pressed()) {
nav_mode = NAVIGATION_ZOOM;
} else if (freelook_active) {
nav_mode = NAVIGATION_LOOK;
@@ -1924,7 +1924,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
}
} else if (nav_scheme == NAVIGATION_MAYA) {
- if (pan_gesture->get_alt()) {
+ if (pan_gesture->is_alt_pressed()) {
nav_mode = NAVIGATION_PAN;
}
}
@@ -2053,7 +2053,7 @@ void Node3DEditorViewport::_nav_pan(Ref<InputEventWithModifiers> p_event, const
real_t pan_speed = 1 / 150.0;
int pan_speed_modifier = 10;
- if (nav_scheme == NAVIGATION_MAYA && p_event->get_shift()) {
+ if (nav_scheme == NAVIGATION_MAYA && p_event->is_shift_pressed()) {
pan_speed *= pan_speed_modifier;
}
@@ -2078,7 +2078,7 @@ void Node3DEditorViewport::_nav_zoom(Ref<InputEventWithModifiers> p_event, const
real_t zoom_speed = 1 / 80.0;
int zoom_speed_modifier = 10;
- if (nav_scheme == NAVIGATION_MAYA && p_event->get_shift()) {
+ if (nav_scheme == NAVIGATION_MAYA && p_event->is_shift_pressed()) {
zoom_speed *= zoom_speed_modifier;
}
@@ -6204,7 +6204,7 @@ void Node3DEditor::_unhandled_key_input(Ref<InputEvent> p_event) {
return;
}
- snap_key_enabled = Input::get_singleton()->is_key_pressed(KEY_CONTROL);
+ snap_key_enabled = Input::get_singleton()->is_key_pressed(KEY_CTRL);
}
void Node3DEditor::_sun_environ_settings_pressed() {
diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp
index 84b4516452..208abeb87f 100644
--- a/editor/plugins/path_2d_editor_plugin.cpp
+++ b/editor/plugins/path_2d_editor_plugin.cpp
@@ -89,7 +89,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
// Check for point movement start (for point + in/out controls).
if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
- if (mode == MODE_EDIT && !mb->get_shift() && dist_to_p < grab_threshold) {
+ if (mode == MODE_EDIT && !mb->is_shift_pressed() && dist_to_p < grab_threshold) {
// Points can only be moved in edit mode.
action = ACTION_MOVING_POINT;
@@ -149,7 +149,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
}
// Check for point creation.
- if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT && ((mb->get_command() && mode == MODE_EDIT) || mode == MODE_CREATE)) {
+ if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT && ((mb->is_command_pressed() && mode == MODE_EDIT) || mode == MODE_CREATE)) {
Ref<Curve2D> curve = node->get_curve();
undo_redo->create_action(TTR("Add Point to Curve"));
diff --git a/editor/plugins/path_3d_editor_plugin.cpp b/editor/plugins/path_3d_editor_plugin.cpp
index 47bd1114d2..8c73294723 100644
--- a/editor/plugins/path_3d_editor_plugin.cpp
+++ b/editor/plugins/path_3d_editor_plugin.cpp
@@ -316,7 +316,7 @@ bool Path3DEditorPlugin::forward_spatial_gui_input(Camera3D *p_camera, const Ref
set_handle_clicked(false);
}
- if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb->get_control()))) {
+ if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb->is_ctrl_pressed()))) {
//click into curve, break it down
Vector<Vector3> v3a = c->tessellate();
int idx = 0;
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index 470d897dcc..6d82685c05 100644
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -613,11 +613,11 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
}
if (uv_move_current == UV_MODE_EDIT_POINT) {
- if (mb->get_shift() && mb->get_command()) {
+ if (mb->is_shift_pressed() && mb->is_command_pressed()) {
uv_move_current = UV_MODE_SCALE;
- } else if (mb->get_shift()) {
+ } else if (mb->is_shift_pressed()) {
uv_move_current = UV_MODE_MOVE;
- } else if (mb->get_command()) {
+ } else if (mb->is_command_pressed()) {
uv_move_current = UV_MODE_ROTATE;
}
}
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 8c4c5a3461..1147267ce0 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -218,6 +218,8 @@ Ref<EditorSyntaxHighlighter> EditorPlainTextSyntaxHighlighter::_create() const {
/*** SCRIPT EDITOR ****/
void ScriptEditorBase::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("get_base_editor"), &ScriptEditorBase::get_base_editor);
+
ADD_SIGNAL(MethodInfo("name_changed"));
ADD_SIGNAL(MethodInfo("edited_script_changed"));
ADD_SIGNAL(MethodInfo("request_help", PropertyInfo(Variant::STRING, "topic")));
@@ -337,13 +339,13 @@ void ScriptEditorQuickOpen::_update_search() {
if ((search_box->get_text() == "" || file.findn(search_box->get_text()) != -1)) {
TreeItem *ti = search_options->create_item(root);
ti->set_text(0, file);
- if (root->get_children() == ti) {
+ if (root->get_first_child() == ti) {
ti->select(0);
}
}
}
- get_ok_button()->set_disabled(root->get_children() == nullptr);
+ get_ok_button()->set_disabled(root->get_first_child() == nullptr);
}
void ScriptEditorQuickOpen::_confirmed() {
@@ -1501,6 +1503,9 @@ void ScriptEditor::_notification(int p_what) {
filename->add_theme_style_override("normal", editor->get_gui_base()->get_theme_stylebox("normal", "LineEdit"));
recent_scripts->set_as_minsize();
+
+ _update_script_colors();
+ _update_script_names();
} break;
case NOTIFICATION_READY: {
@@ -1675,7 +1680,7 @@ struct _ScriptEditorItemData {
if (sort_key == id.sort_key) {
return index < id.index;
} else {
- return sort_key < id.sort_key;
+ return sort_key.naturalnocasecmp_to(id.sort_key) < 0;
}
} else {
return category < id.category;
@@ -2279,8 +2284,7 @@ bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_gra
void ScriptEditor::save_current_script() {
ScriptEditorBase *current = _get_current_editor();
-
- if (_test_script_times_on_disk()) {
+ if (!current || _test_script_times_on_disk()) {
return;
}
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index 570ebfba4e..9ae63b7c4f 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -163,6 +163,8 @@ public:
virtual Control *get_edit_menu() = 0;
virtual void clear_edit_menu() = 0;
+ virtual Control *get_base_editor() const = 0;
+
virtual void validate() = 0;
ScriptEditorBase() {}
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index edf540bf48..25755cc6cc 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -1402,6 +1402,10 @@ void ScriptTextEditor::set_tooltip_request_func(String p_method, Object *p_obj)
void ScriptTextEditor::set_debugger_active(bool p_active) {
}
+Control *ScriptTextEditor::get_base_editor() const {
+ return code_editor->get_text_editor();
+}
+
Variant ScriptTextEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
return Variant();
}
diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h
index 17abfcf4cc..f79abc60ab 100644
--- a/editor/plugins/script_text_editor.h
+++ b/editor/plugins/script_text_editor.h
@@ -233,6 +233,8 @@ public:
virtual void clear_edit_menu() override;
static void register_editor();
+ virtual Control *get_base_editor() const override;
+
virtual void validate() override;
ScriptTextEditor();
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index bd6dac7490..551d1c027a 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -115,7 +115,7 @@ void SpriteFramesEditor::_sheet_preview_input(const Ref<InputEvent> &p_event) {
int idx = h * y + x;
- if (mb->get_shift() && last_frame_selected >= 0) {
+ if (mb->is_shift_pressed() && last_frame_selected >= 0) {
//select multiple
int from = idx;
int to = last_frame_selected;
@@ -124,7 +124,7 @@ void SpriteFramesEditor::_sheet_preview_input(const Ref<InputEvent> &p_event) {
}
for (int i = from; i <= to; i++) {
- if (mb->get_control()) {
+ if (mb->is_ctrl_pressed()) {
frames_selected.erase(i);
} else {
frames_selected.insert(i);
@@ -150,11 +150,11 @@ void SpriteFramesEditor::_sheet_scroll_input(const Ref<InputEvent> &p_event) {
// Zoom in/out using Ctrl + mouse wheel. This is done on the ScrollContainer
// to allow performing this action anywhere, even if the cursor isn't
// hovering the texture in the workspace.
- if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed() && mb->get_control()) {
+ if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed() && mb->is_ctrl_pressed()) {
_sheet_zoom_in();
// Don't scroll up after zooming in.
accept_event();
- } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->get_control()) {
+ } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->is_ctrl_pressed()) {
_sheet_zoom_out();
// Don't scroll down after zooming out.
accept_event();
@@ -513,7 +513,7 @@ void SpriteFramesEditor::_animation_select() {
if (frames->has_animation(edited_anim)) {
double value = anim_speed->get_line_edit()->get_text().to_float();
- if (!Math::is_equal_approx(value, frames->get_animation_speed(edited_anim))) {
+ if (!Math::is_equal_approx(value, (double)frames->get_animation_speed(edited_anim))) {
_animation_fps_changed(value);
}
}
@@ -694,11 +694,11 @@ void SpriteFramesEditor::_tree_input(const Ref<InputEvent> &p_event) {
const Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
- if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed() && mb->get_control()) {
+ if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed() && mb->is_ctrl_pressed()) {
_zoom_in();
// Don't scroll up after zooming in.
accept_event();
- } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->get_control()) {
+ } else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->is_ctrl_pressed()) {
_zoom_out();
// Don't scroll down after zooming out.
accept_event();
@@ -954,7 +954,7 @@ void SpriteFramesEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
if (String(d["type"]) == "files") {
Vector<String> files = d["files"];
- if (Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+ if (Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
_prepare_sprite_sheet(files[0]);
} else {
_file_load_request(files, at_pos);
diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp
index 2b8bfe067d..e6fb2710ae 100644
--- a/editor/plugins/text_editor.cpp
+++ b/editor/plugins/text_editor.cpp
@@ -171,6 +171,10 @@ void TextEditor::add_callback(const String &p_function, PackedStringArray p_args
void TextEditor::set_debugger_active(bool p_active) {
}
+Control *TextEditor::get_base_editor() const {
+ return code_editor->get_text_editor();
+}
+
Array TextEditor::get_breakpoints() {
return Array();
}
diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h
index c066d51b18..abb75cc9d8 100644
--- a/editor/plugins/text_editor.h
+++ b/editor/plugins/text_editor.h
@@ -142,6 +142,8 @@ public:
virtual void validate() override;
+ virtual Control *get_base_editor() const override;
+
static void register_editor();
TextEditor();
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index 7b927ad98b..62ecdb8c32 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -331,7 +331,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
for (List<Rect2>::Element *E = autoslice_cache.front(); E; E = E->next()) {
if (E->get().has_point(point)) {
rect = E->get();
- if (Input::get_singleton()->is_key_pressed(KEY_CONTROL) && !(Input::get_singleton()->is_key_pressed(KEY_SHIFT | KEY_ALT))) {
+ if (Input::get_singleton()->is_key_pressed(KEY_CTRL) && !(Input::get_singleton()->is_key_pressed(KEY_SHIFT | KEY_ALT))) {
Rect2 r;
if (node_sprite) {
r = node_sprite->get_region_rect();
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index 0f7468bead..f1c73f99dc 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -321,7 +321,7 @@ void ThemeItemImportTree::_toggle_type_items(bool p_collapse) {
return;
}
- TreeItem *type_node = root->get_children();
+ TreeItem *type_node = root->get_first_child();
while (type_node) {
type_node->set_collapsed(p_collapse);
type_node = type_node->get_next();
@@ -491,7 +491,7 @@ void ThemeItemImportTree::_tree_item_edited() {
}
void ThemeItemImportTree::_select_all_subitems(TreeItem *p_root_item, bool p_select_with_data) {
- TreeItem *child_item = p_root_item->get_children();
+ TreeItem *child_item = p_root_item->get_first_child();
while (child_item) {
child_item->set_checked(IMPORT_ITEM, true);
if (p_select_with_data) {
@@ -505,7 +505,7 @@ void ThemeItemImportTree::_select_all_subitems(TreeItem *p_root_item, bool p_sel
}
void ThemeItemImportTree::_deselect_all_subitems(TreeItem *p_root_item, bool p_deselect_completely) {
- TreeItem *child_item = p_root_item->get_children();
+ TreeItem *child_item = p_root_item->get_first_child();
while (child_item) {
child_item->set_checked(IMPORT_ITEM_DATA, false);
if (p_deselect_completely) {
@@ -527,7 +527,7 @@ void ThemeItemImportTree::_update_parent_items(TreeItem *p_root_item) {
bool any_checked = false;
bool any_checked_with_data = false;
- TreeItem *child_item = parent_item->get_children();
+ TreeItem *child_item = parent_item->get_first_child();
while (child_item) {
if (child_item->is_checked(IMPORT_ITEM)) {
any_checked = true;
diff --git a/editor/plugins/tiles/tile_atlas_view.cpp b/editor/plugins/tiles/tile_atlas_view.cpp
index 4f7eabac24..6e82951d3d 100644
--- a/editor/plugins/tiles/tile_atlas_view.cpp
+++ b/editor/plugins/tiles/tile_atlas_view.cpp
@@ -41,7 +41,7 @@
#include "editor/editor_scale.h"
void TileAtlasView::_gui_input(const Ref<InputEvent> &p_event) {
- bool ctrl = Input::get_singleton()->is_key_pressed(KEY_CONTROL);
+ bool ctrl = Input::get_singleton()->is_key_pressed(KEY_CTRL);
Ref<InputEventMouseButton> b = p_event;
if (b.is_valid()) {
@@ -195,9 +195,9 @@ void TileAtlasView::_base_tiles_root_control_gui_input(const Ref<InputEvent> &p_
if (mm.is_valid()) {
Transform2D xform = base_tiles_drawing_root->get_transform().affine_inverse();
Vector2i coords = get_atlas_tile_coords_at_pos(xform.xform(mm->get_position()));
- if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
coords = tile_set_atlas_source->get_tile_at_coords(coords);
- if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
base_tiles_root_control->set_tooltip(vformat(TTR("Source: %d\nAtlas coordinates: %s\nAlternative: 0"), source_id, coords));
}
}
@@ -215,7 +215,7 @@ void TileAtlasView::_draw_base_tiles() {
for (int x = 0; x < grid_size.x; x++) {
for (int y = 0; y < grid_size.y; y++) {
Vector2i coords = Vector2i(x, y);
- if (tile_set_atlas_source->get_tile_at_coords(coords) == TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (tile_set_atlas_source->get_tile_at_coords(coords) == TileSetSource::INVALID_ATLAS_COORDS) {
Rect2i rect = Rect2i(texture_region_size * coords + margins, texture_region_size);
base_tiles_draw->draw_texture_rect_region(texture, rect, rect);
}
@@ -229,17 +229,23 @@ void TileAtlasView::_draw_base_tiles() {
rect.set_end(Vector2i(texture->get_size().x, margins.y));
base_tiles_draw->draw_texture_rect_region(texture, rect, rect);
// Bottom
- rect.position = Vector2i(0, margins.y + (grid_size.y * texture_region_size.y));
- rect.set_end(texture->get_size());
- base_tiles_draw->draw_texture_rect_region(texture, rect, rect);
+ int bottom_border = margins.y + (grid_size.y * texture_region_size.y);
+ if (bottom_border < texture->get_size().y) {
+ rect.position = Vector2i(0, bottom_border);
+ rect.set_end(texture->get_size());
+ base_tiles_draw->draw_texture_rect_region(texture, rect, rect);
+ }
// Left
rect.position = Vector2i(0, margins.y);
rect.set_end(Vector2i(margins.x, margins.y + (grid_size.y * texture_region_size.y)));
base_tiles_draw->draw_texture_rect_region(texture, rect, rect);
// Right.
- rect.position = Vector2i(margins.x + (grid_size.x * texture_region_size.x), margins.y);
- rect.set_end(Vector2i(texture->get_size().x, margins.y + (grid_size.y * texture_region_size.y)));
- base_tiles_draw->draw_texture_rect_region(texture, rect, rect);
+ int right_border = margins.x + (grid_size.x * texture_region_size.x);
+ if (right_border < texture->get_size().x) {
+ rect.position = Vector2i(right_border, margins.y);
+ rect.set_end(Vector2i(texture->get_size().x, margins.y + (grid_size.y * texture_region_size.y)));
+ base_tiles_draw->draw_texture_rect_region(texture, rect, rect);
+ }
// Draw actual tiles, using their properties (modulation, etc...)
for (int i = 0; i < tile_set_atlas_source->get_tiles_count(); i++) {
@@ -249,7 +255,7 @@ void TileAtlasView::_draw_base_tiles() {
Vector2i offset_pos = (margins + (atlas_coords * texture_region_size) + tile_set_atlas_source->get_tile_texture_region(atlas_coords).size / 2 + tile_set_atlas_source->get_tile_effective_texture_offset(atlas_coords, 0));
// Draw the tile.
- TileSetAtlasPluginRendering::draw_tile(base_tiles_draw->get_canvas_item(), offset_pos, tile_set, source_id, atlas_coords, 0);
+ TileSetPluginAtlasRendering::draw_tile(base_tiles_draw->get_canvas_item(), offset_pos, tile_set, source_id, atlas_coords, 0);
}
}
}
@@ -268,7 +274,7 @@ void TileAtlasView::_draw_base_tiles_texture_grid() {
for (int y = 0; y < grid_size.y; y++) {
Vector2i origin = margins + (Vector2i(x, y) * (texture_region_size + separation));
Vector2i base_tile_coords = tile_set_atlas_source->get_tile_at_coords(Vector2i(x, y));
- if (base_tile_coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (base_tile_coords != TileSetSource::INVALID_ATLAS_COORDS) {
if (base_tile_coords == Vector2i(x, y)) {
// Draw existing tile.
Vector2i size_in_atlas = tile_set_atlas_source->get_tile_size_in_atlas(base_tile_coords);
@@ -299,7 +305,7 @@ void TileAtlasView::_draw_base_tiles_dark() {
Vector2i origin = margins + (Vector2i(x, y) * (texture_region_size + separation));
Vector2i base_tile_coords = tile_set_atlas_source->get_tile_at_coords(Vector2i(x, y));
- if (base_tile_coords == TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (base_tile_coords == TileSetSource::INVALID_ATLAS_COORDS) {
// Draw the grid.
base_tiles_dark->draw_rect(Rect2i(origin, texture_region_size), Color(0.0, 0.0, 0.0, 0.5), true);
}
@@ -331,7 +337,7 @@ void TileAtlasView::_alternative_tiles_root_control_gui_input(const Ref<InputEve
Vector3i coords3 = get_alternative_tile_at_pos(xform.xform(mm->get_position()));
Vector2i coords = Vector2i(coords3.x, coords3.y);
int alternative_id = coords3.z;
- if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS && alternative_id != TileSetAtlasSource::INVALID_TILE_ALTERNATIVE) {
+ if (coords != TileSetSource::INVALID_ATLAS_COORDS && alternative_id != TileSetSource::INVALID_TILE_ALTERNATIVE) {
alternative_tiles_root_control->set_tooltip(vformat(TTR("Source: %d\nAtlas coordinates: %s\nAlternative: %d"), source_id, coords, alternative_id));
}
}
@@ -364,7 +370,7 @@ void TileAtlasView::_draw_alternatives() {
}
// Draw the tile.
- TileSetAtlasPluginRendering::draw_tile(alternatives_draw->get_canvas_item(), offset_pos, tile_set, source_id, atlas_coords, alternative_id);
+ TileSetPluginAtlasRendering::draw_tile(alternatives_draw->get_canvas_item(), offset_pos, tile_set, source_id, atlas_coords, alternative_id);
// Increment the x position.
current_pos.x += transposed ? texture_region.size.y : texture_region.size.x;
@@ -464,7 +470,7 @@ Vector2i TileAtlasView::get_atlas_tile_coords_at_pos(const Vector2 p_pos) const
return ret;
}
- return TileSetAtlasSource::INVALID_ATLAS_COORDS;
+ return TileSetSource::INVALID_ATLAS_COORDS;
}
void TileAtlasView::_update_alternative_tiles_rect_cache() {
@@ -506,7 +512,7 @@ Vector3i TileAtlasView::get_alternative_tile_at_pos(const Vector2 p_pos) const {
}
}
- return Vector3i(TileSetAtlasSource::INVALID_ATLAS_COORDS.x, TileSetAtlasSource::INVALID_ATLAS_COORDS.y, TileSetAtlasSource::INVALID_TILE_ALTERNATIVE);
+ return Vector3i(TileSetSource::INVALID_ATLAS_COORDS.x, TileSetSource::INVALID_ATLAS_COORDS.y, TileSetSource::INVALID_TILE_ALTERNATIVE);
}
Rect2i TileAtlasView::get_alternative_tile_rect(const Vector2i p_coords, int p_alternative_tile) {
diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp
index 0b674bec39..d2665a3a2b 100644
--- a/editor/plugins/tiles/tile_data_editors.cpp
+++ b/editor/plugins/tiles/tile_data_editors.cpp
@@ -166,7 +166,7 @@ void TileDataTerrainsEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform
Vector<String> components = String(p_property).split("/", true);
if (components[0] == "terrain_mode" || components[0] == "terrain" || components[0] == "terrains_peering_bit") {
- TileSetAtlasPluginTerrain::draw_terrains(p_canvas_item, p_transform, p_tile_set, tile_data);
+ TileSetPluginAtlasTerrain::draw_terrains(p_canvas_item, p_transform, p_tile_set, tile_data);
}
}
diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp
index 5937472e2b..80ba396936 100644
--- a/editor/plugins/tiles/tile_map_editor.cpp
+++ b/editor/plugins/tiles/tile_map_editor.cpp
@@ -32,6 +32,7 @@
#include "tiles_editor_plugin.h"
+#include "editor/editor_resource_preview.h"
#include "editor/editor_scale.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
@@ -55,7 +56,7 @@ void TileMapEditorTilesPlugin::_notification(int p_what) {
picker_button->set_icon(get_theme_icon("ColorPick", "EditorIcons"));
erase_button->set_icon(get_theme_icon("Eraser", "EditorIcons"));
- missing_texture_texture = get_theme_icon("TileSet", "EditorIcons");
+ missing_atlas_texture_icon = get_theme_icon("TileSet", "EditorIcons");
break;
case NOTIFICATION_VISIBILITY_CHANGED:
_stop_dragging();
@@ -64,9 +65,8 @@ void TileMapEditorTilesPlugin::_notification(int p_what) {
void TileMapEditorTilesPlugin::tile_set_changed() {
_update_fix_selected_and_hovered();
- _update_bottom_panel();
_update_tile_set_sources_list();
- _update_atlas_view();
+ _update_bottom_panel();
}
void TileMapEditorTilesPlugin::_on_random_tile_checkbox_toggled(bool p_pressed) {
@@ -146,19 +146,38 @@ void TileMapEditorTilesPlugin::_update_tile_set_sources_list() {
for (int i = 0; i < tile_set->get_source_count(); i++) {
int source_id = tile_set->get_source_id(i);
- // TODO: handle with virtual functions
TileSetSource *source = *tile_set->get_source(source_id);
+
+ Ref<Texture2D> texture;
+ String item_text;
+
+ // Atlas source.
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
- Ref<Texture2D> texture = atlas_source->get_texture();
+ texture = atlas_source->get_texture();
if (texture.is_valid()) {
- sources_list->add_item(vformat("%s - (id:%d)", texture->get_path().get_file(), source_id), texture);
+ item_text = vformat("%s (id:%d)", texture->get_path().get_file(), source_id);
} else {
- sources_list->add_item(vformat("No Texture Atlas Source - (id:%d)", source_id), missing_texture_texture);
+ item_text = vformat("No Texture Atlas Source (id:%d)", source_id);
}
- } else {
- sources_list->add_item(vformat("Unknown Type Source - (id:%d)", source_id), missing_texture_texture);
}
+
+ // Scene collection source.
+ TileSetScenesCollectionSource *scene_collection_source = Object::cast_to<TileSetScenesCollectionSource>(source);
+ if (scene_collection_source) {
+ texture = get_theme_icon("PackedScene", "EditorIcons");
+ item_text = vformat(TTR("Scene Collection Source (id:%d)"), source_id);
+ }
+
+ // Use default if not valid.
+ if (item_text.is_empty()) {
+ item_text = vformat(TTR("Unknown Type Source (id:%d)"), source_id);
+ }
+ if (!texture.is_valid()) {
+ texture = missing_atlas_texture_icon;
+ }
+
+ sources_list->add_item(item_text, texture);
sources_list->set_item_metadata(i, source_id);
}
@@ -176,7 +195,7 @@ void TileMapEditorTilesPlugin::_update_tile_set_sources_list() {
TilesEditor::get_singleton()->set_atlas_sources_lists_current(sources_list->get_current());
}
-void TileMapEditorTilesPlugin::_update_atlas_view() {
+void TileMapEditorTilesPlugin::_update_bottom_panel() {
// Update the atlas display.
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
@@ -185,39 +204,161 @@ void TileMapEditorTilesPlugin::_update_atlas_view() {
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
- tile_atlas_view->hide();
return;
}
int source_index = sources_list->get_current();
if (source_index >= 0 && source_index < sources_list->get_item_count()) {
+ atlas_sources_split_container->show();
+ missing_source_label->hide();
+
int source_id = sources_list->get_item_metadata(source_index);
TileSetSource *source = *tile_set->get_source(source_id);
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
+ TileSetScenesCollectionSource *scenes_collection_source = Object::cast_to<TileSetScenesCollectionSource>(source);
+
if (atlas_source) {
- tile_atlas_view->set_atlas_source(*tile_map->get_tileset(), atlas_source, source_id);
tile_atlas_view->show();
+ scene_tiles_list->hide();
+ invalid_source_label->hide();
+ _update_atlas_view();
+ } else if (scenes_collection_source) {
+ tile_atlas_view->hide();
+ scene_tiles_list->show();
+ invalid_source_label->hide();
+ _update_scenes_collection_view();
+ } else {
+ tile_atlas_view->hide();
+ scene_tiles_list->hide();
+ invalid_source_label->show();
}
} else {
+ atlas_sources_split_container->hide();
+ missing_source_label->show();
+
tile_atlas_view->hide();
+ scene_tiles_list->hide();
+ invalid_source_label->hide();
}
+}
- // Synchronize atlas view.
- TilesEditor::get_singleton()->synchronize_atlas_view(tile_atlas_view);
+void TileMapEditorTilesPlugin::_update_atlas_view() {
+ TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
+ if (!tile_map) {
+ return;
+ }
+ Ref<TileSet> tile_set = tile_map->get_tileset();
+ if (!tile_set.is_valid()) {
+ return;
+ }
+
+ int source_id = sources_list->get_item_metadata(sources_list->get_current());
+ TileSetSource *source = *tile_set->get_source(source_id);
+ TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
+ ERR_FAIL_COND(!atlas_source);
+
+ tile_atlas_view->set_atlas_source(*tile_map->get_tileset(), atlas_source, source_id);
+ TilesEditor::get_singleton()->synchronize_atlas_view(tile_atlas_view);
tile_atlas_control->update();
}
-void TileMapEditorTilesPlugin::_update_bottom_panel() {
+void TileMapEditorTilesPlugin::_update_scenes_collection_view() {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return;
}
+
Ref<TileSet> tile_set = tile_map->get_tileset();
+ if (!tile_set.is_valid()) {
+ return;
+ }
+
+ int source_id = sources_list->get_item_metadata(sources_list->get_current());
+ TileSetSource *source = *tile_set->get_source(source_id);
+ TileSetScenesCollectionSource *scenes_collection_source = Object::cast_to<TileSetScenesCollectionSource>(source);
+ ERR_FAIL_COND(!scenes_collection_source);
+
+ // Clear the list.
+ scene_tiles_list->clear();
+
+ // Rebuild the list.
+ for (int i = 0; i < scenes_collection_source->get_scene_tiles_count(); i++) {
+ int scene_id = scenes_collection_source->get_scene_tile_id(i);
+
+ Ref<PackedScene> scene = scenes_collection_source->get_scene_tile_scene(scene_id);
+
+ int item_index = 0;
+ if (scene.is_valid()) {
+ item_index = scene_tiles_list->add_item(vformat("%s (path:%s id:%d)", scene->get_path().get_file().get_basename(), scene->get_path(), scene_id));
+ Variant udata = i;
+ EditorResourcePreview::get_singleton()->queue_edited_resource_preview(scene, this, "_scene_thumbnail_done", udata);
+ } else {
+ item_index = scene_tiles_list->add_item(TTR("Tile with Invalid Scene"), get_theme_icon("PackedScene", "EditorIcons"));
+ }
+ scene_tiles_list->set_item_metadata(item_index, scene_id);
- // Update the tabs.
- missing_source_label->set_visible(tile_set.is_valid() && tile_set->get_source_count() == 0);
- atlas_sources_split_container->set_visible(tile_set.is_valid() && tile_set->get_source_count() > 0);
+ // Check if in selection.
+ if (tile_set_selection.has(TileMapCell(source_id, Vector2i(), scene_id))) {
+ scene_tiles_list->select(item_index, false);
+ }
+ }
+
+ // Icon size update.
+ int int_size = int(EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size")) * EDSCALE;
+ scene_tiles_list->set_fixed_icon_size(Vector2(int_size, int_size));
+}
+
+void TileMapEditorTilesPlugin::_scene_thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, Variant p_ud) {
+ int index = p_ud;
+
+ if (index >= 0 && index < scene_tiles_list->get_item_count()) {
+ scene_tiles_list->set_item_icon(index, p_preview);
+ }
+}
+
+void TileMapEditorTilesPlugin::_scenes_list_multi_selected(int p_index, bool p_selected) {
+ TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
+ if (!tile_map) {
+ return;
+ }
+
+ Ref<TileSet> tile_set = tile_map->get_tileset();
+ if (!tile_set.is_valid()) {
+ return;
+ }
+
+ // Add or remove the Tile form the selection.
+ int scene_id = scene_tiles_list->get_item_metadata(p_index);
+ int source_id = sources_list->get_item_metadata(sources_list->get_current());
+ TileSetSource *source = *tile_set->get_source(source_id);
+ TileSetScenesCollectionSource *scenes_collection_source = Object::cast_to<TileSetScenesCollectionSource>(source);
+ ERR_FAIL_COND(!scenes_collection_source);
+
+ TileMapCell selected = TileMapCell(source_id, Vector2i(), scene_id);
+
+ // Clear the selection if shift is not pressed.
+ if (!Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
+ tile_set_selection.clear();
+ }
+
+ if (p_selected) {
+ tile_set_selection.insert(selected);
+ } else {
+ if (tile_set_selection.has(selected)) {
+ tile_set_selection.erase(selected);
+ }
+ }
+
+ _update_selection_pattern_from_tileset_selection();
+}
+
+void TileMapEditorTilesPlugin::_scenes_list_nothing_selected() {
+ scene_tiles_list->deselect_all();
+ tile_set_selection.clear();
+ tile_map_selection.clear();
+ selection_pattern->clear();
+ _update_selection_pattern_from_tileset_selection();
}
bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p_event) {
@@ -257,7 +398,7 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
if (!tile_map_selection.is_empty()) {
undo_redo->create_action(TTR("Delete tiles"));
for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) {
- undo_redo->add_do_method(tile_map, "set_cell", E->get(), -1, TileSetAtlasSource::INVALID_ATLAS_COORDS, TileSetAtlasSource::INVALID_TILE_ALTERNATIVE);
+ undo_redo->add_do_method(tile_map, "set_cell", E->get(), -1, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
undo_redo->add_undo_method(tile_map, "set_cell", E->get(), tile_map->get_cell_source_id(E->get()), tile_map->get_cell_atlas_coords(E->get()), tile_map->get_cell_alternative_tile(E->get()));
}
undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection());
@@ -288,7 +429,7 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
if (!tile_map_selection.is_empty()) {
undo_redo->create_action(TTR("Delete tiles"));
for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) {
- undo_redo->add_do_method(tile_map, "set_cell", E->get(), -1, TileSetAtlasSource::INVALID_ATLAS_COORDS, TileSetAtlasSource::INVALID_TILE_ALTERNATIVE);
+ undo_redo->add_do_method(tile_map, "set_cell", E->get(), -1, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
undo_redo->add_undo_method(tile_map, "set_cell", E->get(), tile_map->get_cell_source_id(E->get()), tile_map->get_cell_atlas_coords(E->get()), tile_map->get_cell_alternative_tile(E->get()));
}
undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection());
@@ -357,14 +498,14 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
// Pressed
if (tool_buttons_group->get_pressed_button() == select_tool_button) {
drag_start_mouse_pos = mpos;
- if (tile_map_selection.has(tile_map->world_to_map(drag_start_mouse_pos)) && !mb->get_shift()) {
+ if (tile_map_selection.has(tile_map->world_to_map(drag_start_mouse_pos)) && !mb->is_shift_pressed()) {
// Move the selection
drag_type = DRAG_TYPE_MOVE;
drag_modified.clear();
for (Set<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) {
Vector2i coords = E->get();
drag_modified.insert(coords, TileMapCell(tile_map->get_cell_source_id(coords), tile_map->get_cell_atlas_coords(coords), tile_map->get_cell_alternative_tile(coords)));
- tile_map->set_cell(coords, -1, TileSetAtlasSource::INVALID_ATLAS_COORDS, TileSetAtlasSource::INVALID_TILE_ALTERNATIVE);
+ tile_map->set_cell(coords, -1, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
}
} else {
// Select tiles
@@ -460,14 +601,14 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
// Draw the selection.
if (is_visible_in_tree() && tool_buttons_group->get_pressed_button() == select_tool_button) {
// In select mode, we only draw the current selection if we are modifying it (pressing control or shift).
- if (drag_type == DRAG_TYPE_MOVE || (drag_type == DRAG_TYPE_SELECT && !Input::get_singleton()->is_key_pressed(KEY_CONTROL) && !Input::get_singleton()->is_key_pressed(KEY_SHIFT))) {
+ if (drag_type == DRAG_TYPE_MOVE || (drag_type == DRAG_TYPE_SELECT && !Input::get_singleton()->is_key_pressed(KEY_CTRL) && !Input::get_singleton()->is_key_pressed(KEY_SHIFT))) {
// Do nothing
} else {
tile_map->draw_cells_outline(p_overlay, tile_map_selection, Color(0.0, 0.0, 1.0), xform);
}
}
- // handle the preview of the tiles to be placed.
+ // Handle the preview of the tiles to be placed.
if (is_visible_in_tree() && has_mouse) { // Only if the tilemap editor is opened and the viewport is hovered.
Map<Vector2i, TileMapCell> preview;
Rect2i drawn_grid_rect;
@@ -583,11 +724,10 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
// Draw the preview.
for (Map<Vector2i, TileMapCell>::Element *E = preview.front(); E; E = E->next()) {
+ Vector2i size = tile_set->get_tile_size();
+ Vector2 position = tile_map->map_to_world(E->key()) - size / 2;
+ Rect2 cell_region = xform.xform(Rect2(position, size));
if (!erase_button->is_pressed() && random_tile_checkbox->is_pressed()) {
- Vector2i size = tile_set->get_tile_size();
- Vector2 position = tile_map->map_to_world(E->key()) - size / 2;
- Rect2 cell_region = xform.xform(Rect2(position, size));
-
tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 1.0, 1.0, 0.5), true);
} else {
if (tile_set->has_source(E->get().source_id)) {
@@ -629,12 +769,10 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
// Draw the tile.
p_overlay->draw_texture_rect_region(atlas_source->get_texture(), dest_rect, source_rect, modulate * Color(1.0, 1.0, 1.0, 0.5), transpose, tile_set->is_uv_clipping());
+ } else {
+ tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 1.0, 1.0, 0.5), true);
}
} else {
- Vector2i size = tile_set->get_tile_size();
- Vector2 position = tile_map->map_to_world(E->key()) - size / 2;
- Rect2 cell_region = xform.xform(Rect2(position, size));
-
tile_set->draw_tile_shape(p_overlay, cell_region, Color(0.0, 0.0, 0.0, 0.5), true);
}
}
@@ -669,7 +807,9 @@ TileMapCell TileMapEditorTilesPlugin::_pick_random_tile(const TileMapPattern *p_
TileSetSource *source = *tile_set->get_source(source_id);
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
- sum += Object::cast_to<TileData>(atlas_source->get_tile_data(atlas_coords, alternative_tile))->get_probability();
+ TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(atlas_coords, alternative_tile));
+ ERR_FAIL_COND_V(!tile_data, TileMapCell());
+ sum += tile_data->get_probability();
} else {
sum += 1.0;
}
@@ -698,7 +838,7 @@ TileMapCell TileMapEditorTilesPlugin::_pick_random_tile(const TileMapPattern *p_
return TileMapCell();
}
-Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_line(Vector2 p_start_drag_mouse_pos, Vector2 p_from_mouse_pos, Vector2i p_to_mouse_pos) {
+Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_line(Vector2 p_start_drag_mouse_pos, Vector2 p_from_mouse_pos, Vector2 p_to_mouse_pos) {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
return Map<Vector2i, TileMapCell>();
@@ -711,7 +851,7 @@ Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_line(Vector2 p_start_
// Get or create the pattern.
TileMapPattern erase_pattern;
- erase_pattern.set_cell(Vector2i(0, 0), -1, TileSetAtlasSource::INVALID_ATLAS_COORDS, TileSetAtlasSource::INVALID_TILE_ALTERNATIVE);
+ erase_pattern.set_cell(Vector2i(0, 0), -1, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
TileMapPattern *pattern = erase_button->is_pressed() ? &erase_pattern : selection_pattern;
Map<Vector2i, TileMapCell> output;
@@ -763,7 +903,7 @@ Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_rect(Vector2i p_start
// Get or create the pattern.
TileMapPattern erase_pattern;
- erase_pattern.set_cell(Vector2i(0, 0), -1, TileSetAtlasSource::INVALID_ATLAS_COORDS, TileSetAtlasSource::INVALID_TILE_ALTERNATIVE);
+ erase_pattern.set_cell(Vector2i(0, 0), -1, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
TileMapPattern *pattern = erase_button->is_pressed() ? &erase_pattern : selection_pattern;
// Compute the offset to align things to the bottom or right.
@@ -814,7 +954,7 @@ Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_bucket_fill(Vector2i
// Get or create the pattern.
TileMapPattern erase_pattern;
- erase_pattern.set_cell(Vector2i(0, 0), -1, TileSetAtlasSource::INVALID_ATLAS_COORDS, TileSetAtlasSource::INVALID_TILE_ALTERNATIVE);
+ erase_pattern.set_cell(Vector2i(0, 0), -1, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
TileMapPattern *pattern = erase_button->is_pressed() ? &erase_pattern : selection_pattern;
Map<Vector2i, TileMapCell> output;
@@ -930,14 +1070,14 @@ void TileMapEditorTilesPlugin::_stop_dragging() {
undo_redo->create_action(TTR("Change selection"));
undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection());
- if (!Input::get_singleton()->is_key_pressed(KEY_SHIFT) && !Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+ if (!Input::get_singleton()->is_key_pressed(KEY_SHIFT) && !Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
tile_map_selection.clear();
}
Rect2i rect = Rect2i(tile_map->world_to_map(drag_start_mouse_pos), tile_map->world_to_map(mpos) - tile_map->world_to_map(drag_start_mouse_pos)).abs();
for (int x = rect.position.x; x <= rect.get_end().x; x++) {
for (int y = rect.position.y; y <= rect.get_end().y; y++) {
Vector2i coords = Vector2i(x, y);
- if (Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+ if (Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
if (tile_map_selection.has(coords)) {
tile_map_selection.erase(coords);
}
@@ -1090,8 +1230,8 @@ void TileMapEditorTilesPlugin::_update_fix_selected_and_hovered() {
TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
if (!tile_map) {
hovered_tile.source_id = -1;
- hovered_tile.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS);
- hovered_tile.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE;
+ hovered_tile.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS);
+ hovered_tile.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE;
tile_set_selection.clear();
tile_map_selection.clear();
selection_pattern->clear();
@@ -1101,8 +1241,8 @@ void TileMapEditorTilesPlugin::_update_fix_selected_and_hovered() {
Ref<TileSet> tile_set = tile_map->get_tileset();
if (!tile_set.is_valid()) {
hovered_tile.source_id = -1;
- hovered_tile.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS);
- hovered_tile.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE;
+ hovered_tile.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS);
+ hovered_tile.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE;
tile_set_selection.clear();
tile_map_selection.clear();
selection_pattern->clear();
@@ -1112,8 +1252,8 @@ void TileMapEditorTilesPlugin::_update_fix_selected_and_hovered() {
int source_index = sources_list->get_current();
if (source_index < 0 || source_index >= sources_list->get_item_count()) {
hovered_tile.source_id = -1;
- hovered_tile.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS);
- hovered_tile.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE;
+ hovered_tile.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS);
+ hovered_tile.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE;
tile_set_selection.clear();
tile_map_selection.clear();
selection_pattern->clear();
@@ -1128,8 +1268,8 @@ void TileMapEditorTilesPlugin::_update_fix_selected_and_hovered() {
!tile_set->get_source(hovered_tile.source_id)->has_tile(hovered_tile.get_atlas_coords()) ||
!tile_set->get_source(hovered_tile.source_id)->has_alternative_tile(hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile)) {
hovered_tile.source_id = -1;
- hovered_tile.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS);
- hovered_tile.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE;
+ hovered_tile.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS);
+ hovered_tile.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE;
}
// Selection if needed.
@@ -1187,6 +1327,7 @@ void TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_selection(
per_source[E->get().source_id].push_back(&(E->get()));
}
+ int vertical_offset = 0;
for (Map<int, List<const TileMapCell *>>::Element *E_source = per_source.front(); E_source; E_source = E_source->next()) {
// Per source.
List<const TileMapCell *> unorganized;
@@ -1199,24 +1340,21 @@ void TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_selection(
// Organize using coordinates.
for (List<const TileMapCell *>::Element *E_cell = E_source->get().front(); E_cell; E_cell = E_cell->next()) {
const TileMapCell *current = E_cell->get();
- if (organized_pattern.has(current->get_atlas_coords())) {
- if (current->alternative_tile < organized_pattern[current->get_atlas_coords()]->alternative_tile) {
- unorganized.push_back(organized_pattern[current->get_atlas_coords()]);
- organized_pattern[current->get_atlas_coords()] = current;
- } else {
- unorganized.push_back(current);
- }
- } else {
+ if (current->alternative_tile == 0) {
organized_pattern[current->get_atlas_coords()] = current;
+ } else {
+ unorganized.push_back(current);
}
}
// Compute the encompassing rect for the organized pattern.
Map<Vector2i, const TileMapCell *>::Element *E_cell = organized_pattern.front();
- encompassing_rect_coords = Rect2i(E_cell->key(), Vector2i(1, 1));
- for (; E_cell; E_cell = E_cell->next()) {
- encompassing_rect_coords.expand_to(E_cell->key() + Vector2i(1, 1));
- encompassing_rect_coords.expand_to(E_cell->key());
+ if (E_cell) {
+ encompassing_rect_coords = Rect2i(E_cell->key(), Vector2i(1, 1));
+ for (; E_cell; E_cell = E_cell->next()) {
+ encompassing_rect_coords.expand_to(E_cell->key() + Vector2i(1, 1));
+ encompassing_rect_coords.expand_to(E_cell->key());
+ }
}
} else {
// Add everything unorganized.
@@ -1227,12 +1365,15 @@ void TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_selection(
// Now add everything to the output pattern.
for (Map<Vector2i, const TileMapCell *>::Element *E_cell = organized_pattern.front(); E_cell; E_cell = E_cell->next()) {
- selection_pattern->set_cell(E_cell->key() - encompassing_rect_coords.position, E_cell->get()->source_id, E_cell->get()->get_atlas_coords(), E_cell->get()->alternative_tile);
+ selection_pattern->set_cell(E_cell->key() - encompassing_rect_coords.position + Vector2i(0, vertical_offset), E_cell->get()->source_id, E_cell->get()->get_atlas_coords(), E_cell->get()->alternative_tile);
}
Vector2i organized_size = selection_pattern->get_size();
+ int unorganized_index = 0;
for (List<const TileMapCell *>::Element *E_cell = unorganized.front(); E_cell; E_cell = E_cell->next()) {
- selection_pattern->set_cell(Vector2(organized_size.x, 0), E_cell->get()->source_id, E_cell->get()->get_atlas_coords(), E_cell->get()->alternative_tile);
+ selection_pattern->set_cell(Vector2(organized_size.x + unorganized_index, vertical_offset), E_cell->get()->source_id, E_cell->get()->get_atlas_coords(), E_cell->get()->alternative_tile);
+ unorganized_index++;
}
+ vertical_offset += MAX(organized_size.y, 1);
}
CanvasItemEditor::get_singleton()->update_viewport();
}
@@ -1246,7 +1387,7 @@ void TileMapEditorTilesPlugin::_update_tileset_selection_from_selection_pattern(
tile_set_selection.insert(TileMapCell(selection_pattern->get_cell_source_id(coords), selection_pattern->get_cell_atlas_coords(coords), selection_pattern->get_cell_alternative_tile(coords)));
}
}
- _update_atlas_view();
+ _update_bottom_panel();
}
void TileMapEditorTilesPlugin::_tile_atlas_control_draw() {
@@ -1283,7 +1424,7 @@ void TileMapEditorTilesPlugin::_tile_atlas_control_draw() {
}
// Draw the hovered tile.
- if (hovered_tile.get_atlas_coords() != TileSetAtlasSource::INVALID_ATLAS_COORDS && hovered_tile.alternative_tile == 0 && !tile_set_dragging_selection) {
+ if (hovered_tile.get_atlas_coords() != TileSetSource::INVALID_ATLAS_COORDS && hovered_tile.alternative_tile == 0 && !tile_set_dragging_selection) {
tile_atlas_control->draw_rect(atlas->get_tile_texture_region(hovered_tile.get_atlas_coords()), Color(1.0, 1.0, 1.0), false);
}
@@ -1299,7 +1440,7 @@ void TileMapEditorTilesPlugin::_tile_atlas_control_draw() {
for (int x = region.position.x; x < region.get_end().x; x++) {
for (int y = region.position.y; y < region.get_end().y; y++) {
Vector2i tile = atlas->get_tile_at_coords(Vector2i(x, y));
- if (tile != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (tile != TileSetSource::INVALID_ATLAS_COORDS) {
to_draw.insert(tile);
}
}
@@ -1313,8 +1454,8 @@ void TileMapEditorTilesPlugin::_tile_atlas_control_draw() {
void TileMapEditorTilesPlugin::_tile_atlas_control_mouse_exited() {
hovered_tile.source_id = -1;
- hovered_tile.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS);
- hovered_tile.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE;
+ hovered_tile.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS);
+ hovered_tile.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE;
tile_set_dragging_selection = false;
tile_atlas_control->update();
}
@@ -1347,12 +1488,12 @@ void TileMapEditorTilesPlugin::_tile_atlas_control_gui_input(const Ref<InputEven
// Update the hovered tile
hovered_tile.source_id = source_id;
- hovered_tile.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS);
- hovered_tile.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE;
+ hovered_tile.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS);
+ hovered_tile.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE;
Vector2i coords = tile_atlas_view->get_atlas_tile_coords_at_pos(tile_atlas_control->get_local_mouse_position());
- if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
coords = atlas->get_tile_at_coords(coords);
- if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
hovered_tile.set_atlas_coords(coords);
hovered_tile.alternative_tile = 0;
}
@@ -1369,12 +1510,12 @@ void TileMapEditorTilesPlugin::_tile_atlas_control_gui_input(const Ref<InputEven
if (mb->is_pressed()) { // Pressed
tile_set_dragging_selection = true;
tile_set_drag_start_mouse_pos = tile_atlas_control->get_local_mouse_position();
- if (!mb->get_shift()) {
+ if (!mb->is_shift_pressed()) {
tile_set_selection.clear();
}
- if (hovered_tile.get_atlas_coords() != TileSetAtlasSource::INVALID_ATLAS_COORDS && hovered_tile.alternative_tile == 0) {
- if (mb->get_shift() && tile_set_selection.has(TileMapCell(source_id, hovered_tile.get_atlas_coords(), 0))) {
+ if (hovered_tile.get_atlas_coords() != TileSetSource::INVALID_ATLAS_COORDS && hovered_tile.alternative_tile == 0) {
+ if (mb->is_shift_pressed() && tile_set_selection.has(TileMapCell(source_id, hovered_tile.get_atlas_coords(), 0))) {
tile_set_selection.erase(TileMapCell(source_id, hovered_tile.get_atlas_coords(), 0));
} else {
tile_set_selection.insert(TileMapCell(source_id, hovered_tile.get_atlas_coords(), 0));
@@ -1383,24 +1524,24 @@ void TileMapEditorTilesPlugin::_tile_atlas_control_gui_input(const Ref<InputEven
_update_selection_pattern_from_tileset_selection();
} else { // Released
if (tile_set_dragging_selection) {
- if (!mb->get_shift()) {
+ if (!mb->is_shift_pressed()) {
tile_set_selection.clear();
}
// Compute the covered area.
Vector2i start_tile = tile_atlas_view->get_atlas_tile_coords_at_pos(tile_set_drag_start_mouse_pos);
Vector2i end_tile = tile_atlas_view->get_atlas_tile_coords_at_pos(tile_atlas_control->get_local_mouse_position());
- if (start_tile != TileSetAtlasSource::INVALID_ATLAS_COORDS && end_tile != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (start_tile != TileSetSource::INVALID_ATLAS_COORDS && end_tile != TileSetSource::INVALID_ATLAS_COORDS) {
Rect2i region = Rect2i(start_tile, end_tile - start_tile).abs();
region.size += Vector2i(1, 1);
// To update the selection, we copy the selected/not selected status of the tiles we drag from.
Vector2i start_coords = atlas->get_tile_at_coords(start_tile);
- if (mb->get_shift() && start_coords != TileSetAtlasSource::INVALID_ATLAS_COORDS && !tile_set_selection.has(TileMapCell(source_id, start_coords, 0))) {
+ if (mb->is_shift_pressed() && start_coords != TileSetSource::INVALID_ATLAS_COORDS && !tile_set_selection.has(TileMapCell(source_id, start_coords, 0))) {
// Remove from the selection.
for (int x = region.position.x; x < region.get_end().x; x++) {
for (int y = region.position.y; y < region.get_end().y; y++) {
Vector2i tile_coords = atlas->get_tile_at_coords(Vector2i(x, y));
- if (tile_coords != TileSetAtlasSource::INVALID_ATLAS_COORDS && tile_set_selection.has(TileMapCell(source_id, tile_coords, 0))) {
+ if (tile_coords != TileSetSource::INVALID_ATLAS_COORDS && tile_set_selection.has(TileMapCell(source_id, tile_coords, 0))) {
tile_set_selection.erase(TileMapCell(source_id, tile_coords, 0));
}
}
@@ -1410,7 +1551,7 @@ void TileMapEditorTilesPlugin::_tile_atlas_control_gui_input(const Ref<InputEven
for (int x = region.position.x; x < region.get_end().x; x++) {
for (int y = region.position.y; y < region.get_end().y; y++) {
Vector2i tile_coords = atlas->get_tile_at_coords(Vector2i(x, y));
- if (tile_coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (tile_coords != TileSetSource::INVALID_ATLAS_COORDS) {
tile_set_selection.insert(TileMapCell(source_id, tile_coords, 0));
}
}
@@ -1453,7 +1594,7 @@ void TileMapEditorTilesPlugin::_tile_alternatives_control_draw() {
// Draw the selection.
for (Set<TileMapCell>::Element *E = tile_set_selection.front(); E; E = E->next()) {
- if (E->get().source_id == source_id && E->get().get_atlas_coords() != TileSetAtlasSource::INVALID_ATLAS_COORDS && E->get().alternative_tile > 0) {
+ if (E->get().source_id == source_id && E->get().get_atlas_coords() != TileSetSource::INVALID_ATLAS_COORDS && E->get().alternative_tile > 0) {
Rect2i rect = tile_atlas_view->get_alternative_tile_rect(E->get().get_atlas_coords(), E->get().alternative_tile);
if (rect != Rect2i()) {
alternative_tiles_control->draw_rect(rect, Color(0.2, 0.2, 1.0), false);
@@ -1462,7 +1603,7 @@ void TileMapEditorTilesPlugin::_tile_alternatives_control_draw() {
}
// Draw hovered tile.
- if (hovered_tile.get_atlas_coords() != TileSetAtlasSource::INVALID_ATLAS_COORDS && hovered_tile.alternative_tile > 0) {
+ if (hovered_tile.get_atlas_coords() != TileSetSource::INVALID_ATLAS_COORDS && hovered_tile.alternative_tile > 0) {
Rect2i rect = tile_atlas_view->get_alternative_tile_rect(hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile);
if (rect != Rect2i()) {
alternative_tiles_control->draw_rect(rect, Color(1.0, 1.0, 1.0), false);
@@ -1472,8 +1613,8 @@ void TileMapEditorTilesPlugin::_tile_alternatives_control_draw() {
void TileMapEditorTilesPlugin::_tile_alternatives_control_mouse_exited() {
hovered_tile.source_id = -1;
- hovered_tile.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS);
- hovered_tile.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE;
+ hovered_tile.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS);
+ hovered_tile.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE;
tile_set_dragging_selection = false;
alternative_tiles_control->update();
}
@@ -1506,12 +1647,12 @@ void TileMapEditorTilesPlugin::_tile_alternatives_control_gui_input(const Ref<In
// Update the hovered tile
hovered_tile.source_id = source_id;
- hovered_tile.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS);
- hovered_tile.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE;
+ hovered_tile.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS);
+ hovered_tile.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE;
Vector3i alternative_coords = tile_atlas_view->get_alternative_tile_at_pos(alternative_tiles_control->get_local_mouse_position());
Vector2i coords = Vector2i(alternative_coords.x, alternative_coords.y);
int alternative = alternative_coords.z;
- if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS && alternative != TileSetAtlasSource::INVALID_TILE_ALTERNATIVE) {
+ if (coords != TileSetSource::INVALID_ATLAS_COORDS && alternative != TileSetSource::INVALID_TILE_ALTERNATIVE) {
hovered_tile.set_atlas_coords(coords);
hovered_tile.alternative_tile = alternative;
}
@@ -1526,12 +1667,12 @@ void TileMapEditorTilesPlugin::_tile_alternatives_control_gui_input(const Ref<In
if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
if (mb->is_pressed()) { // Pressed
// Left click pressed.
- if (!mb->get_shift()) {
+ if (!mb->is_shift_pressed()) {
tile_set_selection.clear();
}
- if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS && alternative != TileSetAtlasSource::INVALID_TILE_ALTERNATIVE) {
- if (mb->get_shift() && tile_set_selection.has(TileMapCell(source_id, hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile))) {
+ if (coords != TileSetSource::INVALID_ATLAS_COORDS && alternative != TileSetAtlasSource::INVALID_TILE_ALTERNATIVE) {
+ if (mb->is_shift_pressed() && tile_set_selection.has(TileMapCell(source_id, hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile))) {
tile_set_selection.erase(TileMapCell(source_id, hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile));
} else {
tile_set_selection.insert(TileMapCell(source_id, hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile));
@@ -1565,13 +1706,14 @@ TypedArray<Vector2i> TileMapEditorTilesPlugin::_get_tile_map_selection() const {
void TileMapEditorTilesPlugin::edit(ObjectID p_tile_map_id) {
tile_map_id = p_tile_map_id;
- // Clean the selection.
+ // Clear the selection.
tile_set_selection.clear();
tile_map_selection.clear();
selection_pattern->clear();
}
void TileMapEditorTilesPlugin::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("_scene_thumbnail_done"), &TileMapEditorTilesPlugin::_scene_thumbnail_done);
ClassDB::bind_method(D_METHOD("_set_tile_map_selection", "selection"), &TileMapEditorTilesPlugin::_set_tile_map_selection);
ClassDB::bind_method(D_METHOD("_get_tile_map_selection"), &TileMapEditorTilesPlugin::_get_tile_map_selection);
}
@@ -1718,20 +1860,20 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() {
sources_list->set_h_size_flags(SIZE_EXPAND_FILL);
sources_list->set_stretch_ratio(0.25);
sources_list->set_custom_minimum_size(Size2i(70, 0) * EDSCALE);
+ sources_list->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST);
sources_list->connect("item_selected", callable_mp(this, &TileMapEditorTilesPlugin::_update_fix_selected_and_hovered).unbind(1));
- sources_list->connect("item_selected", callable_mp(this, &TileMapEditorTilesPlugin::_update_atlas_view).unbind(1));
+ sources_list->connect("item_selected", callable_mp(this, &TileMapEditorTilesPlugin::_update_bottom_panel).unbind(1));
sources_list->connect("item_selected", callable_mp(TilesEditor::get_singleton(), &TilesEditor::set_atlas_sources_lists_current));
sources_list->connect("visibility_changed", callable_mp(TilesEditor::get_singleton(), &TilesEditor::synchronize_atlas_sources_list), varray(sources_list));
- //sources_list->set_drag_forwarding(this);
atlas_sources_split_container->add_child(sources_list);
+ // Tile atlas source.
tile_atlas_view = memnew(TileAtlasView);
tile_atlas_view->set_h_size_flags(SIZE_EXPAND_FILL);
tile_atlas_view->set_v_size_flags(SIZE_EXPAND_FILL);
tile_atlas_view->set_texture_grid_visible(false);
tile_atlas_view->set_tile_shape_grid_visible(false);
tile_atlas_view->connect("transform_changed", callable_mp(TilesEditor::get_singleton(), &TilesEditor::set_atlas_view_transform));
- //tile_atlas_view->connect("visibility_changed", callable_mp(TilesEditor::get_singleton(), &TilesEditor::synchronize_atlas_view), varray(tile_atlas_view));
atlas_sources_split_container->add_child(tile_atlas_view);
tile_atlas_control = memnew(Control);
@@ -1746,6 +1888,27 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() {
alternative_tiles_control->connect("gui_input", callable_mp(this, &TileMapEditorTilesPlugin::_tile_alternatives_control_gui_input));
tile_atlas_view->add_control_over_alternative_tiles(alternative_tiles_control);
+ // Scenes collection source.
+ scene_tiles_list = memnew(ItemList);
+ scene_tiles_list->set_h_size_flags(SIZE_EXPAND_FILL);
+ scene_tiles_list->set_v_size_flags(SIZE_EXPAND_FILL);
+ scene_tiles_list->set_drag_forwarding(this);
+ scene_tiles_list->set_select_mode(ItemList::SELECT_MULTI);
+ scene_tiles_list->connect("multi_selected", callable_mp(this, &TileMapEditorTilesPlugin::_scenes_list_multi_selected));
+ scene_tiles_list->connect("nothing_selected", callable_mp(this, &TileMapEditorTilesPlugin::_scenes_list_nothing_selected));
+ scene_tiles_list->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST);
+ atlas_sources_split_container->add_child(scene_tiles_list);
+
+ // Invalid source label.
+ invalid_source_label = memnew(Label);
+ invalid_source_label->set_text(TTR("Invalid source selected."));
+ invalid_source_label->set_h_size_flags(SIZE_EXPAND_FILL);
+ invalid_source_label->set_v_size_flags(SIZE_EXPAND_FILL);
+ invalid_source_label->set_align(Label::ALIGN_CENTER);
+ invalid_source_label->set_valign(Label::VALIGN_CENTER);
+ invalid_source_label->hide();
+ atlas_sources_split_container->add_child(invalid_source_label);
+
_update_bottom_panel();
}
@@ -2147,7 +2310,7 @@ Set<TileMapEditorTerrainsPlugin::Constraint> TileMapEditorTerrainsPlugin::_get_c
Map<int, int> terrain_count;
- // Count the number of occurences per terrain.
+ // Count the number of occurrences per terrain.
Map<Vector2i, TileSet::CellNeighbor> overlapping_terrain_bits = c.get_overlapping_coords_and_peering_bits();
for (Map<Vector2i, TileSet::CellNeighbor>::Element *E_overlapping = overlapping_terrain_bits.front(); E_overlapping; E_overlapping = E_overlapping->next()) {
if (!p_to_replace.has(E_overlapping->key())) {
@@ -2165,7 +2328,7 @@ Set<TileMapEditorTerrainsPlugin::Constraint> TileMapEditorTerrainsPlugin::_get_c
}
}
- // Get the terrain with the max number of occurences.
+ // Get the terrain with the max number of occurrences.
int max = 0;
int max_terrain = -1;
for (Map<int, int>::Element *E_terrain_count = terrain_count.front(); E_terrain_count; E_terrain_count = E_terrain_count->next()) {
@@ -2231,7 +2394,7 @@ Map<Vector2i, TileMapEditorTerrainsPlugin::TerrainsTilePattern> TileMapEditorTer
per_cell_acceptable_tiles[E->get()] = _get_valid_terrains_tile_patterns_for_constraints(p_terrain_set, E->get(), constraints);
}
- // Ouput map.
+ // Output map.
Map<Vector2i, TerrainsTilePattern> output;
// Add all positions to a set.
@@ -2450,7 +2613,7 @@ Map<Vector2i, TileMapCell> TileMapEditorTerrainsPlugin::_draw_terrains(const Map
output[E->key()] = _get_random_tile_from_pattern(p_terrain_set, E->get());
}
- // Override the WFC results to make sure at least the painted tiles are acutally painted.
+ // Override the WFC results to make sure at least the painted tiles are actually painted.
for (Map<Vector2i, TerrainsTilePattern>::Element *E_to_paint = p_to_paint.front(); E_to_paint; E_to_paint = E_to_paint->next()) {
output[E_to_paint->key()] = _get_random_tile_from_pattern(p_terrain_set, E_to_paint->get());
}
@@ -2587,7 +2750,7 @@ bool TileMapEditorTerrainsPlugin::forward_canvas_gui_input(const Ref<InputEvent>
}
if (need_tree_item_switch) {
- for (tree_item = terrains_tree->get_root()->get_children(); tree_item; tree_item = tree_item->get_next_visible()) {
+ for (tree_item = terrains_tree->get_root()->get_first_child(); tree_item; tree_item = tree_item->get_next_visible()) {
Dictionary metadata_dict = tree_item->get_metadata(0);
if (metadata_dict.has("terrain_set") && metadata_dict.has("terrain_id")) {
int terrain_set = metadata_dict["terrain_set"];
@@ -2771,8 +2934,8 @@ void TileMapEditorTerrainsPlugin::_update_terrains_cache() {
TileMapCell empty_cell;
empty_cell.source_id = -1;
- empty_cell.set_atlas_coords(TileSetAtlasSource::INVALID_ATLAS_COORDS);
- empty_cell.alternative_tile = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE;
+ empty_cell.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS);
+ empty_cell.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE;
per_terrain_terrains_tile_patterns_tiles[i][empty_pattern].insert(empty_cell);
}
}
diff --git a/editor/plugins/tiles/tile_map_editor.h b/editor/plugins/tiles/tile_map_editor.h
index f780686b82..a1fb9af3ef 100644
--- a/editor/plugins/tiles/tile_map_editor.h
+++ b/editor/plugins/tiles/tile_map_editor.h
@@ -58,7 +58,7 @@ private:
ObjectID tile_map_id;
virtual void edit(ObjectID p_tile_map_id) override;
- // Toolbar.
+ ///// Toolbar /////
HBoxContainer *toolbar;
Ref<ButtonGroup> tool_buttons_group;
@@ -84,7 +84,7 @@ private:
void _update_toolbar();
- // Tilemap editing.
+ ///// Tilemap editing. /////
bool has_mouse = false;
void _mouse_exited_viewport();
@@ -105,12 +105,12 @@ private:
Map<Vector2i, TileMapCell> drag_modified;
TileMapCell _pick_random_tile(const TileMapPattern *p_pattern);
- Map<Vector2i, TileMapCell> _draw_line(Vector2 p_start_drag_mouse_pos, Vector2 p_from_mouse_pos, Vector2i p_to_mouse_pos);
- Map<Vector2i, TileMapCell> _draw_rect(Vector2i p_start_mouse_pos, Vector2i p_end_mouse_pos);
+ Map<Vector2i, TileMapCell> _draw_line(Vector2 p_start_drag_mouse_pos, Vector2 p_from_mouse_pos, Vector2 p_to_mouse_pos);
+ Map<Vector2i, TileMapCell> _draw_rect(Vector2i p_start_cell, Vector2i p_end_cell);
Map<Vector2i, TileMapCell> _draw_bucket_fill(Vector2i p_coords, bool p_contiguous);
void _stop_dragging();
- // Selection system.
+ ///// Selection system. /////
Set<Vector2i> tile_map_selection;
TileMapPattern *tile_map_clipboard = memnew(TileMapPattern);
TileMapPattern *selection_pattern = memnew(TileMapPattern);
@@ -124,22 +124,24 @@ private:
void _update_tileset_selection_from_selection_pattern();
void _update_fix_selected_and_hovered();
- // Bottom panel.
- bool tile_set_dragging_selection = false;
- Vector2i tile_set_drag_start_mouse_pos;
-
+ ///// Bottom panel. ////.
Label *missing_source_label;
- HSplitContainer *atlas_sources_split_container;
+ Label *invalid_source_label;
ItemList *sources_list;
- TileAtlasView *tile_atlas_view;
- Ref<Texture2D> missing_texture_texture;
+
+ Ref<Texture2D> missing_atlas_texture_icon;
void _update_tile_set_sources_list();
- void _update_atlas_view();
void _update_bottom_panel();
+ // Atlas sources.
TileMapCell hovered_tile;
+ TileAtlasView *tile_atlas_view;
+ HSplitContainer *atlas_sources_split_container;
+
+ bool tile_set_dragging_selection = false;
+ Vector2i tile_set_drag_start_mouse_pos;
Control *tile_atlas_control;
void _tile_atlas_control_mouse_exited();
@@ -151,6 +153,16 @@ private:
void _tile_alternatives_control_mouse_exited();
void _tile_alternatives_control_gui_input(const Ref<InputEvent> &p_event);
+ void _update_atlas_view();
+
+ // Scenes collection sources.
+ ItemList *scene_tiles_list;
+
+ void _update_scenes_collection_view();
+ void _scene_thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, Variant p_ud);
+ void _scenes_list_multi_selected(int p_index, bool p_selected);
+ void _scenes_list_nothing_selected();
+
// Update callback
virtual void tile_set_changed() override;
diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
index 69abbb29f1..b6e1a318cb 100644
--- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
+++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
@@ -53,10 +53,10 @@ void TileSetAtlasSourceEditor::TileSetAtlasSourceProxyObject::set_id(int p_id) {
if (source_id == p_id) {
return;
}
- ERR_FAIL_COND_MSG(tile_set->has_source(p_id), vformat("Cannot change TileSet atlas source ID. Another atlas source exists with id %d.", p_id));
+ ERR_FAIL_COND_MSG(tile_set->has_source(p_id), vformat("Cannot change TileSet Atlas Source ID. Another source exists with id %d.", p_id));
int previous_source = source_id;
- source_id = p_id; // source_id must be updated before, because it's used by the atlas source list update.
+ source_id = p_id; // source_id must be updated before, because it's used by the source list update.
tile_set->set_source_id(previous_source, p_id);
emit_signal("changed", "id");
}
@@ -126,7 +126,7 @@ void TileSetAtlasSourceEditor::TileSetAtlasSourceProxyObject::edit(Ref<TileSet>
}
// -- Proxy object used by the tile inspector --
-bool TileSetAtlasSourceEditor::TileProxyObject::_set(const StringName &p_name, const Variant &p_value) {
+bool TileSetAtlasSourceEditor::AtlasTileProxyObject::_set(const StringName &p_name, const Variant &p_value) {
if (!tile_set_atlas_source) {
return false;
}
@@ -152,9 +152,9 @@ bool TileSetAtlasSourceEditor::TileProxyObject::_set(const StringName &p_name, c
return true;
} else if (alternative == 0 && p_name == "size_in_atlas") {
Vector2i as_vector2i = Vector2i(p_value);
- ERR_FAIL_COND_V(!tile_set_atlas_source->can_move_tile_in_atlas(coords, TileSetAtlasSource::INVALID_ATLAS_COORDS, as_vector2i), false);
+ ERR_FAIL_COND_V(!tile_set_atlas_source->can_move_tile_in_atlas(coords, TileSetSource::INVALID_ATLAS_COORDS, as_vector2i), false);
- tile_set_atlas_source->move_tile_in_atlas(coords, TileSetAtlasSource::INVALID_ATLAS_COORDS, as_vector2i);
+ tile_set_atlas_source->move_tile_in_atlas(coords, TileSetSource::INVALID_ATLAS_COORDS, as_vector2i);
emit_signal("changed", "size_in_atlas");
return true;
} else if (alternative > 0 && p_name == "alternative_id") {
@@ -197,7 +197,7 @@ bool TileSetAtlasSourceEditor::TileProxyObject::_set(const StringName &p_name, c
return any_valid;
}
-bool TileSetAtlasSourceEditor::TileProxyObject::_get(const StringName &p_name, Variant &r_ret) const {
+bool TileSetAtlasSourceEditor::AtlasTileProxyObject::_get(const StringName &p_name, Variant &r_ret) const {
if (!tile_set_atlas_source) {
return false;
}
@@ -237,7 +237,7 @@ bool TileSetAtlasSourceEditor::TileProxyObject::_get(const StringName &p_name, V
return false;
}
-void TileSetAtlasSourceEditor::TileProxyObject::_get_property_list(List<PropertyInfo> *p_list) const {
+void TileSetAtlasSourceEditor::AtlasTileProxyObject::_get_property_list(List<PropertyInfo> *p_list) const {
if (!tile_set_atlas_source) {
return;
}
@@ -310,12 +310,11 @@ void TileSetAtlasSourceEditor::TileProxyObject::_get_property_list(List<Property
}
}
-void TileSetAtlasSourceEditor::TileProxyObject::edit(TileSetAtlasSource *p_tile_set_atlas_source, int p_source_id, Set<TileSelection> p_tiles) {
+void TileSetAtlasSourceEditor::AtlasTileProxyObject::edit(TileSetAtlasSource *p_tile_set_atlas_source, Set<TileSelection> p_tiles) {
ERR_FAIL_COND(!p_tile_set_atlas_source);
- ERR_FAIL_COND(p_source_id < 0);
ERR_FAIL_COND(p_tiles.is_empty());
for (Set<TileSelection>::Element *E = p_tiles.front(); E; E = E->next()) {
- ERR_FAIL_COND(E->get().tile == TileSetAtlasSource::INVALID_ATLAS_COORDS);
+ ERR_FAIL_COND(E->get().tile == TileSetSource::INVALID_ATLAS_COORDS);
ERR_FAIL_COND(E->get().alternative < 0);
}
@@ -333,7 +332,6 @@ void TileSetAtlasSourceEditor::TileProxyObject::edit(TileSetAtlasSource *p_tile_
}
tile_set_atlas_source = p_tile_set_atlas_source;
- source_id = p_source_id;
tiles = Set<TileSelection>(p_tiles);
// Connect to changes.
@@ -352,7 +350,7 @@ void TileSetAtlasSourceEditor::TileProxyObject::edit(TileSetAtlasSource *p_tile_
notify_property_list_changed();
}
-void TileSetAtlasSourceEditor::TileProxyObject::_bind_methods() {
+void TileSetAtlasSourceEditor::AtlasTileProxyObject::_bind_methods() {
ADD_SIGNAL(MethodInfo("changed", PropertyInfo(Variant::STRING, "what")));
}
@@ -391,12 +389,12 @@ void TileSetAtlasSourceEditor::_update_fix_selected_and_hovered_tiles() {
// Fix hovered.
if (!tile_set_atlas_source->has_tile(hovered_base_tile_coords)) {
- hovered_base_tile_coords = TileSetAtlasSource::INVALID_ATLAS_COORDS;
+ hovered_base_tile_coords = TileSetSource::INVALID_ATLAS_COORDS;
}
Vector2i coords = Vector2i(hovered_alternative_tile_coords.x, hovered_alternative_tile_coords.y);
int alternative = hovered_alternative_tile_coords.z;
if (!tile_set_atlas_source->has_tile(coords) || !tile_set_atlas_source->has_alternative_tile(coords, alternative)) {
- hovered_alternative_tile_coords = Vector3i(TileSetAtlasSource::INVALID_ATLAS_COORDS.x, TileSetAtlasSource::INVALID_ATLAS_COORDS.y, TileSetAtlasSource::INVALID_TILE_ALTERNATIVE);
+ hovered_alternative_tile_coords = Vector3i(TileSetSource::INVALID_ATLAS_COORDS.x, TileSetSource::INVALID_ATLAS_COORDS.y, TileSetSource::INVALID_TILE_ALTERNATIVE);
}
}
@@ -405,7 +403,7 @@ void TileSetAtlasSourceEditor::_update_tile_inspector() {
// Update the proxy object.
if (has_atlas_tile_selected) {
- tile_proxy_object->edit(tile_set_atlas_source, tile_set_atlas_source_id, selection);
+ tile_proxy_object->edit(tile_set_atlas_source, selection);
}
// Update visibility.
@@ -486,7 +484,7 @@ void TileSetAtlasSourceEditor::_update_toolbar() {
}
void TileSetAtlasSourceEditor::_tile_atlas_control_mouse_exited() {
- hovered_base_tile_coords = TileSetAtlasSource::INVALID_ATLAS_COORDS;
+ hovered_base_tile_coords = TileSetSource::INVALID_ATLAS_COORDS;
tile_atlas_control->update();
tile_atlas_control_unscaled->update();
tile_atlas_view->update();
@@ -514,7 +512,7 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_gui_input(const Ref<InputEven
if (selection.size() == 1) {
// Change the cursor depending on the hovered thing.
TileSelection selected = selection.front()->get();
- if (selected.tile != TileSetAtlasSource::INVALID_ATLAS_COORDS && selected.alternative == 0) {
+ if (selected.tile != TileSetSource::INVALID_ATLAS_COORDS && selected.alternative == 0) {
Vector2 mouse_local_pos = tile_atlas_control->get_local_mouse_position();
Vector2i size_in_atlas = tile_set_atlas_source->get_tile_size_in_atlas(selected.tile);
Rect2 region = tile_set_atlas_source->get_tile_texture_region(selected.tile);
@@ -560,7 +558,7 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_gui_input(const Ref<InputEven
Vector<Point2i> line = Geometry2D::bresenham_line(last_base_tiles_coords, new_base_tiles_coords);
for (int i = 0; i < line.size(); i++) {
- if (tile_set_atlas_source->get_tile_at_coords(line[i]) == TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (tile_set_atlas_source->get_tile_at_coords(line[i]) == TileSetSource::INVALID_ATLAS_COORDS) {
tile_set_atlas_source->create_tile(line[i]);
drag_modified_tiles.insert(line[i]);
}
@@ -576,7 +574,7 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_gui_input(const Ref<InputEven
Vector<Point2i> line = Geometry2D::bresenham_line(last_base_tiles_coords, new_base_tiles_coords);
for (int i = 0; i < line.size(); i++) {
Vector2i base_tile_coords = tile_set_atlas_source->get_tile_at_coords(line[i]);
- if (base_tile_coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (base_tile_coords != TileSetSource::INVALID_ATLAS_COORDS) {
drag_modified_tiles.insert(base_tile_coords);
}
}
@@ -662,17 +660,17 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_gui_input(const Ref<InputEven
// Remove a first tile.
Vector2i coords = tile_atlas_view->get_atlas_tile_coords_at_pos(drag_start_mouse_pos);
- if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
coords = tile_set_atlas_source->get_tile_at_coords(coords);
}
- if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
drag_modified_tiles.insert(coords);
}
} else {
- if (mb->get_shift()) {
+ if (mb->is_shift_pressed()) {
// Create a big tile.
Vector2i coords = tile_atlas_view->get_atlas_tile_coords_at_pos(mouse_local_pos);
- if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS && tile_set_atlas_source->get_tile_at_coords(coords) == TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (coords != TileSetSource::INVALID_ATLAS_COORDS && tile_set_atlas_source->get_tile_at_coords(coords) == TileSetSource::INVALID_ATLAS_COORDS) {
// Setup the dragging info, only if we start on an empty tile.
drag_type = DRAG_TYPE_CREATE_BIG_TILE;
drag_start_mouse_pos = mouse_local_pos;
@@ -692,7 +690,7 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_gui_input(const Ref<InputEven
// Create a first tile if needed.
Vector2i coords = tile_atlas_view->get_atlas_tile_coords_at_pos(drag_start_mouse_pos);
- if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS && tile_set_atlas_source->get_tile_at_coords(coords) == TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (coords != TileSetSource::INVALID_ATLAS_COORDS && tile_set_atlas_source->get_tile_at_coords(coords) == TileSetSource::INVALID_ATLAS_COORDS) {
tile_set_atlas_source->create_tile(coords);
drag_modified_tiles.insert(coords);
}
@@ -707,10 +705,10 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_gui_input(const Ref<InputEven
drag_start_mouse_pos = mouse_local_pos;
drag_last_mouse_pos = drag_start_mouse_pos;
} else {
- if (mb->get_shift()) {
+ if (mb->is_shift_pressed()) {
// Create a big tile.
Vector2i coords = tile_atlas_view->get_atlas_tile_coords_at_pos(mouse_local_pos);
- if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS && tile_set_atlas_source->get_tile_at_coords(coords) == TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (coords != TileSetSource::INVALID_ATLAS_COORDS && tile_set_atlas_source->get_tile_at_coords(coords) == TileSetSource::INVALID_ATLAS_COORDS) {
// Setup the dragging info, only if we start on an empty tile.
drag_type = DRAG_TYPE_CREATE_BIG_TILE;
drag_start_mouse_pos = mouse_local_pos;
@@ -732,7 +730,7 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_gui_input(const Ref<InputEven
drag_type = DRAG_TYPE_NONE;
if (selection.size() == 1) {
TileSelection selected = selection.front()->get();
- if (selected.tile != TileSetAtlasSource::INVALID_ATLAS_COORDS && selected.alternative == 0) {
+ if (selected.tile != TileSetSource::INVALID_ATLAS_COORDS && selected.alternative == 0) {
Vector2i size_in_atlas = tile_set_atlas_source->get_tile_size_in_atlas(selected.tile);
Rect2 region = tile_set_atlas_source->get_tile_texture_region(selected.tile);
Size2 zoomed_size = resize_handle->get_size() / tile_atlas_view->get_zoom();
@@ -771,17 +769,17 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_gui_input(const Ref<InputEven
// Selecting then dragging a tile.
if (drag_type == DRAG_TYPE_NONE) {
- TileSelection selected = { TileSetAtlasSource::INVALID_ATLAS_COORDS, TileSetAtlasSource::INVALID_TILE_ALTERNATIVE };
+ TileSelection selected = { TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE };
Vector2i coords = tile_atlas_view->get_atlas_tile_coords_at_pos(mouse_local_pos);
- if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
coords = tile_set_atlas_source->get_tile_at_coords(coords);
- if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
selected = { coords, 0 };
}
}
- bool shift = mb->get_shift();
- if (!shift && selection.size() == 1 && selected.tile != TileSetAtlasSource::INVALID_ATLAS_COORDS && selection.has(selected)) {
+ bool shift = mb->is_shift_pressed();
+ if (!shift && selection.size() == 1 && selected.tile != TileSetSource::INVALID_ATLAS_COORDS && selection.has(selected)) {
// Start move dragging.
drag_type = DRAG_TYPE_MOVE_TILE;
drag_start_mouse_pos = mouse_local_pos;
@@ -812,13 +810,13 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_gui_input(const Ref<InputEven
// Right click pressed.
TileSelection selected = { tile_atlas_view->get_atlas_tile_coords_at_pos(mouse_local_pos), 0 };
- if (selected.tile != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (selected.tile != TileSetSource::INVALID_ATLAS_COORDS) {
selected.tile = tile_set_atlas_source->get_tile_at_coords(selected.tile);
}
// Set the selection if needed.
if (selection.size() <= 1) {
- if (selected.tile != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (selected.tile != TileSetSource::INVALID_ATLAS_COORDS) {
undo_redo->create_action(TTR("Select tiles"));
undo_redo->add_undo_method(this, "_set_selection_from_array", _get_selection_as_array());
selection.clear();
@@ -831,15 +829,15 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_gui_input(const Ref<InputEven
}
// Pops up the correct menu, depending on whether we have a tile or not.
- if (selected.tile != TileSetAtlasSource::INVALID_ATLAS_COORDS && selection.has(selected)) {
+ if (selected.tile != TileSetSource::INVALID_ATLAS_COORDS && selection.has(selected)) {
// We have a tile.
menu_option_coords = selected.tile;
menu_option_alternative = 0;
base_tile_popup_menu->popup(Rect2i(get_global_mouse_position(), Size2i()));
- } else if (hovered_base_tile_coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ } else if (hovered_base_tile_coords != TileSetSource::INVALID_ATLAS_COORDS) {
// We don't have a tile, but can create one.
menu_option_coords = hovered_base_tile_coords;
- menu_option_alternative = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE;
+ menu_option_alternative = TileSetSource::INVALID_TILE_ALTERNATIVE;
empty_base_tile_popup_menu->popup(Rect2i(get_global_mouse_position(), Size2i()));
}
} else {
@@ -902,7 +900,7 @@ void TileSetAtlasSourceEditor::_end_dragging() {
for (int x = area.get_position().x; x < area.get_end().x; x++) {
for (int y = area.get_position().y; y < area.get_end().y; y++) {
Vector2i coords = Vector2i(x, y);
- if (tile_set_atlas_source->get_tile_at_coords(coords) == TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (tile_set_atlas_source->get_tile_at_coords(coords) == TileSetSource::INVALID_ATLAS_COORDS) {
undo_redo->add_do_method(tile_set_atlas_source, "create_tile", coords);
undo_redo->add_undo_method(tile_set_atlas_source, "remove_tile", coords);
}
@@ -923,7 +921,7 @@ void TileSetAtlasSourceEditor::_end_dragging() {
for (int x = area.get_position().x; x < area.get_end().x; x++) {
for (int y = area.get_position().y; y < area.get_end().y; y++) {
Vector2i coords = tile_set_atlas_source->get_tile_at_coords(Vector2i(x, y));
- if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
to_delete.insert(coords);
}
}
@@ -964,8 +962,8 @@ void TileSetAtlasSourceEditor::_end_dragging() {
case DRAG_TYPE_RECT_SELECT: {
Vector2i start_base_tiles_coords = tile_atlas_view->get_atlas_tile_coords_at_pos(drag_start_mouse_pos);
Vector2i new_base_tiles_coords = tile_atlas_view->get_atlas_tile_coords_at_pos(tile_atlas_control->get_local_mouse_position());
- ERR_FAIL_COND(start_base_tiles_coords == TileSetAtlasSource::INVALID_ATLAS_COORDS);
- ERR_FAIL_COND(new_base_tiles_coords == TileSetAtlasSource::INVALID_ATLAS_COORDS);
+ ERR_FAIL_COND(start_base_tiles_coords == TileSetSource::INVALID_ATLAS_COORDS);
+ ERR_FAIL_COND(new_base_tiles_coords == TileSetSource::INVALID_ATLAS_COORDS);
Rect2i region = Rect2i(start_base_tiles_coords, new_base_tiles_coords - start_base_tiles_coords).abs();
region.size += Vector2i(1, 1);
@@ -977,7 +975,7 @@ void TileSetAtlasSourceEditor::_end_dragging() {
bool add_to_selection = true;
if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
Vector2i coords = tile_set_atlas_source->get_tile_at_coords(start_base_tiles_coords);
- if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
if (selection.has({ coords, 0 })) {
add_to_selection = false;
}
@@ -991,7 +989,7 @@ void TileSetAtlasSourceEditor::_end_dragging() {
for (int y = region.position.y; y < region.get_end().y; y++) {
Vector2i coords = Vector2i(x, y);
coords = tile_set_atlas_source->get_tile_at_coords(coords);
- if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
if (add_to_selection && !selection.has({ coords, 0 })) {
selection.insert({ coords, 0 });
} else if (!add_to_selection && selection.has({ coords, 0 })) {
@@ -1243,7 +1241,7 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_draw() {
for (int x = area.get_position().x; x < area.get_end().x; x++) {
for (int y = area.get_position().y; y < area.get_end().y; y++) {
Vector2i coords = tile_set_atlas_source->get_tile_at_coords(Vector2i(x, y));
- if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
to_paint.insert(coords);
}
}
@@ -1266,7 +1264,7 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_draw() {
for (int x = area.get_position().x; x < area.get_end().x; x++) {
for (int y = area.get_position().y; y < area.get_end().y; y++) {
Vector2i coords = Vector2i(x, y);
- if (tile_set_atlas_source->get_tile_at_coords(coords) == TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (tile_set_atlas_source->get_tile_at_coords(coords) == TileSetSource::INVALID_ATLAS_COORDS) {
Vector2i origin = margins + (coords * (tile_size + separation));
tile_atlas_control->draw_rect(Rect2i(origin, tile_size), Color(1.0, 1.0, 1.0), false);
}
@@ -1290,7 +1288,7 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_draw() {
Vector2i grid_size = tile_set_atlas_source->get_atlas_grid_size();
if (hovered_base_tile_coords.x >= 0 && hovered_base_tile_coords.y >= 0 && hovered_base_tile_coords.x < grid_size.x && hovered_base_tile_coords.y < grid_size.y) {
Vector2i hovered_tile = tile_set_atlas_source->get_tile_at_coords(hovered_base_tile_coords);
- if (hovered_tile != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (hovered_tile != TileSetSource::INVALID_ATLAS_COORDS) {
// Draw existing hovered tile.
tile_atlas_control->draw_rect(tile_set_atlas_source->get_tile_texture_region(hovered_tile), Color(1.0, 1.0, 1.0), false);
} else {
@@ -1349,7 +1347,7 @@ void TileSetAtlasSourceEditor::_tile_alternatives_control_gui_input(const Ref<In
selection.clear();
TileSelection selected = { Vector2i(tile.x, tile.y), int(tile.z) };
- if (selected.tile != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (selected.tile != TileSetSource::INVALID_ATLAS_COORDS) {
selection.insert(selected);
}
@@ -1364,7 +1362,7 @@ void TileSetAtlasSourceEditor::_tile_alternatives_control_gui_input(const Ref<In
selection.clear();
TileSelection selected = { Vector2i(tile.x, tile.y), int(tile.z) };
- if (selected.tile != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (selected.tile != TileSetSource::INVALID_ATLAS_COORDS) {
selection.insert(selected);
}
@@ -1387,7 +1385,7 @@ void TileSetAtlasSourceEditor::_tile_alternatives_control_gui_input(const Ref<In
}
void TileSetAtlasSourceEditor::_tile_alternatives_control_mouse_exited() {
- hovered_alternative_tile_coords = Vector3i(TileSetAtlasSource::INVALID_ATLAS_COORDS.x, TileSetAtlasSource::INVALID_ATLAS_COORDS.y, TileSetAtlasSource::INVALID_TILE_ALTERNATIVE);
+ hovered_alternative_tile_coords = Vector3i(TileSetSource::INVALID_ATLAS_COORDS.x, TileSetSource::INVALID_ATLAS_COORDS.y, TileSetSource::INVALID_TILE_ALTERNATIVE);
tile_atlas_control->update();
tile_atlas_control_unscaled->update();
alternative_tiles_control->update();
@@ -1399,7 +1397,7 @@ void TileSetAtlasSourceEditor::_tile_alternatives_control_draw() {
if (tools_button_group->get_pressed_button() == tool_select_button) {
// Draw hovered tile.
Vector2i coords = Vector2(hovered_alternative_tile_coords.x, hovered_alternative_tile_coords.y);
- if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
Rect2i rect = tile_atlas_view->get_alternative_tile_rect(coords, hovered_alternative_tile_coords.z);
if (rect != Rect2i()) {
alternative_tiles_control->draw_rect(rect, Color(1.0, 1.0, 1.0), false);
@@ -1441,7 +1439,7 @@ void TileSetAtlasSourceEditor::_undo_redo_inspector_callback(Object *p_undo_redo
#define ADD_UNDO(obj, property) undo_redo->add_undo_property(obj, property, tile_data->get(property));
- TileProxyObject *tile_data = Object::cast_to<TileProxyObject>(p_edited);
+ AtlasTileProxyObject *tile_data = Object::cast_to<AtlasTileProxyObject>(p_edited);
if (tile_data) {
Vector<String> components = String(p_property).split("/", true, 2);
if (components.size() == 2 && components[1] == "shapes_count") {
@@ -1518,7 +1516,7 @@ void TileSetAtlasSourceEditor::_auto_create_tiles() {
for (int x = 0; x < grid_size.x; x++) {
// Check if we have a tile at the coord
Vector2i coords = Vector2i(x, y);
- if (tile_set_atlas_source->get_tile_at_coords(coords) == TileSetAtlasSource::INVALID_ATLAS_COORDS) {
+ if (tile_set_atlas_source->get_tile_at_coords(coords) == TileSetSource::INVALID_ATLAS_COORDS) {
// Check if the texture is empty at the given coords.
Rect2i region = Rect2i(margins + (coords * (texture_region_size + separation)), texture_region_size);
bool is_opaque = false;
@@ -1673,7 +1671,7 @@ TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() {
tile_inspector_label->hide();
middle_vbox_container->add_child(tile_inspector_label);
- tile_proxy_object = memnew(TileProxyObject(this));
+ tile_proxy_object = memnew(AtlasTileProxyObject(this));
tile_proxy_object->connect("changed", callable_mp(this, &TileSetAtlasSourceEditor::_update_atlas_view).unbind(1));
tile_inspector = memnew(EditorInspector);
diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.h b/editor/plugins/tiles/tile_set_atlas_source_editor.h
index ff68aa8288..70f2cdbe01 100644
--- a/editor/plugins/tiles/tile_set_atlas_source_editor.h
+++ b/editor/plugins/tiles/tile_set_atlas_source_editor.h
@@ -45,8 +45,8 @@ class TileSetAtlasSourceEditor : public HBoxContainer {
private:
// A class to store which tiles are selected.
struct TileSelection {
- Vector2i tile = TileSetAtlasSource::INVALID_ATLAS_COORDS;
- int alternative = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE;
+ Vector2i tile = TileSetSource::INVALID_ATLAS_COORDS;
+ int alternative = TileSetSource::INVALID_TILE_ALTERNATIVE;
bool operator<(const TileSelection &p_other) const {
if (tile == p_other.tile) {
@@ -80,14 +80,13 @@ private:
};
// -- Proxy object for a tile, needed by the inspector --
- class TileProxyObject : public Object {
- GDCLASS(TileProxyObject, Object);
+ class AtlasTileProxyObject : public Object {
+ GDCLASS(AtlasTileProxyObject, Object);
private:
TileSetAtlasSourceEditor *tiles_set_atlas_source_editor;
TileSetAtlasSource *tile_set_atlas_source = nullptr;
- int source_id;
Set<TileSelection> tiles = Set<TileSelection>();
protected:
@@ -99,10 +98,10 @@ private:
public:
// Update the proxyed object.
- void edit(TileSetAtlasSource *p_tile_set_atlas_source, int p_source_id = -1, Set<TileSelection> p_tiles = Set<TileSelection>());
+ void edit(TileSetAtlasSource *p_tile_set_atlas_source, Set<TileSelection> p_tiles = Set<TileSelection>());
- TileProxyObject(TileSetAtlasSourceEditor *p_tiles_editor_source_tab) {
- tiles_set_atlas_source_editor = p_tiles_editor_source_tab;
+ AtlasTileProxyObject(TileSetAtlasSourceEditor *p_tiles_set_atlas_source_editor) {
+ tiles_set_atlas_source_editor = p_tiles_set_atlas_source_editor;
}
};
@@ -115,7 +114,7 @@ private:
bool tile_set_atlas_source_changed_needs_update = false;
// -- Inspector --
- TileProxyObject *tile_proxy_object;
+ AtlasTileProxyObject *tile_proxy_object;
Label *tile_inspector_label;
EditorInspector *tile_inspector;
String selected_property;
@@ -175,7 +174,7 @@ private:
ADVANCED_AUTO_REMOVE_TILES,
};
Vector2i menu_option_coords;
- int menu_option_alternative = TileSetAtlasSource::INVALID_TILE_ALTERNATIVE;
+ int menu_option_alternative = TileSetSource::INVALID_TILE_ALTERNATIVE;
void _menu_option(int p_option);
// Tool buttons.
@@ -198,7 +197,7 @@ private:
Array _get_selection_as_array();
// A control on the tile atlas to draw and handle input events.
- Vector2i hovered_base_tile_coords = TileSetAtlasSource::INVALID_ATLAS_COORDS;
+ Vector2i hovered_base_tile_coords = TileSetSource::INVALID_ATLAS_COORDS;
PopupMenu *base_tile_popup_menu;
PopupMenu *empty_base_tile_popup_menu;
@@ -213,7 +212,7 @@ private:
void _tile_atlas_view_transform_changed();
// A control over the alternative tiles.
- Vector3i hovered_alternative_tile_coords = Vector3i(TileSetAtlasSource::INVALID_ATLAS_COORDS.x, TileSetAtlasSource::INVALID_ATLAS_COORDS.y, TileSetAtlasSource::INVALID_TILE_ALTERNATIVE);
+ Vector3i hovered_alternative_tile_coords = Vector3i(TileSetSource::INVALID_ATLAS_COORDS.x, TileSetSource::INVALID_ATLAS_COORDS.y, TileSetSource::INVALID_TILE_ALTERNATIVE);
PopupMenu *alternative_tile_popup_menu;
Control *alternative_tiles_control;
diff --git a/editor/plugins/tiles/tile_set_editor.cpp b/editor/plugins/tiles/tile_set_editor.cpp
index 8a5890e9a4..05ebe408a5 100644
--- a/editor/plugins/tiles/tile_set_editor.cpp
+++ b/editor/plugins/tiles/tile_set_editor.cpp
@@ -76,7 +76,7 @@ void TileSetEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, C
tile_set_atlas_source_editor->init_source();
}
- // Update the selected source (thus trigerring an update).
+ // Update the selected source (thus triggering an update).
_update_atlas_sources_list(source_id);
}
}
@@ -140,20 +140,39 @@ void TileSetEditor::_update_atlas_sources_list(int force_selected_id) {
for (int i = 0; i < tile_set->get_source_count(); i++) {
int source_id = tile_set->get_source_id(i);
- // TODO: handle with virtual functions
TileSetSource *source = *tile_set->get_source(source_id);
+
+ Ref<Texture2D> texture;
+ String item_text;
+
+ // Atlas source.
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
- Ref<Texture2D> texture = atlas_source->get_texture();
+ texture = atlas_source->get_texture();
if (texture.is_valid()) {
- sources_list->add_item(vformat("%s - (id:%d)", texture->get_path().get_file(), source_id), texture);
+ item_text = vformat("%s (id:%d)", texture->get_path().get_file(), source_id);
} else {
- sources_list->add_item(vformat("No texture atlas source - (id:%d)", source_id), missing_texture_texture);
+ item_text = vformat(TTR("No Texture Atlas Source (id:%d)"), source_id);
}
- } else {
- sources_list->add_item(vformat("Unknown type source - (id:%d)", source_id), missing_texture_texture);
}
- sources_list->set_item_metadata(sources_list->get_item_count() - 1, source_id);
+
+ // Scene collection source.
+ TileSetScenesCollectionSource *scene_collection_source = Object::cast_to<TileSetScenesCollectionSource>(source);
+ if (scene_collection_source) {
+ texture = get_theme_icon("PackedScene", "EditorIcons");
+ item_text = vformat(TTR("Scene Collection Source (id:%d)"), source_id);
+ }
+
+ // Use default if not valid.
+ if (item_text.is_empty()) {
+ item_text = vformat(TTR("Unknown Type Source (id:%d)"), source_id);
+ }
+ if (!texture.is_valid()) {
+ texture = missing_texture_texture;
+ }
+
+ sources_list->add_item(item_text, texture);
+ sources_list->set_item_metadata(i, source_id);
}
// Set again the current selected item if needed.
@@ -193,35 +212,63 @@ void TileSetEditor::_source_selected(int p_source_index) {
if (p_source_index >= 0) {
int source_id = sources_list->get_item_metadata(p_source_index);
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(*tile_set->get_source(source_id));
+ TileSetScenesCollectionSource *scenes_collection_source = Object::cast_to<TileSetScenesCollectionSource>(*tile_set->get_source(source_id));
if (atlas_source) {
- tile_set_atlas_source_editor->edit(*tile_set, atlas_source, source_id);
no_source_selected_label->hide();
+ tile_set_atlas_source_editor->edit(*tile_set, atlas_source, source_id);
tile_set_atlas_source_editor->show();
+ tile_set_scenes_collection_source_editor->hide();
+ } else if (scenes_collection_source) {
+ no_source_selected_label->hide();
+ tile_set_atlas_source_editor->hide();
+ tile_set_scenes_collection_source_editor->edit(*tile_set, scenes_collection_source, source_id);
+ tile_set_scenes_collection_source_editor->show();
} else {
no_source_selected_label->show();
tile_set_atlas_source_editor->hide();
+ tile_set_scenes_collection_source_editor->hide();
}
} else {
no_source_selected_label->show();
tile_set_atlas_source_editor->hide();
+ tile_set_scenes_collection_source_editor->hide();
}
}
-void TileSetEditor::_source_add_pressed() {
+void TileSetEditor::_source_add_id_pressed(int p_id_pressed) {
ERR_FAIL_COND(!tile_set.is_valid());
- int source_id = tile_set->get_next_source_id();
+ switch (p_id_pressed) {
+ case 0: {
+ int source_id = tile_set->get_next_source_id();
- Ref<TileSetAtlasSource> atlas_source = memnew(TileSetAtlasSource);
+ Ref<TileSetAtlasSource> atlas_source = memnew(TileSetAtlasSource);
- // Add a new source.
- undo_redo->create_action(TTR("Add atlas source"));
- undo_redo->add_do_method(*tile_set, "add_source", atlas_source, source_id);
- undo_redo->add_do_method(*atlas_source, "set_texture_region_size", tile_set->get_tile_size());
- undo_redo->add_undo_method(*tile_set, "remove_source", source_id);
- undo_redo->commit_action();
+ // Add a new source.
+ undo_redo->create_action(TTR("Add atlas source"));
+ undo_redo->add_do_method(*tile_set, "add_source", atlas_source, source_id);
+ undo_redo->add_do_method(*atlas_source, "set_texture_region_size", tile_set->get_tile_size());
+ undo_redo->add_undo_method(*tile_set, "remove_source", source_id);
+ undo_redo->commit_action();
+
+ _update_atlas_sources_list(source_id);
+ } break;
+ case 1: {
+ int source_id = tile_set->get_next_source_id();
+
+ Ref<TileSetScenesCollectionSource> scene_collection_source = memnew(TileSetScenesCollectionSource);
- _update_atlas_sources_list(source_id);
+ // Add a new source.
+ undo_redo->create_action(TTR("Add atlas source"));
+ undo_redo->add_do_method(*tile_set, "add_source", scene_collection_source, source_id);
+ undo_redo->add_undo_method(*tile_set, "remove_source", source_id);
+ undo_redo->commit_action();
+
+ _update_atlas_sources_list(source_id);
+ } break;
+ default:
+ ERR_FAIL();
+ }
}
void TileSetEditor::_source_delete_pressed() {
@@ -434,6 +481,7 @@ void TileSetEditor::edit(Ref<TileSet> p_tile_set) {
}
tile_set_atlas_source_editor->hide();
+ tile_set_scenes_collection_source_editor->hide();
no_source_selected_label->show();
}
@@ -464,6 +512,7 @@ TileSetEditor::TileSetEditor() {
sources_list->connect("item_selected", callable_mp(this, &TileSetEditor::_source_selected));
sources_list->connect("item_selected", callable_mp(TilesEditor::get_singleton(), &TilesEditor::set_atlas_sources_lists_current));
sources_list->connect("visibility_changed", callable_mp(TilesEditor::get_singleton(), &TilesEditor::synchronize_atlas_sources_list), varray(sources_list));
+ sources_list->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST);
sources_list->set_drag_forwarding(this);
split_container_left_side->add_child(sources_list);
@@ -477,11 +526,19 @@ TileSetEditor::TileSetEditor() {
sources_delete_button->connect("pressed", callable_mp(this, &TileSetEditor::_source_delete_pressed));
sources_bottom_actions->add_child(sources_delete_button);
- sources_add_button = memnew(Button);
+ sources_add_button = memnew(MenuButton);
sources_add_button->set_flat(true);
- sources_add_button->connect("pressed", callable_mp(this, &TileSetEditor::_source_add_pressed));
+ sources_add_button->get_popup()->add_item(TTR("Atlas"));
+ sources_add_button->get_popup()->add_item(TTR("Scenes Collection"));
+ sources_add_button->get_popup()->connect("id_pressed", callable_mp(this, &TileSetEditor::_source_add_id_pressed));
sources_bottom_actions->add_child(sources_add_button);
+ // Right side container.
+ VBoxContainer *split_container_right_side = memnew(VBoxContainer);
+ split_container_right_side->set_h_size_flags(SIZE_EXPAND_FILL);
+ split_container_right_side->set_v_size_flags(SIZE_EXPAND_FILL);
+ split_container->add_child(split_container_right_side);
+
// No source selected.
no_source_selected_label = memnew(Label);
no_source_selected_label->set_text(TTR("No TileSet source selected. Select or create a TileSet source."));
@@ -489,16 +546,24 @@ TileSetEditor::TileSetEditor() {
no_source_selected_label->set_v_size_flags(SIZE_EXPAND_FILL);
no_source_selected_label->set_align(Label::ALIGN_CENTER);
no_source_selected_label->set_valign(Label::VALIGN_CENTER);
- split_container->add_child(no_source_selected_label);
+ split_container_right_side->add_child(no_source_selected_label);
// Atlases editor.
tile_set_atlas_source_editor = memnew(TileSetAtlasSourceEditor);
tile_set_atlas_source_editor->set_h_size_flags(SIZE_EXPAND_FILL);
tile_set_atlas_source_editor->set_v_size_flags(SIZE_EXPAND_FILL);
tile_set_atlas_source_editor->connect("source_id_changed", callable_mp(this, &TileSetEditor::_update_atlas_sources_list));
- split_container->add_child(tile_set_atlas_source_editor);
+ split_container_right_side->add_child(tile_set_atlas_source_editor);
tile_set_atlas_source_editor->hide();
+ // Scenes collection editor.
+ tile_set_scenes_collection_source_editor = memnew(TileSetScenesCollectionSourceEditor);
+ tile_set_scenes_collection_source_editor->set_h_size_flags(SIZE_EXPAND_FILL);
+ tile_set_scenes_collection_source_editor->set_v_size_flags(SIZE_EXPAND_FILL);
+ tile_set_scenes_collection_source_editor->connect("source_id_changed", callable_mp(this, &TileSetEditor::_update_atlas_sources_list));
+ split_container_right_side->add_child(tile_set_scenes_collection_source_editor);
+ tile_set_scenes_collection_source_editor->hide();
+
// Registers UndoRedo inspector callback.
EditorNode::get_singleton()->get_editor_data().add_undo_redo_inspector_hook_callback(callable_mp(this, &TileSetEditor::_undo_redo_inspector_callback));
}
diff --git a/editor/plugins/tiles/tile_set_editor.h b/editor/plugins/tiles/tile_set_editor.h
index c4aebb40a2..d508c04319 100644
--- a/editor/plugins/tiles/tile_set_editor.h
+++ b/editor/plugins/tiles/tile_set_editor.h
@@ -35,6 +35,7 @@
#include "scene/resources/tile_set.h"
#include "tile_data_editors.h"
#include "tile_set_atlas_source_editor.h"
+#include "tile_set_scenes_collection_source_editor.h"
class TileSetEditor : public VBoxContainer {
GDCLASS(TileSetEditor, VBoxContainer);
@@ -47,6 +48,7 @@ private:
Label *no_source_selected_label;
TileSetAtlasSourceEditor *tile_set_atlas_source_editor;
+ TileSetScenesCollectionSourceEditor *tile_set_scenes_collection_source_editor;
UndoRedo *undo_redo = EditorNode::get_undo_redo();
@@ -64,11 +66,11 @@ private:
// -- Sources management --
Button *sources_delete_button;
- Button *sources_add_button;
+ MenuButton *sources_add_button;
ItemList *sources_list;
Ref<Texture2D> missing_texture_texture;
void _source_selected(int p_source_index);
- void _source_add_pressed();
+ void _source_add_id_pressed(int p_id_pressed);
void _source_delete_pressed();
void _tile_set_changed();
diff --git a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp
new file mode 100644
index 0000000000..568d4ca8d7
--- /dev/null
+++ b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp
@@ -0,0 +1,511 @@
+/*************************************************************************/
+/* tile_set_scenes_collection_source_editor.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "tile_set_scenes_collection_source_editor.h"
+
+#include "editor/editor_resource_preview.h"
+#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
+
+#include "scene/gui/item_list.h"
+
+#include "core/core_string_names.h"
+
+void TileSetScenesCollectionSourceEditor::TileSetScenesCollectionProxyObject::set_id(int p_id) {
+ ERR_FAIL_COND(p_id < 0);
+ if (source_id == p_id) {
+ return;
+ }
+ ERR_FAIL_COND_MSG(tile_set->has_source(p_id), vformat("Cannot change TileSet Scenes Collection source ID. Another TileSet source exists with id %d.", p_id));
+
+ int previous_source = source_id;
+ source_id = p_id; // source_id must be updated before, because it's used by the source list update.
+ tile_set->set_source_id(previous_source, p_id);
+ emit_signal("changed", "id");
+}
+
+int TileSetScenesCollectionSourceEditor::TileSetScenesCollectionProxyObject::get_id() {
+ return source_id;
+}
+
+bool TileSetScenesCollectionSourceEditor::TileSetScenesCollectionProxyObject::_set(const StringName &p_name, const Variant &p_value) {
+ bool valid = false;
+ tile_set_scenes_collection_source->set(p_name, p_value, &valid);
+ if (valid) {
+ emit_signal("changed", String(p_name).utf8().get_data());
+ }
+ return valid;
+}
+
+bool TileSetScenesCollectionSourceEditor::TileSetScenesCollectionProxyObject::_get(const StringName &p_name, Variant &r_ret) const {
+ if (!tile_set_scenes_collection_source) {
+ return false;
+ }
+ bool valid = false;
+ r_ret = tile_set_scenes_collection_source->get(p_name, &valid);
+ return valid;
+}
+
+void TileSetScenesCollectionSourceEditor::TileSetScenesCollectionProxyObject::_bind_methods() {
+ // -- Shape and layout --
+ ClassDB::bind_method(D_METHOD("set_id", "id"), &TileSetScenesCollectionSourceEditor::TileSetScenesCollectionProxyObject::set_id);
+ ClassDB::bind_method(D_METHOD("get_id"), &TileSetScenesCollectionSourceEditor::TileSetScenesCollectionProxyObject::get_id);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "id"), "set_id", "get_id");
+
+ ADD_SIGNAL(MethodInfo("changed", PropertyInfo(Variant::STRING, "what")));
+}
+
+void TileSetScenesCollectionSourceEditor::TileSetScenesCollectionProxyObject::edit(Ref<TileSet> p_tile_set, TileSetScenesCollectionSource *p_tile_set_scenes_collection_source, int p_source_id) {
+ ERR_FAIL_COND(!p_tile_set.is_valid());
+ ERR_FAIL_COND(!p_tile_set_scenes_collection_source);
+ ERR_FAIL_COND(p_source_id < 0);
+ ERR_FAIL_COND(p_tile_set->get_source(p_source_id) != p_tile_set_scenes_collection_source);
+
+ // Disconnect to changes.
+ if (tile_set_scenes_collection_source) {
+ tile_set_scenes_collection_source->disconnect(CoreStringNames::get_singleton()->property_list_changed, callable_mp((Object *)this, &Object::notify_property_list_changed));
+ }
+
+ tile_set = p_tile_set;
+ tile_set_scenes_collection_source = p_tile_set_scenes_collection_source;
+ source_id = p_source_id;
+
+ // Connect to changes.
+ if (tile_set_scenes_collection_source) {
+ if (!tile_set_scenes_collection_source->is_connected(CoreStringNames::get_singleton()->property_list_changed, callable_mp((Object *)this, &Object::notify_property_list_changed))) {
+ tile_set_scenes_collection_source->connect(CoreStringNames::get_singleton()->property_list_changed, callable_mp((Object *)this, &Object::notify_property_list_changed));
+ }
+ }
+
+ notify_property_list_changed();
+}
+
+// -- Proxy object used by the tile inspector --
+bool TileSetScenesCollectionSourceEditor::SceneTileProxyObject::_set(const StringName &p_name, const Variant &p_value) {
+ if (!tile_set_scenes_collection_source) {
+ return false;
+ }
+
+ if (p_name == "id") {
+ int as_int = int(p_value);
+ ERR_FAIL_COND_V(as_int < 0, false);
+ ERR_FAIL_COND_V(tile_set_scenes_collection_source->has_scene_tile_id(as_int), false);
+ tile_set_scenes_collection_source->set_scene_tile_id(scene_id, as_int);
+ scene_id = as_int;
+ emit_signal("changed", "id");
+ for (int i = 0; i < tile_set_scenes_collection_source_editor->scene_tiles_list->get_item_count(); i++) {
+ if (int(tile_set_scenes_collection_source_editor->scene_tiles_list->get_item_metadata(i)) == scene_id) {
+ tile_set_scenes_collection_source_editor->scene_tiles_list->select(i);
+ break;
+ }
+ }
+ return true;
+ } else if (p_name == "scene") {
+ tile_set_scenes_collection_source->set_scene_tile_scene(scene_id, p_value);
+ emit_signal("changed", "scene");
+ return true;
+ } else if (p_name == "display_placeholder") {
+ tile_set_scenes_collection_source->set_scene_tile_display_placeholder(scene_id, p_value);
+ emit_signal("changed", "display_placeholder");
+ return true;
+ }
+
+ return false;
+}
+
+bool TileSetScenesCollectionSourceEditor::SceneTileProxyObject::_get(const StringName &p_name, Variant &r_ret) const {
+ if (!tile_set_scenes_collection_source) {
+ return false;
+ }
+
+ if (p_name == "id") {
+ r_ret = scene_id;
+ return true;
+ } else if (p_name == "scene") {
+ r_ret = tile_set_scenes_collection_source->get_scene_tile_scene(scene_id);
+ return true;
+ } else if (p_name == "display_placeholder") {
+ r_ret = tile_set_scenes_collection_source->get_scene_tile_display_placeholder(scene_id);
+ return true;
+ }
+
+ return false;
+}
+
+void TileSetScenesCollectionSourceEditor::SceneTileProxyObject::_get_property_list(List<PropertyInfo> *p_list) const {
+ if (!tile_set_scenes_collection_source) {
+ return;
+ }
+
+ p_list->push_back(PropertyInfo(Variant::INT, "id", PROPERTY_HINT_NONE, ""));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "scene", PROPERTY_HINT_RESOURCE_TYPE, "PackedScene"));
+ p_list->push_back(PropertyInfo(Variant::BOOL, "display_placeholder", PROPERTY_HINT_NONE, ""));
+}
+
+void TileSetScenesCollectionSourceEditor::SceneTileProxyObject::edit(TileSetScenesCollectionSource *p_tile_set_scenes_collection_source, int p_scene_id) {
+ ERR_FAIL_COND(!p_tile_set_scenes_collection_source);
+ ERR_FAIL_COND(!p_tile_set_scenes_collection_source->has_scene_tile_id(p_scene_id));
+
+ tile_set_scenes_collection_source = p_tile_set_scenes_collection_source;
+ scene_id = p_scene_id;
+
+ notify_property_list_changed();
+}
+
+void TileSetScenesCollectionSourceEditor::SceneTileProxyObject::_bind_methods() {
+ ADD_SIGNAL(MethodInfo("changed", PropertyInfo(Variant::STRING, "what")));
+}
+
+void TileSetScenesCollectionSourceEditor::_scenes_collection_source_proxy_object_changed(String p_what) {
+ if (p_what == "id") {
+ emit_signal("source_id_changed", scenes_collection_source_proxy_object->get_id());
+ }
+}
+
+void TileSetScenesCollectionSourceEditor::_tile_set_scenes_collection_source_changed() {
+ tile_set_scenes_collection_source_changed_needs_update = true;
+}
+
+void TileSetScenesCollectionSourceEditor::_scene_thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, Variant p_ud) {
+ int index = p_ud;
+
+ if (index >= 0 && index < scene_tiles_list->get_item_count()) {
+ scene_tiles_list->set_item_icon(index, p_preview);
+ }
+}
+
+void TileSetScenesCollectionSourceEditor::_scenes_list_item_activated(int p_index) {
+ Ref<PackedScene> packed_scene = tile_set_scenes_collection_source->get_scene_tile_scene(scene_tiles_list->get_item_metadata(p_index));
+ if (packed_scene.is_valid()) {
+ EditorNode::get_singleton()->open_request(packed_scene->get_path());
+ }
+}
+
+void TileSetScenesCollectionSourceEditor::_source_add_pressed() {
+ int scene_id = tile_set_scenes_collection_source->get_next_scene_tile_id();
+ undo_redo->create_action(TTR("Add a Scene Tile"));
+ undo_redo->add_do_method(tile_set_scenes_collection_source, "create_scene_tile", Ref<PackedScene>(), scene_id);
+ undo_redo->add_undo_method(tile_set_scenes_collection_source, "remove_scene_tile", scene_id);
+ undo_redo->commit_action();
+ _update_scenes_list();
+ _update_action_buttons();
+ _update_tile_inspector();
+}
+
+void TileSetScenesCollectionSourceEditor::_source_delete_pressed() {
+ Vector<int> selected_indices = scene_tiles_list->get_selected_items();
+ ERR_FAIL_COND(selected_indices.size() <= 0);
+ int scene_id = scene_tiles_list->get_item_metadata(selected_indices[0]);
+
+ undo_redo->create_action(TTR("Remove a Scene Tile"));
+ undo_redo->add_do_method(tile_set_scenes_collection_source, "remove_scene_tile", scene_id);
+ undo_redo->add_undo_method(tile_set_scenes_collection_source, "create_scene_tile", tile_set_scenes_collection_source->get_scene_tile_scene(scene_id), scene_id);
+ undo_redo->commit_action();
+ _update_scenes_list();
+ _update_action_buttons();
+ _update_tile_inspector();
+}
+
+void TileSetScenesCollectionSourceEditor::_update_source_inspector() {
+ // Update the proxy object.
+ scenes_collection_source_proxy_object->edit(tile_set, tile_set_scenes_collection_source, tile_set_source_id);
+}
+
+void TileSetScenesCollectionSourceEditor::_update_tile_inspector() {
+ Vector<int> selected_indices = scene_tiles_list->get_selected_items();
+ bool has_atlas_tile_selected = (selected_indices.size() > 0);
+
+ // Update the proxy object.
+ if (has_atlas_tile_selected) {
+ int scene_id = scene_tiles_list->get_item_metadata(selected_indices[0]);
+ tile_proxy_object->edit(tile_set_scenes_collection_source, scene_id);
+ }
+
+ // Update visibility.
+ tile_inspector_label->set_visible(has_atlas_tile_selected);
+ tile_inspector->set_visible(has_atlas_tile_selected);
+}
+
+void TileSetScenesCollectionSourceEditor::_update_action_buttons() {
+ Vector<int> selected_indices = scene_tiles_list->get_selected_items();
+ scene_tile_delete_button->set_disabled(selected_indices.size() <= 0);
+}
+
+void TileSetScenesCollectionSourceEditor::_update_scenes_list() {
+ if (!tile_set_scenes_collection_source) {
+ return;
+ }
+
+ // Get the previously selected id.
+ Vector<int> selected_indices = scene_tiles_list->get_selected_items();
+ int old_selected_scene_id = (selected_indices.size() > 0) ? int(scene_tiles_list->get_item_metadata(selected_indices[0])) : -1;
+
+ // Clear the list.
+ scene_tiles_list->clear();
+
+ // Rebuild the list.
+ int to_reselect = -1;
+ for (int i = 0; i < tile_set_scenes_collection_source->get_scene_tiles_count(); i++) {
+ int scene_id = tile_set_scenes_collection_source->get_scene_tile_id(i);
+
+ Ref<PackedScene> scene = tile_set_scenes_collection_source->get_scene_tile_scene(scene_id);
+
+ int item_index = 0;
+ if (scene.is_valid()) {
+ item_index = scene_tiles_list->add_item(vformat("%s (path:%s id:%d)", scene->get_path().get_file().get_basename(), scene->get_path(), scene_id));
+ Variant udata = i;
+ EditorResourcePreview::get_singleton()->queue_edited_resource_preview(scene, this, "_scene_thumbnail_done", udata);
+ } else {
+ item_index = scene_tiles_list->add_item(TTR("Tile with Invalid Scene"), get_theme_icon("PackedScene", "EditorIcons"));
+ }
+ scene_tiles_list->set_item_metadata(item_index, scene_id);
+
+ if (old_selected_scene_id >= 0 && scene_id == old_selected_scene_id) {
+ to_reselect = i;
+ }
+ }
+
+ // Reselect if needed.
+ if (to_reselect >= 0) {
+ scene_tiles_list->select(to_reselect);
+ }
+
+ // Icon size update.
+ int int_size = int(EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size")) * EDSCALE;
+ scene_tiles_list->set_fixed_icon_size(Vector2(int_size, int_size));
+}
+
+void TileSetScenesCollectionSourceEditor::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE:
+ case NOTIFICATION_THEME_CHANGED:
+ scene_tile_add_button->set_icon(get_theme_icon("Add", "EditorIcons"));
+ scene_tile_delete_button->set_icon(get_theme_icon("Remove", "EditorIcons"));
+ _update_scenes_list();
+ break;
+ case NOTIFICATION_INTERNAL_PROCESS:
+ if (tile_set_scenes_collection_source_changed_needs_update) {
+ // Update everything.
+ _update_source_inspector();
+ _update_scenes_list();
+ _update_action_buttons();
+ _update_tile_inspector();
+ tile_set_scenes_collection_source_changed_needs_update = false;
+ }
+ break;
+ case NOTIFICATION_VISIBILITY_CHANGED:
+ // Update things just in case.
+ _update_scenes_list();
+ _update_action_buttons();
+ break;
+ default:
+ break;
+ }
+}
+
+void TileSetScenesCollectionSourceEditor::edit(Ref<TileSet> p_tile_set, TileSetScenesCollectionSource *p_tile_set_scenes_collection_source, int p_source_id) {
+ ERR_FAIL_COND(!p_tile_set.is_valid());
+ ERR_FAIL_COND(!p_tile_set_scenes_collection_source);
+ ERR_FAIL_COND(p_source_id < 0);
+ ERR_FAIL_COND(p_tile_set->get_source(p_source_id) != p_tile_set_scenes_collection_source);
+
+ if (p_tile_set == tile_set && p_tile_set_scenes_collection_source == tile_set_scenes_collection_source && p_source_id == tile_set_source_id) {
+ return;
+ }
+
+ // Remove listener for old objects.
+ if (tile_set_scenes_collection_source) {
+ tile_set_scenes_collection_source->disconnect("changed", callable_mp(this, &TileSetScenesCollectionSourceEditor::_tile_set_scenes_collection_source_changed));
+ }
+
+ // Change the edited object.
+ tile_set = p_tile_set;
+ tile_set_scenes_collection_source = p_tile_set_scenes_collection_source;
+ tile_set_source_id = p_source_id;
+
+ // Add the listener again.
+ if (tile_set_scenes_collection_source) {
+ tile_set_scenes_collection_source->connect("changed", callable_mp(this, &TileSetScenesCollectionSourceEditor::_tile_set_scenes_collection_source_changed));
+ }
+
+ // Update everything.
+ _update_source_inspector();
+ _update_scenes_list();
+ _update_action_buttons();
+ _update_tile_inspector();
+}
+
+void TileSetScenesCollectionSourceEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
+ if (!can_drop_data_fw(p_point, p_data, p_from)) {
+ return;
+ }
+
+ if (p_from == scene_tiles_list) {
+ // Handle dropping a texture in the list of atlas resources.
+ int scene_id = -1;
+ Dictionary d = p_data;
+ Vector<String> files = d["files"];
+ for (int i = 0; i < files.size(); i++) {
+ Ref<PackedScene> resource = ResourceLoader::load(files[i]);
+ if (resource.is_valid()) {
+ scene_id = tile_set_scenes_collection_source->get_next_scene_tile_id();
+ undo_redo->create_action(TTR("Add a Scene Tile"));
+ undo_redo->add_do_method(tile_set_scenes_collection_source, "create_scene_tile", resource, scene_id);
+ undo_redo->add_undo_method(tile_set_scenes_collection_source, "remove_scene_tile", scene_id);
+ undo_redo->commit_action();
+ }
+ }
+
+ _update_scenes_list();
+ _update_action_buttons();
+ _update_tile_inspector();
+ }
+}
+
+bool TileSetScenesCollectionSourceEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
+ if (p_from == scene_tiles_list) {
+ Dictionary d = p_data;
+
+ if (!d.has("type")) {
+ return false;
+ }
+
+ // Check if we have a Texture2D.
+ if (String(d["type"]) == "files") {
+ Vector<String> files = d["files"];
+
+ if (files.size() == 0) {
+ return false;
+ }
+
+ for (int i = 0; i < files.size(); i++) {
+ String file = files[i];
+ String ftype = EditorFileSystem::get_singleton()->get_file_type(file);
+
+ if (!ClassDB::is_parent_class(ftype, "PackedScene")) {
+ return false;
+ }
+ }
+
+ return true;
+ }
+ }
+ return false;
+}
+
+void TileSetScenesCollectionSourceEditor::_bind_methods() {
+ ADD_SIGNAL(MethodInfo("source_id_changed", PropertyInfo(Variant::INT, "source_id")));
+
+ ClassDB::bind_method(D_METHOD("_scene_thumbnail_done"), &TileSetScenesCollectionSourceEditor::_scene_thumbnail_done);
+ ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &TileSetScenesCollectionSourceEditor::can_drop_data_fw);
+ ClassDB::bind_method(D_METHOD("drop_data_fw"), &TileSetScenesCollectionSourceEditor::drop_data_fw);
+}
+
+TileSetScenesCollectionSourceEditor::TileSetScenesCollectionSourceEditor() {
+ // -- Right side --
+ HSplitContainer *split_container_right_side = memnew(HSplitContainer);
+ split_container_right_side->set_h_size_flags(SIZE_EXPAND_FILL);
+ add_child(split_container_right_side);
+
+ // Middle panel.
+ ScrollContainer *middle_panel = memnew(ScrollContainer);
+ middle_panel->set_enable_h_scroll(false);
+ middle_panel->set_custom_minimum_size(Size2i(200, 0) * EDSCALE);
+ split_container_right_side->add_child(middle_panel);
+
+ VBoxContainer *middle_vbox_container = memnew(VBoxContainer);
+ middle_vbox_container->set_h_size_flags(SIZE_EXPAND_FILL);
+ middle_panel->add_child(middle_vbox_container);
+
+ // Scenes collection source inspector.
+ scenes_collection_source_inspector_label = memnew(Label);
+ scenes_collection_source_inspector_label->set_text(TTR("Scenes collection properties:"));
+ middle_vbox_container->add_child(scenes_collection_source_inspector_label);
+
+ scenes_collection_source_proxy_object = memnew(TileSetScenesCollectionProxyObject());
+ scenes_collection_source_proxy_object->connect("changed", callable_mp(this, &TileSetScenesCollectionSourceEditor::_scenes_collection_source_proxy_object_changed));
+
+ scenes_collection_source_inspector = memnew(EditorInspector);
+ scenes_collection_source_inspector->set_undo_redo(undo_redo);
+ scenes_collection_source_inspector->set_enable_v_scroll(false);
+ scenes_collection_source_inspector->edit(scenes_collection_source_proxy_object);
+ middle_vbox_container->add_child(scenes_collection_source_inspector);
+
+ // Tile inspector.
+ tile_inspector_label = memnew(Label);
+ tile_inspector_label->set_text(TTR("Tile properties:"));
+ tile_inspector_label->hide();
+ middle_vbox_container->add_child(tile_inspector_label);
+
+ tile_proxy_object = memnew(SceneTileProxyObject(this));
+ tile_proxy_object->connect("changed", callable_mp(this, &TileSetScenesCollectionSourceEditor::_update_scenes_list).unbind(1));
+ tile_proxy_object->connect("changed", callable_mp(this, &TileSetScenesCollectionSourceEditor::_update_action_buttons).unbind(1));
+
+ tile_inspector = memnew(EditorInspector);
+ tile_inspector->set_undo_redo(undo_redo);
+ tile_inspector->set_enable_v_scroll(false);
+ tile_inspector->edit(tile_proxy_object);
+ tile_inspector->set_use_folding(true);
+ middle_vbox_container->add_child(tile_inspector);
+
+ // Scenes list.
+ VBoxContainer *right_vbox_container = memnew(VBoxContainer);
+ split_container_right_side->add_child(right_vbox_container);
+
+ scene_tiles_list = memnew(ItemList);
+ scene_tiles_list->set_h_size_flags(SIZE_EXPAND_FILL);
+ scene_tiles_list->set_v_size_flags(SIZE_EXPAND_FILL);
+ scene_tiles_list->set_drag_forwarding(this);
+ scene_tiles_list->connect("item_selected", callable_mp(this, &TileSetScenesCollectionSourceEditor::_update_tile_inspector).unbind(1));
+ scene_tiles_list->connect("item_selected", callable_mp(this, &TileSetScenesCollectionSourceEditor::_update_action_buttons).unbind(1));
+ scene_tiles_list->connect("item_activated", callable_mp(this, &TileSetScenesCollectionSourceEditor::_scenes_list_item_activated));
+ scene_tiles_list->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST);
+ right_vbox_container->add_child(scene_tiles_list);
+
+ HBoxContainer *scenes_bottom_actions = memnew(HBoxContainer);
+ right_vbox_container->add_child(scenes_bottom_actions);
+
+ scene_tile_add_button = memnew(Button);
+ scene_tile_add_button->set_flat(true);
+ scene_tile_add_button->connect("pressed", callable_mp(this, &TileSetScenesCollectionSourceEditor::_source_add_pressed));
+ scenes_bottom_actions->add_child(scene_tile_add_button);
+
+ scene_tile_delete_button = memnew(Button);
+ scene_tile_delete_button->set_flat(true);
+ scene_tile_delete_button->set_disabled(true);
+ scene_tile_delete_button->connect("pressed", callable_mp(this, &TileSetScenesCollectionSourceEditor::_source_delete_pressed));
+ scenes_bottom_actions->add_child(scene_tile_delete_button);
+}
+
+TileSetScenesCollectionSourceEditor::~TileSetScenesCollectionSourceEditor() {
+ memdelete(scenes_collection_source_proxy_object);
+ memdelete(tile_proxy_object);
+}
diff --git a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h
new file mode 100644
index 0000000000..195aa79bc4
--- /dev/null
+++ b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h
@@ -0,0 +1,139 @@
+/*************************************************************************/
+/* tile_set_scenes_collection_source_editor.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TILE_SET_SCENES_COLLECTION_SOURCE_EDITOR_H
+#define TILE_SET_SCENES_COLLECTION_SOURCE_EDITOR_H
+
+#include "editor/editor_node.h"
+#include "scene/gui/box_container.h"
+#include "scene/resources/tile_set.h"
+
+class TileSetScenesCollectionSourceEditor : public HBoxContainer {
+ GDCLASS(TileSetScenesCollectionSourceEditor, HBoxContainer);
+
+private:
+ // -- Proxy object for an atlas source, needed by the inspector --
+ class TileSetScenesCollectionProxyObject : public Object {
+ GDCLASS(TileSetScenesCollectionProxyObject, Object);
+
+ private:
+ Ref<TileSet> tile_set;
+ TileSetScenesCollectionSource *tile_set_scenes_collection_source = nullptr;
+ int source_id = -1;
+
+ protected:
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_ret) const;
+ static void _bind_methods();
+
+ public:
+ void set_id(int p_id);
+ int get_id();
+
+ void edit(Ref<TileSet> p_tile_set, TileSetScenesCollectionSource *p_tile_set_scenes_collection_source, int p_source_id);
+ };
+
+ // -- Proxy object for a tile, needed by the inspector --
+ class SceneTileProxyObject : public Object {
+ GDCLASS(SceneTileProxyObject, Object);
+
+ private:
+ TileSetScenesCollectionSourceEditor *tile_set_scenes_collection_source_editor;
+
+ TileSetScenesCollectionSource *tile_set_scenes_collection_source = nullptr;
+ int source_id;
+ int scene_id;
+
+ protected:
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_ret) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
+
+ static void _bind_methods();
+
+ public:
+ // Update the proxyed object.
+ void edit(TileSetScenesCollectionSource *p_tile_set_atlas_source, int p_scene_id);
+
+ SceneTileProxyObject(TileSetScenesCollectionSourceEditor *p_tiles_set_scenes_collection_source_editor) {
+ tile_set_scenes_collection_source_editor = p_tiles_set_scenes_collection_source_editor;
+ }
+ };
+
+private:
+ Ref<TileSet> tile_set;
+ TileSetScenesCollectionSource *tile_set_scenes_collection_source = nullptr;
+ int tile_set_source_id = -1;
+
+ UndoRedo *undo_redo = EditorNode::get_undo_redo();
+
+ bool tile_set_scenes_collection_source_changed_needs_update = false;
+
+ // Source inspector.
+ TileSetScenesCollectionProxyObject *scenes_collection_source_proxy_object;
+ Label *scenes_collection_source_inspector_label;
+ EditorInspector *scenes_collection_source_inspector;
+
+ // Tile inspector.
+ SceneTileProxyObject *tile_proxy_object;
+ Label *tile_inspector_label;
+ EditorInspector *tile_inspector;
+
+ ItemList *scene_tiles_list;
+ Button *scene_tile_add_button;
+ Button *scene_tile_delete_button;
+
+ void _tile_set_scenes_collection_source_changed();
+ void _scenes_collection_source_proxy_object_changed(String p_what);
+ void _scene_thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, Variant p_ud);
+ void _scenes_list_item_activated(int p_index);
+
+ void _source_add_pressed();
+ void _source_delete_pressed();
+
+ // Update methods.
+ void _update_source_inspector();
+ void _update_tile_inspector();
+ void _update_scenes_list();
+ void _update_action_buttons();
+
+protected:
+ void _notification(int p_what);
+ static void _bind_methods();
+
+public:
+ void edit(Ref<TileSet> p_tile_set, TileSetScenesCollectionSource *p_tile_set_scenes_collection_source, int p_source_id);
+ void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
+ bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
+ TileSetScenesCollectionSourceEditor();
+ ~TileSetScenesCollectionSourceEditor();
+};
+
+#endif
diff --git a/editor/plugins/version_control_editor_plugin.cpp b/editor/plugins/version_control_editor_plugin.cpp
index 0af3b936cb..75a944e910 100644
--- a/editor/plugins/version_control_editor_plugin.cpp
+++ b/editor/plugins/version_control_editor_plugin.cpp
@@ -180,7 +180,7 @@ void VersionControlEditorPlugin::_stage_selected() {
staged_files_count = 0;
TreeItem *root = stage_files->get_root();
if (root) {
- TreeItem *file_entry = root->get_children();
+ TreeItem *file_entry = root->get_first_child();
while (file_entry) {
if (file_entry->is_checked(0)) {
EditorVCSInterface::get_singleton()->stage_file(file_entry->get_metadata(0));
@@ -207,7 +207,7 @@ void VersionControlEditorPlugin::_stage_all() {
staged_files_count = 0;
TreeItem *root = stage_files->get_root();
if (root) {
- TreeItem *file_entry = root->get_children();
+ TreeItem *file_entry = root->get_first_child();
while (file_entry) {
EditorVCSInterface::get_singleton()->stage_file(file_entry->get_metadata(0));
file_entry->set_icon_modulate(0, EditorNode::get_singleton()->get_gui_base()->get_theme_color("success_color", "Editor"));
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 1d4c23fee6..18a1e7f693 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -729,7 +729,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
CodeEdit *expression_box = memnew(CodeEdit);
Ref<CodeHighlighter> expression_syntax_highlighter;
expression_syntax_highlighter.instance();
- expression_node->set_control(expression_box, 0);
+ expression_node->set_ctrl_pressed(expression_box, 0);
node->add_child(expression_box);
register_expression_edit(p_id, expression_box);
@@ -1584,7 +1584,7 @@ void VisualShaderEditor::_set_node_size(int p_type, int p_node, const Vector2 &p
Ref<VisualShaderNodeExpression> expression_node = Object::cast_to<VisualShaderNodeExpression>(node.ptr());
Control *text_box = nullptr;
if (!expression_node.is_null()) {
- text_box = expression_node->get_control(0);
+ text_box = expression_node->is_ctrl_pressed(0);
if (text_box) {
text_box->set_custom_minimum_size(Size2(0, 0));
}
@@ -2427,7 +2427,7 @@ void VisualShaderEditor::_convert_constants_to_uniforms(bool p_vice_versa) {
for (Set<int>::Element *E = current_set.front(); E; E = E->next()) {
int node_id = E->get();
Ref<VisualShaderNode> node = visual_shader->get_node(type_id, node_id);
- bool catched = false;
+ bool caught = false;
Variant var;
// float
@@ -2436,112 +2436,112 @@ void VisualShaderEditor::_convert_constants_to_uniforms(bool p_vice_versa) {
if (float_const.is_valid()) {
_replace_node(type_id, node_id, "VisualShaderNodeFloatConstant", "VisualShaderNodeFloatUniform");
var = float_const->get_constant();
- catched = true;
+ caught = true;
}
} else {
Ref<VisualShaderNodeFloatUniform> float_uniform = Object::cast_to<VisualShaderNodeFloatUniform>(node.ptr());
if (float_uniform.is_valid()) {
_replace_node(type_id, node_id, "VisualShaderNodeFloatUniform", "VisualShaderNodeFloatConstant");
var = float_uniform->get_default_value();
- catched = true;
+ caught = true;
}
}
// int
- if (!catched) {
+ if (!caught) {
if (!p_vice_versa) {
Ref<VisualShaderNodeIntConstant> int_const = Object::cast_to<VisualShaderNodeIntConstant>(node.ptr());
if (int_const.is_valid()) {
_replace_node(type_id, node_id, "VisualShaderNodeIntConstant", "VisualShaderNodeIntUniform");
var = int_const->get_constant();
- catched = true;
+ caught = true;
}
} else {
Ref<VisualShaderNodeIntUniform> int_uniform = Object::cast_to<VisualShaderNodeIntUniform>(node.ptr());
if (int_uniform.is_valid()) {
_replace_node(type_id, node_id, "VisualShaderNodeIntUniform", "VisualShaderNodeIntConstant");
var = int_uniform->get_default_value();
- catched = true;
+ caught = true;
}
}
}
// boolean
- if (!catched) {
+ if (!caught) {
if (!p_vice_versa) {
Ref<VisualShaderNodeBooleanConstant> boolean_const = Object::cast_to<VisualShaderNodeBooleanConstant>(node.ptr());
if (boolean_const.is_valid()) {
_replace_node(type_id, node_id, "VisualShaderNodeBooleanConstant", "VisualShaderNodeBooleanUniform");
var = boolean_const->get_constant();
- catched = true;
+ caught = true;
}
} else {
Ref<VisualShaderNodeBooleanUniform> boolean_uniform = Object::cast_to<VisualShaderNodeBooleanUniform>(node.ptr());
if (boolean_uniform.is_valid()) {
_replace_node(type_id, node_id, "VisualShaderNodeBooleanUniform", "VisualShaderNodeBooleanConstant");
var = boolean_uniform->get_default_value();
- catched = true;
+ caught = true;
}
}
}
// vec3
- if (!catched) {
+ if (!caught) {
if (!p_vice_versa) {
Ref<VisualShaderNodeVec3Constant> vec3_const = Object::cast_to<VisualShaderNodeVec3Constant>(node.ptr());
if (vec3_const.is_valid()) {
_replace_node(type_id, node_id, "VisualShaderNodeVec3Constant", "VisualShaderNodeVec3Uniform");
var = vec3_const->get_constant();
- catched = true;
+ caught = true;
}
} else {
Ref<VisualShaderNodeVec3Uniform> vec3_uniform = Object::cast_to<VisualShaderNodeVec3Uniform>(node.ptr());
if (vec3_uniform.is_valid()) {
_replace_node(type_id, node_id, "VisualShaderNodeVec3Uniform", "VisualShaderNodeVec3Constant");
var = vec3_uniform->get_default_value();
- catched = true;
+ caught = true;
}
}
}
// color
- if (!catched) {
+ if (!caught) {
if (!p_vice_versa) {
Ref<VisualShaderNodeColorConstant> color_const = Object::cast_to<VisualShaderNodeColorConstant>(node.ptr());
if (color_const.is_valid()) {
_replace_node(type_id, node_id, "VisualShaderNodeColorConstant", "VisualShaderNodeColorUniform");
var = color_const->get_constant();
- catched = true;
+ caught = true;
}
} else {
Ref<VisualShaderNodeColorUniform> color_uniform = Object::cast_to<VisualShaderNodeColorUniform>(node.ptr());
if (color_uniform.is_valid()) {
_replace_node(type_id, node_id, "VisualShaderNodeColorUniform", "VisualShaderNodeColorConstant");
var = color_uniform->get_default_value();
- catched = true;
+ caught = true;
}
}
}
// transform
- if (!catched) {
+ if (!caught) {
if (!p_vice_versa) {
Ref<VisualShaderNodeTransformConstant> transform_const = Object::cast_to<VisualShaderNodeTransformConstant>(node.ptr());
if (transform_const.is_valid()) {
_replace_node(type_id, node_id, "VisualShaderNodeTransformConstant", "VisualShaderNodeTransformUniform");
var = transform_const->get_constant();
- catched = true;
+ caught = true;
}
} else {
Ref<VisualShaderNodeTransformUniform> transform_uniform = Object::cast_to<VisualShaderNodeTransformUniform>(node.ptr());
if (transform_uniform.is_valid()) {
_replace_node(type_id, node_id, "VisualShaderNodeTransformUniform", "VisualShaderNodeTransformConstant");
var = transform_uniform->get_default_value();
- catched = true;
+ caught = true;
}
}
}
- ERR_CONTINUE(!catched);
+ ERR_CONTINUE(!caught);
int preview_port = node->get_output_port_for_preview();
if (!p_vice_versa) {
@@ -2762,10 +2762,10 @@ void VisualShaderEditor::_notification(int p_what) {
// collapse tree by default
- TreeItem *category = members->get_root()->get_children();
+ TreeItem *category = members->get_root()->get_first_child();
while (category) {
category->set_collapsed(true);
- TreeItem *sub_category = category->get_children();
+ TreeItem *sub_category = category->get_first_child();
while (sub_category) {
sub_category->set_collapsed(true);
sub_category = sub_category->get_next();
@@ -3210,14 +3210,14 @@ void VisualShaderEditor::_member_cancel() {
}
void VisualShaderEditor::_tools_menu_option(int p_idx) {
- TreeItem *category = members->get_root()->get_children();
+ TreeItem *category = members->get_root()->get_first_child();
switch (p_idx) {
case EXPAND_ALL:
while (category) {
category->set_collapsed(false);
- TreeItem *sub_category = category->get_children();
+ TreeItem *sub_category = category->get_first_child();
while (sub_category) {
sub_category->set_collapsed(false);
sub_category = sub_category->get_next();
@@ -3231,7 +3231,7 @@ void VisualShaderEditor::_tools_menu_option(int p_idx) {
while (category) {
category->set_collapsed(true);
- TreeItem *sub_category = category->get_children();
+ TreeItem *sub_category = category->get_first_child();
while (sub_category) {
sub_category->set_collapsed(true);
sub_category = sub_category->get_next();
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index 3ede50320a..9b99372735 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -795,7 +795,7 @@ void ProjectExportDialog::_tree_changed() {
}
void ProjectExportDialog::_check_dir_recursive(TreeItem *p_dir, bool p_checked) {
- for (TreeItem *child = p_dir->get_children(); child; child = child->get_next()) {
+ for (TreeItem *child = p_dir->get_first_child(); child; child = child->get_next()) {
String path = child->get_metadata(0);
child->set_checked(0, p_checked);
@@ -818,7 +818,7 @@ void ProjectExportDialog::_refresh_parent_checks(TreeItem *p_item) {
}
bool checked = true;
- for (TreeItem *child = parent->get_children(); child; child = child->get_next()) {
+ for (TreeItem *child = parent->get_first_child(); child; child = child->get_next()) {
checked = checked && child->is_checked(0);
if (!checked) {
break;
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 2b75144ac7..49a6d28dc1 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -100,7 +100,6 @@ private:
FileDialog *fdialog_install;
String zip_path;
String zip_title;
- String zip_root;
AcceptDialog *dialog_error;
String fav_dir;
@@ -201,9 +200,7 @@ private:
char fname[16384];
ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0);
- String fname_str = String(fname);
- if (fname_str.ends_with("project.godot")) {
- zip_root = fname_str.substr(0, fname_str.rfind("project.godot"));
+ if (String(fname).ends_with("project.godot")) {
break;
}
@@ -524,7 +521,24 @@ private:
return;
}
+ // Find the zip_root
+ String zip_root;
int ret = unzGoToFirstFile(pkg);
+ while (ret == UNZ_OK) {
+ unz_file_info info;
+ char fname[16384];
+ unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0);
+
+ String name = fname;
+ if (name.ends_with("project.godot")) {
+ zip_root = name.substr(0, name.rfind("project.godot"));
+ break;
+ }
+
+ ret = unzGoToNextFile(pkg);
+ }
+
+ ret = unzGoToFirstFile(pkg);
Vector<String> failed_files;
@@ -1740,7 +1754,7 @@ void ProjectList::_panel_input(const Ref<InputEvent> &p_ev, Node *p_hb) {
const Item &clicked_project = _projects[clicked_index];
if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
- if (mb->get_shift() && _selected_project_keys.size() > 0 && _last_clicked != "" && clicked_project.project_key != _last_clicked) {
+ if (mb->is_shift_pressed() && _selected_project_keys.size() > 0 && _last_clicked != "" && clicked_project.project_key != _last_clicked) {
int anchor_index = -1;
for (int i = 0; i < _projects.size(); ++i) {
const Item &p = _projects[i];
@@ -1752,7 +1766,7 @@ void ProjectList::_panel_input(const Ref<InputEvent> &p_ev, Node *p_hb) {
CRASH_COND(anchor_index == -1);
select_range(anchor_index, clicked_index);
- } else if (mb->get_control()) {
+ } else if (mb->is_ctrl_pressed()) {
toggle_select(clicked_index);
} else {
@@ -1762,7 +1776,7 @@ void ProjectList::_panel_input(const Ref<InputEvent> &p_ev, Node *p_hb) {
emit_signal(SIGNAL_SELECTION_CHANGED);
- if (!mb->get_control() && mb->is_double_click()) {
+ if (!mb->is_ctrl_pressed() && mb->is_double_click()) {
emit_signal(SIGNAL_PROJECT_ASK_OPEN);
}
}
@@ -1937,7 +1951,7 @@ void ProjectManager::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
} break;
case KEY_UP: {
- if (k->get_shift()) {
+ if (k->is_shift_pressed()) {
break;
}
@@ -1951,7 +1965,7 @@ void ProjectManager::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
break;
}
case KEY_DOWN: {
- if (k->get_shift()) {
+ if (k->is_shift_pressed()) {
break;
}
@@ -1964,7 +1978,7 @@ void ProjectManager::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
} break;
case KEY_F: {
- if (k->get_command()) {
+ if (k->is_command_pressed()) {
this->search_box->grab_focus();
} else {
keycode_handled = false;
@@ -2124,8 +2138,8 @@ void ProjectManager::_run_project_confirm() {
const String &selected = selected_list[i].project_key;
String path = EditorSettings::get_singleton()->get("projects/" + selected);
- // `.right(6)` on `IMPORTED_FILES_PATH` strips away the leading "res://".
- if (!DirAccess::exists(path.plus_file(ProjectSettings::IMPORTED_FILES_PATH.right(6)))) {
+ // `.substr(6)` on `IMPORTED_FILES_PATH` strips away the leading "res://".
+ if (!DirAccess::exists(path.plus_file(ProjectSettings::IMPORTED_FILES_PATH.substr(6)))) {
run_error_diag->set_text(TTR("Can't run project: Assets need to be imported.\nPlease edit the project to trigger the initial import."));
run_error_diag->popup_centered();
continue;
diff --git a/editor/property_selector.cpp b/editor/property_selector.cpp
index da798962e5..bf31be536c 100644
--- a/editor/property_selector.cpp
+++ b/editor/property_selector.cpp
@@ -52,7 +52,7 @@ void PropertySelector::_sbox_input(const Ref<InputEvent> &p_ie) {
search_box->accept_event();
TreeItem *root = search_options->get_root();
- if (!root->get_children()) {
+ if (!root->get_first_child()) {
break;
}
@@ -150,7 +150,7 @@ void PropertySelector::_update_search() {
for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
if (E->get().usage == PROPERTY_USAGE_CATEGORY) {
- if (category && category->get_children() == nullptr) {
+ if (category && category->get_first_child() == nullptr) {
memdelete(category); //old category was unused
}
category = search_options->create_item(root);
@@ -192,7 +192,7 @@ void PropertySelector::_update_search() {
item->set_selectable(0, true);
}
- if (category && category->get_children() == nullptr) {
+ if (category && category->get_first_child() == nullptr) {
memdelete(category); //old category was unused
}
} else {
@@ -225,7 +225,7 @@ void PropertySelector::_update_search() {
for (List<MethodInfo>::Element *E = methods.front(); E; E = E->next()) {
if (E->get().name.begins_with("*")) {
- if (category && category->get_children() == nullptr) {
+ if (category && category->get_first_child() == nullptr) {
memdelete(category); //old category was unused
}
category = search_options->create_item(root);
@@ -316,12 +316,12 @@ void PropertySelector::_update_search() {
}
}
- if (category && category->get_children() == nullptr) {
+ if (category && category->get_first_child() == nullptr) {
memdelete(category); //old category was unused
}
}
- get_ok_button()->set_disabled(root->get_children() == nullptr);
+ get_ok_button()->set_disabled(root->get_first_child() == nullptr);
}
void PropertySelector::_confirmed() {
diff --git a/editor/quick_open.cpp b/editor/quick_open.cpp
index 7f720d65d0..e8e13bab21 100644
--- a/editor/quick_open.cpp
+++ b/editor/quick_open.cpp
@@ -102,7 +102,7 @@ void EditorQuickOpen::_update_search() {
ti->set_icon(0, *icons.lookup_ptr(entries[i].path.get_extension()));
}
- TreeItem *to_select = root->get_children();
+ TreeItem *to_select = root->get_first_child();
to_select->select(0);
to_select->set_as_cursor(0);
search_options->scroll_to_item(to_select);
@@ -170,7 +170,7 @@ void EditorQuickOpen::_sbox_input(const Ref<InputEvent> &p_ie) {
if (allow_multi_select) {
TreeItem *root = search_options->get_root();
- if (!root->get_children()) {
+ if (!root->get_first_child()) {
break;
}
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 4068a102df..349e05b47b 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -1833,7 +1833,7 @@ bool SceneTreeDock::_is_collapsed_recursive(TreeItem *p_item) const {
TreeItem *item = needs_check.back()->get();
needs_check.pop_back();
- TreeItem *child = item->get_children();
+ TreeItem *child = item->get_first_child();
is_branch_collapsed = item->is_collapsed() && child;
if (is_branch_collapsed) {
@@ -1857,7 +1857,7 @@ void SceneTreeDock::_set_collapsed_recursive(TreeItem *p_item, bool p_collapsed)
item->set_collapsed(p_collapsed);
- TreeItem *child = item->get_children();
+ TreeItem *child = item->get_first_child();
while (child) {
to_collapse.push_back(child);
child = child->get_next();
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index d0bf83eb2d..6f9b0ae873 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -699,7 +699,7 @@ TreeItem *SceneTreeEditor::_find(TreeItem *p_node, const NodePath &p_path) {
return p_node;
}
- TreeItem *children = p_node->get_children();
+ TreeItem *children = p_node->get_first_child();
while (children) {
TreeItem *n = _find(children, p_path);
if (n) {
@@ -883,7 +883,7 @@ void SceneTreeEditor::_update_selection(TreeItem *item) {
item->deselect(0);
}
- TreeItem *c = item->get_children();
+ TreeItem *c = item->get_first_child();
while (c) {
_update_selection(c);
diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp
index 541ec224b9..4cdf820877 100644
--- a/editor/settings_config_dialog.cpp
+++ b/editor/settings_config_dialog.cpp
@@ -235,8 +235,8 @@ void EditorSettingsDialog::_update_shortcuts() {
// Before clearing the tree, take note of which categories are collapsed so that this state can be maintained when the tree is repopulated.
Map<String, bool> collapsed;
- if (shortcuts->get_root() && shortcuts->get_root()->get_children()) {
- for (TreeItem *item = shortcuts->get_root()->get_children(); item; item = item->get_next()) {
+ if (shortcuts->get_root() && shortcuts->get_root()->get_first_child()) {
+ for (TreeItem *item = shortcuts->get_root()->get_first_child(); item; item = item->get_next()) {
collapsed[item->get_text(0)] = item->is_collapsed();
}
}
@@ -380,7 +380,7 @@ void EditorSettingsDialog::_update_shortcuts() {
// remove sections with no shortcuts
for (Map<String, TreeItem *>::Element *E = sections.front(); E; E = E->next()) {
TreeItem *section = E->get();
- if (section->get_children() == nullptr) {
+ if (section->get_first_child() == nullptr) {
root->remove_child(section);
}
}
diff --git a/editor/translations/af.po b/editor/translations/af.po
index c528e2a063..887b7983eb 100644
--- a/editor/translations/af.po
+++ b/editor/translations/af.po
@@ -2590,7 +2590,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -3006,6 +3006,10 @@ msgid "About"
msgstr ""
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr ""
@@ -5266,16 +5270,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/ar.po b/editor/translations/ar.po
index 52c609055c..a93fc9a473 100644
--- a/editor/translations/ar.po
+++ b/editor/translations/ar.po
@@ -2568,7 +2568,7 @@ msgstr "غير قادر علي تحميل النص البرمجي للإضافة
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"غير قادر علي تحميل النص البرمجي الإضافب من المسار: '%s' يبدو أن شِفرة "
@@ -3018,6 +3018,10 @@ msgid "About"
msgstr "حول"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "تشغيل المشروع."
@@ -5233,18 +5237,9 @@ msgstr ""
"[0.0،1.0]."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr "تم تجميع محرر Godot دون دعم لتتبع الأشعة. لا يمكن بناء خرائط الإضاءة."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/az.po b/editor/translations/az.po
index 266e51d7fe..1dcbe3a7a5 100644
--- a/editor/translations/az.po
+++ b/editor/translations/az.po
@@ -2512,7 +2512,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -2918,6 +2918,10 @@ msgid "About"
msgstr ""
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr ""
@@ -5072,16 +5076,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/bg.po b/editor/translations/bg.po
index 6f0b756ce1..4005ff2090 100644
--- a/editor/translations/bg.po
+++ b/editor/translations/bg.po
@@ -2457,7 +2457,7 @@ msgstr "Не може да се зареди добавката-скрипт о
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"Не може да се зареди добавката-скрипт от: „%s“. Изглежда има грешка в кода. "
@@ -2886,6 +2886,10 @@ msgid "About"
msgstr "Относно"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Пускане на проекта."
@@ -5065,18 +5069,9 @@ msgstr ""
"принадлежат на квадратната област [0.0,1.0]."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
"Редакторът на Godot е бил компилиран без поддръжка за трасиране на лъчи. Не "
"могат да се изпичат карти на осветеност."
diff --git a/editor/translations/bn.po b/editor/translations/bn.po
index d47fbe367c..5192cd4164 100644
--- a/editor/translations/bn.po
+++ b/editor/translations/bn.po
@@ -2655,7 +2655,7 @@ msgstr "%s হতে স্ক্রিপ্ট তুলতে/লোডে
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"'%s' পাথ ব্যাবহার করে অ্যাড-অন স্ক্রিপ্ট লোড করা সম্ভব হয়নি। স্ক্রিপ্টটি টুল মোডে নেই।"
@@ -3136,6 +3136,10 @@ msgid "About"
msgstr "সম্বন্ধে"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "প্রকল্পটি চালান।"
@@ -5550,16 +5554,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/br.po b/editor/translations/br.po
index ab03bb5425..dfab47a0e2 100644
--- a/editor/translations/br.po
+++ b/editor/translations/br.po
@@ -2457,7 +2457,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -2863,6 +2863,10 @@ msgid "About"
msgstr ""
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr ""
@@ -5017,16 +5021,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/ca.po b/editor/translations/ca.po
index 4086771705..3346449af2 100644
--- a/editor/translations/ca.po
+++ b/editor/translations/ca.po
@@ -2561,7 +2561,7 @@ msgstr "Error carregant l'Script complement des del camí: '%s'."
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"No es pot carregar l'script d'addon des del camí: '%s' Sembla que hi ha un "
@@ -3017,6 +3017,10 @@ msgid "About"
msgstr "Quant a"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Reprodueix el projecte."
@@ -5285,16 +5289,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/cs.po b/editor/translations/cs.po
index b0d92db7a0..b37f9a6a3f 100644
--- a/editor/translations/cs.po
+++ b/editor/translations/cs.po
@@ -2550,7 +2550,7 @@ msgstr "Nelze načíst skript rozšíření z cesty: '%s'."
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"Nelze načíst skript rozšíření z cesty: '%s'. Zdá se, že se v kódu nachází "
@@ -2994,6 +2994,10 @@ msgid "About"
msgstr "O aplikaci"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Spustit projekt."
@@ -5215,18 +5219,9 @@ msgstr ""
"čtvercové oblasti [0.0, 1.0]."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
"Godot byl sestaven bez podpory ray tracingu, světelné mapy nelze zapéct."
diff --git a/editor/translations/da.po b/editor/translations/da.po
index 64e6e1c517..3cb65a5d82 100644
--- a/editor/translations/da.po
+++ b/editor/translations/da.po
@@ -2639,7 +2639,7 @@ msgstr "Kan ikke indlæse addon script fra stien: '%s'."
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"Kan ikke indlæse tilføjelse script fra sti: '%s' Der ser ud til at være en "
@@ -3102,6 +3102,10 @@ msgid "About"
msgstr "Om"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Spil dit projekt."
@@ -5406,16 +5410,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/de.po b/editor/translations/de.po
index 4bfa2e5796..1c6136ff6f 100644
--- a/editor/translations/de.po
+++ b/editor/translations/de.po
@@ -72,8 +72,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-05-03 21:29+0000\n"
-"Last-Translator: Günther Bohn <ciscouser@gmx.de>\n"
+"PO-Revision-Date: 2021-05-14 20:34+0000\n"
+"Last-Translator: So Wieso <sowieso@dukun.de>\n"
"Language-Team: German <https://hosted.weblate.org/projects/godot-engine/"
"godot/de/>\n"
"Language: de\n"
@@ -2617,14 +2617,14 @@ msgid "Unable to load addon script from path: '%s'."
msgstr "Erweiterungsskript konnte nicht geladen werden: ‚%s‘."
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
-"Erweiterungsskript konnte nicht von folgendem Pfad geladen werden: ‚%s‘. Es "
-"scheint ein Fehler im Quellcode zu sein. Bitte Syntax überprüfen."
+"Erweiterungsskript auf folgendem Pfad konnte nicht geladen werden: ‚%s‘. Es "
+"scheint ein Fehler in dessen Quellcode zu sein.\n"
+"Die Erweiterung ‚%s‘ wird deaktiviert um weitere Fehler zu verhindern."
#: editor/editor_node.cpp
msgid ""
@@ -3075,6 +3075,10 @@ msgid "About"
msgstr "Über"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Projekt abspielen."
@@ -5312,20 +5316,11 @@ msgstr ""
"Kanals im Bereich von 0.0 bis 1.0 liegen."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
-"Diese Godot-Version wurde ohne Raytracing-Unterstützung erstellt, Lightmaps "
+"Der Godot-Editor wurde ohne Raytracing-Unterstützung erstellt; Lightmaps "
"können damit nicht gebacken werden."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
@@ -13333,6 +13328,18 @@ msgid "Constants cannot be modified."
msgstr "Konstanten können nicht verändert werden."
#~ msgid ""
+#~ "Godot editor was built without ray tracing support; lightmaps can't be "
+#~ "baked.\n"
+#~ "If you are using an Apple Silicon-based Mac, try forcing Rosetta "
+#~ "emulation on Godot.app in the application settings\n"
+#~ "then restart the editor."
+#~ msgstr ""
+#~ "Der Godot-Editor wurde ohne Raytracing-Unterstützung gebaut; Lightmaps "
+#~ "können nicht gebacken werden.\n"
+#~ "Nutzer eines Macs basierend auf Apple Silicon sollten Rosetta-Emulation "
+#~ "in den Anwendungseinstellungen aktivieren und den Editor neu starten."
+
+#~ msgid ""
#~ "InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
#~ msgstr ""
#~ "InterpolatedCamera ist veraltet und wird in Godot 4.0 entfernt werden."
diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot
index 2483cd1ed4..5ffb9f106d 100644
--- a/editor/translations/editor.pot
+++ b/editor/translations/editor.pot
@@ -2435,7 +2435,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -2841,6 +2841,10 @@ msgid "About"
msgstr ""
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr ""
@@ -4995,16 +4999,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/el.po b/editor/translations/el.po
index bbd2148968..591ad55930 100644
--- a/editor/translations/el.po
+++ b/editor/translations/el.po
@@ -2560,7 +2560,7 @@ msgstr "Αδύνατη η φόρτωση δέσμης ενεργειών προ
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"Αποτυχία φόρτωσης δέσμης ενεργειών προσθέτου από τη διαδρομή: '%s'. Φαίνεται "
@@ -3015,6 +3015,10 @@ msgid "About"
msgstr "Σχετικά"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Αναπαραγωγή του έργου."
@@ -5257,16 +5261,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/eo.po b/editor/translations/eo.po
index b03935e346..4bb0dcbeae 100644
--- a/editor/translations/eo.po
+++ b/editor/translations/eo.po
@@ -2518,7 +2518,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -2950,6 +2950,10 @@ msgid "About"
msgstr "Pri"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Stari la projekton."
@@ -5126,16 +5130,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/es.po b/editor/translations/es.po
index 15c577a9c8..643fb16a57 100644
--- a/editor/translations/es.po
+++ b/editor/translations/es.po
@@ -2614,7 +2614,7 @@ msgstr "No se pudo cargar el script addon desde la ruta: '%s'."
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"No se puede cargar el script de addon desde la ruta: '%s' Parece que hay un "
@@ -3068,6 +3068,10 @@ msgid "About"
msgstr "Acerca de"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Reproducir el proyecto."
@@ -5312,18 +5316,9 @@ msgstr ""
"están contenidos dentro de la región cuadrangular [0,0,1,0]."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
"El editor de Godot se construyó sin soporte de trazado de rayos, los "
"lightmaps no pueden ser bakeados."
diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po
index 524f628f6c..5441d3def1 100644
--- a/editor/translations/es_AR.po
+++ b/editor/translations/es_AR.po
@@ -2567,7 +2567,7 @@ msgstr "No se pudo cargar el script de addon desde la ruta: '%s'."
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"No se pudo cargar el script de addon desde la ruta: '%s' Parece haber un "
@@ -3019,6 +3019,10 @@ msgid "About"
msgstr "Acerca de"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Reproducir el proyecto."
@@ -5262,18 +5266,9 @@ msgstr ""
"contenidos dentro de la región cuadrada [0,0,1,0]."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
"El editor de Godot se compiló sin soporte de ray tracing, los lightmaps no "
"pueden ser bakeados."
diff --git a/editor/translations/et.po b/editor/translations/et.po
index cd60a34dc2..e4b33e89a0 100644
--- a/editor/translations/et.po
+++ b/editor/translations/et.po
@@ -2484,7 +2484,7 @@ msgstr "Lisa-skripti ei olnud võimalik laadida teelt: '%s'."
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"Lisa-skripti ei olnud võimalik laadida teelt: '%s'. Tundub, et koodis on "
@@ -2897,6 +2897,10 @@ msgid "About"
msgstr "Teave"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Mängi projekti."
@@ -5054,16 +5058,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/eu.po b/editor/translations/eu.po
index 6dc3f5645f..26f1c1a3bd 100644
--- a/editor/translations/eu.po
+++ b/editor/translations/eu.po
@@ -2450,7 +2450,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -2856,6 +2856,10 @@ msgid "About"
msgstr "Honi buruz"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr ""
@@ -5018,16 +5022,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/fa.po b/editor/translations/fa.po
index e2acd6a256..54cf408469 100644
--- a/editor/translations/fa.po
+++ b/editor/translations/fa.po
@@ -2492,7 +2492,7 @@ msgstr "امکان بارگیری اسکریپت افزونه از مسیر وج
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -2907,6 +2907,10 @@ msgid "About"
msgstr "درباره"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "اجرای پروژه."
@@ -5207,16 +5211,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/fi.po b/editor/translations/fi.po
index 81688234f2..912e0f14f4 100644
--- a/editor/translations/fi.po
+++ b/editor/translations/fi.po
@@ -16,7 +16,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-04-22 14:40+0000\n"
+"PO-Revision-Date: 2021-05-18 10:00+0000\n"
"Last-Translator: Tapani Niemi <tapani.niemi@kapsi.fi>\n"
"Language-Team: Finnish <https://hosted.weblate.org/projects/godot-engine/"
"godot/fi/>\n"
@@ -2539,14 +2539,14 @@ msgid "Unable to load addon script from path: '%s'."
msgstr "Virhe ladattaessa lisäosaa polusta: '%s'."
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
-"Virhe ladattaessa lisäosaa polusta: '%s'. Koodissa vaikuttaa olevan virhe, "
-"ole hyvä ja tarkista syntaksi."
+"Lisäosaskriptin lataus ei onnistunut polusta: '%s'. Tämä saattaa johtua "
+"koodivirheestä skriptissä.\n"
+"Lisäosa '%s' poistetaan käytöstä tulevien virheiden estämiseksi."
#: editor/editor_node.cpp
msgid ""
@@ -2985,6 +2985,10 @@ msgid "About"
msgstr "Tietoja"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Käynnistä projekti."
@@ -5218,18 +5222,9 @@ msgstr ""
"välisen neliön alueella."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
"Godot-editori on käännetty ilman ray tracing -tukea, joten lightmappeja ei "
"voi kehittää."
@@ -13174,6 +13169,19 @@ msgid "Constants cannot be modified."
msgstr "Vakioita ei voi muokata."
#~ msgid ""
+#~ "Godot editor was built without ray tracing support; lightmaps can't be "
+#~ "baked.\n"
+#~ "If you are using an Apple Silicon-based Mac, try forcing Rosetta "
+#~ "emulation on Godot.app in the application settings\n"
+#~ "then restart the editor."
+#~ msgstr ""
+#~ "Godot-editori on käännetty ilman ray tracing -tukea, joten lightmappeja "
+#~ "ei voi kehittää.\n"
+#~ "Jos käytät Apple Silicon -pohjaista Mac-tietokonetta, yritä pakottaa "
+#~ "Rosetta-emulaatio Godot.app:iin sovelluksen asetuksissa\n"
+#~ "ja käynnistä sitten editori uudestaan."
+
+#~ msgid ""
#~ "InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
#~ msgstr ""
#~ "InterpolatedCamera on vanhentunut ja poistetaan Godot 4.0 versiossa."
diff --git a/editor/translations/fil.po b/editor/translations/fil.po
index 8798d8034f..525dc19561 100644
--- a/editor/translations/fil.po
+++ b/editor/translations/fil.po
@@ -2450,7 +2450,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -2856,6 +2856,10 @@ msgid "About"
msgstr "Tungkol"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr ""
@@ -5013,16 +5017,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/fr.po b/editor/translations/fr.po
index 0e71b3ea89..95af6d8a20 100644
--- a/editor/translations/fr.po
+++ b/editor/translations/fr.po
@@ -2634,14 +2634,14 @@ msgstr ""
"Impossible de charger le script de l’extension depuis le chemin : « %s »."
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
-"Impossible de charger le script de l’extension depuis le chemin : « %s ». Il "
-"semble y avoir une erreur dans le code, merci de vérifier la syntaxe."
+"Impossible de charger le script de l’extension depuis le chemin : « %s ». "
+"Cela peut être dû à une erreur de programmation dans ce script.\n"
+"L'extension « %s » a été désactivée pour prévenir de nouvelles erreures."
#: editor/editor_node.cpp
msgid ""
@@ -3092,6 +3092,10 @@ msgid "About"
msgstr "À propos"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr "Soutenir le développement de Godot"
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Lancer le projet."
@@ -3198,7 +3202,7 @@ msgstr ""
"personnalisé à l'exportation (ajout de modules, modification du fichier "
"AndroidManifest.xml, etc.).\n"
"Notez que pour faire des compilations personnalisées au lieu d'utiliser des "
-"APKs pré-construits, l'option \"Use Custom Build\" doit être activée dans le "
+"APKs préconstruits, l'option \"Use Custom Build\" doit être activée dans le "
"Preset d'exportation Android."
#: editor/editor_node.cpp
@@ -5338,20 +5342,10 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-#, fuzzy
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
"L'éditeur Godot a été compilé sans support du ray tracing, les lightmaps ne "
-"peuvent pas être pré-calculées."
+"peuvent pas être précalculées."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Bake Lightmaps"
@@ -5359,7 +5353,7 @@ msgstr "Précalculer les lightmaps"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Select lightmap bake file:"
-msgstr "Sélectionnez le fichier de pré-calcul de lightmap :"
+msgstr "Sélectionnez le fichier de précalcul de lightmap :"
#: editor/plugins/camera_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
@@ -11809,7 +11803,7 @@ msgstr ""
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
msgid "Begin Bake"
-msgstr "Commencer le pré-calcul"
+msgstr "Commencer le précalcul"
#: modules/lightmapper_cpu/lightmapper_cpu.cpp
msgid "Preparing data structures"
diff --git a/editor/translations/ga.po b/editor/translations/ga.po
index 134331d7bf..cbecefd928 100644
--- a/editor/translations/ga.po
+++ b/editor/translations/ga.po
@@ -2445,7 +2445,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -2851,6 +2851,10 @@ msgid "About"
msgstr ""
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr ""
@@ -5010,16 +5014,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/gl.po b/editor/translations/gl.po
index 816b4234fa..0e30715772 100644
--- a/editor/translations/gl.po
+++ b/editor/translations/gl.po
@@ -2544,7 +2544,7 @@ msgstr ""
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"Non se puido cargar Script de característica adicional (Addon) na ruta: "
@@ -2993,6 +2993,10 @@ msgid "About"
msgstr "Acerca De"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Reproduce o proxecto."
@@ -5181,16 +5185,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/he.po b/editor/translations/he.po
index 831c34978c..bb16512835 100644
--- a/editor/translations/he.po
+++ b/editor/translations/he.po
@@ -2544,7 +2544,7 @@ msgstr "לא ניתן לטעון סקריפט הרחבה מנתיב: '%s'."
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"לא ניתן לטעון סקריפט הרחבה מנתיב: '%s' נראה שיש שגיאה בקוד, אנא בדוק את "
@@ -2980,6 +2980,10 @@ msgid "About"
msgstr "על אודות"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "הרצת המיזם."
@@ -5230,16 +5234,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/hi.po b/editor/translations/hi.po
index d10b2e81c0..cf1ab6d57a 100644
--- a/editor/translations/hi.po
+++ b/editor/translations/hi.po
@@ -2522,7 +2522,7 @@ msgstr "पथ से ऐडऑन स्क्रिप्ट लोड कर
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"रास्ते से ऐडऑन स्क्रिप्ट लोड करने में असमर्थ: '% एस' कोड में गड़बड़ी लगती है, कृपया सिंटेक्स की "
@@ -2961,6 +2961,10 @@ msgid "About"
msgstr "के बारे में"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "प्रोजेक्ट चलाएं।"
@@ -5152,16 +5156,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/hr.po b/editor/translations/hr.po
index 7fec3f22ac..a78a4f01c3 100644
--- a/editor/translations/hr.po
+++ b/editor/translations/hr.po
@@ -2457,7 +2457,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -2863,6 +2863,10 @@ msgid "About"
msgstr ""
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr ""
@@ -5024,16 +5028,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/hu.po b/editor/translations/hu.po
index ff223c33d3..76aaf2da96 100644
--- a/editor/translations/hu.po
+++ b/editor/translations/hu.po
@@ -2564,7 +2564,7 @@ msgstr "Nem sikerült az addon szkript betöltése a következő útvonalról: '
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"Nem lehet betölteni az addon szkriptet a(z) '%s' útvonalról. Úgy tűnik, hiba "
@@ -3009,6 +3009,10 @@ msgid "About"
msgstr "Névjegy"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Projekt futtatása."
@@ -5203,16 +5207,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/id.po b/editor/translations/id.po
index a53c0a385a..13ce1dba23 100644
--- a/editor/translations/id.po
+++ b/editor/translations/id.po
@@ -2564,7 +2564,7 @@ msgstr "Tidak bisa memuat script addon dari lokasi: '%s'."
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"Tidak dapat memuat script addon dari path: '%s' Mungkin ada kesalahan dalam "
@@ -3011,6 +3011,10 @@ msgid "About"
msgstr "Tentang"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Mainkan proyek."
@@ -5231,18 +5235,9 @@ msgstr ""
"persegi [0.0,1.0]."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
"Editor Godot di-build tanpa dukungan ray tracing, sehingga lightmaps tidak "
"dapat di-bake."
diff --git a/editor/translations/is.po b/editor/translations/is.po
index 92b71ba410..693a6f9397 100644
--- a/editor/translations/is.po
+++ b/editor/translations/is.po
@@ -2482,7 +2482,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -2891,6 +2891,10 @@ msgid "About"
msgstr ""
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr ""
@@ -5066,16 +5070,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/it.po b/editor/translations/it.po
index c98565ba1b..e087489c94 100644
--- a/editor/translations/it.po
+++ b/editor/translations/it.po
@@ -2609,7 +2609,7 @@ msgstr ""
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"Impossibile caricare uno script aggiuntivo dal percorso: \"%s\" Sembra "
@@ -3060,6 +3060,10 @@ msgid "About"
msgstr "Informazioni su Godot"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Esegui il progetto."
@@ -5301,18 +5305,9 @@ msgstr ""
"all'interno nella regione [0.0,1.0] quadra."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
"Godot Editor è stato costruito senza il supporto per il ray tracing, quindi "
"il baking delle lightmaps non è possibile."
diff --git a/editor/translations/ja.po b/editor/translations/ja.po
index 138cee8cb3..3e03c04b72 100644
--- a/editor/translations/ja.po
+++ b/editor/translations/ja.po
@@ -2565,7 +2565,7 @@ msgstr "パス '%s' からアドオンスクリプトを読込めません。"
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"パス '%s' からアドオンスクリプトを読み込めません。コードにエラーがある可能性"
@@ -3013,6 +3013,10 @@ msgid "About"
msgstr "概要"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "プロジェクトを実行。"
@@ -5239,18 +5243,9 @@ msgstr ""
"ことを確認してください。"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
"Godotエディタがレイトレーシングに対応せずにビルドされており、ライトマップのベ"
"イクができません。"
diff --git a/editor/translations/ka.po b/editor/translations/ka.po
index a2972e9c1e..fd1f34ae59 100644
--- a/editor/translations/ka.po
+++ b/editor/translations/ka.po
@@ -2562,7 +2562,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -2975,6 +2975,10 @@ msgid "About"
msgstr ""
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr ""
@@ -5192,16 +5196,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/km.po b/editor/translations/km.po
index 25785c2415..3d0c4b2f9d 100644
--- a/editor/translations/km.po
+++ b/editor/translations/km.po
@@ -2441,7 +2441,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -2847,6 +2847,10 @@ msgid "About"
msgstr ""
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr ""
@@ -5001,16 +5005,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/ko.po b/editor/translations/ko.po
index 287df00aab..604479435e 100644
--- a/editor/translations/ko.po
+++ b/editor/translations/ko.po
@@ -26,7 +26,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-05-03 06:13+0000\n"
+"PO-Revision-Date: 2021-05-18 10:00+0000\n"
"Last-Translator: Myeongjin Lee <aranet100@gmail.com>\n"
"Language-Team: Korean <https://hosted.weblate.org/projects/godot-engine/"
"godot/ko/>\n"
@@ -2544,14 +2544,14 @@ msgid "Unable to load addon script from path: '%s'."
msgstr "다음 경로에서 애드온 스크립트를 불러올 수 없음: '%s'."
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
-"다음 경로에서 애드온 스크립트를 불러올 수 없음: '%s' 코드에 오류가 있는 것 같"
-"습니다. 문법을 확인해보세요."
+"다음 경로에서 애드온 스크립트를 불러올 수 없음: '%s' 해당 스크립트의 코드에 "
+"오류가 있는 것 같습니다.\n"
+"추가 오류를 방지하려면 '%s'에서 애드온을 비활성화하세요."
#: editor/editor_node.cpp
msgid ""
@@ -2991,6 +2991,10 @@ msgid "About"
msgstr "정보"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "프로젝트를 실행합니다."
@@ -5203,21 +5207,12 @@ msgstr ""
"어 있는지 확인해주세요."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
-"Godot 편집기가 레이 트레이싱 지원 없이 빌드되어 있어, 라이트맵이 구워질 수 없"
-"습니다."
+"Godot 편집기는 레이 트레이싱 지원 없이 빌드되었으며 라이트맵은 구울 수 없습니"
+"다."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Bake Lightmaps"
@@ -13057,6 +13052,19 @@ msgid "Constants cannot be modified."
msgstr "상수는 수정할 수 없습니다."
#~ msgid ""
+#~ "Godot editor was built without ray tracing support; lightmaps can't be "
+#~ "baked.\n"
+#~ "If you are using an Apple Silicon-based Mac, try forcing Rosetta "
+#~ "emulation on Godot.app in the application settings\n"
+#~ "then restart the editor."
+#~ msgstr ""
+#~ "Godot 편집기는 레이 트레이싱 지원 없이 빌드되었으며 라이트맵은 구울 수 없"
+#~ "습니다.\n"
+#~ "Apple Silicon 기반의 Mac을 사용 중인 경우, 애플리케이션 설정에서 Godot.app"
+#~ "의 Rosetta 에뮬레이션 강제로\n"
+#~ "시도하고 나서 편집기를 다시 시작하세요."
+
+#~ msgid ""
#~ "InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
#~ msgstr ""
#~ "InterpolatedCamera는 더 이상 사용되지 않으며 Godot 4.0에서 제거됩니다."
diff --git a/editor/translations/lt.po b/editor/translations/lt.po
index 6fdb5257d3..6dad903aac 100644
--- a/editor/translations/lt.po
+++ b/editor/translations/lt.po
@@ -2514,7 +2514,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -2927,6 +2927,10 @@ msgid "About"
msgstr "Apie"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr ""
@@ -5160,16 +5164,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/lv.po b/editor/translations/lv.po
index 832a099a1c..3333b65210 100644
--- a/editor/translations/lv.po
+++ b/editor/translations/lv.po
@@ -2487,7 +2487,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -2893,6 +2893,10 @@ msgid "About"
msgstr "Par"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr ""
@@ -5053,16 +5057,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/mi.po b/editor/translations/mi.po
index f3726999ff..780599c2da 100644
--- a/editor/translations/mi.po
+++ b/editor/translations/mi.po
@@ -2433,7 +2433,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -2839,6 +2839,10 @@ msgid "About"
msgstr ""
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr ""
@@ -4993,16 +4997,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/mk.po b/editor/translations/mk.po
index 1c2910404c..01dbc3ed02 100644
--- a/editor/translations/mk.po
+++ b/editor/translations/mk.po
@@ -2440,7 +2440,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -2846,6 +2846,10 @@ msgid "About"
msgstr ""
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr ""
@@ -5000,16 +5004,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/ml.po b/editor/translations/ml.po
index ca6259e4d2..b03638aded 100644
--- a/editor/translations/ml.po
+++ b/editor/translations/ml.po
@@ -2445,7 +2445,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -2851,6 +2851,10 @@ msgid "About"
msgstr ""
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr ""
@@ -5008,16 +5012,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/mr.po b/editor/translations/mr.po
index 1f44ad0b6a..d7a76e3f10 100644
--- a/editor/translations/mr.po
+++ b/editor/translations/mr.po
@@ -2440,7 +2440,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -2846,6 +2846,10 @@ msgid "About"
msgstr "आमच्या बद्दल"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr ""
@@ -5000,16 +5004,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/ms.po b/editor/translations/ms.po
index d2cc1c47d9..3798405050 100644
--- a/editor/translations/ms.po
+++ b/editor/translations/ms.po
@@ -2552,7 +2552,7 @@ msgstr "Tidak dapat memuatkan skrip addon dari laluan: '%s'."
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"Tidak dapat memuat skrip addon dari laluan: '%s' Nampaknya terdapat ralat "
@@ -3030,6 +3030,10 @@ msgid "About"
msgstr "Tentang"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
#, fuzzy
msgid "Play the project."
msgstr "Main projek."
@@ -5345,16 +5349,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/nb.po b/editor/translations/nb.po
index b0d147350a..39f45f5ae5 100644
--- a/editor/translations/nb.po
+++ b/editor/translations/nb.po
@@ -2641,7 +2641,7 @@ msgstr "Kan ikke laste addon-skript fra bane: '%s'."
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"Kunne ikke laste tillegsskript fra sti: '%s' Script er ikke i verktøymodus."
@@ -3103,6 +3103,10 @@ msgid "About"
msgstr "Om"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Spill prosjektet."
@@ -5445,16 +5449,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/nl.po b/editor/translations/nl.po
index d28d0fbb55..32b3ff9117 100644
--- a/editor/translations/nl.po
+++ b/editor/translations/nl.po
@@ -2590,7 +2590,7 @@ msgstr "Volgend script kon niet geladen worden: '%s'."
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"Script kon niet geladen worden van het pad: '%s'. Er lijkt een fout in de "
@@ -3039,6 +3039,10 @@ msgid "About"
msgstr "Over"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Speel het project."
@@ -5274,16 +5278,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/or.po b/editor/translations/or.po
index 7dfd981fba..8e40eb4b04 100644
--- a/editor/translations/or.po
+++ b/editor/translations/or.po
@@ -2439,7 +2439,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -2845,6 +2845,10 @@ msgid "About"
msgstr ""
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr ""
@@ -4999,16 +5003,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/pl.po b/editor/translations/pl.po
index 2ed4d52cc0..483d572041 100644
--- a/editor/translations/pl.po
+++ b/editor/translations/pl.po
@@ -2575,7 +2575,7 @@ msgstr "Nie można załadować skryptu dodatku z ścieżki: \"%s\"."
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"Nie można załadować skryptu dodatku ze ścieżki: \"%s\" W kodzie znajduje się "
@@ -3022,6 +3022,10 @@ msgid "About"
msgstr "O silniku"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Uruchom projekt."
@@ -5253,18 +5257,9 @@ msgstr ""
"mieszczą się w kwadratowym obszarze [0.0, 1.0]."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
"Godot został zbudowany bez wsparcia ray tracingu, mapy światła nie mogą być "
"wypalone."
diff --git a/editor/translations/pr.po b/editor/translations/pr.po
index a59c7226f2..a0a9719128 100644
--- a/editor/translations/pr.po
+++ b/editor/translations/pr.po
@@ -2520,7 +2520,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -2937,6 +2937,10 @@ msgid "About"
msgstr ""
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr ""
@@ -5169,16 +5173,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/pt.po b/editor/translations/pt.po
index 21fe589473..99f9934e1c 100644
--- a/editor/translations/pt.po
+++ b/editor/translations/pt.po
@@ -2553,7 +2553,7 @@ msgstr "Incapaz de carregar script addon do caminho: '%s'."
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"Incapaz de carregar script addon do caminho: '%s' Parece haver um erro no "
@@ -3002,6 +3002,10 @@ msgid "About"
msgstr "Sobre"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Executa o projeto."
@@ -5231,18 +5235,9 @@ msgstr ""
"contidos na região quadrada [0.0,1.0]."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
"Editor Godot foi compilado sem suporte para ray tracing, lightmaps não podem "
"ser consolidados."
diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po
index 9f9138e20a..25cdec4f49 100644
--- a/editor/translations/pt_BR.po
+++ b/editor/translations/pt_BR.po
@@ -2653,7 +2653,7 @@ msgstr ""
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"Não foi possível localizar a área do script para o complemento do plugin em: "
@@ -3102,6 +3102,10 @@ msgid "About"
msgstr "Sobre"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Roda o projeto."
@@ -5341,18 +5345,9 @@ msgstr ""
"contidos na região quadrada [0.0,1.0]."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
"O editor Godot foi construído sem suporte à ray tracing, os lightmaps não "
"podem ser bakeados."
diff --git a/editor/translations/ro.po b/editor/translations/ro.po
index fdf99eda10..d2ecad4c74 100644
--- a/editor/translations/ro.po
+++ b/editor/translations/ro.po
@@ -2560,7 +2560,7 @@ msgstr "Nu a putut fi încărcat scriptul add-on din calea: '%s'."
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"Imposibil de încărcat scriptul addon din cale: '%s' Se pare că există o "
@@ -3011,6 +3011,10 @@ msgid "About"
msgstr "Despre"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Rulează proiectul."
@@ -5240,16 +5244,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/ru.po b/editor/translations/ru.po
index a0f20328ee..dfda002c17 100644
--- a/editor/translations/ru.po
+++ b/editor/translations/ru.po
@@ -2628,7 +2628,7 @@ msgstr "Не удалось загрузить скрипт из источни
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"Невозможно загрузить скрипт аддона из источника: «%s». В коде есть ошибка, "
@@ -3075,6 +3075,10 @@ msgid "About"
msgstr "О Godot Engine"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Запустить проект."
@@ -5304,18 +5308,9 @@ msgstr ""
"находятся в квадратной области [0.0,1.0]."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
"Редактор Godot был собран без поддержки трассировки лучей, карты освещения "
"невозможно запечь."
diff --git a/editor/translations/si.po b/editor/translations/si.po
index f3d3a7039f..7bc9066904 100644
--- a/editor/translations/si.po
+++ b/editor/translations/si.po
@@ -2465,7 +2465,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -2871,6 +2871,10 @@ msgid "About"
msgstr ""
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr ""
@@ -5039,16 +5043,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/sk.po b/editor/translations/sk.po
index af44e0eac1..3bb1bce542 100644
--- a/editor/translations/sk.po
+++ b/editor/translations/sk.po
@@ -2534,7 +2534,7 @@ msgstr "Nepodarilo sa načítať addon script z cesty: '%s'."
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"Nepodarilo sa nájsť addon script z cesty: '%s' Vyzerá to tak že by mohol byť "
@@ -2980,6 +2980,10 @@ msgid "About"
msgstr "O nás"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Spustiť projekt."
@@ -5200,16 +5204,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/sl.po b/editor/translations/sl.po
index 8e005a05db..fd38959e1d 100644
--- a/editor/translations/sl.po
+++ b/editor/translations/sl.po
@@ -2647,7 +2647,7 @@ msgstr "Ni mogoče naložiti dodatno skripto iz poti: '%s'."
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"Ni mogoče naložiti dodatno skripto iz poti: '%s' Skripta ni v načinu orodje."
@@ -3114,6 +3114,10 @@ msgid "About"
msgstr "O Programu"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Zaženi projekt."
@@ -5438,16 +5442,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/sq.po b/editor/translations/sq.po
index f95143dfce..abf3243545 100644
--- a/editor/translations/sq.po
+++ b/editor/translations/sq.po
@@ -2589,7 +2589,7 @@ msgstr "I paaftë të ngarkojë shkrimin e shtojcës nga rruga: '%s'."
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"I paaftë të ngarkojë shkrimin e shtojcës nga rruga: '%s' Me sa duket është "
@@ -3052,6 +3052,10 @@ msgid "About"
msgstr "Rreth"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Luaj projektin."
@@ -5288,16 +5292,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/sr_Cyrl.po b/editor/translations/sr_Cyrl.po
index bc417703cc..6518f9b2bd 100644
--- a/editor/translations/sr_Cyrl.po
+++ b/editor/translations/sr_Cyrl.po
@@ -2764,7 +2764,7 @@ msgstr "Неуспех при учитавању скриптице додатк
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"Неуспех при учитавању скриптице додатка са путем „%s“. Скриптица није у "
@@ -3242,6 +3242,10 @@ msgid "About"
msgstr "О"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Покрени пројекат."
@@ -5703,16 +5707,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/sr_Latn.po b/editor/translations/sr_Latn.po
index 5f0a7bb237..b646003e1a 100644
--- a/editor/translations/sr_Latn.po
+++ b/editor/translations/sr_Latn.po
@@ -2478,7 +2478,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -2886,6 +2886,10 @@ msgid "About"
msgstr "O nama / O Godou"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr ""
@@ -5063,16 +5067,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/sv.po b/editor/translations/sv.po
index cf330e6223..7253693a74 100644
--- a/editor/translations/sv.po
+++ b/editor/translations/sv.po
@@ -2600,7 +2600,7 @@ msgstr "Kunde inte ladda addon script från sökväg: '%s'."
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"Kunde inte ladda addon script från sökväg: '%s' Skript är inte i "
@@ -3036,6 +3036,10 @@ msgid "About"
msgstr "Om"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Spela projektet."
@@ -5298,16 +5302,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/ta.po b/editor/translations/ta.po
index 375dbacff3..9107c43f7c 100644
--- a/editor/translations/ta.po
+++ b/editor/translations/ta.po
@@ -2469,7 +2469,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -2877,6 +2877,10 @@ msgid "About"
msgstr ""
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr ""
@@ -5048,16 +5052,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/te.po b/editor/translations/te.po
index 41850d2d56..c983fbe90e 100644
--- a/editor/translations/te.po
+++ b/editor/translations/te.po
@@ -2442,7 +2442,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -2848,6 +2848,10 @@ msgid "About"
msgstr "గురించి"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr ""
@@ -5002,16 +5006,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/th.po b/editor/translations/th.po
index 38ef19e80c..24b007b891 100644
--- a/editor/translations/th.po
+++ b/editor/translations/th.po
@@ -2517,7 +2517,7 @@ msgstr "ไม่สามารถโหลดสคริปต์จาก: '
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"ไม่สามารถโหลดสคริปต์ส่วนเสริมจาก: '%s' เหมือนว่าจะเกิดข้อผิดพลาดขึ้นในโค้ด "
@@ -2951,6 +2951,10 @@ msgid "About"
msgstr "เกี่ยวกับ"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "เล่นโปรเจกต์"
@@ -5141,18 +5145,9 @@ msgid ""
msgstr "mesh บางส่วนไม่ถูกต้อง ตรวจสอบให้แน่ใจว่าค่า UV2 อยู่ในพื้นที่สี่เหลี่ยม [0.0,1.0]"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
"ตัวแก้ไข Godot ถูกสร้างโดยไม่ได้สนับสนุน Ray Tracing ดังนั้นจึงไม่สามารถปั้น Lightmap ได้"
diff --git a/editor/translations/tr.po b/editor/translations/tr.po
index e49efb20b5..43c8aa9e52 100644
--- a/editor/translations/tr.po
+++ b/editor/translations/tr.po
@@ -2591,7 +2591,7 @@ msgstr "Yoldaki eklenti betiği yüklenemedi: '%s'."
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"'%s' adresindeki eklenti betik yüklenemiyor. Kodun içinde bir hata var gibi "
@@ -3038,6 +3038,10 @@ msgid "About"
msgstr "Hakkında"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Projeti oynat."
@@ -5269,18 +5273,9 @@ msgstr ""
"içerdiğinden emin olun."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
"Godot editör ışın yansıma desteği olmadan derlenmiş, ışık haritaları "
"pişirilemez."
diff --git a/editor/translations/tzm.po b/editor/translations/tzm.po
index 7980101d8a..a28dce76f9 100644
--- a/editor/translations/tzm.po
+++ b/editor/translations/tzm.po
@@ -2440,7 +2440,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -2846,6 +2846,10 @@ msgid "About"
msgstr ""
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr ""
@@ -5000,16 +5004,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/uk.po b/editor/translations/uk.po
index 576ebc4433..251c85a8ba 100644
--- a/editor/translations/uk.po
+++ b/editor/translations/uk.po
@@ -20,7 +20,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Ukrainian (Godot Engine)\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2021-04-22 14:40+0000\n"
+"PO-Revision-Date: 2021-05-14 20:34+0000\n"
"Last-Translator: Yuri Chornoivan <yurchor@ukr.net>\n"
"Language-Team: Ukrainian <https://hosted.weblate.org/projects/godot-engine/"
"godot/uk/>\n"
@@ -2556,14 +2556,14 @@ msgid "Unable to load addon script from path: '%s'."
msgstr "Неможливо завантажити доповнення скрипт зі шляху: '%s'."
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
-"Неможливо завантажити скрипт доповнення з шляху «%s». Здається, у коді є "
-"помилка, будь ласка, перевірте синтаксис."
+"Не вдалося завантажити додатковий скрипт з такою адресою: «%s». Причиною "
+"може бути помилка у коді цього скрипту.\n"
+"Вимикаємо додаток у «%s», щоб запобігти подальшим помилкам."
#: editor/editor_node.cpp
msgid ""
@@ -3010,6 +3010,10 @@ msgid "About"
msgstr "Про"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Запустити проєкт."
@@ -5247,18 +5251,9 @@ msgstr ""
"потрапляють до квадратної області [0.0,1.0]."
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
"Редактор Godot було зібрано без підтримки трасування променів. Карти "
"освітлення не вдасться побудувати."
@@ -13235,6 +13230,19 @@ msgid "Constants cannot be modified."
msgstr "Сталі не можна змінювати."
#~ msgid ""
+#~ "Godot editor was built without ray tracing support; lightmaps can't be "
+#~ "baked.\n"
+#~ "If you are using an Apple Silicon-based Mac, try forcing Rosetta "
+#~ "emulation on Godot.app in the application settings\n"
+#~ "then restart the editor."
+#~ msgstr ""
+#~ "Редактор Godot було зібрано без підтримки трасування променів; мапи "
+#~ "освітлення створити не вдасться.\n"
+#~ "Якщо ви користуєтеся Mac на основі Apple Silicon, спробуйте примусово "
+#~ "встановити емуляцію Rosetta для Godot.app у параметрах програми,\n"
+#~ "а потім перезапустіть редактор."
+
+#~ msgid ""
#~ "InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
#~ msgstr ""
#~ "InterpolatedCamera вважається застарілою, її буде вилучено у Godot 4.0."
diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po
index d71c823f96..32a88830cb 100644
--- a/editor/translations/ur_PK.po
+++ b/editor/translations/ur_PK.po
@@ -2490,7 +2490,7 @@ msgstr ""
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -2900,6 +2900,10 @@ msgid "About"
msgstr ""
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr ""
@@ -5106,16 +5110,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/vi.po b/editor/translations/vi.po
index b1a6984df9..3939ac7a4d 100644
--- a/editor/translations/vi.po
+++ b/editor/translations/vi.po
@@ -2535,7 +2535,7 @@ msgstr "Không thể tải tệp addon từ đường dẫn: '%s'."
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
"Không thể nạp tệp lệnh bổ trợ từ đường dẫn: '%s' Có vẻ có lỗi trong mã, hãy "
@@ -2971,6 +2971,10 @@ msgid "About"
msgstr "Về chúng tôi"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "Chạy dự án."
@@ -5172,16 +5176,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po
index 57d34e4b6f..3b528525e1 100644
--- a/editor/translations/zh_CN.po
+++ b/editor/translations/zh_CN.po
@@ -82,8 +82,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Chinese (Simplified) (Godot Engine)\n"
"POT-Creation-Date: 2018-01-20 12:15+0200\n"
-"PO-Revision-Date: 2021-04-26 22:32+0000\n"
-"Last-Translator: qjyqjyqjyqjy <qjyqjyqjyqjy@sina.com.cn>\n"
+"PO-Revision-Date: 2021-05-16 03:32+0000\n"
+"Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n"
"Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
"godot-engine/godot/zh_Hans/>\n"
"Language: zh_CN\n"
@@ -2564,12 +2564,13 @@ msgid "Unable to load addon script from path: '%s'."
msgstr "无法从路径 “%s” 中加载加载项脚本。"
#: editor/editor_node.cpp
-#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
-msgstr "无法从路径 “%s” 加载加载项脚本:脚本似乎有代码错误,请检查其语法。"
+msgstr ""
+"无法从路径“%s”加载加载项脚本:该脚本可能有代码错误。\n"
+"禁用加载项“%s”可阻止其进一步报错。"
#: editor/editor_node.cpp
msgid ""
@@ -2995,6 +2996,10 @@ msgid "About"
msgstr "关于"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "运行此项目。"
@@ -5184,19 +5189,10 @@ msgid ""
msgstr "某些网格无效。确保UV2通道值包含在[0.0,1.0]平方区域内。"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
-msgstr "Godot编辑器是在没有光线跟踪支持的情况下构建的,光照贴图无法烘焙。"
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
+msgstr "Godot 编辑器是在没有光线跟踪支持的情况下构建的;无法烘焙光照贴图。"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid "Bake Lightmaps"
@@ -12935,6 +12931,18 @@ msgid "Constants cannot be modified."
msgstr "不允许修改常量。"
#~ msgid ""
+#~ "Godot editor was built without ray tracing support; lightmaps can't be "
+#~ "baked.\n"
+#~ "If you are using an Apple Silicon-based Mac, try forcing Rosetta "
+#~ "emulation on Godot.app in the application settings\n"
+#~ "then restart the editor."
+#~ msgstr ""
+#~ "Godot 编辑器是在没有光线跟踪支持的情况下构建的;无法烘焙光照贴图。\n"
+#~ "如果你使用的是基于 Apple Silicon 的 Mac,可以尝试在应用设置中让 Godot.app "
+#~ "强制使用 Rosetta 模拟\n"
+#~ "并重启编辑器。"
+
+#~ msgid ""
#~ "InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
#~ msgstr "InterpolatedCamera 已废弃,将在 Godot 4.0 中删除。"
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po
index 7f181fe4be..2350817f1f 100644
--- a/editor/translations/zh_HK.po
+++ b/editor/translations/zh_HK.po
@@ -2610,7 +2610,7 @@ msgstr "載入字形出現錯誤"
#: editor/editor_node.cpp
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr ""
@@ -3059,6 +3059,10 @@ msgid "About"
msgstr "關於"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "運行專案"
@@ -5395,16 +5399,7 @@ msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
#: editor/plugins/baked_lightmap_editor_plugin.cpp
diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po
index f5f0feb333..a24b8831d2 100644
--- a/editor/translations/zh_TW.po
+++ b/editor/translations/zh_TW.po
@@ -2516,7 +2516,7 @@ msgstr "無法自路徑「%s」載入擴充腳本。"
#, fuzzy
msgid ""
"Unable to load addon script from path: '%s'. This might be due to a code "
-"error in that script. \n"
+"error in that script.\n"
"Disabling the addon at '%s' to prevent further errors."
msgstr "無法自路徑「%s」載入擴充腳本。可能為程式碼中有錯誤,請檢查語法。"
@@ -2944,6 +2944,10 @@ msgid "About"
msgstr "關於"
#: editor/editor_node.cpp
+msgid "Support Godot Development"
+msgstr ""
+
+#: editor/editor_node.cpp
msgid "Play the project."
msgstr "執行該專案。"
@@ -5133,18 +5137,9 @@ msgid ""
msgstr "部分網格無效。請確保 UV2 通道的值位於 [0.0,1.0] 矩形內。"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
-msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be "
-"baked.\n"
-"If you are using an Apple Silicon-based Mac, try forcing Rosetta emulation "
-"on Godot.app in the application settings\n"
-"then restart the editor."
-msgstr ""
-
-#: editor/plugins/baked_lightmap_editor_plugin.cpp
#, fuzzy
msgid ""
-"Godot editor was built without ray tracing support; lightmaps can't be baked."
+"Godot editor was built without ray tracing support, lightmaps can't be baked."
msgstr ""
"Godot 編輯器在建制時未啟用光線追蹤 (Ray Tracing) 支援,無法烘焙光照圖。"