diff options
Diffstat (limited to 'editor')
-rw-r--r-- | editor/plugins/spatial_editor_plugin.cpp | 68 | ||||
-rw-r--r-- | editor/plugins/spatial_editor_plugin.h | 2 | ||||
-rw-r--r-- | editor/spatial_editor_gizmos.cpp | 145 | ||||
-rw-r--r-- | editor/spatial_editor_gizmos.h | 19 |
4 files changed, 162 insertions, 72 deletions
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index f02efd9e4d..30fff474d7 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -217,7 +217,7 @@ bool SpatialEditorGizmo::intersect_frustum(const Camera *p_camera, const Vector< return false; } -bool SpatialEditorGizmo::intersect_ray(const Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle, bool p_sec_first) { +bool SpatialEditorGizmo::intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle, bool p_sec_first) { return false; } @@ -320,24 +320,20 @@ void SpatialEditorViewport::_select_clicked(bool p_append, bool p_single) { void SpatialEditorViewport::_select(Spatial *p_node, bool p_append, bool p_single) { if (!p_append) { + editor_selection->clear(); + } - // should not modify the selection.. + if (editor_selection->is_selected(p_node)) { + //erase + editor_selection->remove_node(p_node); + } else { - editor_selection->clear(); editor_selection->add_node(p_node); + } + if (p_single) { if (Engine::get_singleton()->is_editor_hint()) editor->call("edit_node", p_node); - - } else { - - if (editor_selection->is_selected(p_node) && p_single) { - //erase - editor_selection->remove_node(p_node); - } else { - - editor_selection->add_node(p_node); - } } } @@ -376,7 +372,7 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append, Vector3 normal; int handle = -1; - bool inters = seg->intersect_ray(camera, p_pos, point, normal, NULL, p_alt_select); + bool inters = seg->intersect_ray(camera, p_pos, point, normal, &handle, p_alt_select); if (!inters) continue; @@ -475,7 +471,7 @@ void SpatialEditorViewport::_find_items_at_pos(const Point2 &p_pos, bool &r_incl Vector3 SpatialEditorViewport::_get_screen_to_space(const Vector3 &p_vector3) { CameraMatrix cm; - cm.set_perspective(get_fov(), get_size().aspect(), get_znear(), get_zfar()); + cm.set_perspective(get_fov(), get_size().aspect(), get_znear() + p_vector3.z, get_zfar()); float screen_w, screen_h; cm.get_viewport_size(screen_w, screen_h); @@ -485,7 +481,7 @@ Vector3 SpatialEditorViewport::_get_screen_to_space(const Vector3 &p_vector3) { camera_transform.basis.rotate(Vector3(0, 1, 0), -cursor.y_rot); camera_transform.translate(0, 0, cursor.distance); - return camera_transform.xform(Vector3(((p_vector3.x / get_size().width) * 2.0 - 1.0) * screen_w, ((1.0 - (p_vector3.y / get_size().height)) * 2.0 - 1.0) * screen_h, -get_znear())); + return camera_transform.xform(Vector3(((p_vector3.x / get_size().width) * 2.0 - 1.0) * screen_w, ((1.0 - (p_vector3.y / get_size().height)) * 2.0 - 1.0) * screen_h, -(get_znear() + p_vector3.z))); } void SpatialEditorViewport::_select_region() { @@ -493,23 +489,25 @@ void SpatialEditorViewport::_select_region() { if (cursor.region_begin == cursor.region_end) return; //nothing really + float z_offset = MAX(0.0, 5.0 - get_znear()); + Vector3 box[4] = { Vector3( MIN(cursor.region_begin.x, cursor.region_end.x), MIN(cursor.region_begin.y, cursor.region_end.y), - 0), + z_offset), Vector3( MAX(cursor.region_begin.x, cursor.region_end.x), MIN(cursor.region_begin.y, cursor.region_end.y), - 0), + z_offset), Vector3( MAX(cursor.region_begin.x, cursor.region_end.x), MAX(cursor.region_begin.y, cursor.region_end.y), - 0), + z_offset), Vector3( MIN(cursor.region_begin.x, cursor.region_end.x), MAX(cursor.region_begin.y, cursor.region_end.y), - 0) + z_offset) }; Vector<Plane> frustum; @@ -529,7 +527,7 @@ void SpatialEditorViewport::_select_region() { frustum.push_back(near); Plane far = -near; - far.d += 500.0; + far.d += get_zfar(); frustum.push_back(far); @@ -544,19 +542,26 @@ void SpatialEditorViewport::_select_region() { if (!sp) continue; + Spatial *root_sp = sp; + while (root_sp && root_sp != edited_scene && root_sp->get_owner() != edited_scene && !edited_scene->is_editable_instance(root_sp->get_owner())) { + root_sp = Object::cast_to<Spatial>(root_sp->get_owner()); + } + + if (selected.find(root_sp) != -1) continue; + Ref<SpatialEditorGizmo> seg = sp->get_gizmo(); if (!seg.is_valid()) continue; - Spatial *root_sp = sp; - while (root_sp && root_sp != edited_scene && root_sp->get_owner() != edited_scene && !edited_scene->is_editable_instance(root_sp->get_owner())) { - root_sp = Object::cast_to<Spatial>(root_sp->get_owner()); + if (seg->intersect_frustum(camera, frustum)) { + selected.push_back(root_sp); } + } - if (selected.find(root_sp) == -1) - if (seg->intersect_frustum(camera, frustum)) - _select(root_sp, true, false); + bool single = selected.size() == 1; + for (int i = 0; i < selected.size(); i++) { + _select(selected[i], true, single); } } @@ -1170,6 +1175,9 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { } if (cursor.region_select) { + + if (!clicked_wants_append) _clear_selected(); + _select_region(); cursor.region_select = false; surface->update(); @@ -1279,7 +1287,6 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { } if (cursor.region_select && nav_mode == NAVIGATION_NONE) { - cursor.region_end = m->get_position(); surface->update(); return; @@ -2153,10 +2160,7 @@ void SpatialEditorViewport::_notification(int p_what) { VisualInstance *vi = Object::cast_to<VisualInstance>(sp); - if (se->aabb.has_no_surface()) { - - se->aabb = vi ? vi->get_aabb() : AABB(Vector3(-0.2, -0.2, -0.2), Vector3(0.4, 0.4, 0.4)); - } + se->aabb = vi ? vi->get_aabb() : AABB(Vector3(-0.2, -0.2, -0.2), Vector3(0.4, 0.4, 0.4)); Transform t = sp->get_global_gizmo_transform(); t.translate(se->aabb.position); diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h index 7736db67b1..637926a913 100644 --- a/editor/plugins/spatial_editor_plugin.h +++ b/editor/plugins/spatial_editor_plugin.h @@ -62,7 +62,7 @@ public: virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false); virtual bool intersect_frustum(const Camera *p_camera, const Vector<Plane> &p_frustum); - virtual bool intersect_ray(const Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle = NULL, bool p_sec_first = false); + virtual bool intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle = NULL, bool p_sec_first = false); SpatialEditorGizmo(); }; diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp index 2652b09763..e21cdc7c7c 100644 --- a/editor/spatial_editor_gizmos.cpp +++ b/editor/spatial_editor_gizmos.cpp @@ -201,6 +201,9 @@ void EditorSpatialGizmo::add_unscaled_billboard(const Ref<Material> &p_material, } } + selectable_icon_size = p_scale; + mesh->set_custom_aabb(AABB(Vector3(-selectable_icon_size, -selectable_icon_size, -selectable_icon_size) * 40.0f, Vector3(selectable_icon_size, selectable_icon_size, selectable_icon_size) * 80.0f)); + ins.mesh = mesh; ins.unscaled = true; ins.billboard = true; @@ -209,13 +212,13 @@ void EditorSpatialGizmo::add_unscaled_billboard(const Ref<Material> &p_material, VS::get_singleton()->instance_set_transform(ins.instance, spatial_node->get_global_transform()); } + selectable_icon_size = p_scale * 2.0; + instances.push_back(ins); } -void EditorSpatialGizmo::add_collision_triangles(const Ref<TriangleMesh> &p_tmesh, const AABB &p_bounds) { - +void EditorSpatialGizmo::add_collision_triangles(const Ref<TriangleMesh> &p_tmesh) { collision_mesh = p_tmesh; - collision_mesh_bounds = p_bounds; } void EditorSpatialGizmo::add_collision_segments(const Vector<Vector3> &p_lines) { @@ -332,64 +335,74 @@ bool EditorSpatialGizmo::intersect_frustum(const Camera *p_camera, const Vector< ERR_FAIL_COND_V(!spatial_node, false); ERR_FAIL_COND_V(!valid, false); - if (collision_segments.size()) { + if (selectable_icon_size > 0.0f) { + Vector3 origin = spatial_node->get_global_transform().get_origin(); const Plane *p = p_frustum.ptr(); int fc = p_frustum.size(); - int vc = collision_segments.size(); - const Vector3 *vptr = collision_segments.ptr(); - Transform t = spatial_node->get_global_transform(); + bool any_out = false; - for (int i = 0; i < vc / 2; i++) { + for (int j = 0; j < fc; j++) { - Vector3 a = t.xform(vptr[i * 2 + 0]); - Vector3 b = t.xform(vptr[i * 2 + 1]); + if (p[j].is_point_over(origin)) { + any_out = true; + break; + } + } + + if (!any_out) + return true; + return false; + } - bool any_out = false; - for (int j = 0; j < fc; j++) { + if (collision_segments.size()) { - if (p[j].distance_to(a) > 0 && p[j].distance_to(b) > 0) { + const Plane *p = p_frustum.ptr(); + int fc = p_frustum.size(); + int vc = collision_segments.size(); + const Vector3 *vptr = collision_segments.ptr(); + Transform t = spatial_node->get_global_transform(); + + bool any_out = false; + for (int j = 0; j < fc; j++) { + for (int i = 0; i < vc; i++) { + Vector3 v = t.xform(vptr[i]); + if (p[j].is_point_over(v)) { any_out = true; break; } } - - if (!any_out) - return true; + if (any_out) break; } - return false; + if (!any_out) return true; } - if (collision_mesh_bounds.size != Vector3(0.0, 0.0, 0.0)) { + if (collision_mesh.is_valid()) { Transform t = spatial_node->get_global_transform(); - const Plane *p = p_frustum.ptr(); - int fc = p_frustum.size(); - Vector3 mins = t.xform(collision_mesh_bounds.get_position()); - Vector3 max = t.xform(collision_mesh_bounds.get_position() + collision_mesh_bounds.get_size()); - - bool any_out = false; + Vector3 mesh_scale = t.get_basis().get_scale(); + t.orthonormalize(); - for (int j = 0; j < fc; j++) { + Transform it = t.affine_inverse(); - if (p[j].distance_to(mins) > 0 || p[j].distance_to(max) > 0) { + Vector<Plane> transformed_frustum; - any_out = true; - break; - } + for (int i = 0; i < 4; i++) { + transformed_frustum.push_back(it.xform(p_frustum[i])); } - if (!any_out) + if (collision_mesh->inside_convex_shape(transformed_frustum.ptr(), transformed_frustum.size(), mesh_scale)) { return true; + } } return false; } -bool EditorSpatialGizmo::intersect_ray(const Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle, bool p_sec_first) { +bool EditorSpatialGizmo::intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle, bool p_sec_first) { ERR_FAIL_COND_V(!spatial_node, false); ERR_FAIL_COND_V(!valid, false); @@ -453,6 +466,43 @@ bool EditorSpatialGizmo::intersect_ray(const Camera *p_camera, const Point2 &p_p } } + if (selectable_icon_size > 0.0f) { + + Transform t = spatial_node->get_global_transform(); + t.orthonormalize(); + t.set_look_at(t.origin, p_camera->get_camera_transform().origin, Vector3(0, 1, 0)); + + float scale = t.origin.distance_to(p_camera->get_camera_transform().origin); + + if (p_camera->get_projection() == Camera::PROJECTION_ORTHOGONAL) { + float h = Math::abs(p_camera->get_size()); + scale = (h * 2.0); + } + + Point2 center = p_camera->unproject_position(t.origin); + + Transform oct = p_camera->get_camera_transform(); + + p_camera->look_at(t.origin, Vector3(0, 1, 0)); + Vector3 c0 = t.xform(Vector3(selectable_icon_size, selectable_icon_size, 0) * scale); + Vector3 c1 = t.xform(Vector3(-selectable_icon_size, -selectable_icon_size, 0) * scale); + + Point2 p0 = p_camera->unproject_position(c0); + Point2 p1 = p_camera->unproject_position(c1); + + p_camera->set_global_transform(oct); + + Rect2 rect(p0, p1 - p0); + + rect.set_position(center - rect.get_size() / 2.0); + + if (rect.has_point(p_point)) { + return true; + } + + return false; + } + if (collision_segments.size()) { Plane camp(p_camera->get_transform().origin, (-p_camera->get_transform().basis.get_axis(2)).normalized()); @@ -664,8 +714,8 @@ void EditorSpatialGizmo::_bind_methods() { ClassDB::bind_method(D_METHOD("add_lines", "lines", "material", "billboard"), &EditorSpatialGizmo::add_lines, DEFVAL(false)); ClassDB::bind_method(D_METHOD("add_mesh", "mesh", "billboard", "skeleton"), &EditorSpatialGizmo::add_mesh, DEFVAL(false), DEFVAL(RID())); ClassDB::bind_method(D_METHOD("add_collision_segments", "segments"), &EditorSpatialGizmo::add_collision_segments); - ClassDB::bind_method(D_METHOD("add_collision_triangles", "triangles", "bounds"), &EditorSpatialGizmo::add_collision_triangles); - ClassDB::bind_method(D_METHOD("add_unscaled_billboard", "material", "default_scale"), &EditorSpatialGizmo::add_unscaled_billboard, DEFVAL(1)); + ClassDB::bind_method(D_METHOD("add_collision_triangles", "triangles"), &EditorSpatialGizmo::add_collision_triangles); + ClassDB::bind_method(D_METHOD("add_unscaled_billboard", "material", "default_scale"), &EditorSpatialGizmo::add_unscaled_billboard, DEFVAL(1), DEFVAL(true)); ClassDB::bind_method(D_METHOD("add_handles", "handles", "billboard", "secondary"), &EditorSpatialGizmo::add_handles, DEFVAL(false), DEFVAL(false)); ClassDB::bind_method(D_METHOD("set_spatial_node", "node"), &EditorSpatialGizmo::_set_spatial_node); ClassDB::bind_method(D_METHOD("clear"), &EditorSpatialGizmo::clear); @@ -1272,14 +1322,15 @@ bool MeshInstanceSpatialGizmo::can_draw() const { } void MeshInstanceSpatialGizmo::redraw() { + clear(); + Ref<Mesh> m = mesh->get_mesh(); if (!m.is_valid()) return; //none Ref<TriangleMesh> tm = m->generate_triangle_mesh(); if (tm.is_valid()) { - AABB aabb; - add_collision_triangles(tm, aabb); + add_collision_triangles(tm); } } @@ -1291,6 +1342,27 @@ MeshInstanceSpatialGizmo::MeshInstanceSpatialGizmo(MeshInstance *p_mesh) { ///// +bool Sprite3DSpatialGizmo::can_draw() const { + return true; +} +void Sprite3DSpatialGizmo::redraw() { + + clear(); + + Ref<TriangleMesh> tm = sprite->generate_triangle_mesh(); + if (tm.is_valid()) { + add_collision_triangles(tm); + } +} + +Sprite3DSpatialGizmo::Sprite3DSpatialGizmo(SpriteBase3D *p_sprite) { + + sprite = p_sprite; + set_spatial_node(p_sprite); +} + +/// + void Position3DSpatialGizmo::redraw() { clear(); @@ -2540,8 +2612,9 @@ void ParticlesGizmo::redraw() { } //add_unscaled_billboard(SpatialEditorGizmos::singleton->visi,0.05); - add_unscaled_billboard(icon, 0.05); + add_handles(handles); + add_unscaled_billboard(icon, 0.05); } ParticlesGizmo::ParticlesGizmo(Particles *p_particles) { diff --git a/editor/spatial_editor_gizmos.h b/editor/spatial_editor_gizmos.h index c5dc36cb22..924f82dc16 100644 --- a/editor/spatial_editor_gizmos.h +++ b/editor/spatial_editor_gizmos.h @@ -49,6 +49,7 @@ #include "scene/3d/ray_cast.h" #include "scene/3d/reflection_probe.h" #include "scene/3d/room_instance.h" +#include "scene/3d/sprite_3d.h" #include "scene/3d/vehicle_body.h" #include "scene/3d/visibility_notifier.h" @@ -80,7 +81,6 @@ class EditorSpatialGizmo : public SpatialEditorGizmo { Vector<Vector3> collision_segments; Ref<TriangleMesh> collision_mesh; - AABB collision_mesh_bounds; struct Handle { Vector3 pos; @@ -89,6 +89,7 @@ class EditorSpatialGizmo : public SpatialEditorGizmo { Vector<Vector3> handles; Vector<Vector3> secondary_handles; + float selectable_icon_size = -1.0f; bool billboard_handle; bool valid; @@ -102,7 +103,7 @@ protected: void add_lines(const Vector<Vector3> &p_lines, const Ref<Material> &p_material, bool p_billboard = false); void add_mesh(const Ref<ArrayMesh> &p_mesh, bool p_billboard = false, const RID &p_skeleton = RID()); void add_collision_segments(const Vector<Vector3> &p_lines); - void add_collision_triangles(const Ref<TriangleMesh> &p_tmesh, const AABB &p_bounds = AABB()); + void add_collision_triangles(const Ref<TriangleMesh> &p_tmesh); void add_unscaled_billboard(const Ref<Material> &p_material, float p_scale = 1); void add_handles(const Vector<Vector3> &p_handles, bool p_billboard = false, bool p_secondary = false); void add_solid_box(Ref<Material> &p_material, Vector3 p_size, Vector3 p_position = Vector3()); @@ -118,7 +119,7 @@ protected: public: virtual Vector3 get_handle_pos(int p_idx) const; virtual bool intersect_frustum(const Camera *p_camera, const Vector<Plane> &p_frustum); - virtual bool intersect_ray(const Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle = NULL, bool p_sec_first = false); + virtual bool intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle = NULL, bool p_sec_first = false); void clear(); void create(); @@ -192,6 +193,18 @@ public: MeshInstanceSpatialGizmo(MeshInstance *p_mesh = NULL); }; +class Sprite3DSpatialGizmo : public EditorSpatialGizmo { + + GDCLASS(Sprite3DSpatialGizmo, EditorSpatialGizmo); + + SpriteBase3D *sprite; + +public: + virtual bool can_draw() const; + void redraw(); + Sprite3DSpatialGizmo(SpriteBase3D *p_sprite = NULL); +}; + class Position3DSpatialGizmo : public EditorSpatialGizmo { GDCLASS(Position3DSpatialGizmo, EditorSpatialGizmo); |