summaryrefslogtreecommitdiff
path: root/editor
diff options
context:
space:
mode:
Diffstat (limited to 'editor')
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp68
-rw-r--r--editor/plugins/spatial_editor_plugin.h2
-rw-r--r--editor/spatial_editor_gizmos.cpp145
-rw-r--r--editor/spatial_editor_gizmos.h19
4 files changed, 162 insertions, 72 deletions
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index f02efd9e4d..30fff474d7 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -217,7 +217,7 @@ bool SpatialEditorGizmo::intersect_frustum(const Camera *p_camera, const Vector<
return false;
}
-bool SpatialEditorGizmo::intersect_ray(const Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle, bool p_sec_first) {
+bool SpatialEditorGizmo::intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle, bool p_sec_first) {
return false;
}
@@ -320,24 +320,20 @@ void SpatialEditorViewport::_select_clicked(bool p_append, bool p_single) {
void SpatialEditorViewport::_select(Spatial *p_node, bool p_append, bool p_single) {
if (!p_append) {
+ editor_selection->clear();
+ }
- // should not modify the selection..
+ if (editor_selection->is_selected(p_node)) {
+ //erase
+ editor_selection->remove_node(p_node);
+ } else {
- editor_selection->clear();
editor_selection->add_node(p_node);
+ }
+ if (p_single) {
if (Engine::get_singleton()->is_editor_hint())
editor->call("edit_node", p_node);
-
- } else {
-
- if (editor_selection->is_selected(p_node) && p_single) {
- //erase
- editor_selection->remove_node(p_node);
- } else {
-
- editor_selection->add_node(p_node);
- }
}
}
@@ -376,7 +372,7 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append,
Vector3 normal;
int handle = -1;
- bool inters = seg->intersect_ray(camera, p_pos, point, normal, NULL, p_alt_select);
+ bool inters = seg->intersect_ray(camera, p_pos, point, normal, &handle, p_alt_select);
if (!inters)
continue;
@@ -475,7 +471,7 @@ void SpatialEditorViewport::_find_items_at_pos(const Point2 &p_pos, bool &r_incl
Vector3 SpatialEditorViewport::_get_screen_to_space(const Vector3 &p_vector3) {
CameraMatrix cm;
- cm.set_perspective(get_fov(), get_size().aspect(), get_znear(), get_zfar());
+ cm.set_perspective(get_fov(), get_size().aspect(), get_znear() + p_vector3.z, get_zfar());
float screen_w, screen_h;
cm.get_viewport_size(screen_w, screen_h);
@@ -485,7 +481,7 @@ Vector3 SpatialEditorViewport::_get_screen_to_space(const Vector3 &p_vector3) {
camera_transform.basis.rotate(Vector3(0, 1, 0), -cursor.y_rot);
camera_transform.translate(0, 0, cursor.distance);
- return camera_transform.xform(Vector3(((p_vector3.x / get_size().width) * 2.0 - 1.0) * screen_w, ((1.0 - (p_vector3.y / get_size().height)) * 2.0 - 1.0) * screen_h, -get_znear()));
+ return camera_transform.xform(Vector3(((p_vector3.x / get_size().width) * 2.0 - 1.0) * screen_w, ((1.0 - (p_vector3.y / get_size().height)) * 2.0 - 1.0) * screen_h, -(get_znear() + p_vector3.z)));
}
void SpatialEditorViewport::_select_region() {
@@ -493,23 +489,25 @@ void SpatialEditorViewport::_select_region() {
if (cursor.region_begin == cursor.region_end)
return; //nothing really
+ float z_offset = MAX(0.0, 5.0 - get_znear());
+
Vector3 box[4] = {
Vector3(
MIN(cursor.region_begin.x, cursor.region_end.x),
MIN(cursor.region_begin.y, cursor.region_end.y),
- 0),
+ z_offset),
Vector3(
MAX(cursor.region_begin.x, cursor.region_end.x),
MIN(cursor.region_begin.y, cursor.region_end.y),
- 0),
+ z_offset),
Vector3(
MAX(cursor.region_begin.x, cursor.region_end.x),
MAX(cursor.region_begin.y, cursor.region_end.y),
- 0),
+ z_offset),
Vector3(
MIN(cursor.region_begin.x, cursor.region_end.x),
MAX(cursor.region_begin.y, cursor.region_end.y),
- 0)
+ z_offset)
};
Vector<Plane> frustum;
@@ -529,7 +527,7 @@ void SpatialEditorViewport::_select_region() {
frustum.push_back(near);
Plane far = -near;
- far.d += 500.0;
+ far.d += get_zfar();
frustum.push_back(far);
@@ -544,19 +542,26 @@ void SpatialEditorViewport::_select_region() {
if (!sp)
continue;
+ Spatial *root_sp = sp;
+ while (root_sp && root_sp != edited_scene && root_sp->get_owner() != edited_scene && !edited_scene->is_editable_instance(root_sp->get_owner())) {
+ root_sp = Object::cast_to<Spatial>(root_sp->get_owner());
+ }
+
+ if (selected.find(root_sp) != -1) continue;
+
Ref<SpatialEditorGizmo> seg = sp->get_gizmo();
if (!seg.is_valid())
continue;
- Spatial *root_sp = sp;
- while (root_sp && root_sp != edited_scene && root_sp->get_owner() != edited_scene && !edited_scene->is_editable_instance(root_sp->get_owner())) {
- root_sp = Object::cast_to<Spatial>(root_sp->get_owner());
+ if (seg->intersect_frustum(camera, frustum)) {
+ selected.push_back(root_sp);
}
+ }
- if (selected.find(root_sp) == -1)
- if (seg->intersect_frustum(camera, frustum))
- _select(root_sp, true, false);
+ bool single = selected.size() == 1;
+ for (int i = 0; i < selected.size(); i++) {
+ _select(selected[i], true, single);
}
}
@@ -1170,6 +1175,9 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
}
if (cursor.region_select) {
+
+ if (!clicked_wants_append) _clear_selected();
+
_select_region();
cursor.region_select = false;
surface->update();
@@ -1279,7 +1287,6 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
}
if (cursor.region_select && nav_mode == NAVIGATION_NONE) {
-
cursor.region_end = m->get_position();
surface->update();
return;
@@ -2153,10 +2160,7 @@ void SpatialEditorViewport::_notification(int p_what) {
VisualInstance *vi = Object::cast_to<VisualInstance>(sp);
- if (se->aabb.has_no_surface()) {
-
- se->aabb = vi ? vi->get_aabb() : AABB(Vector3(-0.2, -0.2, -0.2), Vector3(0.4, 0.4, 0.4));
- }
+ se->aabb = vi ? vi->get_aabb() : AABB(Vector3(-0.2, -0.2, -0.2), Vector3(0.4, 0.4, 0.4));
Transform t = sp->get_global_gizmo_transform();
t.translate(se->aabb.position);
diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h
index 7736db67b1..637926a913 100644
--- a/editor/plugins/spatial_editor_plugin.h
+++ b/editor/plugins/spatial_editor_plugin.h
@@ -62,7 +62,7 @@ public:
virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
virtual bool intersect_frustum(const Camera *p_camera, const Vector<Plane> &p_frustum);
- virtual bool intersect_ray(const Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle = NULL, bool p_sec_first = false);
+ virtual bool intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle = NULL, bool p_sec_first = false);
SpatialEditorGizmo();
};
diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp
index 2652b09763..e21cdc7c7c 100644
--- a/editor/spatial_editor_gizmos.cpp
+++ b/editor/spatial_editor_gizmos.cpp
@@ -201,6 +201,9 @@ void EditorSpatialGizmo::add_unscaled_billboard(const Ref<Material> &p_material,
}
}
+ selectable_icon_size = p_scale;
+ mesh->set_custom_aabb(AABB(Vector3(-selectable_icon_size, -selectable_icon_size, -selectable_icon_size) * 40.0f, Vector3(selectable_icon_size, selectable_icon_size, selectable_icon_size) * 80.0f));
+
ins.mesh = mesh;
ins.unscaled = true;
ins.billboard = true;
@@ -209,13 +212,13 @@ void EditorSpatialGizmo::add_unscaled_billboard(const Ref<Material> &p_material,
VS::get_singleton()->instance_set_transform(ins.instance, spatial_node->get_global_transform());
}
+ selectable_icon_size = p_scale * 2.0;
+
instances.push_back(ins);
}
-void EditorSpatialGizmo::add_collision_triangles(const Ref<TriangleMesh> &p_tmesh, const AABB &p_bounds) {
-
+void EditorSpatialGizmo::add_collision_triangles(const Ref<TriangleMesh> &p_tmesh) {
collision_mesh = p_tmesh;
- collision_mesh_bounds = p_bounds;
}
void EditorSpatialGizmo::add_collision_segments(const Vector<Vector3> &p_lines) {
@@ -332,64 +335,74 @@ bool EditorSpatialGizmo::intersect_frustum(const Camera *p_camera, const Vector<
ERR_FAIL_COND_V(!spatial_node, false);
ERR_FAIL_COND_V(!valid, false);
- if (collision_segments.size()) {
+ if (selectable_icon_size > 0.0f) {
+ Vector3 origin = spatial_node->get_global_transform().get_origin();
const Plane *p = p_frustum.ptr();
int fc = p_frustum.size();
- int vc = collision_segments.size();
- const Vector3 *vptr = collision_segments.ptr();
- Transform t = spatial_node->get_global_transform();
+ bool any_out = false;
- for (int i = 0; i < vc / 2; i++) {
+ for (int j = 0; j < fc; j++) {
- Vector3 a = t.xform(vptr[i * 2 + 0]);
- Vector3 b = t.xform(vptr[i * 2 + 1]);
+ if (p[j].is_point_over(origin)) {
+ any_out = true;
+ break;
+ }
+ }
+
+ if (!any_out)
+ return true;
+ return false;
+ }
- bool any_out = false;
- for (int j = 0; j < fc; j++) {
+ if (collision_segments.size()) {
- if (p[j].distance_to(a) > 0 && p[j].distance_to(b) > 0) {
+ const Plane *p = p_frustum.ptr();
+ int fc = p_frustum.size();
+ int vc = collision_segments.size();
+ const Vector3 *vptr = collision_segments.ptr();
+ Transform t = spatial_node->get_global_transform();
+
+ bool any_out = false;
+ for (int j = 0; j < fc; j++) {
+ for (int i = 0; i < vc; i++) {
+ Vector3 v = t.xform(vptr[i]);
+ if (p[j].is_point_over(v)) {
any_out = true;
break;
}
}
-
- if (!any_out)
- return true;
+ if (any_out) break;
}
- return false;
+ if (!any_out) return true;
}
- if (collision_mesh_bounds.size != Vector3(0.0, 0.0, 0.0)) {
+ if (collision_mesh.is_valid()) {
Transform t = spatial_node->get_global_transform();
- const Plane *p = p_frustum.ptr();
- int fc = p_frustum.size();
- Vector3 mins = t.xform(collision_mesh_bounds.get_position());
- Vector3 max = t.xform(collision_mesh_bounds.get_position() + collision_mesh_bounds.get_size());
-
- bool any_out = false;
+ Vector3 mesh_scale = t.get_basis().get_scale();
+ t.orthonormalize();
- for (int j = 0; j < fc; j++) {
+ Transform it = t.affine_inverse();
- if (p[j].distance_to(mins) > 0 || p[j].distance_to(max) > 0) {
+ Vector<Plane> transformed_frustum;
- any_out = true;
- break;
- }
+ for (int i = 0; i < 4; i++) {
+ transformed_frustum.push_back(it.xform(p_frustum[i]));
}
- if (!any_out)
+ if (collision_mesh->inside_convex_shape(transformed_frustum.ptr(), transformed_frustum.size(), mesh_scale)) {
return true;
+ }
}
return false;
}
-bool EditorSpatialGizmo::intersect_ray(const Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle, bool p_sec_first) {
+bool EditorSpatialGizmo::intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle, bool p_sec_first) {
ERR_FAIL_COND_V(!spatial_node, false);
ERR_FAIL_COND_V(!valid, false);
@@ -453,6 +466,43 @@ bool EditorSpatialGizmo::intersect_ray(const Camera *p_camera, const Point2 &p_p
}
}
+ if (selectable_icon_size > 0.0f) {
+
+ Transform t = spatial_node->get_global_transform();
+ t.orthonormalize();
+ t.set_look_at(t.origin, p_camera->get_camera_transform().origin, Vector3(0, 1, 0));
+
+ float scale = t.origin.distance_to(p_camera->get_camera_transform().origin);
+
+ if (p_camera->get_projection() == Camera::PROJECTION_ORTHOGONAL) {
+ float h = Math::abs(p_camera->get_size());
+ scale = (h * 2.0);
+ }
+
+ Point2 center = p_camera->unproject_position(t.origin);
+
+ Transform oct = p_camera->get_camera_transform();
+
+ p_camera->look_at(t.origin, Vector3(0, 1, 0));
+ Vector3 c0 = t.xform(Vector3(selectable_icon_size, selectable_icon_size, 0) * scale);
+ Vector3 c1 = t.xform(Vector3(-selectable_icon_size, -selectable_icon_size, 0) * scale);
+
+ Point2 p0 = p_camera->unproject_position(c0);
+ Point2 p1 = p_camera->unproject_position(c1);
+
+ p_camera->set_global_transform(oct);
+
+ Rect2 rect(p0, p1 - p0);
+
+ rect.set_position(center - rect.get_size() / 2.0);
+
+ if (rect.has_point(p_point)) {
+ return true;
+ }
+
+ return false;
+ }
+
if (collision_segments.size()) {
Plane camp(p_camera->get_transform().origin, (-p_camera->get_transform().basis.get_axis(2)).normalized());
@@ -664,8 +714,8 @@ void EditorSpatialGizmo::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_lines", "lines", "material", "billboard"), &EditorSpatialGizmo::add_lines, DEFVAL(false));
ClassDB::bind_method(D_METHOD("add_mesh", "mesh", "billboard", "skeleton"), &EditorSpatialGizmo::add_mesh, DEFVAL(false), DEFVAL(RID()));
ClassDB::bind_method(D_METHOD("add_collision_segments", "segments"), &EditorSpatialGizmo::add_collision_segments);
- ClassDB::bind_method(D_METHOD("add_collision_triangles", "triangles", "bounds"), &EditorSpatialGizmo::add_collision_triangles);
- ClassDB::bind_method(D_METHOD("add_unscaled_billboard", "material", "default_scale"), &EditorSpatialGizmo::add_unscaled_billboard, DEFVAL(1));
+ ClassDB::bind_method(D_METHOD("add_collision_triangles", "triangles"), &EditorSpatialGizmo::add_collision_triangles);
+ ClassDB::bind_method(D_METHOD("add_unscaled_billboard", "material", "default_scale"), &EditorSpatialGizmo::add_unscaled_billboard, DEFVAL(1), DEFVAL(true));
ClassDB::bind_method(D_METHOD("add_handles", "handles", "billboard", "secondary"), &EditorSpatialGizmo::add_handles, DEFVAL(false), DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_spatial_node", "node"), &EditorSpatialGizmo::_set_spatial_node);
ClassDB::bind_method(D_METHOD("clear"), &EditorSpatialGizmo::clear);
@@ -1272,14 +1322,15 @@ bool MeshInstanceSpatialGizmo::can_draw() const {
}
void MeshInstanceSpatialGizmo::redraw() {
+ clear();
+
Ref<Mesh> m = mesh->get_mesh();
if (!m.is_valid())
return; //none
Ref<TriangleMesh> tm = m->generate_triangle_mesh();
if (tm.is_valid()) {
- AABB aabb;
- add_collision_triangles(tm, aabb);
+ add_collision_triangles(tm);
}
}
@@ -1291,6 +1342,27 @@ MeshInstanceSpatialGizmo::MeshInstanceSpatialGizmo(MeshInstance *p_mesh) {
/////
+bool Sprite3DSpatialGizmo::can_draw() const {
+ return true;
+}
+void Sprite3DSpatialGizmo::redraw() {
+
+ clear();
+
+ Ref<TriangleMesh> tm = sprite->generate_triangle_mesh();
+ if (tm.is_valid()) {
+ add_collision_triangles(tm);
+ }
+}
+
+Sprite3DSpatialGizmo::Sprite3DSpatialGizmo(SpriteBase3D *p_sprite) {
+
+ sprite = p_sprite;
+ set_spatial_node(p_sprite);
+}
+
+///
+
void Position3DSpatialGizmo::redraw() {
clear();
@@ -2540,8 +2612,9 @@ void ParticlesGizmo::redraw() {
}
//add_unscaled_billboard(SpatialEditorGizmos::singleton->visi,0.05);
- add_unscaled_billboard(icon, 0.05);
+
add_handles(handles);
+ add_unscaled_billboard(icon, 0.05);
}
ParticlesGizmo::ParticlesGizmo(Particles *p_particles) {
diff --git a/editor/spatial_editor_gizmos.h b/editor/spatial_editor_gizmos.h
index c5dc36cb22..924f82dc16 100644
--- a/editor/spatial_editor_gizmos.h
+++ b/editor/spatial_editor_gizmos.h
@@ -49,6 +49,7 @@
#include "scene/3d/ray_cast.h"
#include "scene/3d/reflection_probe.h"
#include "scene/3d/room_instance.h"
+#include "scene/3d/sprite_3d.h"
#include "scene/3d/vehicle_body.h"
#include "scene/3d/visibility_notifier.h"
@@ -80,7 +81,6 @@ class EditorSpatialGizmo : public SpatialEditorGizmo {
Vector<Vector3> collision_segments;
Ref<TriangleMesh> collision_mesh;
- AABB collision_mesh_bounds;
struct Handle {
Vector3 pos;
@@ -89,6 +89,7 @@ class EditorSpatialGizmo : public SpatialEditorGizmo {
Vector<Vector3> handles;
Vector<Vector3> secondary_handles;
+ float selectable_icon_size = -1.0f;
bool billboard_handle;
bool valid;
@@ -102,7 +103,7 @@ protected:
void add_lines(const Vector<Vector3> &p_lines, const Ref<Material> &p_material, bool p_billboard = false);
void add_mesh(const Ref<ArrayMesh> &p_mesh, bool p_billboard = false, const RID &p_skeleton = RID());
void add_collision_segments(const Vector<Vector3> &p_lines);
- void add_collision_triangles(const Ref<TriangleMesh> &p_tmesh, const AABB &p_bounds = AABB());
+ void add_collision_triangles(const Ref<TriangleMesh> &p_tmesh);
void add_unscaled_billboard(const Ref<Material> &p_material, float p_scale = 1);
void add_handles(const Vector<Vector3> &p_handles, bool p_billboard = false, bool p_secondary = false);
void add_solid_box(Ref<Material> &p_material, Vector3 p_size, Vector3 p_position = Vector3());
@@ -118,7 +119,7 @@ protected:
public:
virtual Vector3 get_handle_pos(int p_idx) const;
virtual bool intersect_frustum(const Camera *p_camera, const Vector<Plane> &p_frustum);
- virtual bool intersect_ray(const Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle = NULL, bool p_sec_first = false);
+ virtual bool intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle = NULL, bool p_sec_first = false);
void clear();
void create();
@@ -192,6 +193,18 @@ public:
MeshInstanceSpatialGizmo(MeshInstance *p_mesh = NULL);
};
+class Sprite3DSpatialGizmo : public EditorSpatialGizmo {
+
+ GDCLASS(Sprite3DSpatialGizmo, EditorSpatialGizmo);
+
+ SpriteBase3D *sprite;
+
+public:
+ virtual bool can_draw() const;
+ void redraw();
+ Sprite3DSpatialGizmo(SpriteBase3D *p_sprite = NULL);
+};
+
class Position3DSpatialGizmo : public EditorSpatialGizmo {
GDCLASS(Position3DSpatialGizmo, EditorSpatialGizmo);