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-rw-r--r--editor/animation_track_editor.cpp4
-rw-r--r--editor/debugger/editor_profiler.cpp2
-rw-r--r--editor/debugger/editor_visual_profiler.cpp2
-rw-r--r--editor/doc_tools.cpp1
-rw-r--r--editor/editor_inspector.cpp2
-rw-r--r--editor/editor_properties.cpp2
-rw-r--r--editor/editor_title_bar.cpp2
-rw-r--r--editor/import/scene_import_settings.cpp2
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.cpp2
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.cpp2
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.cpp2
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp2
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp2
-rw-r--r--editor/plugins/material_editor_plugin.cpp2
-rw-r--r--editor/plugins/mesh_editor_plugin.cpp2
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp10
-rw-r--r--editor/plugins/polygon_3d_editor_plugin.cpp2
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp4
-rw-r--r--editor/plugins/texture_layered_editor_plugin.cpp2
19 files changed, 25 insertions, 24 deletions
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 65bc7b2414..8ae6638e80 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -2919,7 +2919,7 @@ void AnimationTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
}
}
- if (mm.is_valid() && (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE && moving_selection_attempt) {
+ if (mm.is_valid() && mm->get_button_mask().has_flag(MouseButtonMask::LEFT) && moving_selection_attempt) {
if (!moving_selection) {
moving_selection = true;
emit_signal(SNAME("move_selection_begin"));
@@ -5309,7 +5309,7 @@ void AnimationTrackEditor::_scroll_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid() && box_selecting) {
- if ((mm->get_button_mask() & MouseButton::MASK_LEFT) == MouseButton::NONE) {
+ if (!mm->get_button_mask().has_flag(MouseButtonMask::LEFT)) {
// No longer.
box_selection->hide();
box_selecting = false;
diff --git a/editor/debugger/editor_profiler.cpp b/editor/debugger/editor_profiler.cpp
index 2e68e91c8b..38934ae8a5 100644
--- a/editor/debugger/editor_profiler.cpp
+++ b/editor/debugger/editor_profiler.cpp
@@ -468,7 +468,7 @@ void EditorProfiler::_graph_tex_input(const Ref<InputEvent> &p_ev) {
x = frame_metrics.size() - 1;
}
- if (mb.is_valid() || (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
+ if (mb.is_valid() || (mm->get_button_mask().has_flag(MouseButtonMask::LEFT))) {
updating_frame = true;
if (x < total_metrics) {
diff --git a/editor/debugger/editor_visual_profiler.cpp b/editor/debugger/editor_visual_profiler.cpp
index 8fa77fd028..91d9204863 100644
--- a/editor/debugger/editor_visual_profiler.cpp
+++ b/editor/debugger/editor_visual_profiler.cpp
@@ -544,7 +544,7 @@ void EditorVisualProfiler::_graph_tex_input(const Ref<InputEvent> &p_ev) {
hover_metric = -1;
}
- if (mb.is_valid() || (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
+ if (mb.is_valid() || mm->get_button_mask().has_flag(MouseButtonMask::LEFT)) {
//cursor_metric=x;
updating_frame = true;
diff --git a/editor/doc_tools.cpp b/editor/doc_tools.cpp
index 002599acdb..85adc312f2 100644
--- a/editor/doc_tools.cpp
+++ b/editor/doc_tools.cpp
@@ -845,6 +845,7 @@ void DocTools::generate(bool p_basic_types) {
for (int i = 0; i < CoreConstants::get_global_constant_count(); i++) {
DocData::ConstantDoc cd;
cd.name = CoreConstants::get_global_constant_name(i);
+ cd.is_bitfield = CoreConstants::is_global_constant_bitfield(i);
if (!CoreConstants::get_ignore_value_in_docs(i)) {
cd.value = itos(CoreConstants::get_global_constant_value(i));
cd.is_value_valid = true;
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index c24bab054f..54d43bbf44 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -618,7 +618,7 @@ void EditorProperty::gui_input(const Ref<InputEvent> &p_event) {
if (is_layout_rtl()) {
mpos.x = get_size().x - mpos.x;
}
- bool button_left = (me->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE;
+ bool button_left = me->get_button_mask().has_flag(MouseButtonMask::LEFT);
bool new_keying_hover = keying_rect.has_point(mpos) && !button_left;
if (new_keying_hover != keying_hover) {
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 3c424a7233..46aa798252 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -1577,7 +1577,7 @@ void EditorPropertyEasing::_drag_easing(const Ref<InputEvent> &p_ev) {
const Ref<InputEventMouseMotion> mm = p_ev;
- if (dragging && mm.is_valid() && (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
+ if (dragging && mm.is_valid() && (mm->get_button_mask().has_flag(MouseButtonMask::LEFT))) {
float rel = mm->get_relative().x;
if (rel == 0) {
return;
diff --git a/editor/editor_title_bar.cpp b/editor/editor_title_bar.cpp
index d756606029..0271bbd64a 100644
--- a/editor/editor_title_bar.cpp
+++ b/editor/editor_title_bar.cpp
@@ -37,7 +37,7 @@ void EditorTitleBar::input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid() && moving) {
- if ((mm->get_button_mask() & MouseButton::LEFT) == MouseButton::LEFT) {
+ if (mm->get_button_mask().has_flag(MouseButtonMask::LEFT)) {
Window *w = Object::cast_to<Window>(get_viewport());
if (w) {
Point2 mouse = DisplayServer::get_singleton()->mouse_get_position();
diff --git a/editor/import/scene_import_settings.cpp b/editor/import/scene_import_settings.cpp
index a9b43ba5f1..f6ec7da158 100644
--- a/editor/import/scene_import_settings.cpp
+++ b/editor/import/scene_import_settings.cpp
@@ -849,7 +849,7 @@ void SceneImportSettings::_viewport_input(const Ref<InputEvent> &p_input) {
zoom = &md.cam_zoom;
}
Ref<InputEventMouseMotion> mm = p_input;
- if (mm.is_valid() && (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
+ if (mm.is_valid() && (mm->get_button_mask().has_flag(MouseButtonMask::LEFT))) {
(*rot_x) -= mm->get_relative().y * 0.01 * EDSCALE;
(*rot_y) -= mm->get_relative().x * 0.01 * EDSCALE;
(*rot_x) = CLAMP((*rot_x), -Math_PI / 2, Math_PI / 2);
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
index 3a83d9b9c2..8e94ae871b 100644
--- a/editor/plugins/abstract_polygon_2d_editor.cpp
+++ b/editor/plugins/abstract_polygon_2d_editor.cpp
@@ -410,7 +410,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
if (mm.is_valid()) {
Vector2 gpoint = mm->get_position();
- if (edited_point.valid() && (wip_active || (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE)) {
+ if (edited_point.valid() && (wip_active || mm->get_button_mask().has_flag(MouseButtonMask::LEFT))) {
Vector2 cpoint = _get_node()->to_local(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)));
//Move the point in a single axis. Should only work when editing a polygon and while holding shift.
diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp
index ec3f2b0f63..85cca23e64 100644
--- a/editor/plugins/animation_blend_space_1d_editor.cpp
+++ b/editor/plugins/animation_blend_space_1d_editor.cpp
@@ -200,7 +200,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven
_update_edited_point_pos();
}
- if (mm.is_valid() && tool_blend->is_pressed() && (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
+ if (mm.is_valid() && tool_blend->is_pressed() && (mm->get_button_mask().has_flag(MouseButtonMask::LEFT))) {
float blend_pos = mm->get_position().x / blend_space_draw->get_size().x;
blend_pos *= blend_space->get_max_space() - blend_space->get_min_space();
blend_pos += blend_space->get_min_space();
diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp
index 00e7f28bb5..c22f0a9f15 100644
--- a/editor/plugins/animation_blend_space_2d_editor.cpp
+++ b/editor/plugins/animation_blend_space_2d_editor.cpp
@@ -308,7 +308,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven
blend_space_draw->queue_redraw();
}
- if (mm.is_valid() && tool_blend->is_pressed() && (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
+ if (mm.is_valid() && tool_blend->is_pressed() && (mm->get_button_mask().has_flag(MouseButtonMask::LEFT))) {
Vector2 blend_pos = (mm->get_position() / blend_space_draw->get_size());
blend_pos.y = 1.0 - blend_pos.y;
blend_pos *= (blend_space->get_max_space() - blend_space->get_min_space());
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index 4ea2f0c561..0de5064a00 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -337,7 +337,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
Ref<InputEventMouseMotion> mm = p_event;
// Pan window
- if (mm.is_valid() && (mm->get_button_mask() & MouseButton::MASK_MIDDLE) != MouseButton::NONE) {
+ if (mm.is_valid() && mm->get_button_mask().has_flag(MouseButtonMask::MIDDLE)) {
h_scroll->set_value(h_scroll->get_value() - mm->get_relative().x);
v_scroll->set_value(v_scroll->get_value() - mm->get_relative().y);
}
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 24e4aeb358..7f9a23463c 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -1322,7 +1322,7 @@ bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) {
// Drag the pivot (in pivot mode / with V key)
if (drag_type == DRAG_NONE) {
if ((b.is_valid() && b->is_pressed() && b->get_button_index() == MouseButton::LEFT && tool == TOOL_EDIT_PIVOT) ||
- (k.is_valid() && k->is_pressed() && !k->is_echo() && k->get_keycode() == Key::V && tool == TOOL_SELECT && k->get_modifiers_mask() == Key::NONE)) {
+ (k.is_valid() && k->is_pressed() && !k->is_echo() && k->get_keycode() == Key::V && tool == TOOL_SELECT && k->get_modifiers_mask().is_empty())) {
List<CanvasItem *> selection = _get_edited_canvas_items();
// Filters the selection with nodes that allow setting the pivot
diff --git a/editor/plugins/material_editor_plugin.cpp b/editor/plugins/material_editor_plugin.cpp
index e66c5214a9..bb2bac7c04 100644
--- a/editor/plugins/material_editor_plugin.cpp
+++ b/editor/plugins/material_editor_plugin.cpp
@@ -44,7 +44,7 @@ void MaterialEditor::gui_input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
Ref<InputEventMouseMotion> mm = p_event;
- if (mm.is_valid() && (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
+ if (mm.is_valid() && (mm->get_button_mask().has_flag(MouseButtonMask::LEFT))) {
rot.x -= mm->get_relative().y * 0.01;
rot.y -= mm->get_relative().x * 0.01;
diff --git a/editor/plugins/mesh_editor_plugin.cpp b/editor/plugins/mesh_editor_plugin.cpp
index a9cbec00b5..ee555ae8d4 100644
--- a/editor/plugins/mesh_editor_plugin.cpp
+++ b/editor/plugins/mesh_editor_plugin.cpp
@@ -39,7 +39,7 @@ void MeshEditor::gui_input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
Ref<InputEventMouseMotion> mm = p_event;
- if (mm.is_valid() && (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
+ if (mm.is_valid() && (mm->get_button_mask().has_flag(MouseButtonMask::LEFT))) {
rot_x -= mm->get_relative().y * 0.01;
rot_y -= mm->get_relative().x * 0.01;
if (rot_x < -Math_PI / 2) {
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 1147d5ff8c..942b6b51cf 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -1911,7 +1911,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
}
}
- if (spatial_editor->get_current_hover_gizmo().is_null() && (m->get_button_mask() & MouseButton::MASK_LEFT) == MouseButton::NONE && !_edit.gizmo.is_valid()) {
+ if (spatial_editor->get_current_hover_gizmo().is_null() && !m->get_button_mask().has_flag(MouseButtonMask::LEFT) && !_edit.gizmo.is_valid()) {
_transform_gizmo_select(_edit.mouse_pos, true);
}
@@ -1924,7 +1924,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
String n = _edit.gizmo->get_handle_name(_edit.gizmo_handle, _edit.gizmo_handle_secondary);
set_message(n + ": " + String(v));
- } else if ((m->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE || _edit.instant) {
+ } else if (m->get_button_mask().has_flag(MouseButtonMask::LEFT) || _edit.instant) {
if (nav_scheme == NAVIGATION_MAYA && m->is_alt_pressed()) {
nav_mode = NAVIGATION_ORBIT;
} else if (nav_scheme == NAVIGATION_MODO && m->is_alt_pressed() && m->is_shift_pressed()) {
@@ -1963,7 +1963,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
update_transform(m->get_position(), _get_key_modifier(m) == Key::SHIFT);
}
- } else if ((m->get_button_mask() & MouseButton::MASK_RIGHT) != MouseButton::NONE || freelook_active) {
+ } else if (m->get_button_mask().has_flag(MouseButtonMask::RIGHT) || freelook_active) {
if (nav_scheme == NAVIGATION_MAYA && m->is_alt_pressed()) {
nav_mode = NAVIGATION_ZOOM;
} else if (freelook_active) {
@@ -1972,7 +1972,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
nav_mode = NAVIGATION_PAN;
}
- } else if ((m->get_button_mask() & MouseButton::MASK_MIDDLE) != MouseButton::NONE) {
+ } else if (m->get_button_mask().has_flag(MouseButtonMask::MIDDLE)) {
const Key mod = _get_key_modifier(m);
if (nav_scheme == NAVIGATION_GODOT) {
if (mod == _get_key_modifier_setting("editors/3d/navigation/pan_modifier")) {
@@ -7995,7 +7995,7 @@ void Node3DEditor::_update_preview_environment() {
void Node3DEditor::_sun_direction_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseMotion> mm = p_event;
- if (mm.is_valid() && (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
+ if (mm.is_valid() && (mm->get_button_mask().has_flag(MouseButtonMask::LEFT))) {
sun_rotation.x += mm->get_relative().y * (0.02 * EDSCALE);
sun_rotation.y -= mm->get_relative().x * (0.02 * EDSCALE);
sun_rotation.x = CLAMP(sun_rotation.x, -Math_TAU / 4, Math_TAU / 4);
diff --git a/editor/plugins/polygon_3d_editor_plugin.cpp b/editor/plugins/polygon_3d_editor_plugin.cpp
index 294aa32444..8dc0ca9431 100644
--- a/editor/plugins/polygon_3d_editor_plugin.cpp
+++ b/editor/plugins/polygon_3d_editor_plugin.cpp
@@ -313,7 +313,7 @@ EditorPlugin::AfterGUIInput Polygon3DEditor::forward_3d_gui_input(Camera3D *p_ca
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
- if (edited_point != -1 && (wip_active || (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE)) {
+ if (edited_point != -1 && (wip_active || mm->get_button_mask().has_flag(MouseButtonMask::LEFT))) {
Vector2 gpoint = mm->get_position();
Vector3 ray_from = p_camera->project_ray_origin(gpoint);
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 4fa56189bb..66892372cf 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -197,7 +197,7 @@ void SpriteFramesEditor::_sheet_preview_input(const Ref<InputEvent> &p_event) {
}
const Ref<InputEventMouseMotion> mm = p_event;
- if (mm.is_valid() && (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
+ if (mm.is_valid() && (mm->get_button_mask().has_flag(MouseButtonMask::LEFT))) {
// Select by holding down the mouse button on frames.
const int idx = _sheet_preview_position_to_frame_index(mm->get_position());
@@ -238,7 +238,7 @@ void SpriteFramesEditor::_sheet_scroll_input(const Ref<InputEvent> &p_event) {
}
const Ref<InputEventMouseMotion> mm = p_event;
- if (mm.is_valid() && (mm->get_button_mask() & MouseButton::MASK_MIDDLE) != MouseButton::NONE) {
+ if (mm.is_valid() && mm->get_button_mask().has_flag(MouseButtonMask::MIDDLE)) {
const Vector2 dragged = Input::get_singleton()->warp_mouse_motion(mm, split_sheet_scroll->get_global_rect());
split_sheet_scroll->set_h_scroll(split_sheet_scroll->get_h_scroll() - dragged.x);
split_sheet_scroll->set_v_scroll(split_sheet_scroll->get_v_scroll() - dragged.y);
diff --git a/editor/plugins/texture_layered_editor_plugin.cpp b/editor/plugins/texture_layered_editor_plugin.cpp
index 9a3b157f5b..816d081617 100644
--- a/editor/plugins/texture_layered_editor_plugin.cpp
+++ b/editor/plugins/texture_layered_editor_plugin.cpp
@@ -36,7 +36,7 @@ void TextureLayeredEditor::gui_input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
Ref<InputEventMouseMotion> mm = p_event;
- if (mm.is_valid() && (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
+ if (mm.is_valid() && (mm->get_button_mask().has_flag(MouseButtonMask::LEFT))) {
y_rot += -mm->get_relative().x * 0.01;
x_rot += mm->get_relative().y * 0.01;
_update_material();