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-rw-r--r--editor/SCsub15
-rw-r--r--editor/animation_bezier_editor.cpp30
-rw-r--r--editor/animation_bezier_editor.h30
-rw-r--r--editor/animation_track_editor.h30
-rw-r--r--editor/animation_track_editor_plugins.cpp30
-rw-r--r--editor/animation_track_editor_plugins.h30
-rw-r--r--editor/audio_stream_preview.cpp30
-rw-r--r--editor/audio_stream_preview.h30
-rw-r--r--editor/connections_dialog.cpp4
-rw-r--r--editor/create_dialog.cpp6
-rw-r--r--editor/doc/doc_data.cpp6
-rw-r--r--editor/editor_builders.py262
-rw-r--r--editor/editor_fonts.cpp7
-rw-r--r--editor/editor_help.cpp24
-rw-r--r--editor/editor_properties_array_dict.cpp30
-rw-r--r--editor/editor_properties_array_dict.h30
-rw-r--r--editor/editor_sectioned_inspector.cpp30
-rw-r--r--editor/editor_sectioned_inspector.h30
-rw-r--r--editor/icons/icon_c_p_u_particles_2_d.svg60
-rw-r--r--editor/import/resource_importer_image.cpp30
-rw-r--r--editor/import/resource_importer_image.h30
-rw-r--r--editor/import/resource_importer_layered_texture.cpp30
-rw-r--r--editor/import/resource_importer_layered_texture.h30
-rw-r--r--editor/import/resource_importer_texture.cpp35
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.cpp30
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.h30
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.cpp30
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.h30
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp30
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.h30
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp30
-rw-r--r--editor/plugins/animation_state_machine_editor.h30
-rw-r--r--editor/plugins/animation_tree_editor_plugin.cpp30
-rw-r--r--editor/plugins/animation_tree_editor_plugin.h30
-rw-r--r--editor/plugins/cpu_particles_editor_plugin.cpp30
-rw-r--r--editor/plugins/cpu_particles_editor_plugin.h30
-rw-r--r--editor/plugins/item_list_editor_plugin.cpp2
-rw-r--r--editor/plugins/path_editor_plugin.cpp2
-rw-r--r--editor/plugins/path_editor_plugin.h2
-rw-r--r--editor/plugins/physical_bone_plugin.cpp4
-rw-r--r--editor/plugins/physical_bone_plugin.h4
-rw-r--r--editor/plugins/root_motion_editor_plugin.cpp30
-rw-r--r--editor/plugins/root_motion_editor_plugin.h30
-rw-r--r--editor/plugins/script_editor_plugin.cpp2
-rw-r--r--editor/plugins/script_text_editor.cpp10
-rw-r--r--editor/plugins/skeleton_editor_plugin.cpp4
-rw-r--r--editor/plugins/skeleton_editor_plugin.h4
-rw-r--r--editor/plugins/skeleton_ik_editor_plugin.cpp4
-rw-r--r--editor/plugins/skeleton_ik_editor_plugin.h6
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp25
-rw-r--r--editor/plugins/tile_map_editor_plugin.cpp4
-rw-r--r--editor/plugins/tile_set_editor_plugin.cpp2
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp30
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h30
-rw-r--r--editor/project_export.cpp47
-rw-r--r--editor/project_export.h1
-rw-r--r--editor/rename_dialog.cpp8
-rw-r--r--editor/scene_tree_dock.cpp6
58 files changed, 1147 insertions, 339 deletions
diff --git a/editor/SCsub b/editor/SCsub
index 4fa287c33b..6a4b06a97a 100644
--- a/editor/SCsub
+++ b/editor/SCsub
@@ -76,22 +76,11 @@ if env['tools']:
# Fonts
flist = glob.glob(path + "/../thirdparty/fonts/*.ttf")
- flist.append(glob.glob(path + "/../thirdparty/fonts/*.otf"))
+ flist.extend(glob.glob(path + "/../thirdparty/fonts/*.otf"))
+ flist.sort()
env.Depends('#editor/builtin_fonts.gen.h', flist)
env.CommandNoCache('#editor/builtin_fonts.gen.h', flist, run_in_subprocess(editor_builders.make_fonts_header))
- # Authors
- env.Depends('#editor/authors.gen.h', "../AUTHORS.md")
- env.CommandNoCache('#editor/authors.gen.h', "../AUTHORS.md", run_in_subprocess(editor_builders.make_authors_header))
-
- # Donors
- env.Depends('#editor/donors.gen.h', "../DONORS.md")
- env.CommandNoCache('#editor/donors.gen.h', "../DONORS.md", run_in_subprocess(editor_builders.make_donors_header))
-
- # License
- env.Depends('#editor/license.gen.h', ["../COPYRIGHT.txt", "../LICENSE.txt"])
- env.CommandNoCache('#editor/license.gen.h', ["../COPYRIGHT.txt", "../LICENSE.txt"], run_in_subprocess(editor_builders.make_license_header))
-
env.add_source_files(env.editor_sources, "*.cpp")
env.add_source_files(env.editor_sources, ["#thirdparty/misc/clipper.cpp"])
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp
index 197599442b..04977dbb47 100644
--- a/editor/animation_bezier_editor.cpp
+++ b/editor/animation_bezier_editor.cpp
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* animation_bezier_editor.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#include "animation_bezier_editor.h"
float AnimationBezierTrackEdit::_bezier_h_to_pixel(float p_h) {
diff --git a/editor/animation_bezier_editor.h b/editor/animation_bezier_editor.h
index 544690844a..1c701cc8f4 100644
--- a/editor/animation_bezier_editor.h
+++ b/editor/animation_bezier_editor.h
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* animation_bezier_editor.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#ifndef ANIMATION_BEZIER_EDITOR_H
#define ANIMATION_BEZIER_EDITOR_H
diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h
index 0692c88bea..deefe6c6fd 100644
--- a/editor/animation_track_editor.h
+++ b/editor/animation_track_editor.h
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* animation_track_editor.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#ifndef ANIMATION_TRACK_EDITOR_H
#define ANIMATION_TRACK_EDITOR_H
diff --git a/editor/animation_track_editor_plugins.cpp b/editor/animation_track_editor_plugins.cpp
index 590621816e..a0ce8dd0a6 100644
--- a/editor/animation_track_editor_plugins.cpp
+++ b/editor/animation_track_editor_plugins.cpp
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* animation_track_editor_plugins.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#include "animation_track_editor_plugins.h"
#include "editor/audio_stream_preview.h"
#include "editor_resource_preview.h"
diff --git a/editor/animation_track_editor_plugins.h b/editor/animation_track_editor_plugins.h
index 59604412d9..dd8ff7c8c9 100644
--- a/editor/animation_track_editor_plugins.h
+++ b/editor/animation_track_editor_plugins.h
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* animation_track_editor_plugins.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#ifndef ANIMATION_TRACK_EDITOR_PLUGINS_H
#define ANIMATION_TRACK_EDITOR_PLUGINS_H
diff --git a/editor/audio_stream_preview.cpp b/editor/audio_stream_preview.cpp
index 6e6a7d7935..c5759ac076 100644
--- a/editor/audio_stream_preview.cpp
+++ b/editor/audio_stream_preview.cpp
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* audio_stream_preview.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#include "audio_stream_preview.h"
/////////////////////
diff --git a/editor/audio_stream_preview.h b/editor/audio_stream_preview.h
index cfe1667e9d..a014f2f571 100644
--- a/editor/audio_stream_preview.h
+++ b/editor/audio_stream_preview.h
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* audio_stream_preview.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#ifndef AUDIO_STREAM_PREVIEW_H
#define AUDIO_STREAM_PREVIEW_H
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp
index da73a3930a..85965768cc 100644
--- a/editor/connections_dialog.cpp
+++ b/editor/connections_dialog.cpp
@@ -650,8 +650,8 @@ void ConnectionsDock::_handle_signal_menu_option(int option) {
_open_connection_dialog(*item);
} break;
case DISCONNECT_ALL: {
- StringName signalName = item->get_metadata(0).operator Dictionary()["name"];
- disconnect_all_dialog->set_text(TTR("Are you sure you want to remove all connections from the \"") + signalName + "\" signal?");
+ StringName signal_name = item->get_metadata(0).operator Dictionary()["name"];
+ disconnect_all_dialog->set_text(vformat(TTR("Are you sure you want to remove all connections from the \"%s\" signal?"), signal_name));
disconnect_all_dialog->popup_centered();
} break;
}
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp
index 8433f4ff7b..fd607e5b63 100644
--- a/editor/create_dialog.cpp
+++ b/editor/create_dialog.cpp
@@ -497,7 +497,11 @@ Object *CreateDialog::instance_selected() {
if (custom != String()) {
if (ScriptServer::is_global_class(custom)) {
- return EditorNode::get_editor_data().script_class_instance(custom);
+ Object *obj = EditorNode::get_editor_data().script_class_instance(custom);
+ Node *n = Object::cast_to<Node>(obj);
+ if (n)
+ n->set_name(custom);
+ return obj;
}
return EditorNode::get_editor_data().instance_custom_type(selected->get_text(0), custom);
} else {
diff --git a/editor/doc/doc_data.cpp b/editor/doc/doc_data.cpp
index fe1cf3484e..bbe52bdc76 100644
--- a/editor/doc/doc_data.cpp
+++ b/editor/doc/doc_data.cpp
@@ -382,7 +382,11 @@ void DocData::generate(bool p_basic_types) {
PropertyInfo arginfo = EV->get().arguments[i];
ArgumentDoc argument;
argument.name = arginfo.name;
- argument.type = Variant::get_type_name(arginfo.type);
+ if (arginfo.type == Variant::OBJECT && arginfo.class_name != StringName()) {
+ argument.type = arginfo.class_name.operator String();
+ } else {
+ argument.type = Variant::get_type_name(arginfo.type);
+ }
signal.arguments.push_back(argument);
}
diff --git a/editor/editor_builders.py b/editor/editor_builders.py
index 6c2f9e298e..fa037980c2 100644
--- a/editor/editor_builders.py
+++ b/editor/editor_builders.py
@@ -146,267 +146,5 @@ def make_translations_header(target, source, env):
g.close()
-
-def make_authors_header(target, source, env):
-
- sections = ["Project Founders", "Lead Developer", "Project Manager", "Developers"]
- sections_id = ["dev_founders", "dev_lead", "dev_manager", "dev_names"]
-
- src = source[0]
- dst = target[0]
- f = open_utf8(src, "r")
- g = open_utf8(dst, "w")
-
- g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
- g.write("#ifndef _EDITOR_AUTHORS_H\n")
- g.write("#define _EDITOR_AUTHORS_H\n")
-
- current_section = ""
- reading = False
-
- def close_section():
- g.write("\t0\n")
- g.write("};\n")
-
- for line in f:
- if reading:
- if line.startswith(" "):
- g.write("\t\"" + escape_string(line.strip()) + "\",\n")
- continue
- if line.startswith("## "):
- if reading:
- close_section()
- reading = False
- for i in range(len(sections)):
- if line.strip().endswith(sections[i]):
- current_section = escape_string(sections_id[i])
- reading = True
- g.write("static const char *" + current_section + "[] = {\n")
- break
-
- if reading:
- close_section()
-
- g.write("#endif\n")
-
- g.close()
- f.close()
-
-def make_donors_header(target, source, env):
-
- sections = ["Platinum sponsors", "Gold sponsors", "Mini sponsors", "Gold donors", "Silver donors", "Bronze donors"]
- sections_id = ["donor_s_plat", "donor_s_gold", "donor_s_mini", "donor_gold", "donor_silver", "donor_bronze"]
-
- src = source[0]
- dst = target[0]
- f = open_utf8(src, "r")
- g = open_utf8(dst, "w")
-
- g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
- g.write("#ifndef _EDITOR_DONORS_H\n")
- g.write("#define _EDITOR_DONORS_H\n")
-
- current_section = ""
- reading = False
-
- def close_section():
- g.write("\t0\n")
- g.write("};\n")
-
- for line in f:
- if reading >= 0:
- if line.startswith(" "):
- g.write("\t\"" + escape_string(line.strip()) + "\",\n")
- continue
- if line.startswith("## "):
- if reading:
- close_section()
- reading = False
- for i in range(len(sections)):
- if line.strip().endswith(sections[i]):
- current_section = escape_string(sections_id[i])
- reading = True
- g.write("static const char *" + current_section + "[] = {\n")
- break
-
- if reading:
- close_section()
-
- g.write("#endif\n")
-
- g.close()
- f.close()
-
-
-def make_license_header(target, source, env):
-
- src_copyright = source[0]
- src_license = source[1]
- dst = target[0]
- f = open_utf8(src_license, "r")
- fc = open_utf8(src_copyright, "r")
- g = open_utf8(dst, "w")
-
- g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
- g.write("#ifndef _EDITOR_LICENSE_H\n")
- g.write("#define _EDITOR_LICENSE_H\n")
- g.write("static const char *about_license =")
-
- for line in f:
- escaped_string = escape_string(line.strip())
- g.write("\n\t\"" + escaped_string + "\\n\"")
-
- g.write(";\n")
-
- tp_current = 0
- tp_file = ""
- tp_comment = ""
- tp_copyright = ""
- tp_license = ""
-
- tp_licensename = ""
- tp_licensebody = ""
-
- tp = []
- tp_licensetext = []
- for line in fc:
- if line.startswith("#"):
- continue
-
- if line.startswith("Files:"):
- tp_file = line[6:].strip()
- tp_current = 1
- elif line.startswith("Comment:"):
- tp_comment = line[8:].strip()
- tp_current = 2
- elif line.startswith("Copyright:"):
- tp_copyright = line[10:].strip()
- tp_current = 3
- elif line.startswith("License:"):
- if tp_current != 0:
- tp_license = line[8:].strip()
- tp_current = 4
- else:
- tp_licensename = line[8:].strip()
- tp_current = 5
- elif line.startswith(" "):
- if tp_current == 1:
- tp_file += "\n" + line.strip()
- elif tp_current == 3:
- tp_copyright += "\n" + line.strip()
- elif tp_current == 5:
- if line.strip() == ".":
- tp_licensebody += "\n"
- else:
- tp_licensebody += line[1:]
- else:
- if tp_current != 0:
- if tp_current == 5:
- tp_licensetext.append([tp_licensename, tp_licensebody])
-
- tp_licensename = ""
- tp_licensebody = ""
- else:
- added = False
- for i in tp:
- if i[0] == tp_comment:
- i[1].append([tp_file, tp_copyright, tp_license])
- added = True
- break
- if not added:
- tp.append([tp_comment,[[tp_file, tp_copyright, tp_license]]])
-
- tp_file = []
- tp_comment = ""
- tp_copyright = []
- tp_license = ""
- tp_current = 0
-
- tp_licensetext.append([tp_licensename, tp_licensebody])
-
- about_thirdparty = ""
- about_tp_copyright_count = ""
- about_tp_license = ""
- about_tp_copyright = ""
- about_tp_file = ""
-
- for i in tp:
- about_thirdparty += "\t\"" + i[0] + "\",\n"
- about_tp_copyright_count += str(len(i[1])) + ", "
- for j in i[1]:
- file_body = ""
- copyright_body = ""
- for k in j[0].split("\n"):
- if file_body != "":
- file_body += "\\n\"\n"
- escaped_string = escape_string(k.strip())
- file_body += "\t\"" + escaped_string
- for k in j[1].split("\n"):
- if copyright_body != "":
- copyright_body += "\\n\"\n"
- escaped_string = escape_string(k.strip())
- copyright_body += "\t\"" + escaped_string
-
- about_tp_file += "\t" + file_body + "\",\n"
- about_tp_copyright += "\t" + copyright_body + "\",\n"
- about_tp_license += "\t\"" + j[2] + "\",\n"
-
- about_license_name = ""
- about_license_body = ""
-
- for i in tp_licensetext:
- body = ""
- for j in i[1].split("\n"):
- if body != "":
- body += "\\n\"\n"
- escaped_string = escape_string(j.strip())
- body += "\t\"" + escaped_string
-
- about_license_name += "\t\"" + i[0] + "\",\n"
- about_license_body += "\t" + body + "\",\n"
-
- g.write("static const char *about_thirdparty[] = {\n")
- g.write(about_thirdparty)
- g.write("\t0\n")
- g.write("};\n")
- g.write("#define THIRDPARTY_COUNT " + str(len(tp)) + "\n")
-
- g.write("static const int about_tp_copyright_count[] = {\n\t")
- g.write(about_tp_copyright_count)
- g.write("0\n};\n")
-
- g.write("static const char *about_tp_file[] = {\n")
- g.write(about_tp_file)
- g.write("\t0\n")
- g.write("};\n")
-
- g.write("static const char *about_tp_copyright[] = {\n")
- g.write(about_tp_copyright)
- g.write("\t0\n")
- g.write("};\n")
-
- g.write("static const char *about_tp_license[] = {\n")
- g.write(about_tp_license)
- g.write("\t0\n")
- g.write("};\n")
-
- g.write("static const char *about_license_name[] = {\n")
- g.write(about_license_name)
- g.write("\t0\n")
- g.write("};\n")
- g.write("#define LICENSE_COUNT " + str(len(tp_licensetext)) + "\n")
-
- g.write("static const char *about_license_body[] = {\n")
- g.write(about_license_body)
- g.write("\t0\n")
- g.write("};\n")
-
- g.write("#endif\n")
-
- g.close()
- fc.close()
- f.close()
-
-
if __name__ == '__main__':
subprocess_main(globals())
diff --git a/editor/editor_fonts.cpp b/editor/editor_fonts.cpp
index 8e0d92267c..ea99c882e4 100644
--- a/editor/editor_fonts.cpp
+++ b/editor/editor_fonts.cpp
@@ -68,6 +68,7 @@ static Ref<BitmapFont> make_font(int p_height, int p_ascent, int p_valign, int p
m_name->add_fallback(FontArabic); \
m_name->add_fallback(FontHebrew); \
m_name->add_fallback(FontThai); \
+ m_name->add_fallback(FontHindi); \
m_name->add_fallback(FontJapanese); \
m_name->add_fallback(FontFallback);
@@ -204,6 +205,12 @@ void editor_register_fonts(Ref<Theme> p_theme) {
FontThai->set_font_ptr(_font_NotoSansThaiUI_Regular, _font_NotoSansThaiUI_Regular_size);
FontThai->set_force_autohinter(true); //just looks better..i think?
+ Ref<DynamicFontData> FontHindi;
+ FontHindi.instance();
+ FontHindi->set_hinting(font_hinting);
+ FontHindi->set_font_ptr(_font_NotoSansDevanagariUI_Regular, _font_NotoSansDevanagariUI_Regular_size);
+ FontHindi->set_force_autohinter(true); //just looks better..i think?
+
/* Hack */
Ref<DynamicFontData> dfmono;
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index 5a0a49d577..d84b9bff91 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -225,7 +225,6 @@ bool EditorHelpSearch::IncrementalSearch::work(uint64_t slot) {
void EditorHelpSearch::_update_search() {
search_options->clear();
- search_options->set_hide_root(true);
String term = search_box->get_text();
if (term.length() < 2)
@@ -307,6 +306,7 @@ EditorHelpSearch::EditorHelpSearch() {
search_box->connect("text_changed", this, "_text_changed");
search_box->connect("gui_input", this, "_sbox_input");
search_options = memnew(Tree);
+ search_options->set_hide_root(true);
vbc->add_margin_child(TTR("Matches:"), search_options, true);
get_ok()->set_text(TTR("Open"));
get_ok()->set_disabled(true);
@@ -397,6 +397,16 @@ void EditorHelpIndex::_notification(int p_what) {
//_update_icons
search_box->set_right_icon(get_icon("Search", "EditorIcons"));
search_box->set_clear_button_enabled(true);
+
+ bool enable_rl = EditorSettings::get_singleton()->get("docks/scene_tree/draw_relationship_lines");
+ Color rl_color = EditorSettings::get_singleton()->get("docks/scene_tree/relationship_line_color");
+
+ if (enable_rl) {
+ class_list->add_constant_override("draw_relationship_lines", 1);
+ class_list->add_color_override("relationship_line_color", rl_color);
+ } else {
+ class_list->add_constant_override("draw_relationship_lines", 0);
+ }
}
}
@@ -410,7 +420,6 @@ void EditorHelpIndex::_update_class_list() {
class_list->clear();
tree_item_map.clear();
TreeItem *root = class_list->create_item();
- class_list->set_hide_root(true);
String filter = search_box->get_text().strip_edges();
String to_select = "";
@@ -489,10 +498,21 @@ EditorHelpIndex::EditorHelpIndex() {
class_list = memnew(Tree);
vbc->add_margin_child(TTR("Class List:") + " ", class_list, true);
+ class_list->set_hide_root(true);
class_list->set_v_size_flags(SIZE_EXPAND_FILL);
class_list->connect("item_activated", this, "_tree_item_selected");
+ bool enable_rl = EditorSettings::get_singleton()->get("docks/scene_tree/draw_relationship_lines");
+ Color rl_color = EditorSettings::get_singleton()->get("docks/scene_tree/relationship_line_color");
+
+ if (enable_rl) {
+ class_list->add_constant_override("draw_relationship_lines", 1);
+ class_list->add_color_override("relationship_line_color", rl_color);
+ } else {
+ class_list->add_constant_override("draw_relationship_lines", 0);
+ }
+
get_ok()->set_text(TTR("Open"));
set_title(TTR("Search Classes"));
}
diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp
index 23dbb026dd..9982a31b7b 100644
--- a/editor/editor_properties_array_dict.cpp
+++ b/editor/editor_properties_array_dict.cpp
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* editor_properties_array_dict.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#include "editor_properties_array_dict.h"
#include "editor/editor_scale.h"
#include "editor_properties.h"
diff --git a/editor/editor_properties_array_dict.h b/editor/editor_properties_array_dict.h
index a8ddb02e9d..d2bd849f30 100644
--- a/editor/editor_properties_array_dict.h
+++ b/editor/editor_properties_array_dict.h
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* editor_properties_array_dict.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#ifndef EDITOR_PROPERTIES_ARRAY_DICT_H
#define EDITOR_PROPERTIES_ARRAY_DICT_H
diff --git a/editor/editor_sectioned_inspector.cpp b/editor/editor_sectioned_inspector.cpp
index 72050cd79b..9d3ab59116 100644
--- a/editor/editor_sectioned_inspector.cpp
+++ b/editor/editor_sectioned_inspector.cpp
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* editor_sectioned_inspector.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#include "editor_sectioned_inspector.h"
#include "editor_scale.h"
class SectionedInspectorFilter : public Object {
diff --git a/editor/editor_sectioned_inspector.h b/editor/editor_sectioned_inspector.h
index 75b51a1581..30d5cd3038 100644
--- a/editor/editor_sectioned_inspector.h
+++ b/editor/editor_sectioned_inspector.h
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* editor_sectioned_inspector.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#ifndef EDITOR_SECTIONED_INSPECTOR_H
#define EDITOR_SECTIONED_INSPECTOR_H
diff --git a/editor/icons/icon_c_p_u_particles_2_d.svg b/editor/icons/icon_c_p_u_particles_2_d.svg
new file mode 100644
index 0000000000..926e675fee
--- /dev/null
+++ b/editor/icons/icon_c_p_u_particles_2_d.svg
@@ -0,0 +1,60 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
+ xmlns:cc="http://creativecommons.org/ns#"
+ xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ width="16"
+ height="16"
+ version="1.1"
+ viewBox="0 0 16 16"
+ id="svg6"
+ sodipodi:docname="icon_c_p_u_particles_2_d.svg"
+ inkscape:version="0.92.3 (2405546, 2018-03-11)">
+ <metadata
+ id="metadata12">
+ <rdf:RDF>
+ <cc:Work
+ rdf:about="">
+ <dc:format>image/svg+xml</dc:format>
+ <dc:type
+ rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
+ <dc:title></dc:title>
+ </cc:Work>
+ </rdf:RDF>
+ </metadata>
+ <defs
+ id="defs10" />
+ <sodipodi:namedview
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1"
+ objecttolerance="10"
+ gridtolerance="10"
+ guidetolerance="10"
+ inkscape:pageopacity="0"
+ inkscape:pageshadow="2"
+ inkscape:window-width="1741"
+ inkscape:window-height="753"
+ id="namedview8"
+ showgrid="false"
+ inkscape:zoom="14.75"
+ inkscape:cx="-5.6949153"
+ inkscape:cy="7.7288136"
+ inkscape:window-x="67"
+ inkscape:window-y="27"
+ inkscape:window-maximized="0"
+ inkscape:current-layer="svg6" />
+ <path
+ style="fill:#a3b6f3;fill-opacity:0.99215686"
+ d="m 4.5587261,0.60940813 c -0.4226244,0 -0.7617187,0.3410473 -0.7617187,0.76367177 v 0.5078126 c 0,0.1028478 0.020058,0.199689 0.056641,0.2890624 H 2.6602887 c -0.4226245,0 -0.7617188,0.3390944 -0.7617188,0.7617188 v 0.921875 C 1.8581419,3.8469787 1.821771,3.8301112 1.7794293,3.8301112 H 1.2716168 c -0.42262448,0 -0.76367188,0.3410475 -0.76367188,0.7636719 v 0.3730468 c 0,0.4226245 0.3410474,0.7617188 0.76367188,0.7617188 h 0.5078125 c 0.042396,0 0.078663,-0.016851 0.1191406,-0.023437 v 4.4531248 c -0.040428,-0.0066 -0.076799,-0.02344 -0.1191406,-0.02344 H 1.2716168 c -0.42262448,0 -0.76367188,0.341047 -0.76367188,0.763672 v 0.373047 c 0,0.422625 0.3410474,0.761718 0.76367188,0.761718 h 0.5078125 c 0.042396,0 0.078663,-0.01685 0.1191406,-0.02344 v 1.125 c 0,0.422624 0.3390944,0.763672 0.7617188,0.763672 h 1.1367187 v 0.457031 c 0,0.422624 0.3390943,0.763672 0.7617187,0.763672 H 4.931773 c 0.4226244,0 0.7636719,-0.341048 0.7636719,-0.763672 v -0.457031 h 4.4062501 v 0.457031 c 0,0.422624 0.339094,0.763672 0.761719,0.763672 h 0.373047 c 0.422624,0 0.763671,-0.341048 0.763671,-0.763672 v -0.457031 h 1.269532 c 0.422625,0 0.763672,-0.341048 0.763672,-0.763672 v -1.111328 c 0.01774,0.0012 0.03272,0.0098 0.05078,0.0098 h 0.507812 c 0.422624,0 0.763672,-0.339093 0.763672,-0.761718 v -0.373047 c 0,-0.422624 -0.341048,-0.763672 -0.763672,-0.763672 h -0.507812 c -0.01803,0 -0.03307,0.0085 -0.05078,0.0098 V 5.7187831 c 0.01774,0.00122 0.03272,0.00977 0.05078,0.00977 h 0.507812 c 0.422624,0 0.763672,-0.3390943 0.763672,-0.7617188 V 4.5937831 c 0,-0.4226244 -0.341048,-0.7636719 -0.763672,-0.7636719 h -0.507812 c -0.01803,0 -0.03307,0.00855 -0.05078,0.00977 V 2.9316737 c 0,-0.4226244 -0.341047,-0.7617187 -0.763672,-0.7617188 h -1.328125 c 0.03658,-0.089375 0.05859,-0.1862118 0.05859,-0.2890624 V 1.3730799 c 0,-0.42262437 -0.341047,-0.76367177 -0.763671,-0.76367177 h -0.373047 c -0.422625,0 -0.761719,0.3410474 -0.761719,0.76367177 v 0.5078126 c 0,0.1028478 0.02006,0.1996891 0.05664,0.2890624 H 5.6368511 C 5.6734361,2.08058 5.6954449,1.9837431 5.6954449,1.8808925 V 1.3730799 c 0,-0.42262437 -0.3410475,-0.76367177 -0.7636719,-0.76367177 z M 7.7970074,2.9668299 A 3.279661,3.6440678 0 0 1 11.009898,5.9062831 2.1864407,2.1864407 0 0 1 12.89857,8.0683925 2.1864407,2.1864407 0 0 1 10.71107,10.25394 H 4.8809918 A 2.1864407,2.1864407 0 0 1 2.6954449,8.0683925 2.1864407,2.1864407 0 0 1 4.5802105,5.9043299 3.279661,3.6440678 0 0 1 7.7970074,2.9668299 Z M 4.8809918,10.982455 A 0.72881355,0.72881355 0 0 1 5.6095074,11.710971 0.72881355,0.72881355 0 0 1 4.8809918,12.44144 0.72881355,0.72881355 0 0 1 4.1524761,11.710971 0.72881355,0.72881355 0 0 1 4.8809918,10.982455 Z m 5.8300782,0 A 0.72881355,0.72881355 0 0 1 11.441539,11.710971 0.72881355,0.72881355 0 0 1 10.71107,12.44144 0.72881355,0.72881355 0 0 1 9.9825543,11.710971 0.72881355,0.72881355 0 0 1 10.71107,10.982455 Z M 7.7970074,11.710971 A 0.72881355,0.72881355 0 0 1 8.525523,12.44144 0.72881355,0.72881355 0 0 1 7.7970074,13.169955 0.72881355,0.72881355 0 0 1 7.0684918,12.44144 0.72881355,0.72881355 0 0 1 7.7970074,11.710971 Z"
+ id="rect822"
+ inkscape:connector-curvature="0" />
+ <g
+ inkscape:groupmode="layer"
+ id="layer1"
+ inkscape:label="Layer 1" />
+</svg>
diff --git a/editor/import/resource_importer_image.cpp b/editor/import/resource_importer_image.cpp
index b6a67c0cd3..e42f9eaf51 100644
--- a/editor/import/resource_importer_image.cpp
+++ b/editor/import/resource_importer_image.cpp
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* resource_importer_image.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#include "resource_importer_image.h"
#include "io/image_loader.h"
diff --git a/editor/import/resource_importer_image.h b/editor/import/resource_importer_image.h
index 5aadd00a35..5df1231239 100644
--- a/editor/import/resource_importer_image.h
+++ b/editor/import/resource_importer_image.h
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* resource_importer_image.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#ifndef RESOURCE_IMPORTER_IMAGE_H
#define RESOURCE_IMPORTER_IMAGE_H
diff --git a/editor/import/resource_importer_layered_texture.cpp b/editor/import/resource_importer_layered_texture.cpp
index db16f20ade..eeaa002f04 100644
--- a/editor/import/resource_importer_layered_texture.cpp
+++ b/editor/import/resource_importer_layered_texture.cpp
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* resource_importer_layered_texture.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#include "resource_importer_layered_texture.h"
#include "resource_importer_texture.h"
diff --git a/editor/import/resource_importer_layered_texture.h b/editor/import/resource_importer_layered_texture.h
index ec73b2624d..d3a3b6d1ad 100644
--- a/editor/import/resource_importer_layered_texture.h
+++ b/editor/import/resource_importer_layered_texture.h
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* resource_importer_layered_texture.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#ifndef RESOURCE_IMPORTER_LAYERED_TEXTURE_H
#define RESOURCE_IMPORTER_LAYERED_TEXTURE_H
diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp
index 846286c74b..2a25c08f26 100644
--- a/editor/import/resource_importer_texture.cpp
+++ b/editor/import/resource_importer_texture.cpp
@@ -169,6 +169,14 @@ bool ResourceImporterTexture::get_option_visibility(const String &p_option, cons
if (compress_mode != COMPRESS_VIDEO_RAM) {
return false;
}
+ } else if (p_option == "compress/bptc_ldr") {
+ int compress_mode = int(p_options["compress/mode"]);
+ if (compress_mode != COMPRESS_VIDEO_RAM) {
+ return false;
+ }
+ if (!ProjectSettings::get_singleton()->get("rendering/vram_compression/import_bptc")) {
+ return false;
+ }
}
return true;
@@ -194,6 +202,7 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options,
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless,Lossy,Video RAM,Uncompressed", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), p_preset == PRESET_3D ? 2 : 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "compress/lossy_quality", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.7));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/hdr_mode", PROPERTY_HINT_ENUM, "Enabled,Force RGBE"), 0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/bptc_ldr", PROPERTY_HINT_ENUM, "Enabled,RGBA Only"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/normal_map", PROPERTY_HINT_ENUM, "Detect,Enable,Disabled"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "flags/repeat", PROPERTY_HINT_ENUM, "Disabled,Enabled,Mirrored"), p_preset == PRESET_3D ? 1 : 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/filter"), p_preset == PRESET_2D_PIXEL ? false : true));
@@ -367,6 +376,7 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
int normal = p_options["compress/normal_map"];
float scale = p_options["svg/scale"];
bool force_rgbe = p_options["compress/hdr_mode"];
+ int bptc_ldr = p_options["compress/bptc_ldr"];
Ref<Image> image;
image.instance();
@@ -439,18 +449,33 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
//Android, GLES 2.x
bool ok_on_pc = false;
- bool can_bptc = (image->get_format() >= Image::FORMAT_RF && image->get_format() <= Image::FORMAT_RGBE9995);
+ bool is_hdr = (image->get_format() >= Image::FORMAT_RF && image->get_format() <= Image::FORMAT_RGBE9995);
+ bool is_ldr = (image->get_format() >= Image::FORMAT_L8 && image->get_format() <= Image::FORMAT_RGBA5551);
+ bool can_bptc = ProjectSettings::get_singleton()->get("rendering/vram_compression/import_bptc");
+ bool can_s3tc = ProjectSettings::get_singleton()->get("rendering/vram_compression/import_s3tc");
if (can_bptc) {
-
Image::DetectChannels channels = image->get_detected_channels();
- if (channels != Image::DETECTED_LA && channels != Image::DETECTED_RGBA) {
- can_bptc = false;
+ if (is_hdr) {
+
+ if (channels == Image::DETECTED_LA || channels == Image::DETECTED_RGBA) {
+ can_bptc = false;
+ }
+ } else if (is_ldr) {
+
+ //handle "RGBA Only" setting
+ if (bptc_ldr == 1 && channels != Image::DETECTED_LA && channels != Image::DETECTED_RGBA) {
+ can_bptc = false;
+ }
}
}
- if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_s3tc")) {
+ if (!can_bptc && is_hdr && !force_rgbe) {
+ //convert to ldr if this can't be stored hdr
+ image->convert(Image::FORMAT_RGBA8);
+ }
+ if (can_bptc || can_s3tc) {
_save_stex(image, p_save_path + ".s3tc.stex", compress_mode, lossy, can_bptc ? Image::COMPRESS_BPTC : Image::COMPRESS_S3TC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal);
r_platform_variants->push_back("s3tc");
ok_on_pc = true;
diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp
index 5373015654..10c19d8173 100644
--- a/editor/plugins/animation_blend_space_1d_editor.cpp
+++ b/editor/plugins/animation_blend_space_1d_editor.cpp
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* animation_blend_space_1d_editor.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#include "animation_blend_space_1d_editor.h"
#include "os/keyboard.h"
diff --git a/editor/plugins/animation_blend_space_1d_editor.h b/editor/plugins/animation_blend_space_1d_editor.h
index 278357b9c7..ca6135406c 100644
--- a/editor/plugins/animation_blend_space_1d_editor.h
+++ b/editor/plugins/animation_blend_space_1d_editor.h
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* animation_blend_space_1d_editor.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#ifndef ANIMATION_BLEND_SPACE_1D_EDITOR_H
#define ANIMATION_BLEND_SPACE_1D_EDITOR_H
diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp
index 2d240b5a5c..6dbba2ba80 100644
--- a/editor/plugins/animation_blend_space_2d_editor.cpp
+++ b/editor/plugins/animation_blend_space_2d_editor.cpp
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* animation_blend_space_2d_editor.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#include "animation_blend_space_2d_editor.h"
#include "core/io/resource_loader.h"
diff --git a/editor/plugins/animation_blend_space_2d_editor.h b/editor/plugins/animation_blend_space_2d_editor.h
index 0bf1e25d7a..613289e4d8 100644
--- a/editor/plugins/animation_blend_space_2d_editor.h
+++ b/editor/plugins/animation_blend_space_2d_editor.h
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* animation_blend_space_2d_editor.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#ifndef ANIMATION_BLEND_SPACE_2D_EDITOR_H
#define ANIMATION_BLEND_SPACE_2D_EDITOR_H
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index dbb5fa578b..66142a1e05 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* animation_blend_tree_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#include "animation_blend_tree_editor_plugin.h"
#include "core/io/resource_loader.h"
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.h b/editor/plugins/animation_blend_tree_editor_plugin.h
index 35ecc32979..9616e8b5da 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.h
+++ b/editor/plugins/animation_blend_tree_editor_plugin.h
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* animation_blend_tree_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#ifndef ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H
#define ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index 3a65cb9b38..0788921910 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* animation_state_machine_editor.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#include "animation_state_machine_editor.h"
#include "core/io/resource_loader.h"
diff --git a/editor/plugins/animation_state_machine_editor.h b/editor/plugins/animation_state_machine_editor.h
index 49d08607cf..7b8a4a0e94 100644
--- a/editor/plugins/animation_state_machine_editor.h
+++ b/editor/plugins/animation_state_machine_editor.h
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* animation_state_machine_editor.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#ifndef ANIMATION_STATE_MACHINE_EDITOR_H
#define ANIMATION_STATE_MACHINE_EDITOR_H
diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp
index 19921ef54f..90e5adc680 100644
--- a/editor/plugins/animation_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_tree_editor_plugin.cpp
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* animation_tree_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#include "animation_tree_editor_plugin.h"
#include "animation_blend_space_1d_editor.h"
diff --git a/editor/plugins/animation_tree_editor_plugin.h b/editor/plugins/animation_tree_editor_plugin.h
index b12054bb62..be8848d600 100644
--- a/editor/plugins/animation_tree_editor_plugin.h
+++ b/editor/plugins/animation_tree_editor_plugin.h
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* animation_tree_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#ifndef ANIMATION_TREE_EDITOR_PLUGIN_H
#define ANIMATION_TREE_EDITOR_PLUGIN_H
diff --git a/editor/plugins/cpu_particles_editor_plugin.cpp b/editor/plugins/cpu_particles_editor_plugin.cpp
index b32f927249..dc7176a6cc 100644
--- a/editor/plugins/cpu_particles_editor_plugin.cpp
+++ b/editor/plugins/cpu_particles_editor_plugin.cpp
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* cpu_particles_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#include "cpu_particles_editor_plugin.h"
#include "editor/plugins/spatial_editor_plugin.h"
diff --git a/editor/plugins/cpu_particles_editor_plugin.h b/editor/plugins/cpu_particles_editor_plugin.h
index f47d17104d..16fb0bab0c 100644
--- a/editor/plugins/cpu_particles_editor_plugin.h
+++ b/editor/plugins/cpu_particles_editor_plugin.h
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* cpu_particles_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#ifndef CPU_PARTICLES_EDITOR_PLUGIN_H
#define CPU_PARTICLES_EDITOR_PLUGIN_H
diff --git a/editor/plugins/item_list_editor_plugin.cpp b/editor/plugins/item_list_editor_plugin.cpp
index f75fb0d109..1f0b4e9e97 100644
--- a/editor/plugins/item_list_editor_plugin.cpp
+++ b/editor/plugins/item_list_editor_plugin.cpp
@@ -296,7 +296,7 @@ void ItemListEditor::_delete_pressed() {
void ItemListEditor::_edit_items() {
- dialog->popup_centered(Vector2(300, 400));
+ dialog->popup_centered(Vector2(300, 400) * EDSCALE);
}
void ItemListEditor::edit(Node *p_item_list) {
diff --git a/editor/plugins/path_editor_plugin.cpp b/editor/plugins/path_editor_plugin.cpp
index 618c70d1a1..ef7ecb0fb0 100644
--- a/editor/plugins/path_editor_plugin.cpp
+++ b/editor/plugins/path_editor_plugin.cpp
@@ -57,7 +57,7 @@ String PathSpatialGizmo::get_handle_name(int p_idx) const {
return n;
}
-Variant PathSpatialGizmo::get_handle_value(int p_idx) const {
+Variant PathSpatialGizmo::get_handle_value(int p_idx) {
Ref<Curve3D> c = path->get_curve();
if (c.is_null())
diff --git a/editor/plugins/path_editor_plugin.h b/editor/plugins/path_editor_plugin.h
index 61f309e794..c77b2a41cc 100644
--- a/editor/plugins/path_editor_plugin.h
+++ b/editor/plugins/path_editor_plugin.h
@@ -45,7 +45,7 @@ class PathSpatialGizmo : public EditorSpatialGizmo {
public:
virtual String get_handle_name(int p_idx) const;
- virtual Variant get_handle_value(int p_idx) const;
+ virtual Variant get_handle_value(int p_idx);
virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
diff --git a/editor/plugins/physical_bone_plugin.cpp b/editor/plugins/physical_bone_plugin.cpp
index 42f1adcadf..1c3c000808 100644
--- a/editor/plugins/physical_bone_plugin.cpp
+++ b/editor/plugins/physical_bone_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/physical_bone_plugin.h b/editor/plugins/physical_bone_plugin.h
index 9e7a50307a..e03d342709 100644
--- a/editor/plugins/physical_bone_plugin.h
+++ b/editor/plugins/physical_bone_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/root_motion_editor_plugin.cpp b/editor/plugins/root_motion_editor_plugin.cpp
index af3c09afc5..aac58507f2 100644
--- a/editor/plugins/root_motion_editor_plugin.cpp
+++ b/editor/plugins/root_motion_editor_plugin.cpp
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* root_motion_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#include "root_motion_editor_plugin.h"
#include "editor/editor_node.h"
#include "scene/main/viewport.h"
diff --git a/editor/plugins/root_motion_editor_plugin.h b/editor/plugins/root_motion_editor_plugin.h
index 84af47872f..2b5492350b 100644
--- a/editor/plugins/root_motion_editor_plugin.h
+++ b/editor/plugins/root_motion_editor_plugin.h
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* root_motion_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#ifndef ROOT_MOTION_EDITOR_PLUGIN_H
#define ROOT_MOTION_EDITOR_PLUGIN_H
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index fa034c97c0..70f1789a86 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -862,7 +862,7 @@ void ScriptEditor::_file_dialog_action(String p_file) {
if (extensions.find(p_file.get_extension())) {
Ref<Script> scr = ResourceLoader::load(p_file);
if (!scr.is_valid()) {
- editor->show_warning(TTR("Error could not load file."), TTR("Error!"));
+ editor->show_warning(TTR("Error: could not load file."), TTR("Error!"));
file_dialog_option = -1;
return;
}
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 66705f85bf..e0eb89d6b6 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -1475,9 +1475,9 @@ ScriptTextEditor::ScriptTextEditor() {
convert_case->set_name("convert_case");
edit_menu->get_popup()->add_child(convert_case);
edit_menu->get_popup()->add_submenu_item(TTR("Convert Case"), "convert_case");
- convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/convert_to_uppercase", TTR("Uppercase")), EDIT_TO_UPPERCASE);
- convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/convert_to_lowercase", TTR("Lowercase")), EDIT_TO_LOWERCASE);
- convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/capitalize", TTR("Capitalize")), EDIT_CAPITALIZE);
+ convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/convert_to_uppercase", TTR("Uppercase"), KEY_MASK_SHIFT | KEY_F4), EDIT_TO_UPPERCASE);
+ convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/convert_to_lowercase", TTR("Lowercase"), KEY_MASK_SHIFT | KEY_F5), EDIT_TO_LOWERCASE);
+ convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/capitalize", TTR("Capitalize"), KEY_MASK_SHIFT | KEY_F6), EDIT_CAPITALIZE);
convert_case->connect("id_pressed", this, "_edit_option");
highlighters["Standard"] = NULL;
@@ -1568,10 +1568,6 @@ void ScriptTextEditor::register_editor() {
ED_SHORTCUT("script_text_editor/goto_next_breakpoint", TTR("Goto Next Breakpoint"), KEY_MASK_CMD | KEY_PERIOD);
ED_SHORTCUT("script_text_editor/goto_previous_breakpoint", TTR("Goto Previous Breakpoint"), KEY_MASK_CMD | KEY_COMMA);
- ED_SHORTCUT("script_text_editor/convert_to_uppercase", TTR("Convert To Uppercase"), KEY_MASK_SHIFT | KEY_F4);
- ED_SHORTCUT("script_text_editor/convert_to_lowercase", TTR("Convert To Lowercase"), KEY_MASK_SHIFT | KEY_F3);
- ED_SHORTCUT("script_text_editor/capitalize", TTR("Capitalize"), KEY_MASK_SHIFT | KEY_F2);
-
ED_SHORTCUT("script_text_editor/find", TTR("Find..."), KEY_MASK_CMD | KEY_F);
#ifdef OSX_ENABLED
ED_SHORTCUT("script_text_editor/find_next", TTR("Find Next"), KEY_MASK_CMD | KEY_G);
diff --git a/editor/plugins/skeleton_editor_plugin.cpp b/editor/plugins/skeleton_editor_plugin.cpp
index 314db4198d..50deb80668 100644
--- a/editor/plugins/skeleton_editor_plugin.cpp
+++ b/editor/plugins/skeleton_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/skeleton_editor_plugin.h b/editor/plugins/skeleton_editor_plugin.h
index 0ab94c15b5..aac3e06063 100644
--- a/editor/plugins/skeleton_editor_plugin.h
+++ b/editor/plugins/skeleton_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/skeleton_ik_editor_plugin.cpp b/editor/plugins/skeleton_ik_editor_plugin.cpp
index 2d343d3edd..c605548a6b 100644
--- a/editor/plugins/skeleton_ik_editor_plugin.cpp
+++ b/editor/plugins/skeleton_ik_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/skeleton_ik_editor_plugin.h b/editor/plugins/skeleton_ik_editor_plugin.h
index e645bea39a..3e412305c9 100644
--- a/editor/plugins/skeleton_ik_editor_plugin.h
+++ b/editor/plugins/skeleton_ik_editor_plugin.h
@@ -1,12 +1,12 @@
/*************************************************************************/
-/* skeleton_ik_editor_plugin.h */
+/* skeleton_ik_editor_plugin.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 906c51b9f6..6425b06879 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -307,7 +307,7 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append,
Node *edited_scene = get_tree()->get_edited_scene_root();
ObjectID closest = 0;
- Spatial *item = NULL;
+ Node *item = NULL;
float closest_dist = 1e20;
int selected_handle = -1;
@@ -341,19 +341,16 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append,
if (dist < closest_dist) {
//make sure that whathever is selected is editable
- while (spat && spat != edited_scene && spat->get_owner() != edited_scene && !edited_scene->is_editable_instance(spat->get_owner())) {
-
- spat = Object::cast_to<Spatial>(spat->get_owner());
- }
-
- if (spat) {
- item = spat;
- closest = spat->get_instance_id();
- closest_dist = dist;
- selected_handle = handle;
+ Node *owner = spat->get_owner();
+ if (owner != edited_scene && !edited_scene->is_editable_instance(owner)) {
+ item = owner;
} else {
- ERR_PRINT("Bug?");
+ item = Object::cast_to<Node>(spat);
}
+
+ closest = item->get_instance_id();
+ closest_dist = dist;
+ selected_handle = handle;
}
}
@@ -4468,6 +4465,7 @@ void SpatialEditor::_init_indicators() {
VisualServer::get_singleton()->instance_geometry_set_cast_shadows_setting(origin_instance, VS::SHADOW_CASTING_SETTING_OFF);
+ origin_enabled = true;
grid_enabled = true;
last_grid_snap = 1;
}
@@ -5381,7 +5379,6 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
ED_SHORTCUT("spatial_editor/tool_move", TTR("Tool Move"), KEY_W);
ED_SHORTCUT("spatial_editor/tool_rotate", TTR("Tool Rotate"), KEY_E);
ED_SHORTCUT("spatial_editor/tool_scale", TTR("Tool Scale"), KEY_R);
- ED_SHORTCUT("spatial_editor/snap_to_floor", TTR("Snap To Floor"), KEY_PAGEDOWN);
ED_SHORTCUT("spatial_editor/freelook_toggle", TTR("Toggle Freelook"), KEY_MASK_SHIFT + KEY_F);
@@ -5392,7 +5389,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
hbc_menu->add_child(transform_menu);
p = transform_menu->get_popup();
- p->add_shortcut(ED_SHORTCUT("spatial_editor/snap_to_floor", TTR("Snap object to floor")), MENU_SNAP_TO_FLOOR);
+ p->add_shortcut(ED_SHORTCUT("spatial_editor/snap_to_floor", TTR("Snap object to floor"), KEY_PAGEDOWN), MENU_SNAP_TO_FLOOR);
p->add_shortcut(ED_SHORTCUT("spatial_editor/configure_snap", TTR("Configure Snap...")), MENU_TRANSFORM_CONFIGURE_SNAP);
p->add_separator();
p->add_shortcut(ED_SHORTCUT("spatial_editor/transform_dialog", TTR("Transform Dialog...")), MENU_TRANSFORM_DIALOG);
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp
index 598f7034d8..58c3fd015e 100644
--- a/editor/plugins/tile_map_editor_plugin.cpp
+++ b/editor/plugins/tile_map_editor_plugin.cpp
@@ -238,8 +238,8 @@ void TileMapEditor::_create_set_cell_undo(const Vector2 &p_vec, const CellOp &p_
cell_new["transpose"] = p_cell_new.tr;
cell_new["auto_coord"] = p_cell_new.ac;
- undo_redo->add_undo_method(node, "set_celld", p_vec, cell_old);
- undo_redo->add_do_method(node, "set_celld", p_vec, cell_new);
+ undo_redo->add_undo_method(node, "_set_celld", p_vec, cell_old);
+ undo_redo->add_do_method(node, "_set_celld", p_vec, cell_new);
}
void TileMapEditor::_start_undo(const String &p_action) {
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
index f981ead7eb..a6a256f0d6 100644
--- a/editor/plugins/tile_set_editor_plugin.cpp
+++ b/editor/plugins/tile_set_editor_plugin.cpp
@@ -581,7 +581,7 @@ void TileSetEditor::_on_textures_added(const PoolStringArray &p_paths) {
texture_list->select(texture_list->get_item_count() - 1);
_on_texture_list_selected(texture_list->get_item_count() - 1);
if (invalid_count > 0) {
- err_dialog->set_text(String::num(invalid_count, 0) + TTR(" file(s) was not added because was already on the list."));
+ err_dialog->set_text(vformat(TTR("%s file(s) were not added because was already on the list."), String::num(invalid_count, 0)));
err_dialog->popup_centered(Size2(300, 60));
}
}
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 63e89b78ea..ee31e1409c 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* visual_shader_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#include "visual_shader_editor_plugin.h"
#include "core/io/resource_loader.h"
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index f86374ff6b..49a51ede8f 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* visual_shader_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#ifndef VISUAL_SHADER_EDITOR_PLUGIN_H
#define VISUAL_SHADER_EDITOR_PLUGIN_H
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index 019d5d382c..df79317549 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -723,6 +723,25 @@ void ProjectExportDialog::_open_export_template_manager() {
hide();
}
+void ProjectExportDialog::_validate_export_path(const String &p_path) {
+ // Disable export via OK button or Enter key if LineEdit has an empty filename
+ bool invalid_path = (p_path.get_file().get_basename() == "");
+
+ // Check if state change before needlessly messing with signals
+ if (invalid_path && export_project->get_ok()->is_disabled())
+ return;
+ if (!invalid_path && !export_project->get_ok()->is_disabled())
+ return;
+
+ if (invalid_path) {
+ export_project->get_ok()->set_disabled(true);
+ export_project->get_line_edit()->disconnect("text_entered", export_project, "_file_entered");
+ } else {
+ export_project->get_ok()->set_disabled(false);
+ export_project->get_line_edit()->connect("text_entered", export_project, "_file_entered");
+ }
+}
+
void ProjectExportDialog::_export_project() {
Ref<EditorExportPreset> current = EditorExport::get_singleton()->get_export_preset(presets->get_current());
@@ -732,12 +751,19 @@ void ProjectExportDialog::_export_project() {
export_project->set_access(FileDialog::ACCESS_FILESYSTEM);
export_project->clear_filters();
- export_project->set_current_file(default_filename);
String extension = platform->get_binary_extension(current);
-
if (extension != String()) {
export_project->add_filter("*." + extension + " ; " + platform->get_name() + " Export");
+ export_project->set_current_file(default_filename + "." + extension);
+ } else {
+ export_project->set_current_file(default_filename);
+ }
+
+ // Ensure that signal is connected if previous attempt left it disconnected with _validate_export_path
+ if (!export_project->get_line_edit()->is_connected("text_entered", export_project, "_file_entered")) {
+ export_project->get_ok()->set_disabled(false);
+ export_project->get_line_edit()->connect("text_entered", export_project, "_file_entered");
}
export_project->set_mode(FileDialog::MODE_SAVE_FILE);
@@ -746,7 +772,7 @@ void ProjectExportDialog::_export_project() {
void ProjectExportDialog::_export_project_to_path(const String &p_path) {
// Save this name for use in future exports (but drop the file extension)
- default_filename = p_path.get_basename().get_file();
+ default_filename = p_path.get_file().get_basename();
EditorSettings::get_singleton()->set_project_metadata("export_options", "default_filename", default_filename);
Ref<EditorExportPreset> current = EditorExport::get_singleton()->get_export_preset(presets->get_current());
@@ -785,11 +811,13 @@ void ProjectExportDialog::_bind_methods() {
ClassDB::bind_method("_export_pck_zip", &ProjectExportDialog::_export_pck_zip);
ClassDB::bind_method("_export_pck_zip_selected", &ProjectExportDialog::_export_pck_zip_selected);
ClassDB::bind_method("_open_export_template_manager", &ProjectExportDialog::_open_export_template_manager);
+ ClassDB::bind_method("_validate_export_path", &ProjectExportDialog::_validate_export_path);
ClassDB::bind_method("_export_project", &ProjectExportDialog::_export_project);
ClassDB::bind_method("_export_project_to_path", &ProjectExportDialog::_export_project_to_path);
ClassDB::bind_method("_custom_features_changed", &ProjectExportDialog::_custom_features_changed);
ClassDB::bind_method("_tab_changed", &ProjectExportDialog::_tab_changed);
}
+
ProjectExportDialog::ProjectExportDialog() {
set_title(TTR("Export"));
@@ -942,6 +970,9 @@ ProjectExportDialog::ProjectExportDialog() {
get_cancel()->set_text(TTR("Close"));
get_ok()->set_text(TTR("Export PCK/Zip"));
export_button = add_button(TTR("Export Project"), !OS::get_singleton()->get_swap_ok_cancel(), "export");
+ export_button->connect("pressed", this, "_export_project");
+ // Disable initially before we select a valid preset
+ export_button->set_disabled(true);
export_pck_zip = memnew(FileDialog);
export_pck_zip->add_filter("*.zip ; ZIP File");
@@ -981,7 +1012,7 @@ ProjectExportDialog::ProjectExportDialog() {
export_project->set_access(FileDialog::ACCESS_FILESYSTEM);
add_child(export_project);
export_project->connect("file_selected", this, "_export_project_to_path");
- export_button->connect("pressed", this, "_export_project");
+ export_project->get_line_edit()->connect("text_changed", this, "_validate_export_path");
export_debug = memnew(CheckButton);
export_debug->set_text(TTR("Export With Debug"));
@@ -997,10 +1028,14 @@ ProjectExportDialog::ProjectExportDialog() {
editor_icons = "EditorIcons";
- default_filename = EditorSettings::get_singleton()->get_project_metadata("export_options", "default_filename", String());
-
+ default_filename = EditorSettings::get_singleton()->get_project_metadata("export_options", "default_filename", "");
+ // If no default set, use project name
if (default_filename == "") {
+ // If no project name defined, use a sane default
default_filename = ProjectSettings::get_singleton()->get("application/config/name");
+ if (default_filename == "") {
+ default_filename = "UnnamedProject";
+ }
}
}
diff --git a/editor/project_export.h b/editor/project_export.h
index 1f8723febd..552c6d7faf 100644
--- a/editor/project_export.h
+++ b/editor/project_export.h
@@ -136,6 +136,7 @@ private:
void _export_pck_zip();
void _export_pck_zip_selected(const String &p_path);
+ void _validate_export_path(const String &p_path);
void _export_project();
void _export_project_to_path(const String &p_path);
diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp
index d617089142..bffd7bd155 100644
--- a/editor/rename_dialog.cpp
+++ b/editor/rename_dialog.cpp
@@ -220,21 +220,21 @@ RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor, UndoRedo *p_und
Label *lbl_count_step = memnew(Label);
lbl_count_step->set_text(TTR("Step"));
- lbl_count_step->set_tooltip(TTR("Ammount by which counter is incremented for each node"));
+ lbl_count_step->set_tooltip(TTR("Amount by which counter is incremented for each node"));
hbc_count_options->add_child(lbl_count_step);
spn_count_step = memnew(SpinBox);
- spn_count_step->set_tooltip(TTR("Ammount by which counter is incremented for each node"));
+ spn_count_step->set_tooltip(TTR("Amount by which counter is incremented for each node"));
spn_count_step->set_step(1);
hbc_count_options->add_child(spn_count_step);
Label *lbl_count_padding = memnew(Label);
lbl_count_padding->set_text(TTR("Padding"));
- lbl_count_padding->set_tooltip(TTR("Minium number of digits for the counter.\nMissing digits are padded with leading zeros."));
+ lbl_count_padding->set_tooltip(TTR("Minimum number of digits for the counter.\nMissing digits are padded with leading zeros."));
hbc_count_options->add_child(lbl_count_padding);
spn_count_padding = memnew(SpinBox);
- spn_count_padding->set_tooltip(TTR("Minium number of digits for the counter.\nMissing digits are padded with leading zeros."));
+ spn_count_padding->set_tooltip(TTR("Minimum number of digits for the counter.\nMissing digits are padded with leading zeros."));
spn_count_padding->set_step(1);
hbc_count_options->add_child(spn_count_padding);
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 39250ab391..3ace179f7d 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -400,8 +400,10 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
editor_data->get_undo_redo().add_do_method(E->get(), "set_script", empty);
editor_data->get_undo_redo().add_undo_method(E->get(), "set_script", existing);
- editor_data->get_undo_redo().add_do_method(E->get(), "set_meta", "_editor_icon", get_icon(E->get()->get_class(), "EditorIcons"));
- editor_data->get_undo_redo().add_undo_method(E->get(), "set_meta", "_editor_icon", E->get()->get_meta("_editor_icon"));
+ if (E->get()->has_meta("_editor_icon")) {
+ editor_data->get_undo_redo().add_do_method(E->get(), "set_meta", "_editor_icon", get_icon(E->get()->get_class(), "EditorIcons"));
+ editor_data->get_undo_redo().add_undo_method(E->get(), "set_meta", "_editor_icon", E->get()->get_meta("_editor_icon"));
+ }
}
}