diff options
Diffstat (limited to 'editor')
58 files changed, 1147 insertions, 339 deletions
diff --git a/editor/SCsub b/editor/SCsub index 4fa287c33b..6a4b06a97a 100644 --- a/editor/SCsub +++ b/editor/SCsub @@ -76,22 +76,11 @@ if env['tools']: # Fonts flist = glob.glob(path + "/../thirdparty/fonts/*.ttf") - flist.append(glob.glob(path + "/../thirdparty/fonts/*.otf")) + flist.extend(glob.glob(path + "/../thirdparty/fonts/*.otf")) + flist.sort() env.Depends('#editor/builtin_fonts.gen.h', flist) env.CommandNoCache('#editor/builtin_fonts.gen.h', flist, run_in_subprocess(editor_builders.make_fonts_header)) - # Authors - env.Depends('#editor/authors.gen.h', "../AUTHORS.md") - env.CommandNoCache('#editor/authors.gen.h', "../AUTHORS.md", run_in_subprocess(editor_builders.make_authors_header)) - - # Donors - env.Depends('#editor/donors.gen.h', "../DONORS.md") - env.CommandNoCache('#editor/donors.gen.h', "../DONORS.md", run_in_subprocess(editor_builders.make_donors_header)) - - # License - env.Depends('#editor/license.gen.h', ["../COPYRIGHT.txt", "../LICENSE.txt"]) - env.CommandNoCache('#editor/license.gen.h', ["../COPYRIGHT.txt", "../LICENSE.txt"], run_in_subprocess(editor_builders.make_license_header)) - env.add_source_files(env.editor_sources, "*.cpp") env.add_source_files(env.editor_sources, ["#thirdparty/misc/clipper.cpp"]) diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp index 197599442b..04977dbb47 100644 --- a/editor/animation_bezier_editor.cpp +++ b/editor/animation_bezier_editor.cpp @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* animation_bezier_editor.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #include "animation_bezier_editor.h" float AnimationBezierTrackEdit::_bezier_h_to_pixel(float p_h) { diff --git a/editor/animation_bezier_editor.h b/editor/animation_bezier_editor.h index 544690844a..1c701cc8f4 100644 --- a/editor/animation_bezier_editor.h +++ b/editor/animation_bezier_editor.h @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* animation_bezier_editor.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #ifndef ANIMATION_BEZIER_EDITOR_H #define ANIMATION_BEZIER_EDITOR_H diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h index 0692c88bea..deefe6c6fd 100644 --- a/editor/animation_track_editor.h +++ b/editor/animation_track_editor.h @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* animation_track_editor.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #ifndef ANIMATION_TRACK_EDITOR_H #define ANIMATION_TRACK_EDITOR_H diff --git a/editor/animation_track_editor_plugins.cpp b/editor/animation_track_editor_plugins.cpp index 590621816e..a0ce8dd0a6 100644 --- a/editor/animation_track_editor_plugins.cpp +++ b/editor/animation_track_editor_plugins.cpp @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* animation_track_editor_plugins.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #include "animation_track_editor_plugins.h" #include "editor/audio_stream_preview.h" #include "editor_resource_preview.h" diff --git a/editor/animation_track_editor_plugins.h b/editor/animation_track_editor_plugins.h index 59604412d9..dd8ff7c8c9 100644 --- a/editor/animation_track_editor_plugins.h +++ b/editor/animation_track_editor_plugins.h @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* animation_track_editor_plugins.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #ifndef ANIMATION_TRACK_EDITOR_PLUGINS_H #define ANIMATION_TRACK_EDITOR_PLUGINS_H diff --git a/editor/audio_stream_preview.cpp b/editor/audio_stream_preview.cpp index 6e6a7d7935..c5759ac076 100644 --- a/editor/audio_stream_preview.cpp +++ b/editor/audio_stream_preview.cpp @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* audio_stream_preview.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #include "audio_stream_preview.h" ///////////////////// diff --git a/editor/audio_stream_preview.h b/editor/audio_stream_preview.h index cfe1667e9d..a014f2f571 100644 --- a/editor/audio_stream_preview.h +++ b/editor/audio_stream_preview.h @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* audio_stream_preview.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #ifndef AUDIO_STREAM_PREVIEW_H #define AUDIO_STREAM_PREVIEW_H diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp index da73a3930a..85965768cc 100644 --- a/editor/connections_dialog.cpp +++ b/editor/connections_dialog.cpp @@ -650,8 +650,8 @@ void ConnectionsDock::_handle_signal_menu_option(int option) { _open_connection_dialog(*item); } break; case DISCONNECT_ALL: { - StringName signalName = item->get_metadata(0).operator Dictionary()["name"]; - disconnect_all_dialog->set_text(TTR("Are you sure you want to remove all connections from the \"") + signalName + "\" signal?"); + StringName signal_name = item->get_metadata(0).operator Dictionary()["name"]; + disconnect_all_dialog->set_text(vformat(TTR("Are you sure you want to remove all connections from the \"%s\" signal?"), signal_name)); disconnect_all_dialog->popup_centered(); } break; } diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp index 8433f4ff7b..fd607e5b63 100644 --- a/editor/create_dialog.cpp +++ b/editor/create_dialog.cpp @@ -497,7 +497,11 @@ Object *CreateDialog::instance_selected() { if (custom != String()) { if (ScriptServer::is_global_class(custom)) { - return EditorNode::get_editor_data().script_class_instance(custom); + Object *obj = EditorNode::get_editor_data().script_class_instance(custom); + Node *n = Object::cast_to<Node>(obj); + if (n) + n->set_name(custom); + return obj; } return EditorNode::get_editor_data().instance_custom_type(selected->get_text(0), custom); } else { diff --git a/editor/doc/doc_data.cpp b/editor/doc/doc_data.cpp index fe1cf3484e..bbe52bdc76 100644 --- a/editor/doc/doc_data.cpp +++ b/editor/doc/doc_data.cpp @@ -382,7 +382,11 @@ void DocData::generate(bool p_basic_types) { PropertyInfo arginfo = EV->get().arguments[i]; ArgumentDoc argument; argument.name = arginfo.name; - argument.type = Variant::get_type_name(arginfo.type); + if (arginfo.type == Variant::OBJECT && arginfo.class_name != StringName()) { + argument.type = arginfo.class_name.operator String(); + } else { + argument.type = Variant::get_type_name(arginfo.type); + } signal.arguments.push_back(argument); } diff --git a/editor/editor_builders.py b/editor/editor_builders.py index 6c2f9e298e..fa037980c2 100644 --- a/editor/editor_builders.py +++ b/editor/editor_builders.py @@ -146,267 +146,5 @@ def make_translations_header(target, source, env): g.close() - -def make_authors_header(target, source, env): - - sections = ["Project Founders", "Lead Developer", "Project Manager", "Developers"] - sections_id = ["dev_founders", "dev_lead", "dev_manager", "dev_names"] - - src = source[0] - dst = target[0] - f = open_utf8(src, "r") - g = open_utf8(dst, "w") - - g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") - g.write("#ifndef _EDITOR_AUTHORS_H\n") - g.write("#define _EDITOR_AUTHORS_H\n") - - current_section = "" - reading = False - - def close_section(): - g.write("\t0\n") - g.write("};\n") - - for line in f: - if reading: - if line.startswith(" "): - g.write("\t\"" + escape_string(line.strip()) + "\",\n") - continue - if line.startswith("## "): - if reading: - close_section() - reading = False - for i in range(len(sections)): - if line.strip().endswith(sections[i]): - current_section = escape_string(sections_id[i]) - reading = True - g.write("static const char *" + current_section + "[] = {\n") - break - - if reading: - close_section() - - g.write("#endif\n") - - g.close() - f.close() - -def make_donors_header(target, source, env): - - sections = ["Platinum sponsors", "Gold sponsors", "Mini sponsors", "Gold donors", "Silver donors", "Bronze donors"] - sections_id = ["donor_s_plat", "donor_s_gold", "donor_s_mini", "donor_gold", "donor_silver", "donor_bronze"] - - src = source[0] - dst = target[0] - f = open_utf8(src, "r") - g = open_utf8(dst, "w") - - g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") - g.write("#ifndef _EDITOR_DONORS_H\n") - g.write("#define _EDITOR_DONORS_H\n") - - current_section = "" - reading = False - - def close_section(): - g.write("\t0\n") - g.write("};\n") - - for line in f: - if reading >= 0: - if line.startswith(" "): - g.write("\t\"" + escape_string(line.strip()) + "\",\n") - continue - if line.startswith("## "): - if reading: - close_section() - reading = False - for i in range(len(sections)): - if line.strip().endswith(sections[i]): - current_section = escape_string(sections_id[i]) - reading = True - g.write("static const char *" + current_section + "[] = {\n") - break - - if reading: - close_section() - - g.write("#endif\n") - - g.close() - f.close() - - -def make_license_header(target, source, env): - - src_copyright = source[0] - src_license = source[1] - dst = target[0] - f = open_utf8(src_license, "r") - fc = open_utf8(src_copyright, "r") - g = open_utf8(dst, "w") - - g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") - g.write("#ifndef _EDITOR_LICENSE_H\n") - g.write("#define _EDITOR_LICENSE_H\n") - g.write("static const char *about_license =") - - for line in f: - escaped_string = escape_string(line.strip()) - g.write("\n\t\"" + escaped_string + "\\n\"") - - g.write(";\n") - - tp_current = 0 - tp_file = "" - tp_comment = "" - tp_copyright = "" - tp_license = "" - - tp_licensename = "" - tp_licensebody = "" - - tp = [] - tp_licensetext = [] - for line in fc: - if line.startswith("#"): - continue - - if line.startswith("Files:"): - tp_file = line[6:].strip() - tp_current = 1 - elif line.startswith("Comment:"): - tp_comment = line[8:].strip() - tp_current = 2 - elif line.startswith("Copyright:"): - tp_copyright = line[10:].strip() - tp_current = 3 - elif line.startswith("License:"): - if tp_current != 0: - tp_license = line[8:].strip() - tp_current = 4 - else: - tp_licensename = line[8:].strip() - tp_current = 5 - elif line.startswith(" "): - if tp_current == 1: - tp_file += "\n" + line.strip() - elif tp_current == 3: - tp_copyright += "\n" + line.strip() - elif tp_current == 5: - if line.strip() == ".": - tp_licensebody += "\n" - else: - tp_licensebody += line[1:] - else: - if tp_current != 0: - if tp_current == 5: - tp_licensetext.append([tp_licensename, tp_licensebody]) - - tp_licensename = "" - tp_licensebody = "" - else: - added = False - for i in tp: - if i[0] == tp_comment: - i[1].append([tp_file, tp_copyright, tp_license]) - added = True - break - if not added: - tp.append([tp_comment,[[tp_file, tp_copyright, tp_license]]]) - - tp_file = [] - tp_comment = "" - tp_copyright = [] - tp_license = "" - tp_current = 0 - - tp_licensetext.append([tp_licensename, tp_licensebody]) - - about_thirdparty = "" - about_tp_copyright_count = "" - about_tp_license = "" - about_tp_copyright = "" - about_tp_file = "" - - for i in tp: - about_thirdparty += "\t\"" + i[0] + "\",\n" - about_tp_copyright_count += str(len(i[1])) + ", " - for j in i[1]: - file_body = "" - copyright_body = "" - for k in j[0].split("\n"): - if file_body != "": - file_body += "\\n\"\n" - escaped_string = escape_string(k.strip()) - file_body += "\t\"" + escaped_string - for k in j[1].split("\n"): - if copyright_body != "": - copyright_body += "\\n\"\n" - escaped_string = escape_string(k.strip()) - copyright_body += "\t\"" + escaped_string - - about_tp_file += "\t" + file_body + "\",\n" - about_tp_copyright += "\t" + copyright_body + "\",\n" - about_tp_license += "\t\"" + j[2] + "\",\n" - - about_license_name = "" - about_license_body = "" - - for i in tp_licensetext: - body = "" - for j in i[1].split("\n"): - if body != "": - body += "\\n\"\n" - escaped_string = escape_string(j.strip()) - body += "\t\"" + escaped_string - - about_license_name += "\t\"" + i[0] + "\",\n" - about_license_body += "\t" + body + "\",\n" - - g.write("static const char *about_thirdparty[] = {\n") - g.write(about_thirdparty) - g.write("\t0\n") - g.write("};\n") - g.write("#define THIRDPARTY_COUNT " + str(len(tp)) + "\n") - - g.write("static const int about_tp_copyright_count[] = {\n\t") - g.write(about_tp_copyright_count) - g.write("0\n};\n") - - g.write("static const char *about_tp_file[] = {\n") - g.write(about_tp_file) - g.write("\t0\n") - g.write("};\n") - - g.write("static const char *about_tp_copyright[] = {\n") - g.write(about_tp_copyright) - g.write("\t0\n") - g.write("};\n") - - g.write("static const char *about_tp_license[] = {\n") - g.write(about_tp_license) - g.write("\t0\n") - g.write("};\n") - - g.write("static const char *about_license_name[] = {\n") - g.write(about_license_name) - g.write("\t0\n") - g.write("};\n") - g.write("#define LICENSE_COUNT " + str(len(tp_licensetext)) + "\n") - - g.write("static const char *about_license_body[] = {\n") - g.write(about_license_body) - g.write("\t0\n") - g.write("};\n") - - g.write("#endif\n") - - g.close() - fc.close() - f.close() - - if __name__ == '__main__': subprocess_main(globals()) diff --git a/editor/editor_fonts.cpp b/editor/editor_fonts.cpp index 8e0d92267c..ea99c882e4 100644 --- a/editor/editor_fonts.cpp +++ b/editor/editor_fonts.cpp @@ -68,6 +68,7 @@ static Ref<BitmapFont> make_font(int p_height, int p_ascent, int p_valign, int p m_name->add_fallback(FontArabic); \ m_name->add_fallback(FontHebrew); \ m_name->add_fallback(FontThai); \ + m_name->add_fallback(FontHindi); \ m_name->add_fallback(FontJapanese); \ m_name->add_fallback(FontFallback); @@ -204,6 +205,12 @@ void editor_register_fonts(Ref<Theme> p_theme) { FontThai->set_font_ptr(_font_NotoSansThaiUI_Regular, _font_NotoSansThaiUI_Regular_size); FontThai->set_force_autohinter(true); //just looks better..i think? + Ref<DynamicFontData> FontHindi; + FontHindi.instance(); + FontHindi->set_hinting(font_hinting); + FontHindi->set_font_ptr(_font_NotoSansDevanagariUI_Regular, _font_NotoSansDevanagariUI_Regular_size); + FontHindi->set_force_autohinter(true); //just looks better..i think? + /* Hack */ Ref<DynamicFontData> dfmono; diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp index 5a0a49d577..d84b9bff91 100644 --- a/editor/editor_help.cpp +++ b/editor/editor_help.cpp @@ -225,7 +225,6 @@ bool EditorHelpSearch::IncrementalSearch::work(uint64_t slot) { void EditorHelpSearch::_update_search() { search_options->clear(); - search_options->set_hide_root(true); String term = search_box->get_text(); if (term.length() < 2) @@ -307,6 +306,7 @@ EditorHelpSearch::EditorHelpSearch() { search_box->connect("text_changed", this, "_text_changed"); search_box->connect("gui_input", this, "_sbox_input"); search_options = memnew(Tree); + search_options->set_hide_root(true); vbc->add_margin_child(TTR("Matches:"), search_options, true); get_ok()->set_text(TTR("Open")); get_ok()->set_disabled(true); @@ -397,6 +397,16 @@ void EditorHelpIndex::_notification(int p_what) { //_update_icons search_box->set_right_icon(get_icon("Search", "EditorIcons")); search_box->set_clear_button_enabled(true); + + bool enable_rl = EditorSettings::get_singleton()->get("docks/scene_tree/draw_relationship_lines"); + Color rl_color = EditorSettings::get_singleton()->get("docks/scene_tree/relationship_line_color"); + + if (enable_rl) { + class_list->add_constant_override("draw_relationship_lines", 1); + class_list->add_color_override("relationship_line_color", rl_color); + } else { + class_list->add_constant_override("draw_relationship_lines", 0); + } } } @@ -410,7 +420,6 @@ void EditorHelpIndex::_update_class_list() { class_list->clear(); tree_item_map.clear(); TreeItem *root = class_list->create_item(); - class_list->set_hide_root(true); String filter = search_box->get_text().strip_edges(); String to_select = ""; @@ -489,10 +498,21 @@ EditorHelpIndex::EditorHelpIndex() { class_list = memnew(Tree); vbc->add_margin_child(TTR("Class List:") + " ", class_list, true); + class_list->set_hide_root(true); class_list->set_v_size_flags(SIZE_EXPAND_FILL); class_list->connect("item_activated", this, "_tree_item_selected"); + bool enable_rl = EditorSettings::get_singleton()->get("docks/scene_tree/draw_relationship_lines"); + Color rl_color = EditorSettings::get_singleton()->get("docks/scene_tree/relationship_line_color"); + + if (enable_rl) { + class_list->add_constant_override("draw_relationship_lines", 1); + class_list->add_color_override("relationship_line_color", rl_color); + } else { + class_list->add_constant_override("draw_relationship_lines", 0); + } + get_ok()->set_text(TTR("Open")); set_title(TTR("Search Classes")); } diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp index 23dbb026dd..9982a31b7b 100644 --- a/editor/editor_properties_array_dict.cpp +++ b/editor/editor_properties_array_dict.cpp @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* editor_properties_array_dict.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #include "editor_properties_array_dict.h" #include "editor/editor_scale.h" #include "editor_properties.h" diff --git a/editor/editor_properties_array_dict.h b/editor/editor_properties_array_dict.h index a8ddb02e9d..d2bd849f30 100644 --- a/editor/editor_properties_array_dict.h +++ b/editor/editor_properties_array_dict.h @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* editor_properties_array_dict.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #ifndef EDITOR_PROPERTIES_ARRAY_DICT_H #define EDITOR_PROPERTIES_ARRAY_DICT_H diff --git a/editor/editor_sectioned_inspector.cpp b/editor/editor_sectioned_inspector.cpp index 72050cd79b..9d3ab59116 100644 --- a/editor/editor_sectioned_inspector.cpp +++ b/editor/editor_sectioned_inspector.cpp @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* editor_sectioned_inspector.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #include "editor_sectioned_inspector.h" #include "editor_scale.h" class SectionedInspectorFilter : public Object { diff --git a/editor/editor_sectioned_inspector.h b/editor/editor_sectioned_inspector.h index 75b51a1581..30d5cd3038 100644 --- a/editor/editor_sectioned_inspector.h +++ b/editor/editor_sectioned_inspector.h @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* editor_sectioned_inspector.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #ifndef EDITOR_SECTIONED_INSPECTOR_H #define EDITOR_SECTIONED_INSPECTOR_H diff --git a/editor/icons/icon_c_p_u_particles_2_d.svg b/editor/icons/icon_c_p_u_particles_2_d.svg new file mode 100644 index 0000000000..926e675fee --- /dev/null +++ b/editor/icons/icon_c_p_u_particles_2_d.svg @@ -0,0 +1,60 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<svg + xmlns:dc="http://purl.org/dc/elements/1.1/" + xmlns:cc="http://creativecommons.org/ns#" + xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" + xmlns:svg="http://www.w3.org/2000/svg" + xmlns="http://www.w3.org/2000/svg" + xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd" + xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" + width="16" + height="16" + version="1.1" + viewBox="0 0 16 16" + id="svg6" + sodipodi:docname="icon_c_p_u_particles_2_d.svg" + inkscape:version="0.92.3 (2405546, 2018-03-11)"> + <metadata + id="metadata12"> + <rdf:RDF> + <cc:Work + rdf:about=""> + <dc:format>image/svg+xml</dc:format> + <dc:type + rdf:resource="http://purl.org/dc/dcmitype/StillImage" /> + <dc:title></dc:title> + </cc:Work> + </rdf:RDF> + </metadata> + <defs + id="defs10" /> + <sodipodi:namedview + pagecolor="#ffffff" + bordercolor="#666666" + borderopacity="1" + objecttolerance="10" + gridtolerance="10" + guidetolerance="10" + inkscape:pageopacity="0" + inkscape:pageshadow="2" + inkscape:window-width="1741" + inkscape:window-height="753" + id="namedview8" + showgrid="false" + inkscape:zoom="14.75" + inkscape:cx="-5.6949153" + inkscape:cy="7.7288136" + inkscape:window-x="67" + inkscape:window-y="27" + inkscape:window-maximized="0" + inkscape:current-layer="svg6" /> + <path + style="fill:#a3b6f3;fill-opacity:0.99215686" + d="m 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AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #include "resource_importer_image.h" #include "io/image_loader.h" diff --git a/editor/import/resource_importer_image.h b/editor/import/resource_importer_image.h index 5aadd00a35..5df1231239 100644 --- a/editor/import/resource_importer_image.h +++ b/editor/import/resource_importer_image.h @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* resource_importer_image.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #ifndef RESOURCE_IMPORTER_IMAGE_H #define RESOURCE_IMPORTER_IMAGE_H diff --git a/editor/import/resource_importer_layered_texture.cpp b/editor/import/resource_importer_layered_texture.cpp index db16f20ade..eeaa002f04 100644 --- a/editor/import/resource_importer_layered_texture.cpp +++ b/editor/import/resource_importer_layered_texture.cpp @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* resource_importer_layered_texture.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #include "resource_importer_layered_texture.h" #include "resource_importer_texture.h" diff --git a/editor/import/resource_importer_layered_texture.h b/editor/import/resource_importer_layered_texture.h index ec73b2624d..d3a3b6d1ad 100644 --- a/editor/import/resource_importer_layered_texture.h +++ b/editor/import/resource_importer_layered_texture.h @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* resource_importer_layered_texture.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #ifndef RESOURCE_IMPORTER_LAYERED_TEXTURE_H #define RESOURCE_IMPORTER_LAYERED_TEXTURE_H diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp index 846286c74b..2a25c08f26 100644 --- a/editor/import/resource_importer_texture.cpp +++ b/editor/import/resource_importer_texture.cpp @@ -169,6 +169,14 @@ bool ResourceImporterTexture::get_option_visibility(const String &p_option, cons if (compress_mode != COMPRESS_VIDEO_RAM) { return false; } + } else if (p_option == "compress/bptc_ldr") { + int compress_mode = int(p_options["compress/mode"]); + if (compress_mode != COMPRESS_VIDEO_RAM) { + return false; + } + if (!ProjectSettings::get_singleton()->get("rendering/vram_compression/import_bptc")) { + return false; + } } return true; @@ -194,6 +202,7 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options, r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless,Lossy,Video RAM,Uncompressed", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), p_preset == PRESET_3D ? 2 : 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "compress/lossy_quality", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.7)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/hdr_mode", PROPERTY_HINT_ENUM, "Enabled,Force RGBE"), 0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/bptc_ldr", PROPERTY_HINT_ENUM, "Enabled,RGBA Only"), 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/normal_map", PROPERTY_HINT_ENUM, "Detect,Enable,Disabled"), 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "flags/repeat", PROPERTY_HINT_ENUM, "Disabled,Enabled,Mirrored"), p_preset == PRESET_3D ? 1 : 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/filter"), p_preset == PRESET_2D_PIXEL ? false : true)); @@ -367,6 +376,7 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String int normal = p_options["compress/normal_map"]; float scale = p_options["svg/scale"]; bool force_rgbe = p_options["compress/hdr_mode"]; + int bptc_ldr = p_options["compress/bptc_ldr"]; Ref<Image> image; image.instance(); @@ -439,18 +449,33 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String //Android, GLES 2.x bool ok_on_pc = false; - bool can_bptc = (image->get_format() >= Image::FORMAT_RF && image->get_format() <= Image::FORMAT_RGBE9995); + bool is_hdr = (image->get_format() >= Image::FORMAT_RF && image->get_format() <= Image::FORMAT_RGBE9995); + bool is_ldr = (image->get_format() >= Image::FORMAT_L8 && image->get_format() <= Image::FORMAT_RGBA5551); + bool can_bptc = ProjectSettings::get_singleton()->get("rendering/vram_compression/import_bptc"); + bool can_s3tc = ProjectSettings::get_singleton()->get("rendering/vram_compression/import_s3tc"); if (can_bptc) { - Image::DetectChannels channels = image->get_detected_channels(); - if (channels != Image::DETECTED_LA && channels != Image::DETECTED_RGBA) { - can_bptc = false; + if (is_hdr) { + + if (channels == Image::DETECTED_LA || channels == Image::DETECTED_RGBA) { + can_bptc = false; + } + } else if (is_ldr) { + + //handle "RGBA Only" setting + if (bptc_ldr == 1 && channels != Image::DETECTED_LA && channels != Image::DETECTED_RGBA) { + can_bptc = false; + } } } - if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_s3tc")) { + if (!can_bptc && is_hdr && !force_rgbe) { + //convert to ldr if this can't be stored hdr + image->convert(Image::FORMAT_RGBA8); + } + if (can_bptc || can_s3tc) { _save_stex(image, p_save_path + ".s3tc.stex", compress_mode, lossy, can_bptc ? Image::COMPRESS_BPTC : Image::COMPRESS_S3TC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal); r_platform_variants->push_back("s3tc"); ok_on_pc = true; diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp index 5373015654..10c19d8173 100644 --- a/editor/plugins/animation_blend_space_1d_editor.cpp +++ b/editor/plugins/animation_blend_space_1d_editor.cpp @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* animation_blend_space_1d_editor.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #include "animation_blend_space_1d_editor.h" #include "os/keyboard.h" diff --git a/editor/plugins/animation_blend_space_1d_editor.h b/editor/plugins/animation_blend_space_1d_editor.h index 278357b9c7..ca6135406c 100644 --- a/editor/plugins/animation_blend_space_1d_editor.h +++ b/editor/plugins/animation_blend_space_1d_editor.h @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* animation_blend_space_1d_editor.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #ifndef ANIMATION_BLEND_SPACE_1D_EDITOR_H #define ANIMATION_BLEND_SPACE_1D_EDITOR_H diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp index 2d240b5a5c..6dbba2ba80 100644 --- a/editor/plugins/animation_blend_space_2d_editor.cpp +++ b/editor/plugins/animation_blend_space_2d_editor.cpp @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* animation_blend_space_2d_editor.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #include "animation_blend_space_2d_editor.h" #include "core/io/resource_loader.h" diff --git a/editor/plugins/animation_blend_space_2d_editor.h b/editor/plugins/animation_blend_space_2d_editor.h index 0bf1e25d7a..613289e4d8 100644 --- a/editor/plugins/animation_blend_space_2d_editor.h +++ b/editor/plugins/animation_blend_space_2d_editor.h @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* animation_blend_space_2d_editor.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #ifndef ANIMATION_BLEND_SPACE_2D_EDITOR_H #define ANIMATION_BLEND_SPACE_2D_EDITOR_H diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp index dbb5fa578b..66142a1e05 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.cpp +++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* animation_blend_tree_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #include "animation_blend_tree_editor_plugin.h" #include "core/io/resource_loader.h" diff --git a/editor/plugins/animation_blend_tree_editor_plugin.h b/editor/plugins/animation_blend_tree_editor_plugin.h index 35ecc32979..9616e8b5da 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.h +++ b/editor/plugins/animation_blend_tree_editor_plugin.h @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* animation_blend_tree_editor_plugin.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #ifndef ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H #define ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index 3a65cb9b38..0788921910 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* animation_state_machine_editor.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #include "animation_state_machine_editor.h" #include "core/io/resource_loader.h" diff --git a/editor/plugins/animation_state_machine_editor.h b/editor/plugins/animation_state_machine_editor.h index 49d08607cf..7b8a4a0e94 100644 --- a/editor/plugins/animation_state_machine_editor.h +++ b/editor/plugins/animation_state_machine_editor.h @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* animation_state_machine_editor.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #ifndef ANIMATION_STATE_MACHINE_EDITOR_H #define ANIMATION_STATE_MACHINE_EDITOR_H diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp index 19921ef54f..90e5adc680 100644 --- a/editor/plugins/animation_tree_editor_plugin.cpp +++ b/editor/plugins/animation_tree_editor_plugin.cpp @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* animation_tree_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #include "animation_tree_editor_plugin.h" #include "animation_blend_space_1d_editor.h" diff --git a/editor/plugins/animation_tree_editor_plugin.h b/editor/plugins/animation_tree_editor_plugin.h index b12054bb62..be8848d600 100644 --- a/editor/plugins/animation_tree_editor_plugin.h +++ b/editor/plugins/animation_tree_editor_plugin.h @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* animation_tree_editor_plugin.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #ifndef ANIMATION_TREE_EDITOR_PLUGIN_H #define ANIMATION_TREE_EDITOR_PLUGIN_H diff --git a/editor/plugins/cpu_particles_editor_plugin.cpp b/editor/plugins/cpu_particles_editor_plugin.cpp index b32f927249..dc7176a6cc 100644 --- a/editor/plugins/cpu_particles_editor_plugin.cpp +++ b/editor/plugins/cpu_particles_editor_plugin.cpp @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* cpu_particles_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #include "cpu_particles_editor_plugin.h" #include "editor/plugins/spatial_editor_plugin.h" diff --git a/editor/plugins/cpu_particles_editor_plugin.h b/editor/plugins/cpu_particles_editor_plugin.h index f47d17104d..16fb0bab0c 100644 --- a/editor/plugins/cpu_particles_editor_plugin.h +++ b/editor/plugins/cpu_particles_editor_plugin.h @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* cpu_particles_editor_plugin.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #ifndef CPU_PARTICLES_EDITOR_PLUGIN_H #define CPU_PARTICLES_EDITOR_PLUGIN_H diff --git a/editor/plugins/item_list_editor_plugin.cpp b/editor/plugins/item_list_editor_plugin.cpp index f75fb0d109..1f0b4e9e97 100644 --- a/editor/plugins/item_list_editor_plugin.cpp +++ b/editor/plugins/item_list_editor_plugin.cpp @@ -296,7 +296,7 @@ void ItemListEditor::_delete_pressed() { void ItemListEditor::_edit_items() { - dialog->popup_centered(Vector2(300, 400)); + dialog->popup_centered(Vector2(300, 400) * EDSCALE); } void ItemListEditor::edit(Node *p_item_list) { diff --git a/editor/plugins/path_editor_plugin.cpp b/editor/plugins/path_editor_plugin.cpp index 618c70d1a1..ef7ecb0fb0 100644 --- a/editor/plugins/path_editor_plugin.cpp +++ b/editor/plugins/path_editor_plugin.cpp @@ -57,7 +57,7 @@ String PathSpatialGizmo::get_handle_name(int p_idx) const { return n; } -Variant PathSpatialGizmo::get_handle_value(int p_idx) const { +Variant PathSpatialGizmo::get_handle_value(int p_idx) { Ref<Curve3D> c = path->get_curve(); if (c.is_null()) diff --git a/editor/plugins/path_editor_plugin.h b/editor/plugins/path_editor_plugin.h index 61f309e794..c77b2a41cc 100644 --- a/editor/plugins/path_editor_plugin.h +++ b/editor/plugins/path_editor_plugin.h @@ -45,7 +45,7 @@ class PathSpatialGizmo : public EditorSpatialGizmo { public: virtual String get_handle_name(int p_idx) const; - virtual Variant get_handle_value(int p_idx) const; + virtual Variant get_handle_value(int p_idx); virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point); virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false); diff --git a/editor/plugins/physical_bone_plugin.cpp b/editor/plugins/physical_bone_plugin.cpp index 42f1adcadf..1c3c000808 100644 --- a/editor/plugins/physical_bone_plugin.cpp +++ b/editor/plugins/physical_bone_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/physical_bone_plugin.h b/editor/plugins/physical_bone_plugin.h index 9e7a50307a..e03d342709 100644 --- a/editor/plugins/physical_bone_plugin.h +++ b/editor/plugins/physical_bone_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/root_motion_editor_plugin.cpp b/editor/plugins/root_motion_editor_plugin.cpp index af3c09afc5..aac58507f2 100644 --- a/editor/plugins/root_motion_editor_plugin.cpp +++ b/editor/plugins/root_motion_editor_plugin.cpp @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* root_motion_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #include "root_motion_editor_plugin.h" #include "editor/editor_node.h" #include "scene/main/viewport.h" diff --git a/editor/plugins/root_motion_editor_plugin.h b/editor/plugins/root_motion_editor_plugin.h index 84af47872f..2b5492350b 100644 --- a/editor/plugins/root_motion_editor_plugin.h +++ b/editor/plugins/root_motion_editor_plugin.h @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* root_motion_editor_plugin.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #ifndef ROOT_MOTION_EDITOR_PLUGIN_H #define ROOT_MOTION_EDITOR_PLUGIN_H diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index fa034c97c0..70f1789a86 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -862,7 +862,7 @@ void ScriptEditor::_file_dialog_action(String p_file) { if (extensions.find(p_file.get_extension())) { Ref<Script> scr = ResourceLoader::load(p_file); if (!scr.is_valid()) { - editor->show_warning(TTR("Error could not load file."), TTR("Error!")); + editor->show_warning(TTR("Error: could not load file."), TTR("Error!")); file_dialog_option = -1; return; } diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 66705f85bf..e0eb89d6b6 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -1475,9 +1475,9 @@ ScriptTextEditor::ScriptTextEditor() { convert_case->set_name("convert_case"); edit_menu->get_popup()->add_child(convert_case); edit_menu->get_popup()->add_submenu_item(TTR("Convert Case"), "convert_case"); - convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/convert_to_uppercase", TTR("Uppercase")), EDIT_TO_UPPERCASE); - convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/convert_to_lowercase", TTR("Lowercase")), EDIT_TO_LOWERCASE); - convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/capitalize", TTR("Capitalize")), EDIT_CAPITALIZE); + convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/convert_to_uppercase", TTR("Uppercase"), KEY_MASK_SHIFT | KEY_F4), EDIT_TO_UPPERCASE); + convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/convert_to_lowercase", TTR("Lowercase"), KEY_MASK_SHIFT | KEY_F5), EDIT_TO_LOWERCASE); + convert_case->add_shortcut(ED_SHORTCUT("script_text_editor/capitalize", TTR("Capitalize"), KEY_MASK_SHIFT | KEY_F6), EDIT_CAPITALIZE); convert_case->connect("id_pressed", this, "_edit_option"); highlighters["Standard"] = NULL; @@ -1568,10 +1568,6 @@ void ScriptTextEditor::register_editor() { ED_SHORTCUT("script_text_editor/goto_next_breakpoint", TTR("Goto Next Breakpoint"), KEY_MASK_CMD | KEY_PERIOD); ED_SHORTCUT("script_text_editor/goto_previous_breakpoint", TTR("Goto Previous Breakpoint"), KEY_MASK_CMD | KEY_COMMA); - ED_SHORTCUT("script_text_editor/convert_to_uppercase", TTR("Convert To Uppercase"), KEY_MASK_SHIFT | KEY_F4); - ED_SHORTCUT("script_text_editor/convert_to_lowercase", TTR("Convert To Lowercase"), KEY_MASK_SHIFT | KEY_F3); - ED_SHORTCUT("script_text_editor/capitalize", TTR("Capitalize"), KEY_MASK_SHIFT | KEY_F2); - ED_SHORTCUT("script_text_editor/find", TTR("Find..."), KEY_MASK_CMD | KEY_F); #ifdef OSX_ENABLED ED_SHORTCUT("script_text_editor/find_next", TTR("Find Next"), KEY_MASK_CMD | KEY_G); diff --git a/editor/plugins/skeleton_editor_plugin.cpp b/editor/plugins/skeleton_editor_plugin.cpp index 314db4198d..50deb80668 100644 --- a/editor/plugins/skeleton_editor_plugin.cpp +++ b/editor/plugins/skeleton_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/skeleton_editor_plugin.h b/editor/plugins/skeleton_editor_plugin.h index 0ab94c15b5..aac3e06063 100644 --- a/editor/plugins/skeleton_editor_plugin.h +++ b/editor/plugins/skeleton_editor_plugin.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/skeleton_ik_editor_plugin.cpp b/editor/plugins/skeleton_ik_editor_plugin.cpp index 2d343d3edd..c605548a6b 100644 --- a/editor/plugins/skeleton_ik_editor_plugin.cpp +++ b/editor/plugins/skeleton_ik_editor_plugin.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/skeleton_ik_editor_plugin.h b/editor/plugins/skeleton_ik_editor_plugin.h index e645bea39a..3e412305c9 100644 --- a/editor/plugins/skeleton_ik_editor_plugin.h +++ b/editor/plugins/skeleton_ik_editor_plugin.h @@ -1,12 +1,12 @@ /*************************************************************************/ -/* skeleton_ik_editor_plugin.h */ +/* skeleton_ik_editor_plugin.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index 906c51b9f6..6425b06879 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -307,7 +307,7 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append, Node *edited_scene = get_tree()->get_edited_scene_root(); ObjectID closest = 0; - Spatial *item = NULL; + Node *item = NULL; float closest_dist = 1e20; int selected_handle = -1; @@ -341,19 +341,16 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append, if (dist < closest_dist) { //make sure that whathever is selected is editable - while (spat && spat != edited_scene && spat->get_owner() != edited_scene && !edited_scene->is_editable_instance(spat->get_owner())) { - - spat = Object::cast_to<Spatial>(spat->get_owner()); - } - - if (spat) { - item = spat; - closest = spat->get_instance_id(); - closest_dist = dist; - selected_handle = handle; + Node *owner = spat->get_owner(); + if (owner != edited_scene && !edited_scene->is_editable_instance(owner)) { + item = owner; } else { - ERR_PRINT("Bug?"); + item = Object::cast_to<Node>(spat); } + + closest = item->get_instance_id(); + closest_dist = dist; + selected_handle = handle; } } @@ -4468,6 +4465,7 @@ void SpatialEditor::_init_indicators() { VisualServer::get_singleton()->instance_geometry_set_cast_shadows_setting(origin_instance, VS::SHADOW_CASTING_SETTING_OFF); + origin_enabled = true; grid_enabled = true; last_grid_snap = 1; } @@ -5381,7 +5379,6 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { ED_SHORTCUT("spatial_editor/tool_move", TTR("Tool Move"), KEY_W); ED_SHORTCUT("spatial_editor/tool_rotate", TTR("Tool Rotate"), KEY_E); ED_SHORTCUT("spatial_editor/tool_scale", TTR("Tool Scale"), KEY_R); - ED_SHORTCUT("spatial_editor/snap_to_floor", TTR("Snap To Floor"), KEY_PAGEDOWN); ED_SHORTCUT("spatial_editor/freelook_toggle", TTR("Toggle Freelook"), KEY_MASK_SHIFT + KEY_F); @@ -5392,7 +5389,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { hbc_menu->add_child(transform_menu); p = transform_menu->get_popup(); - p->add_shortcut(ED_SHORTCUT("spatial_editor/snap_to_floor", TTR("Snap object to floor")), MENU_SNAP_TO_FLOOR); + p->add_shortcut(ED_SHORTCUT("spatial_editor/snap_to_floor", TTR("Snap object to floor"), KEY_PAGEDOWN), MENU_SNAP_TO_FLOOR); p->add_shortcut(ED_SHORTCUT("spatial_editor/configure_snap", TTR("Configure Snap...")), MENU_TRANSFORM_CONFIGURE_SNAP); p->add_separator(); p->add_shortcut(ED_SHORTCUT("spatial_editor/transform_dialog", TTR("Transform Dialog...")), MENU_TRANSFORM_DIALOG); diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index 598f7034d8..58c3fd015e 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -238,8 +238,8 @@ void TileMapEditor::_create_set_cell_undo(const Vector2 &p_vec, const CellOp &p_ cell_new["transpose"] = p_cell_new.tr; cell_new["auto_coord"] = p_cell_new.ac; - undo_redo->add_undo_method(node, "set_celld", p_vec, cell_old); - undo_redo->add_do_method(node, "set_celld", p_vec, cell_new); + undo_redo->add_undo_method(node, "_set_celld", p_vec, cell_old); + undo_redo->add_do_method(node, "_set_celld", p_vec, cell_new); } void TileMapEditor::_start_undo(const String &p_action) { diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index f981ead7eb..a6a256f0d6 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -581,7 +581,7 @@ void TileSetEditor::_on_textures_added(const PoolStringArray &p_paths) { texture_list->select(texture_list->get_item_count() - 1); _on_texture_list_selected(texture_list->get_item_count() - 1); if (invalid_count > 0) { - err_dialog->set_text(String::num(invalid_count, 0) + TTR(" file(s) was not added because was already on the list.")); + err_dialog->set_text(vformat(TTR("%s file(s) were not added because was already on the list."), String::num(invalid_count, 0))); err_dialog->popup_centered(Size2(300, 60)); } } diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 63e89b78ea..ee31e1409c 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* visual_shader_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #include "visual_shader_editor_plugin.h" #include "core/io/resource_loader.h" diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index f86374ff6b..49a51ede8f 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* visual_shader_editor_plugin.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #ifndef VISUAL_SHADER_EDITOR_PLUGIN_H #define VISUAL_SHADER_EDITOR_PLUGIN_H diff --git a/editor/project_export.cpp b/editor/project_export.cpp index 019d5d382c..df79317549 100644 --- a/editor/project_export.cpp +++ b/editor/project_export.cpp @@ -723,6 +723,25 @@ void ProjectExportDialog::_open_export_template_manager() { hide(); } +void ProjectExportDialog::_validate_export_path(const String &p_path) { + // Disable export via OK button or Enter key if LineEdit has an empty filename + bool invalid_path = (p_path.get_file().get_basename() == ""); + + // Check if state change before needlessly messing with signals + if (invalid_path && export_project->get_ok()->is_disabled()) + return; + if (!invalid_path && !export_project->get_ok()->is_disabled()) + return; + + if (invalid_path) { + export_project->get_ok()->set_disabled(true); + export_project->get_line_edit()->disconnect("text_entered", export_project, "_file_entered"); + } else { + export_project->get_ok()->set_disabled(false); + export_project->get_line_edit()->connect("text_entered", export_project, "_file_entered"); + } +} + void ProjectExportDialog::_export_project() { Ref<EditorExportPreset> current = EditorExport::get_singleton()->get_export_preset(presets->get_current()); @@ -732,12 +751,19 @@ void ProjectExportDialog::_export_project() { export_project->set_access(FileDialog::ACCESS_FILESYSTEM); export_project->clear_filters(); - export_project->set_current_file(default_filename); String extension = platform->get_binary_extension(current); - if (extension != String()) { export_project->add_filter("*." + extension + " ; " + platform->get_name() + " Export"); + export_project->set_current_file(default_filename + "." + extension); + } else { + export_project->set_current_file(default_filename); + } + + // Ensure that signal is connected if previous attempt left it disconnected with _validate_export_path + if (!export_project->get_line_edit()->is_connected("text_entered", export_project, "_file_entered")) { + export_project->get_ok()->set_disabled(false); + export_project->get_line_edit()->connect("text_entered", export_project, "_file_entered"); } export_project->set_mode(FileDialog::MODE_SAVE_FILE); @@ -746,7 +772,7 @@ void ProjectExportDialog::_export_project() { void ProjectExportDialog::_export_project_to_path(const String &p_path) { // Save this name for use in future exports (but drop the file extension) - default_filename = p_path.get_basename().get_file(); + default_filename = p_path.get_file().get_basename(); EditorSettings::get_singleton()->set_project_metadata("export_options", "default_filename", default_filename); Ref<EditorExportPreset> current = EditorExport::get_singleton()->get_export_preset(presets->get_current()); @@ -785,11 +811,13 @@ void ProjectExportDialog::_bind_methods() { ClassDB::bind_method("_export_pck_zip", &ProjectExportDialog::_export_pck_zip); ClassDB::bind_method("_export_pck_zip_selected", &ProjectExportDialog::_export_pck_zip_selected); ClassDB::bind_method("_open_export_template_manager", &ProjectExportDialog::_open_export_template_manager); + ClassDB::bind_method("_validate_export_path", &ProjectExportDialog::_validate_export_path); ClassDB::bind_method("_export_project", &ProjectExportDialog::_export_project); ClassDB::bind_method("_export_project_to_path", &ProjectExportDialog::_export_project_to_path); ClassDB::bind_method("_custom_features_changed", &ProjectExportDialog::_custom_features_changed); ClassDB::bind_method("_tab_changed", &ProjectExportDialog::_tab_changed); } + ProjectExportDialog::ProjectExportDialog() { set_title(TTR("Export")); @@ -942,6 +970,9 @@ ProjectExportDialog::ProjectExportDialog() { get_cancel()->set_text(TTR("Close")); get_ok()->set_text(TTR("Export PCK/Zip")); export_button = add_button(TTR("Export Project"), !OS::get_singleton()->get_swap_ok_cancel(), "export"); + export_button->connect("pressed", this, "_export_project"); + // Disable initially before we select a valid preset + export_button->set_disabled(true); export_pck_zip = memnew(FileDialog); export_pck_zip->add_filter("*.zip ; ZIP File"); @@ -981,7 +1012,7 @@ ProjectExportDialog::ProjectExportDialog() { export_project->set_access(FileDialog::ACCESS_FILESYSTEM); add_child(export_project); export_project->connect("file_selected", this, "_export_project_to_path"); - export_button->connect("pressed", this, "_export_project"); + export_project->get_line_edit()->connect("text_changed", this, "_validate_export_path"); export_debug = memnew(CheckButton); export_debug->set_text(TTR("Export With Debug")); @@ -997,10 +1028,14 @@ ProjectExportDialog::ProjectExportDialog() { editor_icons = "EditorIcons"; - default_filename = EditorSettings::get_singleton()->get_project_metadata("export_options", "default_filename", String()); - + default_filename = EditorSettings::get_singleton()->get_project_metadata("export_options", "default_filename", ""); + // If no default set, use project name if (default_filename == "") { + // If no project name defined, use a sane default default_filename = ProjectSettings::get_singleton()->get("application/config/name"); + if (default_filename == "") { + default_filename = "UnnamedProject"; + } } } diff --git a/editor/project_export.h b/editor/project_export.h index 1f8723febd..552c6d7faf 100644 --- a/editor/project_export.h +++ b/editor/project_export.h @@ -136,6 +136,7 @@ private: void _export_pck_zip(); void _export_pck_zip_selected(const String &p_path); + void _validate_export_path(const String &p_path); void _export_project(); void _export_project_to_path(const String &p_path); diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp index d617089142..bffd7bd155 100644 --- a/editor/rename_dialog.cpp +++ b/editor/rename_dialog.cpp @@ -220,21 +220,21 @@ RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor, UndoRedo *p_und Label *lbl_count_step = memnew(Label); lbl_count_step->set_text(TTR("Step")); - lbl_count_step->set_tooltip(TTR("Ammount by which counter is incremented for each node")); + lbl_count_step->set_tooltip(TTR("Amount by which counter is incremented for each node")); hbc_count_options->add_child(lbl_count_step); spn_count_step = memnew(SpinBox); - spn_count_step->set_tooltip(TTR("Ammount by which counter is incremented for each node")); + spn_count_step->set_tooltip(TTR("Amount by which counter is incremented for each node")); spn_count_step->set_step(1); hbc_count_options->add_child(spn_count_step); Label *lbl_count_padding = memnew(Label); lbl_count_padding->set_text(TTR("Padding")); - lbl_count_padding->set_tooltip(TTR("Minium number of digits for the counter.\nMissing digits are padded with leading zeros.")); + lbl_count_padding->set_tooltip(TTR("Minimum number of digits for the counter.\nMissing digits are padded with leading zeros.")); hbc_count_options->add_child(lbl_count_padding); spn_count_padding = memnew(SpinBox); - spn_count_padding->set_tooltip(TTR("Minium number of digits for the counter.\nMissing digits are padded with leading zeros.")); + spn_count_padding->set_tooltip(TTR("Minimum number of digits for the counter.\nMissing digits are padded with leading zeros.")); spn_count_padding->set_step(1); hbc_count_options->add_child(spn_count_padding); diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 39250ab391..3ace179f7d 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -400,8 +400,10 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { editor_data->get_undo_redo().add_do_method(E->get(), "set_script", empty); editor_data->get_undo_redo().add_undo_method(E->get(), "set_script", existing); - editor_data->get_undo_redo().add_do_method(E->get(), "set_meta", "_editor_icon", get_icon(E->get()->get_class(), "EditorIcons")); - editor_data->get_undo_redo().add_undo_method(E->get(), "set_meta", "_editor_icon", E->get()->get_meta("_editor_icon")); + if (E->get()->has_meta("_editor_icon")) { + editor_data->get_undo_redo().add_do_method(E->get(), "set_meta", "_editor_icon", get_icon(E->get()->get_class(), "EditorIcons")); + editor_data->get_undo_redo().add_undo_method(E->get(), "set_meta", "_editor_icon", E->get()->get_meta("_editor_icon")); + } } } |