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-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp53
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h1
2 files changed, 47 insertions, 7 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 59366a239f..2f7080b1a5 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -54,8 +54,10 @@
#include "scene/main/window.h"
#include "scene/resources/packed_scene.h"
-#define MIN_ZOOM 0.01
-#define MAX_ZOOM 100
+// Min and Max are power of two in order to play nicely with successive increment.
+// That way, we can naturally reach a 100% zoom from boundaries.
+#define MIN_ZOOM 1. / 128
+#define MAX_ZOOM 128
#define RULER_WIDTH (15 * EDSCALE)
#define SCALE_HANDLE_DISTANCE 25
@@ -1213,7 +1215,11 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo
view_offset.y += int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor();
update_viewport();
} else {
- _zoom_on_position(zoom * (1 - (0.05 * b->get_factor())), b->get_position());
+ float new_zoom = _get_next_zoom_value(-1);
+ if (b->get_factor() != 1.f) {
+ new_zoom = zoom * ((new_zoom / zoom - 1.f) * b->get_factor() + 1.f);
+ }
+ _zoom_on_position(new_zoom, b->get_position());
}
return true;
}
@@ -1224,7 +1230,11 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo
view_offset.y -= int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor();
update_viewport();
} else {
- _zoom_on_position(zoom * ((0.95 + (0.05 * b->get_factor())) / 0.95), b->get_position());
+ float new_zoom = _get_next_zoom_value(1);
+ if (b->get_factor() != 1.f) {
+ new_zoom = zoom * ((new_zoom / zoom - 1.f) * b->get_factor() + 1.f);
+ }
+ _zoom_on_position(new_zoom, b->get_position());
}
return true;
}
@@ -4333,8 +4343,37 @@ void CanvasItemEditor::_set_anchors_preset(Control::LayoutPreset p_preset) {
undo_redo->commit_action();
}
+float CanvasItemEditor::_get_next_zoom_value(int p_increment_count) const {
+ // Base increment factor defined as the twelveth root of two.
+ // This allow a smooth geometric evolution of the zoom, with the advantage of
+ // visiting all integer power of two scale factors.
+ // note: this is analogous to the 'semitones' interval in the music world
+ // In order to avoid numerical imprecisions, we compute and edit a zoom index
+ // with the following relation: zoom = 2 ^ (index / 12)
+
+ if (zoom < CMP_EPSILON || p_increment_count == 0) {
+ return 1.f;
+ }
+
+ // Remove Editor scale from the index computation
+ float zoom_noscale = zoom / MAX(1, EDSCALE);
+
+ // zoom = 2**(index/12) => log2(zoom) = index/12
+ float closest_zoom_index = Math::round(Math::log(zoom_noscale) * 12.f / Math::log(2.f));
+
+ float new_zoom_index = closest_zoom_index + p_increment_count;
+ float new_zoom = Math::pow(2.f, new_zoom_index / 12.f);
+
+ // Restore Editor scale transformation
+ new_zoom *= MAX(1, EDSCALE);
+
+ return new_zoom;
+}
+
void CanvasItemEditor::_zoom_on_position(float p_zoom, Point2 p_position) {
- if (p_zoom < MIN_ZOOM || p_zoom > MAX_ZOOM) {
+ p_zoom = CLAMP(p_zoom, MIN_ZOOM, MAX_ZOOM);
+
+ if (p_zoom == zoom) {
return;
}
@@ -4376,7 +4415,7 @@ void CanvasItemEditor::_update_zoom_label() {
}
void CanvasItemEditor::_button_zoom_minus() {
- _zoom_on_position(zoom / Math_SQRT2, viewport_scrollable->get_size() / 2.0);
+ _zoom_on_position(_get_next_zoom_value(-6), viewport_scrollable->get_size() / 2.0);
}
void CanvasItemEditor::_button_zoom_reset() {
@@ -4384,7 +4423,7 @@ void CanvasItemEditor::_button_zoom_reset() {
}
void CanvasItemEditor::_button_zoom_plus() {
- _zoom_on_position(zoom * Math_SQRT2, viewport_scrollable->get_size() / 2.0);
+ _zoom_on_position(_get_next_zoom_value(6), viewport_scrollable->get_size() / 2.0);
}
void CanvasItemEditor::_button_toggle_smart_snap(bool p_status) {
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index a686c98f65..765d5f81d0 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -528,6 +528,7 @@ private:
VBoxContainer *controls_vb;
HBoxContainer *zoom_hb;
+ float _get_next_zoom_value(int p_increment_count) const;
void _zoom_on_position(float p_zoom, Point2 p_position = Point2());
void _update_zoom_label();
void _button_zoom_minus();