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-rw-r--r--editor/SCsub8
-rw-r--r--editor/editor_node.cpp3
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.cpp619
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.h131
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp265
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h73
-rwxr-xr-x[-rw-r--r--]editor/plugins/collision_polygon_2d_editor_plugin.cpp396
-rwxr-xr-x[-rw-r--r--]editor/plugins/collision_polygon_2d_editor_plugin.h60
-rw-r--r--editor/plugins/navigation_mesh_generator.cpp4
-rwxr-xr-x[-rw-r--r--]editor/plugins/navigation_polygon_editor_plugin.cpp500
-rwxr-xr-x[-rw-r--r--]editor/plugins/navigation_polygon_editor_plugin.h74
-rwxr-xr-x[-rw-r--r--]editor/plugins/polygon_2d_editor_plugin.cpp414
-rwxr-xr-x[-rw-r--r--]editor/plugins/polygon_2d_editor_plugin.h61
-rw-r--r--editor/plugins/script_editor_plugin.cpp6
-rw-r--r--editor/plugins/script_text_editor.cpp2
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp48
-rw-r--r--editor/project_manager.cpp3
-rw-r--r--editor/property_editor.cpp2
18 files changed, 1137 insertions, 1532 deletions
diff --git a/editor/SCsub b/editor/SCsub
index e44b4e4bb2..772feca5f8 100644
--- a/editor/SCsub
+++ b/editor/SCsub
@@ -237,7 +237,7 @@ def make_license_header(target, source, env):
g.write("static const char *about_license =")
for line in f:
- escaped_string = escape_string(line.strip().replace("\"", "\\\""))
+ escaped_string = escape_string(line.strip())
g.write("\n\t\"" + escaped_string + "\\n\"")
g.write(";\n")
@@ -323,12 +323,12 @@ def make_license_header(target, source, env):
for k in j[0].split("\n"):
if file_body != "":
file_body += "\\n\"\n"
- escaped_string = escape_string(k.strip().replace("\"", "\\\""))
+ escaped_string = escape_string(k.strip())
file_body += "\t\"" + escaped_string
for k in j[1].split("\n"):
if copyright_body != "":
copyright_body += "\\n\"\n"
- escaped_string = escape_string(k.strip().replace("\"", "\\\""))
+ escaped_string = escape_string(k.strip())
copyright_body += "\t\"" + escaped_string
about_tp_file += "\t" + file_body + "\",\n"
@@ -343,7 +343,7 @@ def make_license_header(target, source, env):
for j in i[1].split("\n"):
if body != "":
body += "\\n\"\n"
- escaped_string = escape_string(j.strip().replace("\"", "\\\""))
+ escaped_string = escape_string(j.strip())
body += "\t\"" + escaped_string
about_license_name += "\t\"" + i[0] + "\",\n"
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 4e0ad38320..ff415c83f1 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -4588,7 +4588,8 @@ EditorNode::EditorNode() {
{
int dpi_mode = EditorSettings::get_singleton()->get("interface/editor/hidpi_mode");
if (dpi_mode == 0) {
- editor_set_scale(OS::get_singleton()->get_screen_dpi(0) >= 192 && OS::get_singleton()->get_screen_size(OS::get_singleton()->get_current_screen()).x > 2000 ? 2.0 : 1.0);
+ const int screen = OS::get_singleton()->get_current_screen();
+ editor_set_scale(OS::get_singleton()->get_screen_dpi(screen) >= 192 && OS::get_singleton()->get_screen_size(screen).x > 2000 ? 2.0 : 1.0);
} else if (dpi_mode == 1) {
editor_set_scale(0.75);
} else if (dpi_mode == 2) {
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
new file mode 100644
index 0000000000..2fd74d529e
--- /dev/null
+++ b/editor/plugins/abstract_polygon_2d_editor.cpp
@@ -0,0 +1,619 @@
+/*************************************************************************/
+/* abstract_polygon_2d_editor.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "abstract_polygon_2d_editor.h"
+
+#include "canvas_item_editor_plugin.h"
+
+bool AbstractPolygon2DEditor::_is_empty() const {
+
+ if (!_get_node())
+ return true;
+
+ const int n = _get_polygon_count();
+
+ for (int i = 0; i < n; i++) {
+
+ Vector<Vector2> vertices = _get_polygon(i);
+
+ if (vertices.size() != 0)
+ return false;
+ }
+
+ return true;
+}
+
+int AbstractPolygon2DEditor::_get_polygon_count() const {
+
+ return 1;
+}
+
+Variant AbstractPolygon2DEditor::_get_polygon(int p_idx) const {
+
+ return _get_node()->get("polygon");
+}
+
+void AbstractPolygon2DEditor::_set_polygon(int p_idx, const Variant &p_polygon) const {
+
+ _get_node()->set("polygon", p_polygon);
+}
+
+void AbstractPolygon2DEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) {
+
+ Node2D *node = _get_node();
+ undo_redo->add_do_method(node, "set_polygon", p_polygon);
+ undo_redo->add_undo_method(node, "set_polygon", p_previous);
+}
+
+Vector2 AbstractPolygon2DEditor::_get_offset(int p_idx) const {
+
+ return Vector2(0, 0);
+}
+
+void AbstractPolygon2DEditor::_commit_action() {
+
+ undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
+ undo_redo->commit_action();
+}
+
+void AbstractPolygon2DEditor::_action_add_polygon(const Variant &p_polygon) {
+
+ _action_set_polygon(0, p_polygon);
+}
+
+void AbstractPolygon2DEditor::_action_remove_polygon(int p_idx) {
+
+ _action_set_polygon(p_idx, _get_polygon(p_idx), PoolVector<Vector2>());
+}
+
+void AbstractPolygon2DEditor::_action_set_polygon(int p_idx, const Variant &p_polygon) {
+
+ _action_set_polygon(p_idx, _get_polygon(p_idx), p_polygon);
+}
+
+bool AbstractPolygon2DEditor::_has_resource() const {
+
+ return true;
+}
+
+void AbstractPolygon2DEditor::_create_resource() {
+}
+
+void AbstractPolygon2DEditor::_menu_option(int p_option) {
+
+ switch (p_option) {
+
+ case MODE_CREATE: {
+
+ mode = MODE_CREATE;
+ button_create->set_pressed(true);
+ button_edit->set_pressed(false);
+ } break;
+ case MODE_EDIT: {
+
+ mode = MODE_EDIT;
+ button_create->set_pressed(false);
+ button_edit->set_pressed(true);
+ } break;
+ }
+}
+
+void AbstractPolygon2DEditor::_notification(int p_what) {
+
+ switch (p_what) {
+
+ case NOTIFICATION_READY: {
+
+ button_create->set_icon(get_icon("Edit", "EditorIcons"));
+ button_edit->set_icon(get_icon("MovePoint", "EditorIcons"));
+ button_edit->set_pressed(true);
+
+ get_tree()->connect("node_removed", this, "_node_removed");
+
+ create_resource->connect("confirmed", this, "_create_resource");
+
+ } break;
+ case NOTIFICATION_PHYSICS_PROCESS: {
+
+ } break;
+ }
+}
+
+void AbstractPolygon2DEditor::_node_removed(Node *p_node) {
+
+ if (p_node == _get_node()) {
+ edit(NULL);
+ hide();
+
+ canvas_item_editor->get_viewport_control()->update();
+ }
+}
+
+void AbstractPolygon2DEditor::_wip_close() {
+
+ if (wip.size() >= 3) {
+
+ undo_redo->create_action(TTR("Create Poly"));
+ _action_add_polygon(wip);
+ _commit_action();
+
+ mode = MODE_EDIT;
+ button_edit->set_pressed(true);
+ button_create->set_pressed(false);
+ }
+
+ wip.clear();
+ wip_active = false;
+ edited_point = -1;
+}
+
+bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
+
+ if (!_get_node())
+ return false;
+
+ Ref<InputEventMouseButton> mb = p_event;
+
+ if (!_has_resource()) {
+
+ if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) {
+ create_resource->set_text(String("No polygon resource on this node.\nCreate and assign one?"));
+ create_resource->popup_centered_minsize();
+ }
+ return (mb.is_valid() && mb->get_button_index() == 1);
+ }
+
+ if (mb.is_valid()) {
+
+ Transform2D xform = canvas_item_editor->get_canvas_transform() * _get_node()->get_global_transform();
+
+ Vector2 gpoint = mb->get_position();
+ Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint = canvas_item_editor->snap_point(cpoint);
+ cpoint = _get_node()->get_global_transform().affine_inverse().xform(cpoint);
+
+ //first check if a point is to be added (segment split)
+ real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
+
+ if (mode == MODE_CREATE) {
+
+ if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
+
+ if (!wip_active) {
+
+ wip.clear();
+ wip.push_back(cpoint);
+ wip_active = true;
+ edited_point_pos = cpoint;
+ edited_polygon = -1;
+ edited_point = 1;
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+ } else {
+
+ if (wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_threshold) {
+ //wip closed
+ _wip_close();
+
+ return true;
+ } else {
+
+ wip.push_back(cpoint);
+ edited_point = wip.size();
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+
+ //add wip point
+ }
+ }
+ } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) {
+ _wip_close();
+ }
+ } else if (mode == MODE_EDIT) {
+
+ if (mb->get_button_index() == BUTTON_LEFT) {
+
+ if (mb->is_pressed()) {
+
+ if (mb->get_control()) {
+
+ const int n_polygons = _get_polygon_count();
+
+ if (n_polygons >= 1) {
+
+ Vector<Vector2> vertices = _get_polygon(n_polygons - 1);
+
+ if (vertices.size() < 3) {
+
+ vertices.push_back(cpoint);
+ undo_redo->create_action(TTR("Edit Poly"));
+ _action_set_polygon(n_polygons - 1, vertices);
+ _commit_action();
+ return true;
+ }
+ }
+
+ //search edges
+ int closest_poly = -1;
+ int closest_idx = -1;
+ Vector2 closest_pos;
+ real_t closest_dist = 1e10;
+
+ for (int j = 0; j < n_polygons; j++) {
+
+ PoolVector<Vector2> points = _get_polygon(j);
+ const Vector2 offset = _get_offset(j);
+ const int n_points = points.size();
+
+ for (int i = 0; i < n_points; i++) {
+
+ Vector2 p[2] = { xform.xform(points[i] + offset),
+ xform.xform(points[(i + 1) % n_points] + offset) };
+
+ Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, p);
+ if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2)
+ continue; //not valid to reuse point
+
+ real_t d = cp.distance_to(gpoint);
+ if (d < closest_dist && d < grab_threshold) {
+ closest_poly = j;
+ closest_dist = d;
+ closest_pos = cp;
+ closest_idx = i;
+ }
+ }
+ }
+
+ if (closest_idx >= 0) {
+
+ Vector<Vector2> vertices = _get_polygon(closest_poly);
+ pre_move_edit = vertices;
+ vertices.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos));
+ edited_point = closest_idx + 1;
+ edited_polygon = closest_poly;
+ edited_point_pos = xform.affine_inverse().xform(closest_pos);
+
+ undo_redo->create_action(TTR("Insert Point"));
+ _action_set_polygon(closest_poly, vertices);
+ _commit_action();
+
+ return true;
+ }
+ } else {
+
+ //look for points to move
+ int closest_poly = -1;
+ int closest_idx = -1;
+ Vector2 closest_pos;
+ real_t closest_dist = 1e10;
+
+ const int n_polygons = _get_polygon_count();
+
+ for (int j = 0; j < n_polygons; j++) {
+
+ PoolVector<Vector2> points = _get_polygon(j);
+ const Vector2 offset = _get_offset(j);
+ const int n_points = points.size();
+
+ for (int i = 0; i < n_points; i++) {
+
+ Vector2 cp = xform.xform(points[i] + offset);
+
+ real_t d = cp.distance_to(gpoint);
+ if (d < closest_dist && d < grab_threshold) {
+ closest_poly = j;
+ closest_dist = d;
+ closest_pos = cp;
+ closest_idx = i;
+ }
+ }
+ }
+
+ if (closest_idx >= 0) {
+
+ pre_move_edit = _get_polygon(closest_poly);
+ edited_polygon = closest_poly;
+ edited_point = closest_idx;
+ edited_point_pos = xform.affine_inverse().xform(closest_pos);
+ canvas_item_editor->get_viewport_control()->update();
+ return true;
+ }
+ }
+ } else {
+
+ if (edited_point != -1) {
+
+ //apply
+
+ Vector<Vector2> vertices = _get_polygon(edited_polygon);
+ ERR_FAIL_INDEX_V(edited_point, vertices.size(), false);
+ vertices[edited_point] = edited_point_pos - _get_offset(edited_polygon);
+
+ undo_redo->create_action(TTR("Edit Poly"));
+ _action_set_polygon(edited_polygon, pre_move_edit, vertices);
+ _commit_action();
+
+ edited_point = -1;
+ return true;
+ }
+ }
+ } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && edited_point == -1) {
+
+ int closest_poly = -1;
+ int closest_idx = -1;
+ Vector2 closest_pos;
+ real_t closest_dist = 1e10;
+ const int n_polygons = _get_polygon_count();
+
+ for (int j = 0; j < n_polygons; j++) {
+
+ PoolVector<Vector2> points = _get_polygon(j);
+ const int n_points = points.size();
+ const Vector2 offset = _get_offset(j);
+
+ for (int i = 0; i < n_points; i++) {
+
+ Vector2 cp = xform.xform(points[i] + offset);
+
+ real_t d = cp.distance_to(gpoint);
+ if (d < closest_dist && d < grab_threshold) {
+ closest_poly = j;
+ closest_dist = d;
+ closest_pos = cp;
+ closest_idx = i;
+ }
+ }
+ }
+
+ if (closest_idx >= 0) {
+
+ PoolVector<Vector2> vertices = _get_polygon(closest_poly);
+
+ if (vertices.size() > 3) {
+
+ vertices.remove(closest_idx);
+
+ undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
+ _action_set_polygon(closest_poly, vertices);
+ _commit_action();
+ } else {
+
+ undo_redo->create_action(TTR("Remove Poly And Point"));
+ _action_remove_polygon(closest_poly);
+ _commit_action();
+ }
+
+ if (_is_empty())
+ _menu_option(MODE_CREATE);
+ return true;
+ }
+ }
+ }
+ }
+
+ Ref<InputEventMouseMotion> mm = p_event;
+
+ if (mm.is_valid()) {
+
+ if (edited_point != -1 && (wip_active || (mm->get_button_mask() & BUTTON_MASK_LEFT))) {
+
+ Vector2 gpoint = mm->get_position();
+ Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
+ cpoint = canvas_item_editor->snap_point(cpoint);
+ edited_point_pos = _get_node()->get_global_transform().affine_inverse().xform(cpoint);
+
+ if (!wip_active) {
+
+ Vector<Vector2> vertices = _get_polygon(edited_polygon);
+ ERR_FAIL_INDEX_V(edited_point, vertices.size(), false);
+ vertices[edited_point] = edited_point_pos - _get_offset(edited_polygon);
+ _set_polygon(edited_polygon, vertices);
+ }
+
+ canvas_item_editor->get_viewport_control()->update();
+ }
+ }
+
+ return false;
+}
+
+void AbstractPolygon2DEditor::_canvas_draw() {
+
+ if (!_get_node())
+ return;
+
+ Control *vpc = canvas_item_editor->get_viewport_control();
+
+ Transform2D xform = canvas_item_editor->get_canvas_transform() * _get_node()->get_global_transform();
+ Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
+ const int n_polygons = _get_polygon_count();
+
+ for (int j = -1; j < n_polygons; j++) {
+
+ if (wip_active && wip_destructive && j != -1)
+ continue;
+
+ PoolVector<Vector2> points;
+ Vector2 offset;
+
+ if (wip_active && j == edited_polygon) {
+
+ points = Variant(wip);
+ offset = Vector2(0, 0);
+ } else {
+
+ if (j == -1)
+ continue;
+ points = _get_polygon(j);
+ offset = _get_offset(j);
+ }
+
+ if (!wip_active && j == edited_polygon && edited_point >= 0 && EDITOR_DEF("editors/poly_editor/show_previous_outline", true)) {
+
+ const Color col = Color(0.5, 0.5, 0.5); // FIXME polygon->get_outline_color();
+ const int n = pre_move_edit.size();
+ for (int i = 0; i < n; i++) {
+
+ Vector2 p, p2;
+ p = pre_move_edit[i] + offset;
+ p2 = pre_move_edit[(i + 1) % n] + offset;
+
+ Vector2 point = xform.xform(p);
+ Vector2 next_point = xform.xform(p2);
+
+ vpc->draw_line(point, next_point, col, 2);
+ }
+ }
+
+ const int n_points = points.size();
+ const Color col = Color(1, 0.3, 0.1, 0.8);
+
+ for (int i = 0; i < n_points; i++) {
+
+ Vector2 p, p2;
+ p = (j == edited_polygon && i == edited_point) ? edited_point_pos : (points[i] + offset);
+ if (j == edited_polygon && ((wip_active && i == n_points - 1) || (((i + 1) % n_points) == edited_point)))
+ p2 = edited_point_pos;
+ else
+ p2 = points[(i + 1) % n_points] + offset;
+
+ Vector2 point = xform.xform(p);
+ Vector2 next_point = xform.xform(p2);
+
+ vpc->draw_line(point, next_point, col, 2);
+ vpc->draw_texture(handle, point - handle->get_size() * 0.5);
+ }
+ }
+}
+
+void AbstractPolygon2DEditor::edit(Node *p_polygon) {
+
+ if (!canvas_item_editor) {
+ canvas_item_editor = CanvasItemEditor::get_singleton();
+ }
+
+ if (p_polygon) {
+
+ _set_node(p_polygon);
+
+ //Enable the pencil tool if the polygon is empty
+ if (_is_empty())
+ _menu_option(MODE_CREATE);
+
+ if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
+ canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw");
+
+ wip.clear();
+ wip_active = false;
+ edited_point = -1;
+
+ canvas_item_editor->get_viewport_control()->update();
+
+ } else {
+
+ _set_node(NULL);
+
+ if (canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
+ canvas_item_editor->get_viewport_control()->disconnect("draw", this, "_canvas_draw");
+ }
+}
+
+void AbstractPolygon2DEditor::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("_canvas_draw"), &AbstractPolygon2DEditor::_canvas_draw);
+ ClassDB::bind_method(D_METHOD("_node_removed"), &AbstractPolygon2DEditor::_node_removed);
+ ClassDB::bind_method(D_METHOD("_menu_option"), &AbstractPolygon2DEditor::_menu_option);
+ ClassDB::bind_method(D_METHOD("_create_resource"), &AbstractPolygon2DEditor::_create_resource);
+}
+
+AbstractPolygon2DEditor::AbstractPolygon2DEditor(EditorNode *p_editor, bool p_wip_destructive) {
+
+ canvas_item_editor = NULL;
+ editor = p_editor;
+ undo_redo = editor->get_undo_redo();
+
+ wip_active = false;
+ edited_polygon = -1;
+ wip_destructive = p_wip_destructive;
+
+ add_child(memnew(VSeparator));
+ button_create = memnew(ToolButton);
+ add_child(button_create);
+ button_create->connect("pressed", this, "_menu_option", varray(MODE_CREATE));
+ button_create->set_toggle_mode(true);
+ button_create->set_tooltip(TTR("Create a new polygon from scratch."));
+
+ button_edit = memnew(ToolButton);
+ add_child(button_edit);
+ button_edit->connect("pressed", this, "_menu_option", varray(MODE_EDIT));
+ button_edit->set_toggle_mode(true);
+ button_edit->set_tooltip(TTR("Edit existing polygon:\nLMB: Move Point.\nCtrl+LMB: Split Segment.\nRMB: Erase Point."));
+
+ create_resource = memnew(ConfirmationDialog);
+ add_child(create_resource);
+ create_resource->get_ok()->set_text(TTR("Create"));
+
+ mode = MODE_EDIT;
+}
+
+void AbstractPolygon2DEditorPlugin::edit(Object *p_object) {
+
+ polygon_editor->edit(Object::cast_to<Node>(p_object));
+}
+
+bool AbstractPolygon2DEditorPlugin::handles(Object *p_object) const {
+
+ return p_object->is_class(klass);
+}
+
+void AbstractPolygon2DEditorPlugin::make_visible(bool p_visible) {
+
+ if (p_visible) {
+
+ polygon_editor->show();
+ } else {
+
+ polygon_editor->hide();
+ polygon_editor->edit(NULL);
+ }
+}
+
+AbstractPolygon2DEditorPlugin::AbstractPolygon2DEditorPlugin(EditorNode *p_node, AbstractPolygon2DEditor *p_polygon_editor, String p_class) {
+
+ editor = p_node;
+ polygon_editor = p_polygon_editor;
+ klass = p_class;
+ CanvasItemEditor::get_singleton()->add_control_to_menu_panel(polygon_editor);
+
+ polygon_editor->hide();
+}
+
+AbstractPolygon2DEditorPlugin::~AbstractPolygon2DEditorPlugin() {
+}
diff --git a/editor/plugins/abstract_polygon_2d_editor.h b/editor/plugins/abstract_polygon_2d_editor.h
new file mode 100644
index 0000000000..86e14694da
--- /dev/null
+++ b/editor/plugins/abstract_polygon_2d_editor.h
@@ -0,0 +1,131 @@
+/*************************************************************************/
+/* abstract_polygon_2d_editor.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef ABSTRACT_POLYGON_2D_EDITOR_H
+#define ABSTRACT_POLYGON_2D_EDITOR_H
+
+#include "editor/editor_node.h"
+#include "editor/editor_plugin.h"
+#include "scene/2d/polygon_2d.h"
+#include "scene/gui/tool_button.h"
+
+/**
+ @author Juan Linietsky <reduzio@gmail.com>
+*/
+class CanvasItemEditor;
+
+class AbstractPolygon2DEditor : public HBoxContainer {
+
+ GDCLASS(AbstractPolygon2DEditor, HBoxContainer);
+
+ ToolButton *button_create;
+ ToolButton *button_edit;
+
+ int edited_polygon;
+ int edited_point;
+ Vector2 edited_point_pos;
+ Vector<Vector2> pre_move_edit;
+ Vector<Vector2> wip;
+ bool wip_active;
+ bool wip_destructive;
+
+ CanvasItemEditor *canvas_item_editor;
+ EditorNode *editor;
+ Panel *panel;
+ ConfirmationDialog *create_resource;
+
+protected:
+ enum {
+
+ MODE_CREATE,
+ MODE_EDIT,
+ MODE_CONT,
+
+ };
+
+ int mode;
+
+ UndoRedo *undo_redo;
+
+ virtual void _menu_option(int p_option);
+ void _wip_close();
+ void _canvas_draw();
+
+ void _notification(int p_what);
+ void _node_removed(Node *p_node);
+ static void _bind_methods();
+
+ bool _is_empty() const;
+ void _commit_action();
+
+protected:
+ virtual Node2D *_get_node() const = 0;
+ virtual void _set_node(Node *p_polygon) = 0;
+
+ virtual int _get_polygon_count() const;
+ virtual Vector2 _get_offset(int p_idx) const;
+ virtual Variant _get_polygon(int p_idx) const;
+ virtual void _set_polygon(int p_idx, const Variant &p_polygon) const;
+
+ virtual void _action_add_polygon(const Variant &p_polygon);
+ virtual void _action_remove_polygon(int p_idx);
+ virtual void _action_set_polygon(int p_idx, const Variant &p_polygon);
+ virtual void _action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon);
+
+ virtual bool _has_resource() const;
+ virtual void _create_resource();
+
+public:
+ bool forward_gui_input(const Ref<InputEvent> &p_event);
+ void edit(Node *p_polygon);
+ AbstractPolygon2DEditor(EditorNode *p_editor, bool p_wip_destructive = true);
+};
+
+class AbstractPolygon2DEditorPlugin : public EditorPlugin {
+
+ GDCLASS(AbstractPolygon2DEditorPlugin, EditorPlugin);
+
+ AbstractPolygon2DEditor *polygon_editor;
+ EditorNode *editor;
+ String klass;
+
+public:
+ virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event) { return polygon_editor->forward_gui_input(p_event); }
+
+ bool has_main_screen() const { return false; }
+ virtual String get_name() const { return klass; }
+ virtual void edit(Object *p_object);
+ virtual bool handles(Object *p_object) const;
+ virtual void make_visible(bool p_visible);
+
+ AbstractPolygon2DEditorPlugin(EditorNode *p_node, AbstractPolygon2DEditor *p_polygon_editor, String p_class);
+ ~AbstractPolygon2DEditorPlugin();
+};
+
+#endif // ABSTRACT_POLYGON_2D_EDITOR_H
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 4f6c8f89ee..4b216d63f5 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -993,7 +993,7 @@ void CanvasItemEditor::_prepare_drag(const Point2 &p_click_pos) {
se->pre_drag_rect = canvas_item->get_item_rect();
}
- if (selection.size() == 1 && Object::cast_to<Node2D>(selection[0])) {
+ if (selection.size() == 1 && Object::cast_to<Node2D>(selection[0]) && bone_ik_list.size() == 0) {
drag = DRAG_NODE_2D;
drag_point_from = Object::cast_to<Node2D>(selection[0])->get_global_position();
} else {
@@ -2748,9 +2748,9 @@ void CanvasItemEditor::_notification(int p_what) {
}
if (all_control && has_control)
- anchor_menu->show();
+ presets_menu->show();
else
- anchor_menu->hide();
+ presets_menu->hide();
for (Map<ObjectID, BoneList>::Element *E = bone_list.front(); E; E = E->next()) {
@@ -2782,57 +2782,15 @@ void CanvasItemEditor::_notification(int p_what) {
select_sb->set_default_margin(Margin(i), 4);
}
- select_button->set_icon(get_icon("ToolSelect", "EditorIcons"));
- list_select_button->set_icon(get_icon("ListSelect", "EditorIcons"));
- move_button->set_icon(get_icon("ToolMove", "EditorIcons"));
- rotate_button->set_icon(get_icon("ToolRotate", "EditorIcons"));
- snap_button->set_icon(get_icon("Snap", "EditorIcons"));
- snap_config_menu->set_icon(get_icon("GuiMiniTabMenu", "EditorIcons"));
- skeleton_menu->set_icon(get_icon("Bone", "EditorIcons"));
- pan_button->set_icon(get_icon("ToolPan", "EditorIcons"));
- pivot_button->set_icon(get_icon("EditPivot", "EditorIcons"));
- select_handle = get_icon("EditorHandle", "EditorIcons");
- anchor_handle = get_icon("EditorControlAnchor", "EditorIcons");
- lock_button->set_icon(get_icon("Lock", "EditorIcons"));
- unlock_button->set_icon(get_icon("Unlock", "EditorIcons"));
- group_button->set_icon(get_icon("Group", "EditorIcons"));
- ungroup_button->set_icon(get_icon("Ungroup", "EditorIcons"));
- key_insert_button->set_icon(get_icon("Key", "EditorIcons"));
-
- zoom_minus->set_icon(get_icon("ZoomLess", "EditorIcons"));
- zoom_reset->set_icon(get_icon("ZoomReset", "EditorIcons"));
- zoom_plus->set_icon(get_icon("ZoomMore", "EditorIcons"));
-
- anchor_menu->set_icon(get_icon("Anchor", "EditorIcons"));
- PopupMenu *p = anchor_menu->get_popup();
-
- p->add_icon_item(get_icon("ControlAlignTopLeft", "EditorIcons"), "Top Left", ANCHOR_ALIGN_TOP_LEFT);
- p->add_icon_item(get_icon("ControlAlignTopRight", "EditorIcons"), "Top Right", ANCHOR_ALIGN_TOP_RIGHT);
- p->add_icon_item(get_icon("ControlAlignBottomRight", "EditorIcons"), "Bottom Right", ANCHOR_ALIGN_BOTTOM_RIGHT);
- p->add_icon_item(get_icon("ControlAlignBottomLeft", "EditorIcons"), "Bottom Left", ANCHOR_ALIGN_BOTTOM_LEFT);
- p->add_separator();
- p->add_icon_item(get_icon("ControlAlignLeftCenter", "EditorIcons"), "Center Left", ANCHOR_ALIGN_CENTER_LEFT);
- p->add_icon_item(get_icon("ControlAlignTopCenter", "EditorIcons"), "Center Top", ANCHOR_ALIGN_CENTER_TOP);
- p->add_icon_item(get_icon("ControlAlignRightCenter", "EditorIcons"), "Center Right", ANCHOR_ALIGN_CENTER_RIGHT);
- p->add_icon_item(get_icon("ControlAlignBottomCenter", "EditorIcons"), "Center Bottom", ANCHOR_ALIGN_CENTER_BOTTOM);
- p->add_icon_item(get_icon("ControlAlignCenter", "EditorIcons"), "Center", ANCHOR_ALIGN_CENTER);
- p->add_separator();
- p->add_icon_item(get_icon("ControlAlignLeftWide", "EditorIcons"), "Left Wide", ANCHOR_ALIGN_LEFT_WIDE);
- p->add_icon_item(get_icon("ControlAlignTopWide", "EditorIcons"), "Top Wide", ANCHOR_ALIGN_TOP_WIDE);
- p->add_icon_item(get_icon("ControlAlignRightWide", "EditorIcons"), "Right Wide", ANCHOR_ALIGN_RIGHT_WIDE);
- p->add_icon_item(get_icon("ControlAlignBottomWide", "EditorIcons"), "Bottom Wide", ANCHOR_ALIGN_BOTTOM_WIDE);
- p->add_icon_item(get_icon("ControlVcenterWide", "EditorIcons"), "VCenter Wide ", ANCHOR_ALIGN_VCENTER_WIDE);
- p->add_icon_item(get_icon("ControlHcenterWide", "EditorIcons"), "HCenter Wide ", ANCHOR_ALIGN_HCENTER_WIDE);
- p->add_separator();
- p->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect", ANCHOR_ALIGN_WIDE);
- p->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect and Fit Parent", ANCHOR_ALIGN_WIDE_FIT);
-
AnimationPlayerEditor::singleton->get_key_editor()->connect("visibility_changed", this, "_keying_changed");
_keying_changed();
+
} else if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
select_sb->set_texture(get_icon("EditorRect2D", "EditorIcons"));
+ }
+ if (p_what == NOTIFICATION_ENTER_TREE || p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
select_button->set_icon(get_icon("ToolSelect", "EditorIcons"));
list_select_button->set_icon(get_icon("ListSelect", "EditorIcons"));
move_button->set_icon(get_icon("ToolMove", "EditorIcons"));
@@ -2850,30 +2808,56 @@ void CanvasItemEditor::_notification(int p_what) {
ungroup_button->set_icon(get_icon("Ungroup", "EditorIcons"));
key_insert_button->set_icon(get_icon("Key", "EditorIcons"));
- anchor_menu->set_icon(get_icon("Anchor", "EditorIcons"));
- PopupMenu *p = anchor_menu->get_popup();
- p->clear();
+ zoom_minus->set_icon(get_icon("ZoomLess", "EditorIcons"));
+ zoom_reset->set_icon(get_icon("ZoomReset", "EditorIcons"));
+ zoom_plus->set_icon(get_icon("ZoomMore", "EditorIcons"));
- p->add_icon_item(get_icon("ControlAlignTopLeft", "EditorIcons"), "Top Left", ANCHOR_ALIGN_TOP_LEFT);
- p->add_icon_item(get_icon("ControlAlignTopRight", "EditorIcons"), "Top Right", ANCHOR_ALIGN_TOP_RIGHT);
- p->add_icon_item(get_icon("ControlAlignBottomRight", "EditorIcons"), "Bottom Right", ANCHOR_ALIGN_BOTTOM_RIGHT);
- p->add_icon_item(get_icon("ControlAlignBottomLeft", "EditorIcons"), "Bottom Left", ANCHOR_ALIGN_BOTTOM_LEFT);
+ PopupMenu *p = presets_menu->get_popup();
+
+ p->clear();
+ p->add_icon_item(get_icon("ControlAlignTopLeft", "EditorIcons"), "Top Left", ANCHORS_AND_MARGINS_PRESET_TOP_LEFT);
+ p->add_icon_item(get_icon("ControlAlignTopRight", "EditorIcons"), "Top Right", ANCHORS_AND_MARGINS_PRESET_TOP_RIGHT);
+ p->add_icon_item(get_icon("ControlAlignBottomRight", "EditorIcons"), "Bottom Right", ANCHORS_AND_MARGINS_PRESET_BOTTOM_RIGHT);
+ p->add_icon_item(get_icon("ControlAlignBottomLeft", "EditorIcons"), "Bottom Left", ANCHORS_AND_MARGINS_PRESET_BOTTOM_LEFT);
p->add_separator();
- p->add_icon_item(get_icon("ControlAlignLeftCenter", "EditorIcons"), "Center Left", ANCHOR_ALIGN_CENTER_LEFT);
- p->add_icon_item(get_icon("ControlAlignTopCenter", "EditorIcons"), "Center Top", ANCHOR_ALIGN_CENTER_TOP);
- p->add_icon_item(get_icon("ControlAlignRightCenter", "EditorIcons"), "Center Right", ANCHOR_ALIGN_CENTER_RIGHT);
- p->add_icon_item(get_icon("ControlAlignBottomCenter", "EditorIcons"), "Center Bottom", ANCHOR_ALIGN_CENTER_BOTTOM);
- p->add_icon_item(get_icon("ControlAlignCenter", "EditorIcons"), "Center", ANCHOR_ALIGN_CENTER);
+ p->add_icon_item(get_icon("ControlAlignLeftCenter", "EditorIcons"), "Center Left", ANCHORS_AND_MARGINS_PRESET_CENTER_LEFT);
+ p->add_icon_item(get_icon("ControlAlignTopCenter", "EditorIcons"), "Center Top", ANCHORS_AND_MARGINS_PRESET_CENTER_TOP);
+ p->add_icon_item(get_icon("ControlAlignRightCenter", "EditorIcons"), "Center Right", ANCHORS_AND_MARGINS_PRESET_CENTER_RIGHT);
+ p->add_icon_item(get_icon("ControlAlignBottomCenter", "EditorIcons"), "Center Bottom", ANCHORS_AND_MARGINS_PRESET_CENTER_BOTTOM);
+ p->add_icon_item(get_icon("ControlAlignCenter", "EditorIcons"), "Center", ANCHORS_AND_MARGINS_PRESET_CENTER);
p->add_separator();
- p->add_icon_item(get_icon("ControlAlignLeftWide", "EditorIcons"), "Left Wide", ANCHOR_ALIGN_LEFT_WIDE);
- p->add_icon_item(get_icon("ControlAlignTopWide", "EditorIcons"), "Top Wide", ANCHOR_ALIGN_TOP_WIDE);
- p->add_icon_item(get_icon("ControlAlignRightWide", "EditorIcons"), "Right Wide", ANCHOR_ALIGN_RIGHT_WIDE);
- p->add_icon_item(get_icon("ControlAlignBottomWide", "EditorIcons"), "Bottom Wide", ANCHOR_ALIGN_BOTTOM_WIDE);
- p->add_icon_item(get_icon("ControlVcenterWide", "EditorIcons"), "VCenter Wide ", ANCHOR_ALIGN_VCENTER_WIDE);
- p->add_icon_item(get_icon("ControlHcenterWide", "EditorIcons"), "HCenter Wide ", ANCHOR_ALIGN_HCENTER_WIDE);
+ p->add_icon_item(get_icon("ControlAlignLeftWide", "EditorIcons"), "Left Wide", ANCHORS_AND_MARGINS_PRESET_LEFT_WIDE);
+ p->add_icon_item(get_icon("ControlAlignTopWide", "EditorIcons"), "Top Wide", ANCHORS_AND_MARGINS_PRESET_TOP_WIDE);
+ p->add_icon_item(get_icon("ControlAlignRightWide", "EditorIcons"), "Right Wide", ANCHORS_AND_MARGINS_PRESET_RIGHT_WIDE);
+ p->add_icon_item(get_icon("ControlAlignBottomWide", "EditorIcons"), "Bottom Wide", ANCHORS_AND_MARGINS_PRESET_BOTTOM_WIDE);
+ p->add_icon_item(get_icon("ControlVcenterWide", "EditorIcons"), "VCenter Wide ", ANCHORS_AND_MARGINS_PRESET_VCENTER_WIDE);
+ p->add_icon_item(get_icon("ControlHcenterWide", "EditorIcons"), "HCenter Wide ", ANCHORS_AND_MARGINS_PRESET_HCENTER_WIDE);
p->add_separator();
- p->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect", ANCHOR_ALIGN_WIDE);
- p->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect and Fit Parent", ANCHOR_ALIGN_WIDE_FIT);
+ p->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect", ANCHORS_AND_MARGINS_PRESET_WIDE);
+ p->add_separator();
+ p->add_submenu_item(TTR("Anchors only"), "Anchors");
+ p->set_item_icon(20, get_icon("Anchor", "EditorIcons"));
+
+ anchors_popup->clear();
+ anchors_popup->add_icon_item(get_icon("ControlAlignTopLeft", "EditorIcons"), "Top Left", ANCHORS_PRESET_TOP_LEFT);
+ anchors_popup->add_icon_item(get_icon("ControlAlignTopRight", "EditorIcons"), "Top Right", ANCHORS_PRESET_TOP_RIGHT);
+ anchors_popup->add_icon_item(get_icon("ControlAlignBottomRight", "EditorIcons"), "Bottom Right", ANCHORS_PRESET_BOTTOM_RIGHT);
+ anchors_popup->add_icon_item(get_icon("ControlAlignBottomLeft", "EditorIcons"), "Bottom Left", ANCHORS_PRESET_BOTTOM_LEFT);
+ anchors_popup->add_separator();
+ anchors_popup->add_icon_item(get_icon("ControlAlignLeftCenter", "EditorIcons"), "Center Left", ANCHORS_PRESET_CENTER_LEFT);
+ anchors_popup->add_icon_item(get_icon("ControlAlignTopCenter", "EditorIcons"), "Center Top", ANCHORS_PRESET_CENTER_TOP);
+ anchors_popup->add_icon_item(get_icon("ControlAlignRightCenter", "EditorIcons"), "Center Right", ANCHORS_PRESET_CENTER_RIGHT);
+ anchors_popup->add_icon_item(get_icon("ControlAlignBottomCenter", "EditorIcons"), "Center Bottom", ANCHORS_PRESET_CENTER_BOTTOM);
+ anchors_popup->add_icon_item(get_icon("ControlAlignCenter", "EditorIcons"), "Center", ANCHORS_PRESET_CENTER);
+ anchors_popup->add_separator();
+ anchors_popup->add_icon_item(get_icon("ControlAlignLeftWide", "EditorIcons"), "Left Wide", ANCHORS_PRESET_LEFT_WIDE);
+ anchors_popup->add_icon_item(get_icon("ControlAlignTopWide", "EditorIcons"), "Top Wide", ANCHORS_PRESET_TOP_WIDE);
+ anchors_popup->add_icon_item(get_icon("ControlAlignRightWide", "EditorIcons"), "Right Wide", ANCHORS_PRESET_RIGHT_WIDE);
+ anchors_popup->add_icon_item(get_icon("ControlAlignBottomWide", "EditorIcons"), "Bottom Wide", ANCHORS_PRESET_BOTTOM_WIDE);
+ anchors_popup->add_icon_item(get_icon("ControlVcenterWide", "EditorIcons"), "VCenter Wide ", ANCHORS_PRESET_VCENTER_WIDE);
+ anchors_popup->add_icon_item(get_icon("ControlHcenterWide", "EditorIcons"), "HCenter Wide ", ANCHORS_PRESET_HCENTER_WIDE);
+ anchors_popup->add_separator();
+ anchors_popup->add_icon_item(get_icon("ControlAlignWide", "EditorIcons"), "Full Rect", ANCHORS_PRESET_WIDE);
}
}
@@ -3005,25 +2989,51 @@ void CanvasItemEditor::_update_scroll(float) {
viewport_base->update();
}
-void CanvasItemEditor::_set_anchors_preset(Control::LayoutPreset p_preset) {
+void CanvasItemEditor::_set_anchors_and_margins_preset(Control::LayoutPreset p_preset) {
List<Node *> &selection = editor_selection->get_selected_node_list();
- undo_redo->create_action(TTR("Change Anchors"));
+ undo_redo->create_action(TTR("Change Anchors and Margins"));
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
Control *c = Object::cast_to<Control>(E->get());
undo_redo->add_do_method(c, "set_anchors_preset", p_preset);
+ switch (p_preset) {
+ case PRESET_TOP_LEFT:
+ case PRESET_TOP_RIGHT:
+ case PRESET_BOTTOM_LEFT:
+ case PRESET_BOTTOM_RIGHT:
+ case PRESET_CENTER_LEFT:
+ case PRESET_CENTER_TOP:
+ case PRESET_CENTER_RIGHT:
+ case PRESET_CENTER_BOTTOM:
+ case PRESET_CENTER:
+ undo_redo->add_do_method(c, "set_margins_preset", p_preset, Control::PRESET_MODE_KEEP_SIZE);
+ break;
+ case PRESET_LEFT_WIDE:
+ case PRESET_TOP_WIDE:
+ case PRESET_RIGHT_WIDE:
+ case PRESET_BOTTOM_WIDE:
+ case PRESET_VCENTER_WIDE:
+ case PRESET_HCENTER_WIDE:
+ case PRESET_WIDE:
+ undo_redo->add_do_method(c, "set_margins_preset", p_preset, Control::PRESET_MODE_MINSIZE);
+ break;
+ }
undo_redo->add_undo_method(c, "set_anchor", MARGIN_LEFT, c->get_anchor(MARGIN_LEFT));
undo_redo->add_undo_method(c, "set_anchor", MARGIN_TOP, c->get_anchor(MARGIN_TOP));
undo_redo->add_undo_method(c, "set_anchor", MARGIN_RIGHT, c->get_anchor(MARGIN_RIGHT));
undo_redo->add_undo_method(c, "set_anchor", MARGIN_BOTTOM, c->get_anchor(MARGIN_BOTTOM));
+ undo_redo->add_undo_method(c, "set_margin", MARGIN_LEFT, c->get_margin(MARGIN_LEFT));
+ undo_redo->add_undo_method(c, "set_margin", MARGIN_TOP, c->get_margin(MARGIN_TOP));
+ undo_redo->add_undo_method(c, "set_margin", MARGIN_RIGHT, c->get_margin(MARGIN_RIGHT));
+ undo_redo->add_undo_method(c, "set_margin", MARGIN_BOTTOM, c->get_margin(MARGIN_BOTTOM));
}
undo_redo->commit_action();
}
-void CanvasItemEditor::_set_full_rect() {
+void CanvasItemEditor::_set_anchors_preset(Control::LayoutPreset p_preset) {
List<Node *> &selection = editor_selection->get_selected_node_list();
undo_redo->create_action(TTR("Change Anchors"));
@@ -3031,19 +3041,11 @@ void CanvasItemEditor::_set_full_rect() {
Control *c = Object::cast_to<Control>(E->get());
- undo_redo->add_do_method(c, "set_anchors_preset", Control::PRESET_WIDE);
- undo_redo->add_do_method(c, "set_margin", MARGIN_LEFT, 0);
- undo_redo->add_do_method(c, "set_margin", MARGIN_TOP, 0);
- undo_redo->add_do_method(c, "set_margin", MARGIN_RIGHT, 0);
- undo_redo->add_do_method(c, "set_margin", MARGIN_BOTTOM, 0);
+ undo_redo->add_do_method(c, "set_anchors_preset", p_preset);
undo_redo->add_undo_method(c, "set_anchor", MARGIN_LEFT, c->get_anchor(MARGIN_LEFT));
undo_redo->add_undo_method(c, "set_anchor", MARGIN_TOP, c->get_anchor(MARGIN_TOP));
undo_redo->add_undo_method(c, "set_anchor", MARGIN_RIGHT, c->get_anchor(MARGIN_RIGHT));
undo_redo->add_undo_method(c, "set_anchor", MARGIN_BOTTOM, c->get_anchor(MARGIN_BOTTOM));
- undo_redo->add_undo_method(c, "set_margin", MARGIN_LEFT, c->get_margin(MARGIN_LEFT));
- undo_redo->add_undo_method(c, "set_margin", MARGIN_TOP, c->get_margin(MARGIN_TOP));
- undo_redo->add_undo_method(c, "set_margin", MARGIN_RIGHT, c->get_margin(MARGIN_RIGHT));
- undo_redo->add_undo_method(c, "set_margin", MARGIN_BOTTOM, c->get_margin(MARGIN_BOTTOM));
}
undo_redo->commit_action();
@@ -3237,57 +3239,104 @@ void CanvasItemEditor::_popup_callback(int p_op) {
viewport->update();
} break;
- case ANCHOR_ALIGN_TOP_LEFT: {
+
+ case ANCHORS_AND_MARGINS_PRESET_TOP_LEFT: {
+ _set_anchors_and_margins_preset(PRESET_TOP_LEFT);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_TOP_RIGHT: {
+ _set_anchors_and_margins_preset(PRESET_TOP_RIGHT);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_BOTTOM_LEFT: {
+ _set_anchors_and_margins_preset(PRESET_BOTTOM_LEFT);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_BOTTOM_RIGHT: {
+ _set_anchors_and_margins_preset(PRESET_BOTTOM_RIGHT);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_CENTER_LEFT: {
+ _set_anchors_and_margins_preset(PRESET_CENTER_LEFT);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_CENTER_RIGHT: {
+ _set_anchors_and_margins_preset(PRESET_CENTER_RIGHT);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_CENTER_TOP: {
+ _set_anchors_and_margins_preset(PRESET_CENTER_TOP);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_CENTER_BOTTOM: {
+ _set_anchors_and_margins_preset(PRESET_CENTER_BOTTOM);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_CENTER: {
+ _set_anchors_and_margins_preset(PRESET_CENTER);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_TOP_WIDE: {
+ _set_anchors_and_margins_preset(PRESET_TOP_WIDE);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_LEFT_WIDE: {
+ _set_anchors_and_margins_preset(PRESET_LEFT_WIDE);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_RIGHT_WIDE: {
+ _set_anchors_and_margins_preset(PRESET_RIGHT_WIDE);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_BOTTOM_WIDE: {
+ _set_anchors_and_margins_preset(PRESET_BOTTOM_WIDE);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_VCENTER_WIDE: {
+ _set_anchors_and_margins_preset(PRESET_VCENTER_WIDE);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_HCENTER_WIDE: {
+ _set_anchors_and_margins_preset(PRESET_HCENTER_WIDE);
+ } break;
+ case ANCHORS_AND_MARGINS_PRESET_WIDE: {
+ _set_anchors_and_margins_preset(Control::PRESET_WIDE);
+ } break;
+
+ case ANCHORS_PRESET_TOP_LEFT: {
_set_anchors_preset(PRESET_TOP_LEFT);
} break;
- case ANCHOR_ALIGN_TOP_RIGHT: {
+ case ANCHORS_PRESET_TOP_RIGHT: {
_set_anchors_preset(PRESET_TOP_RIGHT);
} break;
- case ANCHOR_ALIGN_BOTTOM_LEFT: {
+ case ANCHORS_PRESET_BOTTOM_LEFT: {
_set_anchors_preset(PRESET_BOTTOM_LEFT);
} break;
- case ANCHOR_ALIGN_BOTTOM_RIGHT: {
+ case ANCHORS_PRESET_BOTTOM_RIGHT: {
_set_anchors_preset(PRESET_BOTTOM_RIGHT);
} break;
- case ANCHOR_ALIGN_CENTER_LEFT: {
+ case ANCHORS_PRESET_CENTER_LEFT: {
_set_anchors_preset(PRESET_CENTER_LEFT);
} break;
- case ANCHOR_ALIGN_CENTER_RIGHT: {
+ case ANCHORS_PRESET_CENTER_RIGHT: {
_set_anchors_preset(PRESET_CENTER_RIGHT);
} break;
- case ANCHOR_ALIGN_CENTER_TOP: {
+ case ANCHORS_PRESET_CENTER_TOP: {
_set_anchors_preset(PRESET_CENTER_TOP);
} break;
- case ANCHOR_ALIGN_CENTER_BOTTOM: {
+ case ANCHORS_PRESET_CENTER_BOTTOM: {
_set_anchors_preset(PRESET_CENTER_BOTTOM);
} break;
- case ANCHOR_ALIGN_CENTER: {
+ case ANCHORS_PRESET_CENTER: {
_set_anchors_preset(PRESET_CENTER);
} break;
- case ANCHOR_ALIGN_TOP_WIDE: {
+ case ANCHORS_PRESET_TOP_WIDE: {
_set_anchors_preset(PRESET_TOP_WIDE);
} break;
- case ANCHOR_ALIGN_LEFT_WIDE: {
+ case ANCHORS_PRESET_LEFT_WIDE: {
_set_anchors_preset(PRESET_LEFT_WIDE);
} break;
- case ANCHOR_ALIGN_RIGHT_WIDE: {
+ case ANCHORS_PRESET_RIGHT_WIDE: {
_set_anchors_preset(PRESET_RIGHT_WIDE);
} break;
- case ANCHOR_ALIGN_BOTTOM_WIDE: {
+ case ANCHORS_PRESET_BOTTOM_WIDE: {
_set_anchors_preset(PRESET_BOTTOM_WIDE);
} break;
- case ANCHOR_ALIGN_VCENTER_WIDE: {
+ case ANCHORS_PRESET_VCENTER_WIDE: {
_set_anchors_preset(PRESET_VCENTER_WIDE);
} break;
- case ANCHOR_ALIGN_HCENTER_WIDE: {
+ case ANCHORS_PRESET_HCENTER_WIDE: {
_set_anchors_preset(PRESET_HCENTER_WIDE);
} break;
- case ANCHOR_ALIGN_WIDE: {
+ case ANCHORS_PRESET_WIDE: {
_set_anchors_preset(Control::PRESET_WIDE);
} break;
- case ANCHOR_ALIGN_WIDE_FIT: {
- _set_full_rect();
- } break;
case ANIM_INSERT_KEY:
case ANIM_INSERT_KEY_EXISTING: {
@@ -3865,7 +3914,6 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
p->add_separator();
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_set_ik_chain", TTR("Make IK Chain")), SKELETON_SET_IK_CHAIN);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_ik_chain", TTR("Clear IK Chain")), SKELETON_CLEAR_IK_CHAIN);
- p->set_hide_on_checkable_item_selection(false);
p->connect("id_pressed", this, "_popup_callback");
hb->add_child(memnew(VSeparator));
@@ -3883,13 +3931,18 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/center_selection", TTR("Center Selection"), KEY_F), VIEW_CENTER_TO_SELECTION);
p->add_shortcut(ED_SHORTCUT("canvas_item_editor/frame_selection", TTR("Frame Selection"), KEY_MASK_SHIFT | KEY_F), VIEW_FRAME_TO_SELECTION);
- anchor_menu = memnew(MenuButton);
- anchor_menu->set_text(TTR("Anchor"));
- hb->add_child(anchor_menu);
- anchor_menu->get_popup()->connect("id_pressed", this, "_popup_callback");
- anchor_menu->hide();
+ presets_menu = memnew(MenuButton);
+ presets_menu->set_text(TTR("Layout"));
+ hb->add_child(presets_menu);
+ presets_menu->hide();
+
+ p = presets_menu->get_popup();
+ p->connect("id_pressed", this, "_popup_callback");
- //p = anchor_menu->get_popup();
+ anchors_popup = memnew(PopupMenu);
+ p->add_child(anchors_popup);
+ anchors_popup->set_name("Anchors");
+ anchors_popup->connect("id_pressed", this, "_popup_callback");
animation_hb = memnew(HBoxContainer);
hb->add_child(animation_hb);
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index f87bfef8ad..69dc25d180 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -98,23 +98,54 @@ class CanvasItemEditor : public VBoxContainer {
UNLOCK_SELECTED,
GROUP_SELECTED,
UNGROUP_SELECTED,
- ANCHOR_ALIGN_TOP_LEFT,
- ANCHOR_ALIGN_TOP_RIGHT,
- ANCHOR_ALIGN_BOTTOM_LEFT,
- ANCHOR_ALIGN_BOTTOM_RIGHT,
- ANCHOR_ALIGN_CENTER_LEFT,
- ANCHOR_ALIGN_CENTER_RIGHT,
- ANCHOR_ALIGN_CENTER_TOP,
- ANCHOR_ALIGN_CENTER_BOTTOM,
- ANCHOR_ALIGN_CENTER,
- ANCHOR_ALIGN_TOP_WIDE,
- ANCHOR_ALIGN_LEFT_WIDE,
- ANCHOR_ALIGN_RIGHT_WIDE,
- ANCHOR_ALIGN_BOTTOM_WIDE,
- ANCHOR_ALIGN_VCENTER_WIDE,
- ANCHOR_ALIGN_HCENTER_WIDE,
- ANCHOR_ALIGN_WIDE,
- ANCHOR_ALIGN_WIDE_FIT,
+ ANCHORS_AND_MARGINS_PRESET_TOP_LEFT,
+ ANCHORS_AND_MARGINS_PRESET_TOP_RIGHT,
+ ANCHORS_AND_MARGINS_PRESET_BOTTOM_LEFT,
+ ANCHORS_AND_MARGINS_PRESET_BOTTOM_RIGHT,
+ ANCHORS_AND_MARGINS_PRESET_CENTER_LEFT,
+ ANCHORS_AND_MARGINS_PRESET_CENTER_RIGHT,
+ ANCHORS_AND_MARGINS_PRESET_CENTER_TOP,
+ ANCHORS_AND_MARGINS_PRESET_CENTER_BOTTOM,
+ ANCHORS_AND_MARGINS_PRESET_CENTER,
+ ANCHORS_AND_MARGINS_PRESET_TOP_WIDE,
+ ANCHORS_AND_MARGINS_PRESET_LEFT_WIDE,
+ ANCHORS_AND_MARGINS_PRESET_RIGHT_WIDE,
+ ANCHORS_AND_MARGINS_PRESET_BOTTOM_WIDE,
+ ANCHORS_AND_MARGINS_PRESET_VCENTER_WIDE,
+ ANCHORS_AND_MARGINS_PRESET_HCENTER_WIDE,
+ ANCHORS_AND_MARGINS_PRESET_WIDE,
+ ANCHORS_PRESET_TOP_LEFT,
+ ANCHORS_PRESET_TOP_RIGHT,
+ ANCHORS_PRESET_BOTTOM_LEFT,
+ ANCHORS_PRESET_BOTTOM_RIGHT,
+ ANCHORS_PRESET_CENTER_LEFT,
+ ANCHORS_PRESET_CENTER_RIGHT,
+ ANCHORS_PRESET_CENTER_TOP,
+ ANCHORS_PRESET_CENTER_BOTTOM,
+ ANCHORS_PRESET_CENTER,
+ ANCHORS_PRESET_TOP_WIDE,
+ ANCHORS_PRESET_LEFT_WIDE,
+ ANCHORS_PRESET_RIGHT_WIDE,
+ ANCHORS_PRESET_BOTTOM_WIDE,
+ ANCHORS_PRESET_VCENTER_WIDE,
+ ANCHORS_PRESET_HCENTER_WIDE,
+ ANCHORS_PRESET_WIDE,
+ MARGINS_PRESET_TOP_LEFT,
+ MARGINS_PRESET_TOP_RIGHT,
+ MARGINS_PRESET_BOTTOM_LEFT,
+ MARGINS_PRESET_BOTTOM_RIGHT,
+ MARGINS_PRESET_CENTER_LEFT,
+ MARGINS_PRESET_CENTER_RIGHT,
+ MARGINS_PRESET_CENTER_TOP,
+ MARGINS_PRESET_CENTER_BOTTOM,
+ MARGINS_PRESET_CENTER,
+ MARGINS_PRESET_TOP_WIDE,
+ MARGINS_PRESET_LEFT_WIDE,
+ MARGINS_PRESET_RIGHT_WIDE,
+ MARGINS_PRESET_BOTTOM_WIDE,
+ MARGINS_PRESET_VCENTER_WIDE,
+ MARGINS_PRESET_HCENTER_WIDE,
+ MARGINS_PRESET_WIDE,
ANIM_INSERT_KEY,
ANIM_INSERT_KEY_EXISTING,
ANIM_INSERT_POS,
@@ -279,7 +310,10 @@ class CanvasItemEditor : public VBoxContainer {
MenuButton *view_menu;
HBoxContainer *animation_hb;
MenuButton *animation_menu;
- MenuButton *anchor_menu;
+
+ MenuButton *presets_menu;
+ PopupMenu *anchors_and_margins_popup;
+ PopupMenu *anchors_popup;
Button *key_loc_button;
Button *key_rot_button;
@@ -386,7 +420,8 @@ class CanvasItemEditor : public VBoxContainer {
void _snap_other_nodes(Point2 p_value, Point2 &r_current_snap, bool (&r_snapped)[2], const Node *p_current, const CanvasItem *p_to_snap);
void _set_anchors_preset(Control::LayoutPreset p_preset);
- void _set_full_rect();
+ void _set_margins_preset(Control::LayoutPreset p_preset);
+ void _set_anchors_and_margins_preset(Control::LayoutPreset p_preset);
void _zoom_on_position(float p_zoom, Point2 p_position = Point2());
void _zoom_minus();
diff --git a/editor/plugins/collision_polygon_2d_editor_plugin.cpp b/editor/plugins/collision_polygon_2d_editor_plugin.cpp
index 4501136e19..00e6d617a1 100644..100755
--- a/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/collision_polygon_2d_editor_plugin.cpp
@@ -29,400 +29,20 @@
/*************************************************************************/
#include "collision_polygon_2d_editor_plugin.h"
-#include "canvas_item_editor_plugin.h"
-#include "editor/editor_settings.h"
-#include "os/file_access.h"
+Node2D *CollisionPolygon2DEditor::_get_node() const {
-void CollisionPolygon2DEditor::_notification(int p_what) {
-
- switch (p_what) {
-
- case NOTIFICATION_READY: {
-
- button_create->set_icon(get_icon("Edit", "EditorIcons"));
- button_edit->set_icon(get_icon("MovePoint", "EditorIcons"));
- button_edit->set_pressed(true);
- get_tree()->connect("node_removed", this, "_node_removed");
-
- } break;
- case NOTIFICATION_PHYSICS_PROCESS: {
-
- } break;
- }
-}
-void CollisionPolygon2DEditor::_node_removed(Node *p_node) {
-
- if (p_node == node) {
- node = NULL;
- hide();
- canvas_item_editor->get_viewport_control()->update();
- }
-}
-
-void CollisionPolygon2DEditor::_menu_option(int p_option) {
-
- switch (p_option) {
-
- case MODE_CREATE: {
-
- mode = MODE_CREATE;
- button_create->set_pressed(true);
- button_edit->set_pressed(false);
- } break;
- case MODE_EDIT: {
-
- mode = MODE_EDIT;
- button_create->set_pressed(false);
- button_edit->set_pressed(true);
- } break;
- }
-}
-
-void CollisionPolygon2DEditor::_wip_close() {
-
- undo_redo->create_action(TTR("Create Poly"));
- undo_redo->add_undo_method(node, "set_polygon", node->get_polygon());
- undo_redo->add_do_method(node, "set_polygon", wip);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- wip.clear();
- wip_active = false;
- mode = MODE_EDIT;
- button_edit->set_pressed(true);
- button_create->set_pressed(false);
- edited_point = -1;
-}
-
-bool CollisionPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
-
- if (!node)
- return false;
-
- Ref<InputEventMouseButton> mb = p_event;
-
- if (mb.is_valid()) {
- Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
-
- Vector2 gpoint = mb->get_position();
- Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint = canvas_item_editor->snap_point(cpoint);
- cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
-
- Vector<Vector2> poly = node->get_polygon();
-
- //first check if a point is to be added (segment split)
- real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
-
- switch (mode) {
-
- case MODE_CREATE: {
-
- if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
-
- if (!wip_active) {
-
- wip.clear();
- wip.push_back(cpoint);
- wip_active = true;
- edited_point_pos = cpoint;
- canvas_item_editor->get_viewport_control()->update();
- edited_point = 1;
- return true;
- } else {
-
- if (wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_threshold) {
- //wip closed
- _wip_close();
-
- return true;
- } else {
-
- wip.push_back(cpoint);
- edited_point = wip.size();
- canvas_item_editor->get_viewport_control()->update();
- return true;
-
- //add wip point
- }
- }
- } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) {
- _wip_close();
- }
-
- } break;
-
- case MODE_EDIT: {
-
- if (mb->get_button_index() == BUTTON_LEFT) {
- if (mb->is_pressed()) {
-
- if (mb->get_control()) {
-
- if (poly.size() < 3) {
-
- undo_redo->create_action(TTR("Edit Poly"));
- undo_redo->add_undo_method(node, "set_polygon", poly);
- poly.push_back(cpoint);
- undo_redo->add_do_method(node, "set_polygon", poly);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- return true;
- }
-
- //search edges
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
- for (int i = 0; i < poly.size(); i++) {
-
- Vector2 points[2] = { xform.xform(poly[i]),
- xform.xform(poly[(i + 1) % poly.size()]) };
-
- Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points);
- if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2)
- continue; //not valid to reuse point
-
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_threshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_idx = i;
- }
- }
-
- if (closest_idx >= 0) {
-
- pre_move_edit = poly;
- poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos));
- edited_point = closest_idx + 1;
- edited_point_pos = xform.affine_inverse().xform(closest_pos);
- node->set_polygon(poly);
- canvas_item_editor->get_viewport_control()->update();
- return true;
- }
- } else {
-
- //look for points to move
-
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
- for (int i = 0; i < poly.size(); i++) {
-
- Vector2 cp = xform.xform(poly[i]);
-
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_threshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_idx = i;
- }
- }
-
- if (closest_idx >= 0) {
-
- pre_move_edit = poly;
- edited_point = closest_idx;
- edited_point_pos = xform.affine_inverse().xform(closest_pos);
- canvas_item_editor->get_viewport_control()->update();
- return true;
- }
- }
- } else {
-
- if (edited_point != -1) {
-
- //apply
-
- ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
- poly[edited_point] = edited_point_pos;
- undo_redo->create_action(TTR("Edit Poly"));
- undo_redo->add_do_method(node, "set_polygon", poly);
- undo_redo->add_undo_method(node, "set_polygon", pre_move_edit);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
-
- edited_point = -1;
- return true;
- }
- }
- } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && edited_point == -1) {
-
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
- for (int i = 0; i < poly.size(); i++) {
-
- Vector2 cp = xform.xform(poly[i]);
-
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_threshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_idx = i;
- }
- }
-
- if (closest_idx >= 0) {
-
- undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
- undo_redo->add_undo_method(node, "set_polygon", poly);
- poly.remove(closest_idx);
- undo_redo->add_do_method(node, "set_polygon", poly);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- return true;
- }
- }
-
- } break;
- }
- }
-
- Ref<InputEventMouseMotion> mm = p_event;
-
- if (mm.is_valid()) {
-
- if (edited_point != -1 && (wip_active || mm->get_button_mask() & BUTTON_MASK_LEFT)) {
-
- Vector2 gpoint = mm->get_position();
- Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint = canvas_item_editor->snap_point(cpoint);
- edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
-
- canvas_item_editor->get_viewport_control()->update();
- }
- }
-
- return false;
+ return node;
}
-void CollisionPolygon2DEditor::_canvas_draw() {
-
- if (!node)
- return;
-
- Control *vpc = canvas_item_editor->get_viewport_control();
-
- Vector<Vector2> poly;
-
- if (wip_active)
- poly = wip;
- else
- poly = node->get_polygon();
- Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
- Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
+void CollisionPolygon2DEditor::_set_node(Node *p_polygon) {
- for (int i = 0; i < poly.size(); i++) {
-
- Vector2 p, p2;
- p = i == edited_point ? edited_point_pos : poly[i];
- if ((wip_active && i == poly.size() - 1) || (((i + 1) % poly.size()) == edited_point))
- p2 = edited_point_pos;
- else
- p2 = poly[(i + 1) % poly.size()];
-
- Vector2 point = xform.xform(p);
- Vector2 next_point = xform.xform(p2);
-
- Color col = Color(1, 0.3, 0.1, 0.8);
- vpc->draw_line(point, next_point, col, 2);
- vpc->draw_texture(handle, point - handle->get_size() * 0.5);
- }
+ node = Object::cast_to<CollisionPolygon2D>(p_polygon);
}
-void CollisionPolygon2DEditor::edit(Node *p_collision_polygon) {
-
- if (!canvas_item_editor) {
- canvas_item_editor = CanvasItemEditor::get_singleton();
- }
-
- if (p_collision_polygon) {
-
- node = Object::cast_to<CollisionPolygon2D>(p_collision_polygon);
- //Enable the pencil tool if the polygon is empty
- if (node->get_polygon().size() == 0) {
- _menu_option(MODE_CREATE);
- }
- if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
- canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw");
- wip.clear();
- wip_active = false;
- edited_point = -1;
- canvas_item_editor->get_viewport_control()->update();
-
- } else {
- node = NULL;
-
- if (canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
- canvas_item_editor->get_viewport_control()->disconnect("draw", this, "_canvas_draw");
- }
-}
-
-void CollisionPolygon2DEditor::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_menu_option"), &CollisionPolygon2DEditor::_menu_option);
- ClassDB::bind_method(D_METHOD("_canvas_draw"), &CollisionPolygon2DEditor::_canvas_draw);
- ClassDB::bind_method(D_METHOD("_node_removed"), &CollisionPolygon2DEditor::_node_removed);
-}
-
-CollisionPolygon2DEditor::CollisionPolygon2DEditor(EditorNode *p_editor) {
-
- node = NULL;
- canvas_item_editor = NULL;
- editor = p_editor;
- undo_redo = editor->get_undo_redo();
-
- add_child(memnew(VSeparator));
- button_create = memnew(ToolButton);
- add_child(button_create);
- button_create->connect("pressed", this, "_menu_option", varray(MODE_CREATE));
- button_create->set_toggle_mode(true);
- button_create->set_tooltip(TTR("Create a new polygon from scratch."));
-
- button_edit = memnew(ToolButton);
- add_child(button_edit);
- button_edit->connect("pressed", this, "_menu_option", varray(MODE_EDIT));
- button_edit->set_toggle_mode(true);
- button_edit->set_tooltip(TTR("Edit existing polygon:\nLMB: Move Point.\nCtrl+LMB: Split Segment.\nRMB: Erase Point."));
-
- mode = MODE_EDIT;
- wip_active = false;
-}
-
-void CollisionPolygon2DEditorPlugin::edit(Object *p_object) {
-
- collision_polygon_editor->edit(Object::cast_to<Node>(p_object));
-}
-
-bool CollisionPolygon2DEditorPlugin::handles(Object *p_object) const {
-
- return p_object->is_class("CollisionPolygon2D");
-}
-
-void CollisionPolygon2DEditorPlugin::make_visible(bool p_visible) {
-
- if (p_visible) {
- collision_polygon_editor->show();
- } else {
-
- collision_polygon_editor->hide();
- collision_polygon_editor->edit(NULL);
- }
-}
-
-CollisionPolygon2DEditorPlugin::CollisionPolygon2DEditorPlugin(EditorNode *p_node) {
-
- editor = p_node;
- collision_polygon_editor = memnew(CollisionPolygon2DEditor(p_node));
- CanvasItemEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor);
-
- collision_polygon_editor->hide();
+CollisionPolygon2DEditor::CollisionPolygon2DEditor(EditorNode *p_editor)
+ : AbstractPolygon2DEditor(p_editor) {
}
-CollisionPolygon2DEditorPlugin::~CollisionPolygon2DEditorPlugin() {
+CollisionPolygon2DEditorPlugin::CollisionPolygon2DEditorPlugin(EditorNode *p_node)
+ : AbstractPolygon2DEditorPlugin(p_node, memnew(CollisionPolygon2DEditor(p_node)), "CollisionPolygon2D") {
}
diff --git a/editor/plugins/collision_polygon_2d_editor_plugin.h b/editor/plugins/collision_polygon_2d_editor_plugin.h
index 4715abd2e6..edf3bbcc08 100644..100755
--- a/editor/plugins/collision_polygon_2d_editor_plugin.h
+++ b/editor/plugins/collision_polygon_2d_editor_plugin.h
@@ -30,78 +30,32 @@
#ifndef COLLISION_POLYGON_2D_EDITOR_PLUGIN_H
#define COLLISION_POLYGON_2D_EDITOR_PLUGIN_H
-#include "editor/editor_node.h"
-#include "editor/editor_plugin.h"
+#include "editor/plugins/abstract_polygon_2d_editor.h"
#include "scene/2d/collision_polygon_2d.h"
-#include "scene/gui/tool_button.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
-class CanvasItemEditor;
+class CollisionPolygon2DEditor : public AbstractPolygon2DEditor {
-class CollisionPolygon2DEditor : public HBoxContainer {
+ GDCLASS(CollisionPolygon2DEditor, AbstractPolygon2DEditor);
- GDCLASS(CollisionPolygon2DEditor, HBoxContainer);
-
- UndoRedo *undo_redo;
- enum Mode {
-
- MODE_CREATE,
- MODE_EDIT,
-
- };
-
- Mode mode;
-
- ToolButton *button_create;
- ToolButton *button_edit;
-
- CanvasItemEditor *canvas_item_editor;
- EditorNode *editor;
- Panel *panel;
CollisionPolygon2D *node;
- MenuButton *options;
-
- int edited_point;
- Vector2 edited_point_pos;
- Vector<Vector2> pre_move_edit;
- Vector<Vector2> wip;
- bool wip_active;
-
- void _wip_close();
- void _canvas_draw();
- void _menu_option(int p_option);
protected:
- void _notification(int p_what);
- void _node_removed(Node *p_node);
- static void _bind_methods();
+ virtual Node2D *_get_node() const;
+ virtual void _set_node(Node *p_polygon);
public:
- bool forward_gui_input(const Ref<InputEvent> &p_event);
- void edit(Node *p_collision_polygon);
CollisionPolygon2DEditor(EditorNode *p_editor);
};
-class CollisionPolygon2DEditorPlugin : public EditorPlugin {
-
- GDCLASS(CollisionPolygon2DEditorPlugin, EditorPlugin);
+class CollisionPolygon2DEditorPlugin : public AbstractPolygon2DEditorPlugin {
- CollisionPolygon2DEditor *collision_polygon_editor;
- EditorNode *editor;
+ GDCLASS(CollisionPolygon2DEditorPlugin, AbstractPolygon2DEditorPlugin);
public:
- virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event) { return collision_polygon_editor->forward_gui_input(p_event); }
-
- virtual String get_name() const { return "CollisionPolygon2D"; }
- bool has_main_screen() const { return false; }
- virtual void edit(Object *p_object);
- virtual bool handles(Object *p_object) const;
- virtual void make_visible(bool p_visible);
-
CollisionPolygon2DEditorPlugin(EditorNode *p_node);
- ~CollisionPolygon2DEditorPlugin();
};
#endif // COLLISION_POLYGON_2D_EDITOR_PLUGIN_H
diff --git a/editor/plugins/navigation_mesh_generator.cpp b/editor/plugins/navigation_mesh_generator.cpp
index 526db3a582..86dc5c3663 100644
--- a/editor/plugins/navigation_mesh_generator.cpp
+++ b/editor/plugins/navigation_mesh_generator.cpp
@@ -38,9 +38,11 @@ void NavigationMeshGenerator::_add_vertex(const Vector3 &p_vec3, Vector<float> &
}
void NavigationMeshGenerator::_add_mesh(const Ref<Mesh> &p_mesh, const Transform &p_xform, Vector<float> &p_verticies, Vector<int> &p_indices) {
- int current_vertex_count = p_verticies.size() / 3;
+ int current_vertex_count = 0;
for (int i = 0; i < p_mesh->get_surface_count(); i++) {
+ current_vertex_count = p_verticies.size() / 3;
+
if (p_mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES)
continue;
diff --git a/editor/plugins/navigation_polygon_editor_plugin.cpp b/editor/plugins/navigation_polygon_editor_plugin.cpp
index 69e553eefb..6560a8dac7 100644..100755
--- a/editor/plugins/navigation_polygon_editor_plugin.cpp
+++ b/editor/plugins/navigation_polygon_editor_plugin.cpp
@@ -29,485 +29,101 @@
/*************************************************************************/
#include "navigation_polygon_editor_plugin.h"
-#include "canvas_item_editor_plugin.h"
-#include "editor/editor_settings.h"
-#include "os/file_access.h"
+Ref<NavigationPolygon> NavigationPolygonEditor::_ensure_navpoly() const {
-void NavigationPolygonEditor::_notification(int p_what) {
+ Ref<NavigationPolygon> navpoly = node->get_navigation_polygon();
+ if (!navpoly.is_valid()) {
- switch (p_what) {
-
- case NOTIFICATION_READY: {
-
- button_create->set_icon(get_icon("Edit", "EditorIcons"));
- button_edit->set_icon(get_icon("MovePoint", "EditorIcons"));
- button_edit->set_pressed(true);
- get_tree()->connect("node_removed", this, "_node_removed");
- create_nav->connect("confirmed", this, "_create_nav");
-
- } break;
- case NOTIFICATION_PHYSICS_PROCESS: {
-
- } break;
+ navpoly = Ref<NavigationPolygon>(memnew(NavigationPolygon));
+ node->set_navigation_polygon(navpoly);
}
+ return navpoly;
}
-void NavigationPolygonEditor::_node_removed(Node *p_node) {
- if (p_node == node) {
- node = NULL;
- hide();
- canvas_item_editor->get_viewport_control()->update();
- }
-}
+Node2D *NavigationPolygonEditor::_get_node() const {
-void NavigationPolygonEditor::_create_nav() {
-
- if (!node)
- return;
-
- undo_redo->create_action(TTR("Create Navigation Polygon"));
- undo_redo->add_do_method(node, "set_navigation_polygon", Ref<NavigationPolygon>(memnew(NavigationPolygon)));
- undo_redo->add_undo_method(node, "set_navigation_polygon", Variant(REF()));
- undo_redo->commit_action();
- _menu_option(MODE_CREATE);
+ return node;
}
-void NavigationPolygonEditor::_menu_option(int p_option) {
+void NavigationPolygonEditor::_set_node(Node *p_polygon) {
- switch (p_option) {
-
- case MODE_CREATE: {
-
- mode = MODE_CREATE;
- button_create->set_pressed(true);
- button_edit->set_pressed(false);
- } break;
- case MODE_EDIT: {
-
- mode = MODE_EDIT;
- button_create->set_pressed(false);
- button_edit->set_pressed(true);
- } break;
- }
+ node = Object::cast_to<NavigationPolygonInstance>(p_polygon);
}
-void NavigationPolygonEditor::_wip_close() {
+int NavigationPolygonEditor::_get_polygon_count() const {
- if (wip.size() >= 3) {
-
- undo_redo->create_action(TTR("Create Poly"));
- undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "remove_outline", node->get_navigation_polygon()->get_outline_count());
- undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "add_outline", wip);
- undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
- undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- mode = MODE_EDIT;
- button_edit->set_pressed(true);
- button_create->set_pressed(false);
- }
-
- wip.clear();
- wip_active = false;
- edited_point = -1;
+ Ref<NavigationPolygon> navpoly = node->get_navigation_polygon();
+ if (navpoly.is_valid())
+ return navpoly->get_outline_count();
+ else
+ return 0;
}
-bool NavigationPolygonEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
-
- if (!node)
- return false;
-
- if (node->get_navigation_polygon().is_null()) {
-
- Ref<InputEventMouseButton> mb = p_event;
-
- if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed()) {
- create_nav->set_text("No NavigationPolygon resource on this node.\nCreate and assign one?");
- create_nav->popup_centered_minsize();
- }
- return (mb.is_valid() && mb->get_button_index() == 1);
- }
-
- Ref<InputEventMouseButton> mb = p_event;
-
- if (mb.is_valid()) {
-
- Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
-
- Vector2 gpoint = mb->get_position();
- Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint = canvas_item_editor->snap_point(cpoint);
- cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
-
- //first check if a point is to be added (segment split)
- real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
-
- switch (mode) {
-
- case MODE_CREATE: {
-
- if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
-
- if (!wip_active) {
-
- wip.clear();
- wip.push_back(cpoint);
- wip_active = true;
- edited_point_pos = cpoint;
- edited_outline = -1;
- canvas_item_editor->get_viewport_control()->update();
- edited_point = 1;
- return true;
- } else {
-
- if (wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_threshold) {
- //wip closed
- _wip_close();
-
- return true;
- } else {
-
- wip.push_back(cpoint);
- edited_point = wip.size();
- canvas_item_editor->get_viewport_control()->update();
- return true;
-
- //add wip point
- }
- }
- } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) {
- _wip_close();
- }
-
- } break;
-
- case MODE_EDIT: {
-
- if (mb->get_button_index() == BUTTON_LEFT) {
- if (mb->is_pressed()) {
-
- if (mb->get_control()) {
-
- //search edges
- int closest_outline = -1;
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
-
- for (int j = 0; j < node->get_navigation_polygon()->get_outline_count(); j++) {
-
- PoolVector<Vector2> points = node->get_navigation_polygon()->get_outline(j);
-
- int pc = points.size();
- PoolVector<Vector2>::Read poly = points.read();
-
- for (int i = 0; i < pc; i++) {
-
- Vector2 points[2] = { xform.xform(poly[i]),
- xform.xform(poly[(i + 1) % pc]) };
-
- Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points);
- if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2)
- continue; //not valid to reuse point
-
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_threshold) {
- closest_dist = d;
- closest_outline = j;
- closest_pos = cp;
- closest_idx = i;
- }
- }
- }
-
- if (closest_idx >= 0) {
-
- pre_move_edit = node->get_navigation_polygon()->get_outline(closest_outline);
- PoolVector<Point2> poly = pre_move_edit;
- poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos));
- edited_point = closest_idx + 1;
- edited_outline = closest_outline;
- edited_point_pos = xform.affine_inverse().xform(closest_pos);
- node->get_navigation_polygon()->set_outline(closest_outline, poly);
- canvas_item_editor->get_viewport_control()->update();
- return true;
- }
- } else {
-
- //look for points to move
- int closest_outline = -1;
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
-
- for (int j = 0; j < node->get_navigation_polygon()->get_outline_count(); j++) {
-
- PoolVector<Vector2> points = node->get_navigation_polygon()->get_outline(j);
-
- int pc = points.size();
- PoolVector<Vector2>::Read poly = points.read();
+Variant NavigationPolygonEditor::_get_polygon(int p_idx) const {
- for (int i = 0; i < pc; i++) {
-
- Vector2 cp = xform.xform(poly[i]);
-
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_threshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_outline = j;
- closest_idx = i;
- }
- }
- }
-
- if (closest_idx >= 0) {
-
- pre_move_edit = node->get_navigation_polygon()->get_outline(closest_outline);
- edited_point = closest_idx;
- edited_outline = closest_outline;
- edited_point_pos = xform.affine_inverse().xform(closest_pos);
- canvas_item_editor->get_viewport_control()->update();
- return true;
- }
- }
- } else {
-
- if (edited_point != -1) {
-
- //apply
-
- PoolVector<Vector2> poly = node->get_navigation_polygon()->get_outline(edited_outline);
- ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
- poly.set(edited_point, edited_point_pos);
- undo_redo->create_action(TTR("Edit Poly"));
- undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "set_outline", edited_outline, poly);
- undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "set_outline", edited_outline, pre_move_edit);
- undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
- undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
-
- edited_point = -1;
- return true;
- }
- }
- } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && edited_point == -1) {
-
- int closest_outline = -1;
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
-
- for (int j = 0; j < node->get_navigation_polygon()->get_outline_count(); j++) {
-
- PoolVector<Vector2> points = node->get_navigation_polygon()->get_outline(j);
-
- int pc = points.size();
- PoolVector<Vector2>::Read poly = points.read();
-
- for (int i = 0; i < pc; i++) {
-
- Vector2 cp = xform.xform(poly[i]);
-
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_threshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_outline = j;
- closest_idx = i;
- }
- }
- }
-
- if (closest_idx >= 0) {
-
- PoolVector<Vector2> poly = node->get_navigation_polygon()->get_outline(closest_outline);
-
- if (poly.size() > 3) {
- undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
- undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "set_outline", closest_outline, poly);
- poly.remove(closest_idx);
- undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "set_outline", closest_outline, poly);
- undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
- undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- } else {
-
- undo_redo->create_action(TTR("Remove Poly And Point"));
- undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "add_outline_at_index", poly, closest_outline);
- poly.remove(closest_idx);
- undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "remove_outline", closest_outline);
- undo_redo->add_do_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
- undo_redo->add_undo_method(node->get_navigation_polygon().ptr(), "make_polygons_from_outlines");
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- }
- return true;
- }
- }
-
- } break;
- }
- }
-
- Ref<InputEventMouseMotion> mm = p_event;
-
- if (mm.is_valid()) {
-
- if (edited_point != -1 && (wip_active || mm->get_button_mask() & BUTTON_MASK_LEFT)) {
-
- Vector2 gpoint = mm->get_position();
- Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint = canvas_item_editor->snap_point(cpoint);
- edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
-
- canvas_item_editor->get_viewport_control()->update();
- }
- }
-
- return false;
+ Ref<NavigationPolygon> navpoly = node->get_navigation_polygon();
+ if (navpoly.is_valid())
+ return navpoly->get_outline(p_idx);
+ else
+ return Variant(Vector<Vector2>());
}
-void NavigationPolygonEditor::_canvas_draw() {
- if (!node)
- return;
+void NavigationPolygonEditor::_set_polygon(int p_idx, const Variant &p_polygon) const {
- Control *vpc = canvas_item_editor->get_viewport_control();
- if (node->get_navigation_polygon().is_null())
- return;
-
- Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
- Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
-
- for (int j = -1; j < node->get_navigation_polygon()->get_outline_count(); j++) {
- Vector<Vector2> poly;
-
- if (wip_active && j == edited_outline) {
- poly = wip;
- } else {
- if (j == -1)
- continue;
- poly = Variant(node->get_navigation_polygon()->get_outline(j));
- }
-
- for (int i = 0; i < poly.size(); i++) {
-
- Vector2 p, p2;
- p = (j == edited_outline && i == edited_point) ? edited_point_pos : poly[i];
- if (j == edited_outline && ((wip_active && i == poly.size() - 1) || (((i + 1) % poly.size()) == edited_point)))
- p2 = edited_point_pos;
- else
- p2 = poly[(i + 1) % poly.size()];
-
- Vector2 point = xform.xform(p);
- Vector2 next_point = xform.xform(p2);
-
- Color col = Color(1, 0.3, 0.1, 0.8);
- vpc->draw_line(point, next_point, col, 2);
- vpc->draw_texture(handle, point - handle->get_size() * 0.5);
- }
- }
+ Ref<NavigationPolygon> navpoly = _ensure_navpoly();
+ navpoly->set_outline(p_idx, p_polygon);
+ navpoly->make_polygons_from_outlines();
}
-void NavigationPolygonEditor::edit(Node *p_collision_polygon) {
-
- if (!canvas_item_editor) {
- canvas_item_editor = CanvasItemEditor::get_singleton();
- }
-
- if (p_collision_polygon) {
+void NavigationPolygonEditor::_action_add_polygon(const Variant &p_polygon) {
- node = Object::cast_to<NavigationPolygonInstance>(p_collision_polygon);
- //Enable the pencil tool if the polygon is empty
- if (!node->get_navigation_polygon().is_null()) {
- if (node->get_navigation_polygon()->get_polygon_count() == 0)
- _menu_option(MODE_CREATE);
- }
- if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
- canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw");
- wip.clear();
- wip_active = false;
- edited_point = -1;
- canvas_item_editor->get_viewport_control()->update();
-
- } else {
- node = NULL;
-
- if (canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
- canvas_item_editor->get_viewport_control()->disconnect("draw", this, "_canvas_draw");
- }
+ Ref<NavigationPolygon> navpoly = _ensure_navpoly();
+ undo_redo->add_do_method(navpoly.ptr(), "add_outline", p_polygon);
+ undo_redo->add_undo_method(navpoly.ptr(), "remove_outline", navpoly->get_outline_count());
+ undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines");
+ undo_redo->add_undo_method(navpoly.ptr(), "make_polygons_from_outlines");
}
-void NavigationPolygonEditor::_bind_methods() {
+void NavigationPolygonEditor::_action_remove_polygon(int p_idx) {
- ClassDB::bind_method(D_METHOD("_menu_option"), &NavigationPolygonEditor::_menu_option);
- ClassDB::bind_method(D_METHOD("_canvas_draw"), &NavigationPolygonEditor::_canvas_draw);
- ClassDB::bind_method(D_METHOD("_node_removed"), &NavigationPolygonEditor::_node_removed);
- ClassDB::bind_method(D_METHOD("_create_nav"), &NavigationPolygonEditor::_create_nav);
+ Ref<NavigationPolygon> navpoly = _ensure_navpoly();
+ undo_redo->add_do_method(navpoly.ptr(), "remove_outline", p_idx);
+ undo_redo->add_undo_method(navpoly.ptr(), "add_outline_at_index", navpoly->get_outline(p_idx), p_idx);
+ undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines");
+ undo_redo->add_undo_method(navpoly.ptr(), "make_polygons_from_outlines");
}
-NavigationPolygonEditor::NavigationPolygonEditor(EditorNode *p_editor) {
- node = NULL;
- canvas_item_editor = NULL;
- editor = p_editor;
- undo_redo = editor->get_undo_redo();
+void NavigationPolygonEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) {
- add_child(memnew(VSeparator));
- button_create = memnew(ToolButton);
- add_child(button_create);
- button_create->connect("pressed", this, "_menu_option", varray(MODE_CREATE));
- button_create->set_toggle_mode(true);
- button_create->set_tooltip(TTR("Create a new polygon from scratch."));
-
- button_edit = memnew(ToolButton);
- add_child(button_edit);
- button_edit->connect("pressed", this, "_menu_option", varray(MODE_EDIT));
- button_edit->set_toggle_mode(true);
- button_edit->set_tooltip(TTR("Edit existing polygon:") + "\n" + TTR("LMB: Move Point.") + "\n" + TTR("Ctrl+LMB: Split Segment.") + "\n" + TTR("RMB: Erase Point."));
- create_nav = memnew(ConfirmationDialog);
- add_child(create_nav);
- create_nav->get_ok()->set_text(TTR("Create"));
-
- mode = MODE_EDIT;
- wip_active = false;
- edited_outline = -1;
+ Ref<NavigationPolygon> navpoly = _ensure_navpoly();
+ undo_redo->add_do_method(navpoly.ptr(), "set_outline", p_idx, p_polygon);
+ undo_redo->add_undo_method(navpoly.ptr(), "set_outline", p_idx, p_previous);
+ undo_redo->add_do_method(navpoly.ptr(), "make_polygons_from_outlines");
+ undo_redo->add_undo_method(navpoly.ptr(), "make_polygons_from_outlines");
}
-void NavigationPolygonEditorPlugin::edit(Object *p_object) {
+bool NavigationPolygonEditor::_has_resource() const {
- collision_polygon_editor->edit(Object::cast_to<Node>(p_object));
+ return node && node->get_navigation_polygon().is_valid();
}
-bool NavigationPolygonEditorPlugin::handles(Object *p_object) const {
-
- return p_object->is_class("NavigationPolygonInstance");
-}
+void NavigationPolygonEditor::_create_resource() {
-void NavigationPolygonEditorPlugin::make_visible(bool p_visible) {
+ if (!node)
+ return;
- if (p_visible) {
- collision_polygon_editor->show();
- } else {
+ undo_redo->create_action(TTR("Create Navigation Polygon"));
+ undo_redo->add_do_method(node, "set_navigation_polygon", Ref<NavigationPolygon>(memnew(NavigationPolygon)));
+ undo_redo->add_undo_method(node, "set_navigation_polygon", Variant(REF()));
+ undo_redo->commit_action();
- collision_polygon_editor->hide();
- collision_polygon_editor->edit(NULL);
- }
+ _menu_option(MODE_CREATE);
}
-NavigationPolygonEditorPlugin::NavigationPolygonEditorPlugin(EditorNode *p_node) {
-
- editor = p_node;
- collision_polygon_editor = memnew(NavigationPolygonEditor(p_node));
- CanvasItemEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor);
-
- collision_polygon_editor->hide();
+NavigationPolygonEditor::NavigationPolygonEditor(EditorNode *p_editor)
+ : AbstractPolygon2DEditor(p_editor) {
}
-NavigationPolygonEditorPlugin::~NavigationPolygonEditorPlugin() {
+NavigationPolygonEditorPlugin::NavigationPolygonEditorPlugin(EditorNode *p_node)
+ : AbstractPolygon2DEditorPlugin(p_node, memnew(NavigationPolygonEditor(p_node)), "NavigationPolygonInstance") {
}
diff --git a/editor/plugins/navigation_polygon_editor_plugin.h b/editor/plugins/navigation_polygon_editor_plugin.h
index 7dd555e9c9..54cc347a8c 100644..100755
--- a/editor/plugins/navigation_polygon_editor_plugin.h
+++ b/editor/plugins/navigation_polygon_editor_plugin.h
@@ -30,83 +30,45 @@
#ifndef NAVIGATIONPOLYGONEDITORPLUGIN_H
#define NAVIGATIONPOLYGONEDITORPLUGIN_H
-#include "editor/editor_node.h"
-#include "editor/editor_plugin.h"
+#include "editor/plugins/abstract_polygon_2d_editor.h"
#include "scene/2d/navigation_polygon.h"
-#include "scene/gui/tool_button.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
-class CanvasItemEditor;
+class NavigationPolygonEditor : public AbstractPolygon2DEditor {
-class NavigationPolygonEditor : public HBoxContainer {
+ GDCLASS(NavigationPolygonEditor, AbstractPolygon2DEditor);
- GDCLASS(NavigationPolygonEditor, HBoxContainer);
-
- UndoRedo *undo_redo;
- enum Mode {
-
- MODE_CREATE,
- MODE_EDIT,
-
- };
-
- Mode mode;
-
- ToolButton *button_create;
- ToolButton *button_edit;
-
- ConfirmationDialog *create_nav;
-
- CanvasItemEditor *canvas_item_editor;
- EditorNode *editor;
- Panel *panel;
NavigationPolygonInstance *node;
- MenuButton *options;
- int edited_outline;
- int edited_point;
- Vector2 edited_point_pos;
- PoolVector<Vector2> pre_move_edit;
- Vector<Vector2> wip;
- bool wip_active;
+ Ref<NavigationPolygon> _ensure_navpoly() const;
- void _wip_close();
- void _canvas_draw();
- void _create_nav();
+protected:
+ virtual Node2D *_get_node() const;
+ virtual void _set_node(Node *p_polygon);
- void _menu_option(int p_option);
+ virtual int _get_polygon_count() const;
+ virtual Variant _get_polygon(int p_idx) const;
+ virtual void _set_polygon(int p_idx, const Variant &p_polygon) const;
-protected:
- void _notification(int p_what);
- void _node_removed(Node *p_node);
- static void _bind_methods();
+ virtual void _action_add_polygon(const Variant &p_polygon);
+ virtual void _action_remove_polygon(int p_idx);
+ virtual void _action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon);
+
+ virtual bool _has_resource() const;
+ virtual void _create_resource();
public:
- bool forward_gui_input(const Ref<InputEvent> &p_event);
- void edit(Node *p_collision_polygon);
NavigationPolygonEditor(EditorNode *p_editor);
};
-class NavigationPolygonEditorPlugin : public EditorPlugin {
+class NavigationPolygonEditorPlugin : public AbstractPolygon2DEditorPlugin {
- GDCLASS(NavigationPolygonEditorPlugin, EditorPlugin);
-
- NavigationPolygonEditor *collision_polygon_editor;
- EditorNode *editor;
+ GDCLASS(NavigationPolygonEditorPlugin, AbstractPolygon2DEditorPlugin);
public:
- virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event) { return collision_polygon_editor->forward_gui_input(p_event); }
-
- virtual String get_name() const { return "NavigationPolygonInstance"; }
- bool has_main_screen() const { return false; }
- virtual void edit(Object *p_object);
- virtual bool handles(Object *p_object) const;
- virtual void make_visible(bool p_visible);
-
NavigationPolygonEditorPlugin(EditorNode *p_node);
- ~NavigationPolygonEditorPlugin();
};
#endif // NAVIGATIONPOLYGONEDITORPLUGIN_H
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index af2349983d..0e8c13b067 100644..100755
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -35,15 +35,27 @@
#include "os/input.h"
#include "os/keyboard.h"
+Node2D *Polygon2DEditor::_get_node() const {
+
+ return node;
+}
+
+void Polygon2DEditor::_set_node(Node *p_polygon) {
+
+ node = Object::cast_to<Polygon2D>(p_polygon);
+}
+
+Vector2 Polygon2DEditor::_get_offset(int p_idx) const {
+
+ return node->get_offset();
+}
+
void Polygon2DEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_READY: {
- button_create->set_icon(get_icon("Edit", "EditorIcons"));
- button_edit->set_icon(get_icon("MovePoint", "EditorIcons"));
- button_edit->set_pressed(true);
button_uv->set_icon(get_icon("Uv", "EditorIcons"));
uv_button[UV_MODE_EDIT_POINT]->set_icon(get_icon("ToolSelect", "EditorIcons"));
@@ -55,40 +67,17 @@ void Polygon2DEditor::_notification(int p_what) {
b_snap_enable->set_icon(get_icon("SnapGrid", "EditorIcons"));
uv_icon_zoom->set_texture(get_icon("Zoom", "EditorIcons"));
- get_tree()->connect("node_removed", this, "_node_removed");
-
} break;
case NOTIFICATION_PHYSICS_PROCESS: {
} break;
}
}
-void Polygon2DEditor::_node_removed(Node *p_node) {
-
- if (p_node == node) {
- edit(NULL);
- hide();
-
- canvas_item_editor->get_viewport_control()->update();
- }
-}
void Polygon2DEditor::_menu_option(int p_option) {
switch (p_option) {
- case MODE_CREATE: {
-
- mode = MODE_CREATE;
- button_create->set_pressed(true);
- button_edit->set_pressed(false);
- } break;
- case MODE_EDIT: {
-
- mode = MODE_EDIT;
- button_create->set_pressed(false);
- button_edit->set_pressed(true);
- } break;
case MODE_EDIT_UV: {
if (node->get_texture().is_null()) {
@@ -153,6 +142,9 @@ void Polygon2DEditor::_menu_option(int p_option) {
undo_redo->commit_action();
} break;
+ default: {
+ AbstractPolygon2DEditor::_menu_option(p_option);
+ } break;
}
}
@@ -185,289 +177,6 @@ void Polygon2DEditor::_set_snap_step_y(float p_val) {
uv_edit_draw->update();
}
-void Polygon2DEditor::_wip_close() {
-
- undo_redo->create_action(TTR("Create Poly"));
- undo_redo->add_undo_method(node, "set_polygon", node->get_polygon());
- undo_redo->add_do_method(node, "set_polygon", wip);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- wip.clear();
- wip_active = false;
- mode = MODE_EDIT;
- button_edit->set_pressed(true);
- button_create->set_pressed(false);
- edited_point = -1;
-}
-
-bool Polygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
-
- if (node == NULL)
- return false;
-
- Ref<InputEventMouseButton> mb = p_event;
-
- if (mb.is_valid()) {
-
- Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
-
- Vector2 gpoint = mb->get_position();
- Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint = canvas_item_editor->snap_point(cpoint);
- cpoint = node->get_global_transform().affine_inverse().xform(cpoint);
-
- Vector<Vector2> poly = Variant(node->get_polygon());
-
- //first check if a point is to be added (segment split)
- real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
-
- switch (mode) {
-
- case MODE_CREATE: {
-
- if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
-
- if (!wip_active) {
-
- wip.clear();
- wip.push_back(cpoint - node->get_offset());
- wip_active = true;
- edited_point_pos = cpoint;
- canvas_item_editor->get_viewport_control()->update();
- edited_point = 1;
- return true;
- } else {
-
- if (wip.size() > 1 && xform.xform(wip[0] + node->get_offset()).distance_to(gpoint) < grab_threshold) {
- //wip closed
- _wip_close();
-
- return true;
- } else {
-
- wip.push_back(cpoint - node->get_offset());
- edited_point = wip.size();
- canvas_item_editor->get_viewport_control()->update();
- return true;
-
- //add wip point
- }
- }
- } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) {
- _wip_close();
- }
-
- } break;
-
- case MODE_EDIT: {
-
- if (mb->get_button_index() == BUTTON_LEFT) {
- if (mb->is_pressed()) {
-
- if (mb->get_control()) {
-
- if (poly.size() < 3) {
-
- undo_redo->create_action(TTR("Edit Poly"));
- undo_redo->add_undo_method(node, "set_polygon", poly);
- poly.push_back(cpoint);
- undo_redo->add_do_method(node, "set_polygon", poly);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- return true;
- }
-
- //search edges
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
- for (int i = 0; i < poly.size(); i++) {
-
- Vector2 points[2] = { xform.xform(poly[i] + node->get_offset()),
- xform.xform(poly[(i + 1) % poly.size()] + node->get_offset()) };
-
- Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points);
- if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2)
- continue; //not valid to reuse point
-
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_threshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_idx = i;
- }
- }
-
- if (closest_idx >= 0) {
-
- pre_move_edit = poly;
- poly.insert(closest_idx + 1, xform.affine_inverse().xform(closest_pos) - node->get_offset());
- edited_point = closest_idx + 1;
- edited_point_pos = xform.affine_inverse().xform(closest_pos);
- node->set_polygon(Variant(poly));
- canvas_item_editor->get_viewport_control()->update();
- return true;
- }
- } else {
-
- //look for points to move
-
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
- for (int i = 0; i < poly.size(); i++) {
-
- Vector2 cp = xform.xform(poly[i] + node->get_offset());
-
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_threshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_idx = i;
- }
- }
-
- if (closest_idx >= 0) {
-
- pre_move_edit = poly;
- edited_point = closest_idx;
- edited_point_pos = xform.affine_inverse().xform(closest_pos);
- canvas_item_editor->get_viewport_control()->update();
- return true;
- }
- }
- } else {
-
- if (edited_point != -1) {
-
- //apply
-
- ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
- poly[edited_point] = edited_point_pos - node->get_offset();
- undo_redo->create_action(TTR("Edit Poly"));
- undo_redo->add_do_method(node, "set_polygon", poly);
- undo_redo->add_undo_method(node, "set_polygon", pre_move_edit);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
-
- edited_point = -1;
- return true;
- }
- }
- } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && edited_point == -1) {
-
- int closest_idx = -1;
- Vector2 closest_pos;
- real_t closest_dist = 1e10;
- for (int i = 0; i < poly.size(); i++) {
-
- Vector2 cp = xform.xform(poly[i] + node->get_offset());
-
- real_t d = cp.distance_to(gpoint);
- if (d < closest_dist && d < grab_threshold) {
- closest_dist = d;
- closest_pos = cp;
- closest_idx = i;
- }
- }
-
- if (closest_idx >= 0) {
-
- undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
- undo_redo->add_undo_method(node, "set_polygon", poly);
- poly.remove(closest_idx);
- undo_redo->add_do_method(node, "set_polygon", poly);
- undo_redo->add_do_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->add_undo_method(canvas_item_editor->get_viewport_control(), "update");
- undo_redo->commit_action();
- return true;
- }
- }
-
- } break;
- }
- }
-
- Ref<InputEventMouseMotion> mm = p_event;
-
- if (mm.is_valid()) {
-
- if (edited_point != -1 && (wip_active || (mm->get_button_mask() & BUTTON_MASK_LEFT))) {
-
- Vector2 gpoint = mm->get_position();
- Vector2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint);
- cpoint = canvas_item_editor->snap_point(cpoint);
- edited_point_pos = node->get_global_transform().affine_inverse().xform(cpoint);
-
- if (!wip_active) {
-
- Vector<Vector2> poly = Variant(node->get_polygon());
- ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
- poly[edited_point] = edited_point_pos - node->get_offset();
- node->set_polygon(Variant(poly));
- }
-
- canvas_item_editor->get_viewport_control()->update();
- }
- }
-
- return false;
-}
-void Polygon2DEditor::_canvas_draw() {
-
- if (!node)
- return;
-
- Control *vpc = canvas_item_editor->get_viewport_control();
-
- Vector<Vector2> poly;
-
- if (wip_active)
- poly = wip;
- else
- poly = Variant(node->get_polygon());
-
- Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
- Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons");
-
- if (!wip_active && edited_point >= 0 && EDITOR_DEF("editors/poly_editor/show_previous_outline", true)) {
-
- const Color col = node->get_color().contrasted();
- const int n = pre_move_edit.size();
- for (int i = 0; i < n; i++) {
-
- Vector2 p, p2;
- p = pre_move_edit[i] + node->get_offset();
- p2 = pre_move_edit[(i + 1) % n] + node->get_offset();
-
- Vector2 point = xform.xform(p);
- Vector2 next_point = xform.xform(p2);
-
- vpc->draw_line(point, next_point, col, 2);
- }
- }
-
- for (int i = 0; i < poly.size(); i++) {
-
- Vector2 p, p2;
- p = i == edited_point ? edited_point_pos : (poly[i] + node->get_offset());
- if ((wip_active && i == poly.size() - 1) || (((i + 1) % poly.size()) == edited_point))
- p2 = edited_point_pos;
- else
- p2 = poly[(i + 1) % poly.size()] + node->get_offset();
-
- Vector2 point = xform.xform(p);
- Vector2 next_point = xform.xform(p2);
-
- Color col = Color(1, 0.3, 0.1, 0.8);
- vpc->draw_line(point, next_point, col, 2);
- vpc->draw_texture(handle, point - handle->get_size() * 0.5);
- }
-}
-
void Polygon2DEditor::_uv_mode(int p_mode) {
uv_mode = UVMode(p_mode);
@@ -714,44 +423,12 @@ void Polygon2DEditor::_uv_draw() {
updating_uv_scroll = false;
}
-void Polygon2DEditor::edit(Node *p_collision_polygon) {
-
- if (!canvas_item_editor) {
- canvas_item_editor = CanvasItemEditor::get_singleton();
- }
-
- if (p_collision_polygon) {
-
- node = Object::cast_to<Polygon2D>(p_collision_polygon);
- //Enable the pencil tool if the polygon is empty
- if (node->get_polygon().size() == 0) {
- _menu_option(MODE_CREATE);
- }
- if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
- canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw");
-
- wip.clear();
- wip_active = false;
- edited_point = -1;
-
- } else {
-
- node = NULL;
-
- if (canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw"))
- canvas_item_editor->get_viewport_control()->disconnect("draw", this, "_canvas_draw");
- }
-}
-
void Polygon2DEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_menu_option"), &Polygon2DEditor::_menu_option);
- ClassDB::bind_method(D_METHOD("_canvas_draw"), &Polygon2DEditor::_canvas_draw);
ClassDB::bind_method(D_METHOD("_uv_mode"), &Polygon2DEditor::_uv_mode);
ClassDB::bind_method(D_METHOD("_uv_draw"), &Polygon2DEditor::_uv_draw);
ClassDB::bind_method(D_METHOD("_uv_input"), &Polygon2DEditor::_uv_input);
ClassDB::bind_method(D_METHOD("_uv_scroll_changed"), &Polygon2DEditor::_uv_scroll_changed);
- ClassDB::bind_method(D_METHOD("_node_removed"), &Polygon2DEditor::_node_removed);
ClassDB::bind_method(D_METHOD("_set_use_snap"), &Polygon2DEditor::_set_use_snap);
ClassDB::bind_method(D_METHOD("_set_show_grid"), &Polygon2DEditor::_set_show_grid);
ClassDB::bind_method(D_METHOD("_set_snap_off_x"), &Polygon2DEditor::_set_snap_off_x);
@@ -773,35 +450,17 @@ Vector2 Polygon2DEditor::snap_point(Vector2 p_target) const {
return p_target;
}
-Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) {
-
- node = NULL;
- canvas_item_editor = NULL;
- editor = p_editor;
- undo_redo = editor->get_undo_redo();
+Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor)
+ : AbstractPolygon2DEditor(p_editor) {
snap_step = Vector2(10, 10);
use_snap = false;
snap_show_grid = false;
- add_child(memnew(VSeparator));
- button_create = memnew(ToolButton);
- add_child(button_create);
- button_create->connect("pressed", this, "_menu_option", varray(MODE_CREATE));
- button_create->set_toggle_mode(true);
-
- button_edit = memnew(ToolButton);
- add_child(button_edit);
- button_edit->connect("pressed", this, "_menu_option", varray(MODE_EDIT));
- button_edit->set_toggle_mode(true);
-
button_uv = memnew(ToolButton);
add_child(button_uv);
button_uv->connect("pressed", this, "_menu_option", varray(MODE_EDIT_UV));
- mode = MODE_EDIT;
- wip_active = false;
-
uv_mode = UV_MODE_EDIT_POINT;
uv_edit = memnew(AcceptDialog);
add_child(uv_edit);
@@ -941,35 +600,6 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) {
uv_edit_draw->set_clip_contents(true);
}
-void Polygon2DEditorPlugin::edit(Object *p_object) {
-
- collision_polygon_editor->edit(Object::cast_to<Node>(p_object));
-}
-
-bool Polygon2DEditorPlugin::handles(Object *p_object) const {
-
- return p_object->is_class("Polygon2D");
-}
-
-void Polygon2DEditorPlugin::make_visible(bool p_visible) {
-
- if (p_visible) {
- collision_polygon_editor->show();
- } else {
-
- collision_polygon_editor->hide();
- collision_polygon_editor->edit(NULL);
- }
-}
-
-Polygon2DEditorPlugin::Polygon2DEditorPlugin(EditorNode *p_node) {
-
- editor = p_node;
- collision_polygon_editor = memnew(Polygon2DEditor(p_node));
- CanvasItemEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor);
-
- collision_polygon_editor->hide();
-}
-
-Polygon2DEditorPlugin::~Polygon2DEditorPlugin() {
+Polygon2DEditorPlugin::Polygon2DEditorPlugin(EditorNode *p_node)
+ : AbstractPolygon2DEditorPlugin(p_node, memnew(Polygon2DEditor(p_node)), "Polygon2D") {
}
diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h
index f9d6a6b4b6..90da3e61c1 100644..100755
--- a/editor/plugins/polygon_2d_editor_plugin.h
+++ b/editor/plugins/polygon_2d_editor_plugin.h
@@ -30,26 +30,18 @@
#ifndef POLYGON_2D_EDITOR_PLUGIN_H
#define POLYGON_2D_EDITOR_PLUGIN_H
-#include "editor/editor_node.h"
-#include "editor/editor_plugin.h"
-#include "scene/2d/polygon_2d.h"
-#include "scene/gui/tool_button.h"
+#include "editor/plugins/abstract_polygon_2d_editor.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
-class CanvasItemEditor;
+class Polygon2DEditor : public AbstractPolygon2DEditor {
-class Polygon2DEditor : public HBoxContainer {
+ GDCLASS(Polygon2DEditor, AbstractPolygon2DEditor);
- GDCLASS(Polygon2DEditor, HBoxContainer);
-
- UndoRedo *undo_redo;
enum Mode {
- MODE_CREATE,
- MODE_EDIT,
- MODE_EDIT_UV,
+ MODE_EDIT_UV = MODE_CONT,
UVEDIT_POLYGON_TO_UV,
UVEDIT_UV_TO_POLYGON,
UVEDIT_UV_CLEAR
@@ -64,7 +56,7 @@ class Polygon2DEditor : public HBoxContainer {
UV_MODE_MAX
};
- Mode mode;
+ Polygon2D *node;
UVMode uv_mode;
AcceptDialog *uv_edit;
@@ -90,34 +82,19 @@ class Polygon2DEditor : public HBoxContainer {
AcceptDialog *error;
- ToolButton *button_create;
- ToolButton *button_edit;
ToolButton *button_uv;
- CanvasItemEditor *canvas_item_editor;
- EditorNode *editor;
- Panel *panel;
- Polygon2D *node;
- MenuButton *options;
-
- int edited_point;
- Vector2 edited_point_pos;
- Vector<Vector2> pre_move_edit;
- Vector<Vector2> wip;
- bool wip_active;
-
bool use_snap;
bool snap_show_grid;
Vector2 snap_offset;
Vector2 snap_step;
+ virtual void _menu_option(int p_option);
+
void _uv_scroll_changed(float);
void _uv_input(const Ref<InputEvent> &p_input);
void _uv_draw();
void _uv_mode(int p_mode);
- void _wip_close();
- void _canvas_draw();
- void _menu_option(int p_option);
void _set_use_snap(bool p_use);
void _set_show_grid(bool p_show);
@@ -127,36 +104,26 @@ class Polygon2DEditor : public HBoxContainer {
void _set_snap_step_y(float p_val);
protected:
+ virtual Node2D *_get_node() const;
+ virtual void _set_node(Node *p_polygon);
+
+ virtual Vector2 _get_offset(int p_idx) const;
+
void _notification(int p_what);
- void _node_removed(Node *p_node);
static void _bind_methods();
Vector2 snap_point(Vector2 p_target) const;
public:
- bool forward_gui_input(const Ref<InputEvent> &p_event);
- void edit(Node *p_collision_polygon);
Polygon2DEditor(EditorNode *p_editor);
};
-class Polygon2DEditorPlugin : public EditorPlugin {
-
- GDCLASS(Polygon2DEditorPlugin, EditorPlugin);
+class Polygon2DEditorPlugin : public AbstractPolygon2DEditorPlugin {
- Polygon2DEditor *collision_polygon_editor;
- EditorNode *editor;
+ GDCLASS(Polygon2DEditorPlugin, AbstractPolygon2DEditorPlugin);
public:
- virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event) { return collision_polygon_editor->forward_gui_input(p_event); }
-
- virtual String get_name() const { return "Polygon2D"; }
- bool has_main_screen() const { return false; }
- virtual void edit(Object *p_object);
- virtual bool handles(Object *p_object) const;
- virtual void make_visible(bool p_visible);
-
Polygon2DEditorPlugin(EditorNode *p_node);
- ~Polygon2DEditorPlugin();
};
#endif // POLYGON_2D_EDITOR_PLUGIN_H
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 5e66488afb..477d440f28 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -1278,7 +1278,11 @@ void ScriptEditor::_members_overview_selected(int p_idx) {
if (!se) {
return;
}
- se->goto_line(members_overview->get_item_metadata(p_idx));
+ Dictionary state;
+ state["scroll_position"] = members_overview->get_item_metadata(p_idx);
+ state["column"] = 0;
+ state["row"] = members_overview->get_item_metadata(p_idx);
+ se->set_edit_state(state);
se->ensure_focus();
}
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index a24856dad7..adf65c11e1 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -529,9 +529,9 @@ void ScriptTextEditor::ensure_focus() {
void ScriptTextEditor::set_edit_state(const Variant &p_state) {
Dictionary state = p_state;
- code_editor->get_text_edit()->set_v_scroll(state["scroll_position"]);
code_editor->get_text_edit()->cursor_set_column(state["column"]);
code_editor->get_text_edit()->cursor_set_line(state["row"]);
+ code_editor->get_text_edit()->set_v_scroll(state["scroll_position"]);
code_editor->get_text_edit()->grab_focus();
//int scroll_pos;
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 425390723c..32973db6ec 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -1442,6 +1442,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
case TRANSFORM_ROTATE: {
Plane plane;
+ Vector3 axis;
switch (_edit.plane) {
case TRANSFORM_VIEW:
@@ -1449,12 +1450,15 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
break;
case TRANSFORM_X_AXIS:
plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(0));
+ axis = Vector3(1, 0, 0);
break;
case TRANSFORM_Y_AXIS:
plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(1));
+ axis = Vector3(0, 1, 0);
break;
case TRANSFORM_Z_AXIS:
plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(2));
+ axis = Vector3(0, 0, 1);
break;
}
@@ -1470,6 +1474,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
Vector3 x_axis = plane.normal.cross(y_axis).normalized();
float angle = Math::atan2(x_axis.dot(intersection - _edit.center), y_axis.dot(intersection - _edit.center));
+
if (_edit.snap || spatial_editor->is_snap_enabled()) {
float snap = spatial_editor->get_rotate_snap();
@@ -1486,11 +1491,10 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
set_message(vformat(TTR("Rotating %s degrees."), rtos(Math::rad2deg(angle))));
}
- Transform r;
- r.basis.rotate(plane.normal, angle);
-
List<Node *> &selection = editor_selection->get_selected_node_list();
+ bool local_coords = spatial_editor->are_local_coords_enabled();
+
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
Spatial *sp = Object::cast_to<Spatial>(E->get());
@@ -1501,27 +1505,33 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (!se)
continue;
- Transform original = se->original;
+ Transform t;
- Transform base = Transform(Basis(), _edit.center);
- Transform t = base * r * base.inverse() * original;
+ if (local_coords) {
- sp->set_global_transform(t);
+ Transform original_local = se->original_local;
+ Basis rot = Basis(axis, angle);
+
+ t.basis = original_local.get_basis() * rot;
+ t.origin = original_local.origin;
+
+ sp->set_transform(t);
+
+ } else {
+
+ Transform original = se->original;
+ Transform r;
+ Transform base = Transform(Basis(), _edit.center);
+
+ r.basis.rotate(plane.normal, angle);
+ t = base * r * base.inverse() * original;
+
+ sp->set_global_transform(t);
+ }
}
surface->update();
- /*
- VisualServer::get_singleton()->poly_clear(indicators);
-
- Vector<Vector3> points;
- Vector<Vector3> empty;
- Vector<Color> colors;
- points.push_back(intersection);
- points.push_back(_edit.original.origin);
- colors.push_back( Color(255,155,100) );
- colors.push_back( Color(255,155,100) );
- VisualServer::get_singleton()->poly_add_primitive(indicators,points,empty,colors,empty);
- */
+
} break;
default: {}
}
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 1fb3fb2ed1..9f23df5c03 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -1420,7 +1420,8 @@ ProjectManager::ProjectManager() {
{
int dpi_mode = EditorSettings::get_singleton()->get("interface/editor/hidpi_mode");
if (dpi_mode == 0) {
- editor_set_scale(OS::get_singleton()->get_screen_dpi(0) >= 192 && OS::get_singleton()->get_screen_size(OS::get_singleton()->get_current_screen()).x > 2000 ? 2.0 : 1.0);
+ const int screen = OS::get_singleton()->get_current_screen();
+ editor_set_scale(OS::get_singleton()->get_screen_dpi(screen) >= 192 && OS::get_singleton()->get_screen_size(screen).x > 2000 ? 2.0 : 1.0);
} else if (dpi_mode == 1) {
editor_set_scale(0.75);
} else if (dpi_mode == 2) {
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp
index 47ebf49c43..658f67d6a4 100644
--- a/editor/property_editor.cpp
+++ b/editor/property_editor.cpp
@@ -861,7 +861,7 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
names.push_back(TTR("Assign"));
names.push_back(TTR("Clear"));
- if (owner->is_class("Node") && (v.get_type() == Variant::NODE_PATH) && Object::cast_to<Node>(owner)->has_node(v))
+ if (owner && owner->is_class("Node") && (v.get_type() == Variant::NODE_PATH) && Object::cast_to<Node>(owner)->has_node(v))
names.push_back(TTR("Select Node"));
config_action_buttons(names);