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-rw-r--r--editor/debugger/editor_debugger_node.cpp2
-rw-r--r--editor/editor_node.cpp2
-rw-r--r--editor/editor_undo_redo_manager.cpp40
-rw-r--r--editor/editor_undo_redo_manager.h1
-rw-r--r--editor/plugins/packed_scene_editor_plugin.cpp81
-rw-r--r--editor/plugins/packed_scene_editor_plugin.h68
-rw-r--r--editor/register_editor_types.cpp2
7 files changed, 191 insertions, 5 deletions
diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp
index 610f467faa..0a0f0cf90a 100644
--- a/editor/debugger/editor_debugger_node.cpp
+++ b/editor/debugger/editor_debugger_node.cpp
@@ -36,6 +36,7 @@
#include "editor/editor_log.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
+#include "editor/editor_undo_redo_manager.h"
#include "editor/inspector_dock.h"
#include "editor/plugins/editor_debugger_plugin.h"
#include "editor/plugins/script_editor_plugin.h"
@@ -274,6 +275,7 @@ void EditorDebuggerNode::stop(bool p_force) {
});
_break_state_changed();
breakpoints.clear();
+ EditorNode::get_undo_redo()->clear_history(false, EditorUndoRedoManager::REMOTE_HISTORY);
set_process(false);
}
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 463e8f6bdc..4c3c9973cb 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -437,8 +437,6 @@ void EditorNode::_update_from_settings() {
bool glow_bicubic = int(GLOBAL_GET("rendering/environment/glow/upscale_mode")) > 0;
RS::get_singleton()->environment_set_ssil_quality(RS::EnvironmentSSILQuality(int(GLOBAL_GET("rendering/environment/ssil/quality"))), GLOBAL_GET("rendering/environment/ssil/half_size"), GLOBAL_GET("rendering/environment/ssil/adaptive_target"), GLOBAL_GET("rendering/environment/ssil/blur_passes"), GLOBAL_GET("rendering/environment/ssil/fadeout_from"), GLOBAL_GET("rendering/environment/ssil/fadeout_to"));
RS::get_singleton()->environment_glow_set_use_bicubic_upscale(glow_bicubic);
- bool glow_high_quality = GLOBAL_GET("rendering/environment/glow/use_high_quality");
- RS::get_singleton()->environment_glow_set_use_high_quality(glow_high_quality);
RS::EnvironmentSSRRoughnessQuality ssr_roughness_quality = RS::EnvironmentSSRRoughnessQuality(int(GLOBAL_GET("rendering/environment/screen_space_reflection/roughness_quality")));
RS::get_singleton()->environment_set_ssr_roughness_quality(ssr_roughness_quality);
RS::SubSurfaceScatteringQuality sss_quality = RS::SubSurfaceScatteringQuality(int(GLOBAL_GET("rendering/environment/subsurface_scattering/subsurface_scattering_quality")));
diff --git a/editor/editor_undo_redo_manager.cpp b/editor/editor_undo_redo_manager.cpp
index 4bfa9b686c..ab33b2d051 100644
--- a/editor/editor_undo_redo_manager.cpp
+++ b/editor/editor_undo_redo_manager.cpp
@@ -33,6 +33,7 @@
#include "core/io/resource.h"
#include "core/os/os.h"
#include "core/templates/local_vector.h"
+#include "editor/debugger/editor_debugger_inspector.h"
#include "editor/debugger/editor_debugger_node.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"
@@ -59,6 +60,10 @@ UndoRedo *EditorUndoRedoManager::get_history_undo_redo(int p_idx) const {
int EditorUndoRedoManager::get_history_id_for_object(Object *p_object) const {
int history_id = INVALID_HISTORY;
+ if (Object::cast_to<EditorDebuggerRemoteObject>(p_object)) {
+ return REMOTE_HISTORY;
+ }
+
if (Node *node = Object::cast_to<Node>(p_object)) {
Node *edited_scene = EditorNode::get_singleton()->get_edited_scene();
@@ -278,6 +283,14 @@ bool EditorUndoRedoManager::undo() {
}
{
+ History &history = get_or_create_history(REMOTE_HISTORY);
+ if (!history.undo_stack.is_empty() && history.undo_stack.back()->get().timestamp > global_timestamp) {
+ selected_history = history.id;
+ global_timestamp = history.undo_stack.back()->get().timestamp;
+ }
+ }
+
+ {
History &history = get_or_create_history(EditorNode::get_editor_data().get_current_edited_scene_history_id());
if (!history.undo_stack.is_empty() && history.undo_stack.back()->get().timestamp > global_timestamp) {
selected_history = history.id;
@@ -323,6 +336,14 @@ bool EditorUndoRedoManager::redo() {
}
{
+ History &history = get_or_create_history(REMOTE_HISTORY);
+ if (!history.redo_stack.is_empty() && history.redo_stack.back()->get().timestamp < global_timestamp) {
+ selected_history = history.id;
+ global_timestamp = history.redo_stack.back()->get().timestamp;
+ }
+ }
+
+ {
History &history = get_or_create_history(EditorNode::get_editor_data().get_current_edited_scene_history_id());
if (!history.redo_stack.is_empty() && history.redo_stack.back()->get().timestamp < global_timestamp) {
selected_history = history.id;
@@ -367,7 +388,7 @@ bool EditorUndoRedoManager::is_history_unsaved(int p_id) {
bool EditorUndoRedoManager::has_undo() {
for (const KeyValue<int, History> &E : history_map) {
- if ((E.key == GLOBAL_HISTORY || E.key == EditorNode::get_editor_data().get_current_edited_scene_history_id()) && !E.value.undo_stack.is_empty()) {
+ if ((E.key == GLOBAL_HISTORY || E.key == REMOTE_HISTORY || E.key == EditorNode::get_editor_data().get_current_edited_scene_history_id()) && !E.value.undo_stack.is_empty()) {
return true;
}
}
@@ -376,7 +397,7 @@ bool EditorUndoRedoManager::has_undo() {
bool EditorUndoRedoManager::has_redo() {
for (const KeyValue<int, History> &E : history_map) {
- if ((E.key == GLOBAL_HISTORY || E.key == EditorNode::get_editor_data().get_current_edited_scene_history_id()) && !E.value.redo_stack.is_empty()) {
+ if ((E.key == GLOBAL_HISTORY || E.key == REMOTE_HISTORY || E.key == EditorNode::get_editor_data().get_current_edited_scene_history_id()) && !E.value.redo_stack.is_empty()) {
return true;
}
}
@@ -385,7 +406,11 @@ bool EditorUndoRedoManager::has_redo() {
void EditorUndoRedoManager::clear_history(bool p_increase_version, int p_idx) {
if (p_idx != INVALID_HISTORY) {
- get_or_create_history(p_idx).undo_redo->clear_history(p_increase_version);
+ History &history = get_or_create_history(p_idx);
+ history.undo_redo->clear_history(p_increase_version);
+ history.undo_stack.clear();
+ history.redo_stack.clear();
+
if (!p_increase_version) {
set_history_as_saved(p_idx);
}
@@ -415,6 +440,14 @@ String EditorUndoRedoManager::get_current_action_name() {
}
{
+ History &history = get_or_create_history(REMOTE_HISTORY);
+ if (!history.undo_stack.is_empty() && history.undo_stack.back()->get().timestamp > global_timestamp) {
+ selected_history = &history;
+ global_timestamp = history.undo_stack.back()->get().timestamp;
+ }
+ }
+
+ {
History &history = get_or_create_history(EditorNode::get_editor_data().get_current_edited_scene_history_id());
if (!history.undo_stack.is_empty() && history.undo_stack.back()->get().timestamp > global_timestamp) {
selected_history = &history;
@@ -477,6 +510,7 @@ void EditorUndoRedoManager::_bind_methods() {
ADD_SIGNAL(MethodInfo("version_changed"));
BIND_ENUM_CONSTANT(GLOBAL_HISTORY);
+ BIND_ENUM_CONSTANT(REMOTE_HISTORY);
BIND_ENUM_CONSTANT(INVALID_HISTORY);
}
diff --git a/editor/editor_undo_redo_manager.h b/editor/editor_undo_redo_manager.h
index 60bcd059df..08482b6e2d 100644
--- a/editor/editor_undo_redo_manager.h
+++ b/editor/editor_undo_redo_manager.h
@@ -41,6 +41,7 @@ class EditorUndoRedoManager : public RefCounted {
public:
enum SpecialHistory {
GLOBAL_HISTORY = 0,
+ REMOTE_HISTORY = -9,
INVALID_HISTORY = -99,
};
diff --git a/editor/plugins/packed_scene_editor_plugin.cpp b/editor/plugins/packed_scene_editor_plugin.cpp
new file mode 100644
index 0000000000..0a1b96dccb
--- /dev/null
+++ b/editor/plugins/packed_scene_editor_plugin.cpp
@@ -0,0 +1,81 @@
+/*************************************************************************/
+/* packed_scene_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "packed_scene_editor_plugin.h"
+
+#include "editor/editor_node.h"
+#include "scene/gui/button.h"
+#include "scene/resources/packed_scene.h"
+#include "scene/scene_string_names.h"
+
+void PackedSceneEditor::_on_open_scene_pressed() {
+ // Using deferred call because changing scene updates the Inspector and thus destroys this plugin.
+ callable_mp(EditorNode::get_singleton(), &EditorNode::open_request).call_deferred(packed_scene->get_path());
+}
+
+void PackedSceneEditor::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE:
+ case NOTIFICATION_THEME_CHANGED: {
+ open_scene_button->set_icon(get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons")));
+ } break;
+ }
+}
+
+PackedSceneEditor::PackedSceneEditor(Ref<PackedScene> &p_packed_scene) {
+ packed_scene = p_packed_scene;
+
+ open_scene_button = EditorInspector::create_inspector_action_button(TTR("Open Scene"));
+ open_scene_button->connect(SNAME("pressed"), callable_mp(this, &PackedSceneEditor::_on_open_scene_pressed));
+ open_scene_button->set_disabled(!packed_scene->get_path().get_file().is_valid_filename());
+ add_child(open_scene_button);
+
+ add_child(memnew(Control)); // Add padding before the regular properties.
+}
+
+///////////////////////
+
+bool EditorInspectorPluginPackedScene::can_handle(Object *p_object) {
+ return Object::cast_to<PackedScene>(p_object) != nullptr;
+}
+
+void EditorInspectorPluginPackedScene::parse_begin(Object *p_object) {
+ Ref<PackedScene> packed_scene(p_object);
+ PackedSceneEditor *editor = memnew(PackedSceneEditor(packed_scene));
+ add_custom_control(editor);
+}
+
+///////////////////////
+
+PackedSceneEditorPlugin::PackedSceneEditorPlugin() {
+ Ref<EditorInspectorPluginPackedScene> plugin;
+ plugin.instantiate();
+ add_inspector_plugin(plugin);
+}
diff --git a/editor/plugins/packed_scene_editor_plugin.h b/editor/plugins/packed_scene_editor_plugin.h
new file mode 100644
index 0000000000..0912030180
--- /dev/null
+++ b/editor/plugins/packed_scene_editor_plugin.h
@@ -0,0 +1,68 @@
+/*************************************************************************/
+/* packed_scene_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef PACKED_SCENE_EDITOR_PLUGIN_H
+#define PACKED_SCENE_EDITOR_PLUGIN_H
+
+#include "editor/editor_inspector.h"
+#include "editor/editor_plugin.h"
+#include "scene/gui/box_container.h"
+
+class PackedSceneEditor : public VBoxContainer {
+ GDCLASS(PackedSceneEditor, VBoxContainer);
+
+ Ref<PackedScene> packed_scene;
+ Button *open_scene_button;
+
+ void _on_open_scene_pressed();
+
+protected:
+ void _notification(int p_what);
+
+public:
+ PackedSceneEditor(Ref<PackedScene> &p_packed_scene);
+};
+
+class EditorInspectorPluginPackedScene : public EditorInspectorPlugin {
+ GDCLASS(EditorInspectorPluginPackedScene, EditorInspectorPlugin);
+
+public:
+ virtual bool can_handle(Object *p_object) override;
+ virtual void parse_begin(Object *p_object) override;
+};
+
+class PackedSceneEditorPlugin : public EditorPlugin {
+ GDCLASS(PackedSceneEditorPlugin, EditorPlugin);
+
+public:
+ PackedSceneEditorPlugin();
+};
+
+#endif // PACKED_SCENE_EDITOR_PLUGIN_H
diff --git a/editor/register_editor_types.cpp b/editor/register_editor_types.cpp
index f301ff5c6b..247d5e1717 100644
--- a/editor/register_editor_types.cpp
+++ b/editor/register_editor_types.cpp
@@ -79,6 +79,7 @@
#include "editor/plugins/navigation_polygon_editor_plugin.h"
#include "editor/plugins/node_3d_editor_gizmos.h"
#include "editor/plugins/occluder_instance_3d_editor_plugin.h"
+#include "editor/plugins/packed_scene_editor_plugin.h"
#include "editor/plugins/path_2d_editor_plugin.h"
#include "editor/plugins/path_3d_editor_plugin.h"
#include "editor/plugins/physical_bone_3d_editor_plugin.h"
@@ -175,6 +176,7 @@ void register_editor_types() {
EditorPlugins::add_by_type<MeshLibraryEditorPlugin>();
EditorPlugins::add_by_type<MultiMeshEditorPlugin>();
EditorPlugins::add_by_type<OccluderInstance3DEditorPlugin>();
+ EditorPlugins::add_by_type<PackedSceneEditorPlugin>();
EditorPlugins::add_by_type<Path3DEditorPlugin>();
EditorPlugins::add_by_type<PhysicalBone3DEditorPlugin>();
EditorPlugins::add_by_type<Polygon3DEditorPlugin>();