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-rw-r--r--editor/editor_properties.cpp5
-rw-r--r--editor/editor_properties.h1
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp17
-rw-r--r--editor/scene_tree_dock.cpp1
4 files changed, 17 insertions, 7 deletions
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 690808ddac..90c7a4d1e9 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -2144,10 +2144,6 @@ void EditorPropertyColor::_color_changed(const Color &p_color) {
emit_changed(get_edited_property(), p_color, "", true);
}
-void EditorPropertyColor::_popup_closed() {
- emit_changed(get_edited_property(), picker->get_pick_color(), "", false);
-}
-
void EditorPropertyColor::_picker_created() {
// get default color picker mode from editor settings
int default_color_mode = EDITOR_GET("interface/inspector/default_color_picker_mode");
@@ -2191,7 +2187,6 @@ EditorPropertyColor::EditorPropertyColor() {
add_child(picker);
picker->set_flat(true);
picker->connect("color_changed", callable_mp(this, &EditorPropertyColor::_color_changed));
- picker->connect("popup_closed", callable_mp(this, &EditorPropertyColor::_popup_closed));
picker->connect("picker_created", callable_mp(this, &EditorPropertyColor::_picker_created));
}
diff --git a/editor/editor_properties.h b/editor/editor_properties.h
index ab908244ba..856a406e62 100644
--- a/editor/editor_properties.h
+++ b/editor/editor_properties.h
@@ -547,7 +547,6 @@ class EditorPropertyColor : public EditorProperty {
GDCLASS(EditorPropertyColor, EditorProperty);
ColorPickerButton *picker;
void _color_changed(const Color &p_color);
- void _popup_closed();
void _picker_created();
protected:
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 67b7a2af79..498f9d5c19 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -963,9 +963,24 @@ void CanvasItemEditor::_restore_canvas_item_state(List<CanvasItem *> p_canvas_it
}
void CanvasItemEditor::_commit_canvas_item_state(List<CanvasItem *> p_canvas_items, String action_name, bool commit_bones) {
- undo_redo->create_action(action_name);
+ List<CanvasItem *> modified_canvas_items;
for (List<CanvasItem *>::Element *E = p_canvas_items.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get();
+ Dictionary old_state = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item)->undo_state;
+ Dictionary new_state = canvas_item->_edit_get_state();
+
+ if (old_state.hash() != new_state.hash()) {
+ modified_canvas_items.push_back(canvas_item);
+ }
+ }
+
+ if (modified_canvas_items.is_empty()) {
+ return;
+ }
+
+ undo_redo->create_action(action_name);
+ for (List<CanvasItem *>::Element *E = modified_canvas_items.front(); E; E = E->next()) {
+ CanvasItem *canvas_item = E->get();
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
undo_redo->add_do_method(canvas_item, "_edit_set_state", canvas_item->_edit_get_state());
undo_redo->add_undo_method(canvas_item, "_edit_set_state", se->undo_state);
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index f317ac581f..17d3883689 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -228,6 +228,7 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String> &p_files, Node
}
editor_data->get_undo_redo().commit_action();
+ editor->push_item(instances[instances.size() - 1]);
}
void SceneTreeDock::_replace_with_branch_scene(const String &p_file, Node *base) {