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-rw-r--r--editor/editor_fonts.cpp17
-rw-r--r--editor/editor_spin_slider.cpp2
-rw-r--r--editor/icons/icon_cylinder_shape.svg6
-rw-r--r--editor/project_settings_editor.cpp8
-rw-r--r--editor/spatial_editor_gizmos.cpp116
5 files changed, 141 insertions, 8 deletions
diff --git a/editor/editor_fonts.cpp b/editor/editor_fonts.cpp
index 26f16e282e..8e0d92267c 100644
--- a/editor/editor_fonts.cpp
+++ b/editor/editor_fonts.cpp
@@ -31,6 +31,7 @@
#include "editor_fonts.h"
#include "builtin_fonts.gen.h"
+#include "core/os/dir_access.h"
#include "editor_scale.h"
#include "editor_settings.h"
#include "scene/resources/default_theme/default_theme.h"
@@ -114,28 +115,34 @@ static Ref<BitmapFont> make_font(int p_height, int p_ascent, int p_valign, int p
MAKE_FALLBACKS(m_name);
void editor_register_fonts(Ref<Theme> p_theme) {
+ DirAccess *dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+
/* Custom font */
DynamicFontData::Hinting font_hinting = (DynamicFontData::Hinting)(int)EditorSettings::get_singleton()->get("interface/editor/main_font_hinting");
String custom_font_path = EditorSettings::get_singleton()->get("interface/editor/main_font");
Ref<DynamicFontData> CustomFont;
- if (custom_font_path.length() > 0) {
+ if (custom_font_path.length() > 0 && dir->file_exists(custom_font_path)) {
CustomFont.instance();
CustomFont->set_hinting(font_hinting);
CustomFont->set_font_path(custom_font_path);
CustomFont->set_force_autohinter(true); //just looks better..i think?
+ } else {
+ EditorSettings::get_singleton()->set_manually("interface/editor/main_font", "");
}
/* Custom Bold font */
String custom_font_path_bold = EditorSettings::get_singleton()->get("interface/editor/main_font_bold");
Ref<DynamicFontData> CustomFontBold;
- if (custom_font_path_bold.length() > 0) {
+ if (custom_font_path_bold.length() > 0 && dir->file_exists(custom_font_path_bold)) {
CustomFontBold.instance();
CustomFontBold->set_hinting(font_hinting);
CustomFontBold->set_font_path(custom_font_path_bold);
CustomFontBold->set_force_autohinter(true); //just looks better..i think?
+ } else {
+ EditorSettings::get_singleton()->set_manually("interface/editor/main_font_bold", "");
}
/* Custom source code font */
@@ -143,12 +150,16 @@ void editor_register_fonts(Ref<Theme> p_theme) {
String custom_font_path_source = EditorSettings::get_singleton()->get("interface/editor/code_font");
DynamicFontData::Hinting font_source_hinting = (DynamicFontData::Hinting)(int)EditorSettings::get_singleton()->get("interface/editor/code_font_hinting");
Ref<DynamicFontData> CustomFontSource;
- if (custom_font_path_source.length() > 0) {
+ if (custom_font_path_source.length() > 0 && dir->file_exists(custom_font_path_source)) {
CustomFontSource.instance();
CustomFontSource->set_hinting(font_source_hinting);
CustomFontSource->set_font_path(custom_font_path_source);
+ } else {
+ EditorSettings::get_singleton()->set_manually("interface/editor/code_font", "");
}
+ memdelete(dir);
+
/* Droid Sans */
Ref<DynamicFontData> DefaultFont;
diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp
index f212b60c8c..c7a33de3f1 100644
--- a/editor/editor_spin_slider.cpp
+++ b/editor/editor_spin_slider.cpp
@@ -162,7 +162,7 @@ void EditorSpinSlider::_notification(int p_what) {
draw_style_box(sb, Rect2(Vector2(), get_size()));
Ref<Font> font = get_font("font", "LineEdit");
- int avail_width = get_size().width - sb->get_minimum_size().width - sb->get_minimum_size().width;
+ int avail_width = get_size().width - sb->get_minimum_size().width;
avail_width -= font->get_string_size(label).width;
Ref<Texture> updown = get_icon("updown", "SpinBox");
diff --git a/editor/icons/icon_cylinder_shape.svg b/editor/icons/icon_cylinder_shape.svg
new file mode 100644
index 0000000000..abda347ec5
--- /dev/null
+++ b/editor/icons/icon_cylinder_shape.svg
@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg width="16" height="16" version="1.1" viewBox="0 0 14.999999 14.999999" xmlns="http://www.w3.org/2000/svg">
+<rect fill="#68b6ff" width="13.171325" height="7.6993308" x="0.89037383" y="3.6879442"/>
+<ellipse fill="#a2d2ff" cx="7.4772978" cy="3.7229116" rx="6.5864792" ry="2.820821"/>
+<ellipse fill="#68b6ff" cx="7.4746876" cy="11.34481" rx="6.5864792" ry="2.8208208"/>
+</svg>
diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp
index d867d1b137..8c7565a441 100644
--- a/editor/project_settings_editor.cpp
+++ b/editor/project_settings_editor.cpp
@@ -452,10 +452,10 @@ void ProjectSettingsEditor::_add_item(int p_item, Ref<InputEvent> p_exiting_even
device_index->add_item(TTR("Middle Button"));
device_index->add_item(TTR("Wheel Up Button"));
device_index->add_item(TTR("Wheel Down Button"));
- device_index->add_item(TTR("Button 6"));
- device_index->add_item(TTR("Button 7"));
- device_index->add_item(TTR("Button 8"));
- device_index->add_item(TTR("Button 9"));
+ device_index->add_item(TTR("Wheel Left Button"));
+ device_index->add_item(TTR("Wheel Right Button"));
+ device_index->add_item(TTR("X Button 1"));
+ device_index->add_item(TTR("X Button 2"));
device_input->popup_centered_minsize(Size2(350, 95) * EDSCALE);
Ref<InputEventMouseButton> mb = p_exiting_event;
diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp
index 17f3b4886e..3b0ac8864a 100644
--- a/editor/spatial_editor_gizmos.cpp
+++ b/editor/spatial_editor_gizmos.cpp
@@ -36,6 +36,7 @@
#include "scene/resources/box_shape.h"
#include "scene/resources/capsule_shape.h"
#include "scene/resources/convex_polygon_shape.h"
+#include "scene/resources/cylinder_shape.h"
#include "scene/resources/plane_shape.h"
#include "scene/resources/primitive_meshes.h"
#include "scene/resources/ray_shape.h"
@@ -1934,6 +1935,11 @@ String CollisionShapeSpatialGizmo::get_handle_name(int p_idx) const {
return p_idx == 0 ? "Radius" : "Height";
}
+ if (Object::cast_to<CylinderShape>(*s)) {
+
+ return p_idx == 0 ? "Radius" : "Height";
+ }
+
if (Object::cast_to<RayShape>(*s)) {
return "Length";
@@ -1965,6 +1971,12 @@ Variant CollisionShapeSpatialGizmo::get_handle_value(int p_idx) const {
return p_idx == 0 ? cs->get_radius() : cs->get_height();
}
+ if (Object::cast_to<CylinderShape>(*s)) {
+
+ Ref<CylinderShape> cs = s;
+ return p_idx == 0 ? cs->get_radius() : cs->get_height();
+ }
+
if (Object::cast_to<RayShape>(*s)) {
Ref<RayShape> cs = s;
@@ -2045,6 +2057,24 @@ void CollisionShapeSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const P
else if (p_idx == 1)
cs->set_height(d * 2.0);
}
+
+ if (Object::cast_to<CylinderShape>(*s)) {
+
+ Vector3 axis;
+ axis[p_idx == 0 ? 0 : 1] = 1.0;
+ Ref<CylinderShape> cs = s;
+ Vector3 ra, rb;
+ Geometry::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
+ float d = axis.dot(ra);
+
+ if (d < 0.001)
+ d = 0.001;
+
+ if (p_idx == 0)
+ cs->set_radius(d);
+ else if (p_idx == 1)
+ cs->set_height(d * 2.0);
+ }
}
void CollisionShapeSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) {
Ref<Shape> s = cs->get_shape();
@@ -2106,6 +2136,31 @@ void CollisionShapeSpatialGizmo::commit_handle(int p_idx, const Variant &p_resto
ur->commit_action();
}
+ if (Object::cast_to<CylinderShape>(*s)) {
+
+ Ref<CylinderShape> ss = s;
+ if (p_cancel) {
+ if (p_idx == 0)
+ ss->set_radius(p_restore);
+ else
+ ss->set_height(p_restore);
+ return;
+ }
+
+ UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
+ if (p_idx == 0) {
+ ur->create_action(TTR("Change Cylinder Shape Radius"));
+ ur->add_do_method(ss.ptr(), "set_radius", ss->get_radius());
+ ur->add_undo_method(ss.ptr(), "set_radius", p_restore);
+ } else {
+ ur->create_action(TTR("Change Cylinder Shape Height"));
+ ur->add_do_method(ss.ptr(), "set_height", ss->get_height());
+ ur->add_undo_method(ss.ptr(), "set_height", p_restore);
+ }
+
+ ur->commit_action();
+ }
+
if (Object::cast_to<RayShape>(*s)) {
Ref<RayShape> ss = s;
@@ -2282,6 +2337,67 @@ void CollisionShapeSpatialGizmo::redraw() {
add_handles(handles);
}
+ if (Object::cast_to<CylinderShape>(*s)) {
+
+ Ref<CylinderShape> cs = s;
+ float radius = cs->get_radius();
+ float height = cs->get_height();
+
+ Vector<Vector3> points;
+
+ Vector3 d(0, height * 0.5, 0);
+ for (int i = 0; i < 360; i++) {
+
+ float ra = Math::deg2rad((float)i);
+ float rb = Math::deg2rad((float)i + 1);
+ Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * radius;
+ Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * radius;
+
+ points.push_back(Vector3(a.x, 0, a.y) + d);
+ points.push_back(Vector3(b.x, 0, b.y) + d);
+
+ points.push_back(Vector3(a.x, 0, a.y) - d);
+ points.push_back(Vector3(b.x, 0, b.y) - d);
+
+ if (i % 90 == 0) {
+
+ points.push_back(Vector3(a.x, 0, a.y) + d);
+ points.push_back(Vector3(a.x, 0, a.y) - d);
+ }
+ }
+
+ add_lines(points, material);
+
+ Vector<Vector3> collision_segments;
+
+ for (int i = 0; i < 64; i++) {
+
+ float ra = i * Math_PI * 2.0 / 64.0;
+ float rb = (i + 1) * Math_PI * 2.0 / 64.0;
+ Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * radius;
+ Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * radius;
+
+ collision_segments.push_back(Vector3(a.x, 0, a.y) + d);
+ collision_segments.push_back(Vector3(b.x, 0, b.y) + d);
+
+ collision_segments.push_back(Vector3(a.x, 0, a.y) - d);
+ collision_segments.push_back(Vector3(b.x, 0, b.y) - d);
+
+ if (i % 16 == 0) {
+
+ collision_segments.push_back(Vector3(a.x, 0, a.y) + d);
+ collision_segments.push_back(Vector3(a.x, 0, a.y) - d);
+ }
+ }
+
+ add_collision_segments(collision_segments);
+
+ Vector<Vector3> handles;
+ handles.push_back(Vector3(cs->get_radius(), 0, 0));
+ handles.push_back(Vector3(0, cs->get_height() * 0.5, 0));
+ add_handles(handles);
+ }
+
if (Object::cast_to<PlaneShape>(*s)) {
Ref<PlaneShape> ps = s;