diff options
Diffstat (limited to 'editor')
-rw-r--r-- | editor/animation_bezier_editor.cpp | 14 | ||||
-rw-r--r-- | editor/code_editor.cpp | 2 | ||||
-rw-r--r-- | editor/editor_plugin_settings.cpp | 2 | ||||
-rw-r--r-- | editor/icons/BoxMesh.svg (renamed from editor/icons/CubeMesh.svg) | 0 | ||||
-rw-r--r-- | editor/import/editor_import_collada.cpp | 4 | ||||
-rw-r--r-- | editor/import/editor_scene_importer_gltf.cpp | 2 | ||||
-rw-r--r-- | editor/node_3d_editor_gizmos.cpp | 58 | ||||
-rw-r--r-- | editor/node_3d_editor_gizmos.h | 50 | ||||
-rw-r--r-- | editor/plugins/material_editor_plugin.h | 2 | ||||
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 8 | ||||
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.h | 2 | ||||
-rw-r--r-- | editor/plugins/path_3d_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/path_3d_editor_plugin.h | 2 | ||||
-rw-r--r-- | editor/plugins/tile_set_editor_plugin.cpp | 8 | ||||
-rw-r--r-- | editor/project_export.cpp | 8 | ||||
-rw-r--r-- | editor/scene_tree_dock.cpp | 8 |
16 files changed, 86 insertions, 86 deletions
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp index 22adf4f267..25ff7f884a 100644 --- a/editor/animation_bezier_editor.cpp +++ b/editor/animation_bezier_editor.cpp @@ -507,14 +507,14 @@ Ref<Animation> AnimationBezierTrackEdit::get_animation() const { void AnimationBezierTrackEdit::set_animation_and_track(const Ref<Animation> &p_animation, int p_track) { animation = p_animation; track = p_track; - if (is_connected_compat("select_key", editor, "_key_selected")) { - disconnect_compat("select_key", editor, "_key_selected"); + if (is_connected("select_key", Callable(editor, "_key_selected"))) { + disconnect("select_key", Callable(editor, "_key_selected")); } - if (is_connected_compat("deselect_key", editor, "_key_deselected")) { - disconnect_compat("deselect_key", editor, "_key_deselected"); + if (is_connected("deselect_key", Callable(editor, "_key_deselected"))) { + disconnect("deselect_key", Callable(editor, "_key_deselected")); } - connect_compat("select_key", editor, "_key_selected", varray(p_track), CONNECT_DEFERRED); - connect_compat("deselect_key", editor, "_key_deselected", varray(p_track), CONNECT_DEFERRED); + connect("select_key", Callable(editor, "_key_selected"), varray(p_track), CONNECT_DEFERRED); + connect("deselect_key", Callable(editor, "_key_deselected"), varray(p_track), CONNECT_DEFERRED); update(); } @@ -533,7 +533,7 @@ void AnimationBezierTrackEdit::set_timeline(AnimationTimelineEdit *p_timeline) { void AnimationBezierTrackEdit::set_editor(AnimationTrackEditor *p_editor) { editor = p_editor; - connect_compat("clear_selection", editor, "_clear_selection", varray(false)); + connect("clear_selection", Callable(editor, "_clear_selection"), varray(false)); } void AnimationBezierTrackEdit::_play_position_draw() { diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index 823fd7e852..556b5717b3 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -873,7 +873,7 @@ Ref<Texture2D> CodeTextEditor::_get_completion_icon(const ScriptCodeCompletionOp tex = get_theme_icon("MemberMethod", "EditorIcons"); break; case ScriptCodeCompletionOption::KIND_PLAIN_TEXT: - tex = get_theme_icon("CubeMesh", "EditorIcons"); + tex = get_theme_icon("BoxMesh", "EditorIcons"); break; default: tex = get_theme_icon("String", "EditorIcons"); diff --git a/editor/editor_plugin_settings.cpp b/editor/editor_plugin_settings.cpp index f984f48c1c..1fdba10a74 100644 --- a/editor/editor_plugin_settings.cpp +++ b/editor/editor_plugin_settings.cpp @@ -42,7 +42,7 @@ void EditorPluginSettings::_notification(int p_what) { if (p_what == NOTIFICATION_WM_WINDOW_FOCUS_IN) { update_plugins(); } else if (p_what == Node::NOTIFICATION_READY) { - plugin_config_dialog->connect_compat("plugin_ready", EditorNode::get_singleton(), "_on_plugin_ready"); + plugin_config_dialog->connect("plugin_ready", Callable(EditorNode::get_singleton(), "_on_plugin_ready")); plugin_list->connect("button_pressed", callable_mp(this, &EditorPluginSettings::_cell_button_pressed)); } } diff --git a/editor/icons/CubeMesh.svg b/editor/icons/BoxMesh.svg index d540858248..d540858248 100644 --- a/editor/icons/CubeMesh.svg +++ b/editor/icons/BoxMesh.svg diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp index 41099dc8ea..b14dff711f 100644 --- a/editor/import/editor_import_collada.cpp +++ b/editor/import/editor_import_collada.cpp @@ -470,9 +470,9 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<ArrayMesh> &p_me p_mesh->add_blend_shape(name); } if (p_morph_data->mode == "RELATIVE") { - p_mesh->set_blend_shape_mode(Mesh::BLEND_SHAPE_MODE_RELATIVE); + p_mesh->set_blend_shape_mode(ArrayMesh::BLEND_SHAPE_MODE_RELATIVE); } else if (p_morph_data->mode == "NORMALIZED") { - p_mesh->set_blend_shape_mode(Mesh::BLEND_SHAPE_MODE_NORMALIZED); + p_mesh->set_blend_shape_mode(ArrayMesh::BLEND_SHAPE_MODE_NORMALIZED); } } diff --git a/editor/import/editor_scene_importer_gltf.cpp b/editor/import/editor_scene_importer_gltf.cpp index c1877895ce..ac76f67ef9 100644 --- a/editor/import/editor_scene_importer_gltf.cpp +++ b/editor/import/editor_scene_importer_gltf.cpp @@ -1112,7 +1112,7 @@ Error EditorSceneImporterGLTF::_parse_meshes(GLTFState &state) { //ideally BLEND_SHAPE_MODE_RELATIVE since gltf2 stores in displacement //but it could require a larger refactor? - mesh.mesh->set_blend_shape_mode(Mesh::BLEND_SHAPE_MODE_NORMALIZED); + mesh.mesh->set_blend_shape_mode(ArrayMesh::BLEND_SHAPE_MODE_NORMALIZED); if (j == 0) { const Array &target_names = extras.has("targetNames") ? (Array)extras["targetNames"] : Array(); diff --git a/editor/node_3d_editor_gizmos.cpp b/editor/node_3d_editor_gizmos.cpp index 97bafdd167..1f6c32ed70 100644 --- a/editor/node_3d_editor_gizmos.cpp +++ b/editor/node_3d_editor_gizmos.cpp @@ -398,10 +398,10 @@ void EditorNode3DGizmo::add_handles(const Vector<Vector3> &p_handles, const Ref< void EditorNode3DGizmo::add_solid_box(Ref<Material> &p_material, Vector3 p_size, Vector3 p_position) { ERR_FAIL_COND(!spatial_node); - CubeMesh cubem; - cubem.set_size(p_size); + BoxMesh box_mesh; + box_mesh.set_size(p_size); - Array arrays = cubem.surface_get_arrays(0); + Array arrays = box_mesh.surface_get_arrays(0); PackedVector3Array vertex = arrays[RS::ARRAY_VERTEX]; Vector3 *w = vertex.ptrw(); @@ -412,7 +412,7 @@ void EditorNode3DGizmo::add_solid_box(Ref<Material> &p_material, Vector3 p_size, arrays[RS::ARRAY_VERTEX] = vertex; Ref<ArrayMesh> m = memnew(ArrayMesh); - m->add_surface_from_arrays(cubem.surface_get_primitive_type(0), arrays); + m->add_surface_from_arrays(box_mesh.surface_get_primitive_type(0), arrays); m->surface_set_material(0, p_material); add_mesh(m); } @@ -792,7 +792,7 @@ bool Light3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { return Object::cast_to<Light3D>(p_spatial) != nullptr; } -String Light3DGizmoPlugin::get_name() const { +String Light3DGizmoPlugin::get_gizmo_name() const { return "Light3D"; } @@ -1061,7 +1061,7 @@ bool AudioStreamPlayer3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { return Object::cast_to<AudioStreamPlayer3D>(p_spatial) != nullptr; } -String AudioStreamPlayer3DGizmoPlugin::get_name() const { +String AudioStreamPlayer3DGizmoPlugin::get_gizmo_name() const { return "AudioStreamPlayer3D"; } @@ -1195,7 +1195,7 @@ bool Camera3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { return Object::cast_to<Camera3D>(p_spatial) != nullptr; } -String Camera3DGizmoPlugin::get_name() const { +String Camera3DGizmoPlugin::get_gizmo_name() const { return "Camera3D"; } @@ -1432,7 +1432,7 @@ bool MeshInstance3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { return Object::cast_to<MeshInstance3D>(p_spatial) != nullptr && Object::cast_to<SoftBody3D>(p_spatial) == nullptr; } -String MeshInstance3DGizmoPlugin::get_name() const { +String MeshInstance3DGizmoPlugin::get_gizmo_name() const { return "MeshInstance3D"; } @@ -1469,7 +1469,7 @@ bool Sprite3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { return Object::cast_to<Sprite3D>(p_spatial) != nullptr; } -String Sprite3DGizmoPlugin::get_name() const { +String Sprite3DGizmoPlugin::get_gizmo_name() const { return "Sprite3D"; } @@ -1531,7 +1531,7 @@ bool Position3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { return Object::cast_to<Position3D>(p_spatial) != nullptr; } -String Position3DGizmoPlugin::get_name() const { +String Position3DGizmoPlugin::get_gizmo_name() const { return "Position3D"; } @@ -1556,7 +1556,7 @@ bool Skeleton3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { return Object::cast_to<Skeleton3D>(p_spatial) != nullptr; } -String Skeleton3DGizmoPlugin::get_name() const { +String Skeleton3DGizmoPlugin::get_gizmo_name() const { return "Skeleton3D"; } @@ -1758,7 +1758,7 @@ bool PhysicalBone3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { return Object::cast_to<PhysicalBone3D>(p_spatial) != nullptr; } -String PhysicalBone3DGizmoPlugin::get_name() const { +String PhysicalBone3DGizmoPlugin::get_gizmo_name() const { return "PhysicalBone3D"; } @@ -1895,7 +1895,7 @@ bool RayCast3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { return Object::cast_to<RayCast3D>(p_spatial) != nullptr; } -String RayCast3DGizmoPlugin::get_name() const { +String RayCast3DGizmoPlugin::get_gizmo_name() const { return "RayCast3D"; } @@ -1947,7 +1947,7 @@ bool SpringArm3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { return Object::cast_to<SpringArm3D>(p_spatial) != nullptr; } -String SpringArm3DGizmoPlugin::get_name() const { +String SpringArm3DGizmoPlugin::get_gizmo_name() const { return "SpringArm3D"; } @@ -1966,7 +1966,7 @@ bool VehicleWheel3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { return Object::cast_to<VehicleWheel3D>(p_spatial) != nullptr; } -String VehicleWheel3DGizmoPlugin::get_name() const { +String VehicleWheel3DGizmoPlugin::get_gizmo_name() const { return "VehicleWheel3D"; } @@ -2038,7 +2038,7 @@ bool SoftBody3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { return Object::cast_to<SoftBody3D>(p_spatial) != nullptr; } -String SoftBody3DGizmoPlugin::get_name() const { +String SoftBody3DGizmoPlugin::get_gizmo_name() const { return "SoftBody3D"; } @@ -2114,7 +2114,7 @@ bool VisibilityNotifier3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { return Object::cast_to<VisibilityNotifier3D>(p_spatial) != nullptr; } -String VisibilityNotifier3DGizmoPlugin::get_name() const { +String VisibilityNotifier3DGizmoPlugin::get_gizmo_name() const { return "VisibilityNotifier3D"; } @@ -2270,7 +2270,7 @@ bool CPUParticles3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { return Object::cast_to<CPUParticles3D>(p_spatial) != nullptr; } -String CPUParticles3DGizmoPlugin::get_name() const { +String CPUParticles3DGizmoPlugin::get_gizmo_name() const { return "CPUParticles3D"; } @@ -2302,7 +2302,7 @@ bool GPUParticles3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { return Object::cast_to<GPUParticles3D>(p_spatial) != nullptr; } -String GPUParticles3DGizmoPlugin::get_name() const { +String GPUParticles3DGizmoPlugin::get_gizmo_name() const { return "GPUParticles3D"; } @@ -2469,7 +2469,7 @@ bool GPUParticlesCollision3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { return (Object::cast_to<GPUParticlesCollision3D>(p_spatial) != nullptr) || (Object::cast_to<GPUParticlesAttractor3D>(p_spatial) != nullptr); } -String GPUParticlesCollision3DGizmoPlugin::get_name() const { +String GPUParticlesCollision3DGizmoPlugin::get_gizmo_name() const { return "GPUParticlesCollision3D"; } @@ -2733,7 +2733,7 @@ bool ReflectionProbeGizmoPlugin::has_gizmo(Node3D *p_spatial) { return Object::cast_to<ReflectionProbe>(p_spatial) != nullptr; } -String ReflectionProbeGizmoPlugin::get_name() const { +String ReflectionProbeGizmoPlugin::get_gizmo_name() const { return "ReflectionProbe"; } @@ -2918,7 +2918,7 @@ bool DecalGizmoPlugin::has_gizmo(Node3D *p_spatial) { return Object::cast_to<Decal>(p_spatial) != nullptr; } -String DecalGizmoPlugin::get_name() const { +String DecalGizmoPlugin::get_gizmo_name() const { return "Decal"; } @@ -3059,7 +3059,7 @@ bool GIProbeGizmoPlugin::has_gizmo(Node3D *p_spatial) { return Object::cast_to<GIProbe>(p_spatial) != nullptr; } -String GIProbeGizmoPlugin::get_name() const { +String GIProbeGizmoPlugin::get_gizmo_name() const { return "GIProbe"; } @@ -3254,7 +3254,7 @@ bool BakedLightmapGizmoPlugin::has_gizmo(Node3D *p_spatial) { return Object::cast_to<BakedLightmap>(p_spatial) != nullptr; } -String BakedLightmapGizmoPlugin::get_name() const { +String BakedLightmapGizmoPlugin::get_gizmo_name() const { return "BakedLightmap"; } @@ -3436,7 +3436,7 @@ bool LightmapProbeGizmoPlugin::has_gizmo(Node3D *p_spatial) { return Object::cast_to<LightmapProbe>(p_spatial) != nullptr; } -String LightmapProbeGizmoPlugin::get_name() const { +String LightmapProbeGizmoPlugin::get_gizmo_name() const { return "LightmapProbe"; } @@ -3520,7 +3520,7 @@ bool CollisionShape3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { return Object::cast_to<CollisionShape3D>(p_spatial) != nullptr; } -String CollisionShape3DGizmoPlugin::get_name() const { +String CollisionShape3DGizmoPlugin::get_gizmo_name() const { return "CollisionShape3D"; } @@ -4120,7 +4120,7 @@ bool CollisionPolygon3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { return Object::cast_to<CollisionPolygon3D>(p_spatial) != nullptr; } -String CollisionPolygon3DGizmoPlugin::get_name() const { +String CollisionPolygon3DGizmoPlugin::get_gizmo_name() const { return "CollisionPolygon3D"; } @@ -4167,7 +4167,7 @@ bool NavigationRegion3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { return Object::cast_to<NavigationRegion3D>(p_spatial) != nullptr; } -String NavigationRegion3DGizmoPlugin::get_name() const { +String NavigationRegion3DGizmoPlugin::get_gizmo_name() const { return "NavigationRegion3D"; } @@ -4532,7 +4532,7 @@ bool Joint3DGizmoPlugin::has_gizmo(Node3D *p_spatial) { return Object::cast_to<Joint3D>(p_spatial) != nullptr; } -String Joint3DGizmoPlugin::get_name() const { +String Joint3DGizmoPlugin::get_gizmo_name() const { return "Joint3D"; } diff --git a/editor/node_3d_editor_gizmos.h b/editor/node_3d_editor_gizmos.h index 4826054643..e418456d60 100644 --- a/editor/node_3d_editor_gizmos.h +++ b/editor/node_3d_editor_gizmos.h @@ -41,7 +41,7 @@ class Light3DGizmoPlugin : public EditorNode3DGizmoPlugin { public: bool has_gizmo(Node3D *p_spatial) override; - String get_name() const override; + String get_gizmo_name() const override; int get_priority() const override; String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override; @@ -58,7 +58,7 @@ class AudioStreamPlayer3DGizmoPlugin : public EditorNode3DGizmoPlugin { public: bool has_gizmo(Node3D *p_spatial) override; - String get_name() const override; + String get_gizmo_name() const override; int get_priority() const override; String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override; @@ -75,7 +75,7 @@ class Camera3DGizmoPlugin : public EditorNode3DGizmoPlugin { public: bool has_gizmo(Node3D *p_spatial) override; - String get_name() const override; + String get_gizmo_name() const override; int get_priority() const override; String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override; @@ -92,7 +92,7 @@ class MeshInstance3DGizmoPlugin : public EditorNode3DGizmoPlugin { public: bool has_gizmo(Node3D *p_spatial) override; - String get_name() const override; + String get_gizmo_name() const override; int get_priority() const override; bool can_be_hidden() const override; void redraw(EditorNode3DGizmo *p_gizmo) override; @@ -105,7 +105,7 @@ class Sprite3DGizmoPlugin : public EditorNode3DGizmoPlugin { public: bool has_gizmo(Node3D *p_spatial) override; - String get_name() const override; + String get_gizmo_name() const override; int get_priority() const override; bool can_be_hidden() const override; void redraw(EditorNode3DGizmo *p_gizmo) override; @@ -121,7 +121,7 @@ class Position3DGizmoPlugin : public EditorNode3DGizmoPlugin { public: bool has_gizmo(Node3D *p_spatial) override; - String get_name() const override; + String get_gizmo_name() const override; int get_priority() const override; void redraw(EditorNode3DGizmo *p_gizmo) override; @@ -133,7 +133,7 @@ class Skeleton3DGizmoPlugin : public EditorNode3DGizmoPlugin { public: bool has_gizmo(Node3D *p_spatial) override; - String get_name() const override; + String get_gizmo_name() const override; int get_priority() const override; void redraw(EditorNode3DGizmo *p_gizmo) override; @@ -145,7 +145,7 @@ class PhysicalBone3DGizmoPlugin : public EditorNode3DGizmoPlugin { public: bool has_gizmo(Node3D *p_spatial) override; - String get_name() const override; + String get_gizmo_name() const override; int get_priority() const override; void redraw(EditorNode3DGizmo *p_gizmo) override; @@ -157,7 +157,7 @@ class RayCast3DGizmoPlugin : public EditorNode3DGizmoPlugin { public: bool has_gizmo(Node3D *p_spatial) override; - String get_name() const override; + String get_gizmo_name() const override; int get_priority() const override; void redraw(EditorNode3DGizmo *p_gizmo) override; @@ -169,7 +169,7 @@ class SpringArm3DGizmoPlugin : public EditorNode3DGizmoPlugin { public: bool has_gizmo(Node3D *p_spatial) override; - String get_name() const override; + String get_gizmo_name() const override; int get_priority() const override; void redraw(EditorNode3DGizmo *p_gizmo) override; @@ -181,7 +181,7 @@ class VehicleWheel3DGizmoPlugin : public EditorNode3DGizmoPlugin { public: bool has_gizmo(Node3D *p_spatial) override; - String get_name() const override; + String get_gizmo_name() const override; int get_priority() const override; void redraw(EditorNode3DGizmo *p_gizmo) override; @@ -193,7 +193,7 @@ class SoftBody3DGizmoPlugin : public EditorNode3DGizmoPlugin { public: bool has_gizmo(Node3D *p_spatial) override; - String get_name() const override; + String get_gizmo_name() const override; int get_priority() const override; bool is_selectable_when_hidden() const override; void redraw(EditorNode3DGizmo *p_gizmo) override; @@ -211,7 +211,7 @@ class VisibilityNotifier3DGizmoPlugin : public EditorNode3DGizmoPlugin { public: bool has_gizmo(Node3D *p_spatial) override; - String get_name() const override; + String get_gizmo_name() const override; int get_priority() const override; void redraw(EditorNode3DGizmo *p_gizmo) override; @@ -228,7 +228,7 @@ class CPUParticles3DGizmoPlugin : public EditorNode3DGizmoPlugin { public: bool has_gizmo(Node3D *p_spatial) override; - String get_name() const override; + String get_gizmo_name() const override; int get_priority() const override; bool is_selectable_when_hidden() const override; void redraw(EditorNode3DGizmo *p_gizmo) override; @@ -240,7 +240,7 @@ class GPUParticles3DGizmoPlugin : public EditorNode3DGizmoPlugin { public: bool has_gizmo(Node3D *p_spatial) override; - String get_name() const override; + String get_gizmo_name() const override; int get_priority() const override; bool is_selectable_when_hidden() const override; void redraw(EditorNode3DGizmo *p_gizmo) override; @@ -258,7 +258,7 @@ class GPUParticlesCollision3DGizmoPlugin : public EditorNode3DGizmoPlugin { public: bool has_gizmo(Node3D *p_spatial) override; - String get_name() const override; + String get_gizmo_name() const override; int get_priority() const override; void redraw(EditorNode3DGizmo *p_gizmo) override; @@ -275,7 +275,7 @@ class ReflectionProbeGizmoPlugin : public EditorNode3DGizmoPlugin { public: bool has_gizmo(Node3D *p_spatial) override; - String get_name() const override; + String get_gizmo_name() const override; int get_priority() const override; void redraw(EditorNode3DGizmo *p_gizmo) override; @@ -292,7 +292,7 @@ class DecalGizmoPlugin : public EditorNode3DGizmoPlugin { public: bool has_gizmo(Node3D *p_spatial) override; - String get_name() const override; + String get_gizmo_name() const override; int get_priority() const override; void redraw(EditorNode3DGizmo *p_gizmo) override; @@ -309,7 +309,7 @@ class GIProbeGizmoPlugin : public EditorNode3DGizmoPlugin { public: bool has_gizmo(Node3D *p_spatial) override; - String get_name() const override; + String get_gizmo_name() const override; int get_priority() const override; void redraw(EditorNode3DGizmo *p_gizmo) override; @@ -326,7 +326,7 @@ class BakedLightmapGizmoPlugin : public EditorNode3DGizmoPlugin { public: bool has_gizmo(Node3D *p_spatial) override; - String get_name() const override; + String get_gizmo_name() const override; int get_priority() const override; void redraw(EditorNode3DGizmo *p_gizmo) override; @@ -343,7 +343,7 @@ class LightmapProbeGizmoPlugin : public EditorNode3DGizmoPlugin { public: bool has_gizmo(Node3D *p_spatial) override; - String get_name() const override; + String get_gizmo_name() const override; int get_priority() const override; void redraw(EditorNode3DGizmo *p_gizmo) override; @@ -360,7 +360,7 @@ class CollisionShape3DGizmoPlugin : public EditorNode3DGizmoPlugin { public: bool has_gizmo(Node3D *p_spatial) override; - String get_name() const override; + String get_gizmo_name() const override; int get_priority() const override; void redraw(EditorNode3DGizmo *p_gizmo) override; @@ -377,7 +377,7 @@ class CollisionPolygon3DGizmoPlugin : public EditorNode3DGizmoPlugin { public: bool has_gizmo(Node3D *p_spatial) override; - String get_name() const override; + String get_gizmo_name() const override; int get_priority() const override; void redraw(EditorNode3DGizmo *p_gizmo) override; CollisionPolygon3DGizmoPlugin(); @@ -395,7 +395,7 @@ class NavigationRegion3DGizmoPlugin : public EditorNode3DGizmoPlugin { public: bool has_gizmo(Node3D *p_spatial) override; - String get_name() const override; + String get_gizmo_name() const override; int get_priority() const override; void redraw(EditorNode3DGizmo *p_gizmo) override; @@ -427,7 +427,7 @@ class Joint3DGizmoPlugin : public EditorNode3DGizmoPlugin { public: bool has_gizmo(Node3D *p_spatial) override; - String get_name() const override; + String get_gizmo_name() const override; int get_priority() const override; void redraw(EditorNode3DGizmo *p_gizmo) override; diff --git a/editor/plugins/material_editor_plugin.h b/editor/plugins/material_editor_plugin.h index a6df790620..570ba9ae03 100644 --- a/editor/plugins/material_editor_plugin.h +++ b/editor/plugins/material_editor_plugin.h @@ -55,7 +55,7 @@ class MaterialEditor : public Control { Camera3D *camera; Ref<SphereMesh> sphere_mesh; - Ref<CubeMesh> box_mesh; + Ref<BoxMesh> box_mesh; TextureButton *sphere_switch; TextureButton *box_switch; diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 2530b4ecfe..804a72bd1d 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -6667,7 +6667,7 @@ Node3DEditorPlugin::Node3DEditorPlugin(EditorNode *p_node) { editor->get_viewport()->add_child(spatial_editor); spatial_editor->hide(); - spatial_editor->connect_compat("transform_key_request", editor->get_inspector_dock(), "_transform_keyed"); + spatial_editor->connect("transform_key_request", Callable(editor->get_inspector_dock(), "_transform_keyed")); } Node3DEditorPlugin::~Node3DEditorPlugin() { @@ -6802,9 +6802,9 @@ Ref<StandardMaterial3D> EditorNode3DGizmoPlugin::get_material(const String &p_na return mat; } -String EditorNode3DGizmoPlugin::get_name() const { - if (get_script_instance() && get_script_instance()->has_method("get_name")) { - return get_script_instance()->call("get_name"); +String EditorNode3DGizmoPlugin::get_gizmo_name() const { + if (get_script_instance() && get_script_instance()->has_method("get_gizmo_name")) { + return get_script_instance()->call("get_gizmo_name"); } return TTR("Nameless gizmo"); } diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h index 12080ea1f0..f46f40d646 100644 --- a/editor/plugins/node_3d_editor_plugin.h +++ b/editor/plugins/node_3d_editor_plugin.h @@ -868,7 +868,7 @@ public: Ref<StandardMaterial3D> get_material(const String &p_name, const Ref<EditorNode3DGizmo> &p_gizmo = Ref<EditorNode3DGizmo>()); - virtual String get_name() const; + virtual String get_gizmo_name() const; virtual int get_priority() const; virtual bool can_be_hidden() const; virtual bool is_selectable_when_hidden() const; diff --git a/editor/plugins/path_3d_editor_plugin.cpp b/editor/plugins/path_3d_editor_plugin.cpp index 280f6fafd8..febe2693c7 100644 --- a/editor/plugins/path_3d_editor_plugin.cpp +++ b/editor/plugins/path_3d_editor_plugin.cpp @@ -630,7 +630,7 @@ Ref<EditorNode3DGizmo> Path3DGizmoPlugin::create_gizmo(Node3D *p_spatial) { return ref; } -String Path3DGizmoPlugin::get_name() const { +String Path3DGizmoPlugin::get_gizmo_name() const { return "Path3D"; } diff --git a/editor/plugins/path_3d_editor_plugin.h b/editor/plugins/path_3d_editor_plugin.h index be275944a6..3b92a59143 100644 --- a/editor/plugins/path_3d_editor_plugin.h +++ b/editor/plugins/path_3d_editor_plugin.h @@ -59,7 +59,7 @@ protected: Ref<EditorNode3DGizmo> create_gizmo(Node3D *p_spatial) override; public: - String get_name() const override; + String get_gizmo_name() const override; int get_priority() const override; Path3DGizmoPlugin(); }; diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index 6d2fd65dd6..900a2c75a0 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -2359,8 +2359,8 @@ void TileSetEditor::_set_edited_collision_shape(const Ref<Shape2D> &p_shape) { } void TileSetEditor::_set_snap_step(Vector2 p_val) { - snap_step.x = CLAMP(p_val.x, 0, 256); - snap_step.y = CLAMP(p_val.y, 0, 256); + snap_step.x = CLAMP(p_val.x, 1, 256); + snap_step.y = CLAMP(p_val.y, 1, 256); workspace->update(); } @@ -3620,11 +3620,11 @@ void TileSetEditorPlugin::make_visible(bool p_visible) { if (p_visible) { tileset_editor_button->show(); editor->make_bottom_panel_item_visible(tileset_editor); - get_tree()->connect_compat("idle_frame", tileset_editor, "_on_workspace_process"); + get_tree()->connect("idle_frame", Callable(tileset_editor, "_on_workspace_process")); } else { editor->hide_bottom_panel(); tileset_editor_button->hide(); - get_tree()->disconnect_compat("idle_frame", tileset_editor, "_on_workspace_process"); + get_tree()->disconnect("idle_frame", Callable(tileset_editor, "_on_workspace_process")); } } diff --git a/editor/project_export.cpp b/editor/project_export.cpp index 75509c7544..8435dccf4a 100644 --- a/editor/project_export.cpp +++ b/editor/project_export.cpp @@ -865,10 +865,10 @@ void ProjectExportDialog::_validate_export_path(const String &p_path) { if (invalid_path) { export_project->get_ok()->set_disabled(true); - export_project->get_line_edit()->disconnect_compat("text_entered", export_project, "_file_entered"); + export_project->get_line_edit()->disconnect("text_entered", Callable(export_project, "_file_entered")); } else { export_project->get_ok()->set_disabled(false); - export_project->get_line_edit()->connect_compat("text_entered", export_project, "_file_entered"); + export_project->get_line_edit()->connect("text_entered", Callable(export_project, "_file_entered")); } } @@ -900,9 +900,9 @@ void ProjectExportDialog::_export_project() { // with _validate_export_path. // FIXME: This is a hack, we should instead change EditorFileDialog to allow // disabling validation by the "text_entered" signal. - if (!export_project->get_line_edit()->is_connected_compat("text_entered", export_project, "_file_entered")) { + if (!export_project->get_line_edit()->is_connected("text_entered", Callable(export_project, "_file_entered"))) { export_project->get_ok()->set_disabled(false); - export_project->get_line_edit()->connect_compat("text_entered", export_project, "_file_entered"); + export_project->get_line_edit()->connect("text_entered", Callable(export_project, "_file_entered")); } export_project->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE); diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index fafb90e864..9c37ae584a 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -1073,14 +1073,14 @@ void SceneTreeDock::_notification(int p_what) { CanvasItemEditorPlugin *canvas_item_plugin = Object::cast_to<CanvasItemEditorPlugin>(editor_data->get_editor("2D")); if (canvas_item_plugin) { - canvas_item_plugin->get_canvas_item_editor()->connect_compat("item_lock_status_changed", scene_tree, "_update_tree"); - canvas_item_plugin->get_canvas_item_editor()->connect_compat("item_group_status_changed", scene_tree, "_update_tree"); + canvas_item_plugin->get_canvas_item_editor()->connect("item_lock_status_changed", Callable(scene_tree, "_update_tree")); + canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", Callable(scene_tree, "_update_tree")); scene_tree->connect("node_changed", callable_mp((CanvasItem *)canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), &CanvasItem::update)); } Node3DEditorPlugin *spatial_editor_plugin = Object::cast_to<Node3DEditorPlugin>(editor_data->get_editor("3D")); - spatial_editor_plugin->get_spatial_editor()->connect_compat("item_lock_status_changed", scene_tree, "_update_tree"); - spatial_editor_plugin->get_spatial_editor()->connect_compat("item_group_status_changed", scene_tree, "_update_tree"); + spatial_editor_plugin->get_spatial_editor()->connect("item_lock_status_changed", Callable(scene_tree, "_update_tree")); + spatial_editor_plugin->get_spatial_editor()->connect("item_group_status_changed", Callable(scene_tree, "_update_tree")); button_add->set_icon(get_theme_icon("Add", "EditorIcons")); button_instance->set_icon(get_theme_icon("Instance", "EditorIcons")); |