diff options
Diffstat (limited to 'editor')
26 files changed, 38 insertions, 30 deletions
diff --git a/editor/collada/collada.cpp b/editor/collada/collada.cpp index d004e30fb8..2f80690ed1 100644 --- a/editor/collada/collada.cpp +++ b/editor/collada/collada.cpp @@ -2356,9 +2356,8 @@ bool Collada::_optimize_skeletons(VisualScene *p_vscene, Node *p_node) { bool Collada::_move_geometry_to_skeletons(VisualScene *p_vscene, Node *p_node, List<Node *> *p_mgeom) { - // bind shape matrix escala los huesos y los hace gigantes, asi la matriz despues achica - // al modelo? - // solucion: aplicarle la bind shape matrix a los VERTICES, y si el objeto viene con escala, se la dejo me parece! + // Bind Shape Matrix scales the bones and makes them gigantic, so the matrix then shrinks the model? + // Solution: apply the Bind Shape Matrix to the VERTICES, and if the object comes scaled, it seems to be left alone! if (p_node->type == Node::TYPE_GEOMETRY) { diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp index 6593eb8f03..f5cbc3861a 100644 --- a/editor/editor_audio_buses.cpp +++ b/editor/editor_audio_buses.cpp @@ -1165,7 +1165,7 @@ EditorAudioBuses::EditorAudioBuses() { add = memnew(Button); top_hb->add_child(add); add->set_text(TTR("Add Bus")); - add->set_tooltip(TTR("Create a new Bus Layout.")); + add->set_tooltip(TTR("Add a new Audio Bus to this layout.")); add->connect("pressed", this, "_add_bus"); diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp index 7c99318dca..4e8b2c82f1 100644 --- a/editor/editor_export.cpp +++ b/editor/editor_export.cpp @@ -42,7 +42,7 @@ #include "editor/plugins/script_editor_plugin.h" #include "editor_node.h" #include "editor_settings.h" -#include "scene/resources/scene_format_text.h" +#include "scene/resources/resource_format_text.h" #include "thirdparty/misc/md5.h" static int _get_pad(int p_alignment, int p_n) { diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp index fe8d57d1a1..a262f1886c 100644 --- a/editor/editor_file_system.cpp +++ b/editor/editor_file_system.cpp @@ -30,7 +30,7 @@ #include "editor_file_system.h" -#include "core/io/resource_import.h" +#include "core/io/resource_importer.h" #include "core/io/resource_loader.h" #include "core/io/resource_saver.h" #include "core/os/file_access.h" diff --git a/editor/editor_resource_preview.cpp b/editor/editor_resource_preview.cpp index f77f31db80..1fa1fe9070 100644 --- a/editor/editor_resource_preview.cpp +++ b/editor/editor_resource_preview.cpp @@ -155,7 +155,7 @@ void EditorResourcePreview::_generate_preview(Ref<ImageTexture> &r_texture, Ref< r_texture = generated; if (r_texture.is_valid() && preview_generators[i]->should_generate_small_preview()) { - int small_thumbnail_size = EditorNode::get_singleton()->get_theme_base()->get_icon("Object", "EditorIcons")->get_width(); // Kind of a workaround to retreive the default icon size + int small_thumbnail_size = EditorNode::get_singleton()->get_theme_base()->get_icon("Object", "EditorIcons")->get_width(); // Kind of a workaround to retrieve the default icon size small_thumbnail_size *= EDSCALE; Ref<Image> small_image = r_texture->get_data(); diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index 1ac66fdd1d..b1aa75e124 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -90,7 +90,7 @@ bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory if (searched_string.length() > 0) { if (file_name.to_lower().find(searched_string) < 0) { - // The seached string is not in the file name, we skip it + // The searched string is not in the file name, we skip it continue; } else { // We expand all parents @@ -375,7 +375,7 @@ void FileSystemDock::_notification(int p_what) { // Update display of files in tree display_mode_setting = DisplayModeSetting(int(EditorSettings::get_singleton()->get("docks/filesystem/display_mode"))); - // Update allways showfolders + // Update always showfolders bool new_always_show_folders = bool(EditorSettings::get_singleton()->get("docks/filesystem/always_show_folders")); if (new_always_show_folders != always_show_folders) { always_show_folders = new_always_show_folders; @@ -1855,7 +1855,7 @@ void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data, // Drop on the favorite folder drop_position = 0; } else if (ti == resources_item) { - // Drop on the resouce item + // Drop on the resource item drop_position = dirs.size(); } else { // Drop in the list @@ -2157,7 +2157,7 @@ void FileSystemDock::select_file(const String &p_file) { void FileSystemDock::_file_multi_selected(int p_index, bool p_selected) { - // Set the path to the current focussed item + // Set the path to the current focused item int current = files->get_current(); if (current == p_index) { String fpath = files->get_item_metadata(current); diff --git a/editor/find_in_files.cpp b/editor/find_in_files.cpp index bae0d196fd..af4ba56aee 100644 --- a/editor/find_in_files.cpp +++ b/editor/find_in_files.cpp @@ -321,7 +321,7 @@ FindInFilesDialog::FindInFilesDialog() { _search_text_line_edit->connect("text_entered", this, "_on_search_text_entered"); gc->add_child(_search_text_line_edit); - gc->add_child(memnew(Control)); // Space to mantain the grid aligned. + gc->add_child(memnew(Control)); // Space to maintain the grid aligned. { HBoxContainer *hbc = memnew(HBoxContainer); diff --git a/editor/import/editor_import_plugin.h b/editor/import/editor_import_plugin.h index 9e64fdb7c7..607d99e6e2 100644 --- a/editor/import/editor_import_plugin.h +++ b/editor/import/editor_import_plugin.h @@ -31,7 +31,7 @@ #ifndef EDITOR_IMPORT_PLUGIN_H #define EDITOR_IMPORT_PLUGIN_H -#include "core/io/resource_import.h" +#include "core/io/resource_importer.h" class EditorImportPlugin : public ResourceImporter { GDCLASS(EditorImportPlugin, Reference) diff --git a/editor/import/resource_importer_bitmask.cpp b/editor/import/resource_importer_bitmask.cpp index 431396d584..b568cbda9b 100644 --- a/editor/import/resource_importer_bitmask.cpp +++ b/editor/import/resource_importer_bitmask.cpp @@ -34,7 +34,7 @@ #include "core/io/image_loader.h" #include "editor/editor_file_system.h" #include "editor/editor_node.h" -#include "scene/resources/bit_mask.h" +#include "scene/resources/bit_map.h" #include "scene/resources/texture.h" String ResourceImporterBitMap::get_importer_name() const { diff --git a/editor/import/resource_importer_bitmask.h b/editor/import/resource_importer_bitmask.h index b0168e2b53..7cfb0c4a98 100644 --- a/editor/import/resource_importer_bitmask.h +++ b/editor/import/resource_importer_bitmask.h @@ -32,7 +32,7 @@ #define RESOURCE_IMPORTER_BITMASK_H #include "core/image.h" -#include "core/io/resource_import.h" +#include "core/io/resource_importer.h" class StreamBitMap; diff --git a/editor/import/resource_importer_csv_translation.h b/editor/import/resource_importer_csv_translation.h index 3d74731e8c..cf16826535 100644 --- a/editor/import/resource_importer_csv_translation.h +++ b/editor/import/resource_importer_csv_translation.h @@ -31,7 +31,7 @@ #ifndef RESOURCEIMPORTERCSVTRANSLATION_H #define RESOURCEIMPORTERCSVTRANSLATION_H -#include "core/io/resource_import.h" +#include "core/io/resource_importer.h" class ResourceImporterCSVTranslation : public ResourceImporter { GDCLASS(ResourceImporterCSVTranslation, ResourceImporter) diff --git a/editor/import/resource_importer_image.h b/editor/import/resource_importer_image.h index b38d833c5b..ffe05bdf58 100644 --- a/editor/import/resource_importer_image.h +++ b/editor/import/resource_importer_image.h @@ -32,7 +32,7 @@ #define RESOURCE_IMPORTER_IMAGE_H #include "core/image.h" -#include "core/io/resource_import.h" +#include "core/io/resource_importer.h" class ResourceImporterImage : public ResourceImporter { GDCLASS(ResourceImporterImage, ResourceImporter) diff --git a/editor/import/resource_importer_layered_texture.h b/editor/import/resource_importer_layered_texture.h index 599fdf12fa..6a616e09d6 100644 --- a/editor/import/resource_importer_layered_texture.h +++ b/editor/import/resource_importer_layered_texture.h @@ -32,7 +32,7 @@ #define RESOURCE_IMPORTER_LAYERED_TEXTURE_H #include "core/image.h" -#include "core/io/resource_import.h" +#include "core/io/resource_importer.h" class StreamTexture; diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index f230fa1b8b..2616ba6e87 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -46,7 +46,7 @@ #include "scene/resources/box_shape.h" #include "scene/resources/plane_shape.h" #include "scene/resources/ray_shape.h" -#include "scene/resources/scene_format_text.h" +#include "scene/resources/resource_format_text.h" #include "scene/resources/sphere_shape.h" uint32_t EditorSceneImporter::get_import_flags() const { diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h index 9435b6599a..9d06b411d6 100644 --- a/editor/import/resource_importer_scene.h +++ b/editor/import/resource_importer_scene.h @@ -31,7 +31,7 @@ #ifndef RESOURCEIMPORTERSCENE_H #define RESOURCEIMPORTERSCENE_H -#include "core/io/resource_import.h" +#include "core/io/resource_importer.h" #include "scene/resources/animation.h" #include "scene/resources/mesh.h" #include "scene/resources/shape.h" diff --git a/editor/import/resource_importer_texture.h b/editor/import/resource_importer_texture.h index 900654c114..408af1edcf 100644 --- a/editor/import/resource_importer_texture.h +++ b/editor/import/resource_importer_texture.h @@ -32,7 +32,7 @@ #define RESOURCEIMPORTTEXTURE_H #include "core/image.h" -#include "core/io/resource_import.h" +#include "core/io/resource_importer.h" class StreamTexture; diff --git a/editor/import/resource_importer_wav.h b/editor/import/resource_importer_wav.h index 68e677b977..755dea3d84 100644 --- a/editor/import/resource_importer_wav.h +++ b/editor/import/resource_importer_wav.h @@ -31,7 +31,7 @@ #ifndef RESOURCEIMPORTWAV_H #define RESOURCEIMPORTWAV_H -#include "core/io/resource_import.h" +#include "core/io/resource_importer.h" class ResourceImporterWAV : public ResourceImporter { GDCLASS(ResourceImporterWAV, ResourceImporter) diff --git a/editor/import_dock.cpp b/editor/import_dock.cpp index 40cf02ac9d..15539ee3db 100644 --- a/editor/import_dock.cpp +++ b/editor/import_dock.cpp @@ -424,7 +424,7 @@ void ImportDock::_reimport_attempt() { void ImportDock::_reimport_and_restart() { EditorNode::get_singleton()->save_all_scenes(); - EditorResourcePreview::get_singleton()->stop(); //dont try to re-create previews after import + EditorResourcePreview::get_singleton()->stop(); //don't try to re-create previews after import _reimport(); EditorNode::get_singleton()->restart_editor(); } diff --git a/editor/import_dock.h b/editor/import_dock.h index 1d43e00b63..77a34e80eb 100644 --- a/editor/import_dock.h +++ b/editor/import_dock.h @@ -32,7 +32,7 @@ #define IMPORTDOCK_H #include "core/io/config_file.h" -#include "core/io/resource_import.h" +#include "core/io/resource_importer.h" #include "editor/editor_file_system.h" #include "editor/editor_inspector.h" #include "scene/gui/box_container.h" diff --git a/editor/plugin_config_dialog.cpp b/editor/plugin_config_dialog.cpp index 88672bdf34..12bf544357 100644 --- a/editor/plugin_config_dialog.cpp +++ b/editor/plugin_config_dialog.cpp @@ -120,6 +120,10 @@ void PluginConfigDialog::_notification(int p_what) { connect("confirmed", this, "_on_confirmed"); get_cancel()->connect("pressed", this, "_on_cancelled"); } break; + + case NOTIFICATION_POST_POPUP: { + name_edit->grab_focus(); + } break; } } @@ -215,11 +219,15 @@ PluginConfigDialog::PluginConfigDialog() { grid->add_child(script_option_lb); script_option_edit = memnew(OptionButton); + int default_lang = 0; for (int i = 0; i < ScriptServer::get_language_count(); i++) { ScriptLanguage *lang = ScriptServer::get_language(i); script_option_edit->add_item(lang->get_name()); + if (lang == GDScriptLanguage::get_singleton()) { + default_lang = i; + } } - script_option_edit->select(0); + script_option_edit->select(default_lang); grid->add_child(script_option_edit); Label *script_lb = memnew(Label); diff --git a/editor/plugins/audio_stream_editor_plugin.h b/editor/plugins/audio_stream_editor_plugin.h index e60bf6a38f..12e4faef94 100644 --- a/editor/plugins/audio_stream_editor_plugin.h +++ b/editor/plugins/audio_stream_editor_plugin.h @@ -33,7 +33,7 @@ #include "editor/editor_node.h" #include "editor/editor_plugin.h" -#include "scene/audio/audio_player.h" +#include "scene/audio/audio_stream_player.h" #include "scene/gui/color_rect.h" #include "scene/resources/texture.h" diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 98d639a2d3..873bdd9e7f 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -42,9 +42,9 @@ #include "scene/2d/light_2d.h" #include "scene/2d/particles_2d.h" #include "scene/2d/polygon_2d.h" -#include "scene/2d/screen_button.h" #include "scene/2d/skeleton_2d.h" #include "scene/2d/sprite.h" +#include "scene/2d/touch_screen_button.h" #include "scene/gui/grid_container.h" #include "scene/gui/nine_patch_rect.h" #include "scene/main/canvas_layer.h" diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp index fc572f54e1..10023d88bf 100644 --- a/editor/plugins/collision_shape_2d_editor_plugin.cpp +++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp @@ -35,9 +35,9 @@ #include "scene/resources/circle_shape_2d.h" #include "scene/resources/concave_polygon_shape_2d.h" #include "scene/resources/convex_polygon_shape_2d.h" +#include "scene/resources/line_shape_2d.h" #include "scene/resources/rectangle_shape_2d.h" #include "scene/resources/segment_shape_2d.h" -#include "scene/resources/shape_line_2d.h" Variant CollisionShape2DEditor::get_handle_value(int idx) const { diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp index 0c0cc9d635..071a0287e6 100644 --- a/editor/plugins/editor_preview_plugins.cpp +++ b/editor/plugins/editor_preview_plugins.cpp @@ -36,7 +36,7 @@ #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" -#include "scene/resources/bit_mask.h" +#include "scene/resources/bit_map.h" #include "scene/resources/dynamic_font.h" #include "scene/resources/material.h" #include "scene/resources/mesh.h" diff --git a/editor/plugins/particles_2d_editor_plugin.cpp b/editor/plugins/particles_2d_editor_plugin.cpp index a944674cbd..bb7d50a9c1 100644 --- a/editor/plugins/particles_2d_editor_plugin.cpp +++ b/editor/plugins/particles_2d_editor_plugin.cpp @@ -91,6 +91,7 @@ void Particles2DEditorPlugin::_menu_callback(int p_idx) { cpu_particles->set_transform(particles->get_transform()); cpu_particles->set_visible(particles->is_visible()); cpu_particles->set_pause_mode(particles->get_pause_mode()); + cpu_particles->set_z_index(particles->get_z_index()); EditorNode::get_singleton()->get_scene_tree_dock()->replace_node(particles, cpu_particles, false); diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index 9ece812c49..0704e57bb9 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -35,7 +35,7 @@ #include "core/os/keyboard.h" #include "core/print_string.h" #include "core/project_settings.h" -#include "core/sort.h" +#include "core/sort_array.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" #include "editor/plugins/animation_player_editor_plugin.h" |