diff options
Diffstat (limited to 'editor')
85 files changed, 2843 insertions, 579 deletions
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 40aa9a28b2..4ec245eacf 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -266,7 +266,6 @@ public: else undo_redo->create_action(TTR("Anim Change Call")); - Variant prev = animation->track_get_key_value(track, key); setting = true; undo_redo->add_do_method(animation.ptr(), "track_set_key_value", track, key, d_new); undo_redo->add_undo_method(animation.ptr(), "track_set_key_value", track, key, d_old); diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index e3138dc1e5..db44edcfcb 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -1182,6 +1182,19 @@ void CodeTextEditor::move_lines_down() { text_editor->update(); } +void CodeTextEditor::_delete_line(int p_line) { + // this is currently intended to be called within delete_lines() + // so `begin_complex_operation` is ommitted here + text_editor->set_line(p_line, ""); + if (p_line == 0 && text_editor->get_line_count() > 1) { + text_editor->cursor_set_line(1); + text_editor->cursor_set_column(0); + } + text_editor->backspace_at_cursor(); + text_editor->unfold_line(p_line); + text_editor->cursor_set_line(p_line); +} + void CodeTextEditor::delete_lines() { text_editor->begin_complex_operation(); if (text_editor->is_selection_active()) { @@ -1189,22 +1202,13 @@ void CodeTextEditor::delete_lines() { int from_line = text_editor->get_selection_from_line(); int count = Math::abs(to_line - from_line) + 1; - text_editor->cursor_set_line(to_line, false); - while (count) { - text_editor->set_line(text_editor->cursor_get_line(), ""); - text_editor->backspace_at_cursor(); - count--; - if (count) - text_editor->unfold_line(from_line); + text_editor->cursor_set_line(from_line, false); + for (int i = 0; i < count; i++) { + _delete_line(from_line); } - text_editor->cursor_set_line(from_line - 1); text_editor->deselect(); } else { - int line = text_editor->cursor_get_line(); - text_editor->set_line(text_editor->cursor_get_line(), ""); - text_editor->backspace_at_cursor(); - text_editor->unfold_line(line); - text_editor->cursor_set_line(line); + _delete_line(text_editor->cursor_get_line()); } text_editor->end_complex_operation(); } diff --git a/editor/code_editor.h b/editor/code_editor.h index f2a55cfb70..a4cd521afa 100644 --- a/editor/code_editor.h +++ b/editor/code_editor.h @@ -185,6 +185,8 @@ class CodeTextEditor : public VBoxContainer { void _set_show_warnings_panel(bool p_show); void _error_pressed(const Ref<InputEvent> &p_event); + void _delete_line(int p_line); + protected: virtual void _load_theme_settings() {} virtual void _validate_script() {} diff --git a/editor/collada/collada.cpp b/editor/collada/collada.cpp index 843d1006d7..745e31e18d 100644 --- a/editor/collada/collada.cpp +++ b/editor/collada/collada.cpp @@ -1488,7 +1488,6 @@ Collada::Node *Collada::_parse_visual_instance_geometry(XMLParser &parser) { Collada::Node *Collada::_parse_visual_instance_camera(XMLParser &parser) { - String type = parser.get_node_name(); NodeCamera *cam = memnew(NodeCamera); cam->camera = _uri_to_id(parser.get_attribute_value_safe("url")); @@ -1509,7 +1508,6 @@ Collada::Node *Collada::_parse_visual_instance_camera(XMLParser &parser) { Collada::Node *Collada::_parse_visual_instance_light(XMLParser &parser) { - String type = parser.get_node_name(); NodeLight *cam = memnew(NodeLight); cam->light = _uri_to_id(parser.get_attribute_value_safe("url")); diff --git a/editor/dependency_editor.cpp b/editor/dependency_editor.cpp index 1f58eda396..c6046f7e19 100644 --- a/editor/dependency_editor.cpp +++ b/editor/dependency_editor.cpp @@ -49,7 +49,6 @@ void DependencyEditor::_searched(const String &p_path) { void DependencyEditor::_load_pressed(Object *p_item, int p_cell, int p_button) { TreeItem *ti = Object::cast_to<TreeItem>(p_item); - String fname = ti->get_text(0); replacing = ti->get_text(1); search->set_title(TTR("Search Replacement For:") + " " + replacing.get_file()); diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp index 1cafd1d1f4..0ac7b66ae4 100644 --- a/editor/editor_data.cpp +++ b/editor/editor_data.cpp @@ -727,7 +727,7 @@ uint64_t EditorData::get_edited_scene_version() const { return edited_scene[current_edited_scene].version; } uint64_t EditorData::get_scene_version(int p_idx) const { - ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), false); + ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), 0); return edited_scene[p_idx].version; } diff --git a/editor/editor_folding.cpp b/editor/editor_folding.cpp index 9f13049a6b..9ed74b0d84 100644 --- a/editor/editor_folding.cpp +++ b/editor/editor_folding.cpp @@ -55,7 +55,6 @@ void EditorFolding::save_resource_folding(const RES &p_resource, const String &p PoolVector<String> unfolds = _get_unfolds(p_resource.ptr()); config->set_value("folding", "sections_unfolded", unfolds); - String path = EditorSettings::get_singleton()->get_project_settings_dir(); String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg"; file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file); config->save(file); @@ -76,7 +75,6 @@ void EditorFolding::load_resource_folding(RES p_resource, const String &p_path) Ref<ConfigFile> config; config.instance(); - String path = EditorSettings::get_singleton()->get_project_settings_dir(); String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg"; file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file); @@ -151,7 +149,6 @@ void EditorFolding::save_scene_folding(const Node *p_scene, const String &p_path config->set_value("folding", "resource_unfolds", res_unfolds); config->set_value("folding", "nodes_folded", nodes_folded); - String path = EditorSettings::get_singleton()->get_project_settings_dir(); String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg"; file = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(file); config->save(file); diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 383514164a..05f029f3c4 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -630,7 +630,7 @@ void EditorNode::_editor_select_next() { } else { editor++; } - } while (main_editor_buttons[editor]->is_visible()); + } while (!main_editor_buttons[editor]->is_visible()); _editor_select(editor); } @@ -645,7 +645,7 @@ void EditorNode::_editor_select_prev() { } else { editor--; } - } while (main_editor_buttons[editor]->is_visible()); + } while (!main_editor_buttons[editor]->is_visible()); _editor_select(editor); } @@ -963,7 +963,7 @@ bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool> int len = varray.size(); for (int i = 0; i < len; i++) { - Variant v = varray.get(i); + const Variant &v = varray.get(i); RES res = v; if (_find_and_save_resource(res, processed, flags)) ret_changed = true; @@ -1027,13 +1027,10 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) { int c3d = 0; _find_node_types(editor_data.get_edited_scene_root(), c2d, c3d); - RID viewport; bool is2d; if (c3d < c2d) { - viewport = scene_root->get_viewport_rid(); is2d = true; } else { - viewport = SpatialEditor::get_singleton()->get_editor_viewport(0)->get_viewport_node()->get_viewport_rid(); is2d = false; } save.step(TTR("Creating Thumbnail"), 1); @@ -1282,7 +1279,6 @@ void EditorNode::restart_editor() { } _exit_editor(); - String exec = OS::get_singleton()->get_executable_path(); List<String> args; args.push_back("--path"); diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index e14beabfa2..4bce6f34d3 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -979,8 +979,6 @@ void EditorPropertyEasing::_draw_easing() { RID ci = easing_draw->get_canvas_item(); Size2 s = easing_draw->get_size(); - Rect2 r(Point2(), s); - r = r.grow(3); const int points = 48; diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index f05c7709d4..6b71ee14d5 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -587,11 +587,24 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_color("icon_color_pressed", "Button", icon_color_pressed); // OptionButton - theme->set_stylebox("normal", "OptionButton", style_widget); - theme->set_stylebox("hover", "OptionButton", style_widget_hover); - theme->set_stylebox("pressed", "OptionButton", style_widget_pressed); - theme->set_stylebox("focus", "OptionButton", style_widget_focus); - theme->set_stylebox("disabled", "OptionButton", style_widget_disabled); + Ref<StyleBoxFlat> style_option_button_normal = style_widget->duplicate(); + Ref<StyleBoxFlat> style_option_button_hover = style_widget_hover->duplicate(); + Ref<StyleBoxFlat> style_option_button_pressed = style_widget_pressed->duplicate(); + Ref<StyleBoxFlat> style_option_button_focus = style_widget_focus->duplicate(); + Ref<StyleBoxFlat> style_option_button_disabled = style_widget_disabled->duplicate(); + + int option_button_arrow_margin = theme->get_icon("GuiOptionArrow", "EditorIcons")->get_size().width + (default_margin_size + 4) * EDSCALE; + style_option_button_normal->set_default_margin(MARGIN_RIGHT, option_button_arrow_margin); + style_option_button_hover->set_default_margin(MARGIN_RIGHT, option_button_arrow_margin); + style_option_button_pressed->set_default_margin(MARGIN_RIGHT, option_button_arrow_margin); + style_option_button_focus->set_default_margin(MARGIN_RIGHT, option_button_arrow_margin); + style_option_button_disabled->set_default_margin(MARGIN_RIGHT, option_button_arrow_margin); + + theme->set_stylebox("normal", "OptionButton", style_option_button_normal); + theme->set_stylebox("hover", "OptionButton", style_option_button_hover); + theme->set_stylebox("pressed", "OptionButton", style_option_button_pressed); + theme->set_stylebox("focus", "OptionButton", style_option_button_focus); + theme->set_stylebox("disabled", "OptionButton", style_option_button_disabled); theme->set_color("font_color", "OptionButton", font_color); theme->set_color("font_color_hover", "OptionButton", font_color_hl); diff --git a/editor/export_template_manager.cpp b/editor/export_template_manager.cpp index f47f9b8b92..68ce709090 100644 --- a/editor/export_template_manager.cpp +++ b/editor/export_template_manager.cpp @@ -172,7 +172,7 @@ void ExportTemplateManager::_uninstall_template_confirm() { ERR_FAIL_COND_MSG(err != OK, "Could not remove all templates in '" + templates_dir.plus_file(to_remove) + "'."); da->change_dir(".."); - da->remove(to_remove); + err = da->remove(to_remove); ERR_FAIL_COND_MSG(err != OK, "Could not remove templates directory at '" + templates_dir.plus_file(to_remove) + "'."); _update_template_list(); @@ -691,7 +691,7 @@ ExportTemplateManager::ExportTemplateManager() { template_open = memnew(FileDialog); template_open->set_title(TTR("Select Template File")); - template_open->add_filter("*.tpz ; Godot Export Templates"); + template_open->add_filter("*.tpz ; " + TTR("Godot Export Templates")); template_open->set_access(FileDialog::ACCESS_FILESYSTEM); template_open->set_mode(FileDialog::MODE_OPEN_FILE); template_open->connect("file_selected", this, "_install_from_file", varray(true)); diff --git a/editor/find_in_files.cpp b/editor/find_in_files.cpp index 752e49a932..01d645e231 100644 --- a/editor/find_in_files.cpp +++ b/editor/find_in_files.cpp @@ -889,7 +889,6 @@ String FindInFilesPanel::get_replace_text() { void FindInFilesPanel::update_replace_buttons() { - String text = get_replace_text(); bool disabled = _finder->is_searching(); _replace_all_button->set_disabled(disabled); diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp index d604a95320..2eef0a07b5 100644 --- a/editor/import/editor_import_collada.cpp +++ b/editor/import/editor_import_collada.cpp @@ -1015,8 +1015,6 @@ Error ColladaImport::_create_resources(Collada::Node *p_node, bool p_use_compres Path *path = Object::cast_to<Path>(node); - String curve = ng->source; - if (curve_cache.has(ng->source)) { path->set_curve(curve_cache[ng->source]); diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 718156f12a..1480cc6ac4 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -1092,8 +1092,6 @@ void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos, bool p_drag) if (!player->has_animation(player->get_assigned_animation())) return; - Ref<Animation> anim = player->get_animation(player->get_assigned_animation()); - updating = true; frame->set_value(Math::stepify(p_pos, _get_editor_step())); updating = false; diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index 95767a96d8..b261ca4712 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -652,12 +652,12 @@ const char *EditorAssetLibrary::sort_key[SORT_MAX] = { }; const char *EditorAssetLibrary::sort_text[SORT_MAX] = { - "Recently Updated", - "Least Recently Updated", - "Name (A-Z)", - "Name (Z-A)", - "License (A-Z)", // "cost" stores the SPDX license name in the Godot Asset Library. - "License (Z-A)", // "cost" stores the SPDX license name in the Godot Asset Library. + TTRC("Recently Updated"), + TTRC("Least Recently Updated"), + TTRC("Name (A-Z)"), + TTRC("Name (Z-A)"), + TTRC("License (A-Z)"), // "cost" stores the SPDX license name in the Godot Asset Library. + TTRC("License (Z-A)"), // "cost" stores the SPDX license name in the Godot Asset Library. }; const char *EditorAssetLibrary::support_key[SUPPORT_MAX] = { @@ -1383,7 +1383,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) { search_hb2->add_child(memnew(Label(TTR("Sort:") + " "))); sort = memnew(OptionButton); for (int i = 0; i < SORT_MAX; i++) { - sort->add_item(sort_text[i]); + sort->add_item(TTRGET(sort_text[i])); } search_hb2->add_child(sort); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index de9efaf8ba..544e0b69f1 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -54,7 +54,7 @@ #define MIN_ZOOM 0.01 #define MAX_ZOOM 100 -#define RULER_WIDTH 15 * EDSCALE +#define RULER_WIDTH (15 * EDSCALE) #define SCALE_HANDLE_DISTANCE 25 class SnapDialog : public ConfirmationDialog { @@ -3210,7 +3210,7 @@ void CanvasItemEditor::_draw_selection() { int next = (i + 1) % 4; Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized(); - ofs *= 1.4144 * (select_handle->get_size().width / 2); + ofs *= Math_SQRT2 * (select_handle->get_size().width / 2); select_handle->draw(ci, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor()); @@ -4938,8 +4938,8 @@ void CanvasItemEditor::_focus_selection(int p_op) { center = rect.position + rect.size / 2; Vector2 offset = viewport->get_size() / 2 - editor->get_scene_root()->get_global_canvas_transform().xform(center); - view_offset.x -= offset.x / zoom; - view_offset.y -= offset.y / zoom; + view_offset.x -= Math::round(offset.x / zoom); + view_offset.y -= Math::round(offset.y / zoom); update_viewport(); } else { // VIEW_FRAME_TO_SELECTION diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp index 34780af59e..a4c3ff5dcd 100644 --- a/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/editor/plugins/sprite_frames_editor_plugin.cpp @@ -403,7 +403,6 @@ void SpriteFramesEditor::_up_pressed() { sel = to_move; sel -= 1; - Ref<Texture> r = frames->get_frame(edited_anim, to_move); undo_redo->create_action(TTR("Delete Resource")); undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move, frames->get_frame(edited_anim, to_move - 1)); undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move - 1, frames->get_frame(edited_anim, to_move)); @@ -428,7 +427,6 @@ void SpriteFramesEditor::_down_pressed() { sel = to_move; sel += 1; - Ref<Texture> r = frames->get_frame(edited_anim, to_move); undo_redo->create_action(TTR("Delete Resource")); undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move, frames->get_frame(edited_anim, to_move + 1)); undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move + 1, frames->get_frame(edited_anim, to_move)); diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index a2f4040152..8e49bba7b2 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -150,7 +150,7 @@ void TextureRegionEditor::_region_draw() { int next = (i + 1) % 4; Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized(); - ofs *= 1.4144 * (select_handle->get_size().width / 2); + ofs *= Math_SQRT2 * (select_handle->get_size().width / 2); edit_draw->draw_line(endpoints[i] - draw_ofs * draw_zoom, endpoints[next] - draw_ofs * draw_zoom, color, 2); diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index 9e873b641b..66935d047b 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -1176,6 +1176,31 @@ void TileSetEditor::_on_workspace_overlay_draw() { } } +int TileSetEditor::get_grabbed_point(const Vector2 &p_mouse_pos, real_t p_grab_threshold) { + Transform2D xform = workspace->get_transform(); + + int grabbed_point = -1; + real_t min_distance = 1e10; + + for (int i = 0; i < current_shape.size(); i++) { + const real_t distance = xform.xform(current_shape[i]).distance_to(xform.xform(p_mouse_pos)); + if (distance < p_grab_threshold && distance < min_distance) { + min_distance = distance; + grabbed_point = i; + } + } + + return grabbed_point; +} + +bool TileSetEditor::is_within_grabbing_distance_of_first_point(const Vector2 &p_pos, real_t p_grab_threshold) { + Transform2D xform = workspace->get_transform(); + + const real_t distance = xform.xform(current_shape[0]).distance_to(xform.xform(p_pos)); + + return distance < p_grab_threshold; +} + void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { if (tileset.is_null() || !get_current_texture().is_valid()) @@ -1528,18 +1553,19 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { shape_anchor.x *= (size.x + spacing); shape_anchor.y *= (size.y + spacing); } + const real_t grab_threshold = EDITOR_GET("editors/poly_editor/point_grab_radius"); shape_anchor += current_tile_region.position; if (tools[TOOL_SELECT]->is_pressed()) { if (mb.is_valid()) { if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { if (edit_mode != EDITMODE_PRIORITY && current_shape.size() > 0) { - for (int i = 0; i < current_shape.size(); i++) { - if ((current_shape[i] - mb->get_position()).length_squared() <= grab_threshold) { - dragging_point = i; - workspace->update(); - return; - } + int grabbed_point = get_grabbed_point(mb->get_position(), grab_threshold); + + if (grabbed_point >= 0) { + dragging_point = grabbed_point; + workspace->update(); + return; } } if ((tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE) && current_tile_region.has_point(mb->get_position())) { @@ -1633,13 +1659,12 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { Vector2 pos = mb->get_position(); pos = snap_point(pos); if (creating_shape) { - if (current_shape.size() > 0) { - if ((pos - current_shape[0]).length_squared() <= grab_threshold) { - if (current_shape.size() > 2) { - close_shape(shape_anchor); - workspace->update(); - return; - } + if (current_shape.size() > 2) { + + if (is_within_grabbing_distance_of_first_point(mb->get_position(), grab_threshold)) { + close_shape(shape_anchor); + workspace->update(); + return; } } current_shape.push_back(pos); @@ -1685,12 +1710,15 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { } } else if (!mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { if (creating_shape) { - if ((current_shape[0] - current_shape[1]).length_squared() <= grab_threshold) { + + // if the first two corners are within grabbing distance of one another, expand the rect to fill the tile + if (is_within_grabbing_distance_of_first_point(current_shape[1], grab_threshold)) { current_shape.set(0, snap_point(shape_anchor)); current_shape.set(1, snap_point(shape_anchor + Vector2(current_tile_region.size.x, 0))); current_shape.set(2, snap_point(shape_anchor + current_tile_region.size)); current_shape.set(3, snap_point(shape_anchor + Vector2(0, current_tile_region.size.y))); } + close_shape(shape_anchor); workspace->update(); return; diff --git a/editor/plugins/tile_set_editor_plugin.h b/editor/plugins/tile_set_editor_plugin.h index 944dc04e4e..5ff86000c5 100644 --- a/editor/plugins/tile_set_editor_plugin.h +++ b/editor/plugins/tile_set_editor_plugin.h @@ -244,6 +244,8 @@ private: void update_workspace_tile_mode(); void update_workspace_minsize(); void update_edited_region(const Vector2 &end_point); + int get_grabbed_point(const Vector2 &p_mouse_pos, real_t grab_threshold); + bool is_within_grabbing_distance_of_first_point(const Vector2 &p_pos, real_t p_grab_threshold); int get_current_tile() const; void set_current_tile(int p_id); diff --git a/editor/project_export.cpp b/editor/project_export.cpp index 617ad62d4a..0a9ecca79c 100644 --- a/editor/project_export.cpp +++ b/editor/project_export.cpp @@ -253,9 +253,9 @@ void ProjectExportDialog::_edit_preset(int p_index) { TreeItem *patch_add = patches->create_item(patch_root); patch_add->set_metadata(0, patchlist.size()); if (patchlist.size() == 0) - patch_add->set_text(0, "Add initial export..."); + patch_add->set_text(0, TTR("Add initial export...")); else - patch_add->set_text(0, "Add previous patches..."); + patch_add->set_text(0, TTR("Add previous patches...")); patch_add->add_button(0, get_icon("folder", "FileDialog"), 1); diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index d3bab64ccf..8de4fda662 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -349,16 +349,15 @@ private: void _path_selected(const String &p_path) { - String p = p_path; - String sp = p.simplify_path(); + String sp = p_path.simplify_path(); project_path->set_text(sp); _path_text_changed(sp); get_ok()->call_deferred("grab_focus"); } void _install_path_selected(const String &p_path) { - String p = p_path; - String sp = p.simplify_path(); + + String sp = p_path.simplify_path(); install_path->set_text(sp); _path_text_changed(sp); get_ok()->call_deferred("grab_focus"); diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp index a38c6b98cc..a780b117e1 100644 --- a/editor/settings_config_dialog.cpp +++ b/editor/settings_config_dialog.cpp @@ -233,14 +233,23 @@ void EditorSettingsDialog::_update_shortcuts() { section->set_custom_bg_color(1, get_color("prop_subsection", "Editor")); } - if (shortcut_filter.is_subsequence_ofi(sc->get_name()) || shortcut_filter.is_subsequence_ofi(sc->get_as_text())) { + // Don't match unassigned shortcuts when searching for assigned keys in search results. + // This prevents all unassigned shortcuts from appearing when searching a string like "no". + if (shortcut_filter.is_subsequence_ofi(sc->get_name()) || (sc->get_as_text() != "None" && shortcut_filter.is_subsequence_ofi(sc->get_as_text()))) { TreeItem *item = shortcuts->create_item(section); item->set_text(0, sc->get_name()); item->set_text(1, sc->get_as_text()); + if (!sc->is_shortcut(original) && !(sc->get_shortcut().is_null() && original.is_null())) { item->add_button(1, get_icon("Reload", "EditorIcons"), 2); } + + if (sc->get_as_text() == "None") { + // Fade out unassigned shortcut labels for easier visual grepping. + item->set_custom_color(1, get_color("font_color", "Label") * Color(1, 1, 1, 0.5)); + } + item->add_button(1, get_icon("Edit", "EditorIcons"), 0); item->add_button(1, get_icon("Close", "EditorIcons"), 1); item->set_tooltip(0, E->get()); diff --git a/editor/translations/af.po b/editor/translations/af.po index 329d165510..5d0b920ef4 100644 --- a/editor/translations/af.po +++ b/editor/translations/af.po @@ -3519,6 +3519,10 @@ msgid "Select Template File" msgstr "Skep Vouer" #: editor/export_template_manager.cpp +msgid "Godot Export Templates" +msgstr "" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4965,6 +4969,32 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Lisensie" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Lisensie" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -9088,6 +9118,15 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Gunstelinge:" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/ar.po b/editor/translations/ar.po index 9ffb777a0f..949bb8c162 100644 --- a/editor/translations/ar.po +++ b/editor/translations/ar.po @@ -30,12 +30,13 @@ # PhoenixHO <oussamahaddouche0@gmail.com>, 2019. # orcstudio <orcstudio@orcstudio.org>, 2019. # Rachid Graphicos <graphicos1d@gmail.com>, 2019. +# traveller010 <manar.bushnaq.001@gmail.com>, 2019. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-10-04 03:15+0000\n" -"Last-Translator: Omar Aglan <omar.aglan91@yahoo.com>\n" +"PO-Revision-Date: 2019-12-12 09:06+0000\n" +"Last-Translator: traveller010 <manar.bushnaq.001@gmail.com>\n" "Language-Team: Arabic <https://hosted.weblate.org/projects/godot-engine/" "godot/ar/>\n" "Language: ar\n" @@ -44,7 +45,7 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 " "&& n%100<=10 ? 3 : n%100>=11 ? 4 : 5;\n" -"X-Generator: Weblate 3.9-dev\n" +"X-Generator: Weblate 3.10-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -182,29 +183,24 @@ msgid "Anim Change Call" msgstr "نداء تغيير التحريك" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Anim Multi Change Keyframe Time" -msgstr "تغيير وقت الإطار الرئيسي للحركة" +msgstr "وقت الإطار متعدد التغييرات للرسم المتحرك" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Anim Multi Change Transition" -msgstr "تغيير المقطع الإنتقالي" +msgstr "المراحل الانتقالية للرسم المتحرك متعدد التغييرات" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Anim Multi Change Transform" -msgstr "تحويل تغيير التحريك" +msgstr "التَحَوّل متعدد التغيير للرسوم المتحركة" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Anim Multi Change Keyframe Value" -msgstr "تغيير قيمة الإطار الأساسي للحركة" +msgstr "قيمة الإطار متعدد التغييرات للرسم المتحرك" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Anim Multi Change Call" -msgstr "نداء تغيير التحريك" +msgstr "استدعاء الرسوم المتحركة متعددة التغيير" #: editor/animation_track_editor.cpp msgid "Change Animation Length" @@ -443,9 +439,8 @@ msgid "Not possible to add a new track without a root" msgstr "لا يمكن إضافة مقطع جديد بدون جذر" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Add Bezier Track" -msgstr "إضافة مسار" +msgstr "إضافة مسار لمنحنى بريزير" #: editor/animation_track_editor.cpp msgid "Track path is invalid, so can't add a key." @@ -517,12 +512,12 @@ msgstr "" #: editor/animation_track_editor.cpp msgid "Warning: Editing imported animation" -msgstr "" +msgstr "تحذير: تعديل رسوم متحركة مستوردة" #: editor/animation_track_editor.cpp #, fuzzy msgid "Select an AnimationPlayer node to create and edit animations." -msgstr "حدد مشغل حركة من شجرة المشهد لكي تعدل الحركة." +msgstr "إختر مشغل الرسم المتحرك من شجرة المشهد لكي تنشئ أو تعدل الحركة." #: editor/animation_track_editor.cpp msgid "Only show tracks from nodes selected in tree." @@ -533,9 +528,8 @@ msgid "Group tracks by node or display them as plain list." msgstr "قم بتجميع المقاطع حسب العقد (Nodes) أو إظهارهم كقائمة بسيطة." #: editor/animation_track_editor.cpp -#, fuzzy msgid "Snap:" -msgstr "خطوة أو خطوات: " +msgstr "إنطباق أو محاذاة:" #: editor/animation_track_editor.cpp msgid "Animation step value." @@ -655,9 +649,8 @@ msgid "Scale Ratio:" msgstr "نسبة التكبير:" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Select Tracks to Copy" -msgstr "حدد مقاطع لنسخ:" +msgstr "إختر المقاطع المراد نسخها" #: editor/animation_track_editor.cpp editor/editor_log.cpp #: editor/editor_properties.cpp @@ -669,9 +662,8 @@ msgid "Copy" msgstr "أنسخ" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Select All/None" -msgstr "تحديد الوضع" +msgstr "إختر الكل/لا شيء" #: editor/animation_track_editor_plugins.cpp msgid "Add Audio Track Clip" @@ -711,12 +703,11 @@ msgstr "إستبُدل %d حادثة(حوادث)." #: editor/code_editor.cpp editor/editor_help.cpp msgid "%d match." -msgstr "" +msgstr "تطابق %d." #: editor/code_editor.cpp editor/editor_help.cpp -#, fuzzy msgid "%d matches." -msgstr "لا مطابقة" +msgstr "%d تطابقات." #: editor/code_editor.cpp editor/find_in_files.cpp msgid "Match Case" @@ -741,7 +732,7 @@ msgstr "المحدد فقط" #: editor/code_editor.cpp editor/plugins/script_text_editor.cpp #: editor/plugins/text_editor.cpp msgid "Standard" -msgstr "" +msgstr "معياري" #: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/texture_region_editor_plugin.cpp @@ -768,21 +759,18 @@ msgid "Line and column numbers." msgstr "أرقام الخط و العمود." #: editor/connections_dialog.cpp -#, fuzzy msgid "Method in target node must be specified." -msgstr "الطريقة في العقدة المستهدفة يجب أن تكون محدّدة!" +msgstr "يجب تحديد الدالة في العقدة المستهدفة." #: editor/connections_dialog.cpp -#, fuzzy msgid "" "Target method not found. Specify a valid method or attach a script to the " "target node." msgstr "" -"لم يتم العثور على الطريقة المستهدفة! حدّد طريقة سليمة أو أرفق كود لإستهداف " -"العقدة." +"لم يتم العثور على الدالة المستهدفة. حدّد دالة سليمة أو أرفق كود للعقدة " +"المستهدفة." #: editor/connections_dialog.cpp -#, fuzzy msgid "Connect to Node:" msgstr "صلها بالعقدة:" @@ -791,14 +779,12 @@ msgid "Connect to Script:" msgstr "الإتصال بالمخطوطة:" #: editor/connections_dialog.cpp -#, fuzzy msgid "From Signal:" -msgstr "الإشارات:" +msgstr "من إشارة:" #: editor/connections_dialog.cpp -#, fuzzy msgid "Scene does not contain any script." -msgstr "العقدة لا تحتوي على هندسة." +msgstr "لا يحتوي المشهد علي اي برنامج نصي." #: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp #: editor/groups_editor.cpp editor/plugins/item_list_editor_plugin.cpp @@ -836,7 +822,7 @@ msgstr "مؤجل" #: editor/connections_dialog.cpp msgid "" "Defers the signal, storing it in a queue and only firing it at idle time." -msgstr "" +msgstr "تأخير الإشارة وتخزينها في قائمة الانتظار و تشغيلها فقط في وقت الفراغ." #: editor/connections_dialog.cpp msgid "Oneshot" @@ -844,12 +830,11 @@ msgstr "لقطة واحدة" #: editor/connections_dialog.cpp msgid "Disconnects the signal after its first emission." -msgstr "" +msgstr "فصل الإشارة بعد انبعاثها الأول." #: editor/connections_dialog.cpp -#, fuzzy msgid "Cannot connect signal" -msgstr "قم بوصل الإشارة: " +msgstr "إشارة غير قادر على الاتصال" #: editor/connections_dialog.cpp editor/dependency_editor.cpp #: editor/export_template_manager.cpp editor/groups_editor.cpp @@ -873,7 +858,7 @@ msgstr "وصل" #: editor/connections_dialog.cpp #, fuzzy msgid "Signal:" -msgstr "الإشارات:" +msgstr "إشارة:" #: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" @@ -897,14 +882,12 @@ msgid "Disconnect" msgstr "قطع الاتصال" #: editor/connections_dialog.cpp -#, fuzzy msgid "Connect a Signal to a Method" -msgstr "قم بوصل الإشارة: " +msgstr "قم بوصل الإشارة إلى الدالة" #: editor/connections_dialog.cpp -#, fuzzy msgid "Edit Connection:" -msgstr "قم بتعديل الإتصال: " +msgstr "تعديل الإتصال:" #: editor/connections_dialog.cpp msgid "Are you sure you want to remove all connections from the \"%s\" signal?" @@ -980,22 +963,20 @@ msgid "Dependencies For:" msgstr "تابعة لـ:" #: editor/dependency_editor.cpp -#, fuzzy msgid "" "Scene '%s' is currently being edited.\n" "Changes will only take effect when reloaded." msgstr "" "المشهد '%s' هو حالياً جاري تعديله.\n" -"التغييرات لن تحصل حتي يتم إعادة التشغيل." +"ستسري التغييرات فقط عند إعادة التحميل." #: editor/dependency_editor.cpp -#, fuzzy msgid "" "Resource '%s' is in use.\n" "Changes will only take effect when reloaded." msgstr "" "المورد '%s' قيد الإستخدام.\n" -"التغييرات ستظهر بعد إعادة التشغيل." +" ستسري التغييرات فقط عند إعادة التحميل." #: editor/dependency_editor.cpp #: modules/gdnative/gdnative_library_editor_plugin.cpp @@ -1042,9 +1023,8 @@ msgid "Owners Of:" msgstr "ملاك:" #: editor/dependency_editor.cpp -#, fuzzy msgid "Remove selected files from the project? (Can't be restored)" -msgstr "إمسح الملفات المحددة من المشروع؟ (لا رجعة)" +msgstr "إمسح الملفات المختارة من المشروع؟ (لا يمكن استعادتها)" #: editor/dependency_editor.cpp msgid "" @@ -1088,9 +1068,8 @@ msgid "Permanently delete %d item(s)? (No undo!)" msgstr "إمسح نهائيا %d عنصر(عناصر)؟ (بلا رجعة!)" #: editor/dependency_editor.cpp -#, fuzzy msgid "Show Dependencies" -msgstr "التبعيات" +msgstr "إظهار التبعيات" #: editor/dependency_editor.cpp msgid "Orphan Resource Explorer" @@ -1181,12 +1160,10 @@ msgid "License" msgstr "الرخصة" #: editor/editor_about.cpp -#, fuzzy msgid "Third-party Licenses" -msgstr "ترخيص الطرف الثالث" +msgstr "تراخيص الجهات الخارجية" #: editor/editor_about.cpp -#, fuzzy msgid "" "Godot Engine relies on a number of third-party free and open source " "libraries, all compatible with the terms of its MIT license. The following " @@ -1211,9 +1188,8 @@ msgid "Licenses" msgstr "تراخيص" #: editor/editor_asset_installer.cpp editor/project_manager.cpp -#, fuzzy msgid "Error opening package file, not in ZIP format." -msgstr "خطأ عندفتح ملف الحزمة بسبب أن الملف ليس في صيغة \"ZIP\"." +msgstr "حدث خطأ عندفتح ملف الحزمة بسبب أن الملف ليس في صيغة \"ZIP\"." #: editor/editor_asset_installer.cpp msgid "Uncompressing Assets" @@ -1281,9 +1257,8 @@ msgid "Delete Bus Effect" msgstr "مسح تأثير البيوس" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Drag & drop to rearrange." -msgstr "بيوس الصوت، سحب وإسقاط لإعادة الترتيب." +msgstr "إسحب وأسقط لإعادة الترتيب." #: editor/editor_audio_buses.cpp msgid "Solo" @@ -1356,7 +1331,7 @@ msgstr "إفتح نسق بيوس الصوت" #: editor/editor_audio_buses.cpp msgid "There is no '%s' file." -msgstr "" +msgstr "لا يوجد ملف 's%'." #: editor/editor_audio_buses.cpp editor/plugins/canvas_item_editor_plugin.cpp msgid "Layout" @@ -1413,9 +1388,8 @@ msgid "Valid characters:" msgstr "الأحرف الصالحة:" #: editor/editor_autoload_settings.cpp -#, fuzzy msgid "Must not collide with an existing engine class name." -msgstr "إسم غير صالح، يجب أن لا يتصادم مع أسم فصل خاص بالمحرك." +msgstr "إسم غير صالح، يجب أن لا يتصادم مع أسم فئة خاصة بالمحرك." #: editor/editor_autoload_settings.cpp #, fuzzy @@ -3592,6 +3566,11 @@ msgid "Select Template File" msgstr "حدد ملف القالب" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "إدارة قوالب التصدير" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "تصدير مدير القوالب" @@ -5069,6 +5048,32 @@ msgid "Download for this asset is already in progress!" msgstr "تحميل هذا الأصل قيد التنفيذ أصلاً!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "الرخصة" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "الرخصة" + +#: editor/plugins/asset_library_editor_plugin.cpp #, fuzzy msgid "First" msgstr "الأول" @@ -9301,6 +9306,15 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "أضف مدخله" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/bg.po b/editor/translations/bg.po index da370687cb..1b3b4ff1d9 100644 --- a/editor/translations/bg.po +++ b/editor/translations/bg.po @@ -3500,6 +3500,11 @@ msgid "Select Template File" msgstr "Избиране на всичко" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Шаблони" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4974,6 +4979,32 @@ msgid "Download for this asset is already in progress!" msgstr "Този актив вече се сваля!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Лиценз" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Лиценз" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "Начална" @@ -9152,6 +9183,15 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Любими:" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/bn.po b/editor/translations/bn.po index fda8528844..d26da26875 100644 --- a/editor/translations/bn.po +++ b/editor/translations/bn.po @@ -6,12 +6,13 @@ # Abdullah Zubair <abdullahzubair109@gmail.com>, 2017. # Tahmid Karim <tahmidk15@gmail.com>, 2016. # Tawhid H. <Tawhidk757@yahoo.com>, 2019. +# Hasibul Hasan <hasibeng78@gmail.com>, 2019. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-09-26 11:50+0000\n" -"Last-Translator: Tawhid H. <Tawhidk757@yahoo.com>\n" +"PO-Revision-Date: 2019-12-13 09:38+0000\n" +"Last-Translator: Hasibul Hasan <hasibeng78@gmail.com>\n" "Language-Team: Bengali <https://hosted.weblate.org/projects/godot-engine/" "godot/bn/>\n" "Language: bn\n" @@ -19,7 +20,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" -"X-Generator: Weblate 3.9-dev\n" +"X-Generator: Weblate 3.10-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -39,7 +40,7 @@ msgstr "অবৈধ ইনপুট %i (পাস করা হয়নি) #: core/math/expression.cpp #, fuzzy msgid "self can't be used because instance is null (not passed)" -msgstr "স্ব ব্যবহার করা যাবে না কারণ উদাহরণটি হলো null(উত্তীর্ণ হয়নি)" +msgstr "self ব্যবাহার করা যাবে না কারণ instance যুক্তিযুক্ত নয়" #: core/math/expression.cpp #, fuzzy @@ -3729,6 +3730,11 @@ msgstr "নির্বাচিত ফাইলসমূহ অপসারণ #: editor/export_template_manager.cpp #, fuzzy +msgid "Godot Export Templates" +msgstr "এক্সপোর্ট টেমপ্লেটসমূহ লোড হচ্ছে" + +#: editor/export_template_manager.cpp +#, fuzzy msgid "Export Template Manager" msgstr "এক্সপোর্ট টেমপ্লেটসমূহ লোড হচ্ছে" @@ -5257,6 +5263,32 @@ msgid "Download for this asset is already in progress!" msgstr "এই অ্যাসেটটি ইতমধ্যে ডাউনলোড হচ্ছে!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "লাইসেন্স" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "লাইসেন্স" + +#: editor/plugins/asset_library_editor_plugin.cpp #, fuzzy msgid "First" msgstr "প্রথম" @@ -9618,6 +9650,15 @@ msgstr "সক্রিয় করুন" #: editor/project_export.cpp #, fuzzy +msgid "Add initial export..." +msgstr "ইনপুট যোগ করুন" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp +#, fuzzy msgid "Delete patch '%s' from list?" msgstr "ইনপুট অপসারণ করুন" @@ -14004,9 +14045,6 @@ msgstr "" #~ msgid "Re-Import Changed Resources" #~ msgstr "পুন-ইম্পোর্টে রিসোর্স-সমূহ পরিবর্তিত হয়েছে" -#~ msgid "Loading Export Templates" -#~ msgstr "এক্সপোর্ট টেমপ্লেটসমূহ লোড হচ্ছে" - #, fuzzy #~ msgid "" #~ "\n" diff --git a/editor/translations/ca.po b/editor/translations/ca.po index db3074ef51..815508351f 100644 --- a/editor/translations/ca.po +++ b/editor/translations/ca.po @@ -12,7 +12,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-10-04 03:15+0000\n" +"PO-Revision-Date: 2019-12-09 11:36+0000\n" "Last-Translator: roger <616steam@gmail.com>\n" "Language-Team: Catalan <https://hosted.weblate.org/projects/godot-engine/" "godot/ca/>\n" @@ -21,7 +21,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 3.9-dev\n" +"X-Generator: Weblate 3.10-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -63,7 +63,6 @@ msgid "On call to '%s':" msgstr "En la crida a '%s':" #: core/ustring.cpp -#, fuzzy msgid "B" msgstr "B" @@ -72,9 +71,8 @@ msgid "KiB" msgstr "KiB" #: core/ustring.cpp -#, fuzzy msgid "MiB" -msgstr "Mesclar" +msgstr "MiB" #: core/ustring.cpp msgid "GiB" @@ -633,9 +631,8 @@ msgid "Scale Ratio:" msgstr "Relació d'Escala:" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Select Tracks to Copy" -msgstr "Tria les Pistes per copiar:" +msgstr "Seleccioneu les Pistes a Copiar" #: editor/animation_track_editor.cpp editor/editor_log.cpp #: editor/editor_properties.cpp @@ -649,7 +646,7 @@ msgstr "Copia" #: editor/animation_track_editor.cpp #, fuzzy msgid "Select All/None" -msgstr "No seleccionar-ne cap" +msgstr "Seleccionar Totes/Cap" #: editor/animation_track_editor_plugins.cpp msgid "Add Audio Track Clip" @@ -690,12 +687,12 @@ msgstr "%d ocurrència/es reemplaçades." #: editor/code_editor.cpp editor/editor_help.cpp #, fuzzy msgid "%d match." -msgstr "S'han trobat %d coincidències." +msgstr "%d coincidència." #: editor/code_editor.cpp editor/editor_help.cpp #, fuzzy msgid "%d matches." -msgstr "S'han trobat %d coincidències." +msgstr "%d coincidències." #: editor/code_editor.cpp editor/find_in_files.cpp msgid "Match Case" @@ -1152,7 +1149,7 @@ msgstr "Llicència" #: editor/editor_about.cpp #, fuzzy msgid "Third-party Licenses" -msgstr "Llicència externa" +msgstr "Llicències de Tercers" #: editor/editor_about.cpp #, fuzzy @@ -1182,7 +1179,7 @@ msgstr "Llicències" #: editor/editor_asset_installer.cpp editor/project_manager.cpp #, fuzzy msgid "Error opening package file, not in ZIP format." -msgstr "Error en obrir el paquet d'arxius. El fitxer no té el format zip." +msgstr "Error en obrir el arxiu comprimit, el fitxer no té el format ZIP." #: editor/editor_asset_installer.cpp msgid "Uncompressing Assets" @@ -1252,7 +1249,7 @@ msgstr "Elimina l'Efecte de Bus" #: editor/editor_audio_buses.cpp #, fuzzy msgid "Drag & drop to rearrange." -msgstr "Bus d'Àudio, reorganitza Arrossegant i Deixant anar." +msgstr "Arrossegueu i deixeu anar per reordenar." #: editor/editor_audio_buses.cpp msgid "Solo" @@ -2931,8 +2928,9 @@ msgid "Play" msgstr "Reprodueix" #: editor/editor_node.cpp +#, fuzzy msgid "Pause the scene execution for debugging." -msgstr "" +msgstr "Pausa l’execució d’escena per a la depuració." #: editor/editor_node.cpp msgid "Pause Scene" @@ -3544,6 +3542,11 @@ msgid "Select Template File" msgstr "Seleccioneu un Fitxer de Plantilla" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Carregant Plantilles d'Exportació" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "Gestor de Plantilles d'Exportació" @@ -4953,6 +4956,32 @@ msgid "Download for this asset is already in progress!" msgstr "Ja s'està baixant aquest actiu!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Llicència" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Llicència" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "Primer" @@ -4974,7 +5003,7 @@ msgstr "Tot" #: editor/plugins/asset_library_editor_plugin.cpp msgid "No results for \"%s\"." -msgstr "" +msgstr "Cap resultat per \"%s\"." #: editor/plugins/asset_library_editor_plugin.cpp #, fuzzy @@ -5068,8 +5097,9 @@ msgid "Grid Step:" msgstr "Pas de la Graella:" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Primary Line Every:" -msgstr "" +msgstr "Línia principal cada:" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy @@ -9222,6 +9252,15 @@ msgid "Runnable" msgstr "Executable" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Afegeix una Entrada" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "Eliminar el Pedaç '%s' de la llista?" @@ -9694,8 +9733,9 @@ msgid "Projects" msgstr "Projecte" #: editor/project_manager.cpp +#, fuzzy msgid "Last Modified" -msgstr "" +msgstr "Última modificació" #: editor/project_manager.cpp msgid "Scan" @@ -10350,8 +10390,9 @@ msgid "Delete the root node \"%s\"?" msgstr "Elimina el(s) Node(s) de Graf d'Ombreig" #: editor/scene_tree_dock.cpp +#, fuzzy msgid "Delete node \"%s\" and its children?" -msgstr "" +msgstr "Voleu suprimir el node \"%s\" i els seus fills?" #: editor/scene_tree_dock.cpp #, fuzzy @@ -11069,8 +11110,9 @@ msgid "GDNative" msgstr "GDNative" #: modules/gdscript/gdscript_functions.cpp +#, fuzzy msgid "Expected a string of length 1 (a character)." -msgstr "" +msgstr "S'esperava una cadena de longitud 1 (un caràcter)." #: modules/gdscript/gdscript_functions.cpp #, fuzzy @@ -11585,12 +11627,14 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "Select at least one node with sequence port." -msgstr "" +msgstr "Seleccioneu almenys un node amb port de seqüència." #: modules/visual_script/visual_script_editor.cpp +#, fuzzy msgid "Try to only have one sequence input in selection." -msgstr "" +msgstr "Intenteu tenir només una entrada de seqüència a la selecció." #: modules/visual_script/visual_script_editor.cpp #, fuzzy @@ -13592,9 +13636,6 @@ msgstr "Les constants no es poden modificar." #~ msgid "Re-Import Changed Resources" #~ msgstr "ReImporta Recursos Modificats" -#~ msgid "Loading Export Templates" -#~ msgstr "Carregant Plantilles d'Exportació" - #, fuzzy #~ msgid "" #~ "\n" diff --git a/editor/translations/cs.po b/editor/translations/cs.po index dfe9b3b4e9..55c9ccf864 100644 --- a/editor/translations/cs.po +++ b/editor/translations/cs.po @@ -13,12 +13,14 @@ # Peeter Angelo <contact@peeterangelo.com>, 2019. # VojtechBrezina <vojta.brezina@gmail.com>, 2019. # Garrom Orc Shaman <garromorcshaman@gmail.com>, 2019. +# David Husička <davidek251@seznam.cz>, 2019. +# Luboš Nečas <lubosnecas506@seznam.cz>, 2019. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-08-21 15:57+0000\n" -"Last-Translator: VojtechBrezina <vojta.brezina@gmail.com>\n" +"PO-Revision-Date: 2019-12-09 11:36+0000\n" +"Last-Translator: Luboš Nečas <lubosnecas506@seznam.cz>\n" "Language-Team: Czech <https://hosted.weblate.org/projects/godot-engine/godot/" "cs/>\n" "Language: cs\n" @@ -26,7 +28,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n" -"X-Generator: Weblate 3.9-dev\n" +"X-Generator: Weblate 3.10-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -70,31 +72,31 @@ msgstr "Při volání '%s':" #: core/ustring.cpp msgid "B" -msgstr "" +msgstr "B" #: core/ustring.cpp msgid "KiB" -msgstr "" +msgstr "KiB" #: core/ustring.cpp msgid "MiB" -msgstr "" +msgstr "MiB" #: core/ustring.cpp msgid "GiB" -msgstr "" +msgstr "GiB" #: core/ustring.cpp msgid "TiB" -msgstr "" +msgstr "TiB" #: core/ustring.cpp msgid "PiB" -msgstr "" +msgstr "PiB" #: core/ustring.cpp msgid "EiB" -msgstr "" +msgstr "EiB" #: editor/animation_bezier_editor.cpp msgid "Free" @@ -276,9 +278,8 @@ msgid "Time (s): " msgstr "Čas (s): " #: editor/animation_track_editor.cpp -#, fuzzy msgid "Toggle Track Enabled" -msgstr "Povolit" +msgstr "Přepínací Stopa Povolena" #: editor/animation_track_editor.cpp msgid "Continuous" @@ -2117,7 +2118,7 @@ msgstr "Stáhnout" #: editor/editor_network_profiler.cpp msgid "Up" -msgstr "" +msgstr "Nahoru" #: editor/editor_network_profiler.cpp editor/editor_node.cpp msgid "Node" @@ -2141,7 +2142,7 @@ msgstr "" #: editor/editor_node.cpp editor/project_manager.cpp msgid "New Window" -msgstr "" +msgstr "Nové okno" #: editor/editor_node.cpp msgid "Project export failed with error code %d." @@ -3561,6 +3562,11 @@ msgid "Select Template File" msgstr "Vybrat soubor šablony" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Spravovat exportní šablony" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "Správce exportních šablon" @@ -4660,7 +4666,7 @@ msgstr "" #: editor/plugins/animation_state_machine_editor.cpp msgid "Travel" -msgstr "" +msgstr "Cestovat" #: editor/plugins/animation_state_machine_editor.cpp msgid "Start and end nodes are needed for a sub-transition." @@ -4974,6 +4980,32 @@ msgid "Download for this asset is already in progress!" msgstr "Stahování tohoto assetu právě probíhá!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Licence" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Licence" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "První" @@ -9182,6 +9214,15 @@ msgstr "Spustitelný" #: editor/project_export.cpp #, fuzzy +msgid "Add initial export..." +msgstr "Přidat vstup" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp +#, fuzzy msgid "Delete patch '%s' from list?" msgstr "Odstranit" diff --git a/editor/translations/da.po b/editor/translations/da.po index 8c28f898aa..46968e8dca 100644 --- a/editor/translations/da.po +++ b/editor/translations/da.po @@ -3590,6 +3590,11 @@ msgid "Select Template File" msgstr "Vælg template fil" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Organiser Eksport Skabeloner" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "Eksporter Skabelon Manager" @@ -5075,6 +5080,32 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Licens" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Licens" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -9268,6 +9299,15 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Tilføj punkt" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/de.po b/editor/translations/de.po index 76dc2130bc..1f0ec9af2d 100644 --- a/editor/translations/de.po +++ b/editor/translations/de.po @@ -47,12 +47,13 @@ # Linux User <no-ads@mail.de>, 2019. # David May <wasser@gmail.com>, 2019. # Draco Drache <jan.holger.te@gmail.com>, 2019. +# Jonas <dotchucknorris@gmx.de>, 2019. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-11-25 04:04+0000\n" -"Last-Translator: So Wieso <sowieso@dukun.de>\n" +"PO-Revision-Date: 2019-12-12 09:05+0000\n" +"Last-Translator: Jonas <dotchucknorris@gmx.de>\n" "Language-Team: German <https://hosted.weblate.org/projects/godot-engine/" "godot/de/>\n" "Language: de\n" @@ -3564,6 +3565,11 @@ msgid "Select Template File" msgstr "Vorlagendatei auswählen" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Lade Exportvorlagen" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "Exportvorlagenverwaltung" @@ -4958,6 +4964,32 @@ msgid "Download for this asset is already in progress!" msgstr "Dieser Nutzerinhalt wird bereits herunter geladen!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Lizenz" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Lizenz" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "Erste" @@ -4979,7 +5011,7 @@ msgstr "Alle" #: editor/plugins/asset_library_editor_plugin.cpp msgid "No results for \"%s\"." -msgstr "Keine Ergebnisse für „%s“." +msgstr "Keine Ergebnisse für \"%s\"." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Import..." @@ -5086,7 +5118,7 @@ msgstr "Rotationsabstand:" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Scale Step:" -msgstr "Skalierungsabschnitte:" +msgstr "Skalierungsschritte:" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" @@ -9094,6 +9126,15 @@ msgid "Runnable" msgstr "ausführbar" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Eingangsschnittstelle hinzufügen" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "Patch ‚%s‘ von Liste löschen?" @@ -9563,9 +9604,8 @@ msgid "Projects" msgstr "Projekte" #: editor/project_manager.cpp -#, fuzzy msgid "Last Modified" -msgstr "Bearbeitet" +msgstr "Zuletzt bearbeitet" #: editor/project_manager.cpp msgid "Scan" @@ -11694,7 +11734,7 @@ msgstr "Benötigtes Icon wurde nicht in der Vorlage festgelegt." #: platform/javascript/export/export.cpp msgid "Stop HTTP Server" -msgstr "HTTP-Server stoppen" +msgstr "HTTP Server Anhalten" #: platform/javascript/export/export.cpp msgid "Run in Browser" @@ -13576,9 +13616,6 @@ msgstr "Konstanten können nicht verändert werden." #~ msgid "Re-Import Changed Resources" #~ msgstr "Veränderte Ressourcen neu importieren" -#~ msgid "Loading Export Templates" -#~ msgstr "Lade Exportvorlagen" - #~ msgid "" #~ "\n" #~ "Status: Needs Re-Import" diff --git a/editor/translations/de_CH.po b/editor/translations/de_CH.po index 1ad8fb046f..2987c5f7eb 100644 --- a/editor/translations/de_CH.po +++ b/editor/translations/de_CH.po @@ -3484,6 +3484,11 @@ msgid "Select Template File" msgstr "Node(s) löschen" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Ungültige Bilder löschen" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4934,6 +4939,30 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -9101,6 +9130,15 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Script hinzufügen" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot index 34ff822dc4..7b57188664 100644 --- a/editor/translations/editor.pot +++ b/editor/translations/editor.pot @@ -3346,6 +3346,10 @@ msgid "Select Template File" msgstr "" #: editor/export_template_manager.cpp +msgid "Godot Export Templates" +msgstr "" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4710,6 +4714,30 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -8686,6 +8714,14 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +msgid "Add initial export..." +msgstr "" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/el.po b/editor/translations/el.po index 969f63fbd1..6b6b7dd304 100644 --- a/editor/translations/el.po +++ b/editor/translations/el.po @@ -3541,6 +3541,11 @@ msgid "Select Template File" msgstr "Επιλογή Αρχείου Προτύπων" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Φόρτωση προτύπων εξαγωγής" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "Διαχειριστής προτύπων εξαγωγής" @@ -4953,6 +4958,32 @@ msgid "Download for this asset is already in progress!" msgstr "Η λήψη είναι ήδη σε εξέλιξη!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Άδεια" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Άδεια" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "Πρώτο" @@ -9124,6 +9155,15 @@ msgid "Runnable" msgstr "Εκτελέσιμο" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Προσθήκη θύρας εισόδου" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "Διαγραφή ενημέρωσης '%s' από την λίστα;" @@ -13664,9 +13704,6 @@ msgstr "Οι σταθερές δεν μπορούν να τροποποιηθο #~ msgid "Re-Import Changed Resources" #~ msgstr "Επανεισαγωγή τροποπιημένων πόρων" -#~ msgid "Loading Export Templates" -#~ msgstr "Φόρτωση προτύπων εξαγωγής" - #~ msgid "" #~ "\n" #~ "Status: Needs Re-Import" diff --git a/editor/translations/eo.po b/editor/translations/eo.po index 8ce8f7c298..aec7bd1893 100644 --- a/editor/translations/eo.po +++ b/editor/translations/eo.po @@ -3432,6 +3432,11 @@ msgid "Select Template File" msgstr "" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Mastrumi eksportaj ŝablonoj" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4807,6 +4812,30 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -8797,6 +8826,14 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +msgid "Add initial export..." +msgstr "" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/es.po b/editor/translations/es.po index 0c04cb5fff..5bc99dd4a6 100644 --- a/editor/translations/es.po +++ b/editor/translations/es.po @@ -46,8 +46,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-11-29 14:49+0000\n" -"Last-Translator: Javier Ocampos <xavier.ocampos@gmail.com>\n" +"PO-Revision-Date: 2019-12-09 11:36+0000\n" +"Last-Translator: Lisandro Lorea <lisandrolorea@gmail.com>\n" "Language-Team: Spanish <https://hosted.weblate.org/projects/godot-engine/" "godot/es/>\n" "Language: es\n" @@ -60,7 +60,7 @@ msgstr "" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Invalid type argument to convert(), use TYPE_* constants." -msgstr "El argumento para convert() es invalido, utiliza constantes TYPE_*." +msgstr "Argumento de tipo inválido para convert(), utiliza constantes TYPE_*." #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/mono/glue/gd_glue.cpp @@ -3564,6 +3564,11 @@ msgid "Select Template File" msgstr "Selecciona un Archivo de Plantilla" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Cargando plantillas de exportación" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "Gestor de Plantillas de Exportación" @@ -4960,6 +4965,32 @@ msgid "Download for this asset is already in progress!" msgstr "¡Éste asset ya está descargándose!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Licencia" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Licencia" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "Primero" @@ -9081,6 +9112,15 @@ msgid "Runnable" msgstr "Ejecutable" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Agregar puerto de entrada" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "¿Eliminar patch '%s' de la lista?" @@ -9550,9 +9590,8 @@ msgid "Projects" msgstr "Proyectos" #: editor/project_manager.cpp -#, fuzzy msgid "Last Modified" -msgstr "Modificado/s" +msgstr "Ultima Modificación" #: editor/project_manager.cpp msgid "Scan" @@ -13583,9 +13622,6 @@ msgstr "Las constantes no pueden modificarse." #~ msgid "Re-Import Changed Resources" #~ msgstr "Reimportar recursos cambiados" -#~ msgid "Loading Export Templates" -#~ msgstr "Cargando plantillas de exportación" - #, fuzzy #~ msgid "" #~ "\n" diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po index eea6a6da6b..eaeef3d1ba 100644 --- a/editor/translations/es_AR.po +++ b/editor/translations/es_AR.po @@ -17,7 +17,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-11-29 14:49+0000\n" +"PO-Revision-Date: 2019-12-09 11:37+0000\n" "Last-Translator: Lisandro Lorea <lisandrolorea@gmail.com>\n" "Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects/" "godot-engine/godot/es_AR/>\n" @@ -3529,6 +3529,11 @@ msgid "Select Template File" msgstr "Elegir Archivo de Plantilla" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Cargando Plantillas de Exportación" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "Gestor de Plantillas de Exportación" @@ -4926,6 +4931,32 @@ msgid "Download for this asset is already in progress!" msgstr "La descarga de este asset ya está en progreso!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Licencia" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Licencia" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "Primero" @@ -9044,6 +9075,15 @@ msgid "Runnable" msgstr "Ejecutable" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Agregar puerto de entrada" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "Eliminar parche '%s' de la lista?" @@ -9515,9 +9555,8 @@ msgid "Projects" msgstr "Proyectos" #: editor/project_manager.cpp -#, fuzzy msgid "Last Modified" -msgstr "Modificado/s" +msgstr "Ultima Modificación" #: editor/project_manager.cpp msgid "Scan" @@ -13347,9 +13386,6 @@ msgstr "Las constantes no pueden modificarse." #~ msgid "Re-Import Changed Resources" #~ msgstr "Reimportar Recursos Cambiados" -#~ msgid "Loading Export Templates" -#~ msgstr "Cargando Plantillas de Exportación" - #~ msgid "" #~ "\n" #~ "Status: Needs Re-Import" diff --git a/editor/translations/et.po b/editor/translations/et.po index 05e6e4fb73..8ae92343a4 100644 --- a/editor/translations/et.po +++ b/editor/translations/et.po @@ -3357,6 +3357,10 @@ msgid "Select Template File" msgstr "" #: editor/export_template_manager.cpp +msgid "Godot Export Templates" +msgstr "" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4726,6 +4730,30 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -8708,6 +8736,14 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +msgid "Add initial export..." +msgstr "" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/eu.po b/editor/translations/eu.po index af877a08a2..185dec4340 100644 --- a/editor/translations/eu.po +++ b/editor/translations/eu.po @@ -3351,6 +3351,10 @@ msgid "Select Template File" msgstr "" #: editor/export_template_manager.cpp +msgid "Godot Export Templates" +msgstr "" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4715,6 +4719,30 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -8691,6 +8719,14 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +msgid "Add initial export..." +msgstr "" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/fa.po b/editor/translations/fa.po index 2376b0ac59..7d5eb43c0f 100644 --- a/editor/translations/fa.po +++ b/editor/translations/fa.po @@ -3537,6 +3537,11 @@ msgid "Select Template File" msgstr "انتخاب پرونده قالب" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "مدیریت صدور قالب ها" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -5005,6 +5010,32 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "مجوز" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "مجوز" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -9215,6 +9246,15 @@ msgstr "" #: editor/project_export.cpp #, fuzzy +msgid "Add initial export..." +msgstr "افزودن عمل ورودی" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp +#, fuzzy msgid "Delete patch '%s' from list?" msgstr "حذف کن" diff --git a/editor/translations/fi.po b/editor/translations/fi.po index dd1d867ae2..ffa352c674 100644 --- a/editor/translations/fi.po +++ b/editor/translations/fi.po @@ -13,7 +13,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-11-29 14:49+0000\n" +"PO-Revision-Date: 2019-12-09 11:37+0000\n" "Last-Translator: Tapani Niemi <tapani.niemi@kapsi.fi>\n" "Language-Team: Finnish <https://hosted.weblate.org/projects/godot-engine/" "godot/fi/>\n" @@ -3491,6 +3491,11 @@ msgid "Select Template File" msgstr "Valitse mallitiedosto" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Hallinnoi vientimalleja" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "Vientimallien hallinta" @@ -4883,6 +4888,32 @@ msgid "Download for this asset is already in progress!" msgstr "Tämän assetin lataus on jo käynnissä!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Lisenssi" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Lisenssi" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "Ensimmäinen" @@ -8998,6 +9029,15 @@ msgid "Runnable" msgstr "Suoritettava" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Lisää tuloportti" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "Poista päivitys '%s' listasta?" @@ -9463,9 +9503,8 @@ msgid "Projects" msgstr "Projektit" #: editor/project_manager.cpp -#, fuzzy msgid "Last Modified" -msgstr "Muutettu" +msgstr "Viimeksi muutettu" #: editor/project_manager.cpp msgid "Scan" diff --git a/editor/translations/fil.po b/editor/translations/fil.po index 3568aed2ea..91964a5f01 100644 --- a/editor/translations/fil.po +++ b/editor/translations/fil.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2019-11-21 14:24+0000\n" +"PO-Revision-Date: 2019-12-12 09:05+0000\n" "Last-Translator: Bakainkorp <Ryan.Bautista86@myhunter.cuny.edu>\n" "Language-Team: Filipino <https://hosted.weblate.org/projects/godot-engine/" "godot/fil/>\n" @@ -657,7 +657,7 @@ msgstr "" #: editor/code_editor.cpp msgid "Go to Line" -msgstr "" +msgstr "Pumunta sa Linya" #: editor/code_editor.cpp msgid "Line Number:" @@ -817,7 +817,7 @@ msgstr "Isara" #: editor/connections_dialog.cpp msgid "Connect" -msgstr "" +msgstr "Ikabit" #: editor/connections_dialog.cpp msgid "Signal:" @@ -837,7 +837,7 @@ msgstr "" #: editor/connections_dialog.cpp msgid "Connect..." -msgstr "" +msgstr "Ikabit..." #: editor/connections_dialog.cpp #: editor/plugins/animation_tree_player_editor_plugin.cpp @@ -3359,6 +3359,10 @@ msgid "Select Template File" msgstr "" #: editor/export_template_manager.cpp +msgid "Godot Export Templates" +msgstr "" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4724,6 +4728,30 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -8707,6 +8735,14 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +msgid "Add initial export..." +msgstr "" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/fr.po b/editor/translations/fr.po index 23b73c25b0..3bec7dcf40 100644 --- a/editor/translations/fr.po +++ b/editor/translations/fr.po @@ -73,7 +73,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-12-03 14:05+0000\n" +"PO-Revision-Date: 2019-12-09 11:36+0000\n" "Last-Translator: Pierre Stempin <pierre.stempin@gmail.com>\n" "Language-Team: French <https://hosted.weblate.org/projects/godot-engine/" "godot/fr/>\n" @@ -3597,6 +3597,11 @@ msgid "Select Template File" msgstr "Sélectionner le fichier de modèle" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Gérer les modèles d'exportation" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "Gestionnaire d'export de modèles" @@ -4998,6 +5003,32 @@ msgid "Download for this asset is already in progress!" msgstr "Le téléchargement de cette ressource est déjà en cours !" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Licence" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Licence" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "Premier" @@ -9138,6 +9169,15 @@ msgid "Runnable" msgstr "Exécutable" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Ajouter un port d'entrée" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "Supprimer le patch « %s » de la liste ?" @@ -9609,9 +9649,8 @@ msgid "Projects" msgstr "Projets" #: editor/project_manager.cpp -#, fuzzy msgid "Last Modified" -msgstr "Modifié" +msgstr "Dernière modification" #: editor/project_manager.cpp msgid "Scan" diff --git a/editor/translations/ga.po b/editor/translations/ga.po index 8b96d258ad..b296c82cd2 100644 --- a/editor/translations/ga.po +++ b/editor/translations/ga.po @@ -3353,6 +3353,10 @@ msgid "Select Template File" msgstr "" #: editor/export_template_manager.cpp +msgid "Godot Export Templates" +msgstr "" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4720,6 +4724,30 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -8701,6 +8729,14 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +msgid "Add initial export..." +msgstr "" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/he.po b/editor/translations/he.po index db308bff70..f4ca1e490a 100644 --- a/editor/translations/he.po +++ b/editor/translations/he.po @@ -3531,6 +3531,11 @@ msgid "Select Template File" msgstr "בחירת קובץ תבנית" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "ניהול תבניות ייצוא" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "מנהל ייצוא תבניות" @@ -4997,6 +5002,32 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "רישיון" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "רישיון" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -9191,6 +9222,15 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "מועדפים:" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/hi.po b/editor/translations/hi.po index 267e705a88..80934bb8b5 100644 --- a/editor/translations/hi.po +++ b/editor/translations/hi.po @@ -3467,6 +3467,10 @@ msgid "Select Template File" msgstr "चयनित फ़ाइलें हटाएं?" #: editor/export_template_manager.cpp +msgid "Godot Export Templates" +msgstr "" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4877,6 +4881,32 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "लाइसेंस" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "लाइसेंस" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -8947,6 +8977,15 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "पसंदीदा:" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/hr.po b/editor/translations/hr.po index 33566267a1..f6ff59130a 100644 --- a/editor/translations/hr.po +++ b/editor/translations/hr.po @@ -3369,6 +3369,10 @@ msgid "Select Template File" msgstr "" #: editor/export_template_manager.cpp +msgid "Godot Export Templates" +msgstr "" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4737,6 +4741,32 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Licenca" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Licenca" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -8732,6 +8762,14 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +msgid "Add initial export..." +msgstr "" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/hu.po b/editor/translations/hu.po index 244d3c903e..5a0ffba23d 100644 --- a/editor/translations/hu.po +++ b/editor/translations/hu.po @@ -3636,6 +3636,11 @@ msgid "Select Template File" msgstr "Válasszon sablonfájlt" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Export Sablonok Kezelése" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "Export Sablon Kezelő" @@ -5119,6 +5124,32 @@ msgid "Download for this asset is already in progress!" msgstr "Ennek az eszköznek a letöltése már folyamatban van!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Licenc" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Licenc" + +#: editor/plugins/asset_library_editor_plugin.cpp #, fuzzy msgid "First" msgstr "első" @@ -9383,6 +9414,15 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Bemenet Hozzáadása" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/id.po b/editor/translations/id.po index 68edb05284..5edf17d1e9 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -21,12 +21,13 @@ # I Dewa Agung Adhinata <agungnata2003@gmail.com>, 2019. # herri siagian <herry.it.2007@gmail.com>, 2019. # MonsterGila <fikrirazor@outlook.co.id>, 2019. +# Modeus Darksono <garuga17@gmail.com>, 2019. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-10-04 03:15+0000\n" -"Last-Translator: Sofyan Sugianto <sofyanartem@gmail.com>\n" +"PO-Revision-Date: 2019-12-13 09:38+0000\n" +"Last-Translator: Modeus Darksono <garuga17@gmail.com>\n" "Language-Team: Indonesian <https://hosted.weblate.org/projects/godot-engine/" "godot/id/>\n" "Language: id\n" @@ -34,7 +35,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 3.9-dev\n" +"X-Generator: Weblate 3.10-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -646,7 +647,6 @@ msgid "Scale Ratio:" msgstr "Rasio Skala:" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Select Tracks to Copy" msgstr "Pilih track untuk disalin:" @@ -660,9 +660,8 @@ msgid "Copy" msgstr "Kopy" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Select All/None" -msgstr "Pilih Tidak Ada" +msgstr "Pilih Semua/Tidak Pilih Semua" #: editor/animation_track_editor_plugins.cpp msgid "Add Audio Track Clip" @@ -3516,6 +3515,11 @@ msgid "Select Template File" msgstr "Pilih berkas templat" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Memuat Ekspor Template-template." + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "Manajer Templat Ekspor" @@ -4907,6 +4911,32 @@ msgid "Download for this asset is already in progress!" msgstr "Unduhan untuk aset ini sedang diproses!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Lisensi" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Lisensi" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "Pertama" @@ -9038,6 +9068,15 @@ msgid "Runnable" msgstr "Dapat dijalankan" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Tambah port masukan" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "Hapus entri penambalan '%s' dari daftar?" @@ -12260,13 +12299,12 @@ msgid "(Other)" msgstr "(Yang Lain)" #: scene/main/scene_tree.cpp -#, fuzzy msgid "" "Default Environment as specified in Project Settings (Rendering -> " "Environment -> Default Environment) could not be loaded." msgstr "" "Lingkungan Baku yang ditetapkan di Pengaturan Proyek (Rendering -> Viewport -" -"> Lingkungan Baku) tidak dapat dimuat" +"> Lingkungan Baku) tidak dapat dimuat." #: scene/main/viewport.cpp msgid "" @@ -12282,14 +12320,12 @@ msgstr "" "beberapa node untuk ditampilkan." #: scene/resources/visual_shader_nodes.cpp -#, fuzzy msgid "Invalid source for preview." -msgstr "Ukuran font tidak sah." +msgstr "Sumber tidak sah untuk pratinjau." #: scene/resources/visual_shader_nodes.cpp -#, fuzzy msgid "Invalid source for shader." -msgstr "Ukuran font tidak sah." +msgstr "Sumber tidak sah untuk shader." #: scene/resources/visual_shader_nodes.cpp msgid "Invalid comparison function for that type." @@ -12951,9 +12987,6 @@ msgstr "Konstanta tidak dapat dimodifikasi." #~ msgid "Re-Importing" #~ msgstr "Mengimpor ulang" -#~ msgid "Loading Export Templates" -#~ msgstr "Memuat Ekspor Template-template." - #~ msgid "Pick New Name and Location For:" #~ msgstr "Tentukan Nama dan Lokasi Baru untuk:" diff --git a/editor/translations/is.po b/editor/translations/is.po index 50e5bfac37..646ef5bf18 100644 --- a/editor/translations/is.po +++ b/editor/translations/is.po @@ -3396,6 +3396,10 @@ msgid "Select Template File" msgstr "" #: editor/export_template_manager.cpp +msgid "Godot Export Templates" +msgstr "" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4776,6 +4780,30 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -8801,6 +8829,14 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +msgid "Add initial export..." +msgstr "" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/it.po b/editor/translations/it.po index 77b9437753..455873bfd2 100644 --- a/editor/translations/it.po +++ b/editor/translations/it.po @@ -3555,6 +3555,11 @@ msgid "Select Template File" msgstr "Seleziona file template" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Caricamento Template d'Esportazione" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "Gestore Template Esportazione" @@ -4954,6 +4959,32 @@ msgid "Download for this asset is already in progress!" msgstr "Il download per questo asset è già in corso!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Licenza" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Licenza" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "Primo" @@ -9093,6 +9124,15 @@ msgid "Runnable" msgstr "Eseguibile" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Aggiungi porta di Input" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "Eliminare patch '%s' dalla lista?" @@ -13401,9 +13441,6 @@ msgstr "Le constanti non possono essere modificate." #~ msgid "Re-Import Changed Resources" #~ msgstr "Re-Importando Risorse Cambiate" -#~ msgid "Loading Export Templates" -#~ msgstr "Caricamento Template d'Esportazione" - #~ msgid "" #~ "\n" #~ "Status: Needs Re-Import" diff --git a/editor/translations/ja.po b/editor/translations/ja.po index a5697f71d9..3e25e9f0e9 100644 --- a/editor/translations/ja.po +++ b/editor/translations/ja.po @@ -3520,6 +3520,11 @@ msgid "Select Template File" msgstr "テンプレートファイルを選択" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "エクスポート テンプレートの読み込み" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "テンプレートのエクスポート マネージャー" @@ -4910,6 +4915,32 @@ msgid "Download for this asset is already in progress!" msgstr "このアセットのダウンロードは既に進行中!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "ライセンス" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "ライセンス" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "最初" @@ -9052,6 +9083,15 @@ msgid "Runnable" msgstr "実行可能" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "入力ポートの追加" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "パッチ '%s' をリストから削除しますか?" @@ -13414,10 +13454,6 @@ msgstr "定数は変更できません。" #~ msgstr "変更したリソースを再インポート" #, fuzzy -#~ msgid "Loading Export Templates" -#~ msgstr "エクスポート テンプレートの読み込み" - -#, fuzzy #~ msgid "" #~ "\n" #~ "Status: Needs Re-Import" diff --git a/editor/translations/ka.po b/editor/translations/ka.po index d4710402f2..353798a3b0 100644 --- a/editor/translations/ka.po +++ b/editor/translations/ka.po @@ -3478,6 +3478,10 @@ msgid "Select Template File" msgstr "წავშალოთ მონიშნული ფაილები?" #: editor/export_template_manager.cpp +msgid "Godot Export Templates" +msgstr "" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4888,6 +4892,32 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "ლიცენზია" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "ლიცენზია" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -8982,6 +9012,15 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "საყვარლები:" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/ko.po b/editor/translations/ko.po index 3aac1a2e39..0d5ffb8eb1 100644 --- a/editor/translations/ko.po +++ b/editor/translations/ko.po @@ -18,7 +18,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-11-25 04:05+0000\n" +"PO-Revision-Date: 2019-12-09 11:37+0000\n" "Last-Translator: 송태섭 <xotjq237@gmail.com>\n" "Language-Team: Korean <https://hosted.weblate.org/projects/godot-engine/" "godot/ko/>\n" @@ -3478,6 +3478,11 @@ msgid "Select Template File" msgstr "템플릿 파일 선택하기" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "내보내기 템플릿 로딩 중" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "내보내기 템플릿 매니저" @@ -4861,6 +4866,32 @@ msgid "Download for this asset is already in progress!" msgstr "이 애셋은 이미 다운로드 중이에요!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "라이선스" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "라이선스" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "처음으로" @@ -8934,6 +8965,15 @@ msgid "Runnable" msgstr "실행가능" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "입력 포트 추가하기" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "'%s'을(를) 패치 목록에서 삭제할까요?" @@ -9390,9 +9430,8 @@ msgid "Projects" msgstr "프로젝트" #: editor/project_manager.cpp -#, fuzzy msgid "Last Modified" -msgstr "수정됨" +msgstr "마지막으로 수정됨" #: editor/project_manager.cpp msgid "Scan" @@ -13291,9 +13330,6 @@ msgstr "상수는 수정할 수 없어요." #~ msgid "Re-Import Changed Resources" #~ msgstr "변경된 리소스 다시 가져오기" -#~ msgid "Loading Export Templates" -#~ msgstr "내보내기 템플릿 로딩 중" - #~ msgid "" #~ "\n" #~ "Status: Needs Re-Import" diff --git a/editor/translations/lt.po b/editor/translations/lt.po index 5971331785..44f09a361a 100644 --- a/editor/translations/lt.po +++ b/editor/translations/lt.po @@ -3451,6 +3451,10 @@ msgid "Select Template File" msgstr "Pasirinkite Nodus, kuriuos norite importuoti" #: editor/export_template_manager.cpp +msgid "Godot Export Templates" +msgstr "" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4871,6 +4875,30 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp #, fuzzy msgid "First" msgstr "pirmas" @@ -8966,6 +8994,15 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Mėgstamiausi:" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/lv.po b/editor/translations/lv.po index 97c80f9a22..8ee5f32d43 100644 --- a/editor/translations/lv.po +++ b/editor/translations/lv.po @@ -3444,6 +3444,10 @@ msgid "Select Template File" msgstr "Izvēlēties šo Mapi" #: editor/export_template_manager.cpp +msgid "Godot Export Templates" +msgstr "" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4852,6 +4856,32 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Licence" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Licence" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -8939,6 +8969,15 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Favorīti:" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/mi.po b/editor/translations/mi.po index 693a0f1535..c880cc0c55 100644 --- a/editor/translations/mi.po +++ b/editor/translations/mi.po @@ -3344,6 +3344,10 @@ msgid "Select Template File" msgstr "" #: editor/export_template_manager.cpp +msgid "Godot Export Templates" +msgstr "" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4708,6 +4712,30 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -8684,6 +8712,14 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +msgid "Add initial export..." +msgstr "" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/ml.po b/editor/translations/ml.po index 0ea1566617..75b09327f3 100644 --- a/editor/translations/ml.po +++ b/editor/translations/ml.po @@ -3354,6 +3354,10 @@ msgid "Select Template File" msgstr "" #: editor/export_template_manager.cpp +msgid "Godot Export Templates" +msgstr "" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4721,6 +4725,30 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -8697,6 +8725,14 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +msgid "Add initial export..." +msgstr "" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/ms.po b/editor/translations/ms.po index cef1d6dcc0..4b4bb6cceb 100644 --- a/editor/translations/ms.po +++ b/editor/translations/ms.po @@ -3376,6 +3376,10 @@ msgid "Select Template File" msgstr "" #: editor/export_template_manager.cpp +msgid "Godot Export Templates" +msgstr "" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4751,6 +4755,32 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Lesen" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Lesen" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -8753,6 +8783,14 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +msgid "Add initial export..." +msgstr "" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/nb.po b/editor/translations/nb.po index 59a2d5553d..036ad8620a 100644 --- a/editor/translations/nb.po +++ b/editor/translations/nb.po @@ -3679,6 +3679,11 @@ msgstr "Velg malfil" #: editor/export_template_manager.cpp #, fuzzy +msgid "Godot Export Templates" +msgstr "Håndter Eksportmaler" + +#: editor/export_template_manager.cpp +#, fuzzy msgid "Export Template Manager" msgstr "Eksporter Mal-Manager" @@ -5193,6 +5198,32 @@ msgid "Download for this asset is already in progress!" msgstr "Nedlastning for denne asset'en er allerede i gang!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Lisens" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Lisens" + +#: editor/plugins/asset_library_editor_plugin.cpp #, fuzzy msgid "First" msgstr "første" @@ -9458,6 +9489,15 @@ msgid "Runnable" msgstr "Kjørbar" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Legg til Input" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/nl.po b/editor/translations/nl.po index 3f5fb5908a..76c1adf640 100644 --- a/editor/translations/nl.po +++ b/editor/translations/nl.po @@ -3545,6 +3545,11 @@ msgid "Select Template File" msgstr "Selecteer sjabloonbestand" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Beheer Export Templates" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "Export Sjabloon Manager" @@ -4979,6 +4984,32 @@ msgid "Download for this asset is already in progress!" msgstr "Download voor dit onderdeel is al bezig!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Licentie" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Licentie" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "Eerste" @@ -9298,6 +9329,15 @@ msgid "Runnable" msgstr "Uitvoerbaar" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Voeg invoer toe" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "Verwijder patch '%s' van lijst?" diff --git a/editor/translations/or.po b/editor/translations/or.po index 9585062994..7b7c4d85c4 100644 --- a/editor/translations/or.po +++ b/editor/translations/or.po @@ -3350,6 +3350,10 @@ msgid "Select Template File" msgstr "" #: editor/export_template_manager.cpp +msgid "Godot Export Templates" +msgstr "" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4714,6 +4718,30 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -8690,6 +8718,14 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +msgid "Add initial export..." +msgstr "" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/pl.po b/editor/translations/pl.po index 43b4580dd8..4c4ef7b9c6 100644 --- a/editor/translations/pl.po +++ b/editor/translations/pl.po @@ -42,7 +42,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-11-25 04:05+0000\n" +"PO-Revision-Date: 2019-12-12 09:05+0000\n" "Last-Translator: Tomek <kobewi4e@gmail.com>\n" "Language-Team: Polish <https://hosted.weblate.org/projects/godot-engine/" "godot/pl/>\n" @@ -3524,6 +3524,11 @@ msgid "Select Template File" msgstr "Wybierz plik szablonu" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Wczytywanie szablonów eksportu" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "Menedżer szablonów eksportu" @@ -4918,6 +4923,32 @@ msgid "Download for this asset is already in progress!" msgstr "Pobieranie tego zasobu jest już w toku!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Licencja" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Licencja" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "Początek" @@ -5229,7 +5260,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Alt+RMB: Depth list selection" -msgstr "Alt + RMB: Głębokość listy" +msgstr "Alt+PPM: Lista obiektów pod spodem" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp @@ -9033,6 +9064,15 @@ msgid "Runnable" msgstr "Uruchamiany" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Dodaj port wejściowy" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "Usunąć ścieżkę \"%s\" z listy?" @@ -9499,9 +9539,8 @@ msgid "Projects" msgstr "Projekty" #: editor/project_manager.cpp -#, fuzzy msgid "Last Modified" -msgstr "Zmodyfikowany" +msgstr "Data modyfikacji" #: editor/project_manager.cpp msgid "Scan" @@ -13299,9 +13338,6 @@ msgstr "Stałe nie mogą być modyfikowane." #~ msgid "Re-Import Changed Resources" #~ msgstr "Zaimportuj ponownie zmienione zasoby" -#~ msgid "Loading Export Templates" -#~ msgstr "Wczytywanie szablonów eksportu" - #, fuzzy #~ msgid "" #~ "\n" diff --git a/editor/translations/pr.po b/editor/translations/pr.po index fc619b3da7..5b7b72cfd5 100644 --- a/editor/translations/pr.po +++ b/editor/translations/pr.po @@ -3452,6 +3452,11 @@ msgid "Select Template File" msgstr "Slit th' Node" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Discharge ye' Variable" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4867,6 +4872,30 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -8989,6 +9018,15 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Add Signal" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po index 8ec43fd0e0..2bac1f5a81 100644 --- a/editor/translations/pt_BR.po +++ b/editor/translations/pt_BR.po @@ -72,12 +72,14 @@ # Wow Bitch <hahaj@itmailr.com>, 2019. # Alan Tavares <alan1tavares@gmail.com>, 2019. # Rafael Silveira <res883@gmail.com>, 2019. +# Luigi <luigimendeszanchett@gmail.com>, 2019. +# Nicolas Abril <nicolas.abril@protonmail.ch>, 2019. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: 2016-05-30\n" -"PO-Revision-Date: 2019-12-03 14:05+0000\n" -"Last-Translator: Joaquim Ferreira <joaquimferreira1996@bol.com.br>\n" +"PO-Revision-Date: 2019-12-13 09:38+0000\n" +"Last-Translator: Nicolas Abril <nicolas.abril@protonmail.ch>\n" "Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects/" "godot-engine/godot/pt_BR/>\n" "Language: pt_BR\n" @@ -227,14 +229,12 @@ msgid "Anim Multi Change Keyframe Time" msgstr "Alterar Tempo de Quadro-Chave da Animação" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Anim Multi Change Transition" -msgstr "Alterar Transição da Animação" +msgstr "Alterar Transição da Animação Multipla" #: editor/animation_track_editor.cpp -#, fuzzy msgid "Anim Multi Change Transform" -msgstr "Alterar Transformação da Anim" +msgstr "Transformação de Animação com Múltiplas Mudanças" #: editor/animation_track_editor.cpp msgid "Anim Multi Change Keyframe Value" @@ -754,7 +754,6 @@ msgid "%d match." msgstr "%d correspondência." #: editor/code_editor.cpp editor/editor_help.cpp -#, fuzzy msgid "%d matches." msgstr "%d correspondências." @@ -3054,7 +3053,6 @@ msgstr "" "predefinições de exportação do Android." #: editor/editor_node.cpp -#, fuzzy msgid "" "The Android build template is already installed in this project and it won't " "be overwritten.\n" @@ -3062,7 +3060,8 @@ msgid "" "operation again." msgstr "" "O modelo de compilação do Android já está instalado e não será substituído.\n" -"Remova a pasta \"build\" manualmente antes de tentar esta operação novamente." +"Remova a pasta \"res://android/build\" manualmente antes de tentar esta " +"operação novamente." #: editor/editor_node.cpp msgid "Import Templates From ZIP File" @@ -3125,9 +3124,8 @@ msgid "Open the previous Editor" msgstr "Abrir o Editor anterior" #: editor/editor_path.cpp -#, fuzzy msgid "No sub-resources found." -msgstr "Nenhuma superfície de origem especificada." +msgstr "Nenhum sub-recurso encontrado." #: editor/editor_plugin.cpp msgid "Creating Mesh Previews" @@ -3138,9 +3136,8 @@ msgid "Thumbnail..." msgstr "Miniatura..." #: editor/editor_plugin_settings.cpp -#, fuzzy msgid "Main Script:" -msgstr "Abrir script" +msgstr "Script Principal:" #: editor/editor_plugin_settings.cpp msgid "Edit Plugin" @@ -3575,6 +3572,11 @@ msgid "Select Template File" msgstr "Selecionar o Arquivo de Modelo" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Carregando Modelos de Exportação" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "Gerenciador de Exportação de Modelo" @@ -3653,9 +3655,8 @@ msgid "New Inherited Scene" msgstr "Nova Cena Herdada" #: editor/filesystem_dock.cpp -#, fuzzy msgid "Set As Main Scene" -msgstr "Cena Principal" +msgstr "Definido como Cena Principal" #: editor/filesystem_dock.cpp msgid "Open Scenes" @@ -3974,9 +3975,8 @@ msgid "Import As:" msgstr "Importar como:" #: editor/import_dock.cpp -#, fuzzy msgid "Preset" -msgstr "Predefinições" +msgstr "Predefinição" #: editor/import_dock.cpp msgid "Reimport" @@ -4389,14 +4389,12 @@ msgstr "" "possível obter os nomes das trilhas." #: editor/plugins/animation_blend_tree_editor_plugin.cpp -#, fuzzy msgid "Anim Clips" -msgstr "Clipes de Animação:" +msgstr "Clipes de Animação" #: editor/plugins/animation_blend_tree_editor_plugin.cpp -#, fuzzy msgid "Audio Clips" -msgstr "Clipes de Áudio:" +msgstr "Clipes de Áudio" #: editor/plugins/animation_blend_tree_editor_plugin.cpp msgid "Functions" @@ -4974,6 +4972,32 @@ msgid "Download for this asset is already in progress!" msgstr "Download deste asset já está em progresso!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Licença" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Licença" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "Primeiro" @@ -5088,9 +5112,8 @@ msgid "Primary Line Every:" msgstr "Linha Primária a Cada:" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "steps" -msgstr "2 passos" +msgstr "passos" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" @@ -5101,7 +5124,6 @@ msgid "Rotation Step:" msgstr "Passo de Rotação:" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Scale Step:" msgstr "Escala:" @@ -5322,50 +5344,44 @@ msgid "Pan Mode" msgstr "Modo Panorâmico" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Ruler Mode" -msgstr "Modo de Início:" +msgstr "Modo Régua" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Toggle smart snapping." -msgstr "Alternar o snap." +msgstr "Alternar Encaixe Inteligente." #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Use Smart Snap" -msgstr "Usar Snap" +msgstr "Usar Encaixe Inteligente" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Toggle grid snapping." -msgstr "Alternar o snap." +msgstr "Alternar Encaixe de grade." #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Use Grid Snap" -msgstr "Snap de Grade" +msgstr "Usar Encaixe de Grade" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snapping Options" -msgstr "Opções de agarramento" +msgstr "Opções de encaixe" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Use Rotation Snap" -msgstr "Usar Snap de Rotação" +msgstr "Usar Encaixe de Rotação" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Use Scale Snap" -msgstr "Usar Snap" +msgstr "Usar Encaixe Escalar" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" -msgstr "Snap Relativo" +msgstr "Encaixe Relativo" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Use Pixel Snap" -msgstr "Usar Snap de Pixel" +msgstr "Usar Encaixe de Pixel" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Smart Snapping" @@ -5374,7 +5390,7 @@ msgstr "Encaixe inteligente" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Configure Snap..." -msgstr "Configurar Snap..." +msgstr "Configurar Encaixe..." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to Parent" @@ -5442,9 +5458,8 @@ msgid "View" msgstr "Visualizar" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "Always Show Grid" -msgstr "Mostrar Grade" +msgstr "Sempre Mostrar a Grade" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Show Helpers" @@ -5499,15 +5514,14 @@ msgid "Insert keys (based on mask)." msgstr "Inserir Chaves (baseado na máscara)" #: editor/plugins/canvas_item_editor_plugin.cpp -#, fuzzy msgid "" "Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." msgstr "" -"Inserir chaves automaticamente quando os objetos são transladados, girados " -"em escala (com base na máscara). \n" +"Inserir chaves automaticamente quando os objetos são transladados, " +"rotacionados ou escalados (com base na máscara). \n" "As chaves são adicionadas apenas às faixas existentes, nenhuma nova trilha " "será criada. \n" "As chaves devem ser inseridas manualmente pela primeira vez." @@ -5712,9 +5726,8 @@ msgid "Hold Shift to edit tangents individually" msgstr "Segure Shift para editar tangentes individualmente" #: editor/plugins/curve_editor_plugin.cpp -#, fuzzy msgid "Right click to add point" -msgstr "Clique Direito: Excluir Ponto" +msgstr "Clique com o botão direito para adicionar o ponto" #: editor/plugins/gi_probe_editor_plugin.cpp msgid "Bake GI Probe" @@ -7444,9 +7457,8 @@ msgid "Simplification: " msgstr "Simplificação: " #: editor/plugins/sprite_editor_plugin.cpp -#, fuzzy msgid "Shrink (Pixels): " -msgstr "Produzir (Pixels): " +msgstr "Diminuir (Pixels): " #: editor/plugins/sprite_editor_plugin.cpp msgid "Grow (Pixels): " @@ -7497,9 +7509,8 @@ msgid "(empty)" msgstr "(vazio)" #: editor/plugins/sprite_frames_editor_plugin.cpp -#, fuzzy msgid "Move Frame" -msgstr "Colar Frame" +msgstr "Mover Quadro" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Animations:" @@ -7816,9 +7827,8 @@ msgid "Enable Priority" msgstr "Ativar Prioridade" #: editor/plugins/tile_map_editor_plugin.cpp -#, fuzzy msgid "Filter tiles" -msgstr "Filtrar Arquivos..." +msgstr "Filtros do tile" #: editor/plugins/tile_map_editor_plugin.cpp msgid "Give a TileSet resource to this TileMap to use its tiles." @@ -8134,27 +8144,24 @@ msgid "TileSet" msgstr "Conjunto de Telha" #: editor/plugins/version_control_editor_plugin.cpp -#, fuzzy msgid "No VCS addons are available." -msgstr "Nome pai do nó, se disponível" +msgstr "Nenhum complemento VCS está disponível." #: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp msgid "Error" msgstr "Erro" #: editor/plugins/version_control_editor_plugin.cpp -#, fuzzy msgid "No commit message was provided" -msgstr "Nenhum nome fornecido" +msgstr "Nenhuma mensagem de confirmação foi fornecida" #: editor/plugins/version_control_editor_plugin.cpp msgid "No files added to stage" msgstr "Nenhum arquivo adicionado ao palco" #: editor/plugins/version_control_editor_plugin.cpp -#, fuzzy msgid "Commit" -msgstr "Comunidade" +msgstr "Confirmação" #: editor/plugins/version_control_editor_plugin.cpp msgid "VCS Addon is not initialized" @@ -8165,37 +8172,32 @@ msgid "Version Control System" msgstr "Sistema de Controle de Versionamento" #: editor/plugins/version_control_editor_plugin.cpp -#, fuzzy msgid "Initialize" -msgstr "Capitalizar" +msgstr "Inicializar" #: editor/plugins/version_control_editor_plugin.cpp msgid "Staging area" msgstr "Área Temporária" #: editor/plugins/version_control_editor_plugin.cpp -#, fuzzy msgid "Detect new changes" -msgstr "Criar um novo retângulo." +msgstr "Detectar novas mudanças" #: editor/plugins/version_control_editor_plugin.cpp -#, fuzzy msgid "Changes" -msgstr "Alterar" +msgstr "Mudanças" #: editor/plugins/version_control_editor_plugin.cpp msgid "Modified" msgstr "Modificado" #: editor/plugins/version_control_editor_plugin.cpp -#, fuzzy msgid "Renamed" -msgstr "Renomear" +msgstr "Renomeado" #: editor/plugins/version_control_editor_plugin.cpp -#, fuzzy msgid "Deleted" -msgstr "Excluir" +msgstr "Excluído" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy @@ -8203,9 +8205,8 @@ msgid "Typechange" msgstr "Alterar" #: editor/plugins/version_control_editor_plugin.cpp -#, fuzzy msgid "Stage Selected" -msgstr "Excluir Selecionados" +msgstr "Estágio selecionado" #: editor/plugins/version_control_editor_plugin.cpp #, fuzzy @@ -8231,9 +8232,8 @@ msgid "View file diffs before committing them to the latest version" msgstr "Ver aquivos diff antes do commit para a última versão" #: editor/plugins/version_control_editor_plugin.cpp -#, fuzzy msgid "No file diff is active" -msgstr "Nenhum arquivo selecionado!" +msgstr "Nenhuma mudança no arquivo" #: editor/plugins/version_control_editor_plugin.cpp msgid "Detect changes in file diff" @@ -8244,9 +8244,8 @@ msgid "(GLES3 only)" msgstr "(Apenas GLES3)" #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "Add Output" -msgstr "Adicionar saída +" +msgstr "Adicionar saída" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Scalar" @@ -8395,9 +8394,8 @@ msgid "Dodge operator." msgstr "Operador de desvio." #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "HardLight operator." -msgstr "Operador HardLight" +msgstr "Operador HardLight." #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Lighten operator." @@ -8480,11 +8478,10 @@ msgstr "" "falso." #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "" "Returns an associated scalar if the provided boolean value is true or false." msgstr "" -"Retorna um vetor associado se o valor lógico fornecido for verdadeiro ou " +"Retorna um vetor associado se o valor booleano fornecido for verdadeiro ou " "falso." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8724,7 +8721,6 @@ msgid "Returns the square root of the parameter." msgstr "Retorna a raiz quadrada do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "" "SmoothStep function( scalar(edge0), scalar(edge1), scalar(x) ).\n" "\n" @@ -8732,20 +8728,19 @@ msgid "" "'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 " "using Hermite polynomials." msgstr "" -"Função SmoothStep( escalar(edge0), escalar(edge1), escalar(x) ).\n" +"SmoothStep function( scalar(edge0), scalar(edge1), scalar(x) ).\n" "\n" "Retorna 0.0 se 'x' é menor que 'edge0' e 1.0 se 'x' é maior que 'edge1'. " -"Caso contrário o valor retornado é interpolado entre 0.0 e 1.0 utilizando " +"Caso contrário, o valor retornado é interpolado entre 0.0 e 1.0 utilizando " "polinômios de Hermite." #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "" "Step function( scalar(edge), scalar(x) ).\n" "\n" "Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0." msgstr "" -"Função Step( escalar(edge), escalar(x) ).\n" +"Step function( scalar(edge), scalar(x) ).\n" "\n" "Retorna 0.0 se 'x' é menor que 'edge' e 1.0 caso contrário." @@ -8762,9 +8757,8 @@ msgid "Finds the truncated value of the parameter." msgstr "Encontra o valor truncado do parâmetro." #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "Adds scalar to scalar." -msgstr "Adiciona escalar a escalar." +msgstr "Adiciona um escalar a um escalar." #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Divides scalar by scalar." @@ -8783,43 +8777,36 @@ msgid "Subtracts scalar from scalar." msgstr "Subtrai o escalar do escalar." #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "Scalar constant." -msgstr "Alterar Constante Escalar" +msgstr "Constante Escalar" #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "Scalar uniform." -msgstr "Alterar Uniforme Escalar" +msgstr "Escalar uniforme." #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Perform the cubic texture lookup." msgstr "Execute a pesquisa de textura cúbica." #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "Perform the texture lookup." -msgstr "Fazer pesquisa da textura." +msgstr "Faz uma busca de texturas." #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "Cubic texture uniform lookup." -msgstr "Alterar Uniforme da Textura" +msgstr "Pesquisa uniforme de textura cúbica." #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "2D texture uniform lookup." -msgstr "Alterar Uniforme da Textura" +msgstr "Consulta de textura 2D uniforme." #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "2D texture uniform lookup with triplanar." -msgstr "Alterar Uniforme da Textura" +msgstr "Consulta de textura 2D uniforme com triplanar." #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "Transform function." -msgstr "Diálogo Transformação..." +msgstr "Função Transform." #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" @@ -8848,19 +8835,16 @@ msgid "Decomposes transform to four vectors." msgstr "Decompõe transformação em quatro vetores." #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "Calculates the determinant of a transform." -msgstr "(Somente em GLES3) Calcula o determinante da transform." +msgstr "Calcula o determinante de uma transformada." #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "Calculates the inverse of a transform." -msgstr "(Somente em GLES3) Calcula a inversa da transform." +msgstr "Calcula a inversa de uma transformada." #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "Calculates the transpose of a transform." -msgstr "(Somente em GLES3) Calcula a transposta da transform." +msgstr "Calcula a transposta de uma transformada." #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Multiplies transform by transform." @@ -8911,17 +8895,16 @@ msgid "Calculates the dot product of two vectors." msgstr "Calcula o produto escalar de dois vetores." #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "" "Returns the vector that points in the same direction as a reference vector. " "The function has three vector parameters : N, the vector to orient, I, the " "incident vector, and Nref, the reference vector. If the dot product of I and " "Nref is smaller than zero the return value is N. Otherwise -N is returned." msgstr "" -"Retorna um vetor que aponta na mesma direção que um vetor de referência. A " +"Retorna o vetor que aponta na mesma direção que um vetor de referência. A " "função tem três vetores como parâmetros: N, o vetor para orientar, I, o " -"vetor incidente, e Nref, o vetor de referência. Se o produto escalar de I e " -"Nref for menor do que zero o valor de retorno é N. Caso contrário -N é " +"vetor incidente, e Nref, o vetor de referência. Se o produto escalar de I e " +"Nref for menor do que zero, o valor de retorno é N. Caso contrário, -N é " "retornado." #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8933,9 +8916,8 @@ msgid "Linear interpolation between two vectors." msgstr "Interpolação linear entre dois vetores." #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "Linear interpolation between two vectors using scalar." -msgstr "Interpolação linear entre dois vetores." +msgstr "Interpolação linear entre dois vetores usando escalar." #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Calculates the normalize product of vector." @@ -8950,21 +8932,18 @@ msgid "1.0 / vector" msgstr "1,0 / vetor" #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "" "Returns the vector that points in the direction of reflection ( a : incident " "vector, b : normal vector )." msgstr "" -"Retorna um vetor que aponta na direção da reflexão ( a: vetor incidente, b: " +"Retorna o vetor que aponta na direção da reflexão ( a: vetor incidente, b: " "vetor normal )." #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "Returns the vector that points in the direction of refraction." -msgstr "Retorna um vetor que aponta na direção da refração." +msgstr "Retorna o vetor que aponta na direção da refração." #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "" "SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n" "\n" @@ -8972,14 +8951,13 @@ msgid "" "'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 " "using Hermite polynomials." msgstr "" -"Função SmoothStep( escalar(edge0), escalar(edge1), escalar(x) ).\n" +"SmoothStep function( vector(edge0), vector(edge1), vector(x) ).\n" "\n" "Retorna 0.0 se 'x' é menor que 'edge0' e 1.0 se 'x' é maior que 'edge1'. " -"Caso contrário o valor retornado é interpolado entre 0.0 e 1.0 utilizando " +"Caso contrário, o valor retornado é interpolado entre 0.0 e 1.0 utilizando " "polinômios de Hermite." #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "" "SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n" "\n" @@ -8987,31 +8965,29 @@ msgid "" "'edge1'. Otherwise the return value is interpolated between 0.0 and 1.0 " "using Hermite polynomials." msgstr "" -"Função SmoothStep( escalar(edge0), escalar(edge1), escalar(x) ).\n" +"SmoothStep function( scalar(edge0), scalar(edge1), vector(x) ).\n" "\n" "Retorna 0.0 se 'x' é menor que 'edge0' e 1.0 se 'x' é maior que 'edge1'. " -"Caso contrário o valor retornado é interpolado entre 0.0 e 1.0 utilizando " +"Caso contrário, o valor retornado é interpolado entre 0.0 e 1.0 utilizando " "polinômios de Hermite." #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "" "Step function( vector(edge), vector(x) ).\n" "\n" "Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0." msgstr "" -"Função Step( escalar(edge), escalar(x) ).\n" +"Step function( vector(edge), vector(x) ).\n" "\n" "Retorna 0.0 se 'x' é menor que 'edge' e 1.0 caso contrário." #: editor/plugins/visual_shader_editor_plugin.cpp -#, fuzzy msgid "" "Step function( scalar(edge), vector(x) ).\n" "\n" "Returns 0.0 if 'x' is smaller than 'edge' and otherwise 1.0." msgstr "" -"Função Step( escalar(edge), escalar(x) ).\n" +"Step function( scalar(edge), vector(x) ).\n" "\n" "Retorna 0.0 se 'x' é menor que 'edge' e 1.0 caso contrário." @@ -9147,6 +9123,15 @@ msgid "Runnable" msgstr "Executável" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Adicionar porta de entrada" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "Excluir alteração '%s' da lista?" @@ -9236,22 +9221,20 @@ msgid "Resources to export:" msgstr "Recursos para exportar:" #: editor/project_export.cpp -#, fuzzy msgid "" "Filters to export non-resource files/folders\n" "(comma-separated, e.g: *.json, *.txt, docs/*)" msgstr "" -"Filtros para exportar arquivos que não sejam recursos (separados por " -"vírgula, e.g.: *.json, *.txt)" +"Filtros para exportar arquivos/pastas que não sejam recursos\n" +"(separados por vírgula, e.g.: *.json, *.txt)" #: editor/project_export.cpp -#, fuzzy msgid "" "Filters to exclude files/folders from project\n" "(comma-separated, e.g: *.json, *.txt, docs/*)" msgstr "" -"Filtros para excluir arquivos do projeto (separados por vírgula, ex.: *." -"json, *.txt)" +"Filtros para excluir arquivos/pastas do projeto\n" +"(separados por vírgula, ex.: *.json, *.txt)" #: editor/project_export.cpp msgid "Patches" @@ -9481,9 +9464,8 @@ msgid "Unnamed Project" msgstr "Projeto Sem Nome" #: editor/project_manager.cpp -#, fuzzy msgid "Missing Project" -msgstr "Importar Projeto Existente" +msgstr "Projeto ausente" #: editor/project_manager.cpp msgid "Error: Project is missing on the filesystem." @@ -9498,7 +9480,6 @@ msgid "Are you sure to open more than one project?" msgstr "Tem certeza de que quer abrir mais de um projeto?" #: editor/project_manager.cpp -#, fuzzy msgid "" "The following project settings file does not specify the version of Godot " "through which it was created.\n" @@ -9510,16 +9491,16 @@ msgid "" "Warning: You won't be able to open the project with previous versions of the " "engine anymore." msgstr "" -"O seguinte arquivo de configurações do projeto foi gerado por uma versão " -"mais antiga do Godot e precisa ser convertido para esta versão:\n" +"O seguinte arquivo de configurações do projeto não especifica com qual " +"versão do Godot ele foi criado.\n" "\n" "%s\n" "\n" -"Você deseja realizar a conversão?\n" -"Aviso: você não poderá mais abrir o projeto com versões anteriores do Godot." +"Se escolher abrí-lo, será convertido para o formato atual de arquivo de " +"configuração do Godot\n" +"Aviso: Você não poderá mais abrir o projeto com versões anteriores do Godot." #: editor/project_manager.cpp -#, fuzzy msgid "" "The following project settings file was generated by an older engine " "version, and needs to be converted for this version:\n" @@ -9531,13 +9512,13 @@ msgid "" "engine anymore." msgstr "" "O seguinte arquivo de configurações do projeto foi gerado por uma versão " -"mais antiga do mecanismo e precisa ser convertido para esta versão:\n" +"mais antiga da engine, e precisa ser convertido para esta versão:\n" "\n" "%s\n" "\n" -"Você deseja realizar a conversão?\n" -"Aviso: você não poderá mais abrir o projeto com versões anteriores do " -"mecanismo." +"Deseja convertê-lo?\n" +"Aviso: Você não será mais capaz de abrir o projeto com versões anteriores da " +"engine." #: editor/project_manager.cpp msgid "" @@ -9548,15 +9529,14 @@ msgstr "" "mecanismo, cujas configurações não são compatíveis com esta versão." #: editor/project_manager.cpp -#, fuzzy msgid "" "Can't run project: no main scene defined.\n" "Please edit the project and set the main scene in the Project Settings under " "the \"Application\" category." msgstr "" -"Não foi possível executar o projeto: cena principal não definida.\n" -"Por favor, defina a cena principal nas Configurações do Projeto no menu " -"Projeto." +"Não é possível executar o projeto: nenhuma cena principal definida.\n" +"Por favor, edite o projeto e defina a cena principal nas Configurações do " +"Projeto na categoria \"Aplicativo\"." #: editor/project_manager.cpp msgid "" @@ -9567,63 +9547,62 @@ msgstr "" "Por favor, edite o projeto para iniciar a importação inicial." #: editor/project_manager.cpp -#, fuzzy msgid "Are you sure to run %d projects at once?" -msgstr "Tem certeza de que quer executar mais de um projeto?" +msgstr "Tem certeza de que quer executar %d projetos ao mesmo tempo?" #: editor/project_manager.cpp -#, fuzzy msgid "" "Remove %d projects from the list?\n" "The project folders' contents won't be modified." -msgstr "Remover projeto da lista? (O conteúdo da pasta não será modificado)" +msgstr "" +"Remover %d projetos da lista?\n" +"O conteúdo das pastas do projeto não será modificado." #: editor/project_manager.cpp -#, fuzzy msgid "" "Remove this project from the list?\n" "The project folder's contents won't be modified." -msgstr "Remover projeto da lista? (O conteúdo da pasta não será modificado)" +msgstr "" +"Remover este projeto da lista?\n" +"O conteúdo da pasta do projeto não será modificado." #: editor/project_manager.cpp -#, fuzzy msgid "" "Remove all missing projects from the list?\n" "The project folders' contents won't be modified." -msgstr "Remover projeto da lista? (O conteúdo da pasta não será modificado)" +msgstr "" +"Remover todos os projetos faltantes da lista?\n" +"O conteúdo da pasta dos projetos não será modificado." #: editor/project_manager.cpp -#, fuzzy msgid "" "Language changed.\n" "The interface will update after restarting the editor or project manager." msgstr "" -"Linguagem alterada.\n" -"A interface será atualizada na próxima vez que o editor ou o gerenciador de " -"projetos iniciar." +"Idioma alterado.\n" +"A interface será atualizada após reiniciar o editor ou o gerenciador de " +"projetos." #: editor/project_manager.cpp -#, fuzzy msgid "" "Are you sure to scan %s folders for existing Godot projects?\n" "This could take a while." msgstr "" -"Você está para analisar %s pastas por projetos existentes da Godot. Você " -"confirma?" +"Tem certeza que quer escanear %s pastam em busca de projetos Godot " +"existentes?\n" +"Isso pode levar algum tempo." #: editor/project_manager.cpp msgid "Project Manager" msgstr "Gerenciador de Projetos" #: editor/project_manager.cpp -#, fuzzy msgid "Projects" -msgstr "Projeto" +msgstr "Projetos" #: editor/project_manager.cpp -#, fuzzy msgid "Last Modified" -msgstr "Modificado" +msgstr "Ultima Modificação" #: editor/project_manager.cpp msgid "Scan" @@ -9638,9 +9617,8 @@ msgid "New Project" msgstr "Novo Projeto" #: editor/project_manager.cpp -#, fuzzy msgid "Remove Missing" -msgstr "Remover ponto" +msgstr "Remover Ausentes" #: editor/project_manager.cpp msgid "Templates" @@ -9655,13 +9633,12 @@ msgid "Can't run project" msgstr "Não é possível executar o projeto" #: editor/project_manager.cpp -#, fuzzy msgid "" "You currently don't have any projects.\n" "Would you like to explore official example projects in the Asset Library?" msgstr "" -"Você não tem nenhum projeto atualmente.\n" -"Gostaria de explorar os projetos de exemplo oficiais na Biblioteca de Assets?" +"Você não tem nenhum projeto no momento.\n" +"Gostaria de explorar projetos de exemplo oficiais na Asset Library?" #: editor/project_settings_editor.cpp msgid "Key " @@ -9844,9 +9821,8 @@ msgid "Settings saved OK." msgstr "Configurações Salvas." #: editor/project_settings_editor.cpp -#, fuzzy msgid "Moved Input Action Event" -msgstr "Adicionar Evento de Ação de Entrada" +msgstr "Evento de Ação de Entrada Movido" #: editor/project_settings_editor.cpp msgid "Override for Feature" @@ -9901,9 +9877,8 @@ msgid "Override For..." msgstr "Sobrescrever Para..." #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -#, fuzzy msgid "The editor must be restarted for changes to take effect." -msgstr "O editor deve ser reiniciado para que as mudanças surtam efeito" +msgstr "O editor deve ser reiniciado para que as alterações tenham efeito." #: editor/project_settings_editor.cpp msgid "Input Map" @@ -10056,9 +10031,8 @@ msgid "Suffix" msgstr "Sufixo" #: editor/rename_dialog.cpp -#, fuzzy msgid "Advanced Options" -msgstr "Opções avançadas" +msgstr "Opções Avançadas" #: editor/rename_dialog.cpp msgid "Substitute" @@ -10264,23 +10238,20 @@ msgid "Make node as Root" msgstr "Tornar Raiz o Nó" #: editor/scene_tree_dock.cpp -#, fuzzy msgid "Delete %d nodes?" -msgstr "Excluir Nós" +msgstr "Excluir %d nós?" #: editor/scene_tree_dock.cpp -#, fuzzy msgid "Delete the root node \"%s\"?" -msgstr "Deletar Nó(s) de Shader Graph(s)" +msgstr "Excluir o nó raiz \"%s\"?" #: editor/scene_tree_dock.cpp msgid "Delete node \"%s\" and its children?" msgstr "Deletar nó \"%s\" e seus filhos?" #: editor/scene_tree_dock.cpp -#, fuzzy msgid "Delete node \"%s\"?" -msgstr "Excluir Nós" +msgstr "Excluir o nó \"%s\"?" #: editor/scene_tree_dock.cpp msgid "Can not perform with the root node." @@ -10303,13 +10274,12 @@ msgstr "" "sejam revertidas para o padrão." #: editor/scene_tree_dock.cpp -#, fuzzy msgid "" "Enabling \"Load As Placeholder\" will disable \"Editable Children\" and " "cause all properties of the node to be reverted to their default." msgstr "" -"Desativar \"editable_instance\" fará com que todas as propriedades do nó " -"sejam revertidas para o padrão." +"Habilitar \"Carregar como Placeholder\" desabilitará \"Filhos Editáveis\" e " +"fará que todas as propriedades do nó sejam revertidas para o padrão." #: editor/scene_tree_dock.cpp msgid "Make Local" @@ -10336,9 +10306,8 @@ msgid "User Interface" msgstr "Interface de Usuário" #: editor/scene_tree_dock.cpp -#, fuzzy msgid "Other Node" -msgstr "Excluir Nó" +msgstr "Outro Nó" #: editor/scene_tree_dock.cpp msgid "Can't operate on nodes from a foreign scene!" @@ -10357,9 +10326,8 @@ msgid "Remove Node(s)" msgstr "Remover Nó(s)" #: editor/scene_tree_dock.cpp -#, fuzzy msgid "Change type of node(s)" -msgstr "Alterar nome da porta de saída" +msgstr "Alterar tipo do(s) nó(s)" #: editor/scene_tree_dock.cpp msgid "" @@ -10394,27 +10362,24 @@ msgid "Load As Placeholder" msgstr "Carregar como Substituto" #: editor/scene_tree_dock.cpp -#, fuzzy msgid "Open Documentation" -msgstr "Abrir a documentação" +msgstr "Abrir Documentação" #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "Adicionar Nó Filho" #: editor/scene_tree_dock.cpp -#, fuzzy msgid "Expand/Collapse All" -msgstr "Recolher Tudo" +msgstr "Expandir/Colapsar Tudo" #: editor/scene_tree_dock.cpp msgid "Change Type" msgstr "Mudar Tipo" #: editor/scene_tree_dock.cpp -#, fuzzy msgid "Reparent to New Node" -msgstr "Reparentar Nó" +msgstr "Reparentar para Novo Nó" #: editor/scene_tree_dock.cpp msgid "Make Scene Root" @@ -10474,9 +10439,8 @@ msgid "Toggle Visible" msgstr "Alternar Visibilidade" #: editor/scene_tree_editor.cpp -#, fuzzy msgid "Unlock Node" -msgstr "Selecionar Nó" +msgstr "Desbloquear Nó" #: editor/scene_tree_editor.cpp #, fuzzy @@ -10484,45 +10448,40 @@ msgid "Button Group" msgstr "Botão 7" #: editor/scene_tree_editor.cpp -#, fuzzy msgid "(Connecting From)" -msgstr "Erro de Conexão" +msgstr "(Conectando de)" #: editor/scene_tree_editor.cpp msgid "Node configuration warning:" msgstr "Aviso de configuração de nó:" #: editor/scene_tree_editor.cpp -#, fuzzy msgid "" "Node has %s connection(s) and %s group(s).\n" "Click to show signals dock." msgstr "" -"O nó tem conexão(ões) e grupo(s)\n" +"O nó tem %s conexão(ões) e %s grupo(s).\n" "Clique para mostrar o painel de sinais." #: editor/scene_tree_editor.cpp -#, fuzzy msgid "" "Node has %s connection(s).\n" "Click to show signals dock." msgstr "" -"O nó tem conexões.\n" +"O nó tem %s conexão(ões).\n" "Clique para mostrar o painel de sinais." #: editor/scene_tree_editor.cpp -#, fuzzy msgid "" "Node is in %s group(s).\n" "Click to show groups dock." msgstr "" -"O nó está em grupo(s).\n" +"O nó está em %s grupo(s).\n" "Clique para mostrar o painel de grupos." #: editor/scene_tree_editor.cpp -#, fuzzy msgid "Open Script:" -msgstr "Abrir script" +msgstr "Abrir Script:" #: editor/scene_tree_editor.cpp msgid "" @@ -10573,39 +10532,32 @@ msgid "Select a Node" msgstr "Selecione um Nó" #: editor/script_create_dialog.cpp -#, fuzzy msgid "Path is empty." -msgstr "O caminho está vazio" +msgstr "O caminho está vazio." #: editor/script_create_dialog.cpp -#, fuzzy msgid "Filename is empty." -msgstr "O nome do arquivo está vazio" +msgstr "O nome do arquivo está vazio." #: editor/script_create_dialog.cpp -#, fuzzy msgid "Path is not local." -msgstr "O caminho não é local" +msgstr "O caminho não é local." #: editor/script_create_dialog.cpp -#, fuzzy msgid "Invalid base path." -msgstr "Caminho base inválido" +msgstr "Caminho base inválido." #: editor/script_create_dialog.cpp -#, fuzzy msgid "A directory with the same name exists." -msgstr "Um diretório de mesmo nome existe" +msgstr "Existe um diretório com o mesmo nome." #: editor/script_create_dialog.cpp -#, fuzzy msgid "Invalid extension." -msgstr "Extensão inválida" +msgstr "Extensão inválida." #: editor/script_create_dialog.cpp -#, fuzzy msgid "Wrong extension chosen." -msgstr "Extensão errada escolhida" +msgstr "Extensão errada escolhida." #: editor/script_create_dialog.cpp msgid "Error loading template '%s'" @@ -10620,67 +10572,56 @@ msgid "Error loading script from %s" msgstr "Erro ao carregar script de %s" #: editor/script_create_dialog.cpp -#, fuzzy msgid "Overrides" -msgstr "Sobrescrever" +msgstr "Sobrescreve" #: editor/script_create_dialog.cpp msgid "N/A" msgstr "N/D" #: editor/script_create_dialog.cpp -#, fuzzy msgid "Open Script / Choose Location" -msgstr "Abrir Script/Escolher Localização" +msgstr "Abrir Script / Escolher Local" #: editor/script_create_dialog.cpp msgid "Open Script" msgstr "Abrir script" #: editor/script_create_dialog.cpp -#, fuzzy msgid "File exists, it will be reused." -msgstr "O arquivo existe, será reaproveitado" +msgstr "O arquivo existe, será reaproveitado." #: editor/script_create_dialog.cpp -#, fuzzy msgid "Invalid class name." -msgstr "Nome de classe inválido" +msgstr "Nome da classe inválido." #: editor/script_create_dialog.cpp -#, fuzzy msgid "Invalid inherited parent name or path." -msgstr "Nome ou caminho de pai herdado invláido" +msgstr "Nome ou caminho do pai herdado inválido." #: editor/script_create_dialog.cpp -#, fuzzy msgid "Script is valid." -msgstr "Script válido" +msgstr "Script válido." #: editor/script_create_dialog.cpp -#, fuzzy msgid "Allowed: a-z, A-Z, 0-9, _ and ." -msgstr "Permitidos: a-z, A-Z, 0-9 e _" +msgstr "Permitidos: a-z, A-Z, 0-9, _ e ." #: editor/script_create_dialog.cpp -#, fuzzy msgid "Built-in script (into scene file)." -msgstr "Script embutido (no arquivo da cena)" +msgstr "Script embutido (no arquivo da cena)." #: editor/script_create_dialog.cpp -#, fuzzy msgid "Will create a new script file." -msgstr "Criar novo arquivo de script" +msgstr "Criará novo arquivo de script." #: editor/script_create_dialog.cpp -#, fuzzy msgid "Will load an existing script file." -msgstr "Carregar arquivo de script existente" +msgstr "Carregará arquivo de script existente." #: editor/script_create_dialog.cpp -#, fuzzy msgid "Class Name:" -msgstr "Nome da Classe" +msgstr "Nome da Classe:" #: editor/script_create_dialog.cpp #, fuzzy @@ -13529,9 +13470,6 @@ msgstr "Constantes não podem serem modificadas." #~ msgid "Re-Import Changed Resources" #~ msgstr "Re-Importar Recursos Alterados" -#~ msgid "Loading Export Templates" -#~ msgstr "Carregando Modelos de Exportação" - #~ msgid "" #~ "\n" #~ "Status: Needs Re-Import" diff --git a/editor/translations/pt_PT.po b/editor/translations/pt_PT.po index f739893486..5cfd0f8590 100644 --- a/editor/translations/pt_PT.po +++ b/editor/translations/pt_PT.po @@ -14,12 +14,13 @@ # SARDON <fabio3_Santos@hotmail.com>, 2017. # Vinicius Gonçalves <viniciusgoncalves21@gmail.com>, 2017. # ssantos <ssantos@web.de>, 2018, 2019. +# Gonçalo Dinis Guerreiro João <goncalojoao205@gmail.com>, 2019. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-11-29 14:49+0000\n" -"Last-Translator: João Lopes <linux-man@hotmail.com>\n" +"PO-Revision-Date: 2019-12-09 11:37+0000\n" +"Last-Translator: Gonçalo Dinis Guerreiro João <goncalojoao205@gmail.com>\n" "Language-Team: Portuguese (Portugal) <https://hosted.weblate.org/projects/" "godot-engine/godot/pt_PT/>\n" "Language: pt_PT\n" @@ -3511,6 +3512,11 @@ msgid "Select Template File" msgstr "Selecionar Ficheiro de Modelo" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Gerir Modelos de Exportação" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "Exportar Gestor de Modelos" @@ -4900,6 +4906,32 @@ msgid "Download for this asset is already in progress!" msgstr "A transferência deste Ativo já está em andamento!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Licença" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Licença" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "Primeiro" @@ -9000,6 +9032,15 @@ msgid "Runnable" msgstr "Executável" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Adicionar porta de entrada" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "Apagar correção '%s' da lista?" @@ -9468,9 +9509,8 @@ msgid "Projects" msgstr "Projetos" #: editor/project_manager.cpp -#, fuzzy msgid "Last Modified" -msgstr "Modificado" +msgstr "Última modificação" #: editor/project_manager.cpp msgid "Scan" diff --git a/editor/translations/ro.po b/editor/translations/ro.po index f16520008f..df9641e07d 100644 --- a/editor/translations/ro.po +++ b/editor/translations/ro.po @@ -3628,6 +3628,11 @@ msgid "Select Template File" msgstr "Selectează fișierul șablon" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Administrează Șabloanele de Export" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "Exportă Managerul de Șabloane" @@ -5108,6 +5113,32 @@ msgid "Download for this asset is already in progress!" msgstr "Descărcarea acestui asset rulează deja!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Licență" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Licență" + +#: editor/plugins/asset_library_editor_plugin.cpp #, fuzzy msgid "First" msgstr "primul" @@ -9351,6 +9382,15 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Adaugă Intrare(Input)" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/ru.po b/editor/translations/ru.po index 3cfe0f6353..5c212fe7a7 100644 --- a/editor/translations/ru.po +++ b/editor/translations/ru.po @@ -63,7 +63,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-11-29 14:48+0000\n" +"PO-Revision-Date: 2019-12-09 11:36+0000\n" "Last-Translator: Danil Alexeev <danil@alexeev.xyz>\n" "Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/" "godot/ru/>\n" @@ -2023,7 +2023,7 @@ msgstr "" #: editor/editor_help_search.cpp editor/editor_node.cpp #: editor/plugins/script_editor_plugin.cpp msgid "Search Help" -msgstr "Помощь" +msgstr "Справка" #: editor/editor_help_search.cpp msgid "Display All" @@ -2664,7 +2664,7 @@ msgstr "Новая сцена" #: editor/editor_node.cpp msgid "New Inherited Scene..." -msgstr "Новая унаследованная Сцена..." +msgstr "Новая унаследованная сцена..." #: editor/editor_node.cpp msgid "Open Scene..." @@ -3555,6 +3555,11 @@ msgid "Select Template File" msgstr "Выбрать файл шаблона" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Загрузка шаблонов экспорта" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "Менеджер шаблонов экспорта" @@ -3842,7 +3847,7 @@ msgstr "Узлы не в группе" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp #: editor/scene_tree_editor.cpp msgid "Filter nodes" -msgstr "Фильтрация узлов" +msgstr "Фильтр узлов" #: editor/groups_editor.cpp msgid "Nodes in Group" @@ -4051,7 +4056,7 @@ msgstr "Свойства объекта." #: editor/inspector_dock.cpp msgid "Filter properties" -msgstr "Свойства фильтра" +msgstr "Фильтр свойств" #: editor/inspector_dock.cpp msgid "Changes may be lost!" @@ -4949,6 +4954,32 @@ msgid "Download for this asset is already in progress!" msgstr "Загрузка этого шаблона уже идёт!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Лицензия" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Лицензия" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "Первая" @@ -6796,7 +6827,7 @@ msgstr "Список автозавершения" #: editor/plugins/script_text_editor.cpp msgid "Evaluate Selection" -msgstr "Вычислить выделеннное" +msgstr "Вычислить выделенное" #: editor/plugins/script_text_editor.cpp msgid "Trim Trailing Whitespace" @@ -9082,6 +9113,15 @@ msgid "Runnable" msgstr "Активный" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Добавить входной порт" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "Удалить латку '%s' из списка?" @@ -13368,9 +13408,6 @@ msgstr "Константы не могут быть изменены." #~ msgid "Re-Import Changed Resources" #~ msgstr "Переимпортировать изменённые ресурсы" -#~ msgid "Loading Export Templates" -#~ msgstr "Загрузка шаблонов экспорта" - #~ msgid "" #~ "\n" #~ "Status: Needs Re-Import" diff --git a/editor/translations/si.po b/editor/translations/si.po index 357ae506ad..37c886bd11 100644 --- a/editor/translations/si.po +++ b/editor/translations/si.po @@ -3374,6 +3374,10 @@ msgid "Select Template File" msgstr "" #: editor/export_template_manager.cpp +msgid "Godot Export Templates" +msgstr "" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4749,6 +4753,30 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -8756,6 +8784,14 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +msgid "Add initial export..." +msgstr "" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/sk.po b/editor/translations/sk.po index ec290311e0..08e373c7c9 100644 --- a/editor/translations/sk.po +++ b/editor/translations/sk.po @@ -3461,6 +3461,11 @@ msgid "Select Template File" msgstr "Vytvoriť adresár" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Všetky vybrané" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4884,6 +4889,32 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Licencia" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Licencia" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -9018,6 +9049,15 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Signály:" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/sl.po b/editor/translations/sl.po index ad23f0c63b..e668419c22 100644 --- a/editor/translations/sl.po +++ b/editor/translations/sl.po @@ -3621,6 +3621,11 @@ msgid "Select Template File" msgstr "Izberi datoteko predloge" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Upravljaj Izvozne Predloge" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "Izvozni Upravitelj Predlog" @@ -5102,6 +5107,32 @@ msgid "Download for this asset is already in progress!" msgstr "Prenos za ta dodatek je že v teku!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Licenca" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Licenca" + +#: editor/plugins/asset_library_editor_plugin.cpp #, fuzzy msgid "First" msgstr "prvi" @@ -9326,6 +9357,15 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Dodaj Vnos" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/sq.po b/editor/translations/sq.po index 1c78705413..dcd3bcb8b4 100644 --- a/editor/translations/sq.po +++ b/editor/translations/sq.po @@ -3548,6 +3548,11 @@ msgid "Select Template File" msgstr "Zgjidh skedarin e shabllonit" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Menaxho Shabllonet e Eksportit" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "Menaxheri i Shablloneve të Eksportimit" @@ -4950,6 +4955,32 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Liçensa" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Liçensa" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -8999,6 +9030,15 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Shto te të preferuarat" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/sr_Cyrl.po b/editor/translations/sr_Cyrl.po index 24eb88b805..50c8b167bf 100644 --- a/editor/translations/sr_Cyrl.po +++ b/editor/translations/sr_Cyrl.po @@ -3637,6 +3637,11 @@ msgid "Select Template File" msgstr "Одабери шаблонску датотеку" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Управљај извозним шаблонима" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "Менаџер извозних шаблона" @@ -5129,6 +5134,32 @@ msgid "Download for this asset is already in progress!" msgstr "Преузимање овог ресурса је у току!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Лиценса" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Лиценса" + +#: editor/plugins/asset_library_editor_plugin.cpp #, fuzzy msgid "First" msgstr "први" @@ -9433,6 +9464,15 @@ msgid "Runnable" msgstr "Покретљива" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Додај улаз" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "Обриши закрпу „%s“ са листе?" diff --git a/editor/translations/sr_Latn.po b/editor/translations/sr_Latn.po index 22b3059a68..42f8e6441b 100644 --- a/editor/translations/sr_Latn.po +++ b/editor/translations/sr_Latn.po @@ -3391,6 +3391,10 @@ msgid "Select Template File" msgstr "" #: editor/export_template_manager.cpp +msgid "Godot Export Templates" +msgstr "" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4774,6 +4778,30 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -8828,6 +8856,14 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +msgid "Add initial export..." +msgstr "" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/sv.po b/editor/translations/sv.po index 02197303ce..af034aa33b 100644 --- a/editor/translations/sv.po +++ b/editor/translations/sv.po @@ -3600,6 +3600,11 @@ msgid "Select Template File" msgstr "Välj mall-fil" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Mallar" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -5080,6 +5085,32 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Licens" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Licens" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -9264,6 +9295,15 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Favoriter:" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/ta.po b/editor/translations/ta.po index 7015199f0c..485d7d9b6c 100644 --- a/editor/translations/ta.po +++ b/editor/translations/ta.po @@ -3379,6 +3379,10 @@ msgid "Select Template File" msgstr "" #: editor/export_template_manager.cpp +msgid "Godot Export Templates" +msgstr "" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4756,6 +4760,30 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -8760,6 +8788,14 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +msgid "Add initial export..." +msgstr "" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/te.po b/editor/translations/te.po index d9136f04b0..34d033ccb2 100644 --- a/editor/translations/te.po +++ b/editor/translations/te.po @@ -3352,6 +3352,10 @@ msgid "Select Template File" msgstr "" #: editor/export_template_manager.cpp +msgid "Godot Export Templates" +msgstr "" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4716,6 +4720,30 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -8693,6 +8721,14 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +msgid "Add initial export..." +msgstr "" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/th.po b/editor/translations/th.po index db9cd3f577..2ede382d78 100644 --- a/editor/translations/th.po +++ b/editor/translations/th.po @@ -3598,6 +3598,11 @@ msgid "Select Template File" msgstr "เลือกไฟล์แม่แบบ" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "กำลังโหลดแม่แบบส่งออก" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "จัดการแม่แบบส่งออก" @@ -5083,6 +5088,32 @@ msgid "Download for this asset is already in progress!" msgstr "กำลังดาวน์โหลดไฟล์นี้อยู่แล้ว!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "สัญญาอนุญาต" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "สัญญาอนุญาต" + +#: editor/plugins/asset_library_editor_plugin.cpp #, fuzzy msgid "First" msgstr "แรกสุด" @@ -9384,6 +9415,15 @@ msgid "Runnable" msgstr "รันได้" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "เพิ่มอินพุต" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "ลบแพตช์ '%s' จากรายชื่อ?" @@ -13611,9 +13651,6 @@ msgstr "" #~ msgid "Re-Import Changed Resources" #~ msgstr "นำเข้ารีซอร์สที่แก้ไขอีกครั้ง" -#~ msgid "Loading Export Templates" -#~ msgstr "กำลังโหลดแม่แบบส่งออก" - #~ msgid "" #~ "\n" #~ "Status: Needs Re-Import" diff --git a/editor/translations/tr.po b/editor/translations/tr.po index 1cbce49f6d..f72bb90ac0 100644 --- a/editor/translations/tr.po +++ b/editor/translations/tr.po @@ -3526,6 +3526,11 @@ msgid "Select Template File" msgstr "Şablon Dosyası Seç" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Dışa Aktarım Kalıpları Yükleniyor" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "Dışa Aktarım Şablonu Yöneticisi" @@ -4922,6 +4927,32 @@ msgid "Download for this asset is already in progress!" msgstr "Bu nesne için zaten sürdürülen bir indirme var!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Lisans" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Lisans" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "İlk" @@ -9014,6 +9045,15 @@ msgid "Runnable" msgstr "Koşturulabilir" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Giriş noktası ekle" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "'%s' yaması listeden silinsin mi?" @@ -13335,9 +13375,6 @@ msgstr "Sabit değerler değiştirilemez." #~ msgid "Re-Import Changed Resources" #~ msgstr "Değiştirilmiş Kaynakları Yeniden İçe Aktar" -#~ msgid "Loading Export Templates" -#~ msgstr "Dışa Aktarım Kalıpları Yükleniyor" - #, fuzzy #~ msgid "" #~ "\n" diff --git a/editor/translations/uk.po b/editor/translations/uk.po index 1b8d883ca1..1f38a1c02b 100644 --- a/editor/translations/uk.po +++ b/editor/translations/uk.po @@ -16,7 +16,7 @@ msgid "" msgstr "" "Project-Id-Version: Ukrainian (Godot Engine)\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-11-25 04:04+0000\n" +"PO-Revision-Date: 2019-12-09 11:36+0000\n" "Last-Translator: Yuri Chornoivan <yurchor@ukr.net>\n" "Language-Team: Ukrainian <https://hosted.weblate.org/projects/godot-engine/" "godot/uk/>\n" @@ -3514,6 +3514,11 @@ msgid "Select Template File" msgstr "Виберіть файл шаблону" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Управління шаблонами експорту" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "Менеджер експорту шаблонів" @@ -4909,6 +4914,32 @@ msgid "Download for this asset is already in progress!" msgstr "Завантаження цього активу вже виконується!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Ліцензія" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Ліцензія" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "Перший" @@ -9032,6 +9063,15 @@ msgid "Runnable" msgstr "Активний" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Додати вхідний порт" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "Вилучити латку «%s» зі списку?" @@ -9498,9 +9538,8 @@ msgid "Projects" msgstr "Проєкти" #: editor/project_manager.cpp -#, fuzzy msgid "Last Modified" -msgstr "Змінено" +msgstr "Востаннє змінено" #: editor/project_manager.cpp msgid "Scan" diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po index e0c20b597a..5546647ac6 100644 --- a/editor/translations/ur_PK.po +++ b/editor/translations/ur_PK.po @@ -3411,6 +3411,11 @@ msgid "Select Template File" msgstr ".تمام کا انتخاب" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr ".تمام کا انتخاب" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4810,6 +4815,30 @@ msgid "Download for this asset is already in progress!" msgstr "" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "License (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "" @@ -8905,6 +8934,14 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +msgid "Add initial export..." +msgstr "" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/vi.po b/editor/translations/vi.po index c20e09409b..8ff39ec400 100644 --- a/editor/translations/vi.po +++ b/editor/translations/vi.po @@ -3466,6 +3466,11 @@ msgid "Select Template File" msgstr "Chọn file template" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "Quản lý mẫu Xuất ra" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -4871,6 +4876,32 @@ msgid "Download for this asset is already in progress!" msgstr "Tải xuống nguyên liệu này đã được tiến hành!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "Cấp phép" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "Cấp phép" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "Đầu tiên" @@ -9004,6 +9035,15 @@ msgid "Runnable" msgstr "" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "Thêm Input" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po index 397f17a1cd..437a6a5f59 100644 --- a/editor/translations/zh_CN.po +++ b/editor/translations/zh_CN.po @@ -63,7 +63,7 @@ msgid "" msgstr "" "Project-Id-Version: Chinese (Simplified) (Godot Engine)\n" "POT-Creation-Date: 2018-01-20 12:15+0200\n" -"PO-Revision-Date: 2019-11-29 14:49+0000\n" +"PO-Revision-Date: 2019-12-13 09:38+0000\n" "Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n" "Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/" "godot-engine/godot/zh_Hans/>\n" @@ -248,7 +248,7 @@ msgstr "3D变换轨道" #: editor/animation_track_editor.cpp msgid "Call Method Track" -msgstr "调用方法轨道" +msgstr "方法调用轨道" #: editor/animation_track_editor.cpp msgid "Bezier Curve Track" @@ -1238,23 +1238,23 @@ msgstr "添加效果" #: editor/editor_audio_buses.cpp msgid "Rename Audio Bus" -msgstr "重命名音频总线(Audio Bus)" +msgstr "重命名音频总线" #: editor/editor_audio_buses.cpp msgid "Change Audio Bus Volume" -msgstr "修改音频Bus音量" +msgstr "修改音频总线音量" #: editor/editor_audio_buses.cpp msgid "Toggle Audio Bus Solo" -msgstr "切换音频独奏" +msgstr "开关音频总线独奏" #: editor/editor_audio_buses.cpp msgid "Toggle Audio Bus Mute" -msgstr "切换音频静音" +msgstr "开关音频总线静音" #: editor/editor_audio_buses.cpp msgid "Toggle Audio Bus Bypass Effects" -msgstr "切换音频旁通效果" +msgstr "开关音频总线旁通效果" #: editor/editor_audio_buses.cpp msgid "Select Audio Bus Send" @@ -1290,7 +1290,7 @@ msgstr "旁通" #: editor/editor_audio_buses.cpp msgid "Bus options" -msgstr "音频总线选项" +msgstr "总线选项" #: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp #: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp @@ -1311,11 +1311,11 @@ msgstr "音频" #: editor/editor_audio_buses.cpp msgid "Add Audio Bus" -msgstr "添加音频总线(Audio Bus)" +msgstr "添加音频总线" #: editor/editor_audio_buses.cpp msgid "Master bus can't be deleted!" -msgstr "不能删除主音频总线!" +msgstr "不能删除主音频总线!" #: editor/editor_audio_buses.cpp msgid "Delete Audio Bus" @@ -1335,7 +1335,7 @@ msgstr "移动音频总线" #: editor/editor_audio_buses.cpp msgid "Save Audio Bus Layout As..." -msgstr "将音频Bus布局保存为..." +msgstr "音频总线布局另存为..." #: editor/editor_audio_buses.cpp msgid "Location for New Layout..." @@ -1343,7 +1343,7 @@ msgstr "新布局的位置..." #: editor/editor_audio_buses.cpp msgid "Open Audio Bus Layout" -msgstr "打开音频Bus布局" +msgstr "打开音频总线布局" #: editor/editor_audio_buses.cpp msgid "There is no '%s' file." @@ -1355,11 +1355,11 @@ msgstr "布局" #: editor/editor_audio_buses.cpp msgid "Invalid file, not an audio bus layout." -msgstr "无效文件,不存在音频总线布局。" +msgstr "无效文件,不是音频总线布局。" #: editor/editor_audio_buses.cpp msgid "Add Bus" -msgstr "添加Bus" +msgstr "添加总线" #: editor/editor_audio_buses.cpp msgid "Add a new Audio Bus to this layout." @@ -1381,7 +1381,7 @@ msgstr "另存为" #: editor/editor_audio_buses.cpp msgid "Save this Bus Layout to a file." -msgstr "将音频Bus布局保存为..." +msgstr "将该音频总线布局保存到文件。" #: editor/editor_audio_buses.cpp editor/import_dock.cpp msgid "Load Default" @@ -1397,7 +1397,7 @@ msgstr "创建一个新的总线布局。" #: editor/editor_autoload_settings.cpp msgid "Invalid name." -msgstr "名称非法:。" +msgstr "名称无效。" #: editor/editor_autoload_settings.cpp msgid "Valid characters:" @@ -1482,7 +1482,7 @@ msgstr "名称" #: editor/editor_autoload_settings.cpp msgid "Singleton" -msgstr "单独(Singleton)" +msgstr "单例" #: editor/editor_data.cpp msgid "Updating Scene" @@ -1743,7 +1743,7 @@ msgstr "选择此文件夹" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp msgid "Copy Path" -msgstr "拷贝路径" +msgstr "复制路径" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp msgid "Open in File Manager" @@ -2691,7 +2691,7 @@ msgstr "工具" #: editor/editor_node.cpp msgid "Orphan Resource Explorer..." -msgstr "单一资源浏览器..." +msgstr "孤立资源浏览器..." #: editor/editor_node.cpp msgid "Quit to Project List" @@ -3297,7 +3297,7 @@ msgstr "卸载" #: editor/export_template_manager.cpp msgid "(Installed)" -msgstr "(安装)" +msgstr "(已安装)" #: editor/export_template_manager.cpp #: editor/plugins/asset_library_editor_plugin.cpp @@ -3310,11 +3310,11 @@ msgstr "开发构建下官方导出模板不可用。" #: editor/export_template_manager.cpp msgid "(Missing)" -msgstr "(丢失)" +msgstr "(缺失)" #: editor/export_template_manager.cpp msgid "(Current)" -msgstr "(当前)" +msgstr "(当前)" #: editor/export_template_manager.cpp msgid "Retrieving mirrors, please wait..." @@ -3471,6 +3471,11 @@ msgid "Select Template File" msgstr "选择模板文件" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "正在加载导出模板" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "模板导出工具" @@ -3916,7 +3921,7 @@ msgstr "编辑资源剪贴板" #: editor/inspector_dock.cpp msgid "Copy Resource" -msgstr "拷贝资源" +msgstr "复制资源" #: editor/inspector_dock.cpp msgid "Make Built-In" @@ -4354,7 +4359,7 @@ msgstr "复制动画" #: editor/plugins/animation_player_editor_plugin.cpp msgid "No animation to copy!" -msgstr "没有需要拷贝的动画!" +msgstr "没有需要复制的动画!" #: editor/plugins/animation_player_editor_plugin.cpp msgid "No animation resource on clipboard!" @@ -4439,7 +4444,7 @@ msgstr "方向" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Past" -msgstr "穿过" +msgstr "过去" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Future" @@ -4845,6 +4850,32 @@ msgid "Download for this asset is already in progress!" msgstr "此资源文件正在下载中!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "许可证" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "许可证" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "第一项" @@ -5226,7 +5257,7 @@ msgstr "设置吸附..." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to Parent" -msgstr "吸附到父级" +msgstr "吸附到父节点" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to Node Anchor" @@ -5242,7 +5273,7 @@ msgstr "吸附到节点中心位置" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to Other Nodes" -msgstr "吸附到其他node节点" +msgstr "吸附到其它节点" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to Guides" @@ -5366,7 +5397,7 @@ msgstr "插入关键帧(已有轨道)" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Copy Pose" -msgstr "拷贝姿势" +msgstr "复制姿势" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Clear Pose" @@ -6275,7 +6306,7 @@ msgstr "AnimationPlayer 路径无效" #: editor/plugins/script_editor_plugin.cpp msgid "Clear Recent Files" -msgstr "清理当前文件" +msgstr "清除最近打开文件列表" #: editor/plugins/script_editor_plugin.cpp msgid "Close and save changes?" @@ -6409,7 +6440,7 @@ msgstr "软重载脚本" #: editor/plugins/script_editor_plugin.cpp msgid "Copy Script Path" -msgstr "拷贝脚本路径" +msgstr "复制脚本路径" #: editor/plugins/script_editor_plugin.cpp msgid "History Previous" @@ -6462,7 +6493,7 @@ msgstr "单步跳过" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Break" -msgstr "跳过" +msgstr "暂停" #: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp #: editor/script_editor_debugger.cpp @@ -6947,7 +6978,7 @@ msgstr "视图环境" #: editor/plugins/spatial_editor_plugin.cpp msgid "View Gizmos" -msgstr "Gizmos(可视化调试工具)" +msgstr "查看控制器" #: editor/plugins/spatial_editor_plugin.cpp msgid "View Information" @@ -7130,7 +7161,7 @@ msgstr "4个视口" #: editor/plugins/spatial_editor_plugin.cpp msgid "Gizmos" -msgstr "Gizmos(小工具)" +msgstr "控制器" #: editor/plugins/spatial_editor_plugin.cpp msgid "View Origin" @@ -7207,7 +7238,7 @@ msgstr "发布(Post)" #: editor/plugins/spatial_editor_plugin.cpp msgid "Nameless gizmo" -msgstr "未命名的Gizmo" +msgstr "无名控制器" #: editor/plugins/sprite_editor_plugin.cpp msgid "Create Mesh2D" @@ -8889,6 +8920,15 @@ msgid "Runnable" msgstr "可执行的" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "添加输入端口" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "从列表中删除补丁''%s'?" @@ -9328,9 +9368,8 @@ msgid "Projects" msgstr "工程" #: editor/project_manager.cpp -#, fuzzy msgid "Last Modified" -msgstr "已修改" +msgstr "修改时间" #: editor/project_manager.cpp msgid "Scan" @@ -9401,7 +9440,7 @@ msgstr "重命名输入事件" #: editor/project_settings_editor.cpp msgid "Change Action deadzone" -msgstr "改变操作隔离区" +msgstr "改变动作盲区" #: editor/project_settings_editor.cpp msgid "Add Input Action Event" @@ -9599,7 +9638,7 @@ msgstr "常规" #: editor/project_settings_editor.cpp msgid "Override For..." -msgstr "重写的......" +msgstr "覆盖......" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "The editor must be restarted for changes to take effect." @@ -9615,11 +9654,11 @@ msgstr "动作:" #: editor/project_settings_editor.cpp msgid "Action" -msgstr "动作(``Action``)" +msgstr "动作" #: editor/project_settings_editor.cpp msgid "Deadzone" -msgstr "隔离区" +msgstr "盲区" #: editor/project_settings_editor.cpp msgid "Device:" @@ -10108,7 +10147,7 @@ msgstr "将分支保存为场景" #: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp msgid "Copy Node Path" -msgstr "拷贝节点路径" +msgstr "复制节点路径" #: editor/scene_tree_dock.cpp msgid "Delete (No Confirm)" @@ -10216,7 +10255,7 @@ msgstr "" #: editor/scene_tree_editor.cpp msgid "Invalid node name, the following characters are not allowed:" -msgstr "节点名称非法,不允许包含以下字符:" +msgstr "节点名称无效,不允许包含以下字符:" #: editor/scene_tree_editor.cpp msgid "Rename Node" @@ -10404,15 +10443,15 @@ msgstr "编辑下一个实例" #: editor/script_editor_debugger.cpp msgid "Stack Frames" -msgstr "堆栈帧(Stack Frames)" +msgstr "栈帧" #: editor/script_editor_debugger.cpp msgid "Profiler" -msgstr "性能分析" +msgstr "性能分析器" #: editor/script_editor_debugger.cpp msgid "Network Profiler" -msgstr "网络检视" +msgstr "网络分析器" #: editor/script_editor_debugger.cpp msgid "Monitor" @@ -11207,7 +11246,7 @@ msgstr "迭代器失效: " #: modules/visual_script/visual_script_func_nodes.cpp msgid "Invalid index property name." -msgstr "属性名称非法。" +msgstr "属性名称索引无效。" #: modules/visual_script/visual_script_func_nodes.cpp msgid "Base object is not a Node!" @@ -13005,9 +13044,6 @@ msgstr "不允许修改常量。" #~ msgid "Re-Import Changed Resources" #~ msgstr "重新导入改变的资源" -#~ msgid "Loading Export Templates" -#~ msgstr "正在加载导出模板" - #~ msgid "" #~ "\n" #~ "Status: Needs Re-Import" diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po index 59b5a5b7a2..4692a74bc9 100644 --- a/editor/translations/zh_HK.po +++ b/editor/translations/zh_HK.po @@ -3642,6 +3642,11 @@ msgid "Select Template File" msgstr "要刪除選中檔案?" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "管理輸出範本" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "" @@ -5130,6 +5135,32 @@ msgid "Download for this asset is already in progress!" msgstr "Asset已在下載中" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "授權條款" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "授權條款" + +#: editor/plugins/asset_library_editor_plugin.cpp #, fuzzy msgid "First" msgstr "首頁" @@ -9343,6 +9374,15 @@ msgstr "啟用" #: editor/project_export.cpp #, fuzzy +msgid "Add initial export..." +msgstr "新增訊號" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp +#, fuzzy msgid "Delete patch '%s' from list?" msgstr "刪除" diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po index 5b360169e1..910c74ada7 100644 --- a/editor/translations/zh_TW.po +++ b/editor/translations/zh_TW.po @@ -3620,6 +3620,11 @@ msgid "Select Template File" msgstr "選擇範本檔案" #: editor/export_template_manager.cpp +#, fuzzy +msgid "Godot Export Templates" +msgstr "管理輸出模板" + +#: editor/export_template_manager.cpp msgid "Export Template Manager" msgstr "導出範本管理器" @@ -5088,6 +5093,32 @@ msgid "Download for this asset is already in progress!" msgstr "此資源文檔正在下載中!" #: editor/plugins/asset_library_editor_plugin.cpp +msgid "Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Least Recently Updated" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (A-Z)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +msgid "Name (Z-A)" +msgstr "" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (A-Z)" +msgstr "授權" + +#: editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy +msgid "License (Z-A)" +msgstr "授權" + +#: editor/plugins/asset_library_editor_plugin.cpp msgid "First" msgstr "第一項" @@ -9309,6 +9340,15 @@ msgid "Runnable" msgstr "可運行的" #: editor/project_export.cpp +#, fuzzy +msgid "Add initial export..." +msgstr "添加輸入" + +#: editor/project_export.cpp +msgid "Add previous patches..." +msgstr "" + +#: editor/project_export.cpp msgid "Delete patch '%s' from list?" msgstr "" |