diff options
Diffstat (limited to 'editor')
-rw-r--r-- | editor/editor_autoload_settings.cpp | 8 | ||||
-rw-r--r-- | editor/plugins/collision_shape_2d_editor_plugin.cpp | 1 |
2 files changed, 5 insertions, 4 deletions
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp index 200ae7045f..da0ff9f18f 100644 --- a/editor/editor_autoload_settings.cpp +++ b/editor/editor_autoload_settings.cpp @@ -674,18 +674,18 @@ bool EditorAutoloadSettings::autoload_add(const String &p_name, const String &p_ String error; if (!_autoload_name_is_valid(name, &error)) { - EditorNode::get_singleton()->show_warning(error); + EditorNode::get_singleton()->show_warning(TTR("Can't add autoload:") + "\n" + error); return false; } const String &path = p_path; if (!FileAccess::exists(path)) { - EditorNode::get_singleton()->show_warning(TTR("Invalid path.") + "\n" + TTR("File does not exist.")); + EditorNode::get_singleton()->show_warning(TTR("Can't add autoload:") + "\n" + TTR(vformat("%s is an invalid path. File does not exist.", path))); return false; } if (!path.begins_with("res://")) { - EditorNode::get_singleton()->show_warning(TTR("Invalid path.") + "\n" + TTR("Not in resource path.")); + EditorNode::get_singleton()->show_warning(TTR("Can't add autoload:") + "\n" + TTR(vformat("%s is an invalid path. Not in resource path (res://).", path))); return false; } @@ -912,4 +912,4 @@ void EditorAutoloadSettings::_set_autoload_add_path(const String &p_text) { void EditorAutoloadSettings::_browse_autoload_add_path() { file_dialog->popup_centered_ratio(); -}
\ No newline at end of file +} diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp index 0f381c06b4..596629f8e8 100644 --- a/editor/plugins/collision_shape_2d_editor_plugin.cpp +++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp @@ -36,6 +36,7 @@ #include "scene/resources/concave_polygon_shape_2d.h" #include "scene/resources/convex_polygon_shape_2d.h" #include "scene/resources/line_shape_2d.h" +#include "scene/resources/ray_shape_2d.h" #include "scene/resources/rectangle_shape_2d.h" #include "scene/resources/segment_shape_2d.h" |