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-rw-r--r--editor/animation_bezier_editor.cpp8
-rw-r--r--editor/animation_track_editor.cpp60
-rw-r--r--editor/animation_track_editor.h8
-rw-r--r--editor/create_dialog.cpp4
-rw-r--r--editor/debugger/editor_debugger_inspector.cpp4
-rw-r--r--editor/debugger/editor_debugger_node.cpp4
-rw-r--r--editor/debugger/editor_profiler.cpp24
-rw-r--r--editor/editor_about.cpp2
-rw-r--r--editor/editor_asset_installer.cpp6
-rw-r--r--editor/editor_export.cpp14
-rw-r--r--editor/editor_feature_profile.cpp12
-rw-r--r--editor/editor_file_system.cpp4
-rw-r--r--editor/editor_folding.cpp8
-rw-r--r--editor/editor_help.cpp45
-rw-r--r--editor/editor_help_search.cpp25
-rw-r--r--editor/editor_help_search.h2
-rw-r--r--editor/editor_node.cpp34
-rw-r--r--editor/editor_resource_picker.cpp16
-rw-r--r--editor/editor_settings.cpp14
-rw-r--r--editor/editor_translation_parser.cpp4
-rw-r--r--editor/import/editor_import_collada.cpp14
-rw-r--r--editor/import/resource_importer_scene.cpp2
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp4
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp2
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp8
-rw-r--r--editor/plugins/root_motion_editor_plugin.cpp4
-rw-r--r--editor/plugins/script_text_editor.cpp28
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp8
-rw-r--r--editor/plugins/tiles/tile_data_editors.cpp30
-rw-r--r--editor/plugins/tiles/tile_map_editor.cpp86
-rw-r--r--editor/plugins/tiles/tile_set_atlas_source_editor.cpp114
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp4
-rw-r--r--editor/pot_generator.cpp8
-rw-r--r--editor/project_manager.cpp12
-rw-r--r--editor/project_settings_editor.cpp4
-rw-r--r--editor/property_editor.cpp8
-rw-r--r--editor/translations/af.po120
-rw-r--r--editor/translations/ar.po125
-rw-r--r--editor/translations/az.po115
-rw-r--r--editor/translations/bg.po121
-rw-r--r--editor/translations/bn.po125
-rw-r--r--editor/translations/br.po115
-rw-r--r--editor/translations/ca.po125
-rw-r--r--editor/translations/cs.po125
-rw-r--r--editor/translations/da.po123
-rw-r--r--editor/translations/de.po145
-rw-r--r--editor/translations/editor.pot112
-rw-r--r--editor/translations/el.po135
-rw-r--r--editor/translations/en_Shaw.po115
-rw-r--r--editor/translations/eo.po123
-rw-r--r--editor/translations/es.po138
-rw-r--r--editor/translations/es_AR.po125
-rw-r--r--editor/translations/et.po119
-rw-r--r--editor/translations/eu.po118
-rwxr-xr-xeditor/translations/extract.py40
-rw-r--r--editor/translations/fa.po123
-rw-r--r--editor/translations/fi.po126
-rw-r--r--editor/translations/fil.po636
-rw-r--r--editor/translations/fr.po166
-rw-r--r--editor/translations/ga.po113
-rw-r--r--editor/translations/gl.po123
-rw-r--r--editor/translations/he.po125
-rw-r--r--editor/translations/hi.po118
-rw-r--r--editor/translations/hr.po119
-rw-r--r--editor/translations/hu.po121
-rw-r--r--editor/translations/id.po462
-rw-r--r--editor/translations/is.po115
-rw-r--r--editor/translations/it.po577
-rw-r--r--editor/translations/ja.po133
-rw-r--r--editor/translations/ka.po120
-rw-r--r--editor/translations/km.po113
-rw-r--r--editor/translations/ko.po540
-rw-r--r--editor/translations/lt.po116
-rw-r--r--editor/translations/lv.po152
-rw-r--r--editor/translations/mi.po112
-rw-r--r--editor/translations/mk.po113
-rw-r--r--editor/translations/ml.po113
-rw-r--r--editor/translations/mr.po113
-rw-r--r--editor/translations/ms.po123
-rw-r--r--editor/translations/nb.po125
-rw-r--r--editor/translations/nl.po125
-rw-r--r--editor/translations/or.po112
-rw-r--r--editor/translations/pl.po138
-rw-r--r--editor/translations/pr.po118
-rw-r--r--editor/translations/pt.po126
-rw-r--r--editor/translations/pt_BR.po134
-rw-r--r--editor/translations/ro.po220
-rw-r--r--editor/translations/ru.po419
-rw-r--r--editor/translations/si.po118
-rw-r--r--editor/translations/sk.po123
-rw-r--r--editor/translations/sl.po123
-rw-r--r--editor/translations/sq.po118
-rw-r--r--editor/translations/sr_Cyrl.po125
-rw-r--r--editor/translations/sr_Latn.po118
-rw-r--r--editor/translations/sv.po125
-rw-r--r--editor/translations/ta.po115
-rw-r--r--editor/translations/te.po115
-rw-r--r--editor/translations/th.po125
-rw-r--r--editor/translations/tl.po121
-rw-r--r--editor/translations/tr.po125
-rw-r--r--editor/translations/tt.po112
-rw-r--r--editor/translations/tzm.po112
-rw-r--r--editor/translations/uk.po129
-rw-r--r--editor/translations/ur_PK.po116
-rw-r--r--editor/translations/vi.po148
-rw-r--r--editor/translations/zh_CN.po160
-rw-r--r--editor/translations/zh_HK.po123
-rw-r--r--editor/translations/zh_TW.po125
108 files changed, 6430 insertions, 5133 deletions
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp
index ff8b72274c..c5f800b17a 100644
--- a/editor/animation_bezier_editor.cpp
+++ b/editor/animation_bezier_editor.cpp
@@ -747,8 +747,8 @@ void AnimationBezierTrackEdit::_update_locked_tracks_after(int p_track) {
}
Vector<int> updated_locked_tracks;
- for (RBSet<int>::Element *E = locked_tracks.front(); E; E = E->next()) {
- updated_locked_tracks.push_back(E->get());
+ for (const int &E : locked_tracks) {
+ updated_locked_tracks.push_back(E);
}
locked_tracks.clear();
for (int i = 0; i < updated_locked_tracks.size(); ++i) {
@@ -766,8 +766,8 @@ void AnimationBezierTrackEdit::_update_hidden_tracks_after(int p_track) {
}
Vector<int> updated_hidden_tracks;
- for (RBSet<int>::Element *E = hidden_tracks.front(); E; E = E->next()) {
- updated_hidden_tracks.push_back(E->get());
+ for (const int &E : hidden_tracks) {
+ updated_hidden_tracks.push_back(E);
}
hidden_tracks.clear();
for (int i = 0; i < updated_hidden_tracks.size(); ++i) {
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 7d8197bead..ad4b7b7d95 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -560,30 +560,30 @@ public:
if (use_fps && animation->get_step() > 0) {
float max_frame = animation->get_length() / animation->get_step();
- p_list->push_back(PropertyInfo(Variant::FLOAT, "frame", PROPERTY_HINT_RANGE, "0," + rtos(max_frame) + ",1"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("frame"), PROPERTY_HINT_RANGE, "0," + rtos(max_frame) + ",1"));
} else {
- p_list->push_back(PropertyInfo(Variant::FLOAT, "time", PROPERTY_HINT_RANGE, "0," + rtos(animation->get_length()) + ",0.01"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("time"), PROPERTY_HINT_RANGE, "0," + rtos(animation->get_length()) + ",0.01"));
}
switch (animation->track_get_type(track)) {
case Animation::TYPE_POSITION_3D: {
- p_list->push_back(PropertyInfo(Variant::VECTOR3, "position"));
+ p_list->push_back(PropertyInfo(Variant::VECTOR3, PNAME("position")));
} break;
case Animation::TYPE_ROTATION_3D: {
- p_list->push_back(PropertyInfo(Variant::QUATERNION, "rotation"));
+ p_list->push_back(PropertyInfo(Variant::QUATERNION, PNAME("rotation")));
} break;
case Animation::TYPE_SCALE_3D: {
- p_list->push_back(PropertyInfo(Variant::VECTOR3, "scale"));
+ p_list->push_back(PropertyInfo(Variant::VECTOR3, PNAME("scale")));
} break;
case Animation::TYPE_BLEND_SHAPE: {
- p_list->push_back(PropertyInfo(Variant::FLOAT, "value"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("value")));
} break;
case Animation::TYPE_VALUE: {
Variant v = animation->track_get_key_value(track, key);
if (hint.type != Variant::NIL) {
PropertyInfo pi = hint;
- pi.name = "value";
+ pi.name = PNAME("value");
p_list->push_back(pi);
} else {
PropertyHint val_hint = PROPERTY_HINT_NONE;
@@ -599,14 +599,14 @@ public:
}
if (v.get_type() != Variant::NIL) {
- p_list->push_back(PropertyInfo(v.get_type(), "value", val_hint, val_hint_string));
+ p_list->push_back(PropertyInfo(v.get_type(), PNAME("value"), val_hint, val_hint_string));
}
}
} break;
case Animation::TYPE_METHOD: {
- p_list->push_back(PropertyInfo(Variant::STRING_NAME, "name"));
- p_list->push_back(PropertyInfo(Variant::INT, "arg_count", PROPERTY_HINT_RANGE, "0,32,1,or_greater"));
+ p_list->push_back(PropertyInfo(Variant::STRING_NAME, PNAME("name")));
+ p_list->push_back(PropertyInfo(Variant::INT, PNAME("arg_count"), PROPERTY_HINT_RANGE, "0,32,1,or_greater"));
Dictionary d = animation->track_get_key_value(track, key);
ERR_FAIL_COND(!d.has("args"));
@@ -620,24 +620,24 @@ public:
}
for (int i = 0; i < args.size(); i++) {
- p_list->push_back(PropertyInfo(Variant::INT, "args/" + itos(i) + "/type", PROPERTY_HINT_ENUM, vtypes));
+ p_list->push_back(PropertyInfo(Variant::INT, vformat("%s/%d/%s", PNAME("args"), i, PNAME("type")), PROPERTY_HINT_ENUM, vtypes));
if (args[i].get_type() != Variant::NIL) {
- p_list->push_back(PropertyInfo(args[i].get_type(), "args/" + itos(i) + "/value"));
+ p_list->push_back(PropertyInfo(args[i].get_type(), vformat("%s/%d/%s", PNAME("args"), i, PNAME("value"))));
}
}
} break;
case Animation::TYPE_BEZIER: {
- p_list->push_back(PropertyInfo(Variant::FLOAT, "value"));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, "in_handle"));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, "out_handle"));
- p_list->push_back(PropertyInfo(Variant::INT, "handle_mode", PROPERTY_HINT_ENUM, "Free,Balanced"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("value")));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, PNAME("in_handle")));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, PNAME("out_handle")));
+ p_list->push_back(PropertyInfo(Variant::INT, PNAME("handle_mode"), PROPERTY_HINT_ENUM, "Free,Balanced"));
} break;
case Animation::TYPE_AUDIO: {
- p_list->push_back(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"));
- p_list->push_back(PropertyInfo(Variant::FLOAT, "start_offset", PROPERTY_HINT_RANGE, "0,3600,0.01,or_greater"));
- p_list->push_back(PropertyInfo(Variant::FLOAT, "end_offset", PROPERTY_HINT_RANGE, "0,3600,0.01,or_greater"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, PNAME("stream"), PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("start_offset"), PROPERTY_HINT_RANGE, "0,3600,0.01,or_greater"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("end_offset"), PROPERTY_HINT_RANGE, "0,3600,0.01,or_greater"));
} break;
case Animation::TYPE_ANIMATION: {
@@ -663,13 +663,13 @@ public:
}
animations += "[stop]";
- p_list->push_back(PropertyInfo(Variant::STRING_NAME, "animation", PROPERTY_HINT_ENUM, animations));
+ p_list->push_back(PropertyInfo(Variant::STRING_NAME, PNAME("animation"), PROPERTY_HINT_ENUM, animations));
} break;
}
if (animation->track_get_type(track) == Animation::TYPE_VALUE) {
- p_list->push_back(PropertyInfo(Variant::FLOAT, "easing", PROPERTY_HINT_EXP_EASING));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("easing"), PROPERTY_HINT_EXP_EASING));
}
}
@@ -1417,14 +1417,14 @@ void AnimationTimelineEdit::_anim_length_changed(double p_new_len) {
void AnimationTimelineEdit::_anim_loop_pressed() {
undo_redo->create_action(TTR("Change Animation Loop"));
switch (animation->get_loop_mode()) {
- case Animation::LoopMode::LOOP_NONE: {
- undo_redo->add_do_method(animation.ptr(), "set_loop_mode", Animation::LoopMode::LOOP_LINEAR);
+ case Animation::LOOP_NONE: {
+ undo_redo->add_do_method(animation.ptr(), "set_loop_mode", Animation::LOOP_LINEAR);
} break;
- case Animation::LoopMode::LOOP_LINEAR: {
- undo_redo->add_do_method(animation.ptr(), "set_loop_mode", Animation::LoopMode::LOOP_PINGPONG);
+ case Animation::LOOP_LINEAR: {
+ undo_redo->add_do_method(animation.ptr(), "set_loop_mode", Animation::LOOP_PINGPONG);
} break;
- case Animation::LoopMode::LOOP_PINGPONG: {
- undo_redo->add_do_method(animation.ptr(), "set_loop_mode", Animation::LoopMode::LOOP_NONE);
+ case Animation::LOOP_PINGPONG: {
+ undo_redo->add_do_method(animation.ptr(), "set_loop_mode", Animation::LOOP_NONE);
} break;
default:
break;
@@ -1724,15 +1724,15 @@ void AnimationTimelineEdit::update_values() {
}
switch (animation->get_loop_mode()) {
- case Animation::LoopMode::LOOP_NONE: {
+ case Animation::LOOP_NONE: {
loop->set_icon(get_theme_icon(SNAME("Loop"), SNAME("EditorIcons")));
loop->set_pressed(false);
} break;
- case Animation::LoopMode::LOOP_LINEAR: {
+ case Animation::LOOP_LINEAR: {
loop->set_icon(get_theme_icon(SNAME("Loop"), SNAME("EditorIcons")));
loop->set_pressed(true);
} break;
- case Animation::LoopMode::LOOP_PINGPONG: {
+ case Animation::LOOP_PINGPONG: {
loop->set_icon(get_theme_icon(SNAME("PingPongLoop"), SNAME("EditorIcons")));
loop->set_pressed(true);
} break;
diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h
index 07c3ed9990..55c3bd922a 100644
--- a/editor/animation_track_editor.h
+++ b/editor/animation_track_editor.h
@@ -478,10 +478,10 @@ class AnimationTrackEditor : public VBoxContainer {
struct TrackClipboard {
NodePath full_path;
NodePath base_path;
- Animation::TrackType track_type = Animation::TrackType::TYPE_ANIMATION;
- Animation::InterpolationType interp_type = Animation::InterpolationType::INTERPOLATION_CUBIC;
- Animation::UpdateMode update_mode = Animation::UpdateMode::UPDATE_CAPTURE;
- Animation::LoopMode loop_mode = Animation::LoopMode::LOOP_LINEAR;
+ Animation::TrackType track_type = Animation::TYPE_ANIMATION;
+ Animation::InterpolationType interp_type = Animation::INTERPOLATION_CUBIC;
+ Animation::UpdateMode update_mode = Animation::UPDATE_CAPTURE;
+ Animation::LoopMode loop_mode = Animation::LOOP_LINEAR;
bool loop_wrap = false;
bool enabled = false;
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp
index fb908ea573..3469e96a0a 100644
--- a/editor/create_dialog.cpp
+++ b/editor/create_dialog.cpp
@@ -138,8 +138,8 @@ bool CreateDialog::_should_hide_type(const String &p_type) const {
return true; // Wrong inheritance.
}
- for (RBSet<StringName>::Element *E = type_blacklist.front(); E; E = E->next()) {
- if (ClassDB::is_parent_class(p_type, E->get())) {
+ for (const StringName &E : type_blacklist) {
+ if (ClassDB::is_parent_class(p_type, E)) {
return true; // Parent type is blacklisted.
}
}
diff --git a/editor/debugger/editor_debugger_inspector.cpp b/editor/debugger/editor_debugger_inspector.cpp
index 6d7f3f4ae2..0dd7b44b68 100644
--- a/editor/debugger/editor_debugger_inspector.cpp
+++ b/editor/debugger/editor_debugger_inspector.cpp
@@ -193,8 +193,8 @@ ObjectID EditorDebuggerInspector::add_object(const Array &p_arr) {
if (old_prop_size == debugObj->prop_list.size() && new_props_added == 0) {
//only some may have changed, if so, then update those, if exist
- for (RBSet<String>::Element *E = changed.front(); E; E = E->next()) {
- emit_signal(SNAME("object_property_updated"), debugObj->remote_object_id, E->get());
+ for (const String &E : changed) {
+ emit_signal(SNAME("object_property_updated"), debugObj->remote_object_id, E);
}
} else {
//full update, because props were added or removed
diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp
index de26b56ab6..bc28b11a71 100644
--- a/editor/debugger/editor_debugger_node.cpp
+++ b/editor/debugger/editor_debugger_node.cpp
@@ -118,8 +118,8 @@ ScriptEditorDebugger *EditorDebuggerNode::_add_debugger() {
}
if (!debugger_plugins.is_empty()) {
- for (RBSet<Ref<Script>>::Element *i = debugger_plugins.front(); i; i = i->next()) {
- node->add_debugger_plugin(i->get());
+ for (const Ref<Script> &i : debugger_plugins) {
+ node->add_debugger_plugin(i);
}
}
diff --git a/editor/debugger/editor_profiler.cpp b/editor/debugger/editor_profiler.cpp
index 55c3c7af78..9899e91c5a 100644
--- a/editor/debugger/editor_profiler.cpp
+++ b/editor/debugger/editor_profiler.cpp
@@ -198,13 +198,13 @@ void EditorProfiler::_update_plot() {
for (int i = 0; i < total_metrics; i++) {
const Metric &m = _get_frame_metric(i);
- for (RBSet<StringName>::Element *E = plot_sigs.front(); E; E = E->next()) {
- HashMap<StringName, Metric::Category *>::ConstIterator F = m.category_ptrs.find(E->get());
+ for (const StringName &E : plot_sigs) {
+ HashMap<StringName, Metric::Category *>::ConstIterator F = m.category_ptrs.find(E);
if (F) {
highest = MAX(F->value->total_time, highest);
}
- HashMap<StringName, Metric::Category::Item *>::ConstIterator G = m.item_ptrs.find(E->get());
+ HashMap<StringName, Metric::Category::Item *>::ConstIterator G = m.item_ptrs.find(E);
if (G) {
if (use_self) {
highest = MAX(G->value->self, highest);
@@ -234,17 +234,17 @@ void EditorProfiler::_update_plot() {
int current = i * frame_metrics.size() / w;
- for (RBSet<StringName>::Element *E = plot_sigs.front(); E; E = E->next()) {
+ for (const StringName &E : plot_sigs) {
const Metric &m = _get_frame_metric(current);
float value = 0;
- HashMap<StringName, Metric::Category *>::ConstIterator F = m.category_ptrs.find(E->get());
+ HashMap<StringName, Metric::Category *>::ConstIterator F = m.category_ptrs.find(E);
if (F) {
value = F->value->total_time;
}
- HashMap<StringName, Metric::Category::Item *>::ConstIterator G = m.item_ptrs.find(E->get());
+ HashMap<StringName, Metric::Category::Item *>::ConstIterator G = m.item_ptrs.find(E);
if (G) {
if (use_self) {
value = G->value->self;
@@ -256,12 +256,12 @@ void EditorProfiler::_update_plot() {
int plot_pos = CLAMP(int(value * h / highest), 0, h - 1);
int prev_plot = plot_pos;
- HashMap<StringName, int>::Iterator H = prev_plots.find(E->get());
+ HashMap<StringName, int>::Iterator H = prev_plots.find(E);
if (H) {
prev_plot = H->value;
H->value = plot_pos;
} else {
- prev_plots[E->get()] = plot_pos;
+ prev_plots[E] = plot_pos;
}
plot_pos = h - plot_pos - 1;
@@ -271,7 +271,7 @@ void EditorProfiler::_update_plot() {
SWAP(prev_plot, plot_pos);
}
- Color col = _get_color_from_signature(E->get());
+ Color col = _get_color_from_signature(E);
for (int j = prev_plot; j <= plot_pos; j++) {
column[j * 4 + 0] += Math::fast_ftoi(CLAMP(col.r * 255, 0, 255));
@@ -534,9 +534,9 @@ Vector<Vector<String>> EditorProfiler::get_data_as_csv() const {
Vector<String> signatures;
signatures.resize(possible_signatures.size());
int sig_index = 0;
- for (const RBSet<StringName>::Element *E = possible_signatures.front(); E; E = E->next()) {
- signatures.write[sig_index] = E->get();
- sig_map[E->get()] = sig_index;
+ for (const StringName &E : possible_signatures) {
+ signatures.write[sig_index] = E;
+ sig_map[E] = sig_index;
sig_index++;
}
res.push_back(signatures);
diff --git a/editor/editor_about.cpp b/editor/editor_about.cpp
index cd5a4f16e4..8e2aa3b35c 100644
--- a/editor/editor_about.cpp
+++ b/editor/editor_about.cpp
@@ -196,6 +196,7 @@ EditorAbout::EditorAbout() {
// License
_license_text = memnew(RichTextLabel);
+ _license_text->set_threaded(true);
_license_text->set_name(TTR("License"));
_license_text->set_h_size_flags(Control::SIZE_EXPAND_FILL);
_license_text->set_v_size_flags(Control::SIZE_EXPAND_FILL);
@@ -272,6 +273,7 @@ EditorAbout::EditorAbout() {
tpl_hbc->add_child(_tpl_tree);
_tpl_text = memnew(RichTextLabel);
+ _tpl_text->set_threaded(true);
_tpl_text->set_h_size_flags(Control::SIZE_EXPAND_FILL);
_tpl_text->set_v_size_flags(Control::SIZE_EXPAND_FILL);
tpl_hbc->add_child(_tpl_text);
diff --git a/editor/editor_asset_installer.cpp b/editor/editor_asset_installer.cpp
index 93b155bcd2..b696bc3ac6 100644
--- a/editor/editor_asset_installer.cpp
+++ b/editor/editor_asset_installer.cpp
@@ -154,8 +154,8 @@ void EditorAssetInstaller::open(const String &p_path, int p_depth) {
int num_file_conflicts = 0;
- for (RBSet<String>::Element *E = files_sorted.front(); E; E = E->next()) {
- String path = E->get();
+ for (const String &E : files_sorted) {
+ String path = E;
int depth = p_depth;
bool skip = false;
while (depth > 0) {
@@ -224,7 +224,7 @@ void EditorAssetInstaller::open(const String &p_path, int p_depth) {
ti->set_metadata(0, res_path);
}
- status_map[E->get()] = ti;
+ status_map[E] = ti;
}
if (num_file_conflicts >= 1) {
diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp
index f0eea50d3a..586ffa418c 100644
--- a/editor/editor_export.cpp
+++ b/editor/editor_export.cpp
@@ -95,9 +95,9 @@ Ref<EditorExportPlatform> EditorExportPreset::get_platform() const {
void EditorExportPreset::update_files_to_export() {
Vector<String> to_remove;
- for (RBSet<String>::Element *E = selected_files.front(); E; E = E->next()) {
- if (!FileAccess::exists(E->get())) {
- to_remove.push_back(E->get());
+ for (const String &E : selected_files) {
+ if (!FileAccess::exists(E)) {
+ to_remove.push_back(E);
}
}
for (int i = 0; i < to_remove.size(); ++i) {
@@ -107,8 +107,8 @@ void EditorExportPreset::update_files_to_export() {
Vector<String> EditorExportPreset::get_files_to_export() const {
Vector<String> files;
- for (RBSet<String>::Element *E = selected_files.front(); E; E = E->next()) {
- files.push_back(E->get());
+ for (const String &E : selected_files) {
+ files.push_back(E);
}
return files;
}
@@ -879,8 +879,8 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
int idx = 0;
int total = paths.size();
- for (RBSet<String>::Element *E = paths.front(); E; E = E->next()) {
- String path = E->get();
+ for (const String &E : paths) {
+ String path = E;
String type = ResourceLoader::get_resource_type(path);
if (FileAccess::exists(path + ".import")) {
diff --git a/editor/editor_feature_profile.cpp b/editor/editor_feature_profile.cpp
index 7eb5aec5d0..670f193326 100644
--- a/editor/editor_feature_profile.cpp
+++ b/editor/editor_feature_profile.cpp
@@ -166,15 +166,15 @@ Error EditorFeatureProfile::save_to_file(const String &p_path) {
Dictionary data;
data["type"] = "feature_profile";
Array dis_classes;
- for (RBSet<StringName>::Element *E = disabled_classes.front(); E; E = E->next()) {
- dis_classes.push_back(String(E->get()));
+ for (const StringName &E : disabled_classes) {
+ dis_classes.push_back(String(E));
}
dis_classes.sort();
data["disabled_classes"] = dis_classes;
Array dis_editors;
- for (RBSet<StringName>::Element *E = disabled_editors.front(); E; E = E->next()) {
- dis_editors.push_back(String(E->get()));
+ for (const StringName &E : disabled_editors) {
+ dis_editors.push_back(String(E));
}
dis_editors.sort();
data["disabled_editors"] = dis_editors;
@@ -182,8 +182,8 @@ Error EditorFeatureProfile::save_to_file(const String &p_path) {
Array dis_props;
for (KeyValue<StringName, RBSet<StringName>> &E : disabled_properties) {
- for (RBSet<StringName>::Element *F = E.value.front(); F; F = F->next()) {
- dis_props.push_back(String(E.key) + ":" + String(F->get()));
+ for (const StringName &F : E.value) {
+ dis_props.push_back(String(E.key) + ":" + String(F));
}
}
diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp
index 56edb03184..e37bfa32bc 100644
--- a/editor/editor_file_system.cpp
+++ b/editor/editor_file_system.cpp
@@ -1458,8 +1458,8 @@ void EditorFileSystem::_save_late_updated_files() {
String fscache = EditorSettings::get_singleton()->get_project_settings_dir().plus_file("filesystem_update4");
Ref<FileAccess> f = FileAccess::open(fscache, FileAccess::WRITE);
ERR_FAIL_COND_MSG(f.is_null(), "Cannot create file '" + fscache + "'. Check user write permissions.");
- for (RBSet<String>::Element *E = late_update_files.front(); E; E = E->next()) {
- f->store_line(E->get());
+ for (const String &E : late_update_files) {
+ f->store_line(E);
}
}
diff --git a/editor/editor_folding.cpp b/editor/editor_folding.cpp
index 39dc253429..ad8aaf324c 100644
--- a/editor/editor_folding.cpp
+++ b/editor/editor_folding.cpp
@@ -40,8 +40,8 @@ Vector<String> EditorFolding::_get_unfolds(const Object *p_object) {
if (sections.size()) {
String *w = sections.ptrw();
int idx = 0;
- for (const RBSet<String>::Element *E = p_object->editor_get_section_folding().front(); E; E = E->next()) {
- w[idx++] = E->get();
+ for (const String &E : p_object->editor_get_section_folding()) {
+ w[idx++] = E;
}
}
@@ -270,8 +270,8 @@ void EditorFolding::_do_object_unfolds(Object *p_object, RBSet<Ref<Resource>> &r
}
}
- for (RBSet<String>::Element *E = unfold_group.front(); E; E = E->next()) {
- p_object->editor_set_section_unfold(E->get(), true);
+ for (const String &E : unfold_group) {
+ p_object->editor_set_section_unfold(E, true);
}
}
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index e33d160762..d6278a63fe 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -235,7 +235,7 @@ String EditorHelp::_fix_constant(const String &p_constant) const {
}
void EditorHelp::_add_method(const DocData::MethodDoc &p_method, bool p_overview) {
- method_line[p_method.name] = class_desc->get_line_count() - 2; //gets overridden if description
+ method_line[p_method.name] = class_desc->get_paragraph_count() - 2; //gets overridden if description
const bool is_vararg = p_method.qualifiers.contains("vararg");
@@ -593,8 +593,8 @@ void EditorHelp::_update_doc() {
// Class description
if (!cd.description.is_empty()) {
- section_line.push_back(Pair<String, int>(TTR("Description"), class_desc->get_line_count() - 2));
- description_line = class_desc->get_line_count() - 2;
+ section_line.push_back(Pair<String, int>(TTR("Description"), class_desc->get_paragraph_count() - 2));
+ description_line = class_desc->get_paragraph_count() - 2;
class_desc->push_color(title_color);
class_desc->push_font(doc_title_font);
class_desc->add_text(TTR("Description"));
@@ -664,7 +664,7 @@ void EditorHelp::_update_doc() {
}
if (has_properties) {
- section_line.push_back(Pair<String, int>(TTR("Properties"), class_desc->get_line_count() - 2));
+ section_line.push_back(Pair<String, int>(TTR("Properties"), class_desc->get_paragraph_count() - 2));
class_desc->push_color(title_color);
class_desc->push_font(doc_title_font);
class_desc->add_text(TTR("Properties"));
@@ -682,7 +682,7 @@ void EditorHelp::_update_doc() {
if (cd.properties[i].name.begins_with("_") && cd.properties[i].description.is_empty()) {
continue;
}
- property_line[cd.properties[i].name] = class_desc->get_line_count() - 2; //gets overridden if description
+ property_line[cd.properties[i].name] = class_desc->get_paragraph_count() - 2; //gets overridden if description
// Property type.
class_desc->push_cell();
@@ -828,7 +828,7 @@ void EditorHelp::_update_doc() {
cd.constructors.sort();
}
- section_line.push_back(Pair<String, int>(TTR("Constructors"), class_desc->get_line_count() - 2));
+ section_line.push_back(Pair<String, int>(TTR("Constructors"), class_desc->get_paragraph_count() - 2));
class_desc->push_color(title_color);
class_desc->push_font(doc_title_font);
class_desc->add_text(TTR("Constructors"));
@@ -839,7 +839,7 @@ void EditorHelp::_update_doc() {
if (sort_methods) {
methods.sort();
}
- section_line.push_back(Pair<String, int>(TTR("Methods"), class_desc->get_line_count() - 2));
+ section_line.push_back(Pair<String, int>(TTR("Methods"), class_desc->get_paragraph_count() - 2));
class_desc->push_color(title_color);
class_desc->push_font(doc_title_font);
class_desc->add_text(TTR("Methods"));
@@ -851,7 +851,7 @@ void EditorHelp::_update_doc() {
cd.operators.sort();
}
- section_line.push_back(Pair<String, int>(TTR("Operators"), class_desc->get_line_count() - 2));
+ section_line.push_back(Pair<String, int>(TTR("Operators"), class_desc->get_paragraph_count() - 2));
class_desc->push_color(title_color);
class_desc->push_font(doc_title_font);
class_desc->add_text(TTR("Operators"));
@@ -860,7 +860,7 @@ void EditorHelp::_update_doc() {
// Theme properties
if (!cd.theme_properties.is_empty()) {
- section_line.push_back(Pair<String, int>(TTR("Theme Properties"), class_desc->get_line_count() - 2));
+ section_line.push_back(Pair<String, int>(TTR("Theme Properties"), class_desc->get_paragraph_count() - 2));
class_desc->push_color(title_color);
class_desc->push_font(doc_title_font);
class_desc->add_text(TTR("Theme Properties"));
@@ -882,7 +882,7 @@ void EditorHelp::_update_doc() {
data_type_names["style"] = TTR("Styles");
for (int i = 0; i < cd.theme_properties.size(); i++) {
- theme_property_line[cd.theme_properties[i].name] = class_desc->get_line_count() - 2; // Gets overridden if description.
+ theme_property_line[cd.theme_properties[i].name] = class_desc->get_paragraph_count() - 2; // Gets overridden if description.
if (theme_data_type != cd.theme_properties[i].data_type) {
theme_data_type = cd.theme_properties[i].data_type;
@@ -954,7 +954,7 @@ void EditorHelp::_update_doc() {
cd.signals.sort();
}
- section_line.push_back(Pair<String, int>(TTR("Signals"), class_desc->get_line_count() - 2));
+ section_line.push_back(Pair<String, int>(TTR("Signals"), class_desc->get_paragraph_count() - 2));
class_desc->push_color(title_color);
class_desc->push_font(doc_title_font);
class_desc->add_text(TTR("Signals"));
@@ -967,7 +967,7 @@ void EditorHelp::_update_doc() {
class_desc->push_indent(1);
for (int i = 0; i < cd.signals.size(); i++) {
- signal_line[cd.signals[i].name] = class_desc->get_line_count() - 2; // Gets overridden if description.
+ signal_line[cd.signals[i].name] = class_desc->get_paragraph_count() - 2; // Gets overridden if description.
class_desc->push_font(doc_code_font); // monofont
class_desc->push_color(headline_color);
@@ -1040,7 +1040,7 @@ void EditorHelp::_update_doc() {
// Enums
if (enums.size()) {
- section_line.push_back(Pair<String, int>(TTR("Enumerations"), class_desc->get_line_count() - 2));
+ section_line.push_back(Pair<String, int>(TTR("Enumerations"), class_desc->get_paragraph_count() - 2));
class_desc->push_color(title_color);
class_desc->push_font(doc_title_font);
class_desc->add_text(TTR("Enumerations"));
@@ -1051,7 +1051,7 @@ void EditorHelp::_update_doc() {
class_desc->add_newline();
for (KeyValue<String, Vector<DocData::ConstantDoc>> &E : enums) {
- enum_line[E.key] = class_desc->get_line_count() - 2;
+ enum_line[E.key] = class_desc->get_paragraph_count() - 2;
class_desc->push_font(doc_code_font);
class_desc->push_color(title_color);
@@ -1098,7 +1098,7 @@ void EditorHelp::_update_doc() {
}
// Add the enum constant line to the constant_line map so we can locate it as a constant.
- constant_line[enum_list[i].name] = class_desc->get_line_count() - 2;
+ constant_line[enum_list[i].name] = class_desc->get_paragraph_count() - 2;
class_desc->push_font(doc_code_font);
class_desc->push_color(headline_color);
@@ -1144,7 +1144,7 @@ void EditorHelp::_update_doc() {
// Constants
if (constants.size()) {
- section_line.push_back(Pair<String, int>(TTR("Constants"), class_desc->get_line_count() - 2));
+ section_line.push_back(Pair<String, int>(TTR("Constants"), class_desc->get_paragraph_count() - 2));
class_desc->push_color(title_color);
class_desc->push_font(doc_title_font);
class_desc->add_text(TTR("Constants"));
@@ -1155,7 +1155,7 @@ void EditorHelp::_update_doc() {
class_desc->add_newline();
for (int i = 0; i < constants.size(); i++) {
- constant_line[constants[i].name] = class_desc->get_line_count() - 2;
+ constant_line[constants[i].name] = class_desc->get_paragraph_count() - 2;
class_desc->push_font(doc_code_font);
if (constants[i].value.begins_with("Color(") && constants[i].value.ends_with(")")) {
@@ -1205,7 +1205,7 @@ void EditorHelp::_update_doc() {
// Property descriptions
if (property_descr) {
- section_line.push_back(Pair<String, int>(TTR("Property Descriptions"), class_desc->get_line_count() - 2));
+ section_line.push_back(Pair<String, int>(TTR("Property Descriptions"), class_desc->get_paragraph_count() - 2));
class_desc->push_color(title_color);
class_desc->push_font(doc_title_font);
class_desc->add_text(TTR("Property Descriptions"));
@@ -1220,7 +1220,7 @@ void EditorHelp::_update_doc() {
continue;
}
- property_line[cd.properties[i].name] = class_desc->get_line_count() - 2;
+ property_line[cd.properties[i].name] = class_desc->get_paragraph_count() - 2;
class_desc->push_table(2);
class_desc->set_table_column_expand(1, true);
@@ -1371,7 +1371,7 @@ void EditorHelp::_update_doc() {
// Constructor descriptions
if (constructor_descriptions) {
- section_line.push_back(Pair<String, int>(TTR("Constructor Descriptions"), class_desc->get_line_count() - 2));
+ section_line.push_back(Pair<String, int>(TTR("Constructor Descriptions"), class_desc->get_paragraph_count() - 2));
class_desc->push_color(title_color);
class_desc->push_font(doc_title_font);
class_desc->add_text(TTR("Constructor Descriptions"));
@@ -1380,7 +1380,7 @@ void EditorHelp::_update_doc() {
// Method descriptions
if (method_descriptions) {
- section_line.push_back(Pair<String, int>(TTR("Method Descriptions"), class_desc->get_line_count() - 2));
+ section_line.push_back(Pair<String, int>(TTR("Method Descriptions"), class_desc->get_paragraph_count() - 2));
class_desc->push_color(title_color);
class_desc->push_font(doc_title_font);
class_desc->add_text(TTR("Method Descriptions"));
@@ -1389,7 +1389,7 @@ void EditorHelp::_update_doc() {
// Operator descriptions
if (operator_descriptions) {
- section_line.push_back(Pair<String, int>(TTR("Operator Descriptions"), class_desc->get_line_count() - 2));
+ section_line.push_back(Pair<String, int>(TTR("Operator Descriptions"), class_desc->get_paragraph_count() - 2));
class_desc->push_color(title_color);
class_desc->push_font(doc_title_font);
class_desc->add_text(TTR("Operator Descriptions"));
@@ -1868,6 +1868,7 @@ EditorHelp::EditorHelp() {
class_desc = memnew(RichTextLabel);
add_child(class_desc);
+ class_desc->set_threaded(true);
class_desc->set_v_size_flags(SIZE_EXPAND_FILL);
class_desc->add_theme_color_override("selection_color", get_theme_color(SNAME("accent_color"), SNAME("Editor")) * Color(1, 1, 1, 0.4));
diff --git a/editor/editor_help_search.cpp b/editor/editor_help_search.cpp
index d6ed2297c7..b85147fddf 100644
--- a/editor/editor_help_search.cpp
+++ b/editor/editor_help_search.cpp
@@ -323,10 +323,11 @@ bool EditorHelpSearch::Runner::_phase_match_classes_init() {
bool EditorHelpSearch::Runner::_phase_match_classes() {
DocData::ClassDoc &class_doc = iterator_doc->value;
+ if (class_doc.name.is_empty()) {
+ return false;
+ }
if (!_is_class_disabled_by_feature_profile(class_doc.name)) {
- matches[class_doc.name] = ClassMatch();
- ClassMatch &match = matches[class_doc.name];
-
+ ClassMatch match;
match.doc = &class_doc;
// Match class name.
@@ -400,6 +401,7 @@ bool EditorHelpSearch::Runner::_phase_match_classes() {
}
}
}
+ matches[class_doc.name] = match;
}
matches[class_doc.name] = match;
}
@@ -419,6 +421,9 @@ bool EditorHelpSearch::Runner::_phase_class_items_init() {
}
bool EditorHelpSearch::Runner::_phase_class_items() {
+ if (!iterator_match) {
+ return false;
+ }
ClassMatch &match = iterator_match->value;
if (search_flags & SEARCH_SHOW_HIERARCHY) {
@@ -444,6 +449,13 @@ bool EditorHelpSearch::Runner::_phase_member_items_init() {
bool EditorHelpSearch::Runner::_phase_member_items() {
ClassMatch &match = iterator_match->value;
+ if (!match.doc) {
+ return false;
+ }
+ if (match.doc->name.is_empty()) {
+ return false;
+ }
+
TreeItem *parent = (search_flags & SEARCH_SHOW_HIERARCHY) ? class_items[match.doc->name] : root_item;
bool constructor_created = false;
for (int i = 0; i < match.methods.size(); i++) {
@@ -511,6 +523,9 @@ void EditorHelpSearch::Runner::_match_item(TreeItem *p_item, const String &p_tex
}
TreeItem *EditorHelpSearch::Runner::_create_class_hierarchy(const ClassMatch &p_match) {
+ if (p_match.doc->name.is_empty()) {
+ return nullptr;
+ }
if (class_items.has(p_match.doc->name)) {
return class_items[p_match.doc->name];
}
@@ -522,7 +537,9 @@ TreeItem *EditorHelpSearch::Runner::_create_class_hierarchy(const ClassMatch &p_
parent = class_items[p_match.doc->inherits];
} else {
ClassMatch &base_match = matches[p_match.doc->inherits];
- parent = _create_class_hierarchy(base_match);
+ if (base_match.doc) {
+ parent = _create_class_hierarchy(base_match);
+ }
}
}
diff --git a/editor/editor_help_search.h b/editor/editor_help_search.h
index 7b7235145a..3f17c992ac 100644
--- a/editor/editor_help_search.h
+++ b/editor/editor_help_search.h
@@ -99,7 +99,7 @@ class EditorHelpSearch::Runner : public RefCounted {
int phase = 0;
struct ClassMatch {
- DocData::ClassDoc *doc;
+ DocData::ClassDoc *doc = nullptr;
bool name = false;
Vector<DocData::MethodDoc *> constructors;
Vector<DocData::MethodDoc *> methods;
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 0b96900053..f2baaf8b5c 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -231,8 +231,8 @@ void EditorNode::disambiguate_filenames(const Vector<String> p_full_paths, Vecto
RBSet<int> iset = index_sets[i];
while (iset.size() > 1) {
// Append the parent folder to each scene name.
- for (RBSet<int>::Element *E = iset.front(); E; E = E->next()) {
- int set_idx = E->get();
+ for (const int &E : iset) {
+ int set_idx = E;
String scene_name = r_filenames[set_idx];
String full_path = p_full_paths[set_idx];
@@ -270,11 +270,11 @@ void EditorNode::disambiguate_filenames(const Vector<String> p_full_paths, Vecto
while (E) {
String scene_name = r_filenames[E->get()];
bool duplicate_found = false;
- for (RBSet<int>::Element *F = iset.front(); F; F = F->next()) {
- if (E->get() == F->get()) {
+ for (const int &F : iset) {
+ if (E->get() == F) {
continue;
}
- String other_scene_name = r_filenames[F->get()];
+ String other_scene_name = r_filenames[F];
if (other_scene_name == scene_name) {
duplicate_found = true;
break;
@@ -907,12 +907,12 @@ void EditorNode::_resources_changed(const Vector<String> &p_resources) {
}
void EditorNode::_fs_changed() {
- for (RBSet<FileDialog *>::Element *E = file_dialogs.front(); E; E = E->next()) {
- E->get()->invalidate();
+ for (FileDialog *E : file_dialogs) {
+ E->invalidate();
}
- for (RBSet<EditorFileDialog *>::Element *E = editor_file_dialogs.front(); E; E = E->next()) {
- E->get()->invalidate();
+ for (EditorFileDialog *E : editor_file_dialogs) {
+ E->invalidate();
}
_mark_unsaved_scenes();
@@ -1185,8 +1185,8 @@ Error EditorNode::load_resource(const String &p_resource, bool p_ignore_broken_d
if (!p_ignore_broken_deps && dependency_errors.has(p_resource)) {
Vector<String> errors;
- for (RBSet<String>::Element *E = dependency_errors[p_resource].front(); E; E = E->next()) {
- errors.push_back(E->get());
+ for (const String &E : dependency_errors[p_resource]) {
+ errors.push_back(E);
}
dependency_error->show(DependencyErrorDialog::MODE_RESOURCE, p_resource, errors);
dependency_errors.erase(p_resource);
@@ -1677,8 +1677,8 @@ int EditorNode::_save_external_resources() {
// Clear later, because user may have put the same subresource in two different resources,
// which will be shared until the next reload.
- for (RBSet<Ref<Resource>>::Element *E = edited_subresources.front(); E; E = E->next()) {
- Ref<Resource> res = E->get();
+ for (const Ref<Resource> &E : edited_subresources) {
+ Ref<Resource> res = E;
res->set_edited(false);
}
@@ -3663,8 +3663,8 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
if (!p_ignore_broken_deps && dependency_errors.has(lpath)) {
current_menu_option = -1;
Vector<String> errors;
- for (RBSet<String>::Element *E = dependency_errors[lpath].front(); E; E = E->next()) {
- errors.push_back(E->get());
+ for (const String &E : dependency_errors[lpath]) {
+ errors.push_back(E);
}
dependency_error->show(DependencyErrorDialog::MODE_SCENE, lpath, errors);
opening_prev = false;
@@ -3680,8 +3680,8 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
for (KeyValue<String, RBSet<String>> &E : dependency_errors) {
String txt = vformat(TTR("Scene '%s' has broken dependencies:"), E.key) + "\n";
- for (RBSet<String>::Element *F = E.value.front(); F; F = F->next()) {
- txt += "\t" + F->get() + "\n";
+ for (const String &F : E.value) {
+ txt += "\t" + F + "\n";
}
add_io_error(txt);
}
diff --git a/editor/editor_resource_picker.cpp b/editor/editor_resource_picker.cpp
index 41d769ad1f..cb3000ee88 100644
--- a/editor/editor_resource_picker.cpp
+++ b/editor/editor_resource_picker.cpp
@@ -253,8 +253,8 @@ void EditorResourcePicker::_edit_menu_cbk(int p_which) {
}
file_dialog->clear_filters();
- for (RBSet<String>::Element *E = valid_extensions.front(); E; E = E->next()) {
- file_dialog->add_filter("*." + E->get() + " ; " + E->get().to_upper());
+ for (const String &E : valid_extensions) {
+ file_dialog->add_filter("*." + E + " ; " + E.to_upper());
}
file_dialog->popup_file_dialog();
@@ -417,8 +417,8 @@ void EditorResourcePicker::set_create_options(Object *p_menu_node) {
custom_resources = EditorNode::get_editor_data().get_custom_types()["Resource"];
}
- for (RBSet<String>::Element *E = allowed_types.front(); E; E = E->next()) {
- const String &t = E->get();
+ for (const String &E : allowed_types) {
+ const String &t = E;
bool is_custom_resource = false;
Ref<Texture2D> icon;
@@ -599,8 +599,8 @@ bool EditorResourcePicker::_is_drop_valid(const Dictionary &p_drag_data) const {
}
bool EditorResourcePicker::_is_type_valid(const String p_type_name, RBSet<String> p_allowed_types) const {
- for (RBSet<String>::Element *E = p_allowed_types.front(); E; E = E->next()) {
- String at = E->get().strip_edges();
+ for (const String &E : p_allowed_types) {
+ String at = E.strip_edges();
if (p_type_name == at || ClassDB::is_parent_class(p_type_name, at) || EditorNode::get_editor_data().script_class_is_parent(p_type_name, at)) {
return true;
}
@@ -651,8 +651,8 @@ void EditorResourcePicker::drop_data_fw(const Point2 &p_point, const Variant &p_
// If the accepted dropped resource is from the extended list, it requires conversion.
if (!_is_type_valid(dropped_resource->get_class(), allowed_types)) {
- for (RBSet<String>::Element *E = allowed_types.front(); E; E = E->next()) {
- String at = E->get().strip_edges();
+ for (const String &E : allowed_types) {
+ String at = E.strip_edges();
if (at == "BaseMaterial3D" && Ref<Texture2D>(dropped_resource).is_valid()) {
// Use existing resource if possible and only replace its data.
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index e251a66610..5160492e51 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -268,25 +268,25 @@ void EditorSettings::_get_property_list(List<PropertyInfo> *p_list) const {
vclist.insert(vc);
}
- for (RBSet<_EVCSort>::Element *E = vclist.front(); E; E = E->next()) {
+ for (const _EVCSort &E : vclist) {
uint32_t pusage = PROPERTY_USAGE_NONE;
- if (E->get().save || !optimize_save) {
+ if (E.save || !optimize_save) {
pusage |= PROPERTY_USAGE_STORAGE;
}
- if (!E->get().name.begins_with("_") && !E->get().name.begins_with("projects/")) {
+ if (!E.name.begins_with("_") && !E.name.begins_with("projects/")) {
pusage |= PROPERTY_USAGE_EDITOR;
} else {
pusage |= PROPERTY_USAGE_STORAGE; //hiddens must always be saved
}
- PropertyInfo pi(E->get().type, E->get().name);
+ PropertyInfo pi(E.type, E.name);
pi.usage = pusage;
- if (hints.has(E->get().name)) {
- pi = hints[E->get().name];
+ if (hints.has(E.name)) {
+ pi = hints[E.name];
}
- if (E->get().restart_if_changed) {
+ if (E.restart_if_changed) {
pi.usage |= PROPERTY_USAGE_RESTART_IF_CHANGED;
}
diff --git a/editor/editor_translation_parser.cpp b/editor/editor_translation_parser.cpp
index 13dff08c14..ddb084e19b 100644
--- a/editor/editor_translation_parser.cpp
+++ b/editor/editor_translation_parser.cpp
@@ -96,8 +96,8 @@ void EditorTranslationParser::get_recognized_extensions(List<String> *r_extensio
for (int i = 0; i < temp.size(); i++) {
extensions.insert(temp[i]);
}
- for (RBSet<String>::Element *E = extensions.front(); E; E = E->next()) {
- r_extensions->push_back(E->get());
+ for (const String &E : extensions) {
+ r_extensions->push_back(E);
}
}
diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp
index 8ee47cb6f4..03fda0a1c3 100644
--- a/editor/import/editor_import_collada.cpp
+++ b/editor/import/editor_import_collada.cpp
@@ -875,8 +875,8 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<ImporterMesh> &p
Vector<Collada::Vertex> vertex_array; //there we go, vertex array
vertex_array.resize(vertex_set.size());
- for (RBSet<Collada::Vertex>::Element *F = vertex_set.front(); F; F = F->next()) {
- vertex_array.write[F->get().idx] = F->get();
+ for (Collada::Vertex &F : vertex_set) {
+ vertex_array.write[F.idx] = F;
}
if (has_weights) {
@@ -1507,14 +1507,14 @@ void ColladaImport::create_animation(int p_clip, bool p_import_value_tracks) {
bool tracks_found = false;
- for (RBSet<String>::Element *E = valid_animated_nodes.front(); E; E = E->next()) {
+ for (const String &E : valid_animated_nodes) {
// take snapshots
- if (!collada.state.scene_map.has(E->get())) {
+ if (!collada.state.scene_map.has(E)) {
continue;
}
- NodeMap &nm = node_map[E->get()];
+ NodeMap &nm = node_map[E];
String path = scene->get_path_to(nm.node);
if (nm.bone >= 0) {
@@ -1525,7 +1525,7 @@ void ColladaImport::create_animation(int p_clip, bool p_import_value_tracks) {
bool found_anim = false;
- Collada::Node *cn = collada.state.scene_map[E->get()];
+ Collada::Node *cn = collada.state.scene_map[E];
if (cn->ignore_anim) {
continue;
}
@@ -1665,7 +1665,7 @@ void ColladaImport::create_animation(int p_clip, bool p_import_value_tracks) {
if (nm.bone >= 0) {
if (found_anim) {
- bones_with_animation[E->get()] = true;
+ bones_with_animation[E] = true;
}
}
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index 647eb1344b..4f666730d5 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -466,7 +466,7 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, HashMap<R
static const char *loop_strings[loop_string_count] = { "loop_mode", "loop", "cycle" };
for (int i = 0; i < loop_string_count; i++) {
if (_teststr(animname, loop_strings[i])) {
- anim->set_loop_mode(Animation::LoopMode::LOOP_LINEAR);
+ anim->set_loop_mode(Animation::LOOP_LINEAR);
animname = _fixstr(animname, loop_strings[i]);
Ref<AnimationLibrary> library = ap->get_animation_library(ap->find_animation_library(anim));
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index 08df704f44..715b1725e0 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -603,8 +603,8 @@ bool AnimationNodeBlendTreeEditor::_update_filters(const Ref<AnimationNode> &ano
HashMap<String, TreeItem *> parenthood;
- for (RBSet<String>::Element *E = paths.front(); E; E = E->next()) {
- NodePath path = E->get();
+ for (const String &E : paths) {
+ NodePath path = E;
TreeItem *ti = nullptr;
String accum;
for (int i = 0; i < path.get_name_count(); i++) {
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 581dab84b4..57cf13d298 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -1338,7 +1338,7 @@ void AnimationPlayerEditor::_prepare_onion_layers_2() {
float pos = cpos + step_off * anim->get_step();
- bool valid = anim->get_loop_mode() != Animation::LoopMode::LOOP_NONE || (pos >= 0 && pos <= anim->get_length());
+ bool valid = anim->get_loop_mode() != Animation::LOOP_NONE || (pos >= 0 && pos <= anim->get_length());
onion.captures_valid.write[cidx] = valid;
if (valid) {
player->seek(pos, true);
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 1d85e80331..10c63afa02 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -6710,8 +6710,8 @@ RBSet<RID> _get_physics_bodies_rid(Node *node) {
rids.insert(pb->get_rid());
}
RBSet<PhysicsBody3D *> child_nodes = _get_child_nodes<PhysicsBody3D>(node);
- for (RBSet<PhysicsBody3D *>::Element *I = child_nodes.front(); I; I = I->next()) {
- rids.insert(I->get()->get_rid());
+ for (const PhysicsBody3D *I : child_nodes) {
+ rids.insert(I->get_rid());
}
return rids;
@@ -6755,8 +6755,8 @@ void Node3DEditor::snap_selected_nodes_to_floor() {
}
if (!found_valid_shape && vi.size()) {
AABB aabb = vi.front()->get()->get_transformed_aabb();
- for (RBSet<VisualInstance3D *>::Element *I = vi.front(); I; I = I->next()) {
- aabb.merge_with(I->get()->get_transformed_aabb());
+ for (const VisualInstance3D *I : vi) {
+ aabb.merge_with(I->get_transformed_aabb());
}
Vector3 size = aabb.size * Vector3(0.5, 0.0, 0.5);
from = aabb.position + size;
diff --git a/editor/plugins/root_motion_editor_plugin.cpp b/editor/plugins/root_motion_editor_plugin.cpp
index b632b0d641..bebc0e9d54 100644
--- a/editor/plugins/root_motion_editor_plugin.cpp
+++ b/editor/plugins/root_motion_editor_plugin.cpp
@@ -83,8 +83,8 @@ void EditorPropertyRootMotion::_node_assign() {
HashMap<String, TreeItem *> parenthood;
- for (RBSet<String>::Element *E = paths.front(); E; E = E->next()) {
- NodePath path = E->get();
+ for (const String &E : paths) {
+ NodePath path = E;
TreeItem *ti = nullptr;
String accum;
for (int i = 0; i < path.get_name_count(); i++) {
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index e7b4aa6b68..f666ac0649 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -693,8 +693,8 @@ void ScriptEditor::_update_modified_scripts_for_external_editor(Ref<Script> p_fo
_find_changed_scripts_for_external_editor(base, base, scripts);
}
- for (RBSet<Ref<Script>>::Element *E = scripts.front(); E; E = E->next()) {
- Ref<Script> script = E->get();
+ for (const Ref<Script> &E : scripts) {
+ Ref<Script> script = E;
if (p_for_script.is_valid() && p_for_script != script) {
continue;
@@ -1568,7 +1568,12 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data
continue;
}
- String path = sn->get_path_to(node);
+ String path;
+ if (node->is_unique_name_in_owner()) {
+ path = "%" + node->get_name();
+ } else {
+ path = sn->get_path_to(node);
+ }
for (const String &segment : path.split("/")) {
if (!segment.is_valid_identifier()) {
path = path.c_escape().quote(quote_style);
@@ -1586,7 +1591,7 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data
} else {
for (int i = 0; i < nodes.size(); i++) {
if (i > 0) {
- text_to_drop += ",";
+ text_to_drop += ", ";
}
NodePath np = nodes[i];
@@ -1595,8 +1600,19 @@ void ScriptTextEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data
continue;
}
- String path = sn->get_path_to(node);
- text_to_drop += path.c_escape().quote(quote_style);
+ String path;
+ if (node->is_unique_name_in_owner()) {
+ path = "%" + node->get_name();
+ } else {
+ path = sn->get_path_to(node);
+ }
+ for (const String &segment : path.split("/")) {
+ if (!segment.is_valid_identifier()) {
+ path = path.c_escape().quote(quote_style);
+ break;
+ }
+ }
+ text_to_drop += "$" + path;
}
}
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index cb8d59dfe4..8a40ffbe38 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -125,8 +125,8 @@ void SpriteFramesEditor::_sheet_preview_draw() {
Color accent = get_theme_color("accent_color", "Editor");
- for (RBSet<int>::Element *E = frames_selected.front(); E; E = E->next()) {
- const int idx = E->get();
+ for (const int &E : frames_selected) {
+ const int idx = E;
const int x = idx % frame_count.x;
const int y = idx / frame_count.x;
const Point2 pos = draw_offset + Point2(x, y) * (draw_frame_size + draw_sep);
@@ -248,8 +248,8 @@ void SpriteFramesEditor::_sheet_add_frames() {
int fc = frames->get_frame_count(edited_anim);
- for (RBSet<int>::Element *E = frames_selected.front(); E; E = E->next()) {
- int idx = E->get();
+ for (const int &E : frames_selected) {
+ int idx = E;
const Point2 frame_coords(idx % frame_count.x, idx / frame_count.x);
Ref<AtlasTexture> at;
diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp
index eda05b1005..244c718ebe 100644
--- a/editor/plugins/tiles/tile_data_editors.cpp
+++ b/editor/plugins/tiles/tile_data_editors.cpp
@@ -897,8 +897,8 @@ void TileDataDefaultEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas_
}
}
- for (RBSet<TileMapCell>::Element *E = edited.front(); E; E = E->next()) {
- Vector2i coords = E->get().get_atlas_coords();
+ for (const TileMapCell &E : edited) {
+ Vector2i coords = E.get_atlas_coords();
p_canvas_item->draw_rect(p_tile_set_atlas_source->get_tile_texture_region(coords), selection_color, false);
}
p_canvas_item->draw_set_transform_matrix(Transform2D());
@@ -1755,8 +1755,8 @@ void TileDataTerrainsEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas
}
}
- for (RBSet<TileMapCell>::Element *E = edited.front(); E; E = E->next()) {
- Vector2i coords = E->get().get_atlas_coords();
+ for (const TileMapCell &E : edited) {
+ Vector2i coords = E.get_atlas_coords();
p_canvas_item->draw_rect(p_tile_set_atlas_source->get_tile_texture_region(coords), selection_color, false);
}
p_canvas_item->draw_set_transform_matrix(Transform2D());
@@ -1800,8 +1800,8 @@ void TileDataTerrainsEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas
p_canvas_item->draw_set_transform_matrix(p_transform);
- for (RBSet<TileMapCell>::Element *E = edited.front(); E; E = E->next()) {
- Vector2i coords = E->get().get_atlas_coords();
+ for (const TileMapCell &E : edited) {
+ Vector2i coords = E.get_atlas_coords();
Rect2i texture_region = p_tile_set_atlas_source->get_tile_texture_region(coords);
Vector2i position = texture_region.get_center() + p_tile_set_atlas_source->get_tile_effective_texture_offset(coords, 0);
@@ -2133,15 +2133,15 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t
}
}
undo_redo->create_action(TTR("Painting Terrain Set"));
- for (RBSet<TileMapCell>::Element *E = edited.front(); E; E = E->next()) {
- Vector2i coords = E->get().get_atlas_coords();
+ for (const TileMapCell &E : edited) {
+ Vector2i coords = E.get_atlas_coords();
TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, 0);
- undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain_set", coords.x, coords.y, E->get().alternative_tile), tile_data->get_terrain_set());
- undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain_set", coords.x, coords.y, E->get().alternative_tile), drag_painted_value);
+ undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain_set", coords.x, coords.y, E.alternative_tile), tile_data->get_terrain_set());
+ undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain_set", coords.x, coords.y, E.alternative_tile), drag_painted_value);
for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
TileSet::CellNeighbor bit = TileSet::CellNeighbor(i);
if (tile_data->is_valid_peering_bit_terrain(bit)) {
- undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]), coords.x, coords.y, E->get().alternative_tile), tile_data->get_peering_bit_terrain(bit));
+ undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]), coords.x, coords.y, E.alternative_tile), tile_data->get_peering_bit_terrain(bit));
}
}
}
@@ -2220,8 +2220,8 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t
mouse_pos_rect_polygon.push_back(Vector2(drag_start_pos.x, mb->get_position().y));
undo_redo->create_action(TTR("Painting Terrain"));
- for (RBSet<TileMapCell>::Element *E = edited.front(); E; E = E->next()) {
- Vector2i coords = E->get().get_atlas_coords();
+ for (const TileMapCell &E : edited) {
+ Vector2i coords = E.get_atlas_coords();
TileData *tile_data = p_tile_set_atlas_source->get_tile_data(coords, 0);
for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
@@ -2236,8 +2236,8 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t
}
if (!Geometry2D::intersect_polygons(polygon, mouse_pos_rect_polygon).is_empty()) {
// Draw bit.
- undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]), coords.x, coords.y, E->get().alternative_tile), terrain);
- undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]), coords.x, coords.y, E->get().alternative_tile), tile_data->get_peering_bit_terrain(bit));
+ undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]), coords.x, coords.y, E.alternative_tile), terrain);
+ undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]), coords.x, coords.y, E.alternative_tile), tile_data->get_peering_bit_terrain(bit));
}
}
}
diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp
index 12e1f10750..6c39244f80 100644
--- a/editor/plugins/tiles/tile_map_editor.cpp
+++ b/editor/plugins/tiles/tile_map_editor.cpp
@@ -501,8 +501,8 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
if (!tile_map_selection.is_empty()) {
tile_map_clipboard.instantiate();
TypedArray<Vector2i> coords_array;
- for (RBSet<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) {
- coords_array.push_back(E->get());
+ for (const Vector2i &E : tile_map_selection) {
+ coords_array.push_back(E);
}
tile_map_clipboard = tile_map->get_pattern(tile_map_layer, coords_array);
}
@@ -511,9 +511,9 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
// Delete selected tiles.
if (!tile_map_selection.is_empty()) {
undo_redo->create_action(TTR("Delete tiles"));
- for (RBSet<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) {
- undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E->get(), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
- undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E->get(), tile_map->get_cell_source_id(tile_map_layer, E->get()), tile_map->get_cell_atlas_coords(tile_map_layer, E->get()), tile_map->get_cell_alternative_tile(tile_map_layer, E->get()));
+ for (const Vector2i &E : tile_map_selection) {
+ undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E, TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
+ undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E, tile_map->get_cell_source_id(tile_map_layer, E), tile_map->get_cell_atlas_coords(tile_map_layer, E), tile_map->get_cell_alternative_tile(tile_map_layer, E));
}
undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection());
tile_map_selection.clear();
@@ -542,9 +542,9 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
// Delete selected tiles.
if (!tile_map_selection.is_empty()) {
undo_redo->create_action(TTR("Delete tiles"));
- for (RBSet<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) {
- undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E->get(), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
- undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E->get(), tile_map->get_cell_source_id(tile_map_layer, E->get()), tile_map->get_cell_atlas_coords(tile_map_layer, E->get()), tile_map->get_cell_alternative_tile(tile_map_layer, E->get()));
+ for (const Vector2i &E : tile_map_selection) {
+ undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E, TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
+ undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E, tile_map->get_cell_source_id(tile_map_layer, E), tile_map->get_cell_atlas_coords(tile_map_layer, E), tile_map->get_cell_alternative_tile(tile_map_layer, E));
}
undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection());
tile_map_selection.clear();
@@ -628,8 +628,8 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
_update_selection_pattern_from_tilemap_selection(); // Make sure the pattern is up to date before moving.
drag_type = DRAG_TYPE_MOVE;
drag_modified.clear();
- for (RBSet<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) {
- Vector2i coords = E->get();
+ for (const Vector2i &E : tile_map_selection) {
+ Vector2i coords = E;
drag_modified.insert(coords, tile_map->get_cell(tile_map_layer, coords));
tile_map->set_cell(tile_map_layer, coords, TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
}
@@ -785,8 +785,8 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
if (!tile_map_selection.is_empty()) {
top_left = tile_map_selection.front()->get();
}
- for (RBSet<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) {
- top_left = top_left.min(E->get());
+ for (const Vector2i &E : tile_map_selection) {
+ top_left = top_left.min(E);
}
Vector2i offset = drag_start_mouse_pos - tile_map->map_to_world(top_left);
offset = tile_map->world_to_map(drag_last_mouse_pos - offset) - tile_map->world_to_map(drag_start_mouse_pos - offset);
@@ -1278,8 +1278,8 @@ void TileMapEditorTilesPlugin::_stop_dragging() {
if (!tile_map_selection.is_empty()) {
top_left = tile_map_selection.front()->get();
}
- for (RBSet<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) {
- top_left = top_left.min(E->get());
+ for (const Vector2i &E : tile_map_selection) {
+ top_left = top_left.min(E);
}
// Get the offset from the mouse.
@@ -1534,8 +1534,8 @@ void TileMapEditorTilesPlugin::_update_selection_pattern_from_tilemap_selection(
selection_pattern.instantiate();
TypedArray<Vector2i> coords_array;
- for (RBSet<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) {
- coords_array.push_back(E->get());
+ for (const Vector2i &E : tile_map_selection) {
+ coords_array.push_back(E);
}
selection_pattern = tile_map->get_pattern(tile_map_layer, coords_array);
}
@@ -1559,8 +1559,8 @@ void TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_tiles_sele
// Group per source.
HashMap<int, List<const TileMapCell *>> per_source;
- for (RBSet<TileMapCell>::Element *E = tile_set_selection.front(); E; E = E->next()) {
- per_source[E->get().source_id].push_back(&(E->get()));
+ for (const TileMapCell &E : tile_set_selection) {
+ per_source[E.source_id].push_back(&(E));
}
int vertical_offset = 0;
@@ -1680,14 +1680,14 @@ void TileMapEditorTilesPlugin::_tile_atlas_control_draw() {
// Draw the selection.
Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color");
Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0);
- for (RBSet<TileMapCell>::Element *E = tile_set_selection.front(); E; E = E->next()) {
- if (E->get().source_id == source_id && E->get().alternative_tile == 0) {
- for (int frame = 0; frame < atlas->get_tile_animation_frames_count(E->get().get_atlas_coords()); frame++) {
+ for (const TileMapCell &E : tile_set_selection) {
+ if (E.source_id == source_id && E.alternative_tile == 0) {
+ for (int frame = 0; frame < atlas->get_tile_animation_frames_count(E.get_atlas_coords()); frame++) {
Color color = selection_color;
if (frame > 0) {
color.a *= 0.3;
}
- tile_atlas_control->draw_rect(atlas->get_tile_texture_region(E->get().get_atlas_coords(), frame), color, false);
+ tile_atlas_control->draw_rect(atlas->get_tile_texture_region(E.get_atlas_coords(), frame), color, false);
}
}
}
@@ -1721,8 +1721,8 @@ void TileMapEditorTilesPlugin::_tile_atlas_control_draw() {
}
}
Color selection_rect_color = selection_color.lightened(0.2);
- for (RBSet<Vector2i>::Element *E = to_draw.front(); E; E = E->next()) {
- tile_atlas_control->draw_rect(atlas->get_tile_texture_region(E->get()), selection_rect_color, false);
+ for (const Vector2i &E : to_draw) {
+ tile_atlas_control->draw_rect(atlas->get_tile_texture_region(E), selection_rect_color, false);
}
}
}
@@ -1868,9 +1868,9 @@ void TileMapEditorTilesPlugin::_tile_alternatives_control_draw() {
}
// Draw the selection.
- for (RBSet<TileMapCell>::Element *E = tile_set_selection.front(); E; E = E->next()) {
- if (E->get().source_id == source_id && E->get().get_atlas_coords() != TileSetSource::INVALID_ATLAS_COORDS && E->get().alternative_tile > 0) {
- Rect2i rect = tile_atlas_view->get_alternative_tile_rect(E->get().get_atlas_coords(), E->get().alternative_tile);
+ for (const TileMapCell &E : tile_set_selection) {
+ if (E.source_id == source_id && E.get_atlas_coords() != TileSetSource::INVALID_ATLAS_COORDS && E.alternative_tile > 0) {
+ Rect2i rect = tile_atlas_view->get_alternative_tile_rect(E.get_atlas_coords(), E.alternative_tile);
if (rect != Rect2i()) {
alternative_tiles_control->draw_rect(rect, Color(0.2, 0.2, 1.0), false);
}
@@ -1972,8 +1972,8 @@ void TileMapEditorTilesPlugin::_set_tile_map_selection(const TypedArray<Vector2i
TypedArray<Vector2i> TileMapEditorTilesPlugin::_get_tile_map_selection() const {
TypedArray<Vector2i> output;
- for (RBSet<Vector2i>::Element *E = tile_map_selection.front(); E; E = E->next()) {
- output.push_back(E->get());
+ for (const Vector2i &E : tile_map_selection) {
+ output.push_back(E);
}
return output;
}
@@ -2341,8 +2341,8 @@ HashMap<Vector2i, TileMapCell> TileMapEditorTerrainsPlugin::_draw_terrains(const
TileSet::TerrainsPattern terrains_pattern = E_to_paint.value;
RBSet<TileMap::TerrainConstraint> cell_constraints = tile_map->get_terrain_constraints_from_added_tile(coords, p_terrain_set, terrains_pattern);
- for (RBSet<TileMap::TerrainConstraint>::Element *E = cell_constraints.front(); E; E = E->next()) {
- added_tiles_constraints_set.insert(E->get());
+ for (const TileMap::TerrainConstraint &E : cell_constraints) {
+ added_tiles_constraints_set.insert(E);
}
}
@@ -2377,18 +2377,18 @@ HashMap<Vector2i, TileMapCell> TileMapEditorTerrainsPlugin::_draw_terrains(const
// Filter the sources to make sure they are in the potential_to_replace.
RBMap<TileMap::TerrainConstraint, RBSet<Vector2i>> per_constraint_tiles;
- for (RBSet<TileMap::TerrainConstraint>::Element *E = removed_cells_constraints_set.front(); E; E = E->next()) {
- HashMap<Vector2i, TileSet::CellNeighbor> sources_of_constraint = E->get().get_overlapping_coords_and_peering_bits();
+ for (const TileMap::TerrainConstraint &E : removed_cells_constraints_set) {
+ HashMap<Vector2i, TileSet::CellNeighbor> sources_of_constraint = E.get_overlapping_coords_and_peering_bits();
for (const KeyValue<Vector2i, TileSet::CellNeighbor> &E_source_tile_of_constraint : sources_of_constraint) {
if (potential_to_replace.has(E_source_tile_of_constraint.key)) {
- per_constraint_tiles[E->get()].insert(E_source_tile_of_constraint.key);
+ per_constraint_tiles[E].insert(E_source_tile_of_constraint.key);
}
}
}
to_replace_modified = false;
- for (RBSet<TileMap::TerrainConstraint>::Element *E = added_tiles_constraints_set.front(); E; E = E->next()) {
- TileMap::TerrainConstraint c = E->get();
+ for (const TileMap::TerrainConstraint &E : added_tiles_constraints_set) {
+ TileMap::TerrainConstraint c = E;
// Check if we have a conflict in constraints.
if (removed_cells_constraints_set.has(c) && removed_cells_constraints_set.find(c)->get().get_terrain() != c.get_terrain()) {
// If we do, we search for a neighbor to remove.
@@ -2409,8 +2409,8 @@ HashMap<Vector2i, TileMapCell> TileMapEditorTerrainsPlugin::_draw_terrains(const
// Combine all constraints together.
RBSet<TileMap::TerrainConstraint> constraints = removed_cells_constraints_set;
- for (RBSet<TileMap::TerrainConstraint>::Element *E = added_tiles_constraints_set.front(); E; E = E->next()) {
- constraints.insert(E->get());
+ for (const TileMap::TerrainConstraint &E : added_tiles_constraints_set) {
+ constraints.insert(E);
}
// Remove the central tiles from the ones to replace.
@@ -3194,22 +3194,22 @@ void TileMapEditorTerrainsPlugin::_update_tiles_list() {
// Sort the items in a map by the number of corresponding terrains.
RBMap<int, RBSet<TileSet::TerrainsPattern>> sorted;
- for (RBSet<TileSet::TerrainsPattern>::Element *E = per_terrain_terrains_patterns[selected_terrain_set][selected_terrain_id].front(); E; E = E->next()) {
+ for (const TileSet::TerrainsPattern &E : per_terrain_terrains_patterns[selected_terrain_set][selected_terrain_id]) {
// Count the number of matching sides/terrains.
int count = 0;
for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
TileSet::CellNeighbor bit = TileSet::CellNeighbor(i);
- if (tile_set->is_valid_peering_bit_terrain(selected_terrain_set, bit) && E->get().get_terrain(bit) == selected_terrain_id) {
+ if (tile_set->is_valid_peering_bit_terrain(selected_terrain_set, bit) && E.get_terrain(bit) == selected_terrain_id) {
count++;
}
}
- sorted[count].insert(E->get());
+ sorted[count].insert(E);
}
for (RBMap<int, RBSet<TileSet::TerrainsPattern>>::Element *E_set = sorted.back(); E_set; E_set = E_set->prev()) {
- for (RBSet<TileSet::TerrainsPattern>::Element *E = E_set->get().front(); E; E = E->next()) {
- TileSet::TerrainsPattern terrains_pattern = E->get();
+ for (const TileSet::TerrainsPattern &E : E_set->get()) {
+ TileSet::TerrainsPattern terrains_pattern = E;
// Get the icon.
Ref<Texture2D> icon;
diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
index dc3fa87565..b87aedcf60 100644
--- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
+++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
@@ -270,9 +270,9 @@ bool TileSetAtlasSourceEditor::AtlasTileProxyObject::_set(const StringName &p_na
// Other properties.
bool any_valid = false;
- for (RBSet<TileSelection>::Element *E = tiles.front(); E; E = E->next()) {
- const Vector2i &coords = E->get().tile;
- const int &alternative = E->get().alternative;
+ for (const TileSelection &E : tiles) {
+ const Vector2i &coords = E.tile;
+ const int &alternative = E.alternative;
bool valid = false;
TileData *tile_data = tile_set_atlas_source->get_tile_data(coords, alternative);
@@ -354,11 +354,11 @@ bool TileSetAtlasSourceEditor::AtlasTileProxyObject::_get(const StringName &p_na
}
}
- for (RBSet<TileSelection>::Element *E = tiles.front(); E; E = E->next()) {
+ for (const TileSelection &E : tiles) {
// Return the first tile with a property matching the name.
// Note: It's a little bit annoying, but the behavior is the same the one in MultiNodeEdit.
- const Vector2i &coords = E->get().tile;
- const int &alternative = E->get().alternative;
+ const Vector2i &coords = E.tile;
+ const int &alternative = E.alternative;
TileData *tile_data = tile_set_atlas_source->get_tile_data(coords, alternative);
ERR_FAIL_COND_V(!tile_data, false);
@@ -429,9 +429,9 @@ void TileSetAtlasSourceEditor::AtlasTileProxyObject::_get_property_list(List<Pro
RBMap<PropertyId, PLData> usage;
List<PLData *> data_list;
- for (RBSet<TileSelection>::Element *E = tiles.front(); E; E = E->next()) {
- const Vector2i &coords = E->get().tile;
- const int &alternative = E->get().alternative;
+ for (const TileSelection &E : tiles) {
+ const Vector2i &coords = E.tile;
+ const int &alternative = E.alternative;
TileData *tile_data = tile_set_atlas_source->get_tile_data(coords, alternative);
ERR_FAIL_COND(!tile_data);
@@ -476,15 +476,15 @@ void TileSetAtlasSourceEditor::AtlasTileProxyObject::_get_property_list(List<Pro
void TileSetAtlasSourceEditor::AtlasTileProxyObject::edit(TileSetAtlasSource *p_tile_set_atlas_source, RBSet<TileSelection> p_tiles) {
ERR_FAIL_COND(!p_tile_set_atlas_source);
ERR_FAIL_COND(p_tiles.is_empty());
- for (RBSet<TileSelection>::Element *E = p_tiles.front(); E; E = E->next()) {
- ERR_FAIL_COND(E->get().tile == TileSetSource::INVALID_ATLAS_COORDS);
- ERR_FAIL_COND(E->get().alternative < 0);
+ for (const TileSelection &E : p_tiles) {
+ ERR_FAIL_COND(E.tile == TileSetSource::INVALID_ATLAS_COORDS);
+ ERR_FAIL_COND(E.alternative < 0);
}
// Disconnect to changes.
- for (RBSet<TileSelection>::Element *E = tiles.front(); E; E = E->next()) {
- const Vector2i &coords = E->get().tile;
- const int &alternative = E->get().alternative;
+ for (const TileSelection &E : tiles) {
+ const Vector2i &coords = E.tile;
+ const int &alternative = E.alternative;
if (tile_set_atlas_source && tile_set_atlas_source->has_tile(coords) && tile_set_atlas_source->has_alternative_tile(coords, alternative)) {
TileData *tile_data = tile_set_atlas_source->get_tile_data(coords, alternative);
@@ -498,9 +498,9 @@ void TileSetAtlasSourceEditor::AtlasTileProxyObject::edit(TileSetAtlasSource *p_
tiles = RBSet<TileSelection>(p_tiles);
// Connect to changes.
- for (RBSet<TileSelection>::Element *E = p_tiles.front(); E; E = E->next()) {
- const Vector2i &coords = E->get().tile;
- const int &alternative = E->get().alternative;
+ for (const TileSelection &E : p_tiles) {
+ const Vector2i &coords = E.tile;
+ const int &alternative = E.alternative;
if (tile_set_atlas_source->has_tile(coords) && tile_set_atlas_source->has_alternative_tile(coords, alternative)) {
TileData *tile_data = tile_set_atlas_source->get_tile_data(coords, alternative);
@@ -1313,9 +1313,9 @@ void TileSetAtlasSourceEditor::_end_dragging() {
switch (drag_type) {
case DRAG_TYPE_CREATE_TILES:
undo_redo->create_action(TTR("Create tiles"));
- for (RBSet<Vector2i>::Element *E = drag_modified_tiles.front(); E; E = E->next()) {
- undo_redo->add_do_method(tile_set_atlas_source, "create_tile", E->get());
- undo_redo->add_undo_method(tile_set_atlas_source, "remove_tile", E->get());
+ for (const Vector2i &E : drag_modified_tiles) {
+ undo_redo->add_do_method(tile_set_atlas_source, "create_tile", E);
+ undo_redo->add_undo_method(tile_set_atlas_source, "remove_tile", E);
}
undo_redo->commit_action(false);
break;
@@ -1330,8 +1330,8 @@ void TileSetAtlasSourceEditor::_end_dragging() {
tile_set_atlas_source->get_property_list(&list);
HashMap<Vector2i, List<const PropertyInfo *>> per_tile = _group_properties_per_tiles(list, tile_set_atlas_source);
undo_redo->create_action(TTR("Remove tiles"));
- for (RBSet<Vector2i>::Element *E = drag_modified_tiles.front(); E; E = E->next()) {
- Vector2i coords = E->get();
+ for (const Vector2i &E : drag_modified_tiles) {
+ Vector2i coords = E;
undo_redo->add_do_method(tile_set_atlas_source, "remove_tile", coords);
undo_redo->add_undo_method(tile_set_atlas_source, "create_tile", coords);
if (per_tile.has(coords)) {
@@ -1384,8 +1384,8 @@ void TileSetAtlasSourceEditor::_end_dragging() {
undo_redo->create_action(TTR("Remove tiles"));
undo_redo->add_do_method(this, "_set_selection_from_array", Array());
- for (RBSet<Vector2i>::Element *E = to_delete.front(); E; E = E->next()) {
- Vector2i coords = E->get();
+ for (const Vector2i &E : to_delete) {
+ Vector2i coords = E;
undo_redo->add_do_method(tile_set_atlas_source, "remove_tile", coords);
undo_redo->add_undo_method(tile_set_atlas_source, "create_tile", coords);
if (per_tile.has(coords)) {
@@ -1549,8 +1549,8 @@ void TileSetAtlasSourceEditor::_menu_option(int p_option) {
// Remove tiles
RBSet<Vector2i> removed;
- for (RBSet<TileSelection>::Element *E = selection.front(); E; E = E->next()) {
- TileSelection selected = E->get();
+ for (const TileSelection &E : selection) {
+ TileSelection selected = E;
if (selected.alternative == 0) {
// Remove a tile.
undo_redo->add_do_method(tile_set_atlas_source, "remove_tile", selected.tile);
@@ -1569,8 +1569,8 @@ void TileSetAtlasSourceEditor::_menu_option(int p_option) {
}
// Remove alternatives
- for (RBSet<TileSelection>::Element *E = selection.front(); E; E = E->next()) {
- TileSelection selected = E->get();
+ for (const TileSelection &E : selection) {
+ TileSelection selected = E;
if (selected.alternative > 0 && !removed.has(selected.tile)) {
// Remove an alternative tile.
undo_redo->add_do_method(tile_set_atlas_source, "remove_alternative_tile", selected.tile, selected.alternative);
@@ -1608,13 +1608,13 @@ void TileSetAtlasSourceEditor::_menu_option(int p_option) {
case TILE_CREATE_ALTERNATIVE: {
undo_redo->create_action(TTR("Create tile alternatives"));
Array array;
- for (RBSet<TileSelection>::Element *E = selection.front(); E; E = E->next()) {
- if (E->get().alternative == 0) {
- int next_id = tile_set_atlas_source->get_next_alternative_tile_id(E->get().tile);
- undo_redo->add_do_method(tile_set_atlas_source, "create_alternative_tile", E->get().tile, next_id);
- array.push_back(E->get().tile);
+ for (const TileSelection &E : selection) {
+ if (E.alternative == 0) {
+ int next_id = tile_set_atlas_source->get_next_alternative_tile_id(E.tile);
+ undo_redo->add_do_method(tile_set_atlas_source, "create_alternative_tile", E.tile, next_id);
+ array.push_back(E.tile);
array.push_back(next_id);
- undo_redo->add_undo_method(tile_set_atlas_source, "remove_alternative_tile", E->get().tile, next_id);
+ undo_redo->add_undo_method(tile_set_atlas_source, "remove_alternative_tile", E.tile, next_id);
}
}
undo_redo->add_do_method(this, "_set_selection_from_array", array);
@@ -1658,9 +1658,9 @@ void TileSetAtlasSourceEditor::_set_selection_from_array(Array p_selection) {
Array TileSetAtlasSourceEditor::_get_selection_as_array() {
Array output;
- for (RBSet<TileSelection>::Element *E = selection.front(); E; E = E->next()) {
- output.push_back(E->get().tile);
- output.push_back(E->get().alternative);
+ for (const TileSelection &E : selection) {
+ output.push_back(E.tile);
+ output.push_back(E.alternative);
}
return output;
}
@@ -1672,8 +1672,8 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_draw() {
// Draw the selected tile.
if (tools_button_group->get_pressed_button() == tool_select_button) {
- for (RBSet<TileSelection>::Element *E = selection.front(); E; E = E->next()) {
- TileSelection selected = E->get();
+ for (const TileSelection &E : selection) {
+ TileSelection selected = E;
if (selected.alternative == 0) {
// Draw the rect.
for (int frame = 0; frame < tile_set_atlas_source->get_tile_animation_frames_count(selected.tile); frame++) {
@@ -1722,9 +1722,9 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_draw() {
if (drag_type == DRAG_TYPE_REMOVE_TILES) {
// Draw the tiles to be removed.
- for (RBSet<Vector2i>::Element *E = drag_modified_tiles.front(); E; E = E->next()) {
- for (int frame = 0; frame < tile_set_atlas_source->get_tile_animation_frames_count(E->get()); frame++) {
- tile_atlas_control->draw_rect(tile_set_atlas_source->get_tile_texture_region(E->get(), frame), Color(0.0, 0.0, 0.0), false);
+ for (const Vector2i &E : drag_modified_tiles) {
+ for (int frame = 0; frame < tile_set_atlas_source->get_tile_animation_frames_count(E); frame++) {
+ tile_atlas_control->draw_rect(tile_set_atlas_source->get_tile_texture_region(E, frame), Color(0.0, 0.0, 0.0), false);
}
}
} else if (drag_type == DRAG_TYPE_RECT_SELECT || drag_type == DRAG_TYPE_REMOVE_TILES_USING_RECT) {
@@ -1749,8 +1749,8 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_draw() {
}
}
- for (RBSet<Vector2i>::Element *E = to_paint.front(); E; E = E->next()) {
- Vector2i coords = E->get();
+ for (const Vector2i &E : to_paint) {
+ Vector2i coords = E;
tile_atlas_control->draw_rect(tile_set_atlas_source->get_tile_texture_region(coords), color, false);
}
} else if (drag_type == DRAG_TYPE_CREATE_TILES_USING_RECT) {
@@ -1837,19 +1837,19 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_unscaled_draw() {
// Draw the selection on top of other.
if (tools_button_group->get_pressed_button() == tool_select_button) {
- for (RBSet<TileSelection>::Element *E = selection.front(); E; E = E->next()) {
- if (E->get().alternative != 0) {
+ for (const TileSelection &E : selection) {
+ if (E.alternative != 0) {
continue;
}
- Rect2i texture_region = tile_set_atlas_source->get_tile_texture_region(E->get().tile);
- Vector2i position = texture_region.get_center() + tile_set_atlas_source->get_tile_effective_texture_offset(E->get().tile, 0);
+ Rect2i texture_region = tile_set_atlas_source->get_tile_texture_region(E.tile);
+ Vector2i position = texture_region.get_center() + tile_set_atlas_source->get_tile_effective_texture_offset(E.tile, 0);
Transform2D xform = tile_atlas_control->get_parent_control()->get_transform();
xform.translate(position);
TileMapCell cell;
cell.source_id = tile_set_atlas_source_id;
- cell.set_atlas_coords(E->get().tile);
+ cell.set_atlas_coords(E.tile);
cell.alternative_tile = 0;
current_tile_data_editor->draw_over_tile(tile_atlas_control_unscaled, xform, cell, true);
}
@@ -1962,8 +1962,8 @@ void TileSetAtlasSourceEditor::_tile_alternatives_control_draw() {
}
// Draw selected tile.
- for (RBSet<TileSelection>::Element *E = selection.front(); E; E = E->next()) {
- TileSelection selected = E->get();
+ for (const TileSelection &E : selection) {
+ TileSelection selected = E;
if (selected.alternative >= 1) {
Rect2i rect = tile_atlas_view->get_alternative_tile_rect(selected.tile, selected.alternative);
if (rect != Rect2i()) {
@@ -2005,11 +2005,11 @@ void TileSetAtlasSourceEditor::_tile_alternatives_control_unscaled_draw() {
// Draw the selection on top of other.
if (tools_button_group->get_pressed_button() == tool_select_button) {
- for (RBSet<TileSelection>::Element *E = selection.front(); E; E = E->next()) {
- if (E->get().alternative == 0) {
+ for (const TileSelection &E : selection) {
+ if (E.alternative == 0) {
continue;
}
- Rect2i rect = tile_atlas_view->get_alternative_tile_rect(E->get().tile, E->get().alternative);
+ Rect2i rect = tile_atlas_view->get_alternative_tile_rect(E.tile, E.alternative);
Vector2 position = rect.get_center();
Transform2D xform = alternative_tiles_control->get_parent_control()->get_transform();
@@ -2017,8 +2017,8 @@ void TileSetAtlasSourceEditor::_tile_alternatives_control_unscaled_draw() {
TileMapCell cell;
cell.source_id = tile_set_atlas_source_id;
- cell.set_atlas_coords(E->get().tile);
- cell.alternative_tile = E->get().alternative;
+ cell.set_atlas_coords(E.tile);
+ cell.alternative_tile = E.alternative;
current_tile_data_editor->draw_over_tile(alternative_tiles_control_unscaled, xform, cell, true);
}
}
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index c5669f3eda..0595357926 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -3215,8 +3215,8 @@ void VisualShaderEditor::_convert_constants_to_uniforms(bool p_vice_versa) {
const RBSet<int> &current_set = p_vice_versa ? selected_uniforms : selected_constants;
RBSet<String> deleted_names;
- for (RBSet<int>::Element *E = current_set.front(); E; E = E->next()) {
- int node_id = E->get();
+ for (const int &E : current_set) {
+ int node_id = E;
Ref<VisualShaderNode> node = visual_shader->get_node(type_id, node_id);
bool caught = false;
Variant var;
diff --git a/editor/pot_generator.cpp b/editor/pot_generator.cpp
index c46a4f5a86..bfc58db2ad 100644
--- a/editor/pot_generator.cpp
+++ b/editor/pot_generator.cpp
@@ -46,8 +46,8 @@ void POTGenerator::_print_all_translation_strings() {
print_line("msgid: " + E.key());
print_line("context: " + v_md[i].ctx);
print_line("msgid_plural: " + v_md[i].plural);
- for (RBSet<String>::Element *F = v_md[i].locations.front(); F; F = F->next()) {
- print_line("location: " + F->get());
+ for (const String &F : v_md[i].locations) {
+ print_line("location: " + F);
}
}
}
@@ -133,8 +133,8 @@ void POTGenerator::_write_to_pot(const String &p_file) {
file->store_line("");
// Write file locations.
- for (RBSet<String>::Element *E = locations.front(); E; E = E->next()) {
- file->store_line("#: " + E->get().trim_prefix("res://"));
+ for (const String &E : locations) {
+ file->store_line("#: " + E.trim_prefix("res://"));
}
// Write context.
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index d74cfe4ec0..967cb5a932 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -2099,8 +2099,8 @@ void ProjectManager::_open_selected_projects() {
const RBSet<String> &selected_list = _project_list->get_selected_project_keys();
- for (const RBSet<String>::Element *E = selected_list.front(); E; E = E->next()) {
- const String &selected = E->get();
+ for (const String &E : selected_list) {
+ const String &selected = E;
String path = EditorSettings::get_singleton()->get("projects/" + selected);
String conf = path.plus_file("project.godot");
@@ -2327,8 +2327,8 @@ void ProjectManager::_rename_project() {
return;
}
- for (RBSet<String>::Element *E = selected_list.front(); E; E = E->next()) {
- const String &selected = E->get();
+ for (const String &E : selected_list) {
+ const String &selected = E;
String path = EditorSettings::get_singleton()->get("projects/" + selected);
npdialog->set_project_path(path);
npdialog->set_mode(ProjectDialog::MODE_RENAME);
@@ -2412,8 +2412,8 @@ void ProjectManager::_files_dropped(PackedStringArray p_files) {
}
if (folders_set.size() > 0) {
PackedStringArray folders;
- for (RBSet<String>::Element *E = folders_set.front(); E; E = E->next()) {
- folders.push_back(E->get());
+ for (const String &E : folders_set) {
+ folders.push_back(E);
}
bool confirm = true;
diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp
index bd0affbcc3..5367306f1a 100644
--- a/editor/project_settings_editor.cpp
+++ b/editor/project_settings_editor.cpp
@@ -292,8 +292,8 @@ void ProjectSettingsEditor::_add_feature_overrides() {
feature_box->clear();
feature_box->add_item(TTR("(All)"), 0); // So it is always on top.
int id = 1;
- for (RBSet<String>::Element *E = presets.front(); E; E = E->next()) {
- feature_box->add_item(E->get(), id++);
+ for (const String &E : presets) {
+ feature_box->add_item(E, id++);
}
}
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp
index 71cdcc2580..d541b26cc9 100644
--- a/editor/property_editor.cpp
+++ b/editor/property_editor.cpp
@@ -143,8 +143,8 @@ void CustomPropertyEditor::_menu_option(int p_which) {
}
file->clear_filters();
- for (RBSet<String>::Element *E = valid_extensions.front(); E; E = E->next()) {
- file->add_filter("*." + E->get() + " ; " + E->get().to_upper());
+ for (const String &E : valid_extensions) {
+ file->add_filter("*." + E + " ; " + E.to_upper());
}
file->popup_file_dialog();
@@ -890,8 +890,8 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
E = E->next();
}
- for (RBSet<String>::Element *j = valid_inheritors.front(); j; j = j->next()) {
- const String &t = j->get();
+ for (const String &j : valid_inheritors) {
+ const String &t = j;
bool is_custom_resource = false;
Ref<Texture2D> icon;
diff --git a/editor/translations/af.po b/editor/translations/af.po
index 679e80af7c..0e4d1e19ff 100644
--- a/editor/translations/af.po
+++ b/editor/translations/af.po
@@ -81,11 +81,12 @@ msgstr "Afhanklikheid Bewerker"
msgid "Screen Orientation"
msgstr "Opnoemings"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -93,7 +94,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr ""
@@ -105,7 +106,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -119,10 +120,11 @@ msgstr ""
msgid "Position"
msgstr "Skep Nuwe"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -602,6 +604,41 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Vervang Alles"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Lineêr"
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1197,7 +1234,7 @@ msgstr ""
msgid "Update Mode (How this property is set)"
msgstr ""
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr ""
@@ -6032,6 +6069,11 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Skep Intekening"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -16008,40 +16050,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Vervang Alles"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Lineêr"
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20271,6 +20279,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -21961,7 +21974,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24088,6 +24101,11 @@ msgstr "Wissel Modus"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Opnoemings"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Vervang Alles"
@@ -24119,11 +24137,6 @@ msgstr ""
msgid "Process Priority"
msgstr "Wissel Modus"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Opnoemings"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -24788,6 +24801,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Opnoemings:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Hernoem AutoLaai"
@@ -25571,6 +25589,10 @@ msgid "Distance Field"
msgstr "Installeer"
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/ar.po b/editor/translations/ar.po
index afb59d8ccc..19fb3809dd 100644
--- a/editor/translations/ar.po
+++ b/editor/translations/ar.po
@@ -139,12 +139,13 @@ msgstr "حجم الخطوط:"
msgid "Screen Orientation"
msgstr "مُشغل الشاشة."
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Window"
msgstr "نافذة جديدة"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Borderless"
msgstr "البكسلات المحيطية (الحدودية)"
@@ -153,7 +154,7 @@ msgstr "البكسلات المحيطية (الحدودية)"
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "تفعيل/إلغاء وضع الشاشة الكاملة"
@@ -167,7 +168,7 @@ msgstr ""
msgid "Minimized"
msgstr "الشروع"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -181,10 +182,11 @@ msgstr ""
msgid "Position"
msgstr "مكان الرصيف"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -683,6 +685,43 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "إظهار الكل"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Height"
+msgstr "ضوء"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "بالعرض يساراً"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "أختبار"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1293,7 +1332,7 @@ msgstr "تمكين/إيقاف هذا المسار."
msgid "Update Mode (How this property is set)"
msgstr "وضع التحديث (كيفية تعيين هذه الخاصية)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "وضعية الأستيفاء"
@@ -6174,6 +6213,11 @@ msgstr ""
msgid "Flat"
msgstr "السطح 0"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "وضع التصادم"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "إختيار عقدة(عقد) للإستيراد"
@@ -16130,42 +16174,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "إظهار الكل"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-#, fuzzy
-msgid "Height"
-msgstr "ضوء"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "بالعرض يساراً"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "أختبار"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20607,6 +20615,11 @@ msgstr ""
"مضلع غير صالح. يتطلب الأمر على الأقل نقطتين في نمط البناء \"المتجزئ "
"Segments\"."
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22476,7 +22489,7 @@ msgstr "اطبخ شبكة ملاحة"
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24744,6 +24757,11 @@ msgstr "وضع السحب"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "وضعية الأستيفاء"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "عرض من غير ظلال"
@@ -24777,11 +24795,6 @@ msgstr "تحديد التكرار:"
msgid "Process Priority"
msgstr "تمكين الأولوية"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "وضعية الأستيفاء"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25488,6 +25501,11 @@ msgstr "فاصل مُسمّى"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "مُشغّل اللون."
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "إعادة تسمية عنصر اللون"
@@ -26294,6 +26312,11 @@ msgstr "وضع خالي من الإلهاء"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "العمق"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "المُعادل:"
diff --git a/editor/translations/az.po b/editor/translations/az.po
index 6f223a4f1f..f0bf91bc54 100644
--- a/editor/translations/az.po
+++ b/editor/translations/az.po
@@ -73,11 +73,12 @@ msgstr ""
msgid "Screen Orientation"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -85,7 +86,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr ""
@@ -97,7 +98,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -111,10 +112,11 @@ msgstr ""
msgid "Position"
msgstr "Animasiyanı Təmizləmə"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -586,6 +588,39 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1181,7 +1216,7 @@ msgstr "Bu izi açın / söndürün."
msgid "Update Mode (How this property is set)"
msgstr "Yeniləmə rejimi (bu xüsusiyyət necə qurulur)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "İnterpolasiya rejimi"
@@ -5855,6 +5890,10 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+msgid "Hide Slider"
+msgstr ""
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -15404,38 +15443,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -19490,6 +19497,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
msgid "Build Mode"
msgstr ""
@@ -21122,7 +21134,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -23168,6 +23180,11 @@ msgid "Pause Mode"
msgstr ""
#: scene/main/node.cpp
+#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "İnterpolasiya rejimi"
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr ""
@@ -23197,11 +23214,6 @@ msgstr ""
msgid "Process Priority"
msgstr ""
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "İnterpolasiya rejimi"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -23834,6 +23846,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "İzah:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Funksiyalar:"
@@ -24577,6 +24594,10 @@ msgid "Distance Field"
msgstr "Quraşdır"
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/bg.po b/editor/translations/bg.po
index 8aa5d76c71..3275a08135 100644
--- a/editor/translations/bg.po
+++ b/editor/translations/bg.po
@@ -91,11 +91,12 @@ msgstr "Размер на контура:"
msgid "Screen Orientation"
msgstr "Отваряне на документацията"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr "Прозорец"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr "Без граници"
@@ -103,7 +104,7 @@ msgstr "Без граници"
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr "Цял екран"
@@ -116,7 +117,7 @@ msgstr ""
msgid "Minimized"
msgstr "Инициализиране"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -130,10 +131,11 @@ msgstr ""
msgid "Position"
msgstr "Създаване на функция"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -623,6 +625,41 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Показване на всичко"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Тестово"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1220,7 +1257,7 @@ msgstr "Включване/изключване на тази пътечка."
msgid "Update Mode (How this property is set)"
msgstr "Режим на обновяване (как се задава стойност на това свойство)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Режим на интерполация"
@@ -5972,6 +6009,11 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Режим на колизии"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -15626,40 +15668,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Показване на всичко"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Тестово"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -19944,6 +19952,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -21718,7 +21731,7 @@ msgstr "Изпичане на NavMesh"
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -23900,6 +23913,11 @@ msgstr "Панорамен режим"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Режим на интерполация"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Показване на всичко"
@@ -23931,11 +23949,6 @@ msgstr ""
msgid "Process Priority"
msgstr "Включване на приоритета"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Режим на интерполация"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -24625,6 +24638,11 @@ msgstr "Именуван разделител"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Разделение:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Преименуване на елемента – цвят"
@@ -25413,6 +25431,11 @@ msgstr "Инсталиране"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Дълбочина"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Отместване:"
diff --git a/editor/translations/bn.po b/editor/translations/bn.po
index 1180616c9e..5f0c0e8a9c 100644
--- a/editor/translations/bn.po
+++ b/editor/translations/bn.po
@@ -87,12 +87,13 @@ msgstr "প্রান্তরেখার আকার:"
msgid "Screen Orientation"
msgstr "রেফারেন্সের ডকুমেন্টেশনে খুঁজুন।"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Window"
msgstr "উইন্ডো"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -100,7 +101,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "পূর্ণ-পর্দা অদলবদল/টগল করুন"
@@ -114,7 +115,7 @@ msgstr ""
msgid "Minimized"
msgstr "বড় হাতের অক্ষরে পরিবর্তনে করুন"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -128,10 +129,11 @@ msgstr ""
msgid "Position"
msgstr "ড্ক পজিশন"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -628,6 +630,43 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Normal প্রদর্শন"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Height"
+msgstr "ডান"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "বাম দর্শন"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "পরীক্ষামূলক উৎস"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1238,7 +1277,7 @@ msgstr "এই ট্র্যাকটি চালু / বন্ধ টগল
msgid "Update Mode (How this property is set)"
msgstr "আপডেট মোড (কীভাবে এই সম্পত্তি সেট করা আছে)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "ইন্টারপোলেশন মোড"
@@ -6313,6 +6352,11 @@ msgstr ""
msgid "Flat"
msgstr "ফ্ল্যাট0"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "অ্যানিমেশনের নোড"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "ইম্পোর্টের জন্য নোড(সমূহ) নির্বাচন করুন"
@@ -16910,42 +16954,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Normal প্রদর্শন"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-#, fuzzy
-msgid "Height"
-msgstr "ডান"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "বাম দর্শন"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "পরীক্ষামূলক উৎস"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -21419,6 +21427,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -23229,7 +23242,7 @@ msgstr "মেস"
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -25464,6 +25477,11 @@ msgstr "প্যান মোড"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "ইন্টারপোলেশন মোড"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Shadeless প্রদর্শন"
@@ -25495,11 +25513,6 @@ msgstr ""
msgid "Process Priority"
msgstr "নোড ফিল্টারসমূহ সম্পাদন করুন"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "ইন্টারপোলেশন মোড"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -26199,6 +26212,11 @@ msgstr "বিচ্ছেদ:"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "বিচ্ছেদ:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "ক্লাসের আইটেম অপসারণ করুন"
@@ -27002,6 +27020,11 @@ msgstr "বিক্ষেপ-হীন মোড"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "গভীরতা"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "অফসেট/ভারসাম্য:"
diff --git a/editor/translations/br.po b/editor/translations/br.po
index b14561b9f6..5764fa64e2 100644
--- a/editor/translations/br.po
+++ b/editor/translations/br.po
@@ -75,11 +75,12 @@ msgstr ""
msgid "Screen Orientation"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -87,7 +88,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr ""
@@ -99,7 +100,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -113,10 +114,11 @@ msgstr ""
msgid "Position"
msgstr "Tro Fiñvskeudenn"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -574,6 +576,39 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1152,7 +1187,7 @@ msgstr "Aktivañ/Diaktivañ ar roudenn-se."
msgid "Update Mode (How this property is set)"
msgstr "Mod Bremenadur (Penaos eo termenet ar perzh-se)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Mod Interpoladur"
@@ -5749,6 +5784,10 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+msgid "Hide Slider"
+msgstr ""
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -15248,38 +15287,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -19289,6 +19296,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
msgid "Build Mode"
msgstr ""
@@ -20902,7 +20914,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -22915,6 +22927,11 @@ msgid "Pause Mode"
msgstr ""
#: scene/main/node.cpp
+#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Mod Interpoladur"
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr ""
@@ -22943,11 +22960,6 @@ msgstr ""
msgid "Process Priority"
msgstr ""
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Mod Interpoladur"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -23571,6 +23583,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Tro Fiñvskeudenn"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Fonksionoù :"
@@ -24290,6 +24307,10 @@ msgid "Distance Field"
msgstr ""
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/ca.po b/editor/translations/ca.po
index 08e8de0da5..f6bf7acf1a 100644
--- a/editor/translations/ca.po
+++ b/editor/translations/ca.po
@@ -85,11 +85,12 @@ msgstr "Mida Màxima de la Finestra"
msgid "Screen Orientation"
msgstr "Orientació de la Pantalla"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr "Finestra"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Borderless"
msgstr "Sense Vores"
@@ -98,7 +99,7 @@ msgstr "Sense Vores"
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr "Pantalla Completa"
@@ -110,7 +111,7 @@ msgstr ""
msgid "Minimized"
msgstr "Minimitzat"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -123,10 +124,11 @@ msgstr ""
msgid "Position"
msgstr "Posició"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -596,6 +598,43 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Mostra-ho tot"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Height"
+msgstr "Llum"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Vista Esquerra"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Provant"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1194,7 +1233,7 @@ msgstr "Activa/Desactiva la Pista."
msgid "Update Mode (How this property is set)"
msgstr "Mode d'Actualització (Configuració d'aquesta propietat)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Mode d'Interpolació"
@@ -6156,6 +6195,11 @@ msgstr ""
msgid "Flat"
msgstr "Flat 0"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Mode Col·lisió"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Selecciona Node(s) per Importar"
@@ -16455,42 +16499,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Mostra-ho tot"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-#, fuzzy
-msgid "Height"
-msgstr "Llum"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Vista Esquerra"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Provant"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20957,6 +20965,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22805,7 +22818,7 @@ msgstr "Malla"
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -25065,6 +25078,11 @@ msgstr "Mode d'Escombratge lateral"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Mode d'Interpolació"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Mostra sense Ombreig"
@@ -25098,11 +25116,6 @@ msgstr "Estableix Múltiples:"
msgid "Process Priority"
msgstr "Habilitar Prioritat"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Mode d'Interpolació"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25809,6 +25822,11 @@ msgstr "Separador amb Nom"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Operador Color."
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Elimina Elements de Classe"
@@ -26615,6 +26633,11 @@ msgstr "Mode Lliure de Distraccions"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Profunditat"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "òfset:"
diff --git a/editor/translations/cs.po b/editor/translations/cs.po
index 7f59f12f45..6af60f7975 100644
--- a/editor/translations/cs.po
+++ b/editor/translations/cs.po
@@ -104,12 +104,13 @@ msgstr "Velikost obrysu:"
msgid "Screen Orientation"
msgstr "Operátor screen."
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Window"
msgstr "Nové okno"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Borderless"
msgstr "Hraniční pixely"
@@ -118,7 +119,7 @@ msgstr "Hraniční pixely"
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "Přepnout celou obrazovku"
@@ -132,7 +133,7 @@ msgstr ""
msgid "Minimized"
msgstr "Inicializovat"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -146,10 +147,11 @@ msgstr ""
msgid "Position"
msgstr "Pozice doku"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -647,6 +649,43 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Zobrazit všechny"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Height"
+msgstr "Světlo"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Vlevo po celé výšce"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Testované"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1256,7 +1295,7 @@ msgstr "Aktivovat/Deaktivovat tuto stopu."
msgid "Update Mode (How this property is set)"
msgstr "Režim aktualizace (jak je tato vlastnost nastavena)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Interpolační režim"
@@ -6160,6 +6199,11 @@ msgstr ""
msgid "Flat"
msgstr "Plocha 0"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Kolizní režim"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Vyberte uzly pro import"
@@ -16145,42 +16189,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Zobrazit všechny"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-#, fuzzy
-msgid "Height"
-msgstr "Světlo"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Vlevo po celé výšce"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Testované"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20577,6 +20585,11 @@ msgstr "Chybný polygon. Alespoň 3 body jsou potřeba v 'Solids' build módu."
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr "Chybný polygon. Alespoň 2 body jsou potřeba v 'Segments' build módu."
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22415,7 +22428,7 @@ msgstr "Zapéct NavMesh"
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24679,6 +24692,11 @@ msgstr "Režim posouvání"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Interpolační režim"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Bezestínový pohled"
@@ -24712,11 +24730,6 @@ msgstr "Nastavit více:"
msgid "Process Priority"
msgstr "Zapnout priority"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Interpolační režim"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25424,6 +25437,11 @@ msgstr "Nazvaný oddělovač"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Operátor barvy."
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Odstranit položky třídy"
@@ -26230,6 +26248,11 @@ msgstr "Nerozptylující režitm"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Hloubka"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Offset(Posun):"
diff --git a/editor/translations/da.po b/editor/translations/da.po
index 763b0af614..80669d616a 100644
--- a/editor/translations/da.po
+++ b/editor/translations/da.po
@@ -86,11 +86,12 @@ msgstr "Max. Vinduesstørrelse"
msgid "Screen Orientation"
msgstr "Skærmorientering"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr "Vindue"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr "Rammeløs"
@@ -98,7 +99,7 @@ msgstr "Rammeløs"
msgid "Per Pixel Transparency Enabled"
msgstr "Per Piksel Gennemsigtighed Aktiveret"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr "Fuld skærm"
@@ -110,7 +111,7 @@ msgstr "Maksimeret"
msgid "Minimized"
msgstr "Minimeret"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -123,10 +124,11 @@ msgstr ""
msgid "Position"
msgstr "Position"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -614,6 +616,42 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Vis alle"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Lineær"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Tester"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1221,7 +1259,7 @@ msgstr "Slå spor til/fra."
msgid "Update Mode (How this property is set)"
msgstr "Opdateringstilstand (Hvordan denne egenskab er sat)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Interpolationsmetode"
@@ -6190,6 +6228,11 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Interpolationsmetode"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Vælg Noder at Importere"
@@ -16385,41 +16428,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Vis alle"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Lineær"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Tester"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20761,6 +20769,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22513,7 +22526,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24695,6 +24708,11 @@ msgstr "Skifter Modus"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Interpolationsmetode"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Vis alle"
@@ -24726,11 +24744,6 @@ msgstr ""
msgid "Process Priority"
msgstr "Rediger filtre"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Interpolationsmetode"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25415,6 +25428,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Tællinger:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Fjern Alt"
@@ -26207,6 +26225,11 @@ msgid "Distance Field"
msgstr "Distraktions Fri Modus"
#: scene/resources/gradient.cpp
+#, fuzzy
+msgid "Raw Data"
+msgstr "Dybde"
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/de.po b/editor/translations/de.po
index 15b04ff917..13e7b0eeea 100644
--- a/editor/translations/de.po
+++ b/editor/translations/de.po
@@ -80,13 +80,14 @@
# Andreas <self@andreasbresser.de>, 2022.
# ARez <dark.gaming@fantasymail.de>, 2022.
# Christian Packenius <christian@packenius.com>, 2022.
+# Sajeg <jfx@posteo.de>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-04-30 17:12+0000\n"
-"Last-Translator: Christian Packenius <christian@packenius.com>\n"
+"PO-Revision-Date: 2022-05-17 17:18+0000\n"
+"Last-Translator: Sajeg <jfx@posteo.de>\n"
"Language-Team: German <https://hosted.weblate.org/projects/godot-engine/"
"godot/de/>\n"
"Language: de\n"
@@ -94,7 +95,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.12.1\n"
+"X-Generator: Weblate 4.13-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -148,11 +149,12 @@ msgstr "Maximale Fenstergröße"
msgid "Screen Orientation"
msgstr "Bildschirmausrichtung"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr "Fenster"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr "Rahmenlos"
@@ -160,7 +162,7 @@ msgstr "Rahmenlos"
msgid "Per Pixel Transparency Enabled"
msgstr "Pixelweise Transparenz aktiviert"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr "Vollbildmodus"
@@ -172,7 +174,7 @@ msgstr "Maximiert"
msgid "Minimized"
msgstr "Minimiert"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr "Verstellbar"
@@ -185,10 +187,11 @@ msgstr "Verstellbar"
msgid "Position"
msgstr "Position"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -639,6 +642,39 @@ msgstr "Eigenes Nutzerverzeichnis verwenden"
msgid "Custom User Dir Name"
msgstr "Eigener Nutzerverzeichnisname"
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr "Anzeige"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr "Breite"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr "Höhe"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr "Immer im Vordergrund"
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr "Testbreite"
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr "Testhöhe"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1216,7 +1252,7 @@ msgstr "Diese Spur an-/abschalten."
msgid "Update Mode (How this property is set)"
msgstr "Aktualisierungs-Modus (wie Eigenschaften gesetzt werden)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Interpolationsmodus"
@@ -6004,6 +6040,11 @@ msgstr ""
msgid "Flat"
msgstr "Flach"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Schieber"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Selektiere Node(s) für den Import"
@@ -6704,7 +6745,6 @@ msgid "Delimiter"
msgstr "Trennzeichen"
#: editor/import/resource_importer_layered_texture.cpp
-#, fuzzy
msgid "ColorCorrect"
msgstr "Farbkorrektur"
@@ -6995,14 +7035,12 @@ msgid "Saving..."
msgstr "Speichere..."
#: editor/import/resource_importer_texture.cpp
-#, fuzzy
msgid "2D, Detect 3D"
-msgstr "3D erkennen"
+msgstr "2D, 3D erkennen"
#: editor/import/resource_importer_texture.cpp
-#, fuzzy
msgid "2D Pixel"
-msgstr "Festkörper-Pixel"
+msgstr "2D-Pixel"
#: editor/import/resource_importer_texture.cpp scene/resources/texture.cpp
msgid "Lossy Quality"
@@ -8336,7 +8374,7 @@ msgstr "Testphase"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Failed to get repository configuration."
-msgstr ""
+msgstr "Die Repository-Konfiguration konnte nicht abgerufen werden."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Assets ZIP File"
@@ -10070,8 +10108,9 @@ msgid "Sync Bones to Polygon"
msgstr "Knochen mit Polygon synchronisieren"
#: editor/plugins/ray_cast_2d_editor_plugin.cpp
+#, fuzzy
msgid "Set cast_to"
-msgstr ""
+msgstr "Setzte cast_to"
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "ERROR: Couldn't load resource!"
@@ -15017,16 +15056,16 @@ msgstr "Lokal machen"
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
msgid "Another node already uses this unique name in the scene."
msgstr ""
+"Ein anderes Node nutzt schon diesen einzigartigen Namen in dieser Szene."
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Enable Scene Unique Name"
-msgstr "Eindeutiger Name"
+msgstr "Einzigartigen Namen der Szene aktivieren"
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
#, fuzzy
msgid "Disable Scene Unique Name"
-msgstr "Eindeutiger Name"
+msgstr "Szene eindeutiger Name deaktivieren"
#: editor/scene_tree_dock.cpp
msgid "New Scene Root"
@@ -15101,8 +15140,9 @@ msgid "Sub-Resources"
msgstr "Unter-Ressourcen"
#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Access as Scene Unique Name"
-msgstr ""
+msgstr "Zugrif als einzigartige Szene"
#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance"
@@ -15900,38 +15940,6 @@ msgstr "Rückfall auf GLES2"
msgid "Use Nvidia Rect Flicker Workaround"
msgstr "Nvidia-Rechtecksflackern-Abhilfe verwenden"
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr "Anzeige"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr "Breite"
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr "Höhe"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr "Immer im Vordergrund"
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr "Testbreite"
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr "Testhöhe"
-
#: main/main.cpp
msgid "DPI"
msgstr "DPI"
@@ -20046,6 +20054,11 @@ msgstr ""
"Ungültiges Polygon. Mindestens zwei Punkte werden im ‚Segment‘-Baumodus "
"benötigt."
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
msgid "Build Mode"
msgstr "Baumodus"
@@ -21715,9 +21728,10 @@ msgid "NavMesh"
msgstr "NavMesh backen"
#: scene/3d/navigation_obstacle.cpp
+#, fuzzy
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
"Der einzige Zweck eines NavigationObstacle ist es, Kollisionsvermeidung für "
"ein Spatial-Objekt bereitzustellen."
@@ -23754,6 +23768,11 @@ msgid "Pause Mode"
msgstr "Pausiermodus"
#: scene/main/node.cpp
+#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Physikinterpolation"
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr "Eingeklappt anzeigen"
@@ -23782,10 +23801,6 @@ msgstr "Mehrspieler benutzerdefiniert"
msgid "Process Priority"
msgstr "Prozesspriorität"
-#: scene/main/node.cpp
-msgid "Physics Interpolated"
-msgstr "Physikinterpoliert"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr "Zeit übrig"
@@ -24400,6 +24415,11 @@ msgid "Labeled Separator Right"
msgstr "Benannter Trenner Rechts"
#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Font Separator"
+msgstr "Schriftfarbe Trenner"
+
+#: scene/resources/default_theme/default_theme.cpp
msgid "Font Color Accel"
msgstr "Schriftfarbe-Beschleunigung"
@@ -25080,6 +25100,11 @@ msgid "Distance Field"
msgstr "Distanzfeld"
#: scene/resources/gradient.cpp
+#, fuzzy
+msgid "Raw Data"
+msgstr "Kartendaten"
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr "Versätze"
diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot
index 607787019b..e74983e7d3 100644
--- a/editor/translations/editor.pot
+++ b/editor/translations/editor.pot
@@ -66,11 +66,12 @@ msgstr ""
msgid "Screen Orientation"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -78,7 +79,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr ""
@@ -90,7 +91,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -103,10 +104,11 @@ msgstr ""
msgid "Position"
msgstr ""
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -556,6 +558,39 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1133,7 +1168,7 @@ msgstr ""
msgid "Update Mode (How this property is set)"
msgstr ""
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr ""
@@ -5693,6 +5728,10 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+msgid "Hide Slider"
+msgstr ""
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -15157,38 +15196,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -19149,6 +19156,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
msgid "Build Mode"
msgstr ""
@@ -20730,7 +20742,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -22677,6 +22689,10 @@ msgid "Pause Mode"
msgstr ""
#: scene/main/node.cpp
+msgid "Physics Interpolation Mode"
+msgstr ""
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr ""
@@ -22704,10 +22720,6 @@ msgstr ""
msgid "Process Priority"
msgstr ""
-#: scene/main/node.cpp
-msgid "Physics Interpolated"
-msgstr ""
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -23309,6 +23321,10 @@ msgid "Labeled Separator Right"
msgstr ""
#: scene/resources/default_theme/default_theme.cpp
+msgid "Font Separator"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
msgid "Font Color Accel"
msgstr ""
@@ -23989,6 +24005,10 @@ msgid "Distance Field"
msgstr ""
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/el.po b/editor/translations/el.po
index 4209bc8935..c4c3529ab4 100644
--- a/editor/translations/el.po
+++ b/editor/translations/el.po
@@ -6,7 +6,7 @@
# Georgios Katsanakis <geo.elgeo@gmail.com>, 2019.
# Overloaded <manoschool@yahoo.gr>, 2019.
# Eternal Death <eternaldeath0001@gmail.com>, 2019.
-# Overloaded @ Orama Interactive http://orama-interactive.com/ <manoschool@yahoo.gr>, 2020.
+# Overloaded @ Orama Interactive http://orama-interactive.com/ <manoschool@yahoo.gr>, 2020, 2022.
# pandektis <pandektis@gmail.com>, 2020.
# KostasMSC <kargyris@athtech.gr>, 2020.
# lawfulRobot <czavantias@gmail.com>, 2020, 2021.
@@ -22,8 +22,8 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-05-05 10:10+0000\n"
-"Last-Translator: Anthony V. <batmanplayer123@gmail.com>\n"
+"PO-Revision-Date: 2022-05-07 05:11+0000\n"
+"Last-Translator: Overloaded @ Orama Interactive <manoschool@yahoo.gr>\n"
"Language-Team: Greek <https://hosted.weblate.org/projects/godot-engine/godot/"
"el/>\n"
"Language: el\n"
@@ -88,11 +88,12 @@ msgstr "Μέγιστο Μέγεθος Παραθύρου"
msgid "Screen Orientation"
msgstr "Προσανατολισμός οθόνης"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr "Παράθυρο"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr "Xωρίς σύνορα"
@@ -100,7 +101,7 @@ msgstr "Xωρίς σύνορα"
msgid "Per Pixel Transparency Enabled"
msgstr "Διαφάνεια ανά εικονοστοιχείο Ενεργοποιημένη"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr "Πλήρης οθόνη"
@@ -112,7 +113,7 @@ msgstr "Μεγιστοποιημένη"
msgid "Minimized"
msgstr "Ελαχιστοποίηση"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr "Mεταβλητό Mέγεθος"
@@ -126,10 +127,11 @@ msgstr "Mεταβλητό Mέγεθος"
msgid "Position"
msgstr "Θέση"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -596,6 +598,43 @@ msgstr "Χρήση Προσαρμοσμένης Διεύθυνση Καταλό
msgid "Custom User Dir Name"
msgstr "Όνομα διεύθυνσης προσαρμοσμένου χρήστη"
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Εμφάνιση όλων"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Height"
+msgstr "Φως"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Ευρεία Αριστερά"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Δοκιμαστικά"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1204,7 +1243,7 @@ msgstr "Εναλλαγή κομματιού on/off."
msgid "Update Mode (How this property is set)"
msgstr "Μέθοδος ανανέωσης (της ιδιότητας)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Μέθοδος παρεμβολής"
@@ -6170,6 +6209,11 @@ msgstr ""
msgid "Flat"
msgstr "Επίπεδο 0"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Λειτουργία Σύγκρουσης"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Επιλέξτε κόμβους για εισαγωγή"
@@ -14701,7 +14745,7 @@ msgstr ""
#: editor/project_settings_editor.cpp
msgid "Physical Key"
-msgstr ""
+msgstr "Φυσικό πλήκτρο"
#: editor/project_settings_editor.cpp
msgid "Key "
@@ -14749,7 +14793,7 @@ msgstr "Όλες οι Συσκευές"
#: editor/project_settings_editor.cpp
msgid " (Physical)"
-msgstr ""
+msgstr " (Φυσικό)"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
@@ -16315,42 +16359,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Εμφάνιση όλων"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-#, fuzzy
-msgid "Height"
-msgstr "Φως"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Ευρεία Αριστερά"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Δοκιμαστικά"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20788,6 +20796,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22643,7 +22656,7 @@ msgstr "Ψήσιμο NavMesh"
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24911,6 +24924,11 @@ msgstr "Λειτουργία Μετακίνησης Κάμερας"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Μέθοδος παρεμβολής"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Εμφάνιση χωρίς σκιές"
@@ -24944,11 +24962,6 @@ msgstr "Ορισμός πολλών:"
msgid "Process Priority"
msgstr "Επεξεργασία Προτεραιότητας"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Μέθοδος παρεμβολής"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25657,6 +25670,11 @@ msgstr "Ονομασμένο Διαχωριστικό"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Τελεστής χρώματος."
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Αφαίρεση στοιχείων κλάσης"
@@ -26463,6 +26481,11 @@ msgstr "Λειτουργία χωρίς διάσπαση προσοχής"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Βάθος"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Μετατόπιση:"
diff --git a/editor/translations/en_Shaw.po b/editor/translations/en_Shaw.po
index 585d053296..6ccc2bc4bc 100644
--- a/editor/translations/en_Shaw.po
+++ b/editor/translations/en_Shaw.po
@@ -71,11 +71,12 @@ msgstr ""
msgid "Screen Orientation"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -83,7 +84,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr ""
@@ -95,7 +96,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -109,10 +110,11 @@ msgstr ""
msgid "Position"
msgstr "𐑓𐑳𐑙𐑒𐑖𐑩𐑯𐑟:"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -566,6 +568,39 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1144,7 +1179,7 @@ msgstr "𐑑𐑪𐑜𐑩𐑤 𐑞𐑦𐑕 𐑑𐑮𐑨𐑒 𐑪𐑯/𐑪𐑓."
msgid "Update Mode (How this property is set)"
msgstr "𐑳𐑐𐑛𐑱𐑑 𐑥𐑴𐑛 (𐑣𐑬 𐑞𐑦𐑕 𐑐𐑮𐑪𐑐𐑼𐑑𐑦 𐑦𐑟 𐑕𐑧𐑑)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "𐑦𐑯𐑑𐑻𐑐𐑩𐑤𐑱𐑖𐑩𐑯 𐑥𐑴𐑛"
@@ -5712,6 +5747,10 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+msgid "Hide Slider"
+msgstr ""
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -15197,38 +15236,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -19218,6 +19225,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
msgid "Build Mode"
msgstr ""
@@ -20821,7 +20833,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -22823,6 +22835,11 @@ msgid "Pause Mode"
msgstr ""
#: scene/main/node.cpp
+#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "𐑦𐑯𐑑𐑻𐑐𐑩𐑤𐑱𐑖𐑩𐑯 𐑥𐑴𐑛"
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr ""
@@ -22851,11 +22868,6 @@ msgstr ""
msgid "Process Priority"
msgstr ""
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "𐑦𐑯𐑑𐑻𐑐𐑩𐑤𐑱𐑖𐑩𐑯 𐑥𐑴𐑛"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -23475,6 +23487,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "𐑦𐑯𐑑𐑻𐑐𐑩𐑤𐑱𐑖𐑩𐑯 𐑥𐑴𐑛"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "𐑓𐑳𐑙𐑒𐑖𐑩𐑯𐑟:"
@@ -24189,6 +24206,10 @@ msgid "Distance Field"
msgstr ""
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/eo.po b/editor/translations/eo.po
index c9f39f29fd..a183ba025a 100644
--- a/editor/translations/eo.po
+++ b/editor/translations/eo.po
@@ -87,12 +87,13 @@ msgstr "Grando de konturo:"
msgid "Screen Orientation"
msgstr "Malfermi dokumentaron"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Window"
msgstr "Nova Fenestro"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Borderless"
msgstr "Rastumeroj de bordero"
@@ -101,7 +102,7 @@ msgstr "Rastumeroj de bordero"
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "Baskuli plenekranon"
@@ -115,7 +116,7 @@ msgstr ""
msgid "Minimized"
msgstr "Kapitaligi"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -129,10 +130,11 @@ msgstr ""
msgid "Position"
msgstr "Pozicio de doko"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -623,6 +625,42 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Vidigi tutan"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Maldekstre vaste"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Testada"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1232,7 +1270,7 @@ msgstr "Ŝalti/malŝalti ĉi tiun trakon."
msgid "Update Mode (How this property is set)"
msgstr "Aktualigi Modon (Kiel tio ĉi atributo estas determinigis)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Interpolado Modo"
@@ -6126,6 +6164,11 @@ msgstr ""
msgid "Flat"
msgstr "Konstanta 0"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Videblaj koliziaj formoj"
+
#: editor/editor_sub_scene.cpp
#, fuzzy
msgid "Select Node(s) to Import"
@@ -16040,41 +16083,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Vidigi tutan"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Maldekstre vaste"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Testada"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20398,6 +20406,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22136,7 +22149,7 @@ msgstr "Maŝo"
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24338,6 +24351,11 @@ msgstr "Panoramada reĝimo"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Interpolado Modo"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Vidigi tutan"
@@ -24371,11 +24389,6 @@ msgstr "Agordi pluroblan:"
msgid "Process Priority"
msgstr "Movada reĝimo"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Interpolado Modo"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25067,6 +25080,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Versio:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Renomi nodon"
@@ -25867,6 +25885,11 @@ msgstr "Sendistra reĝimo"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Profundo"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Krada deŝovo:"
diff --git a/editor/translations/es.po b/editor/translations/es.po
index de846418b6..529cc6351b 100644
--- a/editor/translations/es.po
+++ b/editor/translations/es.po
@@ -83,7 +83,7 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-05-03 07:13+0000\n"
+"PO-Revision-Date: 2022-05-17 21:38+0000\n"
"Last-Translator: Javier Ocampos <xavier.ocampos@gmail.com>\n"
"Language-Team: Spanish <https://hosted.weblate.org/projects/godot-engine/"
"godot/es/>\n"
@@ -92,7 +92,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.12.1\n"
+"X-Generator: Weblate 4.13-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -146,11 +146,12 @@ msgstr "Tamaño Máximo de la Ventana"
msgid "Screen Orientation"
msgstr "Orientación de la Pantalla"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr "Ventana"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr "Sin bordes"
@@ -158,7 +159,7 @@ msgstr "Sin bordes"
msgid "Per Pixel Transparency Enabled"
msgstr "Transparencia Por Píxel Activada"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr "Pantalla Completa"
@@ -170,7 +171,7 @@ msgstr "Maximizada"
msgid "Minimized"
msgstr "Minimizada"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr "Redimensionable"
@@ -183,10 +184,11 @@ msgstr "Redimensionable"
msgid "Position"
msgstr "Posición"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -639,6 +641,43 @@ msgstr "Utilizar Directorio de Usuario Personalizado"
msgid "Custom User Dir Name"
msgstr "Nombre de Directorio de Usuario Personalizado"
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Mostrar Todos"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Height"
+msgstr "Luz"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Ancho Izquierda"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Prueba"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1216,7 +1255,7 @@ msgstr "Act./Desact. esta pista."
msgid "Update Mode (How this property is set)"
msgstr "Modo de actualización (Cómo se establece)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Modo de Interpolación"
@@ -2748,7 +2787,7 @@ msgstr "ETC2"
#: editor/editor_export.cpp
#, fuzzy
msgid "No BPTC Fallbacks"
-msgstr "Forzar Shader Fallbacks"
+msgstr "No hay retroceso de BPTC"
#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
@@ -4199,7 +4238,7 @@ msgstr "Desactivar Plegado"
#: editor/editor_node.cpp
msgid "Auto Unfold Foreign Scenes"
-msgstr ""
+msgstr "Despliegue Automático de Escenas Externas"
#: editor/editor_node.cpp
msgid "Horizontal Vector2 Editing"
@@ -4207,7 +4246,7 @@ msgstr "Edición Horizontal De Vector2"
#: editor/editor_node.cpp
msgid "Horizontal Vector Types Editing"
-msgstr ""
+msgstr "Edición de Tipos de Vectores Horizontales"
#: editor/editor_node.cpp
msgid "Open Resources In Current Inspector"
@@ -5331,7 +5370,7 @@ msgstr "Ancho del Minimapa"
#: editor/editor_settings.cpp
msgid "Mouse Extra Buttons Navigate History"
-msgstr ""
+msgstr "Botones Extra del Ratón Navegar por el Historial"
#: editor/editor_settings.cpp
msgid "Appearance"
@@ -6027,6 +6066,11 @@ msgstr ""
msgid "Flat"
msgstr "Plano 0"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Modo de Colisión"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Selecciona nodo(s) a importar"
@@ -16008,42 +16052,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Mostrar Todos"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-#, fuzzy
-msgid "Height"
-msgstr "Luz"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Ancho Izquierda"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Prueba"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20449,6 +20457,11 @@ msgstr ""
"Polígono inválido. Se necesitan al menos 2 puntos en modo de construcción "
"'Segments'."
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22273,9 +22286,10 @@ msgid "NavMesh"
msgstr "Calcular NavMesh"
#: scene/3d/navigation_obstacle.cpp
+#, fuzzy
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
"El NavigationObstacle sólo sirve para evitar la colisión de un objeto "
"spatial."
@@ -24521,6 +24535,11 @@ msgstr "Modo desplazamiento lateral"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Modo de Interpolación"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Mostrar Sin Sombreado"
@@ -24552,11 +24571,6 @@ msgstr "Multijugador Personalizado"
msgid "Process Priority"
msgstr "Activar Prioridad"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Modo de Interpolación"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25267,6 +25281,11 @@ msgstr "Separador con nombre"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Separador de Color de Fuentes"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Color Hueso 1"
@@ -26061,6 +26080,11 @@ msgstr "Modo Sin Distracciones"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Profundidad"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Offset:"
diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po
index 622041b7bf..c7beccaa06 100644
--- a/editor/translations/es_AR.po
+++ b/editor/translations/es_AR.po
@@ -95,12 +95,13 @@ msgstr "Tamaño de Outline:"
msgid "Screen Orientation"
msgstr "Operador Screen(trama)."
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Window"
msgstr "Nueva Ventana"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Borderless"
msgstr "Píxeles del Borde"
@@ -109,7 +110,7 @@ msgstr "Píxeles del Borde"
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "Act./Desact. Pantalla Completa"
@@ -123,7 +124,7 @@ msgstr ""
msgid "Minimized"
msgstr "Inicializar"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -137,10 +138,11 @@ msgstr ""
msgid "Position"
msgstr "Posición del Panel"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -640,6 +642,43 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Mostrar Todo"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Height"
+msgstr "Luz"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Izquierda Ancha"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Prueba"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1249,7 +1288,7 @@ msgstr "Act./Desact. esta pista."
msgid "Update Mode (How this property is set)"
msgstr "Modo de Actualización (Como esta configurada esta propiedad)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Modo de Interpolación"
@@ -6188,6 +6227,11 @@ msgstr ""
msgid "Flat"
msgstr "Flat 0"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Modo Colisión"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Seleccionar Nodo(s) para Importar"
@@ -16183,42 +16227,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Mostrar Todo"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-#, fuzzy
-msgid "Height"
-msgstr "Luz"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Izquierda Ancha"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Prueba"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20650,6 +20658,11 @@ msgstr ""
"Polígono inválido. Se necesitan al menos 2 puntos en modo de construcción "
"\"Segmentos\"."
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22505,7 +22518,7 @@ msgstr "Bake NavMesh"
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24797,6 +24810,11 @@ msgstr "Modo Paneo"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Modo de Interpolación"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Mostrar Sin Sombreado"
@@ -24830,11 +24848,6 @@ msgstr "Asignar Múltiples:"
msgid "Process Priority"
msgstr "Activar Prioridad"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Modo de Interpolación"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25548,6 +25561,11 @@ msgstr "Separador Nomenclado"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Operador Color."
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Cambiar Nombre del Elemento Color"
@@ -26354,6 +26372,11 @@ msgstr "Modo Sin Distracciones"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Profundidad"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Offset:"
diff --git a/editor/translations/et.po b/editor/translations/et.po
index 327bceafe3..90a691dac9 100644
--- a/editor/translations/et.po
+++ b/editor/translations/et.po
@@ -79,12 +79,13 @@ msgstr "Suurus: "
msgid "Screen Orientation"
msgstr "Ava dokumentatsioon"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Window"
msgstr "Uus aken"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -92,7 +93,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr ""
@@ -104,7 +105,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -118,10 +119,11 @@ msgstr ""
msgid "Position"
msgstr "Doki asukoht"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -602,6 +604,41 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Kuva kõik"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Testimine"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1197,7 +1234,7 @@ msgstr "Lülita see rada sisse/välja."
msgid "Update Mode (How this property is set)"
msgstr "Uuendusrežiim (kuidas see omadus on seatud)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Interpolatsiooni režiim"
@@ -5935,6 +5972,10 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+msgid "Hide Slider"
+msgstr ""
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -15604,40 +15645,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Kuva kõik"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Testimine"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -19868,6 +19875,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -21564,7 +21576,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -23697,6 +23709,11 @@ msgstr "Skaleerimisrežiim"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Interpolatsiooni režiim"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Kuva varjutamata"
@@ -23729,11 +23746,6 @@ msgstr "Sea mitu:"
msgid "Process Priority"
msgstr "Liigutamisrežiim"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Interpolatsiooni režiim"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -24397,6 +24409,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Versioon:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Funktsioonid"
@@ -25178,6 +25195,10 @@ msgid "Distance Field"
msgstr "Paigalda"
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/eu.po b/editor/translations/eu.po
index b316e1f11e..bee533c6c1 100644
--- a/editor/translations/eu.po
+++ b/editor/translations/eu.po
@@ -75,11 +75,12 @@ msgstr ""
msgid "Screen Orientation"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -87,7 +88,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "Txandakatu pantaila osoa"
@@ -100,7 +101,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -114,10 +115,11 @@ msgstr ""
msgid "Position"
msgstr "Kargatu animazioa"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -588,6 +590,40 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Erakutsi guztiak"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1173,7 +1209,7 @@ msgstr "Pista hau aktibatu/desaktibatu."
msgid "Update Mode (How this property is set)"
msgstr "Eguneratze mota (Nola ezartzen da)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Interpolazio mota"
@@ -5847,6 +5883,11 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Talka formak ikusgai"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Hautatu inportatu nahi dituzun nodoak"
@@ -15483,39 +15524,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Erakutsi guztiak"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -19673,6 +19681,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
msgid "Build Mode"
msgstr ""
@@ -21346,7 +21359,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -23425,6 +23438,11 @@ msgstr "Atxikitze modua:"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Interpolazio mota"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Erakutsi guztiak"
@@ -23456,11 +23474,6 @@ msgstr ""
msgid "Process Priority"
msgstr "Txandakatu modua"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Interpolazio mota"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -24116,6 +24129,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Enumerazioak"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Kendu elementu guztiak"
@@ -24881,6 +24899,10 @@ msgid "Distance Field"
msgstr "Instalatu"
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/extract.py b/editor/translations/extract.py
index bd32fc01c7..7f3da400e7 100755
--- a/editor/translations/extract.py
+++ b/editor/translations/extract.py
@@ -100,6 +100,7 @@ class ExtractType(enum.IntEnum):
TEXT = 1
PROPERTY_PATH = 2
GROUP = 3
+ SUBGROUP = 4
# Regex "(?P<name>([^"\\]|\\.)*)" creates a group named `name` that matches a string.
@@ -115,19 +116,23 @@ message_patterns = {
): ExtractType.TEXT,
re.compile(r'_initial_set\("(?P<message>[^"]+?)",'): ExtractType.PROPERTY_PATH,
re.compile(r'GLOBAL_DEF(_RST)?(_NOVAL)?(_BASIC)?\("(?P<message>[^"]+?)",'): ExtractType.PROPERTY_PATH,
- re.compile(r'GLOBAL_DEF_BASIC\(vformat\("(?P<message>layer_names/\w+)/layer_%d"'): ExtractType.PROPERTY_PATH,
re.compile(r'EDITOR_DEF(_RST)?\("(?P<message>[^"]+?)",'): ExtractType.PROPERTY_PATH,
re.compile(
r'EDITOR_SETTING(_USAGE)?\(Variant::[_A-Z0-9]+, [_A-Z0-9]+, "(?P<message>[^"]+?)",'
): ExtractType.PROPERTY_PATH,
re.compile(
- r'(ADD_PROPERTYI?|ImportOption|ExportOption)\(PropertyInfo\(Variant::[_A-Z0-9]+, "(?P<message>[^"]+?)"[,)]'
+ r"(ADD_PROPERTYI?|ImportOption|ExportOption)\(PropertyInfo\("
+ + r"Variant::[_A-Z0-9]+" # Name
+ + r', "(?P<message>[^"]+)"' # Type
+ + r'(, [_A-Z0-9]+(, "([^"\\]|\\.)*"(, (?P<usage>[_A-Z0-9]+))?)?|\))' # [, hint[, hint string[, usage]]].
): ExtractType.PROPERTY_PATH,
- re.compile(
- r"(?!#define )LIMPL_PROPERTY(_RANGE)?\(Variant::[_A-Z0-9]+, (?P<message>[^,]+?),"
- ): ExtractType.PROPERTY_PATH,
- re.compile(r'ADD_GROUP\("(?P<message>[^"]+?)", "(?P<prefix>[^"]*?)"\)'): ExtractType.GROUP,
- re.compile(r'#define WRTC_\w+ "(?P<message>[^"]+?)"'): ExtractType.PROPERTY_PATH,
+ re.compile(r'ADD_ARRAY\("(?P<message>[^"]+)", '): ExtractType.PROPERTY_PATH,
+ re.compile(r'ADD_ARRAY_COUNT(_WITH_USAGE_FLAGS)?\("(?P<message>[^"]+)", '): ExtractType.TEXT,
+ re.compile(r'(ADD_GROUP|GNAME)\("(?P<message>[^"]+)", "(?P<prefix>[^"]*)"\)'): ExtractType.GROUP,
+ re.compile(r'ADD_GROUP_INDENT\("(?P<message>[^"]+)", "(?P<prefix>[^"]*)", '): ExtractType.GROUP,
+ re.compile(r'ADD_SUBGROUP\("(?P<message>[^"]+)", "(?P<prefix>[^"]*)"\)'): ExtractType.SUBGROUP,
+ re.compile(r'ADD_SUBGROUP_INDENT\("(?P<message>[^"]+)", "(?P<prefix>[^"]*)", '): ExtractType.GROUP,
+ re.compile(r'PNAME\("(?P<message>[^"]+)"\)'): ExtractType.PROPERTY_PATH,
}
theme_property_patterns = {
re.compile(r'set_(constant|font|font_size|stylebox|color|icon)\("(?P<message>[^"]+)", '): ExtractType.PROPERTY_PATH,
@@ -203,6 +208,7 @@ def process_file(f, fname):
is_block_translator_comment = False
translator_comment = ""
current_group = ""
+ current_subgroup = ""
patterns = message_patterns
if os.path.basename(fname) == "default_theme.cpp":
@@ -239,11 +245,25 @@ def process_file(f, fname):
if extract_type == ExtractType.TEXT:
_add_message(msg, msg_plural, msgctx, location, translator_comment)
elif extract_type == ExtractType.PROPERTY_PATH:
- if current_group:
+ if captures.get("usage") == "PROPERTY_USAGE_NO_EDITOR":
+ continue
+
+ if current_subgroup:
+ if msg.startswith(current_subgroup):
+ msg = msg[len(current_subgroup) :]
+ elif current_subgroup.startswith(msg):
+ pass # Keep this as-is. See EditorInspector::update_tree().
+ else:
+ current_subgroup = ""
+ elif current_group:
if msg.startswith(current_group):
msg = msg[len(current_group) :]
+ elif current_group.startswith(msg):
+ pass # Keep this as-is. See EditorInspector::update_tree().
else:
current_group = ""
+ current_subgroup = ""
+
if "." in msg: # Strip feature tag.
msg = msg.split(".", 1)[0]
for part in msg.split("/"):
@@ -251,6 +271,10 @@ def process_file(f, fname):
elif extract_type == ExtractType.GROUP:
_add_message(msg, msg_plural, msgctx, location, translator_comment)
current_group = captures["prefix"]
+ current_subgroup = ""
+ elif extract_type == ExtractType.SUBGROUP:
+ _add_message(msg, msg_plural, msgctx, location, translator_comment)
+ current_subgroup = captures["prefix"]
translator_comment = ""
l = f.readline()
diff --git a/editor/translations/fa.po b/editor/translations/fa.po
index e4d1d422c5..e3ce955b19 100644
--- a/editor/translations/fa.po
+++ b/editor/translations/fa.po
@@ -100,12 +100,13 @@ msgstr "باز کردن و اجرای یک اسکریپت"
msgid "Screen Orientation"
msgstr "شمارش ها"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Window"
msgstr "چارچوب جدید"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -113,7 +114,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "حالت تمام صفحه"
@@ -126,7 +127,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -140,10 +141,11 @@ msgstr ""
msgid "Position"
msgstr "برداشتن موج"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -633,6 +635,42 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "نشان دادن همه"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "خطی"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "آزمودن"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1228,7 +1266,7 @@ msgstr "دِگرحالتِ روشن/خاموش این قطعه."
msgid "Update Mode (How this property is set)"
msgstr "حالت بروزرسانی (نحوه تنظیم این ویژگی)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "حالت درون یابی(درون‌یابی روشی است برای یافتن مقدار تابع درون یک بازه)"
@@ -6014,6 +6052,11 @@ msgstr ""
msgid "Flat"
msgstr "تخت 1"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "گره انیمیشن"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "انتخاب گره (ها) برای وارد شدن"
@@ -16225,41 +16268,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "نشان دادن همه"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "خطی"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "آزمودن"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20612,6 +20620,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22364,7 +22377,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24540,6 +24553,11 @@ msgstr "انتخاب حالت"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "حالت درون یابی(درون‌یابی روشی است برای یافتن مقدار تابع درون یک بازه)"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "نشان دادن همه"
@@ -24573,11 +24591,6 @@ msgstr "تعیین چندگانه:"
msgid "Process Priority"
msgstr "ویرایش صافی ها"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "حالت درون یابی(درون‌یابی روشی است برای یافتن مقدار تابع درون یک بازه)"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25260,6 +25273,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "شمارش ها:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "برداشتن انتخاب شده"
@@ -26049,6 +26067,11 @@ msgid "Distance Field"
msgstr "نصب کردن"
#: scene/resources/gradient.cpp
+#, fuzzy
+msgid "Raw Data"
+msgstr "صادکردن فایل کتابخانه ای"
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/fi.po b/editor/translations/fi.po
index 00afd220af..f63f9f4cd6 100644
--- a/editor/translations/fi.po
+++ b/editor/translations/fi.po
@@ -88,12 +88,13 @@ msgstr "Ääriviivojen koko:"
msgid "Screen Orientation"
msgstr "Näyttöoperaattori."
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Window"
msgstr "Uusi ikkuna"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Borderless"
msgstr "Reunapikselit"
@@ -102,7 +103,7 @@ msgstr "Reunapikselit"
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "Siirry koko näytön tilaan"
@@ -116,7 +117,7 @@ msgstr ""
msgid "Minimized"
msgstr "Alusta"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -130,10 +131,11 @@ msgstr ""
msgid "Position"
msgstr "Telakan sijainti"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -632,6 +634,43 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Näytä kaikki"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Height"
+msgstr "Valo"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Laaja vasemmalla"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Testaus"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1241,7 +1280,7 @@ msgstr "Kytke tämä raita päälle/pois."
msgid "Update Mode (How this property is set)"
msgstr "Päivitystila (Kuinka tämä ominaisuus on asetettu)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Interpolaatiotila"
@@ -6157,6 +6196,11 @@ msgstr ""
msgid "Flat"
msgstr "Tasainen 0"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Törmäystila"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Valitse tuotavat solmut"
@@ -16120,42 +16164,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Näytä kaikki"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-#, fuzzy
-msgid "Height"
-msgstr "Valo"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Laaja vasemmalla"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Testaus"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20581,6 +20589,11 @@ msgstr ""
"Virheellinen polygoni. 'Segments' luontitilassa tarvitaan ainakin kaksi "
"pistettä."
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22438,9 +22451,10 @@ msgid "NavMesh"
msgstr "Kehitä NavMesh"
#: scene/3d/navigation_obstacle.cpp
+#, fuzzy
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
"NavigationObstacle on olemassa ainoastaan tarjotakseen Spatial objektille "
"törmäyksen välttämistä."
@@ -24734,6 +24748,11 @@ msgstr "Panorointitila"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Interpolaatiotila"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Näytä sävyttämätön"
@@ -24767,11 +24786,6 @@ msgstr "Aseta useita:"
msgid "Process Priority"
msgstr "Ota prioriteetti käyttöön"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Interpolaatiotila"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25485,6 +25499,11 @@ msgstr "Nimetty erotin"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Värioperaattori."
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Nimeä väri uudelleen"
@@ -26291,6 +26310,11 @@ msgstr "Häiriötön tila"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Syvyys"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Siirtymä:"
diff --git a/editor/translations/fil.po b/editor/translations/fil.po
index e1ca820ec1..5966e53547 100644
--- a/editor/translations/fil.po
+++ b/editor/translations/fil.po
@@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
-"PO-Revision-Date: 2022-03-17 13:58+0000\n"
+"PO-Revision-Date: 2022-05-15 09:38+0000\n"
"Last-Translator: Marco Santos <enum.scima@gmail.com>\n"
"Language-Team: Filipino <https://hosted.weblate.org/projects/godot-engine/"
"godot/fil/>\n"
@@ -21,159 +21,157 @@ msgstr ""
"Content-Transfer-Encoding: 8-bit\n"
"Plural-Forms: nplurals=2; plural=n != 1 && n != 2 && n != 3 && (n % 10 == 4 "
"|| n % 10 == 6 || n % 10 == 9);\n"
-"X-Generator: Weblate 4.12-dev\n"
+"X-Generator: Weblate 4.13-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
-msgstr ""
+msgstr "Tablet Driver"
#: core/bind/core_bind.cpp
msgid "Clipboard"
-msgstr ""
+msgstr "Clipboard"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Current Screen"
-msgstr "Property Track"
+msgstr "Kasalukuyang Screen"
#: core/bind/core_bind.cpp
msgid "Exit Code"
-msgstr ""
+msgstr "Umalis sa Code"
#: core/bind/core_bind.cpp
msgid "V-Sync Enabled"
-msgstr ""
+msgstr "Binuksan ang V-Sync"
#: core/bind/core_bind.cpp main/main.cpp
msgid "V-Sync Via Compositor"
-msgstr ""
+msgstr "V-Sync Via Compositor"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Delta Smoothing"
-msgstr ""
+msgstr "Delta Smoothing"
#: core/bind/core_bind.cpp
msgid "Low Processor Usage Mode"
-msgstr ""
+msgstr "Mababang Paggamit sa Processor"
#: core/bind/core_bind.cpp
msgid "Low Processor Usage Mode Sleep (µsec)"
-msgstr ""
+msgstr "Mababang Paggamit sa Processor Tulog (µsec)"
#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
msgid "Keep Screen On"
-msgstr ""
+msgstr "Panatilihing Nakabukas ang Screen"
#: core/bind/core_bind.cpp
msgid "Min Window Size"
-msgstr ""
+msgstr "Min na Laki ng Window"
#: core/bind/core_bind.cpp
msgid "Max Window Size"
-msgstr ""
+msgstr "Max na Laki ng Window"
#: core/bind/core_bind.cpp
msgid "Screen Orientation"
-msgstr ""
+msgstr "Screen Orientation"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
-msgstr ""
+msgstr "Window"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
-msgstr ""
+msgstr "Walang border"
#: core/bind/core_bind.cpp
msgid "Per Pixel Transparency Enabled"
-msgstr ""
+msgstr "Nakabukas ang Kada Pixel na Transparency"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
-msgstr ""
+msgstr "Fullscreen"
#: core/bind/core_bind.cpp
msgid "Maximized"
-msgstr ""
+msgstr "Naka-maximize"
#: core/bind/core_bind.cpp
msgid "Minimized"
-msgstr ""
+msgstr "Naka-minimize"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
-msgstr ""
+msgstr "Nare-resize"
#: core/bind/core_bind.cpp core/os/input_event.cpp scene/2d/node_2d.cpp
#: scene/2d/physics_body_2d.cpp scene/2d/remote_transform_2d.cpp
#: scene/3d/physics_body.cpp scene/3d/remote_transform.cpp
#: scene/gui/control.cpp scene/gui/line_edit.cpp
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Position"
-msgstr "Pagulit ng Animation"
+msgstr "Posisyon"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
#: scene/resources/visual_shader.cpp servers/visual_server.cpp
msgid "Size"
-msgstr ""
+msgstr "Laki"
#: core/bind/core_bind.cpp
msgid "Endian Swap"
-msgstr ""
+msgstr "Endian Swap"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Editor Hint"
-msgstr "I-edit"
+msgstr "Editor Hint"
#: core/bind/core_bind.cpp
msgid "Print Error Messages"
-msgstr ""
+msgstr "I-print mga Mensahe ng Error"
#: core/bind/core_bind.cpp
msgid "Iterations Per Second"
-msgstr ""
+msgstr "Ikot Kada Segundo"
#: core/bind/core_bind.cpp
msgid "Target FPS"
-msgstr ""
+msgstr "Target na FPS"
#: core/bind/core_bind.cpp
msgid "Time Scale"
-msgstr ""
+msgstr "Iskala ng Oras"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Physics Jitter Fix"
-msgstr ""
+msgstr "Ayos sa Jitter ng Pisika"
#: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "Error"
-msgstr ""
+msgstr "Error"
#: core/bind/core_bind.cpp
msgid "Error String"
-msgstr ""
+msgstr "String ng Error"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Error Line"
-msgstr "Salamin"
+msgstr "Linya ng Error"
#: core/bind/core_bind.cpp
msgid "Result"
-msgstr ""
+msgstr "Resulta"
#: core/command_queue_mt.cpp core/message_queue.cpp main/main.cpp
msgid "Memory"
-msgstr ""
+msgstr "Memory"
#: core/command_queue_mt.cpp core/message_queue.cpp
#: core/register_core_types.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp
@@ -184,23 +182,22 @@ msgstr ""
#: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h
#: servers/visual_server.cpp
msgid "Limits"
-msgstr ""
+msgstr "Mga Limit"
#: core/command_queue_mt.cpp
msgid "Command Queue"
-msgstr ""
+msgstr "Pila ng Utos"
#: core/command_queue_mt.cpp
msgid "Multithreading Queue Size (KB)"
-msgstr ""
+msgstr "Laki ng Pila sa Multithreading (KB)"
#: core/func_ref.cpp modules/visual_script/visual_script_builtin_funcs.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_nodes.cpp
#: scene/resources/visual_shader_nodes.cpp
-#, fuzzy
msgid "Function"
-msgstr "Mga Functions:"
+msgstr "Function"
#: core/image.cpp core/packed_data_container.cpp
#: modules/minimp3/audio_stream_mp3.cpp
@@ -211,119 +208,114 @@ msgstr "Mga Functions:"
#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp
#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp
msgid "Data"
-msgstr ""
+msgstr "Data"
#: core/io/file_access_network.cpp core/register_core_types.cpp
#: editor/editor_settings.cpp main/main.cpp
#: modules/gdscript/language_server/gdscript_language_server.cpp
#: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h
msgid "Network"
-msgstr ""
+msgstr "Network"
#: core/io/file_access_network.cpp
-#, fuzzy
msgid "Remote FS"
-msgstr "Alisin"
+msgstr "Remote FS"
#: core/io/file_access_network.cpp
-#, fuzzy
msgid "Page Size"
-msgstr "Pahina: "
+msgstr "Laki ng Pahina"
#: core/io/file_access_network.cpp
msgid "Page Read Ahead"
-msgstr ""
+msgstr "Page Read Ahead"
#: core/io/http_client.cpp
msgid "Blocking Mode Enabled"
-msgstr ""
+msgstr "Binuksan ang Pagharang"
#: core/io/http_client.cpp
-#, fuzzy
msgid "Connection"
-msgstr "Ikabit"
+msgstr "Koneksyon"
#: core/io/http_client.cpp
msgid "Read Chunk Size"
-msgstr ""
+msgstr "Laki ng Read Chunk"
#: core/io/marshalls.cpp
msgid "Object ID"
-msgstr ""
+msgstr "Object ID"
#: core/io/multiplayer_api.cpp core/io/packet_peer.cpp
msgid "Allow Object Decoding"
-msgstr ""
+msgstr "Payagan ang Pag-decode sa Object"
#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
msgid "Refuse New Network Connections"
-msgstr ""
+msgstr "Tanggihan ang mga Bagong Koneksyon sa Network"
#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
msgid "Network Peer"
-msgstr ""
+msgstr "Network Peer"
#: core/io/multiplayer_api.cpp scene/animation/animation_player.cpp
msgid "Root Node"
-msgstr ""
+msgstr "Root Node"
#: core/io/networked_multiplayer_peer.cpp
-#, fuzzy
msgid "Refuse New Connections"
-msgstr "Ikabit"
+msgstr "Tanggihan ang mga Bagong Koneksyon"
#: core/io/networked_multiplayer_peer.cpp
msgid "Transfer Mode"
-msgstr ""
+msgstr "Paglipat"
#: core/io/packet_peer.cpp
msgid "Encode Buffer Max Size"
-msgstr ""
+msgstr "Max na Laki ng Encode Buffer"
#: core/io/packet_peer.cpp
msgid "Input Buffer Max Size"
-msgstr ""
+msgstr "Max na Laki ng Input Buffer"
#: core/io/packet_peer.cpp
msgid "Output Buffer Max Size"
-msgstr ""
+msgstr "Max na Laki ng Output Buffer"
#: core/io/packet_peer.cpp
msgid "Stream Peer"
-msgstr ""
+msgstr "Stream Peer"
#: core/io/stream_peer.cpp
msgid "Big Endian"
-msgstr ""
+msgstr "Big Endian"
#: core/io/stream_peer.cpp
msgid "Data Array"
-msgstr ""
+msgstr "Data Array"
#: core/io/stream_peer_ssl.cpp
msgid "Blocking Handshake"
-msgstr ""
+msgstr "Hinaharang ang Handshake"
#: core/io/udp_server.cpp
msgid "Max Pending Connections"
-msgstr ""
+msgstr "Max na Nakabinbing Koneksyon"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Invalid type argument to convert(), use TYPE_* constants."
msgstr ""
-"Invalid na type argument para sa convert(), gamitin ang TYPE_* na constant."
+"Invalid na argumento ng type sa convert(), gumamit ng mga TYPE_* constant."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
msgid "Expected a string of length 1 (a character)."
-msgstr "Inaasahan ang isang string na may haba na 1 (isang karakter)."
+msgstr "Inaasahan ang isang string na may habang 1 (karakter)."
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/mono/glue/gd_glue.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
-msgstr ""
-"Kulang ang mga byte para sa pagde-decode, o di kaya'y invalid na format."
+msgstr "Kulang sa bytes para i-decode ang bytes, o invalid na format."
#: core/math/expression.cpp
msgid "Invalid input %i (not passed) in expression"
@@ -335,7 +327,7 @@ msgstr "Di magagamit ang self dahil null ang instance (di pinasa)"
#: core/math/expression.cpp
msgid "Invalid operands to operator %s, %s and %s."
-msgstr "Mga invalid na operand sa operator na %s, %s at %s."
+msgstr "Mga invalid na operand sa operator %s, %s, at %s."
#: core/math/expression.cpp
msgid "Invalid index of type %s for base type %s"
@@ -343,11 +335,11 @@ msgstr "Invalid na index ng type na %s para sa base type na %s"
#: core/math/expression.cpp
msgid "Invalid named index '%s' for base type %s"
-msgstr "Invalid na pinangalanang index na '%s' para sa base type na %s"
+msgstr "Invalid na napangalanang index na '%s' para sa base type na %s"
#: core/math/expression.cpp
msgid "Invalid arguments to construct '%s'"
-msgstr "Mga invalid na argument para i-construct ang '%s'"
+msgstr "Mga invalid na argumento para i-construct ang '%s'"
#: core/math/expression.cpp
msgid "On call to '%s':"
@@ -356,182 +348,177 @@ msgstr "On call sa '%s':"
#: core/math/random_number_generator.cpp
#: modules/opensimplex/open_simplex_noise.cpp
msgid "Seed"
-msgstr ""
+msgstr "Seed"
#: core/math/random_number_generator.cpp
msgid "State"
-msgstr ""
+msgstr "Estado"
#: core/message_queue.cpp
msgid "Message Queue"
-msgstr ""
+msgstr "Pila ng Mensahe"
#: core/message_queue.cpp
msgid "Max Size (KB)"
-msgstr ""
+msgstr "Max na Laki (KB)"
#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: servers/audio_server.cpp
msgid "Device"
-msgstr ""
+msgstr "Device"
#: core/os/input_event.cpp
msgid "Alt"
-msgstr ""
+msgstr "Alt"
#: core/os/input_event.cpp
msgid "Shift"
-msgstr ""
+msgstr "Shift"
#: core/os/input_event.cpp
msgid "Control"
-msgstr ""
+msgstr "Control"
#: core/os/input_event.cpp
msgid "Meta"
-msgstr ""
+msgstr "Meta"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Command"
-msgstr "Komunidad"
+msgstr "Command"
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
msgid "Pressed"
-msgstr ""
+msgstr "Pinindot"
#: core/os/input_event.cpp
msgid "Scancode"
-msgstr ""
+msgstr "Scancode"
#: core/os/input_event.cpp
msgid "Physical Scancode"
-msgstr ""
+msgstr "Pisikal na Scancode"
#: core/os/input_event.cpp
msgid "Unicode"
-msgstr ""
+msgstr "Unicode"
#: core/os/input_event.cpp
msgid "Echo"
-msgstr ""
+msgstr "Echo"
#: core/os/input_event.cpp scene/gui/base_button.cpp
msgid "Button Mask"
-msgstr ""
+msgstr "Mask ng Button"
#: core/os/input_event.cpp scene/2d/node_2d.cpp scene/gui/control.cpp
-#, fuzzy
msgid "Global Position"
-msgstr "Pagulit ng Animation"
+msgstr "Global na Posisyon"
#: core/os/input_event.cpp
msgid "Factor"
-msgstr ""
+msgstr "Factor"
#: core/os/input_event.cpp
msgid "Button Index"
-msgstr ""
+msgstr "Index ng Button"
#: core/os/input_event.cpp
msgid "Doubleclick"
-msgstr ""
+msgstr "Dobleng pindot"
#: core/os/input_event.cpp
msgid "Tilt"
-msgstr ""
+msgstr "Kiling"
#: core/os/input_event.cpp
msgid "Pressure"
-msgstr ""
+msgstr "Presyur"
#: core/os/input_event.cpp
msgid "Relative"
-msgstr ""
+msgstr "Relatibo"
#: core/os/input_event.cpp scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/resources/environment.cpp
#: scene/resources/particles_material.cpp
msgid "Speed"
-msgstr ""
+msgstr "Bilis"
#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: scene/3d/sprite_3d.cpp
msgid "Axis"
-msgstr ""
+msgstr "Axis"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Axis Value"
-msgstr "Halaga:"
+msgstr "Value ng Axis"
#: core/os/input_event.cpp modules/visual_script/visual_script_func_nodes.cpp
msgid "Index"
-msgstr ""
+msgstr "Index"
#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: modules/visual_script/visual_script_nodes.cpp
#: scene/2d/touch_screen_button.cpp
msgid "Action"
-msgstr ""
+msgstr "Gawain"
#: core/os/input_event.cpp scene/resources/environment.cpp
#: scene/resources/material.cpp
msgid "Strength"
-msgstr ""
+msgstr "Lakas"
#: core/os/input_event.cpp
msgid "Delta"
-msgstr ""
+msgstr "Delta"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Channel"
-msgstr "Baguhin"
+msgstr "Channel"
#: core/os/input_event.cpp main/main.cpp
msgid "Message"
-msgstr ""
+msgstr "Mensahe"
#: core/os/input_event.cpp
msgid "Pitch"
-msgstr ""
+msgstr "Tinis"
#: core/os/input_event.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/physics_body_2d.cpp scene/3d/cpu_particles.cpp
#: scene/3d/physics_body.cpp scene/resources/particles_material.cpp
msgid "Velocity"
-msgstr ""
+msgstr "Belosidad"
#: core/os/input_event.cpp
msgid "Instrument"
-msgstr ""
+msgstr "Instrumento"
#: core/os/input_event.cpp
msgid "Controller Number"
-msgstr ""
+msgstr "Bilang ng Controller"
#: core/os/input_event.cpp
msgid "Controller Value"
-msgstr ""
+msgstr "Value ng Controller"
#: core/project_settings.cpp editor/editor_node.cpp main/main.cpp
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
#: platform/windows/export/export.cpp
-#, fuzzy
msgid "Application"
-msgstr "Pagulit ng Animation"
+msgstr "Application"
#: core/project_settings.cpp main/main.cpp
msgid "Config"
-msgstr ""
+msgstr "Config"
#: core/project_settings.cpp
msgid "Project Settings Override"
-msgstr ""
+msgstr "Override sa Pagsasaayos ng Proyekto"
#: core/project_settings.cpp core/resource.cpp
#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
@@ -542,7 +529,7 @@ msgstr ""
#: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp
#: scene/main/node.cpp
msgid "Name"
-msgstr ""
+msgstr "Pangalan"
#: core/project_settings.cpp editor/editor_help.cpp
#: modules/visual_script/visual_script_nodes.cpp platform/uwp/export/export.cpp
@@ -554,132 +541,163 @@ msgstr "Paglalarawan"
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
#: main/main.cpp
msgid "Run"
-msgstr ""
+msgstr "Patakbuhin"
#: core/project_settings.cpp editor/editor_node.cpp
#: editor/run_settings_dialog.cpp main/main.cpp
msgid "Main Scene"
-msgstr ""
+msgstr "Pangunahing Eksena"
#: core/project_settings.cpp
msgid "Disable stdout"
-msgstr ""
+msgstr "Patayin ang stdout"
#: core/project_settings.cpp
msgid "Disable stderr"
-msgstr ""
+msgstr "Patayin ang stderr"
#: core/project_settings.cpp
msgid "Use Hidden Project Data Directory"
-msgstr ""
+msgstr "Gamitin ang Hidden Project Data Directory"
#: core/project_settings.cpp
msgid "Use Custom User Dir"
-msgstr ""
+msgstr "Gamitin ang Sariling User Dir"
#: core/project_settings.cpp
msgid "Custom User Dir Name"
+msgstr "Pangalan ng Sariling User Dir"
+
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Height"
msgstr ""
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
-msgstr ""
+msgstr "Tunog"
#: core/project_settings.cpp
msgid "Default Bus Layout"
-msgstr ""
+msgstr "Default na Bus Layout"
#: core/project_settings.cpp editor/editor_export.cpp
#: editor/editor_file_system.cpp editor/editor_node.cpp
#: editor/editor_settings.cpp editor/script_create_dialog.cpp
#: scene/2d/camera_2d.cpp scene/3d/light.cpp scene/main/node.cpp
msgid "Editor"
-msgstr ""
+msgstr "Editor"
#: core/project_settings.cpp
msgid "Main Run Args"
-msgstr ""
+msgstr "Pangunahing Args sa Pagtakbo"
#: core/project_settings.cpp
msgid "Search In File Extensions"
-msgstr ""
+msgstr "Maghanap sa mga File Extension"
#: core/project_settings.cpp
msgid "Script Templates Search Path"
-msgstr ""
+msgstr "Path ng mga Hahanaping Script Template"
#: core/project_settings.cpp editor/editor_node.cpp
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Version Control"
-msgstr ""
+msgstr "Version Control"
#: core/project_settings.cpp
msgid "Autoload On Startup"
-msgstr ""
+msgstr "Kusang i-load sa Simula"
#: core/project_settings.cpp
msgid "Plugin Name"
-msgstr ""
+msgstr "Pangalan ng Plugin"
#: core/project_settings.cpp scene/2d/collision_object_2d.cpp
#: scene/3d/collision_object.cpp scene/gui/control.cpp
msgid "Input"
-msgstr ""
+msgstr "Input"
#: core/project_settings.cpp
msgid "UI Accept"
-msgstr ""
+msgstr "UI Tanggapin"
#: core/project_settings.cpp
-#, fuzzy
msgid "UI Select"
-msgstr "Burahin ang (mga) Napiling Key"
+msgstr "UI Pagpili"
#: core/project_settings.cpp
msgid "UI Cancel"
-msgstr ""
+msgstr "UI Ikansela"
#: core/project_settings.cpp
msgid "UI Focus Next"
-msgstr ""
+msgstr "UI Ipokus sa Susunod"
#: core/project_settings.cpp
msgid "UI Focus Prev"
-msgstr ""
+msgstr "UI Ipokus sa Huli"
#: core/project_settings.cpp
msgid "UI Left"
-msgstr ""
+msgstr "UI Kaliwa"
#: core/project_settings.cpp
msgid "UI Right"
-msgstr ""
+msgstr "UI Kanan"
#: core/project_settings.cpp
msgid "UI Up"
-msgstr ""
+msgstr "UI Taas"
#: core/project_settings.cpp
msgid "UI Down"
-msgstr ""
+msgstr "UI Baba"
#: core/project_settings.cpp
-#, fuzzy
msgid "UI Page Up"
-msgstr "Pahina: "
+msgstr "UI Page Up"
#: core/project_settings.cpp
msgid "UI Page Down"
-msgstr ""
+msgstr "UI Page Down"
#: core/project_settings.cpp
msgid "UI Home"
-msgstr ""
+msgstr "UI Home"
#: core/project_settings.cpp
msgid "UI End"
-msgstr ""
+msgstr "UI End"
#: core/project_settings.cpp main/main.cpp modules/bullet/register_types.cpp
#: modules/bullet/space_bullet.cpp scene/2d/physics_body_2d.cpp
@@ -689,7 +707,7 @@ msgstr ""
#: servers/physics_2d/physics_2d_server_wrap_mt.h
#: servers/physics_2d/space_2d_sw.cpp
msgid "Physics"
-msgstr ""
+msgstr "Pisika"
#: core/project_settings.cpp editor/editor_settings.cpp
#: editor/import/resource_importer_layered_texture.cpp
@@ -699,11 +717,11 @@ msgstr ""
#: scene/3d/physics_body.cpp scene/resources/world.cpp
#: servers/physics/space_sw.cpp
msgid "3D"
-msgstr ""
+msgstr "3D"
#: core/project_settings.cpp
msgid "Smooth Trimesh Collision"
-msgstr ""
+msgstr "Smooth na Banggaan ng Trimesh"
#: core/project_settings.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles2/rasterizer_scene_gles2.cpp
@@ -715,7 +733,7 @@ msgstr ""
#: scene/main/viewport.cpp servers/visual/visual_server_scene.cpp
#: servers/visual_server.cpp
msgid "Rendering"
-msgstr ""
+msgstr "Pagre-render"
#: core/project_settings.cpp drivers/gles2/rasterizer_storage_gles2.cpp
#: drivers/gles3/rasterizer_scene_gles3.cpp
@@ -725,17 +743,17 @@ msgstr ""
#: scene/resources/multimesh.cpp servers/visual/visual_server_scene.cpp
#: servers/visual_server.cpp
msgid "Quality"
-msgstr ""
+msgstr "Kalidad"
#: core/project_settings.cpp scene/animation/animation_tree.cpp
#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp
#: servers/visual_server.cpp
msgid "Filters"
-msgstr ""
+msgstr "Mga Filter"
#: core/project_settings.cpp scene/main/viewport.cpp
msgid "Sharpen Intensity"
-msgstr ""
+msgstr "Tindi ng Tulis"
#: core/project_settings.cpp editor/editor_export.cpp editor/editor_node.cpp
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
@@ -747,123 +765,122 @@ msgstr ""
#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp
#: servers/visual_server.cpp
msgid "Debug"
-msgstr ""
+msgstr "Debug"
#: core/project_settings.cpp main/main.cpp modules/gdscript/gdscript.cpp
#: modules/visual_script/visual_script.cpp scene/resources/dynamic_font.cpp
msgid "Settings"
-msgstr ""
+msgstr "Pagsasaayos"
#: core/project_settings.cpp editor/script_editor_debugger.cpp main/main.cpp
#: modules/mono/mono_gd/gd_mono.cpp
msgid "Profiler"
-msgstr ""
+msgstr "Profiler"
#: core/project_settings.cpp
-#, fuzzy
msgid "Max Functions"
-msgstr "Mga Functions:"
+msgstr "Max na Function"
#: core/project_settings.cpp scene/3d/vehicle_body.cpp
msgid "Compression"
-msgstr ""
+msgstr "Compression"
#: core/project_settings.cpp
msgid "Formats"
-msgstr ""
+msgstr "Mga Format"
#: core/project_settings.cpp
msgid "Zstd"
-msgstr ""
+msgstr "Zstd"
#: core/project_settings.cpp
msgid "Long Distance Matching"
-msgstr ""
+msgstr "Pagtugma sa Mahabang Layo"
#: core/project_settings.cpp
msgid "Compression Level"
-msgstr ""
+msgstr "Compression Level"
#: core/project_settings.cpp
msgid "Window Log Size"
-msgstr ""
+msgstr "Laki ng Log ng Window"
#: core/project_settings.cpp
msgid "Zlib"
-msgstr ""
+msgstr "Zlib"
#: core/project_settings.cpp
msgid "Gzip"
-msgstr ""
+msgstr "Gzip"
#: core/project_settings.cpp platform/android/export/export.cpp
msgid "Android"
-msgstr ""
+msgstr "Android"
#: core/project_settings.cpp
msgid "Modules"
-msgstr ""
+msgstr "Mga Module"
#: core/register_core_types.cpp
msgid "TCP"
-msgstr ""
+msgstr "TCP"
#: core/register_core_types.cpp
msgid "Connect Timeout Seconds"
-msgstr ""
+msgstr "Segundo ng Timeout sa Pagkonekta"
#: core/register_core_types.cpp
msgid "Packet Peer Stream"
-msgstr ""
+msgstr "Packet Peer Stream"
#: core/register_core_types.cpp
msgid "Max Buffer (Power of 2)"
-msgstr ""
+msgstr "Max na Buffer (Lakas ng 2)"
#: core/register_core_types.cpp editor/editor_settings.cpp main/main.cpp
msgid "SSL"
-msgstr ""
+msgstr "SSL"
#: core/register_core_types.cpp main/main.cpp
msgid "Certificates"
-msgstr ""
+msgstr "Mga Katibayan"
#: core/resource.cpp editor/dependency_editor.cpp
#: editor/editor_resource_picker.cpp
#: modules/visual_script/visual_script_nodes.cpp
msgid "Resource"
-msgstr ""
+msgstr "Resource"
#: core/resource.cpp
msgid "Local To Scene"
-msgstr ""
+msgstr "Lokal sa Eksena"
#: core/resource.cpp editor/dependency_editor.cpp
#: editor/editor_autoload_settings.cpp editor/plugins/path_editor_plugin.cpp
#: editor/project_manager.cpp editor/project_settings_editor.cpp
#: modules/visual_script/visual_script_nodes.cpp
msgid "Path"
-msgstr ""
+msgstr "Daan"
#: core/script_language.cpp
msgid "Source Code"
-msgstr ""
+msgstr "Source Code"
#: core/translation.cpp
msgid "Messages"
-msgstr ""
+msgstr "Mga Mensahe"
#: core/translation.cpp editor/project_settings_editor.cpp
msgid "Locale"
-msgstr ""
+msgstr "Lokal"
#: core/translation.cpp
msgid "Test"
-msgstr ""
+msgstr "Subok"
#: core/translation.cpp scene/resources/font.cpp
msgid "Fallback"
-msgstr ""
+msgstr "Fallback"
#: core/ustring.cpp scene/resources/segment_shape_2d.cpp
msgid "B"
@@ -899,17 +916,17 @@ msgstr "EiB"
#: drivers/gles3/rasterizer_scene_gles3.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp modules/gltf/gltf_state.cpp
msgid "Buffers"
-msgstr ""
+msgstr "Mga Buffer"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
msgid "Canvas Polygon Buffer Size (KB)"
-msgstr ""
+msgstr "Laki ng Buffer ng Canvas Polygon (KB)"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
msgid "Canvas Polygon Index Buffer Size (KB)"
-msgstr ""
+msgstr "Index Buffer ng Canvas Polygon (KB)"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp editor/editor_settings.cpp
@@ -920,52 +937,52 @@ msgstr ""
#: servers/physics_2d/physics_2d_server_wrap_mt.h
#: servers/physics_2d/space_2d_sw.cpp servers/visual_server.cpp
msgid "2D"
-msgstr ""
+msgstr "2D"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
msgid "Snapping"
-msgstr ""
+msgstr "Pag-snap"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
msgid "Use GPU Pixel Snap"
-msgstr ""
+msgstr "Gamitin ang GPU Pixel Snap"
#: drivers/gles2/rasterizer_scene_gles2.cpp
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Immediate Buffer Size (KB)"
-msgstr ""
+msgstr "Agad na Laki ng Buffer (KB)"
#: drivers/gles2/rasterizer_storage_gles2.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp
msgid "Lightmapping"
-msgstr ""
+msgstr "Pagla-lightmap"
#: drivers/gles2/rasterizer_storage_gles2.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp
msgid "Use Bicubic Sampling"
-msgstr ""
+msgstr "Gamitin ang Pag-sample na Bicubic"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Renderable Elements"
-msgstr ""
+msgstr "Max na Mare-render na Elemento"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Renderable Lights"
-msgstr ""
+msgstr "Max na Mare-render na Ilaw"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Renderable Reflections"
-msgstr ""
+msgstr "Max na Mare-render na Repleksyon"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Lights Per Object"
-msgstr ""
+msgstr "Max na Ilaw Kada Object"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Subsurface Scattering"
-msgstr ""
+msgstr "Subsurface Scattering"
#: drivers/gles3/rasterizer_scene_gles3.cpp
#: editor/import/resource_importer_texture.cpp
@@ -977,27 +994,27 @@ msgstr ""
#: scene/main/canvas_layer.cpp scene/resources/environment.cpp
#: scene/resources/material.cpp scene/resources/particles_material.cpp
msgid "Scale"
-msgstr ""
+msgstr "Iskala"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Follow Surface"
-msgstr ""
+msgstr "Sundan ang Surface"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Weight Samples"
-msgstr ""
+msgstr "Mga Sample sa Bigat"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Voxel Cone Tracing"
-msgstr ""
+msgstr "Pagte-trace sa Voxel Cone"
#: drivers/gles3/rasterizer_scene_gles3.cpp scene/resources/environment.cpp
msgid "High Quality"
-msgstr ""
+msgstr "Mataas na Kalidad"
#: drivers/gles3/rasterizer_storage_gles3.cpp
msgid "Blend Shape Max Buffer Size (KB)"
-msgstr ""
+msgstr "Max na Laki ng Buffer ng Blend Shape (KB)"
#: editor/animation_bezier_editor.cpp
msgid "Free"
@@ -1017,7 +1034,7 @@ msgstr "Oras:"
#: editor/animation_bezier_editor.cpp
msgid "Value:"
-msgstr "Halaga:"
+msgstr "Value:"
#: editor/animation_bezier_editor.cpp
msgid "Insert Key Here"
@@ -1041,60 +1058,60 @@ msgstr "Maglipat ng (mga) Bezier Point"
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Duplicate Keys"
-msgstr "I-animate ang mga Dinobleng Key"
+msgstr "Anim Duplicate Keys"
#: editor/animation_bezier_editor.cpp editor/animation_track_editor.cpp
msgid "Anim Delete Keys"
-msgstr "I-animate ang mga Binurang Key"
+msgstr "Anim Delete Keys"
#: editor/animation_track_editor.cpp
msgid "Anim Change Keyframe Time"
-msgstr "I-animate ang Pagbago sa Oras ng Keyframe"
+msgstr "Anim Change Keyframe Time"
#: editor/animation_track_editor.cpp
msgid "Anim Change Transition"
-msgstr "I-animate ang Pagbago sa Transition"
+msgstr "Anim Change Transition"
#: editor/animation_track_editor.cpp
msgid "Anim Change Transform"
-msgstr "I-animate ang Pagbago sa Transform"
+msgstr "Anim Change Transform"
#: editor/animation_track_editor.cpp
msgid "Anim Change Keyframe Value"
-msgstr "I-animate ang Pagbago sa Halaga ng Keyframe"
+msgstr "Anim Change Keyframe Value"
#: editor/animation_track_editor.cpp
msgid "Anim Change Call"
-msgstr "Pagbago ng Pagtawag sa Animation"
+msgstr "Anim Change Call"
#: editor/animation_track_editor.cpp
msgid "Anim Multi Change Keyframe Time"
-msgstr "Pagbago ng Time ng Maraming Keyframe ng Animation"
+msgstr "Anim Multi Change Keyframe Time"
#: editor/animation_track_editor.cpp
msgid "Anim Multi Change Transition"
-msgstr "Pagbago ng Maraming Transition ng Animation"
+msgstr "Anim Multi Change Transition"
#: editor/animation_track_editor.cpp
msgid "Anim Multi Change Transform"
-msgstr "Pagbago ng Maraming Transform ng Animation"
+msgstr "Anim Multi Change Transform"
#: editor/animation_track_editor.cpp
msgid "Anim Multi Change Keyframe Value"
-msgstr "Pagbago ng Nilalaman ng Maraming Keyframe ng Animation"
+msgstr "Anim Multi Change Keyframe Value"
#: editor/animation_track_editor.cpp
msgid "Anim Multi Change Call"
-msgstr "Pagbago ng Maraming Pagtawag ng Animation"
+msgstr "Anim Multi Change Call"
#: editor/animation_track_editor.cpp
msgid "Change Animation Length"
-msgstr "Pagbago ng Haba ng Animation"
+msgstr "Baguhin ang Haba ng Animation"
#: editor/animation_track_editor.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Change Animation Loop"
-msgstr "Pagbago ng Animation Loop"
+msgstr "Baguhin ang Animation Loop"
#: editor/animation_track_editor.cpp
msgid "Property Track"
@@ -1106,19 +1123,19 @@ msgstr "3D Transform Track"
#: editor/animation_track_editor.cpp
msgid "Call Method Track"
-msgstr ""
+msgstr "Call Method Track"
#: editor/animation_track_editor.cpp
msgid "Bezier Curve Track"
-msgstr ""
+msgstr "Bezier Curve Track"
#: editor/animation_track_editor.cpp
msgid "Audio Playback Track"
-msgstr ""
+msgstr "Audio Playback Track"
#: editor/animation_track_editor.cpp
msgid "Animation Playback Track"
-msgstr ""
+msgstr "Animation Playback Track"
#: editor/animation_track_editor.cpp
msgid "Animation length (frames)"
@@ -1134,40 +1151,40 @@ msgstr "Magdagdag ng Track"
#: editor/animation_track_editor.cpp
msgid "Animation Looping"
-msgstr "Pagulit ng Animation"
+msgstr "Pag-loop sa Animation"
#: editor/animation_track_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Functions:"
-msgstr "Mga Functions:"
+msgstr "Mga Function:"
#: editor/animation_track_editor.cpp
msgid "Audio Clips:"
-msgstr "Mga clip ng tunog:"
+msgstr "Mga Audio Clip:"
#: editor/animation_track_editor.cpp
msgid "Anim Clips:"
-msgstr "Mga clip ng Anim:"
+msgstr "Mga Anim Clip:"
#: editor/animation_track_editor.cpp
msgid "Change Track Path"
-msgstr "Ibahin ang landas ng Track"
+msgstr "Baguhin ang Track Path"
#: editor/animation_track_editor.cpp
msgid "Toggle this track on/off."
-msgstr "Ilipat sa on/off ang track na ito."
+msgstr "Buksan/isara ang track na ito."
#: editor/animation_track_editor.cpp
msgid "Update Mode (How this property is set)"
-msgstr "Baguhin ang Mode (Kung paano na-set ang property)"
+msgstr "Update Mode (kung paano itinatakda ang property na ito)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
-msgstr ""
+msgstr "Interpolation Mode"
#: editor/animation_track_editor.cpp
msgid "Loop Wrap Mode (Interpolate end with beginning on loop)"
-msgstr ""
+msgstr "Loop Wrap Mode (ini-interpolate ang dulo sa simula ng loop)"
#: editor/animation_track_editor.cpp
msgid "Remove this track."
@@ -1175,11 +1192,11 @@ msgstr "Tanggalin ang track na ito."
#: editor/animation_track_editor.cpp
msgid "Time (s): "
-msgstr "Oras (s): "
+msgstr "Oras (seg): "
#: editor/animation_track_editor.cpp
msgid "Toggle Track Enabled"
-msgstr ""
+msgstr "Nakabukas ang Toggle Track"
#: editor/animation_track_editor.cpp
msgid "Continuous"
@@ -1187,15 +1204,15 @@ msgstr "Tuloy-tuloy"
#: editor/animation_track_editor.cpp
msgid "Discrete"
-msgstr ""
+msgstr "Diskreto"
#: editor/animation_track_editor.cpp
msgid "Trigger"
-msgstr ""
+msgstr "Trigger"
#: editor/animation_track_editor.cpp scene/3d/baked_lightmap.cpp
msgid "Capture"
-msgstr ""
+msgstr "I-capture"
#: editor/animation_track_editor.cpp
msgid "Nearest"
@@ -1205,52 +1222,52 @@ msgstr "Pinakamalapit"
#: editor/property_editor.cpp scene/2d/physics_body_2d.cpp
#: scene/3d/physics_body.cpp
msgid "Linear"
-msgstr ""
+msgstr "Linear"
#: editor/animation_track_editor.cpp
msgid "Cubic"
-msgstr ""
+msgstr "Cubic"
#: editor/animation_track_editor.cpp
msgid "Clamp Loop Interp"
-msgstr ""
+msgstr "Clamp Loop Interp"
#: editor/animation_track_editor.cpp
msgid "Wrap Loop Interp"
-msgstr ""
+msgstr "Wrap Loop Interp"
#: editor/animation_track_editor.cpp
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Insert Key"
-msgstr "Magpasok Ang Key"
+msgstr "Magpasok ng Key"
#: editor/animation_track_editor.cpp
msgid "Duplicate Key(s)"
-msgstr "Kopyahin Ang (Mga) Key(s)"
+msgstr "Doblehin ang (mga) Key"
#: editor/animation_track_editor.cpp
msgid "Add RESET Value(s)"
-msgstr ""
+msgstr "Magdagdag ng (mga) RESET value"
#: editor/animation_track_editor.cpp
msgid "Delete Key(s)"
-msgstr "Tanggalin Ang (Mga) Key(s)"
+msgstr "Burahin ang (mga) Key"
#: editor/animation_track_editor.cpp
msgid "Change Animation Update Mode"
-msgstr ""
+msgstr "Baguhin ang Animation Update Mode"
#: editor/animation_track_editor.cpp
msgid "Change Animation Interpolation Mode"
-msgstr ""
+msgstr "Baguhin ang Animation Interpolation Mode"
#: editor/animation_track_editor.cpp
msgid "Change Animation Loop Mode"
-msgstr ""
+msgstr "Baguhin ang Animation Loop Mode"
#: editor/animation_track_editor.cpp
msgid "Remove Anim Track"
-msgstr ""
+msgstr "Tanggalin ang Anim Track"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#: editor/plugins/path_editor_plugin.cpp
@@ -1259,9 +1276,8 @@ msgstr ""
#: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
-#, fuzzy
msgid "Editors"
-msgstr "I-edit"
+msgstr "Mga Editor"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
#: editor/import/resource_importer_scene.cpp
@@ -1271,7 +1287,7 @@ msgstr "I-edit"
#: scene/animation/animation_blend_tree.cpp
#: scene/resources/particles_material.cpp
msgid "Animation"
-msgstr ""
+msgstr "Animation"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
msgid "Confirm Insert Track"
@@ -1413,7 +1429,7 @@ msgstr ""
#: editor/animation_track_editor.cpp editor/editor_help.cpp
msgid "Methods"
-msgstr ""
+msgstr "Mga Method"
#: editor/animation_track_editor.cpp
msgid "Bezier"
@@ -1865,7 +1881,7 @@ msgstr ""
#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
msgid "Signals"
-msgstr ""
+msgstr "Mga Signal"
#: editor/connections_dialog.cpp
msgid "Filter signals"
@@ -3094,7 +3110,7 @@ msgstr ""
#: editor/editor_help.cpp editor/scene_tree_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Inherits:"
-msgstr ""
+msgstr "Minamana ang:"
#: editor/editor_help.cpp
msgid "Inherited by:"
@@ -3106,7 +3122,7 @@ msgstr ""
#: editor/editor_help.cpp
msgid "Properties"
-msgstr ""
+msgstr "Mga Property"
#: editor/editor_help.cpp
msgid "overrides %s:"
@@ -3118,7 +3134,7 @@ msgstr ""
#: editor/editor_help.cpp
msgid "Theme Properties"
-msgstr ""
+msgstr "Mga Property ng Tema"
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
@@ -3128,7 +3144,7 @@ msgstr ""
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
msgid "Constants"
-msgstr ""
+msgstr "Mga Constant"
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
msgid "Fonts"
@@ -3145,11 +3161,11 @@ msgstr ""
#: editor/editor_help.cpp
msgid "Enumerations"
-msgstr ""
+msgstr "Mga Enumeration"
#: editor/editor_help.cpp
msgid "Property Descriptions"
-msgstr ""
+msgstr "Mga Paglalarawan sa Property"
#: editor/editor_help.cpp
#, fuzzy
@@ -3164,7 +3180,7 @@ msgstr ""
#: editor/editor_help.cpp
msgid "Method Descriptions"
-msgstr ""
+msgstr "Mga Paglalarawan sa Method"
#: editor/editor_help.cpp
msgid ""
@@ -3855,7 +3871,7 @@ msgstr ""
#: editor/editor_node.cpp editor/import_dock.cpp
#: editor/script_create_dialog.cpp
msgid "Default"
-msgstr ""
+msgstr "Default"
#: editor/editor_node.cpp editor/editor_resource_picker.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_editor.cpp
@@ -5760,6 +5776,10 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+msgid "Hide Slider"
+msgstr ""
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -15297,38 +15317,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -19370,6 +19358,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
msgid "Build Mode"
msgstr ""
@@ -20991,7 +20984,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -22987,6 +22980,11 @@ msgid "Pause Mode"
msgstr ""
#: scene/main/node.cpp
+#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Interpolation Mode"
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr ""
@@ -23015,10 +23013,6 @@ msgstr ""
msgid "Process Priority"
msgstr ""
-#: scene/main/node.cpp
-msgid "Physics Interpolated"
-msgstr ""
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -23640,6 +23634,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Pagulit ng Animation"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Mga Functions:"
@@ -24358,6 +24357,11 @@ msgid "Distance Field"
msgstr ""
#: scene/resources/gradient.cpp
+#, fuzzy
+msgid "Raw Data"
+msgstr "Data"
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/fr.po b/editor/translations/fr.po
index a06fe62bc4..8a5afd2499 100644
--- a/editor/translations/fr.po
+++ b/editor/translations/fr.po
@@ -94,13 +94,15 @@
# Maxim Lopez <maxim.lopez.02@gmail.com>, 2022.
# Simon Trahan <xxmoby@gmail.com>, 2022.
# Maxime Rigout <max.rigout@gmail.com>, 2022.
+# Zachary Dionne <zachary.dionne.01@gmail.com>, 2022.
+# Fares Setbel <fares.setbels@gmail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-04-28 11:11+0000\n"
-"Last-Translator: Maxime Rigout <max.rigout@gmail.com>\n"
+"PO-Revision-Date: 2022-05-15 09:38+0000\n"
+"Last-Translator: Fares Setbel <fares.setbels@gmail.com>\n"
"Language-Team: French <https://hosted.weblate.org/projects/godot-engine/"
"godot/fr/>\n"
"Language: fr\n"
@@ -108,11 +110,12 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n"
-"X-Generator: Weblate 4.12.1-dev\n"
+"X-Generator: Weblate 4.13-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
+#, fuzzy
msgid "Tablet Driver"
-msgstr "Pilote Tablette"
+msgstr "Pilote De Tablette"
#: core/bind/core_bind.cpp
msgid "Clipboard"
@@ -135,12 +138,14 @@ msgid "V-Sync Via Compositor"
msgstr "V-Sync via le compositeur"
#: core/bind/core_bind.cpp main/main.cpp
+#, fuzzy
msgid "Delta Smoothing"
-msgstr "Lissage Delta"
+msgstr "Lissage de Delta"
#: core/bind/core_bind.cpp
+#, fuzzy
msgid "Low Processor Usage Mode"
-msgstr "Mode d'Utilisation Faible du Processeur"
+msgstr "Mode d'utilisation du processeur bas en ressources"
#: core/bind/core_bind.cpp
msgid "Low Processor Usage Mode Sleep (µsec)"
@@ -148,7 +153,7 @@ msgstr "Mode d'Utilisation Faible du Processeur (µs)"
#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
msgid "Keep Screen On"
-msgstr "Garder l'Écran Allumé"
+msgstr "Garder l'écran actif"
#: core/bind/core_bind.cpp
msgid "Min Window Size"
@@ -162,11 +167,12 @@ msgstr "Taille Maximale de la Fenêtre"
msgid "Screen Orientation"
msgstr "Orientation de l'Écran"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr "Fenêtre"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr "Sans Bordure"
@@ -174,7 +180,7 @@ msgstr "Sans Bordure"
msgid "Per Pixel Transparency Enabled"
msgstr "Transparence Par Pixel Activé"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr "Plein Écran"
@@ -186,7 +192,7 @@ msgstr "Maximisé"
msgid "Minimized"
msgstr "Minimisé"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr "Redimensionnable"
@@ -199,10 +205,11 @@ msgstr "Redimensionnable"
msgid "Position"
msgstr "Position"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -212,16 +219,15 @@ msgstr "Taille"
#: core/bind/core_bind.cpp
msgid "Endian Swap"
-msgstr ""
+msgstr "Échange d'Endians"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Editor Hint"
-msgstr "Éditeur"
+msgstr "Conseil(s) Éditeur"
#: core/bind/core_bind.cpp
msgid "Print Error Messages"
-msgstr "Imprimer les messages d'erreur"
+msgstr "Afficher les messages d'erreur"
#: core/bind/core_bind.cpp
msgid "Iterations Per Second"
@@ -229,26 +235,24 @@ msgstr "Itérations Par Seconde"
#: core/bind/core_bind.cpp
msgid "Target FPS"
-msgstr "FPS cible"
+msgstr "Cible de FPS"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Time Scale"
-msgstr "Nœud TimeScale"
+msgstr "Echelle de temps"
#: core/bind/core_bind.cpp main/main.cpp
#, fuzzy
msgid "Physics Jitter Fix"
-msgstr "Image physique %"
+msgstr "Correction de la physique gigue"
#: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "Error"
msgstr "Erreur"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Error String"
-msgstr "Erreur d'enregistrement"
+msgstr "Chaîne d'erreurs"
#: core/bind/core_bind.cpp
msgid "Error Line"
@@ -664,6 +668,43 @@ msgstr "Utiliser un Répertoire Utilisateur Personnalisé"
msgid "Custom User Dir Name"
msgstr "Nom du Répertoire Utilisateur Personnalisé"
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Tout afficher"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Height"
+msgstr "Lumière"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Étendu à Gauche"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "En période de test"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1259,7 +1300,7 @@ msgstr "Activer/désactiver cette piste."
msgid "Update Mode (How this property is set)"
msgstr "Mode de mise à jour (comment cette propriété est définie)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Mode d’interpolation"
@@ -2992,7 +3033,7 @@ msgstr "Rendre actuel"
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
#: modules/fbx/editor_scene_importer_fbx.cpp
msgid "Import"
-msgstr "Importation"
+msgstr "Importer"
#: editor/editor_feature_profile.cpp editor/project_export.cpp
#: platform/android/export/export.cpp platform/javascript/export/export.cpp
@@ -6171,6 +6212,11 @@ msgstr ""
msgid "Flat"
msgstr "Plat"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Mode collision"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Sélectionner les nœuds à importer"
@@ -16187,42 +16233,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Tout afficher"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-#, fuzzy
-msgid "Height"
-msgstr "Lumière"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Étendu à Gauche"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "En période de test"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -16310,7 +16320,7 @@ msgstr ""
#: scene/gui/scroll_container.cpp scene/gui/text_edit.cpp scene/gui/tree.cpp
#: scene/main/viewport.cpp scene/register_scene_types.cpp
msgid "GUI"
-msgstr ""
+msgstr "GUI"
#: main/main.cpp
msgid "Drop Mouse On GUI Input Disabled"
@@ -20621,6 +20631,11 @@ msgstr ""
"Polygone non valide. Il doit y avoir au moins 2 points en mode de "
"construction 'Segments'."
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22475,9 +22490,10 @@ msgid "NavMesh"
msgstr "Calculer le NavMesh"
#: scene/3d/navigation_obstacle.cpp
+#, fuzzy
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
"Un NavigationObstacle ne peut éviter les collisions qu'avec les nœuds "
"Spatial."
@@ -24750,6 +24766,11 @@ msgstr "Mode navigation"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Mode d’interpolation"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Afficher sans ombrage"
@@ -24781,11 +24802,6 @@ msgstr "Multijoueur Personnalisé"
msgid "Process Priority"
msgstr "Activer la priorité"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Mode d’interpolation"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25494,6 +25510,11 @@ msgstr "Séparateur nommé"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Opérateur de couleur."
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Renommer l'item de couleur"
@@ -26286,6 +26307,11 @@ msgid "Distance Field"
msgstr "Mode Sans Distraction"
#: scene/resources/gradient.cpp
+#, fuzzy
+msgid "Raw Data"
+msgstr "Profondeur"
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr "Décalages"
diff --git a/editor/translations/ga.po b/editor/translations/ga.po
index 57c8cf258a..1e786ca3e4 100644
--- a/editor/translations/ga.po
+++ b/editor/translations/ga.po
@@ -70,11 +70,12 @@ msgstr ""
msgid "Screen Orientation"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -82,7 +83,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr ""
@@ -94,7 +95,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -108,10 +109,11 @@ msgstr ""
msgid "Position"
msgstr "Cruthaigh"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -572,6 +574,39 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1155,7 +1190,7 @@ msgstr ""
msgid "Update Mode (How this property is set)"
msgstr ""
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr ""
@@ -5732,6 +5767,10 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+msgid "Hide Slider"
+msgstr ""
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -15248,38 +15287,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -19313,6 +19320,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
msgid "Build Mode"
msgstr ""
@@ -20938,7 +20950,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -22939,6 +22951,10 @@ msgid "Pause Mode"
msgstr ""
#: scene/main/node.cpp
+msgid "Physics Interpolation Mode"
+msgstr ""
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr ""
@@ -22968,10 +22984,6 @@ msgstr ""
msgid "Process Priority"
msgstr ""
-#: scene/main/node.cpp
-msgid "Physics Interpolated"
-msgstr ""
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -23602,6 +23614,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Cuntas:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Cruthaigh"
@@ -24339,6 +24356,10 @@ msgid "Distance Field"
msgstr ""
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/gl.po b/editor/translations/gl.po
index 66bf39e903..ff0aa989bd 100644
--- a/editor/translations/gl.po
+++ b/editor/translations/gl.po
@@ -79,12 +79,13 @@ msgstr "Tamaño: "
msgid "Screen Orientation"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Window"
msgstr "Nova Xanela"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -92,7 +93,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "Act./Desact. Pantalla Completa"
@@ -106,7 +107,7 @@ msgstr ""
msgid "Minimized"
msgstr "Inicializar"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -120,10 +121,11 @@ msgstr ""
msgid "Position"
msgstr "Posición do Panel"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -617,6 +619,42 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Amosar Todo"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Esquerdo Alto"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Probas"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1221,7 +1259,7 @@ msgstr "Act./Desact. esta pista."
msgid "Update Mode (How this property is set)"
msgstr "Modo de Actualización (cómo se establece esta propiedade)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Modo de Interpolación"
@@ -6127,6 +6165,11 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Colisión"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Selecciona o(s) Nodo(s) a Importar"
@@ -16038,41 +16081,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Amosar Todo"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Esquerdo Alto"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Probas"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20402,6 +20410,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22183,7 +22196,7 @@ msgstr "Malla"
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24402,6 +24415,11 @@ msgstr "Modo Escalado"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Modo de Interpolación"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Mostrar Sen Sombreado"
@@ -24435,11 +24453,6 @@ msgstr "Establecer Varios:"
msgid "Process Priority"
msgstr "Prioridade"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Modo de Interpolación"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25132,6 +25145,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Escalar (Razón):"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Renomear Nodo"
@@ -25928,6 +25946,11 @@ msgstr "Modo Sen Distraccións"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Profundidad"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Offset:"
diff --git a/editor/translations/he.po b/editor/translations/he.po
index fb0f42e7dd..09ec6b6032 100644
--- a/editor/translations/he.po
+++ b/editor/translations/he.po
@@ -98,12 +98,13 @@ msgstr "מבט קדמי"
msgid "Screen Orientation"
msgstr "פתיחת התיעוד"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Window"
msgstr "חלון חדש"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -111,7 +112,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "הפעלת/ביטול מסך מלא"
@@ -125,7 +126,7 @@ msgstr ""
msgid "Minimized"
msgstr "הגדלת אות ראשונה"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -139,10 +140,11 @@ msgstr ""
msgid "Position"
msgstr "מיקום הפנל"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -638,6 +640,43 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "הצג הכל"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Height"
+msgstr "ימין"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "מבט שמאלי"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "בבדיקה"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1242,7 +1281,7 @@ msgstr "הפעלת/כיבוי רצועה זו."
msgid "Update Mode (How this property is set)"
msgstr "עדכן מצב (איך המאפיין הזה נקבע)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "מצב אינטרפולציה"
@@ -6079,6 +6118,11 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "עריכת מצולע"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "נא לבחור מפרקים לייצוא"
@@ -16195,42 +16239,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "הצג הכל"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-#, fuzzy
-msgid "Height"
-msgstr "ימין"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "מבט שמאלי"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "בבדיקה"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20593,6 +20601,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22393,7 +22406,7 @@ msgstr "אפיית NavMesh"
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24625,6 +24638,11 @@ msgstr "מצב שינוי קנה מידה (R)"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "מצב אינטרפולציה"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "הצג הכל"
@@ -24658,11 +24676,6 @@ msgstr "קביעה מרובה:"
msgid "Process Priority"
msgstr "ייצוא מיזם"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "מצב אינטרפולציה"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25356,6 +25369,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "מונים:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "שינוי שם מפרק"
@@ -26154,6 +26172,11 @@ msgstr "מצב ללא הסחות דעת"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "עומק"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "היסט רשת:"
diff --git a/editor/translations/hi.po b/editor/translations/hi.po
index a64e5ac8b1..b90ffb435d 100644
--- a/editor/translations/hi.po
+++ b/editor/translations/hi.po
@@ -88,12 +88,13 @@ msgstr "आकार: "
msgid "Screen Orientation"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Window"
msgstr "नया विंडो"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -101,7 +102,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "पूर्णस्क्रीन चालू करें"
@@ -114,7 +115,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -128,10 +129,11 @@ msgstr ""
msgid "Position"
msgstr "डॉक पोजीशन"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -611,6 +613,40 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "सब दिखाइए"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1207,7 +1243,7 @@ msgstr "इस ट्रैक को ऑन/ऑफ पर टॉगल कर
msgid "Update Mode (How this property is set)"
msgstr "अपडेट मोड (यह संपत्ति कैसे सेट की जाती है)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "इंटरपोलेशन मोड"
@@ -6052,6 +6088,11 @@ msgstr "पूर्णांक के लिए Ctrl दबाए रखें
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "सदस्यता बनाएं"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "आयात करने के लिए नोड (एस) का चयन करें"
@@ -15883,39 +15924,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "सब दिखाइए"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20164,6 +20172,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
msgid "Build Mode"
msgstr ""
@@ -21865,7 +21878,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24003,6 +24016,11 @@ msgstr "दृश्य रोकें"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "इंटरपोलेशन मोड"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "सब दिखाइए"
@@ -24036,11 +24054,6 @@ msgstr "अनेक सेट करे:"
msgid "Process Priority"
msgstr "मोड टॉगल कीजिये"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "इंटरपोलेशन मोड"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -24713,6 +24726,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "संस्करण:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "आइटम निकालें"
@@ -25498,6 +25516,10 @@ msgid "Distance Field"
msgstr "व्याकुलता मुक्त मोड"
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/hr.po b/editor/translations/hr.po
index 1efde7cc57..d9aaa4d5f9 100644
--- a/editor/translations/hr.po
+++ b/editor/translations/hr.po
@@ -77,11 +77,12 @@ msgstr "Glavna skripta:"
msgid "Screen Orientation"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -89,7 +90,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr ""
@@ -101,7 +102,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -115,10 +116,11 @@ msgstr ""
msgid "Position"
msgstr "Stvori"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -588,6 +590,40 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Lijevo Široko"
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1174,7 +1210,7 @@ msgstr "Upali/ugasi ovu stazu."
msgid "Update Mode (How this property is set)"
msgstr "Način ažuriranja (kako se ovo svojstvo postavlja)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Način Interpolacije"
@@ -5851,6 +5887,11 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Način Interpolacije"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -15480,39 +15521,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Lijevo Široko"
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -19654,6 +19662,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -21320,7 +21333,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -23405,6 +23418,11 @@ msgid "Pause Mode"
msgstr "Način reprodukcije:"
#: scene/main/node.cpp
+#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Način Interpolacije"
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr ""
@@ -23435,11 +23453,6 @@ msgstr ""
msgid "Process Priority"
msgstr ""
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Način Interpolacije"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -24096,6 +24109,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Opis:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Preimenuj Autoload"
@@ -24866,6 +24884,11 @@ msgid "Distance Field"
msgstr "Instaliraj"
#: scene/resources/gradient.cpp
+#, fuzzy
+msgid "Raw Data"
+msgstr "Dubina"
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/hu.po b/editor/translations/hu.po
index bb69c65e4e..3718ec5db6 100644
--- a/editor/translations/hu.po
+++ b/editor/translations/hu.po
@@ -98,12 +98,13 @@ msgstr "Körvonal Mérete:"
msgid "Screen Orientation"
msgstr "Dokumentáció megnyitása"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Window"
msgstr "Új ablak"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -111,7 +112,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "Teljes Képernyő"
@@ -125,7 +126,7 @@ msgstr ""
msgid "Minimized"
msgstr "Inicializálás"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -139,10 +140,11 @@ msgstr ""
msgid "Position"
msgstr "Dokk Pozíció"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -639,6 +641,41 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Az összes megjelenítése"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Tesztelés"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1246,7 +1283,7 @@ msgstr "Jelen sáv ki/be kapcsolása."
msgid "Update Mode (How this property is set)"
msgstr "Frissítés Módja (Hogyan van ez a tulajdonság beállítva)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Interpolálás Módja"
@@ -6153,6 +6190,11 @@ msgstr ""
msgid "Flat"
msgstr "Lapos 0"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Ütközési mód"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Válassza ki az importálandó Node-okat"
@@ -15988,40 +16030,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Az összes megjelenítése"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Tesztelés"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20351,6 +20359,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22105,7 +22118,7 @@ msgstr "Mesh"
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24305,6 +24318,11 @@ msgstr "Pásztázás Mód"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Interpolálás Módja"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Az összes megjelenítése"
@@ -24338,11 +24356,6 @@ msgstr "Többszörös beállítása:"
msgid "Process Priority"
msgstr "Prioritás Engedélyezése"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Interpolálás Módja"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25038,6 +25051,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Felsorolások:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Elem eltávolítása"
@@ -25836,6 +25854,11 @@ msgstr "Zavarmentes Mód"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Mélység"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Rács Eltolás:"
diff --git a/editor/translations/id.po b/editor/translations/id.po
index c9c98b1a7e..7082c3bf57 100644
--- a/editor/translations/id.po
+++ b/editor/translations/id.po
@@ -32,7 +32,7 @@
# Reza Almanda <rezaalmanda27@gmail.com>, 2021, 2022.
# Naufal Adriansyah <naufaladrn90@gmail.com>, 2021.
# undisputedgoose <diablodvorak@gmail.com>, 2021.
-# Tsaqib Fadhlurrahman Soka <sokatsaqib@gmail.com>, 2021.
+# Tsaqib Fadhlurrahman Soka <sokatsaqib@gmail.com>, 2021, 2022.
# Hilman Hazazi <hafizd.muhammad.kren.403@gmail.com>, 2021.
# Brian <brian@brianthe.dev>, 2021.
# Helmi Hibatullah <helmihibatullah393@gmail.com>, 2022.
@@ -44,8 +44,8 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-04-25 15:02+0000\n"
-"Last-Translator: ProgrammerIndonesia 44 <elo.jhy@gmail.com>\n"
+"PO-Revision-Date: 2022-05-15 09:38+0000\n"
+"Last-Translator: Tsaqib Fadhlurrahman Soka <sokatsaqib@gmail.com>\n"
"Language-Team: Indonesian <https://hosted.weblate.org/projects/godot-engine/"
"godot/id/>\n"
"Language: id\n"
@@ -53,11 +53,11 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.12.1-dev\n"
+"X-Generator: Weblate 4.13-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
-msgstr "Driver Tablet"
+msgstr "Tablet Driver"
#: core/bind/core_bind.cpp
msgid "Clipboard"
@@ -97,7 +97,7 @@ msgstr "Biarkan Layar Menyala"
#: core/bind/core_bind.cpp
msgid "Min Window Size"
-msgstr "Ukuran Jendela Minimum"
+msgstr "Ukuran Jendela Minim"
#: core/bind/core_bind.cpp
msgid "Max Window Size"
@@ -107,11 +107,12 @@ msgstr "Ukuran Jendela Maks"
msgid "Screen Orientation"
msgstr "Orientasi Layar"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr "Jendela"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr "Tanpa batas"
@@ -119,9 +120,9 @@ msgstr "Tanpa batas"
msgid "Per Pixel Transparency Enabled"
msgstr "Aktifkan Transparansi Per Piksel"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
-msgstr "Layar penuh"
+msgstr "Fullscreen"
#: core/bind/core_bind.cpp
msgid "Maximized"
@@ -131,7 +132,7 @@ msgstr "Dimaksimalkan"
msgid "Minimized"
msgstr "Diminimalkan"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr "Dapat diubah ukurannya"
@@ -144,10 +145,11 @@ msgstr "Dapat diubah ukurannya"
msgid "Position"
msgstr "Posisi"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -173,7 +175,7 @@ msgstr "Pengulangan Per Detik"
#: core/bind/core_bind.cpp
msgid "Target FPS"
-msgstr "FPS Sasaran"
+msgstr "Target FPS"
#: core/bind/core_bind.cpp
msgid "Time Scale"
@@ -185,7 +187,7 @@ msgstr "Perbaikan Fisika Jitter"
#: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "Error"
-msgstr "Galat"
+msgstr "Error"
#: core/bind/core_bind.cpp
msgid "Error String"
@@ -193,7 +195,7 @@ msgstr "String Error"
#: core/bind/core_bind.cpp
msgid "Error Line"
-msgstr "Baris Galat"
+msgstr "Baris Error"
#: core/bind/core_bind.cpp
msgid "Result"
@@ -257,7 +259,7 @@ msgstr "Ukuran Halaman"
#: core/io/file_access_network.cpp
msgid "Page Read Ahead"
-msgstr ""
+msgstr "Halaman Baca Terlebih Dahulu"
#: core/io/http_client.cpp
msgid "Blocking Mode Enabled"
@@ -344,7 +346,7 @@ msgstr "String dengan panjang 1 (karakter) diharapkan."
#: modules/mono/glue/gd_glue.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
msgid "Not enough bytes for decoding bytes, or invalid format."
-msgstr "Tidak cukup bita untuk mendekode bita, atau format tidak valid."
+msgstr "Tidak cukup byte untuk decoding byte, atau format tidak valid."
#: core/math/expression.cpp
msgid "Invalid input %i (not passed) in expression"
@@ -365,7 +367,7 @@ msgstr "Index tidak valid dari tipe %s untuk tipe dasar %s"
#: core/math/expression.cpp
msgid "Invalid named index '%s' for base type %s"
-msgstr "index bernama '%s' untuk tipe dasar %s tidak sah"
+msgstr "Indeks bernama '%s' tidak valid untuk tipe dasar %s"
#: core/math/expression.cpp
msgid "Invalid arguments to construct '%s'"
@@ -433,7 +435,7 @@ msgstr "Kode Pindaian Fisik"
#: core/os/input_event.cpp
msgid "Unicode"
-msgstr "Unikode"
+msgstr "Unicode"
#: core/os/input_event.cpp
msgid "Echo"
@@ -508,7 +510,7 @@ msgstr "Delta"
#: core/os/input_event.cpp
msgid "Channel"
-msgstr "Kanal"
+msgstr "Channel"
#: core/os/input_event.cpp main/main.cpp
msgid "Message"
@@ -548,7 +550,7 @@ msgstr "Konfigurasi"
#: core/project_settings.cpp
msgid "Project Settings Override"
-msgstr "Penimpaan Setelan Proyek"
+msgstr "Penggantian Pengaturan Proyek"
#: core/project_settings.cpp core/resource.cpp
#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
@@ -595,9 +597,44 @@ msgid "Use Custom User Dir"
msgstr "Gunakan Direktori Pengguna Kustom"
#: core/project_settings.cpp
-#, fuzzy
msgid "Custom User Dir Name"
-msgstr "Nama Direktori Pengguna Kustom"
+msgstr "Nama Dir Pengguna Kustom"
+
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr "Tampilan"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr "Lebar"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr "Tinggi"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Always On Top"
+msgstr "Selalu Di Depan"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Kiri Lebar"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Menguji"
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
@@ -605,9 +642,8 @@ msgid "Audio"
msgstr "Suara"
#: core/project_settings.cpp
-#, fuzzy
msgid "Default Bus Layout"
-msgstr "Muat default Layout Bus."
+msgstr "Tata Letak Bus Default"
#: core/project_settings.cpp editor/editor_export.cpp
#: editor/editor_file_system.cpp editor/editor_node.cpp
@@ -617,9 +653,8 @@ msgid "Editor"
msgstr "Editor"
#: core/project_settings.cpp
-#, fuzzy
msgid "Main Run Args"
-msgstr "Argumen Skena Utama:"
+msgstr "Jalan Utama Argumen"
#: core/project_settings.cpp
msgid "Search In File Extensions"
@@ -627,7 +662,7 @@ msgstr "Cari dalam Ekstensi File"
#: core/project_settings.cpp
msgid "Script Templates Search Path"
-msgstr ""
+msgstr "Jalur Pencarian Template Skrip"
#: core/project_settings.cpp editor/editor_node.cpp
#: editor/plugins/version_control_editor_plugin.cpp
@@ -874,7 +909,7 @@ msgstr "Pesan"
#: core/translation.cpp editor/project_settings_editor.cpp
msgid "Locale"
-msgstr "Pelokalan"
+msgstr "Lokal"
#: core/translation.cpp
msgid "Test"
@@ -1182,7 +1217,7 @@ msgstr "Alihkan track ini ke nyala/mati."
msgid "Update Mode (How this property is set)"
msgstr "Mode Pembaruan (Bagaimana properti ini akan di terapkan)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Mode Interpolasi"
@@ -1440,7 +1475,7 @@ msgstr "Transformasi"
#: editor/animation_track_editor.cpp editor/editor_help.cpp
msgid "Methods"
-msgstr "Metode"
+msgstr "Method"
#: editor/animation_track_editor.cpp
msgid "Bezier"
@@ -1535,7 +1570,7 @@ msgstr "FPS"
#: editor/project_settings_editor.cpp editor/property_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
msgid "Edit"
-msgstr "Sunting"
+msgstr "Edit"
#: editor/animation_track_editor.cpp
msgid "Animation properties."
@@ -1922,7 +1957,7 @@ msgstr "Putuskan Semuanya"
#: editor/connections_dialog.cpp
msgid "Edit..."
-msgstr "sunting..."
+msgstr "Edit..."
#: editor/connections_dialog.cpp
msgid "Go to Method"
@@ -2399,7 +2434,7 @@ msgstr "Berkas salah, tidak layout suara bus."
#: editor/editor_audio_buses.cpp
msgid "Error saving file: %s"
-msgstr "Galat menyimpan berkas: %s"
+msgstr "Error menyimpan berkas: %s"
#: editor/editor_audio_buses.cpp
msgid "Add Bus"
@@ -2872,7 +2907,7 @@ msgstr ""
#: editor/editor_feature_profile.cpp
msgid "Error saving profile to path: '%s'."
-msgstr "Galat saat menyimpan profil ke: '%s'."
+msgstr "Error saat menyimpan profil ke: '%s'."
#: editor/editor_feature_profile.cpp
msgid "Reset to Default"
@@ -3221,7 +3256,7 @@ msgstr "Warna"
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
msgid "Constants"
-msgstr "Konstanta"
+msgstr "konstan"
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
#, fuzzy
@@ -3539,7 +3574,7 @@ msgstr "Oke"
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
msgid "Error saving resource!"
-msgstr "Galat saat menyimpan resource!"
+msgstr "Error saat menyimpan resource!"
#: editor/editor_node.cpp
msgid ""
@@ -3575,7 +3610,7 @@ msgstr "Kesalahan saat melakukan parsing '%s'."
#: editor/editor_node.cpp
msgid "Unexpected end of file '%s'."
-msgstr "akhir dari berkas tak terduga '%s'."
+msgstr "Akhir file '%s' yang tidak terduga."
#: editor/editor_node.cpp
msgid "Missing '%s' or its dependencies."
@@ -4074,7 +4109,7 @@ msgstr ""
#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp
msgid "Scene"
-msgstr "Skena"
+msgstr "Scene"
#: editor/editor_node.cpp
msgid "Scene Naming"
@@ -4708,7 +4743,7 @@ msgstr "Turunan Baru"
#: editor/editor_node.cpp
msgid "Load Errors"
-msgstr "Muat Galat"
+msgstr "Muat Error"
#: editor/editor_node.cpp editor/plugins/tile_map_editor_plugin.cpp
#: modules/visual_script/visual_script_nodes.cpp
@@ -4733,7 +4768,7 @@ msgstr "Buka Editor Skrip"
#: editor/editor_node.cpp editor/project_manager.cpp
msgid "Open Asset Library"
-msgstr "Buka Pustaka Aset"
+msgstr "Buka Aset Library"
#: editor/editor_node.cpp
msgid "Open the next Editor"
@@ -6069,6 +6104,11 @@ msgstr ""
msgid "Flat"
msgstr "Flat 0"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Penabrak"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Pilih node untuk diimpor"
@@ -6088,7 +6128,7 @@ msgstr "Impor dari Node:"
#. TRANSLATORS: %s refers to the name of a version control system (e.g. "Git").
#: editor/editor_vcs_interface.cpp
msgid "%s Error"
-msgstr "%s Galat"
+msgstr "%s Error"
#: editor/export_template_manager.cpp
msgid "Open the folder containing these templates."
@@ -6112,7 +6152,7 @@ msgstr "Memulai pengunduhan..."
#: editor/export_template_manager.cpp
msgid "Error requesting URL:"
-msgstr "Galat saat meminta URL:"
+msgstr "Error saat meminta URL:"
#: editor/export_template_manager.cpp
msgid "Connecting to the mirror..."
@@ -6161,7 +6201,7 @@ msgstr ""
#: editor/export_template_manager.cpp
msgid "Error getting the list of mirrors."
-msgstr "Galat dalam mendapatkan daftar mirror."
+msgstr "Error dalam mendapatkan daftar mirror."
#: editor/export_template_manager.cpp
msgid "Error parsing JSON with the list of mirrors. Please report this issue!"
@@ -6391,11 +6431,11 @@ msgstr "Tidak dapat memindahkan folder ke dalam dirinya sendiri."
#: editor/filesystem_dock.cpp
msgid "Error moving:"
-msgstr "Galat saat memindahkan:"
+msgstr "Error saat memindahkan:"
#: editor/filesystem_dock.cpp
msgid "Error duplicating:"
-msgstr "Galat saat menggandakan berkas:"
+msgstr "Error saat menggandakan berkas:"
#: editor/filesystem_dock.cpp
msgid "Unable to update dependencies:"
@@ -6439,11 +6479,11 @@ msgid ""
"\n"
"Do you wish to overwrite them?"
msgstr ""
-"file dan/atau berkas-berkas berikut mempunyai konflik di '%s':\n"
+"File atau folder berikut ini bentrok dengan item di lokasi target '%s':\n"
"\n"
"%s\n"
"\n"
-"Apakah Anda ingin melanjutkan (overwrite)?"
+"Apakah Anda ingin menimpanya?"
#: editor/filesystem_dock.cpp
msgid "Renaming file:"
@@ -6811,7 +6851,7 @@ msgstr ""
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp
msgid "sRGB"
-msgstr ""
+msgstr "sRGB"
#: editor/import/resource_importer_layered_texture.cpp
#, fuzzy
@@ -8255,7 +8295,7 @@ msgstr "Tidak dapat menyimpan respons ke:"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Write error."
-msgstr "Galat saat menyimpan ke dalam berkas."
+msgstr "Error saat menyimpan ke dalam berkas."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Request failed, too many redirects"
@@ -10267,7 +10307,7 @@ msgstr "Tutup dan simpan perubahan?"
#: editor/plugins/script_editor_plugin.cpp
msgid "Error writing TextFile:"
-msgstr "Galat saat menulis TextFile:"
+msgstr "Error saat menulis TextFile:"
#: editor/plugins/script_editor_plugin.cpp
msgid "Could not load file at:"
@@ -10275,23 +10315,23 @@ msgstr "Tidak dapat memuat berkas di:"
#: editor/plugins/script_editor_plugin.cpp
msgid "Error saving file!"
-msgstr "Galat saat menyimpan berkas!"
+msgstr "Error saat menyimpan berkas!"
#: editor/plugins/script_editor_plugin.cpp
msgid "Error while saving theme."
-msgstr "Galat saat menyimpan tema."
+msgstr "Error saat menyimpan tema."
#: editor/plugins/script_editor_plugin.cpp
msgid "Error Saving"
-msgstr "Galat Menyimpan"
+msgstr "Error Menyimpan"
#: editor/plugins/script_editor_plugin.cpp
msgid "Error importing theme."
-msgstr "Galat saat mengimpor tema."
+msgstr "Error saat mengimpor tema."
#: editor/plugins/script_editor_plugin.cpp
msgid "Error Importing"
-msgstr "Galat saat mengimpor"
+msgstr "Error saat mengimpor"
#: editor/plugins/script_editor_plugin.cpp
msgid "New Text File..."
@@ -10827,7 +10867,7 @@ msgstr "Mainkan IK"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Orthogonal"
-msgstr "Ortogonal"
+msgstr "Orthogonal"
#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_camera.cpp
msgid "Perspective"
@@ -12330,7 +12370,7 @@ msgstr "Cat Persegi Panjang"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Bucket Fill"
-msgstr "Ember Isian"
+msgstr "Bucket Fill"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Erase TileMap"
@@ -12883,9 +12923,8 @@ msgid "Select SSH private key path"
msgstr "Pilih jalur kunci pribadi SSH"
#: editor/plugins/version_control_editor_plugin.cpp
-#, fuzzy
msgid "SSH Passphrase"
-msgstr "Frasa Sandi SSH"
+msgstr "SSH Passphrase"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Detect new changes"
@@ -14099,7 +14138,7 @@ msgstr "Lokasi yang ditentukan tidak ada."
#: editor/project_manager.cpp
msgid "Error opening package file (it's not in ZIP format)."
-msgstr "Galat saat membuka berkas paket (tidak dalam format ZIP)."
+msgstr "Error saat membuka berkas paket (tidak dalam format ZIP)."
#: editor/project_manager.cpp
msgid ""
@@ -14267,7 +14306,7 @@ msgstr "Proyek hilang"
#: editor/project_manager.cpp
msgid "Error: Project is missing on the filesystem."
-msgstr "Galat: Proyek ini tidak ditemukan dalam berkas sistem."
+msgstr "Error: Proyek ini tidak ditemukan dalam berkas sistem."
#: editor/project_manager.cpp
msgid "Can't open project at '%s'."
@@ -14390,9 +14429,8 @@ msgid "Project Manager"
msgstr "Manajer Proyek"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Local Projects"
-msgstr "Proyek"
+msgstr "Proyek Lokal"
#: editor/project_manager.cpp
msgid "Loading, please wait..."
@@ -14427,7 +14465,7 @@ msgstr "Pilih Berkas untuk Dipindai"
#: editor/project_manager.cpp
msgid "New Project"
-msgstr "Projek Baru"
+msgstr "Proyek Baru"
#: editor/project_manager.cpp
#, fuzzy
@@ -14448,9 +14486,8 @@ msgid "About"
msgstr "Tentang"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Asset Library Projects"
-msgstr "Pustaka Aset"
+msgstr "Proyek Perpustakaan Aset"
#: editor/project_manager.cpp
msgid "Restart Now"
@@ -14473,13 +14510,12 @@ msgid ""
"You currently don't have any projects.\n"
"Would you like to explore official example projects in the Asset Library?"
msgstr ""
-"Saat ini Anda tidak memiliki proyek.\n"
-"Apakah Anda ingin menjelajahi contoh proyek resmi di Pustaka Aset?"
+"Saat ini Anda tidak memiliki proyek apa pun.\n"
+"Apakah Anda ingin menjelajahi contoh proyek resmi di Perpustakaan Aset?"
#: editor/project_manager.cpp
-#, fuzzy
msgid "Filter projects"
-msgstr "Filter properti"
+msgstr "Filter proyek"
#: editor/project_manager.cpp
#, fuzzy
@@ -14669,7 +14705,7 @@ msgstr "Tampah Aksi Input"
#: editor/project_settings_editor.cpp
msgid "Error saving settings."
-msgstr "Galat saat menyimpan pengaturan."
+msgstr "Error saat menyimpan pengaturan."
#: editor/project_settings_editor.cpp
msgid "Settings saved OK."
@@ -14848,7 +14884,7 @@ msgstr "Pilih Node"
#: editor/property_editor.cpp
msgid "Error loading file: Not a resource!"
-msgstr "Galat saat memuat berkas: Bukan resource!"
+msgstr "Error saat memuat berkas: Bukan resource!"
#: editor/property_editor.cpp
msgid "Pick a Node"
@@ -15039,7 +15075,7 @@ msgstr "Tidak ada parent untuk menginstansi skena disana."
#: editor/scene_tree_dock.cpp
msgid "Error loading scene from %s"
-msgstr "Galat saat memuat skena dari %s"
+msgstr "Error saat memuat skena dari %s"
#: editor/scene_tree_dock.cpp
msgid ""
@@ -15289,11 +15325,11 @@ msgstr ""
#: editor/scene_tree_dock.cpp
msgid "Error saving scene."
-msgstr "Galat menyimpan skena."
+msgstr "Error menyimpan skena."
#: editor/scene_tree_dock.cpp
msgid "Error duplicating scene to save it."
-msgstr "Galat menduplikasi skena untuk menyimpannya."
+msgstr "Error menduplikasi skena untuk menyimpannya."
#: editor/scene_tree_dock.cpp
msgid "Sub-Resources"
@@ -15554,15 +15590,15 @@ msgstr "Ekstensi salah dipilih."
#: editor/script_create_dialog.cpp
msgid "Error loading template '%s'"
-msgstr "Galat saat memuat templat '%s'"
+msgstr "Error saat memuat templat '%s'"
#: editor/script_create_dialog.cpp
msgid "Error - Could not create script in filesystem."
-msgstr "Galat - Tidak dapat membuat skrip di berkas sistem."
+msgstr "Error - Tidak dapat membuat skrip di berkas sistem."
#: editor/script_create_dialog.cpp
msgid "Error loading script from %s"
-msgstr "Galat saat memuat skrip dari %s"
+msgstr "Error saat memuat skrip dari %s"
#: editor/script_create_dialog.cpp
msgid "Overrides"
@@ -15666,15 +15702,15 @@ msgstr "Peringatan:"
#: editor/script_editor_debugger.cpp
msgid "Error:"
-msgstr "Galat:"
+msgstr "Error:"
#: editor/script_editor_debugger.cpp
msgid "C++ Error"
-msgstr "Galat C++"
+msgstr "Error C++"
#: editor/script_editor_debugger.cpp
msgid "C++ Error:"
-msgstr "Galat C++ :"
+msgstr "Error C++ :"
#: editor/script_editor_debugger.cpp
msgid "C++ Source"
@@ -15694,7 +15730,7 @@ msgstr "Jejak Tumpukan"
#: editor/script_editor_debugger.cpp
msgid "Errors"
-msgstr "Galat"
+msgstr "Error"
#: editor/script_editor_debugger.cpp
msgid "Child process connected."
@@ -15702,7 +15738,7 @@ msgstr "Proses anak terhubung."
#: editor/script_editor_debugger.cpp
msgid "Copy Error"
-msgstr "Salin Galat"
+msgstr "Salin Error"
#: editor/script_editor_debugger.cpp
msgid "Open C++ Source on GitHub"
@@ -16071,7 +16107,7 @@ msgstr "Maksimal Pesan Per Bingkai"
#: main/main.cpp
msgid "Max Errors Per Second"
-msgstr "Maksimal Galat Per Detik"
+msgstr "Maksimal Error Per Detik"
#: main/main.cpp
msgid "Max Warnings Per Second"
@@ -16120,41 +16156,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr "Tampilan"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr "Lebar"
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr "Tinggi"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Always On Top"
-msgstr "Selalu Di Depan"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Kiri Lebar"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Menguji"
-
#: main/main.cpp
msgid "DPI"
msgstr "DPI"
@@ -16350,7 +16351,7 @@ msgstr "Warna Latar Belakang"
#: main/main.cpp
msgid "macOS Native Icon"
-msgstr "Ikon macOS"
+msgstr "Ikon Asli macOS"
#: main/main.cpp
msgid "Windows Native Icon"
@@ -16788,7 +16789,7 @@ msgstr ""
#: modules/gdscript/gdscript.cpp
msgid "Treat Warnings As Errors"
-msgstr "Perlakukan Peringatan Sebagai Galat"
+msgstr "Perlakukan Peringatan Sebagai Error"
#: modules/gdscript/gdscript.cpp
msgid "Exclude Addons"
@@ -17988,7 +17989,7 @@ msgstr "if (kondisi) adalah:"
#: modules/visual_script/visual_script_flow_control.cpp
msgid "While"
-msgstr ""
+msgstr "Ketika"
#: modules/visual_script/visual_script_flow_control.cpp
msgid "while (cond):"
@@ -20478,6 +20479,11 @@ msgstr ""
"Poligon tidak valid. Minimal 2 titik dibutuhkan untuk mode pembangunan "
"'Segmen\"."
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -21900,7 +21906,7 @@ msgstr "Proyeksi"
#: scene/3d/camera.cpp
msgid "FOV"
-msgstr "Bidang Pandang"
+msgstr "FOV"
#: scene/3d/camera.cpp
#, fuzzy
@@ -22242,10 +22248,13 @@ msgid "NavMesh"
msgstr "Panggang NavMesh"
#: scene/3d/navigation_obstacle.cpp
+#, fuzzy
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
+"NavigationObstacle2D hanya berfungsi untuk memberikan penghindaran tabrakan "
+"ke objek Node2D."
#: scene/3d/occluder.cpp
msgid "No shape is set."
@@ -24516,6 +24525,11 @@ msgstr "Mode Geser Pandangan"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Mode Interpolasi"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Tampilan Tak Berbayang"
@@ -24549,11 +24563,6 @@ msgstr "Terapkan Bersamaan:"
msgid "Process Priority"
msgstr "Aktifkan Prioritas"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Mode Interpolasi"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25262,6 +25271,11 @@ msgstr "Pemisah yang diberi nama"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Operator warna."
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Warna Tulang 1"
@@ -25520,9 +25534,8 @@ msgid "Large"
msgstr "Sasaran"
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Folder"
-msgstr "Direktori:"
+msgstr "Folder"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
@@ -26071,6 +26084,11 @@ msgstr "Mode Tanpa Gangguan"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Kedalaman"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Pengimbangan:"
@@ -26468,9 +26486,8 @@ msgid "Visible Instance Count"
msgstr ""
#: scene/resources/multimesh.cpp
-#, fuzzy
msgid "Transform Array"
-msgstr "Transformasi Dibatalkan."
+msgstr "Transformasi Array"
#: scene/resources/multimesh.cpp
#, fuzzy
@@ -26493,9 +26510,8 @@ msgid "Sample Partition Type"
msgstr "Atur Jenis variabel"
#: scene/resources/navigation_mesh.cpp
-#, fuzzy
msgid "Parsed Geometry Type"
-msgstr "Mengurai Geometri..."
+msgstr "Jenis Geometri yang Diuraikan"
#: scene/resources/navigation_mesh.cpp
msgid "Source Geometry Mode"
@@ -26537,9 +26553,8 @@ msgid "Verts Per Poly"
msgstr ""
#: scene/resources/navigation_mesh.cpp
-#, fuzzy
msgid "Sample Distance"
-msgstr "Pilih Jarak:"
+msgstr "Jarak sampel"
#: scene/resources/navigation_mesh.cpp
#, fuzzy
@@ -26599,14 +26614,12 @@ msgid "Color Modifier"
msgstr "Pengubah Lambat Tampilan Bebas"
#: scene/resources/particles_material.cpp
-#, fuzzy
msgid "Point Texture"
-msgstr "Titik Emisi:"
+msgstr "Tekstur Titik"
#: scene/resources/particles_material.cpp
-#, fuzzy
msgid "Normal Texture"
-msgstr "Sumber Emisi: "
+msgstr "Texture Normal"
#: scene/resources/particles_material.cpp
#, fuzzy
@@ -26619,9 +26632,8 @@ msgid "Point Count"
msgstr "Tambah Port Masukan"
#: scene/resources/particles_material.cpp
-#, fuzzy
msgid "Scale Random"
-msgstr "Rasio Skala:"
+msgstr "Skala Acak"
#: scene/resources/particles_material.cpp
#, fuzzy
@@ -26637,9 +26649,8 @@ msgid "Absorbent"
msgstr ""
#: scene/resources/plane_shape.cpp
-#, fuzzy
msgid "Plane"
-msgstr "Dataran:"
+msgstr "Plane"
#: scene/resources/primitive_meshes.cpp
#, fuzzy
@@ -26663,19 +26674,16 @@ msgid "Subdivide Depth"
msgstr ""
#: scene/resources/primitive_meshes.cpp
-#, fuzzy
msgid "Top Radius"
-msgstr "Radius:"
+msgstr "Radius Atas"
#: scene/resources/primitive_meshes.cpp
-#, fuzzy
msgid "Bottom Radius"
-msgstr "Kanan Bawah"
+msgstr "Radius Bawah"
#: scene/resources/primitive_meshes.cpp
-#, fuzzy
msgid "Left To Right"
-msgstr "Kanan Atas"
+msgstr "Kiri Ke Kanan"
#: scene/resources/primitive_meshes.cpp
msgid "Is Hemisphere"
@@ -26699,9 +26707,8 @@ msgid "Custom Solver Bias"
msgstr ""
#: scene/resources/sky.cpp
-#, fuzzy
msgid "Radiance Size"
-msgstr "Ukuran Garis Tepi:"
+msgstr "Ukuran Pancaran"
#: scene/resources/sky.cpp
msgid "Panorama"
@@ -26713,9 +26720,8 @@ msgid "Top Color"
msgstr "Floor Selanjutnya"
#: scene/resources/sky.cpp
-#, fuzzy
msgid "Horizon Color"
-msgstr "Menyimpan File:"
+msgstr "Warna Horizon"
#: scene/resources/sky.cpp
#, fuzzy
@@ -26799,9 +26805,8 @@ msgid "Base Texture"
msgstr "Hapus Tekstur"
#: scene/resources/texture.cpp
-#, fuzzy
msgid "Image Size"
-msgstr "Halaman: "
+msgstr "Ukuran Gambar"
#: scene/resources/texture.cpp
#, fuzzy
@@ -26814,14 +26819,12 @@ msgid "Lossy Storage Quality"
msgstr "Tangkap"
#: scene/resources/texture.cpp
-#, fuzzy
msgid "Fill From"
-msgstr "Mode Putar:"
+msgstr "Isi Dari"
#: scene/resources/texture.cpp
-#, fuzzy
msgid "Fill To"
-msgstr "Mode Putar:"
+msgstr "Isi Ke"
#: scene/resources/texture.cpp
#, fuzzy
@@ -26975,9 +26978,8 @@ msgid "Audio Stream"
msgstr "Item Radio"
#: servers/audio/audio_stream.cpp
-#, fuzzy
msgid "Random Pitch"
-msgstr "Kemiringan Acak:"
+msgstr "Pitch Acak"
#: servers/audio/effects/audio_effect_capture.cpp
#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp
@@ -27027,9 +27029,8 @@ msgstr ""
#: servers/audio/effects/audio_effect_chorus.cpp
#: servers/audio/effects/audio_effect_delay.cpp
#: servers/audio/effects/audio_effect_panner.cpp
-#, fuzzy
msgid "Pan"
-msgstr "Dataran:"
+msgstr "Pan"
#: servers/audio/effects/audio_effect_compressor.cpp
#: servers/audio/effects/audio_effect_filter.cpp
@@ -27125,9 +27126,8 @@ msgstr ""
#: servers/audio/effects/audio_effect_pitch_shift.cpp
#: servers/audio/effects/audio_effect_spectrum_analyzer.cpp
-#, fuzzy
msgid "FFT Size"
-msgstr "Ukuran:"
+msgstr "Ukuran FFT"
#: servers/audio/effects/audio_effect_reverb.cpp
msgid "Predelay"
@@ -27223,9 +27223,8 @@ msgid "Time Before Sleep"
msgstr ""
#: servers/physics_2d/physics_2d_server_sw.cpp
-#, fuzzy
msgid "BP Hash Table Size"
-msgstr "Ukuran:"
+msgstr "Ukuran Tabel Hash BP"
#: servers/physics_2d/physics_2d_server_sw.cpp
msgid "Large Object Surface Threshold In Cells"
@@ -27291,33 +27290,28 @@ msgid "Collision Normal"
msgstr "Mode Tabrakan"
#: servers/physics_2d_server.cpp servers/physics_server.cpp
-#, fuzzy
msgid "Collision Depth"
-msgstr "Mode Tabrakan"
+msgstr "Kedalaman Collision"
#: servers/physics_2d_server.cpp servers/physics_server.cpp
-#, fuzzy
msgid "Collision Safe Fraction"
-msgstr "Mode Tabrakan"
+msgstr "Fraksi Aman Collision"
#: servers/physics_2d_server.cpp servers/physics_server.cpp
-#, fuzzy
msgid "Collision Unsafe Fraction"
-msgstr "Mode Tabrakan"
+msgstr "Fraksi Tidak Aman Collision"
#: servers/physics_server.cpp
-#, fuzzy
msgid "Center Of Mass"
-msgstr "Kiri Tengah"
+msgstr "Pusat Massa"
#: servers/physics_server.cpp
msgid "Principal Inertia Axes"
msgstr ""
#: servers/visual/shader_language.cpp
-#, fuzzy
msgid "Varying may not be assigned in the '%s' function."
-msgstr "Variasi hanya bisa ditetapkan dalam fungsi vertex."
+msgstr "Memvariasikan mungkin tidak ditetapkan dalam fungsi '%s'."
#: servers/visual/shader_language.cpp
msgid ""
@@ -27344,53 +27338,44 @@ msgid "Constants cannot be modified."
msgstr "Konstanta tidak dapat dimodifikasi."
#: servers/visual/visual_server_scene.cpp
-#, fuzzy
msgid "Spatial Partitioning"
-msgstr "Mempartisi..."
+msgstr "Partisi Spatial"
#: servers/visual_server.cpp
-#, fuzzy
msgid "Render Loop Enabled"
-msgstr "Filter sinyal"
+msgstr "Render Loop Diaktifkan"
#: servers/visual_server.cpp
-#, fuzzy
msgid "VRAM Compression"
-msgstr "Tetapkan ekspresi"
+msgstr "Kompresi VRAM"
#: servers/visual_server.cpp
-#, fuzzy
msgid "Import BPTC"
-msgstr "Impor"
+msgstr "Impor BPTC"
#: servers/visual_server.cpp
-#, fuzzy
msgid "Import S3TC"
-msgstr "Impor"
+msgstr "Impor S3TC"
#: servers/visual_server.cpp
-#, fuzzy
msgid "Import ETC"
-msgstr "Impor"
+msgstr "Impor ETC"
#: servers/visual_server.cpp
-#, fuzzy
msgid "Import ETC2"
-msgstr "Impor"
+msgstr "Impor ETC2"
#: servers/visual_server.cpp
-#, fuzzy
msgid "Import PVRTC"
-msgstr "Impor Tema"
+msgstr "Impor PVRTC"
#: servers/visual_server.cpp
msgid "Lossless Compression"
msgstr ""
#: servers/visual_server.cpp
-#, fuzzy
msgid "Force PNG"
-msgstr "Sumber Mesh:"
+msgstr "Paksa PNG"
#: servers/visual_server.cpp
msgid "WebP Compression Level"
@@ -27401,9 +27386,8 @@ msgid "Time Rollover Secs"
msgstr ""
#: servers/visual_server.cpp
-#, fuzzy
msgid "Cubemap Size"
-msgstr "Ubah Ukuran Kamera"
+msgstr "Ukuran Cubemap"
#: servers/visual_server.cpp
msgid "Quadrant 0 Subdiv"
@@ -27422,19 +27406,16 @@ msgid "Quadrant 3 Subdiv"
msgstr ""
#: servers/visual_server.cpp
-#, fuzzy
msgid "Shadows"
-msgstr "Shader"
+msgstr "Bayangan"
#: servers/visual_server.cpp
-#, fuzzy
msgid "Filter Mode"
-msgstr "Filter node"
+msgstr "Mode Filter"
#: servers/visual_server.cpp
-#, fuzzy
msgid "Texture Array Reflections"
-msgstr "Seleksi Tengah"
+msgstr "Refleksi Tekstur Array"
#: servers/visual_server.cpp
msgid "High Quality GGX"
@@ -27445,9 +27426,8 @@ msgid "Irradiance Max Size"
msgstr ""
#: servers/visual_server.cpp
-#, fuzzy
msgid "Shading"
-msgstr "Lapisan"
+msgstr "Shading"
#: servers/visual_server.cpp
msgid "Force Vertex Shading"
@@ -27466,9 +27446,8 @@ msgid "Mesh Storage"
msgstr ""
#: servers/visual_server.cpp
-#, fuzzy
msgid "Split Stream"
-msgstr "Pisahkan Kurva"
+msgstr "Stream Terpisah"
#: servers/visual_server.cpp
msgid "Use Physical Light Attenuation"
@@ -27507,23 +27486,20 @@ msgid "Use Software Skinning"
msgstr ""
#: servers/visual_server.cpp
-#, fuzzy
msgid "Ninepatch Mode"
-msgstr "Mode Interpolasi"
+msgstr "Mode Ninepatch"
#: servers/visual_server.cpp
-#, fuzzy
msgid "OpenGL"
-msgstr "Buka"
+msgstr "OpenGL"
#: servers/visual_server.cpp
msgid "Batching Send Null"
msgstr ""
#: servers/visual_server.cpp
-#, fuzzy
msgid "Batching Stream"
-msgstr "Ubah Nama Massal"
+msgstr "Batching Stream"
#: servers/visual_server.cpp
msgid "Legacy Orphan Buffers"
@@ -27534,18 +27510,16 @@ msgid "Legacy Stream"
msgstr ""
#: servers/visual_server.cpp
-#, fuzzy
msgid "Batching"
-msgstr "Mencari..."
+msgstr "Batching"
#: servers/visual_server.cpp
msgid "Use Batching"
-msgstr ""
+msgstr "Gunakan Batching"
#: servers/visual_server.cpp
-#, fuzzy
msgid "Use Batching In Editor"
-msgstr "Memperbarui editor"
+msgstr "Gunakan Batching Di Editor"
#: servers/visual_server.cpp
msgid "Single Rect Fallback"
@@ -27564,9 +27538,8 @@ msgid "Scissor Area Threshold"
msgstr ""
#: servers/visual_server.cpp
-#, fuzzy
msgid "Max Join Items"
-msgstr "Kelola Templat Ekspor…"
+msgstr "Item Gabung Maks"
#: servers/visual_server.cpp
msgid "Batch Buffer Size"
@@ -27581,13 +27554,12 @@ msgid "Flash Batching"
msgstr ""
#: servers/visual_server.cpp
-#, fuzzy
msgid "Diagnose Frame"
-msgstr "Rekat Frame"
+msgstr "Diagnosis Frame"
#: servers/visual_server.cpp
msgid "GLES2"
-msgstr ""
+msgstr "GLES2"
#: servers/visual_server.cpp
msgid "Compatibility"
@@ -27598,14 +27570,12 @@ msgid "Disable Half Float"
msgstr ""
#: servers/visual_server.cpp
-#, fuzzy
msgid "Enable High Float"
-msgstr "Aktifkan Prioritas"
+msgstr "Aktifkan Float Tinggi"
#: servers/visual_server.cpp
-#, fuzzy
msgid "Precision"
-msgstr "Tetapkan ekspresi"
+msgstr "Presisi"
#: servers/visual_server.cpp
msgid "UV Contract"
@@ -27616,47 +27586,40 @@ msgid "UV Contract Amount"
msgstr ""
#: servers/visual_server.cpp
-#, fuzzy
msgid "Use Simple PVS"
-msgstr "Gunakan Pengancingan Skala"
+msgstr "Gunakan PVS Sederhana"
#: servers/visual_server.cpp
msgid "PVS Logging"
msgstr ""
#: servers/visual_server.cpp
-#, fuzzy
msgid "Use Signals"
-msgstr "Sinyal"
+msgstr "Gunakan Sinyal"
#: servers/visual_server.cpp
-#, fuzzy
msgid "Remove Danglers"
-msgstr "Hapus Tile"
+msgstr "Hapus Danglers"
#: servers/visual_server.cpp
-#, fuzzy
msgid "Flip Imported Portals"
-msgstr "Balikkan Portal"
+msgstr "Balik Portal Impor"
#: servers/visual_server.cpp
-#, fuzzy
msgid "Occlusion Culling"
-msgstr "Pengaturan Viewport"
+msgstr "Pemusnahan Oklusi"
#: servers/visual_server.cpp
msgid "Max Active Spheres"
-msgstr ""
+msgstr "Bola Aktif Maks"
#: servers/visual_server.cpp
-#, fuzzy
msgid "Max Active Polygons"
-msgstr "Geser Poligon"
+msgstr "Poligon Aktif Maks"
#: servers/visual_server.cpp
-#, fuzzy
msgid "Shader Compilation Mode"
-msgstr "Mode Interpolasi"
+msgstr "Mode Kompilasi Shader"
#: servers/visual_server.cpp
msgid "Max Simultaneous Compiles"
@@ -27667,6 +27630,5 @@ msgid "Log Active Async Compiles Count"
msgstr ""
#: servers/visual_server.cpp
-#, fuzzy
msgid "Shader Cache Size (MB)"
-msgstr "Ubah Ukuran Kamera"
+msgstr "Ukuran Cache Shader (MB)"
diff --git a/editor/translations/is.po b/editor/translations/is.po
index cc705e3310..f32c97384b 100644
--- a/editor/translations/is.po
+++ b/editor/translations/is.po
@@ -74,11 +74,12 @@ msgstr ""
msgid "Screen Orientation"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -86,7 +87,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr ""
@@ -98,7 +99,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -112,10 +113,11 @@ msgstr ""
msgid "Position"
msgstr "Val á kvarða"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -583,6 +585,39 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1178,7 +1213,7 @@ msgstr ""
msgid "Update Mode (How this property is set)"
msgstr ""
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr ""
@@ -5824,6 +5859,11 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Breyta Viðbót"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -15464,38 +15504,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -19575,6 +19583,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
msgid "Build Mode"
msgstr ""
@@ -21229,7 +21242,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -23254,6 +23267,11 @@ msgid "Pause Mode"
msgstr ""
#: scene/main/node.cpp
+#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Breytingar á Anim track"
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr ""
@@ -23283,10 +23301,6 @@ msgstr ""
msgid "Process Priority"
msgstr ""
-#: scene/main/node.cpp
-msgid "Physics Interpolated"
-msgstr ""
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -23928,6 +23942,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Stillið breyting á:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Val á kvarða"
@@ -24685,6 +24704,10 @@ msgid "Distance Field"
msgstr ""
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/it.po b/editor/translations/it.po
index 0ed67618f4..16a47de770 100644
--- a/editor/translations/it.po
+++ b/editor/translations/it.po
@@ -73,7 +73,7 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-04-30 23:27+0000\n"
+"PO-Revision-Date: 2022-05-15 20:00+0000\n"
"Last-Translator: Alessandro Casalino <alessandro.casalino93@gmail.com>\n"
"Language-Team: Italian <https://hosted.weblate.org/projects/godot-engine/"
"godot/it/>\n"
@@ -82,7 +82,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.12.1\n"
+"X-Generator: Weblate 4.13-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -136,11 +136,12 @@ msgstr "Dimensione Massima Finestra"
msgid "Screen Orientation"
msgstr "Orientazione Schermo"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr "Finestra"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr "Senza contorno"
@@ -148,7 +149,7 @@ msgstr "Senza contorno"
msgid "Per Pixel Transparency Enabled"
msgstr "Trasparenza A Livello Di Pixel Abilitata"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr "Schermo intero"
@@ -160,7 +161,7 @@ msgstr "Massimizzata"
msgid "Minimized"
msgstr "Minimizzata"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr "Ridimensionabile"
@@ -173,10 +174,11 @@ msgstr "Ridimensionabile"
msgid "Position"
msgstr "Posizione"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -626,6 +628,41 @@ msgstr "Utilizza Percorso Utente Personalizzato"
msgid "Custom User Dir Name"
msgstr "Nome Personalizzato del Percorso Utente"
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr "Display"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr "Larghezza"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr "Altezza"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr "Sempre In Primo Piano"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Larghezza Test"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Altezza Test"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1203,7 +1240,7 @@ msgstr "Abilita/Disabilita questa traccia."
msgid "Update Mode (How this property is set)"
msgstr "Modalità di aggiornamento (come viene impostata questa proprietà)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Modalità d'interpolazione"
@@ -4349,7 +4386,7 @@ msgstr "Explorer di risorse orfane…"
#: editor/editor_node.cpp
msgid "Reload Current Project"
-msgstr "Rinomina il progetto corrente"
+msgstr "Ricarica il Progetto Corrente"
#: editor/editor_node.cpp
msgid "Quit to Project List"
@@ -5996,6 +6033,11 @@ msgstr ""
msgid "Flat"
msgstr "Flat"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Modalità Collisioni"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Scegli Nodo(i) da Importare"
@@ -6992,14 +7034,12 @@ msgid "Saving..."
msgstr "Salvataggio..."
#: editor/import/resource_importer_texture.cpp
-#, fuzzy
msgid "2D, Detect 3D"
-msgstr "Rileva 3D"
+msgstr "2D, Rileva 3D"
#: editor/import/resource_importer_texture.cpp
-#, fuzzy
msgid "2D Pixel"
-msgstr "Pixel Solidi"
+msgstr "Pixel 2D"
#: editor/import/resource_importer_texture.cpp scene/resources/texture.cpp
msgid "Lossy Quality"
@@ -7769,9 +7809,8 @@ msgid "New"
msgstr "Nuovo"
#: editor/plugins/animation_player_editor_plugin.cpp
-#, fuzzy
msgid "Paste As Reference"
-msgstr "%s Riferimento di classe"
+msgstr "Incolla Come Reference"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Edit Transitions..."
@@ -8334,7 +8373,7 @@ msgstr "Testing"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Failed to get repository configuration."
-msgstr ""
+msgstr "Impossibile recuperare la configurazione del repository."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Assets ZIP File"
@@ -9435,7 +9474,7 @@ msgstr ""
#: editor/plugins/mesh_instance_editor_plugin.cpp
#, fuzzy
msgid "Create Simplified Convex Collision Sibling"
-msgstr "Crea Singolo Fratello di Collisione Convessa"
+msgstr "Crea Fratello di Collisione Convessa Semplificato"
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid ""
@@ -9466,17 +9505,16 @@ msgid "Create Outline Mesh..."
msgstr "Crea Mesh di Outline..."
#: editor/plugins/mesh_instance_editor_plugin.cpp
-#, fuzzy
msgid ""
"Creates a static outline mesh. The outline mesh will have its normals "
"flipped automatically.\n"
"This can be used instead of the SpatialMaterial Grow property when using "
"that property isn't possible."
msgstr ""
-"Crea intorno una mesh statica. Questa mesh avrà le suoe normali invertite "
+"Crea una mesh di contorno statica. Questa mesh avrà le sue normali invertite "
"automaticamente.\n"
-"Questo puó essere usato come sostitutivo per la proprietà Grow (ingrandisci) "
-"delle SpatialMaterial quando questa non é disponibile."
+"Può essere utilizzata al posto della proprietà Grow (ingrandisci) delle "
+"SpatialMaterial quando questa non è disponibile."
#: editor/plugins/mesh_instance_editor_plugin.cpp
msgid "View UV1"
@@ -10075,7 +10113,7 @@ msgstr "Sincronizza Ossa a Poligono"
#: editor/plugins/ray_cast_2d_editor_plugin.cpp
msgid "Set cast_to"
-msgstr ""
+msgstr "Imposta cast_to"
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "ERROR: Couldn't load resource!"
@@ -10128,9 +10166,8 @@ msgid "ResourcePreloader"
msgstr "ResourcePreloader"
#: editor/plugins/room_manager_editor_plugin.cpp
-#, fuzzy
msgid "Flip Portals"
-msgstr "Ribalta orizzontalmente"
+msgstr "Ribalta Portali"
#: editor/plugins/room_manager_editor_plugin.cpp
msgid "Room Generate Points"
@@ -10141,14 +10178,13 @@ msgid "Generate Points"
msgstr "Genera punti"
#: editor/plugins/room_manager_editor_plugin.cpp
-#, fuzzy
msgid "Flip Portal"
-msgstr "Ribalta orizzontalmente"
+msgstr "Ribalta Portale"
#: editor/plugins/room_manager_editor_plugin.cpp
#, fuzzy
msgid "Occluder Set Transform"
-msgstr "Azzera la trasformazione"
+msgstr "Trasformazione dell'Insieme dell'Occlusore"
#: editor/plugins/room_manager_editor_plugin.cpp
msgid "Center Node"
@@ -10337,7 +10373,7 @@ msgstr "Importa tema..."
#: editor/plugins/script_editor_plugin.cpp
msgid "Reload Theme"
-msgstr "Ricarica tema"
+msgstr "Ricarica Tema"
#: editor/plugins/script_editor_plugin.cpp
msgid "Save Theme"
@@ -10438,9 +10474,8 @@ msgid "Exec Path"
msgstr "Percorso di Esecuzione"
#: editor/plugins/script_editor_plugin.cpp
-#, fuzzy
msgid "Script Temperature Enabled"
-msgstr "Seleziona File Modello"
+msgstr "Temperatura dello Script Abilitata"
#: editor/plugins/script_editor_plugin.cpp
msgid "Highlight Current Script"
@@ -10448,7 +10483,7 @@ msgstr "Evidenzia Script Attuale"
#: editor/plugins/script_editor_plugin.cpp
msgid "Script Temperature History Size"
-msgstr ""
+msgstr "Dimensione Storico della Temperatura dello Script"
#: editor/plugins/script_editor_plugin.cpp
msgid "Current Script Background Color"
@@ -10705,9 +10740,8 @@ msgid "Reset to Rest Pose"
msgstr "Ripristina a Posizione di Riposo"
#: editor/plugins/skeleton_2d_editor_plugin.cpp
-#, fuzzy
msgid "Overwrite Rest Pose"
-msgstr "Sovrascrivi Scena esistente"
+msgstr "Sovrascrivi Posa a Riposo"
#: editor/plugins/skeleton_editor_plugin.cpp
msgid "Create physical bones"
@@ -10790,7 +10824,6 @@ msgstr " [auto]"
#. TRANSLATORS: This will be appended to the view name when Portal Occulusion is enabled.
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid " [portals active]"
msgstr " [portali attivi]"
@@ -10887,7 +10920,6 @@ msgid "Vertices:"
msgstr "Vertici:"
#: editor/plugins/spatial_editor_plugin.cpp
-#, fuzzy
msgid "FPS: %d (%s ms)"
msgstr "FPS: %d (%s ms)"
@@ -11095,8 +11127,9 @@ msgid "Use Snap"
msgstr "Usa Scatto"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
msgid "Converts rooms for portal culling."
-msgstr ""
+msgstr "Converte stanze per culling del portale."
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Bottom View"
@@ -11294,12 +11327,14 @@ msgid "Post"
msgstr "Post"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
msgid "Manipulator Gizmo Size"
-msgstr ""
+msgstr "Dimensione Gizmo Di Controllo"
#: editor/plugins/spatial_editor_plugin.cpp
+#, fuzzy
msgid "Manipulator Gizmo Opacity"
-msgstr ""
+msgstr "Opacità Gizmo Di Controllo"
#: editor/plugins/spatial_editor_plugin.cpp
msgid "Show Viewport Rotation Gizmo"
@@ -11754,15 +11789,17 @@ msgid ""
msgstr ""
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove Type"
-msgstr "Rimuovi Tile"
+msgstr "Rimuovi Tipo"
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"Select a theme type from the list to edit its items.\n"
"You can add a custom type or import a type with its items from another theme."
msgstr ""
+"Seleziona un tipo di tema dalla lista per editare i suoi elementi.\n"
+"Puoi aggiungere un tipo personalizzato o importare un tipo con i suoi "
+"elementi da un altro tema."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Remove All Color Items"
@@ -11797,14 +11834,12 @@ msgstr ""
"Aggiungici più elementi manualmente o importando da un altro tema."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Theme Type"
-msgstr "Aggiungi Tipo Elemento"
+msgstr "Aggiungi Tipo Di Tema"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove Theme Type"
-msgstr "Rimuovi da Remoto"
+msgstr "Rimuovi Tipo Di Tema"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Add Color Item"
@@ -12002,12 +12037,15 @@ msgstr "Sovrascrivi tutti gli elementi predefiniti."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Select the variation base type from a list of available types."
msgstr ""
+"Seleziona la variazione del tipo base da una lista di tipi disponibili."
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
"A type associated with a built-in class cannot be marked as a variation of "
"another type."
msgstr ""
+"Un tipo associato ad una classe integrata non può essere indicato come "
+"variazione di un altro tipo."
#: editor/plugins/theme_editor_plugin.cpp
msgid "Theme:"
@@ -12034,10 +12072,13 @@ msgid "Select UI Scene:"
msgstr "Seleziona Scena UI:"
#: editor/plugins/theme_editor_preview.cpp
+#, fuzzy
msgid ""
"Toggle the control picker, allowing to visually select control types for "
"edit."
msgstr ""
+"Alterna il picker di controllo, permettendo di selezionare visualmente i "
+"tipi di controllo per la modifica."
#: editor/plugins/theme_editor_preview.cpp
msgid "Toggle Button"
@@ -15014,14 +15055,12 @@ msgid "Another node already uses this unique name in the scene."
msgstr ""
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Enable Scene Unique Name"
-msgstr "Nome del Nodo:"
+msgstr "Abilita Nome Unico Scena"
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
-#, fuzzy
msgid "Disable Scene Unique Name"
-msgstr "Nome del Nodo:"
+msgstr "Disabilita Nome Unico Scena"
#: editor/scene_tree_dock.cpp
msgid "New Scene Root"
@@ -15097,7 +15136,7 @@ msgstr "Sotto-Risorse"
#: editor/scene_tree_dock.cpp
msgid "Access as Scene Unique Name"
-msgstr ""
+msgstr "Accedi come Nome Unico Scena"
#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance"
@@ -15204,8 +15243,9 @@ msgid "Show Scene Tree Root Selection"
msgstr "Mostra Selezione del Tree Root di Scena"
#: editor/scene_tree_dock.cpp
+#, fuzzy
msgid "Derive Script Globals By Name"
-msgstr ""
+msgstr "Ricava Script Globali Dal Nome"
#: editor/scene_tree_dock.cpp
msgid "Use Favorites Root Selection"
@@ -15237,6 +15277,9 @@ msgid ""
"with the '%s' prefix in a node path.\n"
"Click to disable this."
msgstr ""
+"Si può accedere a questo nodo da qualcunque punto della scena facendolo "
+"precedere dal prefisso '%s' in un percorso di nodo.\n"
+"Clicca per disabilitarlo."
#: editor/scene_tree_editor.cpp
msgid ""
@@ -15752,17 +15795,16 @@ msgid "Set Room Point Position"
msgstr "Imposta Posizione Punto Stanza"
#: editor/spatial_editor_gizmos.cpp scene/3d/portal.cpp
-#, fuzzy
msgid "Portal Margin"
msgstr "Margine del Portale"
#: editor/spatial_editor_gizmos.cpp
msgid "Portal Edge"
-msgstr ""
+msgstr "Confine del Portale"
#: editor/spatial_editor_gizmos.cpp
msgid "Portal Arrow"
-msgstr ""
+msgstr "Freccia del Portale"
#: editor/spatial_editor_gizmos.cpp
msgid "Set Portal Point Position"
@@ -15899,43 +15941,9 @@ msgstr "Ripiega Su GLES2"
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr "Display"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr "Larghezza"
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr "Altezza"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr "Sempre In Primo Piano"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Larghezza Test"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Altezza Test"
-
#: main/main.cpp
msgid "DPI"
-msgstr ""
+msgstr "DPI"
#: main/main.cpp
msgid "Allow hiDPI"
@@ -16035,9 +16043,8 @@ msgid "Physics Interpolation"
msgstr "Modalità d'interpolazione"
#: main/main.cpp
-#, fuzzy
msgid "Enable Warnings"
-msgstr "Abilita filtraggio"
+msgstr "Abilita Avvertimenti"
#: main/main.cpp
msgid "Frame Delay Msec"
@@ -16057,7 +16064,7 @@ msgstr ""
#: main/main.cpp
msgid "Hide Home Indicator"
-msgstr ""
+msgstr "Nascondi Indicatore Home"
#: main/main.cpp
msgid "Input Devices"
@@ -16092,12 +16099,13 @@ msgid "Environment"
msgstr "Ambiente"
#: main/main.cpp
+#, fuzzy
msgid "Default Clear Color"
-msgstr ""
+msgstr "Colore Di Cancellamento Di Default"
#: main/main.cpp
msgid "Boot Splash"
-msgstr ""
+msgstr "Sfondo Di Avvio"
#: main/main.cpp
msgid "Show Image"
@@ -16156,9 +16164,8 @@ msgid "Custom Image Hotspot"
msgstr ""
#: main/main.cpp
-#, fuzzy
msgid "Tooltip Position Offset"
-msgstr "Scostamento della rotazione:"
+msgstr "Suggerimento Scostamento Posizione"
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
msgid "Debugger Agent"
@@ -16328,7 +16335,6 @@ msgid "Polygon"
msgstr "Poligono"
#: modules/csg/csg_shape.cpp
-#, fuzzy
msgid "Spin Degrees"
msgstr "Gradi di Rotazione"
@@ -16337,9 +16343,8 @@ msgid "Spin Sides"
msgstr ""
#: modules/csg/csg_shape.cpp
-#, fuzzy
msgid "Path Node"
-msgstr "Incolla nodi"
+msgstr "Percorso Nodo"
#: modules/csg/csg_shape.cpp
#, fuzzy
@@ -16518,16 +16523,15 @@ msgstr "GDScript"
#: modules/gdscript/editor/gdscript_highlighter.cpp
msgid "Function Definition Color"
-msgstr ""
+msgstr "Colore Definizione Funzione"
#: modules/gdscript/editor/gdscript_highlighter.cpp
-#, fuzzy
msgid "Node Path Color"
-msgstr "Copia percorso del nodo"
+msgstr "Colore Percorso Nodo"
#: modules/gdscript/gdscript.cpp modules/visual_script/visual_script.cpp
msgid "Max Call Stack"
-msgstr ""
+msgstr "Max Chiamate In Coda"
#: modules/gdscript/gdscript.cpp
msgid "Treat Warnings As Errors"
@@ -16539,7 +16543,7 @@ msgstr "Escludi Componenti Aggiuntivi"
#: modules/gdscript/gdscript.cpp
msgid "Autocomplete Setters And Getters"
-msgstr ""
+msgstr "Autocompleta Setters E Getters"
#: modules/gdscript/gdscript_functions.cpp
msgid "Step argument is zero!"
@@ -16590,7 +16594,7 @@ msgstr "Abilita Risoluzione Intelligente"
#: modules/gdscript/language_server/gdscript_language_server.cpp
msgid "Show Native Symbols In Editor"
-msgstr ""
+msgstr "Mostra Simboli Nativi Nell'Editor"
#: modules/gdscript/language_server/gdscript_language_server.cpp
msgid "Use Thread"
@@ -16629,14 +16633,12 @@ msgid "Min"
msgstr "Min"
#: modules/gltf/gltf_accessor.cpp scene/resources/visual_shader_nodes.cpp
-#, fuzzy
msgid "Max"
-msgstr "Mischia"
+msgstr "Max"
#: modules/gltf/gltf_accessor.cpp
-#, fuzzy
msgid "Sparse Count"
-msgstr "Istanza"
+msgstr "Conteggio Sparso"
#: modules/gltf/gltf_accessor.cpp
msgid "Sparse Indices Buffer View"
@@ -16659,18 +16661,16 @@ msgid "Sparse Values Byte Offset"
msgstr ""
#: modules/gltf/gltf_buffer_view.cpp
-#, fuzzy
msgid "Buffer"
-msgstr "Vista dal retro"
+msgstr "Buffer"
#: modules/gltf/gltf_buffer_view.cpp
-#, fuzzy
msgid "Byte Length"
-msgstr "Tema Predefinito"
+msgstr "Lunghezza Byte"
#: modules/gltf/gltf_buffer_view.cpp
msgid "Byte Stride"
-msgstr ""
+msgstr "Stride Byte"
#: modules/gltf/gltf_buffer_view.cpp
msgid "Indices"
@@ -16717,9 +16717,8 @@ msgid "Outer Cone Angle"
msgstr "Angolo Cono Esterno"
#: modules/gltf/gltf_mesh.cpp
-#, fuzzy
msgid "Blend Weights"
-msgstr "Preprocessa Lightmaps"
+msgstr "Sfuma Pesi"
#: modules/gltf/gltf_mesh.cpp
msgid "Instance Materials"
@@ -16745,32 +16744,28 @@ msgstr "Traslazione"
#: modules/gltf/gltf_node.cpp scene/2d/node_2d.cpp scene/2d/polygon_2d.cpp
#: scene/2d/remote_transform_2d.cpp scene/3d/remote_transform.cpp
#: scene/3d/spatial.cpp scene/gui/control.cpp scene/main/canvas_layer.cpp
-#, fuzzy
msgid "Rotation"
-msgstr "Passo di rotazione:"
+msgstr "Rotazione"
#: modules/gltf/gltf_node.cpp
-#, fuzzy
msgid "Children"
-msgstr "Figli Modificabili"
+msgstr "Figli"
#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp
-#, fuzzy
msgid "Joints"
-msgstr "Punto"
+msgstr "Articolazioni"
#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_skin.cpp
msgid "Roots"
-msgstr ""
+msgstr "Radici"
#: modules/gltf/gltf_skeleton.cpp modules/gltf/gltf_state.cpp
msgid "Unique Names"
-msgstr ""
+msgstr "Nomi Unici"
#: modules/gltf/gltf_skeleton.cpp
-#, fuzzy
msgid "Godot Bone Node"
-msgstr "Nodo TimeScale"
+msgstr "Nodo Osso Godot"
#: modules/gltf/gltf_skin.cpp
#, fuzzy
@@ -16787,9 +16782,8 @@ msgid "Inverse Binds"
msgstr ""
#: modules/gltf/gltf_skin.cpp
-#, fuzzy
msgid "Non Joints"
-msgstr "Sposta Articolazione"
+msgstr "Non Articolazioni"
#: modules/gltf/gltf_skin.cpp
msgid "Joint I To Bone I"
@@ -16801,19 +16795,19 @@ msgstr ""
#: modules/gltf/gltf_skin.cpp
msgid "Godot Skin"
-msgstr ""
+msgstr "Skin Godot"
#: modules/gltf/gltf_spec_gloss.cpp
msgid "Diffuse Img"
-msgstr ""
+msgstr "Immagine Diffuse"
#: modules/gltf/gltf_spec_gloss.cpp
msgid "Diffuse Factor"
-msgstr ""
+msgstr "Coefficiente Diffuse"
#: modules/gltf/gltf_spec_gloss.cpp
msgid "Gloss Factor"
-msgstr ""
+msgstr "Coefficiente Gloss"
#: modules/gltf/gltf_spec_gloss.cpp
msgid "Specular Factor"
@@ -16821,26 +16815,23 @@ msgstr "Coefficiente Speculare"
#: modules/gltf/gltf_spec_gloss.cpp
msgid "Spec Gloss Img"
-msgstr ""
+msgstr "Immagine Gloss Speculare"
#: modules/gltf/gltf_state.cpp
msgid "Json"
msgstr ""
#: modules/gltf/gltf_state.cpp
-#, fuzzy
msgid "Major Version"
-msgstr "Versione"
+msgstr "Versione Principale"
#: modules/gltf/gltf_state.cpp
-#, fuzzy
msgid "Minor Version"
-msgstr "Versione"
+msgstr "Versione Minore"
#: modules/gltf/gltf_state.cpp
-#, fuzzy
msgid "GLB Data"
-msgstr "Con i Dati"
+msgstr "Dati GLB"
#: modules/gltf/gltf_state.cpp
msgid "Use Named Skin Binds"
@@ -16853,107 +16844,92 @@ msgstr "Vista dal retro"
#: modules/gltf/gltf_state.cpp
msgid "Accessors"
-msgstr ""
+msgstr "Accessori"
#: modules/gltf/gltf_state.cpp
-#, fuzzy
msgid "Scene Name"
-msgstr "Percorso Scena:"
+msgstr "Nome Scena"
#: modules/gltf/gltf_state.cpp
-#, fuzzy
msgid "Root Nodes"
-msgstr "Nome del nodo radice"
+msgstr "Nodi Radice"
#: modules/gltf/gltf_state.cpp scene/2d/particles_2d.cpp
#: scene/gui/texture_button.cpp scene/gui/texture_progress.cpp
#: scene/resources/font.cpp
-#, fuzzy
msgid "Textures"
-msgstr "Funzionalità"
+msgstr "Textures"
#: modules/gltf/gltf_state.cpp platform/uwp/export/export.cpp
msgid "Images"
-msgstr ""
+msgstr "Immagini"
#: modules/gltf/gltf_state.cpp
msgid "Cameras"
-msgstr ""
+msgstr "Telecamere"
#: modules/gltf/gltf_state.cpp servers/visual_server.cpp
-#, fuzzy
msgid "Lights"
-msgstr "Luce"
+msgstr "Luci"
#: modules/gltf/gltf_state.cpp
-#, fuzzy
msgid "Unique Animation Names"
-msgstr "Nuovo Nome Animazione:"
+msgstr "Nomi Unici Di Animazione"
#: modules/gltf/gltf_state.cpp
-#, fuzzy
msgid "Skeletons"
-msgstr "Scheletro"
+msgstr "Scheletri"
#: modules/gltf/gltf_state.cpp
-#, fuzzy
msgid "Skeleton To Node"
-msgstr "Scegli un Nodo"
+msgstr "Da Scheletro A Nodo"
#: modules/gltf/gltf_state.cpp scene/2d/animated_sprite.cpp
-#, fuzzy
msgid "Animations"
-msgstr "Animazioni:"
+msgstr "Animazioni"
#: modules/gltf/gltf_texture.cpp
-#, fuzzy
msgid "Src Image"
-msgstr "Mostra Ossa"
+msgstr "Risorsa Immagine"
#: modules/gridmap/grid_map.cpp
msgid "Mesh Library"
msgstr "Libreria Mesh"
#: modules/gridmap/grid_map.cpp
-#, fuzzy
msgid "Physics Material"
-msgstr "Fotogramma fisico %"
+msgstr "Materiale Fisico"
#: modules/gridmap/grid_map.cpp scene/3d/visual_instance.cpp
-#, fuzzy
msgid "Use In Baked Light"
-msgstr "Preprocessa Lightmaps"
+msgstr "Utilizza in Luce Preprocessata"
#: modules/gridmap/grid_map.cpp scene/2d/tile_map.cpp
#: scene/resources/navigation_mesh.cpp
msgid "Cell"
-msgstr ""
+msgstr "Cella"
#: modules/gridmap/grid_map.cpp
-#, fuzzy
msgid "Octant Size"
-msgstr "Vista frontale"
+msgstr "Dimensione Ottante"
#: modules/gridmap/grid_map.cpp
-#, fuzzy
msgid "Center X"
-msgstr "Centro"
+msgstr "Centra X"
#: modules/gridmap/grid_map.cpp
-#, fuzzy
msgid "Center Y"
-msgstr "Centro"
+msgstr "Centra Y"
#: modules/gridmap/grid_map.cpp
-#, fuzzy
msgid "Center Z"
-msgstr "Centro"
+msgstr "Centra Z"
#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp
#: scene/2d/tile_map.cpp scene/3d/collision_object.cpp scene/3d/soft_body.cpp
#: scene/resources/material.cpp
msgid "Mask"
-msgstr ""
+msgstr "Maschera"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Next Plane"
@@ -16997,9 +16973,8 @@ msgid "GridMap Paint"
msgstr "GridMap Riempi"
#: modules/gridmap/grid_map_editor_plugin.cpp
-#, fuzzy
msgid "GridMap Selection"
-msgstr "GridMap Riempi Selezione"
+msgstr "Selezione GridMap"
#: modules/gridmap/grid_map_editor_plugin.cpp
msgid "Snap View"
@@ -17122,40 +17097,38 @@ msgstr "Preprocessa Lightmaps"
#: modules/lightmapper_cpu/register_types.cpp
msgid "Low Quality Ray Count"
-msgstr ""
+msgstr "Contaggio Raggi Qualità Bassa"
#: modules/lightmapper_cpu/register_types.cpp
msgid "Medium Quality Ray Count"
-msgstr ""
+msgstr "Conteggio Raggi Qualità Media"
#: modules/lightmapper_cpu/register_types.cpp
msgid "High Quality Ray Count"
-msgstr ""
+msgstr "Conteggio Raggi Qualità Alta"
#: modules/lightmapper_cpu/register_types.cpp
msgid "Ultra Quality Ray Count"
-msgstr ""
+msgstr "Conteggio Raggi Qualità Ultra"
#: modules/minimp3/audio_stream_mp3.cpp
#: modules/minimp3/resource_importer_mp3.cpp
#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
#: modules/stb_vorbis/resource_importer_ogg_vorbis.cpp
-#, fuzzy
msgid "Loop Offset"
-msgstr "Scostamento:"
+msgstr "Scostamento Loop"
#: modules/mobile_vr/mobile_vr_interface.cpp
msgid "Eye Height"
-msgstr ""
+msgstr "Altezza Occhio"
#: modules/mobile_vr/mobile_vr_interface.cpp
msgid "IOD"
msgstr ""
#: modules/mobile_vr/mobile_vr_interface.cpp
-#, fuzzy
msgid "Display Width"
-msgstr "Mostra Wireframe"
+msgstr "Larghezza Display"
#: modules/mobile_vr/mobile_vr_interface.cpp
#, fuzzy
@@ -17183,9 +17156,8 @@ msgid "Build Solution"
msgstr "Crea Soluzione"
#: modules/mono/editor/csharp_project.cpp
-#, fuzzy
msgid "Auto Update Project"
-msgstr "Progetto Senza Nome"
+msgstr "Auto-Aggiorna Progetto"
#: modules/mono/mono_gd/gd_mono_utils.cpp
#, fuzzy
@@ -17261,56 +17233,51 @@ msgstr "Fatto!"
#: modules/opensimplex/noise_texture.cpp
msgid "Seamless"
-msgstr ""
+msgstr "Senza cuciture"
#: modules/opensimplex/noise_texture.cpp
-#, fuzzy
msgid "As Normal Map"
-msgstr "Scala Casuale:"
+msgstr "Come Normal Map"
#: modules/opensimplex/noise_texture.cpp
msgid "Bump Strength"
-msgstr ""
+msgstr "Intensità Bump"
#: modules/opensimplex/noise_texture.cpp
msgid "Noise"
-msgstr ""
+msgstr "Rumore"
#: modules/opensimplex/noise_texture.cpp
-#, fuzzy
msgid "Noise Offset"
-msgstr "Scostamento della griglia:"
+msgstr "Scostamento Rumore"
#: modules/opensimplex/open_simplex_noise.cpp
msgid "Octaves"
-msgstr ""
+msgstr "Ottave"
#: modules/opensimplex/open_simplex_noise.cpp
msgid "Period"
-msgstr ""
+msgstr "Periodo"
#: modules/opensimplex/open_simplex_noise.cpp
-#, fuzzy
msgid "Persistence"
-msgstr "Prospettica"
+msgstr "Persistenza"
#: modules/opensimplex/open_simplex_noise.cpp
msgid "Lacunarity"
-msgstr ""
+msgstr "Lacunarietà"
#: modules/regex/regex.cpp
msgid "Subject"
-msgstr ""
+msgstr "Soggetto"
#: modules/regex/regex.cpp
-#, fuzzy
msgid "Names"
-msgstr "Nome"
+msgstr "Nomi"
#: modules/regex/regex.cpp
-#, fuzzy
msgid "Strings"
-msgstr "Impostazioni:"
+msgstr "Stringhe"
#: modules/upnp/upnp.cpp
msgid "Discover Multicast If"
@@ -17325,14 +17292,12 @@ msgid "Discover IPv6"
msgstr ""
#: modules/upnp/upnp_device.cpp
-#, fuzzy
msgid "Description URL"
-msgstr "Descrizione"
+msgstr "Descrizione URL"
#: modules/upnp/upnp_device.cpp
-#, fuzzy
msgid "Service Type"
-msgstr "Imposta Tipo di Variabile"
+msgstr "Tipo Di Servizio"
#: modules/upnp/upnp_device.cpp
msgid "IGD Control URL"
@@ -17731,19 +17696,17 @@ msgid "Return Enabled"
msgstr "Eseguibile"
#: modules/visual_script/visual_script_flow_control.cpp
-#, fuzzy
msgid "Return Type"
-msgstr "Tipo di membro"
+msgstr "Tipo di Ritorno"
#: modules/visual_script/visual_script_flow_control.cpp
#: scene/resources/visual_shader_nodes.cpp
-#, fuzzy
msgid "Condition"
msgstr "Condizione"
#: modules/visual_script/visual_script_flow_control.cpp
msgid "if (cond) is:"
-msgstr ""
+msgstr "if (cond) is:"
#: modules/visual_script/visual_script_flow_control.cpp
msgid "While"
@@ -17755,7 +17718,7 @@ msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Iterator"
-msgstr ""
+msgstr "Iteratore"
#: modules/visual_script/visual_script_flow_control.cpp
msgid "for (elem) in (input):"
@@ -17775,12 +17738,11 @@ msgstr "L'iteratore è diventato invalido: "
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Sequence"
-msgstr ""
+msgstr "Sequenza"
#: modules/visual_script/visual_script_flow_control.cpp
-#, fuzzy
msgid "in order:"
-msgstr "Rinomina cartella:"
+msgstr "in ordine:"
#: modules/visual_script/visual_script_flow_control.cpp
#, fuzzy
@@ -17793,7 +17755,7 @@ msgstr "Inverti"
#: modules/visual_script/visual_script_flow_control.cpp
msgid "'input' is:"
-msgstr ""
+msgstr "'input' è:"
#: modules/visual_script/visual_script_flow_control.cpp
#, fuzzy
@@ -17802,41 +17764,36 @@ msgstr "Tipo:"
#: modules/visual_script/visual_script_flow_control.cpp
msgid "Is %s?"
-msgstr ""
+msgstr "È %s?"
#: modules/visual_script/visual_script_flow_control.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
-#, fuzzy
msgid "Base Script"
-msgstr "Nuovo script"
+msgstr "Script Base"
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "On %s"
-msgstr ""
+msgstr "Su %s"
#: modules/visual_script/visual_script_func_nodes.cpp
-#, fuzzy
msgid "On Self"
-msgstr "Proprio"
+msgstr "Su se stesso"
#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_yield_nodes.cpp
-#, fuzzy
msgid "Call Mode"
-msgstr "Modalità scala"
+msgstr "Modalità Chiamata"
#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_nodes.cpp
-#, fuzzy
msgid "Basic Type"
-msgstr "Cambia Tipo di Base"
+msgstr "Tipo Base"
#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_nodes.cpp
#: modules/visual_script/visual_script_yield_nodes.cpp
-#, fuzzy
msgid "Node Path"
-msgstr "Copia percorso del nodo"
+msgstr "Percorso Nodo"
#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
@@ -17844,14 +17801,12 @@ msgid "Argument Cache"
msgstr "Cambia nome Argomento"
#: modules/visual_script/visual_script_func_nodes.cpp
-#, fuzzy
msgid "Use Default Args"
-msgstr "Ripristinare le impostazioni predefinite"
+msgstr "Utilizza Argomenti Predefiniti"
#: modules/visual_script/visual_script_func_nodes.cpp
-#, fuzzy
msgid "Validate"
-msgstr "Caratteri validi:"
+msgstr "Valida"
#: modules/visual_script/visual_script_func_nodes.cpp
#, fuzzy
@@ -17859,36 +17814,32 @@ msgid "RPC Call Mode"
msgstr "Modalità scala"
#: modules/visual_script/visual_script_func_nodes.cpp
-#, fuzzy
msgid "Subtract %s"
-msgstr "Al carattere %s"
+msgstr "Sottrai %s"
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Multiply %s"
-msgstr ""
+msgstr "Moltiplica %s"
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "Divide %s"
-msgstr ""
+msgstr "Dividi %s"
#: modules/visual_script/visual_script_func_nodes.cpp
-#, fuzzy
msgid "Mod %s"
-msgstr "Aggiungi %s"
+msgstr "Modulo %s"
#: modules/visual_script/visual_script_func_nodes.cpp
-#, fuzzy
msgid "ShiftLeft %s"
-msgstr "Imposta %s"
+msgstr "ShiftLeft %s"
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "ShiftRight %s"
msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
-#, fuzzy
msgid "BitAnd %s"
-msgstr "Aggiungi %s"
+msgstr "BitAnd %s"
#: modules/visual_script/visual_script_func_nodes.cpp
msgid "BitOr %s"
@@ -18100,12 +18051,11 @@ msgstr "Fotogramma Fisico Successivo"
#: modules/visual_script/visual_script_yield_nodes.cpp
msgid "%s sec(s)"
-msgstr ""
+msgstr "%s secondi(s)"
#: modules/visual_script/visual_script_yield_nodes.cpp scene/main/timer.cpp
-#, fuzzy
msgid "Wait Time"
-msgstr "Disegna tile"
+msgstr "Tempo Di Attesa"
#: modules/visual_script/visual_script_yield_nodes.cpp
#, fuzzy
@@ -18138,11 +18088,11 @@ msgstr "Dimensione Index Buffer dei Poligoni nel Canvas (KB)"
#: modules/websocket/websocket_client.cpp
msgid "Verify SSL"
-msgstr ""
+msgstr "Verifica SSL"
#: modules/websocket/websocket_client.cpp
msgid "Trusted SSL Certificate"
-msgstr ""
+msgstr "Certificato SSL Fidato"
#: modules/websocket/websocket_macros.h
#, fuzzy
@@ -18177,13 +18127,12 @@ msgid "Bind IP"
msgstr ""
#: modules/websocket/websocket_server.cpp
-#, fuzzy
msgid "Private Key"
-msgstr "Tasto Fisico"
+msgstr "Chiave Privata"
#: modules/websocket/websocket_server.cpp platform/javascript/export/export.cpp
msgid "SSL Certificate"
-msgstr ""
+msgstr "Certificato SSL"
#: modules/websocket/websocket_server.cpp
#, fuzzy
@@ -18195,19 +18144,16 @@ msgid "Handshake Timeout"
msgstr "Timeout Handshake"
#: modules/webxr/webxr_interface.cpp
-#, fuzzy
msgid "Session Mode"
-msgstr "Modalità Regione"
+msgstr "Modalità Sessione"
#: modules/webxr/webxr_interface.cpp
-#, fuzzy
msgid "Required Features"
-msgstr "Funzionalità Principali:"
+msgstr "Funzionalità Richieste"
#: modules/webxr/webxr_interface.cpp
-#, fuzzy
msgid "Optional Features"
-msgstr "Funzionalità Principali:"
+msgstr "Funzionalità Opzionali"
#: modules/webxr/webxr_interface.cpp
msgid "Requested Reference Space Types"
@@ -18218,14 +18164,12 @@ msgid "Reference Space Type"
msgstr ""
#: modules/webxr/webxr_interface.cpp
-#, fuzzy
msgid "Visibility State"
-msgstr "Commuta visibilità"
+msgstr "Stato Visibilità"
#: modules/webxr/webxr_interface.cpp
-#, fuzzy
msgid "Bounds Geometry"
-msgstr "Riprova"
+msgstr "Confini Geometria"
#: modules/webxr/webxr_interface.cpp
#, fuzzy
@@ -18234,7 +18178,7 @@ msgstr "Agganciamento Intelligente"
#: platform/android/export/export.cpp
msgid "Android SDK Path"
-msgstr ""
+msgstr "Percorso SDK Android"
#: platform/android/export/export.cpp
#, fuzzy
@@ -18251,7 +18195,7 @@ msgstr ""
#: platform/android/export/export.cpp
msgid "Force System User"
-msgstr ""
+msgstr "Forza Utente System"
#: platform/android/export/export.cpp
msgid "Shutdown ADB On Exit"
@@ -18287,19 +18231,16 @@ msgid "The package must have at least one '.' separator."
msgstr "Il pacchetto deve avere almeno un \".\" separatore."
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Use Custom Build"
-msgstr "Utilizza Percorso Utente Personalizzato"
+msgstr "Utilizza Build Personalizzata"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Export Format"
-msgstr "Percorso di Esportazione"
+msgstr "Formato Esportazione"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Keystore"
-msgstr "Debugger"
+msgstr "Archivio Chiavi"
#: platform/android/export/export_plugin.cpp
#, fuzzy
@@ -18311,47 +18252,40 @@ msgid "Debug Password"
msgstr ""
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Release User"
-msgstr "Rilascio"
+msgstr "Utente Di Rilascio"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Release Password"
-msgstr "Password"
+msgstr "Password Di Rilascio"
#: platform/android/export/export_plugin.cpp
msgid "One Click Deploy"
msgstr ""
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Clear Previous Install"
-msgstr "Ispeziona Istanza Precedente"
+msgstr "Elimina Installazione Precedente"
#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp
msgid "Code"
-msgstr ""
+msgstr "Codice"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Min SDK"
-msgstr "Dimensione Outline:"
+msgstr "SDK Min"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Target SDK"
-msgstr "Target FPS"
+msgstr "Target SDK"
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
-#, fuzzy
msgid "Package"
-msgstr "Impacchettando"
+msgstr "Pacchetto"
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
-#, fuzzy
msgid "Unique Name"
-msgstr "Nome del Nodo:"
+msgstr "Nome Unico"
#: platform/android/export/export_plugin.cpp
#, fuzzy
@@ -18359,38 +18293,32 @@ msgid "Signed"
msgstr "Segnale"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Classify As Game"
-msgstr "Nome Classe:"
+msgstr "Classifica Come Gioco"
#: platform/android/export/export_plugin.cpp
msgid "Retain Data On Uninstall"
-msgstr ""
+msgstr "Conserva Dati Dopo Disinstallazione"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Exclude From Recents"
-msgstr "Elimina Nodi"
+msgstr "Escludi Da Recenti"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Graphics"
-msgstr "Scostamento della griglia:"
+msgstr "Grafica"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "OpenGL Debug"
-msgstr "Apri"
+msgstr "Debug OpenGL"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "XR Features"
-msgstr "Funzionalità"
+msgstr "Funzionalità XR"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "XR Mode"
-msgstr "Modalità di Pan"
+msgstr "Modalità XR"
#: platform/android/export/export_plugin.cpp
#, fuzzy
@@ -18407,9 +18335,8 @@ msgid "Passthrough"
msgstr "Passthrough"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Immersive Mode"
-msgstr "Modalità Priorità"
+msgstr "Modalità Immersiva"
#: platform/android/export/export_plugin.cpp
#, fuzzy
@@ -18441,38 +18368,32 @@ msgid "Allow"
msgstr ""
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
-#, fuzzy
msgid "Command Line"
-msgstr "Comando"
+msgstr "Linea Di Comando"
#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
-#, fuzzy
msgid "Extra Args"
-msgstr "Argomenti di chiamata aggiuntivi:"
+msgstr "Argomenti Extra"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "APK Expansion"
-msgstr "Cambia espressione"
+msgstr "Espansione APK"
#: platform/android/export/export_plugin.cpp
msgid "Salt"
msgstr ""
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Public Key"
-msgstr "Percorso Chiave SSH Pubblica"
+msgstr "Chiave Pubblica"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Permissions"
-msgstr "Maschera Emissione"
+msgstr "Permessi"
#: platform/android/export/export_plugin.cpp
-#, fuzzy
msgid "Custom Permissions"
-msgstr "Avvia una scena personalizzata"
+msgstr "Permessi Personalizzati"
#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
@@ -20298,6 +20219,11 @@ msgstr ""
"Poligono non valido. Sono necessari almeno 2 punti nella modalità di "
"costruzione \"Segmenti\"."
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -20376,9 +20302,8 @@ msgstr "Nodo OneShot"
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
-#, fuzzy
msgid "Preprocess"
-msgstr "Post processing"
+msgstr "Preprocesso"
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
@@ -22148,7 +22073,7 @@ msgstr "Prepara NavMesh"
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24414,6 +24339,11 @@ msgstr "Modalità di Pan"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Modalità d'interpolazione"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Mostra Unshaded"
@@ -24447,11 +24377,6 @@ msgstr "Imposta più valori:"
msgid "Process Priority"
msgstr "Abilita Priorità Tile"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Modalità d'interpolazione"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25165,6 +25090,11 @@ msgstr "Chiamato Separatore"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Operatore colore."
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Colore Osso 1"
@@ -25972,6 +25902,11 @@ msgstr "Modalità senza distrazioni"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Profondità"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Scostamento:"
diff --git a/editor/translations/ja.po b/editor/translations/ja.po
index b85513357b..07463073a6 100644
--- a/editor/translations/ja.po
+++ b/editor/translations/ja.po
@@ -43,7 +43,7 @@ msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-04-25 15:02+0000\n"
+"PO-Revision-Date: 2022-05-10 13:14+0000\n"
"Last-Translator: nitenook <admin@alterbaum.net>\n"
"Language-Team: Japanese <https://hosted.weblate.org/projects/godot-engine/"
"godot/ja/>\n"
@@ -52,7 +52,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.12.1-dev\n"
+"X-Generator: Weblate 4.12.1\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -106,11 +106,12 @@ msgstr "ウィンドウの最大サイズ"
msgid "Screen Orientation"
msgstr "画面の向き"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr "ウィンドウ"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr "ボーダーレス"
@@ -118,7 +119,7 @@ msgstr "ボーダーレス"
msgid "Per Pixel Transparency Enabled"
msgstr "ピクセル単位の透明度を有効化"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr "フルスクリーン"
@@ -130,7 +131,7 @@ msgstr "最大化"
msgid "Minimized"
msgstr "最小化"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr "サイズを変更可能"
@@ -143,10 +144,11 @@ msgstr "サイズを変更可能"
msgid "Position"
msgstr "位置"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -602,6 +604,43 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "すべて表示"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Height"
+msgstr "ライト"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr "常に最前面"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "左伸長"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "試験的"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1197,7 +1236,7 @@ msgstr "このトラックの オン/オフ を切り替え。"
msgid "Update Mode (How this property is set)"
msgstr "Update モード (このプロパティの設定方法)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "補間モード"
@@ -6007,6 +6046,11 @@ msgstr "%s を押したままで整数値に丸める。Shiftを押したまま
msgid "Flat"
msgstr "フラット"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "コリジョンモード"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "インポートするノードを選択"
@@ -15539,9 +15583,8 @@ msgid "Stack Frames"
msgstr "スタックフレーム"
#: editor/script_editor_debugger.cpp
-#, fuzzy
msgid "Filter stack variables"
-msgstr "タイルを絞り込む"
+msgstr "スタック変数を絞り込む"
#: editor/script_editor_debugger.cpp
msgid "Auto Switch To Remote Scene Tree"
@@ -15919,42 +15962,6 @@ msgstr "GLES2にフォールバック"
msgid "Use Nvidia Rect Flicker Workaround"
msgstr "NvidiaでのRectちらつきの回避策を使用"
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "すべて表示"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-#, fuzzy
-msgid "Height"
-msgstr "ライト"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr "常に最前面"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "左伸長"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "試験的"
-
#: main/main.cpp
msgid "DPI"
msgstr "DPI"
@@ -20288,6 +20295,11 @@ msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
"無効なポリゴンです。'Segments' ビルドモードでは最低2つのポイントが必要です。"
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22125,9 +22137,10 @@ msgid "NavMesh"
msgstr "NavMeshを焼き込む"
#: scene/3d/navigation_obstacle.cpp
+#, fuzzy
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
"NavigationObstacle はSpatialなオブジェクトにコリジョン回避を提供するためだけ"
"に機能します。"
@@ -24413,6 +24426,11 @@ msgstr "パンモード"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "補間モード"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "シェーディングなしで表示"
@@ -24446,11 +24464,6 @@ msgstr "複数設定:"
msgid "Process Priority"
msgstr "優先順位を有効化"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "補間モード"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25162,6 +25175,11 @@ msgstr "名前付きセパレーター"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Color演算子。"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "ボーンの色 1"
@@ -25970,6 +25988,11 @@ msgstr "集中モード"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Depth(深度/奥行)"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "オフセット:"
diff --git a/editor/translations/ka.po b/editor/translations/ka.po
index d31fd41fd2..80d946f0dc 100644
--- a/editor/translations/ka.po
+++ b/editor/translations/ka.po
@@ -78,11 +78,12 @@ msgstr "დამოკიდებულებების შემსწო
msgid "Screen Orientation"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -90,7 +91,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr ""
@@ -102,7 +103,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -116,10 +117,11 @@ msgstr ""
msgid "Position"
msgstr "ახალი %s შექმნა"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -595,6 +597,41 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "ყველას ჩანაცვლება"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "წრფივი"
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1201,7 +1238,7 @@ msgstr "ჩანაწერის ჩართვა / გამორთვ
msgid "Update Mode (How this property is set)"
msgstr "განახლების რეჟიმი (როგორაც ეს პარამეტრია დაყენებული)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
#, fuzzy
msgid "Interpolation Mode"
msgstr "ინტერპოლაციის რეჟიმი"
@@ -5969,6 +6006,11 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "ინტერპოლაციის რეჟიმი"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -15831,40 +15873,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "ყველას ჩანაცვლება"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "წრფივი"
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20046,6 +20054,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -21731,7 +21744,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -23835,6 +23848,11 @@ msgstr "მასშტაბის თანაფარდობა:"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "ინტერპოლაციის რეჟიმი"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "ყველას ჩანაცვლება"
@@ -23866,11 +23884,6 @@ msgstr ""
msgid "Process Priority"
msgstr "მასშტაბის თანაფარდობა:"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "ინტერპოლაციის რეჟიმი"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -24529,6 +24542,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "ფუნქციის შექმნა"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "ფუნქციები:"
@@ -25308,6 +25326,10 @@ msgid "Distance Field"
msgstr "დაყენება"
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/km.po b/editor/translations/km.po
index 4e33bd7ad3..366466c08d 100644
--- a/editor/translations/km.po
+++ b/editor/translations/km.po
@@ -70,11 +70,12 @@ msgstr ""
msgid "Screen Orientation"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -82,7 +83,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr ""
@@ -94,7 +95,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -107,10 +108,11 @@ msgstr ""
msgid "Position"
msgstr ""
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -561,6 +563,39 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1139,7 +1174,7 @@ msgstr ""
msgid "Update Mode (How this property is set)"
msgstr ""
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr ""
@@ -5704,6 +5739,10 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+msgid "Hide Slider"
+msgstr ""
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -15186,38 +15225,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -19189,6 +19196,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
msgid "Build Mode"
msgstr ""
@@ -20777,7 +20789,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -22732,6 +22744,10 @@ msgid "Pause Mode"
msgstr ""
#: scene/main/node.cpp
+msgid "Physics Interpolation Mode"
+msgstr ""
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr ""
@@ -22760,10 +22776,6 @@ msgstr ""
msgid "Process Priority"
msgstr ""
-#: scene/main/node.cpp
-msgid "Physics Interpolated"
-msgstr ""
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -23371,6 +23383,11 @@ msgid "Labeled Separator Right"
msgstr ""
#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Font Separator"
+msgstr "Anim ផ្លាស់ប្តូរ Transition"
+
+#: scene/resources/default_theme/default_theme.cpp
msgid "Font Color Accel"
msgstr ""
@@ -24062,6 +24079,10 @@ msgid "Distance Field"
msgstr ""
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/ko.po b/editor/translations/ko.po
index 9141788988..3c3df766ce 100644
--- a/editor/translations/ko.po
+++ b/editor/translations/ko.po
@@ -30,13 +30,14 @@
# Kiroo <elusive1102@naver.com>, 2021.
# JumpJetAvocado <dwkng@jbnu.ac.kr>, 2021.
# Lee Minhak <minarihak@gmail.com>, 2022.
+# 한수현 <shh1473@ajou.ac.kr>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-05-03 07:13+0000\n"
-"Last-Translator: Lee Minhak <minarihak@gmail.com>\n"
+"PO-Revision-Date: 2022-05-15 09:38+0000\n"
+"Last-Translator: 한수현 <shh1473@ajou.ac.kr>\n"
"Language-Team: Korean <https://hosted.weblate.org/projects/godot-engine/"
"godot/ko/>\n"
"Language: ko\n"
@@ -44,174 +45,153 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.12.1\n"
+"X-Generator: Weblate 4.13-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
-msgstr ""
+msgstr "태블릿 드라이버"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Clipboard"
-msgstr "클립보드가 비었습니다!"
+msgstr "클립보드"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Current Screen"
-msgstr "현재 씬"
+msgstr "현재 화면"
#: core/bind/core_bind.cpp
msgid "Exit Code"
-msgstr ""
+msgstr "종료 코드"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "V-Sync Enabled"
-msgstr "활성화"
+msgstr "V-Sync 활성화"
#: core/bind/core_bind.cpp main/main.cpp
msgid "V-Sync Via Compositor"
-msgstr ""
+msgstr "컴포지터를 통한 V-Sync"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Delta Smoothing"
-msgstr ""
+msgstr "델타 스무딩"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Low Processor Usage Mode"
-msgstr "이동 모드"
+msgstr "저사양 모드"
#: core/bind/core_bind.cpp
msgid "Low Processor Usage Mode Sleep (µsec)"
-msgstr ""
+msgstr "저사양 모드 슬립 (마이크로초 단위)"
#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
msgid "Keep Screen On"
-msgstr "디버거 항상 열어놓기"
+msgstr "화면 항상 활성화"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Min Window Size"
-msgstr "창의 최소 크기"
+msgstr "최소 창 크기"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Max Window Size"
-msgstr "창의 최대 크기"
+msgstr "최대 창 크기"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Screen Orientation"
-msgstr "화면 연산자."
+msgstr "화면 방향"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
-msgstr "새 창"
+msgstr "창"
-#: core/bind/core_bind.cpp main/main.cpp
-#, fuzzy
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
-msgstr "테두리 픽셀"
+msgstr "테두리 없는"
#: core/bind/core_bind.cpp
msgid "Per Pixel Transparency Enabled"
-msgstr ""
+msgstr "픽셀 당 투명도 활성화"
-#: core/bind/core_bind.cpp main/main.cpp
-#, fuzzy
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
-msgstr "전체 화면 토글"
+msgstr "전체 화면"
#: core/bind/core_bind.cpp
msgid "Maximized"
-msgstr ""
+msgstr "최대화"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Minimized"
-msgstr "초기화"
+msgstr "최소화"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
-#, fuzzy
msgid "Resizable"
-msgstr "크기 조정 가능"
+msgstr "크기 조절 가능한"
#: core/bind/core_bind.cpp core/os/input_event.cpp scene/2d/node_2d.cpp
#: scene/2d/physics_body_2d.cpp scene/2d/remote_transform_2d.cpp
#: scene/3d/physics_body.cpp scene/3d/remote_transform.cpp
#: scene/gui/control.cpp scene/gui/line_edit.cpp
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Position"
-msgstr "독 위치"
+msgstr "위치"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
#: scene/resources/visual_shader.cpp servers/visual_server.cpp
-#, fuzzy
msgid "Size"
-msgstr "크기:"
+msgstr "크기"
#: core/bind/core_bind.cpp
msgid "Endian Swap"
-msgstr ""
+msgstr "Endian 스왑"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Editor Hint"
-msgstr "에디터"
+msgstr "에디터 힌트"
#: core/bind/core_bind.cpp
msgid "Print Error Messages"
-msgstr ""
+msgstr "에러 메시지 출력"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Iterations Per Second"
-msgstr "보간 모드"
+msgstr "초당 반복 수"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Target FPS"
-msgstr "Target(대상)"
+msgstr "목표 FPS"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Time Scale"
-msgstr "시간 스케일 노드"
+msgstr "시간 스케일"
#: core/bind/core_bind.cpp main/main.cpp
-#, fuzzy
msgid "Physics Jitter Fix"
-msgstr "물리 프레임 %"
+msgstr "물리 흐트러짐 고정"
#: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "Error"
msgstr "오류"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Error String"
-msgstr "저장 중 오류"
+msgstr "오류 문자열"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Error Line"
-msgstr "저장 중 오류"
+msgstr "오류 줄"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Result"
-msgstr "검색 결과"
+msgstr "결과"
#: core/command_queue_mt.cpp core/message_queue.cpp main/main.cpp
msgid "Memory"
@@ -226,24 +206,22 @@ msgstr "메모리"
#: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h
#: servers/visual_server.cpp
msgid "Limits"
-msgstr ""
+msgstr "제한"
#: core/command_queue_mt.cpp
-#, fuzzy
msgid "Command Queue"
-msgstr "Command: 회전"
+msgstr "명령 대기열"
#: core/command_queue_mt.cpp
msgid "Multithreading Queue Size (KB)"
-msgstr ""
+msgstr "멀티스레딩 대기열 크기 (KB)"
#: core/func_ref.cpp modules/visual_script/visual_script_builtin_funcs.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_nodes.cpp
#: scene/resources/visual_shader_nodes.cpp
-#, fuzzy
msgid "Function"
-msgstr "함수(Function)"
+msgstr "함수"
#: core/image.cpp core/packed_data_container.cpp
#: modules/minimp3/audio_stream_mp3.cpp
@@ -253,113 +231,99 @@ msgstr "함수(Function)"
#: scene/resources/audio_stream_sample.cpp scene/resources/bit_map.cpp
#: scene/resources/concave_polygon_shape.cpp scene/resources/curve.cpp
#: scene/resources/polygon_path_finder.cpp scene/resources/texture.cpp
-#, fuzzy
msgid "Data"
-msgstr "데이터와 함께"
+msgstr "데이터"
#: core/io/file_access_network.cpp core/register_core_types.cpp
#: editor/editor_settings.cpp main/main.cpp
#: modules/gdscript/language_server/gdscript_language_server.cpp
#: modules/webrtc/webrtc_data_channel.h modules/websocket/websocket_macros.h
-#, fuzzy
msgid "Network"
-msgstr "네트워크 프로파일러"
+msgstr "네트워크"
#: core/io/file_access_network.cpp
-#, fuzzy
msgid "Remote FS"
-msgstr "원격 "
+msgstr "원격 FS"
#: core/io/file_access_network.cpp
-#, fuzzy
msgid "Page Size"
-msgstr "페이지: "
+msgstr "페이지 크기"
#: core/io/file_access_network.cpp
-#, fuzzy
msgid "Page Read Ahead"
-msgstr "페이지 미리 읽기"
+msgstr "앞 페이지 읽기"
#: core/io/http_client.cpp
msgid "Blocking Mode Enabled"
-msgstr ""
+msgstr "Blocking 모드 활성화"
#: core/io/http_client.cpp
-#, fuzzy
msgid "Connection"
msgstr "연결"
#: core/io/http_client.cpp
msgid "Read Chunk Size"
-msgstr ""
+msgstr "청크 크기 읽기"
#: core/io/marshalls.cpp
-#, fuzzy
msgid "Object ID"
-msgstr "그려진 오브젝트:"
+msgstr "오브젝트 ID"
#: core/io/multiplayer_api.cpp core/io/packet_peer.cpp
-#, fuzzy
msgid "Allow Object Decoding"
-msgstr "어니언 스키닝 활성화"
+msgstr "오브젝트 디코딩 허용"
#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
msgid "Refuse New Network Connections"
-msgstr ""
+msgstr "새로운 네트워크 연결 거부"
#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
-#, fuzzy
msgid "Network Peer"
-msgstr "네트워크 프로파일러"
+msgstr "네트워크 피어"
#: core/io/multiplayer_api.cpp scene/animation/animation_player.cpp
-#, fuzzy
msgid "Root Node"
-msgstr "루트 노드 이름"
+msgstr "루트 노드"
#: core/io/networked_multiplayer_peer.cpp
-#, fuzzy
msgid "Refuse New Connections"
-msgstr "연결"
+msgstr "새로운 연결 거부"
#: core/io/networked_multiplayer_peer.cpp
-#, fuzzy
msgid "Transfer Mode"
-msgstr "변형 타입"
+msgstr "전송 모드"
#: core/io/packet_peer.cpp
msgid "Encode Buffer Max Size"
-msgstr ""
+msgstr "버퍼 최대 크기 인코딩"
#: core/io/packet_peer.cpp
msgid "Input Buffer Max Size"
-msgstr ""
+msgstr "입력 버퍼 최대 크기"
#: core/io/packet_peer.cpp
msgid "Output Buffer Max Size"
-msgstr ""
+msgstr "출력 버퍼 최대 크기"
#: core/io/packet_peer.cpp
msgid "Stream Peer"
-msgstr ""
+msgstr "스트림 피어"
#: core/io/stream_peer.cpp
-#, fuzzy
msgid "Big Endian"
-msgstr "빅 엔디안"
+msgstr "Big Endian"
#: core/io/stream_peer.cpp
msgid "Data Array"
-msgstr ""
+msgstr "데이터 배열"
#: core/io/stream_peer_ssl.cpp
msgid "Blocking Handshake"
-msgstr ""
+msgstr "Handshake 차단"
#: core/io/udp_server.cpp
-#, fuzzy
msgid "Max Pending Connections"
-msgstr "연결 변경:"
+msgstr "최대 대기 중인 연결 수"
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
#: modules/visual_script/visual_script_builtin_funcs.cpp
@@ -408,16 +372,15 @@ msgstr "'%s'을(를) 호출 시:"
#: core/math/random_number_generator.cpp
#: modules/opensimplex/open_simplex_noise.cpp
msgid "Seed"
-msgstr ""
+msgstr "시드"
#: core/math/random_number_generator.cpp
-#, fuzzy
msgid "State"
msgstr "상태"
#: core/message_queue.cpp
msgid "Message Queue"
-msgstr ""
+msgstr "메시지 대기열"
#: core/message_queue.cpp
msgid "Max Size (KB)"
@@ -437,35 +400,30 @@ msgid "Shift"
msgstr "Shift"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Control"
-msgstr "버전 컨트롤"
+msgstr "조작"
#: core/os/input_event.cpp
msgid "Meta"
-msgstr ""
+msgstr "메타"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Command"
-msgstr "커뮤니티"
+msgstr "명령"
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Pressed"
-msgstr "프리셋"
+msgstr "눌림"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Scancode"
-msgstr "스캔"
+msgstr "스캔코드"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Physical Scancode"
-msgstr "물리 키"
+msgstr "물리적 스캔코드"
#: core/os/input_event.cpp
msgid "Unicode"
@@ -473,27 +431,23 @@ msgstr "유니코드"
#: core/os/input_event.cpp
msgid "Echo"
-msgstr ""
+msgstr "반복"
#: core/os/input_event.cpp scene/gui/base_button.cpp
-#, fuzzy
msgid "Button Mask"
-msgstr "버튼"
+msgstr "버튼 마스크"
#: core/os/input_event.cpp scene/2d/node_2d.cpp scene/gui/control.cpp
-#, fuzzy
msgid "Global Position"
-msgstr "상수"
+msgstr "전역 위치"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Factor"
-msgstr "벡터"
+msgstr "공식"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Button Index"
-msgstr "마우스 버튼 인덱스:"
+msgstr "버튼 인덱스"
#: core/os/input_event.cpp
msgid "Doubleclick"
@@ -501,25 +455,22 @@ msgstr "더블 클릭"
#: core/os/input_event.cpp
msgid "Tilt"
-msgstr ""
+msgstr "기울이기"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Pressure"
-msgstr "프리셋"
+msgstr "압력"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Relative"
-msgstr "상대적인 스냅"
+msgstr "상대적"
#: core/os/input_event.cpp scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/interpolated_camera.cpp
#: scene/animation/animation_player.cpp scene/resources/environment.cpp
#: scene/resources/particles_material.cpp
-#, fuzzy
msgid "Speed"
-msgstr "속도:"
+msgstr "속력"
#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: scene/3d/sprite_3d.cpp
@@ -527,14 +478,12 @@ msgid "Axis"
msgstr "축"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Axis Value"
-msgstr "(값)"
+msgstr "축 값"
#: core/os/input_event.cpp modules/visual_script/visual_script_func_nodes.cpp
-#, fuzzy
msgid "Index"
-msgstr "인덱스:"
+msgstr "인덱스"
#: core/os/input_event.cpp editor/project_settings_editor.cpp
#: modules/visual_script/visual_script_nodes.cpp
@@ -545,63 +494,55 @@ msgstr "액션"
#: core/os/input_event.cpp scene/resources/environment.cpp
#: scene/resources/material.cpp
msgid "Strength"
-msgstr ""
+msgstr "힘"
#: core/os/input_event.cpp
msgid "Delta"
-msgstr ""
+msgstr "델타"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Channel"
-msgstr "바꾸기"
+msgstr "채널"
#: core/os/input_event.cpp main/main.cpp
-#, fuzzy
msgid "Message"
-msgstr "커밋 변경사항"
+msgstr "메시지"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Pitch"
-msgstr "Pitch:"
+msgstr "피치"
#: core/os/input_event.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/physics_body_2d.cpp scene/3d/cpu_particles.cpp
#: scene/3d/physics_body.cpp scene/resources/particles_material.cpp
-#, fuzzy
msgid "Velocity"
-msgstr "선회 뷰 오른쪽으로"
+msgstr "속도"
#: core/os/input_event.cpp
msgid "Instrument"
-msgstr ""
+msgstr "장비"
#: core/os/input_event.cpp
-#, fuzzy
msgid "Controller Number"
-msgstr "행 번호:"
+msgstr "컨트롤러 번호"
#: core/os/input_event.cpp
msgid "Controller Value"
-msgstr ""
+msgstr "컨트롤러 값"
#: core/project_settings.cpp editor/editor_node.cpp main/main.cpp
#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
#: platform/windows/export/export.cpp
-#, fuzzy
msgid "Application"
-msgstr "액션"
+msgstr "어플리케이션"
#: core/project_settings.cpp main/main.cpp
-#, fuzzy
msgid "Config"
-msgstr "스냅 구성"
+msgstr "구성"
#: core/project_settings.cpp
-#, fuzzy
msgid "Project Settings Override"
-msgstr "프로젝트 설정..."
+msgstr "프로젝트 설정 덮어쓰기"
#: core/project_settings.cpp core/resource.cpp
#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
@@ -618,7 +559,7 @@ msgstr "이름"
#: modules/visual_script/visual_script_nodes.cpp platform/uwp/export/export.cpp
#: platform/windows/export/export.cpp
msgid "Description"
-msgstr "설명"
+msgstr "서술"
#: core/project_settings.cpp editor/editor_node.cpp editor/editor_settings.cpp
#: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp
@@ -632,36 +573,70 @@ msgid "Main Scene"
msgstr "메인 씬"
#: core/project_settings.cpp
-#, fuzzy
msgid "Disable stdout"
-msgstr "오토타일 비활성화"
+msgstr "표준 출력 비활성화"
#: core/project_settings.cpp
-#, fuzzy
msgid "Disable stderr"
-msgstr "비활성화된 항목"
+msgstr "표준 에러 비활성화"
#: core/project_settings.cpp
msgid "Use Hidden Project Data Directory"
-msgstr ""
+msgstr "프로젝트의 숨겨진 데이터 디렉토리 사용"
#: core/project_settings.cpp
msgid "Use Custom User Dir"
-msgstr ""
+msgstr "사용자 지정 디렉토리 사용"
#: core/project_settings.cpp
msgid "Custom User Dir Name"
+msgstr "사용자 지정 디렉토리 이름"
+
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "모두 표시"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
msgstr ""
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Height"
+msgstr "라이트"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "왼쪽 넓게"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "테스트"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
msgstr "오디오"
#: core/project_settings.cpp
-#, fuzzy
msgid "Default Bus Layout"
-msgstr "디폴트 버스 레이아웃을 불러옵니다."
+msgstr "기본 버스 레이아웃"
#: core/project_settings.cpp editor/editor_export.cpp
#: editor/editor_file_system.cpp editor/editor_node.cpp
@@ -671,17 +646,16 @@ msgid "Editor"
msgstr "에디터"
#: core/project_settings.cpp
-#, fuzzy
msgid "Main Run Args"
-msgstr "메인 씬 인수:"
+msgstr "메인 실행 인자"
#: core/project_settings.cpp
msgid "Search In File Extensions"
-msgstr ""
+msgstr "파일 확장자로 찾기"
#: core/project_settings.cpp
msgid "Script Templates Search Path"
-msgstr ""
+msgstr "스크립트 템플릿 검색 경로"
#: core/project_settings.cpp editor/editor_node.cpp
#: editor/plugins/version_control_editor_plugin.cpp
@@ -690,22 +664,20 @@ msgstr "버전 컨트롤"
#: core/project_settings.cpp
msgid "Autoload On Startup"
-msgstr ""
+msgstr "스타트업으로 자동 로드"
#: core/project_settings.cpp
-#, fuzzy
msgid "Plugin Name"
-msgstr "플러그인 이름:"
+msgstr "플러그인 이름"
#: core/project_settings.cpp scene/2d/collision_object_2d.cpp
#: scene/3d/collision_object.cpp scene/gui/control.cpp
-#, fuzzy
msgid "Input"
-msgstr "입력 추가"
+msgstr "입력"
#: core/project_settings.cpp
msgid "UI Accept"
-msgstr ""
+msgstr "UI 적용"
#: core/project_settings.cpp
msgid "UI Select"
@@ -716,51 +688,44 @@ msgid "UI Cancel"
msgstr "UI 취소"
#: core/project_settings.cpp
-#, fuzzy
msgid "UI Focus Next"
-msgstr "경로 포커스"
+msgstr "다음 UI 포커스"
#: core/project_settings.cpp
-#, fuzzy
msgid "UI Focus Prev"
-msgstr "경로 포커스"
+msgstr "이전 UI 포커스"
#: core/project_settings.cpp
-#, fuzzy
msgid "UI Left"
-msgstr "UI 왼쪽"
+msgstr "왼쪽 UI"
#: core/project_settings.cpp
-#, fuzzy
msgid "UI Right"
-msgstr "UI 오른쪽"
+msgstr "오른쪽 UI"
#: core/project_settings.cpp
msgid "UI Up"
-msgstr ""
+msgstr "위쪽 UI"
#: core/project_settings.cpp
-#, fuzzy
msgid "UI Down"
-msgstr "아래"
+msgstr "아래쪽 UI"
#: core/project_settings.cpp
-#, fuzzy
msgid "UI Page Up"
-msgstr "페이지: "
+msgstr "페이지 업 UI"
#: core/project_settings.cpp
msgid "UI Page Down"
-msgstr ""
+msgstr "페이지 다운 UI"
#: core/project_settings.cpp
msgid "UI Home"
-msgstr ""
+msgstr "Home UI"
#: core/project_settings.cpp
-#, fuzzy
msgid "UI End"
-msgstr "끝에서"
+msgstr "End UI"
#: core/project_settings.cpp main/main.cpp modules/bullet/register_types.cpp
#: modules/bullet/space_bullet.cpp scene/2d/physics_body_2d.cpp
@@ -769,9 +734,8 @@ msgstr "끝에서"
#: servers/physics/space_sw.cpp servers/physics_2d/physics_2d_server_sw.cpp
#: servers/physics_2d/physics_2d_server_wrap_mt.h
#: servers/physics_2d/space_2d_sw.cpp
-#, fuzzy
msgid "Physics"
-msgstr " (물리)"
+msgstr "물리"
#: core/project_settings.cpp editor/editor_settings.cpp
#: editor/import/resource_importer_layered_texture.cpp
@@ -784,9 +748,8 @@ msgid "3D"
msgstr "3D"
#: core/project_settings.cpp
-#, fuzzy
msgid "Smooth Trimesh Collision"
-msgstr "Trimesh 콜리전 동기 만들기"
+msgstr "부드러운 삼각매쉬 충돌"
#: core/project_settings.cpp drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles2/rasterizer_scene_gles2.cpp
@@ -808,18 +771,17 @@ msgstr "렌더링"
#: scene/resources/multimesh.cpp servers/visual/visual_server_scene.cpp
#: servers/visual_server.cpp
msgid "Quality"
-msgstr ""
+msgstr "품질"
#: core/project_settings.cpp scene/animation/animation_tree.cpp
#: scene/gui/file_dialog.cpp scene/main/scene_tree.cpp
#: servers/visual_server.cpp
-#, fuzzy
msgid "Filters"
-msgstr "필터:"
+msgstr "필터"
#: core/project_settings.cpp scene/main/viewport.cpp
msgid "Sharpen Intensity"
-msgstr ""
+msgstr "날카로운 강도"
#: core/project_settings.cpp editor/editor_export.cpp editor/editor_node.cpp
#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
@@ -835,9 +797,8 @@ msgstr "디버그"
#: core/project_settings.cpp main/main.cpp modules/gdscript/gdscript.cpp
#: modules/visual_script/visual_script.cpp scene/resources/dynamic_font.cpp
-#, fuzzy
msgid "Settings"
-msgstr "설정:"
+msgstr "설정"
#: core/project_settings.cpp editor/script_editor_debugger.cpp main/main.cpp
#: modules/mono/mono_gd/gd_mono.cpp
@@ -845,39 +806,36 @@ msgid "Profiler"
msgstr "프로파일러"
#: core/project_settings.cpp
-#, fuzzy
msgid "Max Functions"
-msgstr "함수 만들기"
+msgstr "최대 함수 수"
#: core/project_settings.cpp scene/3d/vehicle_body.cpp
-#, fuzzy
msgid "Compression"
-msgstr "표현식 설정"
+msgstr "압축"
#: core/project_settings.cpp
-#, fuzzy
msgid "Formats"
msgstr "형식"
#: core/project_settings.cpp
msgid "Zstd"
-msgstr ""
+msgstr "Zstd 압축 알고리즘"
#: core/project_settings.cpp
msgid "Long Distance Matching"
-msgstr ""
+msgstr "장거리 매칭"
#: core/project_settings.cpp
msgid "Compression Level"
-msgstr ""
+msgstr "압축 레벨"
#: core/project_settings.cpp
msgid "Window Log Size"
-msgstr ""
+msgstr "창 로그 크기"
#: core/project_settings.cpp
msgid "Zlib"
-msgstr "Zlib"
+msgstr "Zlib 압축 라이브러리"
#: core/project_settings.cpp
msgid "Gzip"
@@ -896,26 +854,24 @@ msgid "TCP"
msgstr "TCP (전송 제어 프로토콜)"
#: core/register_core_types.cpp
-#, fuzzy
msgid "Connect Timeout Seconds"
-msgstr "메서드에 연결:"
+msgstr "연결 타임아웃 시간"
#: core/register_core_types.cpp
msgid "Packet Peer Stream"
-msgstr ""
+msgstr "패킷 피어 스트림"
#: core/register_core_types.cpp
msgid "Max Buffer (Power of 2)"
-msgstr ""
+msgstr "최대 버퍼 (2의 제곱수)"
#: core/register_core_types.cpp editor/editor_settings.cpp main/main.cpp
msgid "SSL"
msgstr "SSL"
#: core/register_core_types.cpp main/main.cpp
-#, fuzzy
msgid "Certificates"
-msgstr "정점:"
+msgstr "인증"
#: core/resource.cpp editor/dependency_editor.cpp
#: editor/editor_resource_picker.cpp
@@ -924,9 +880,8 @@ msgid "Resource"
msgstr "리소스"
#: core/resource.cpp
-#, fuzzy
msgid "Local To Scene"
-msgstr "씬 닫기"
+msgstr "로컬에서 씬으로"
#: core/resource.cpp editor/dependency_editor.cpp
#: editor/editor_autoload_settings.cpp editor/plugins/path_editor_plugin.cpp
@@ -945,16 +900,15 @@ msgstr "메시지"
#: core/translation.cpp editor/project_settings_editor.cpp
msgid "Locale"
-msgstr "로케일"
+msgstr "위치"
#: core/translation.cpp
-#, fuzzy
msgid "Test"
msgstr "테스트"
#: core/translation.cpp scene/resources/font.cpp
msgid "Fallback"
-msgstr ""
+msgstr "폴백"
#: core/ustring.cpp scene/resources/segment_shape_2d.cpp
msgid "B"
@@ -995,12 +949,12 @@ msgstr "버퍼"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
msgid "Canvas Polygon Buffer Size (KB)"
-msgstr ""
+msgstr "캔버스 폴리곤 버퍼 크기 (KB)"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
msgid "Canvas Polygon Index Buffer Size (KB)"
-msgstr ""
+msgstr "캔버스 폴리곤 인덱스 버퍼 크기 (KB)"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp editor/editor_settings.cpp
@@ -1015,9 +969,8 @@ msgstr "2D"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
-#, fuzzy
msgid "Snapping"
-msgstr "스마트 스냅"
+msgstr "스내핑"
#: drivers/gles2/rasterizer_canvas_base_gles2.cpp
#: drivers/gles3/rasterizer_canvas_base_gles3.cpp
@@ -1027,39 +980,37 @@ msgstr "GPU 픽셀 스냅 사용"
#: drivers/gles2/rasterizer_scene_gles2.cpp
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Immediate Buffer Size (KB)"
-msgstr ""
+msgstr "Immediate 버퍼 크기 (KB)"
#: drivers/gles2/rasterizer_storage_gles2.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp
-#, fuzzy
msgid "Lightmapping"
-msgstr "라이트맵 굽기"
+msgstr "라이트 매핑"
#: drivers/gles2/rasterizer_storage_gles2.cpp
#: drivers/gles3/rasterizer_storage_gles3.cpp
msgid "Use Bicubic Sampling"
-msgstr ""
+msgstr "Bicubic 샘플링 사용"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Renderable Elements"
-msgstr ""
+msgstr "최대 렌더 요소 수"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Renderable Lights"
-msgstr ""
+msgstr "최대 렌더 광원 수"
#: drivers/gles3/rasterizer_scene_gles3.cpp
-#, fuzzy
msgid "Max Renderable Reflections"
-msgstr "선택 항목 중앙으로"
+msgstr "최대 렌더 반사 수"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Max Lights Per Object"
-msgstr ""
+msgstr "오브젝트당 최대 광원 수"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Subsurface Scattering"
-msgstr ""
+msgstr "서브서피스 산란"
#: drivers/gles3/rasterizer_scene_gles3.cpp
#: editor/import/resource_importer_texture.cpp
@@ -1071,20 +1022,19 @@ msgstr ""
#: scene/main/canvas_layer.cpp scene/resources/environment.cpp
#: scene/resources/material.cpp scene/resources/particles_material.cpp
msgid "Scale"
-msgstr "스케일"
+msgstr "크기"
#: drivers/gles3/rasterizer_scene_gles3.cpp
-#, fuzzy
msgid "Follow Surface"
-msgstr "표면 채우기"
+msgstr "서피스 따르기"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Weight Samples"
-msgstr ""
+msgstr "가중치 샘플"
#: drivers/gles3/rasterizer_scene_gles3.cpp
msgid "Voxel Cone Tracing"
-msgstr ""
+msgstr "원뿔 추적"
#: drivers/gles3/rasterizer_scene_gles3.cpp scene/resources/environment.cpp
msgid "High Quality"
@@ -1092,7 +1042,7 @@ msgstr "고품질"
#: drivers/gles3/rasterizer_storage_gles3.cpp
msgid "Blend Shape Max Buffer Size (KB)"
-msgstr ""
+msgstr "블렌드 도형 최대 버퍼 크기 (KB)"
#: editor/animation_bezier_editor.cpp
msgid "Free"
@@ -1201,7 +1151,7 @@ msgstr "3D 변형 트랙"
#: editor/animation_track_editor.cpp
msgid "Call Method Track"
-msgstr "호출 메서드 트랙"
+msgstr "메서드 호출 트랙"
#: editor/animation_track_editor.cpp
msgid "Bezier Curve Track"
@@ -1256,7 +1206,7 @@ msgstr "이 트랙을 켜기/끄기를 토글합니다."
msgid "Update Mode (How this property is set)"
msgstr "업데이트 모드 (이 속성이 설정되는 방법)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "보간 모드"
@@ -1324,9 +1274,8 @@ msgid "Duplicate Key(s)"
msgstr "키 복제"
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Add RESET Value(s)"
-msgstr "프레임 %d개 추가"
+msgstr "초기화 값 추가"
#: editor/animation_track_editor.cpp
msgid "Delete Key(s)"
@@ -1355,7 +1304,6 @@ msgstr "애니메이션 트랙 제거"
#: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp
#: editor/spatial_editor_gizmos.cpp modules/csg/csg_gizmos.cpp
#: modules/gridmap/grid_map_editor_plugin.cpp
-#, fuzzy
msgid "Editors"
msgstr "에디터"
@@ -1370,9 +1318,8 @@ msgid "Animation"
msgstr "애니메이션"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
-#, fuzzy
msgid "Confirm Insert Track"
-msgstr "애니메이션 트랙 & 키 삽입"
+msgstr "트랙 삽입하기"
#. TRANSLATORS: %s will be replaced by a phrase describing the target of track.
#: editor/animation_track_editor.cpp
@@ -1519,7 +1466,7 @@ msgstr "메서드"
#: editor/animation_track_editor.cpp
msgid "Bezier"
-msgstr ""
+msgstr "베지어"
#: editor/animation_track_editor.cpp
#: modules/visual_script/visual_script_editor.cpp
@@ -1541,9 +1488,8 @@ msgstr ""
"이 설정은 단일 트랙에만 적용 가능하므로 베지어 편집에 사용할 수 없습니다."
#: editor/animation_track_editor.cpp
-#, fuzzy
msgid "Anim Add RESET Keys"
-msgstr "애니메이션 키 스케일"
+msgstr "애니메이션 리셋 키 추가"
#: editor/animation_track_editor.cpp
msgid ""
@@ -1981,7 +1927,7 @@ msgstr "\"%s\" 시그널의 모든 연결을 제거하시겠습니까?"
#: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp
msgid "Signals"
-msgstr "시그널"
+msgstr "신호"
#: editor/connections_dialog.cpp
msgid "Filter signals"
@@ -6140,6 +6086,11 @@ msgstr "%s를 눌러 정수로 반올림합니다. Shift를 눌러 좀 더 정
msgid "Flat"
msgstr "플랫 0"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "콜리전 모드"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "가져올 노드 선택"
@@ -6877,7 +6828,7 @@ msgstr ""
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp
msgid "sRGB"
-msgstr ""
+msgstr "sRGB"
#: editor/import/resource_importer_layered_texture.cpp
#, fuzzy
@@ -12878,7 +12829,7 @@ msgstr ""
#: editor/plugins/version_control_editor_plugin.cpp
msgid "SSH Passphrase"
-msgstr ""
+msgstr "SSH Passphrase"
#: editor/plugins/version_control_editor_plugin.cpp
msgid "Detect new changes"
@@ -16051,42 +16002,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "모두 표시"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-#, fuzzy
-msgid "Height"
-msgstr "라이트"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "왼쪽 넓게"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "테스트"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -17959,7 +17874,7 @@ msgstr ""
#: modules/visual_script/visual_script_flow_control.cpp
msgid "While"
-msgstr ""
+msgstr "While"
#: modules/visual_script/visual_script_flow_control.cpp
msgid "while (cond):"
@@ -20481,6 +20396,11 @@ msgstr "잘못된 폴리곤. 적어도 '솔리드' 빌드 모드에서 점 3개
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr "잘못된 폴리곤. 적어도 '세그먼트' 빌드 모드에서 점 2개가 필요합니다."
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22320,7 +22240,7 @@ msgstr "NavMesh 굽기"
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24599,6 +24519,11 @@ msgstr "팬 모드"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "보간 모드"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "셰이더 없음 표시"
@@ -24632,11 +24557,6 @@ msgstr "다수 설정:"
msgid "Process Priority"
msgstr "우선 순위 활성화"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "보간 모드"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25348,6 +25268,11 @@ msgstr "이름 있는 구분자"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "색상 연산자."
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "색상 항목 이름 바꾸기"
@@ -26154,6 +26079,11 @@ msgstr "집중 모드"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "깊이"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "오프셋:"
diff --git a/editor/translations/lt.po b/editor/translations/lt.po
index e2a4f225ca..4850f0b982 100644
--- a/editor/translations/lt.po
+++ b/editor/translations/lt.po
@@ -81,11 +81,12 @@ msgstr "Atidaryti Skriptų Editorių"
msgid "Screen Orientation"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -93,7 +94,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr ""
@@ -105,7 +106,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -119,10 +120,11 @@ msgstr ""
msgid "Position"
msgstr "Sukurti Naują"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -603,6 +605,39 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1201,7 +1236,7 @@ msgstr "Įrašo koregavimas: įjungtas/ išjungtas."
msgid "Update Mode (How this property is set)"
msgstr ""
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Interpoliacijos režimas"
@@ -5942,6 +5977,11 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Animacijos Nodas"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Pasirinkite Nodus, kuriuos norite importuoti"
@@ -15816,38 +15856,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20064,6 +20072,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -21752,7 +21765,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -23861,6 +23874,11 @@ msgid "Pause Mode"
msgstr "TimeScale Nodas"
#: scene/main/node.cpp
+#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Interpoliacijos režimas"
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr ""
@@ -23891,11 +23909,6 @@ msgstr ""
msgid "Process Priority"
msgstr "Redaguoti Filtrus"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Interpoliacijos režimas"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -24561,6 +24574,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Versija:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "(Esama)"
@@ -25339,6 +25357,10 @@ msgid "Distance Field"
msgstr "Diegti"
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/lv.po b/editor/translations/lv.po
index 3329f559f5..2d4a4d6eb7 100644
--- a/editor/translations/lv.po
+++ b/editor/translations/lv.po
@@ -9,13 +9,14 @@
# StiLins <aigars.skilins@gmail.com>, 2020.
# Rihards Kubilis <oldcar@inbox.lv>, 2020.
# M E <gruffy7932@gmail.com>, 2021, 2022.
+# D āvis <dlektauers@gmail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-04-25 15:02+0000\n"
-"Last-Translator: M E <gruffy7932@gmail.com>\n"
+"PO-Revision-Date: 2022-05-07 16:08+0000\n"
+"Last-Translator: D āvis <dlektauers@gmail.com>\n"
"Language-Team: Latvian <https://hosted.weblate.org/projects/godot-engine/"
"godot/lv/>\n"
"Language: lv\n"
@@ -24,16 +25,15 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n % 10 == 0 || n % 100 >= 11 && n % 100 <= "
"19) ? 0 : ((n % 10 == 1 && n % 100 != 11) ? 1 : 2);\n"
-"X-Generator: Weblate 4.12.1-dev\n"
+"X-Generator: Weblate 4.12.1\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
msgstr ""
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Clipboard"
-msgstr "Starpliktuve ir tukša!"
+msgstr "Starpliktuve"
#: core/bind/core_bind.cpp
#, fuzzy
@@ -45,9 +45,8 @@ msgid "Exit Code"
msgstr ""
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "V-Sync Enabled"
-msgstr "Iespējot"
+msgstr "V-Sync ieslēgts"
#: core/bind/core_bind.cpp main/main.cpp
msgid "V-Sync Via Compositor"
@@ -72,34 +71,31 @@ msgid "Keep Screen On"
msgstr "Atstāt atkļūdotāju atvērtu"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Min Window Size"
-msgstr "Galvenais Skripts:"
+msgstr "Mazākais loga izmērs"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Max Window Size"
-msgstr "Galvenais Skripts:"
+msgstr "Lielākais loga izmērs"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Screen Orientation"
-msgstr "Atvērt dokumentāciju"
+msgstr "Ekrāna orientācija"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
-msgstr "Jauns logs"
+msgstr "Logs"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
-msgstr ""
+msgstr "Bez apmales"
#: core/bind/core_bind.cpp
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "Pārslēgt Pilnekrānu"
@@ -112,7 +108,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -126,10 +122,11 @@ msgstr ""
msgid "Position"
msgstr "Doka pozīcija"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -171,7 +168,7 @@ msgstr "Fizikas kadrs %"
#: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp
msgid "Error"
-msgstr ""
+msgstr "Kļūda"
#: core/bind/core_bind.cpp
#, fuzzy
@@ -612,6 +609,42 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Parādīt Visu"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Pa Kreisi, Plašs"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Testē"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1209,7 +1242,7 @@ msgstr "Pārslēgt šo celiņu ieslēgts/izslēgts."
msgid "Update Mode (How this property is set)"
msgstr "Atjaunošanas Režīms (Kā šis mainīgais tiek iestatīts)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Interpolācijas režīms"
@@ -6025,6 +6058,11 @@ msgstr ""
msgid "Flat"
msgstr "Plakans 1"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Sadursmes režīms"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -15607,41 +15645,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Parādīt Visu"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Pa Kreisi, Plašs"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Testē"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -19865,6 +19868,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -21574,7 +21582,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -23721,6 +23729,11 @@ msgstr "Mēroga Režīms"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Interpolācijas režīms"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Parādīt Visu"
@@ -23754,11 +23767,6 @@ msgstr "Uzlikt vairākus:"
msgid "Process Priority"
msgstr "Mēroga Režīms"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Interpolācijas režīms"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -24429,6 +24437,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Atdalījums:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Funkcijas"
@@ -25215,6 +25228,11 @@ msgid "Distance Field"
msgstr "Traucējumu brīvs režīms"
#: scene/resources/gradient.cpp
+#, fuzzy
+msgid "Raw Data"
+msgstr "Dziļums"
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/mi.po b/editor/translations/mi.po
index ccf4d87a9c..c5fe6170e1 100644
--- a/editor/translations/mi.po
+++ b/editor/translations/mi.po
@@ -63,11 +63,12 @@ msgstr ""
msgid "Screen Orientation"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -75,7 +76,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr ""
@@ -87,7 +88,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -100,10 +101,11 @@ msgstr ""
msgid "Position"
msgstr ""
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -553,6 +555,39 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1130,7 +1165,7 @@ msgstr ""
msgid "Update Mode (How this property is set)"
msgstr ""
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr ""
@@ -5690,6 +5725,10 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+msgid "Hide Slider"
+msgstr ""
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -15154,38 +15193,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -19146,6 +19153,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
msgid "Build Mode"
msgstr ""
@@ -20727,7 +20739,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -22674,6 +22686,10 @@ msgid "Pause Mode"
msgstr ""
#: scene/main/node.cpp
+msgid "Physics Interpolation Mode"
+msgstr ""
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr ""
@@ -22701,10 +22717,6 @@ msgstr ""
msgid "Process Priority"
msgstr ""
-#: scene/main/node.cpp
-msgid "Physics Interpolated"
-msgstr ""
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -23306,6 +23318,10 @@ msgid "Labeled Separator Right"
msgstr ""
#: scene/resources/default_theme/default_theme.cpp
+msgid "Font Separator"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
msgid "Font Color Accel"
msgstr ""
@@ -23986,6 +24002,10 @@ msgid "Distance Field"
msgstr ""
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/mk.po b/editor/translations/mk.po
index 8a470c73e4..43ff9e4c40 100644
--- a/editor/translations/mk.po
+++ b/editor/translations/mk.po
@@ -72,11 +72,12 @@ msgstr ""
msgid "Screen Orientation"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -84,7 +85,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr ""
@@ -96,7 +97,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -109,10 +110,11 @@ msgstr ""
msgid "Position"
msgstr ""
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -567,6 +569,39 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1144,7 +1179,7 @@ msgstr ""
msgid "Update Mode (How this property is set)"
msgstr ""
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr ""
@@ -5720,6 +5755,10 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+msgid "Hide Slider"
+msgstr ""
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -15215,38 +15254,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -19230,6 +19237,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
msgid "Build Mode"
msgstr ""
@@ -20824,7 +20836,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -22791,6 +22803,10 @@ msgid "Pause Mode"
msgstr ""
#: scene/main/node.cpp
+msgid "Physics Interpolation Mode"
+msgstr ""
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr ""
@@ -22819,10 +22835,6 @@ msgstr ""
msgid "Process Priority"
msgstr ""
-#: scene/main/node.cpp
-msgid "Physics Interpolated"
-msgstr ""
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -23431,6 +23443,11 @@ msgid "Labeled Separator Right"
msgstr ""
#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Font Separator"
+msgstr "Својства на анимацијата."
+
+#: scene/resources/default_theme/default_theme.cpp
msgid "Font Color Accel"
msgstr ""
@@ -24120,6 +24137,10 @@ msgid "Distance Field"
msgstr ""
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/ml.po b/editor/translations/ml.po
index e5e378e680..138b1d6748 100644
--- a/editor/translations/ml.po
+++ b/editor/translations/ml.po
@@ -74,11 +74,12 @@ msgstr ""
msgid "Screen Orientation"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -86,7 +87,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr ""
@@ -98,7 +99,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -112,10 +113,11 @@ msgstr ""
msgid "Position"
msgstr "ചലനം ചുറ്റൽ"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -571,6 +573,39 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1149,7 +1184,7 @@ msgstr "ഈ വഴി ഓ(ണോ/ഫോ) ആക്കുക."
msgid "Update Mode (How this property is set)"
msgstr ""
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr ""
@@ -5733,6 +5768,10 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+msgid "Hide Slider"
+msgstr ""
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -15230,38 +15269,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -19261,6 +19268,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
msgid "Build Mode"
msgstr ""
@@ -20867,7 +20879,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -22844,6 +22856,10 @@ msgid "Pause Mode"
msgstr ""
#: scene/main/node.cpp
+msgid "Physics Interpolation Mode"
+msgstr ""
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr ""
@@ -22872,10 +22888,6 @@ msgstr ""
msgid "Process Priority"
msgstr ""
-#: scene/main/node.cpp
-msgid "Physics Interpolated"
-msgstr ""
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -23496,6 +23508,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "ചലനം ചുറ്റൽ"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "പ്രവൃത്തികൾ:"
@@ -24206,6 +24223,10 @@ msgid "Distance Field"
msgstr ""
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/mr.po b/editor/translations/mr.po
index d77bbd3c00..acc9653beb 100644
--- a/editor/translations/mr.po
+++ b/editor/translations/mr.po
@@ -71,11 +71,12 @@ msgstr ""
msgid "Screen Orientation"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -83,7 +84,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr ""
@@ -95,7 +96,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -109,10 +110,11 @@ msgstr ""
msgid "Position"
msgstr "अ‍ॅनिमेशन ट्री"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -573,6 +575,39 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1152,7 +1187,7 @@ msgstr ""
msgid "Update Mode (How this property is set)"
msgstr ""
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr ""
@@ -5726,6 +5761,10 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+msgid "Hide Slider"
+msgstr ""
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -15228,38 +15267,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -19269,6 +19276,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -20887,7 +20899,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -22879,6 +22891,10 @@ msgid "Pause Mode"
msgstr "प्ले मोड:"
#: scene/main/node.cpp
+msgid "Physics Interpolation Mode"
+msgstr ""
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr ""
@@ -22907,10 +22923,6 @@ msgstr ""
msgid "Process Priority"
msgstr ""
-#: scene/main/node.cpp
-msgid "Physics Interpolated"
-msgstr ""
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -23526,6 +23538,11 @@ msgid "Labeled Separator Right"
msgstr ""
#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Font Separator"
+msgstr "संक्रमण: "
+
+#: scene/resources/default_theme/default_theme.cpp
msgid "Font Color Accel"
msgstr ""
@@ -24238,6 +24255,10 @@ msgid "Distance Field"
msgstr ""
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/ms.po b/editor/translations/ms.po
index 754d3f8667..673ad0ff22 100644
--- a/editor/translations/ms.po
+++ b/editor/translations/ms.po
@@ -86,12 +86,13 @@ msgstr "Saiz:"
msgid "Screen Orientation"
msgstr "Buka Dokumentasi"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Window"
msgstr "Tetingkap Baru"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Borderless"
msgstr "Piksel Sempadan"
@@ -100,7 +101,7 @@ msgstr "Piksel Sempadan"
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "Togol Skrin Penuh"
@@ -113,7 +114,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -127,10 +128,11 @@ msgstr ""
msgid "Position"
msgstr "Kedudukan Dok"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -616,6 +618,42 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Paparkan Semua"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Kiri Lebar"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Menguji"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1218,7 +1256,7 @@ msgstr "Hidupkan / matikan trek ini."
msgid "Update Mode (How this property is set)"
msgstr "Kemas kini Mod (Bagaimana sifat ini ditetapkan)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Mod Interpolasi"
@@ -6103,6 +6141,11 @@ msgstr ""
msgid "Flat"
msgstr "Flat 0"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Bentuk Perlanggaran Yang Boleh Dilihat"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Pilih Nod(Nod-nod) untuk Diimport"
@@ -15850,41 +15893,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Paparkan Semua"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Kiri Lebar"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Menguji"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20150,6 +20158,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -21877,7 +21890,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24049,6 +24062,11 @@ msgstr "Mod Pan"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Mod Interpolasi"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Paparkan Semua"
@@ -24082,11 +24100,6 @@ msgstr "Tetapkan Pelbagai:"
msgid "Process Priority"
msgstr "Mod Alih"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Mod Interpolasi"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -24768,6 +24781,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Versi:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Keluarkan Item"
@@ -25566,6 +25584,11 @@ msgstr "Mod Bebas Gangguan"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Kedalaman"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Grid Offset:"
diff --git a/editor/translations/nb.po b/editor/translations/nb.po
index ecbcf6d448..e6f25c2a6a 100644
--- a/editor/translations/nb.po
+++ b/editor/translations/nb.po
@@ -91,11 +91,12 @@ msgstr "Maks Vindustørrelse"
msgid "Screen Orientation"
msgstr "Skjermretning"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr "Vindu"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr "Rammeløs"
@@ -103,7 +104,7 @@ msgstr "Rammeløs"
msgid "Per Pixel Transparency Enabled"
msgstr "Per Piksel Gjennomsiktighet Aktivert"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr "Fullskjerm"
@@ -115,7 +116,7 @@ msgstr "Maksimert"
msgid "Minimized"
msgstr "Minimert"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
#, fuzzy
msgid "Resizable"
@@ -129,10 +130,11 @@ msgstr "Kan Endre Størrelse"
msgid "Position"
msgstr "Posisjon"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -600,6 +602,43 @@ msgstr "Bruk Tilpasset Brukerkatalog"
msgid "Custom User Dir Name"
msgstr "Tilpasset Brukerkatalognavn"
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Vis alle"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Height"
+msgstr "Lys"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Venstrevisning"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Tester"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1211,7 +1250,7 @@ msgstr "Slå sporet av/på."
msgid "Update Mode (How this property is set)"
msgstr "Oppdateringsmodus (Hvordan denne egenskapen settes)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Interpolasjonsmodus"
@@ -6199,6 +6238,11 @@ msgstr ""
msgid "Flat"
msgstr "Flat0"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Kollisjon Modus"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Velg node(r) som skal importeres"
@@ -16448,42 +16492,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Vis alle"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-#, fuzzy
-msgid "Height"
-msgstr "Lys"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Venstrevisning"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Tester"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20893,6 +20901,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22661,7 +22674,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24870,6 +24883,11 @@ msgstr "Panorerings-Modus"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Interpolasjonsmodus"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Vis alle"
@@ -24903,11 +24921,6 @@ msgstr "Sett mange:"
msgid "Process Priority"
msgstr "Rediger Filtre"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Interpolasjonsmodus"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25603,6 +25616,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Nummereringer:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Fjern Gjenstand"
@@ -26406,6 +26424,11 @@ msgstr "Distraksjonsfri Modus"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Dybde"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Avstand:"
diff --git a/editor/translations/nl.po b/editor/translations/nl.po
index ca718216df..5fb29c5fcc 100644
--- a/editor/translations/nl.po
+++ b/editor/translations/nl.po
@@ -134,12 +134,13 @@ msgstr "Omlijningsgrootte:"
msgid "Screen Orientation"
msgstr "Scherm operator."
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Window"
msgstr "Nieuw Venster"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Borderless"
msgstr "Randpixels"
@@ -148,7 +149,7 @@ msgstr "Randpixels"
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "Volledig scherm"
@@ -162,7 +163,7 @@ msgstr ""
msgid "Minimized"
msgstr "Initialiseren"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -176,10 +177,11 @@ msgstr ""
msgid "Position"
msgstr "Tabbladpositie"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -678,6 +680,43 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Alles tonen"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Height"
+msgstr "Licht"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Linkerbreedte"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Testen"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1288,7 +1327,7 @@ msgstr "Schakel deze track aan/uit."
msgid "Update Mode (How this property is set)"
msgstr "Bijwerkmodus (hoe de eigenschap ingesteld wordt)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Interpolatiemodus"
@@ -6208,6 +6247,11 @@ msgstr ""
msgid "Flat"
msgstr "Plat 0"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Botsingsmodus"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Selecteer een of meer knopen om te importeren"
@@ -16324,42 +16368,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Alles tonen"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-#, fuzzy
-msgid "Height"
-msgstr "Licht"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Linkerbreedte"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Testen"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20789,6 +20797,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22633,7 +22646,7 @@ msgstr "Bak NavMesh"
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24900,6 +24913,11 @@ msgstr "Verschuifmodus"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Interpolatiemodus"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Weergave Zonder Shading"
@@ -24933,11 +24951,6 @@ msgstr "Zet Meerdere:"
msgid "Process Priority"
msgstr "Prioriteit Inschakelen"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Interpolatiemodus"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25646,6 +25659,11 @@ msgstr "Genoemde Sep."
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Color operator."
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Class Items Verwijderen"
@@ -26452,6 +26470,11 @@ msgstr "Afleidingsvrijemodus"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Diepte"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Afstand:"
diff --git a/editor/translations/or.po b/editor/translations/or.po
index d8832dfc66..0178876256 100644
--- a/editor/translations/or.po
+++ b/editor/translations/or.po
@@ -69,11 +69,12 @@ msgstr ""
msgid "Screen Orientation"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -81,7 +82,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr ""
@@ -93,7 +94,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -106,10 +107,11 @@ msgstr ""
msgid "Position"
msgstr ""
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -559,6 +561,39 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1136,7 +1171,7 @@ msgstr ""
msgid "Update Mode (How this property is set)"
msgstr ""
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr ""
@@ -5696,6 +5731,10 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+msgid "Hide Slider"
+msgstr ""
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -15160,38 +15199,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -19152,6 +19159,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
msgid "Build Mode"
msgstr ""
@@ -20733,7 +20745,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -22680,6 +22692,10 @@ msgid "Pause Mode"
msgstr ""
#: scene/main/node.cpp
+msgid "Physics Interpolation Mode"
+msgstr ""
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr ""
@@ -22707,10 +22723,6 @@ msgstr ""
msgid "Process Priority"
msgstr ""
-#: scene/main/node.cpp
-msgid "Physics Interpolated"
-msgstr ""
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -23312,6 +23324,10 @@ msgid "Labeled Separator Right"
msgstr ""
#: scene/resources/default_theme/default_theme.cpp
+msgid "Font Separator"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
msgid "Font Color Accel"
msgstr ""
@@ -23992,6 +24008,10 @@ msgid "Distance Field"
msgstr ""
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/pl.po b/editor/translations/pl.po
index 9cb6e1441a..9f087146df 100644
--- a/editor/translations/pl.po
+++ b/editor/translations/pl.po
@@ -59,13 +59,15 @@
# Katarzyna Twardowska <katarina.twardowska@gmail.com>, 2022.
# Mateusz Zdrzałek <matjozohd@gmail.com>, 2022.
# Konrad <kobe-interactive@protonmail.com>, 2022.
+# Pixel Zone - Godot Engine Tutorials <karoltomaszewskimusic@gmail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-04-04 13:05+0000\n"
-"Last-Translator: Tomek <kobewi4e@gmail.com>\n"
+"PO-Revision-Date: 2022-05-15 20:00+0000\n"
+"Last-Translator: Pixel Zone - Godot Engine Tutorials "
+"<karoltomaszewskimusic@gmail.com>\n"
"Language-Team: Polish <https://hosted.weblate.org/projects/godot-engine/"
"godot/pl/>\n"
"Language: pl\n"
@@ -74,7 +76,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
"|| n%100>=20) ? 1 : 2;\n"
-"X-Generator: Weblate 4.12-dev\n"
+"X-Generator: Weblate 4.13-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -128,11 +130,12 @@ msgstr "Maks. rozmiar okna"
msgid "Screen Orientation"
msgstr "Orientacja ekranu"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr "Okno"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr "Bez obramowania"
@@ -140,7 +143,7 @@ msgstr "Bez obramowania"
msgid "Per Pixel Transparency Enabled"
msgstr "Włączona przezroczystość na piksel"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr "Pełny ekran"
@@ -152,7 +155,7 @@ msgstr "Zmaksymalizowane"
msgid "Minimized"
msgstr "Zminimalizowane"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr "Zmienny rozmiar"
@@ -165,10 +168,11 @@ msgstr "Zmienny rozmiar"
msgid "Position"
msgstr "Pozycja"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -178,7 +182,7 @@ msgstr "Rozmiar"
#: core/bind/core_bind.cpp
msgid "Endian Swap"
-msgstr ""
+msgstr "Zamiana Endian"
#: core/bind/core_bind.cpp
msgid "Editor Hint"
@@ -278,7 +282,7 @@ msgstr "Rozmiar strony"
#: core/io/file_access_network.cpp
msgid "Page Read Ahead"
-msgstr ""
+msgstr "Strona czytana z wyprzedzeniem"
#: core/io/http_client.cpp
msgid "Blocking Mode Enabled"
@@ -619,6 +623,43 @@ msgstr "Użyj niestandardowego katalogu użytkownika"
msgid "Custom User Dir Name"
msgstr "Własna nazwa katalogu użytkownika"
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Pokaż wszystko"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr "Szerokość"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Height"
+msgstr "Światło"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr "Zawsze na wierzchu"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Rozciągnij po lewej"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Testowanie"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1198,7 +1239,7 @@ msgstr "Włącz/wyłącz ścieżkę."
msgid "Update Mode (How this property is set)"
msgstr "Sposób odświeżania (jak ta właściwość jest ustawiana)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Sposób interpolacji"
@@ -6107,6 +6148,11 @@ msgstr ""
msgid "Flat"
msgstr "Płaskie 0"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Tryb kolizji"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Wybierz węzły do importu"
@@ -16069,42 +16115,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Pokaż wszystko"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr "Szerokość"
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-#, fuzzy
-msgid "Height"
-msgstr "Światło"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr "Zawsze na wierzchu"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Rozciągnij po lewej"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Testowanie"
-
#: main/main.cpp
#, fuzzy
msgid "DPI"
@@ -20526,6 +20536,11 @@ msgstr ""
"Nieprawidłowy wielokąt. Co najmniej 3 punkty są potrzebne do trybu budowania "
"\"Segments\"."
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22385,9 +22400,10 @@ msgid "NavMesh"
msgstr "Przygotuj NavMesh"
#: scene/3d/navigation_obstacle.cpp
+#, fuzzy
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
"NavigationObstacle służy jedynie do zapewnienia unikania kolizji dla obiektu "
"przestrzennego."
@@ -24680,6 +24696,11 @@ msgstr "Tryb przesuwania"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Sposób interpolacji"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Widok bezcieniowy"
@@ -24713,11 +24734,6 @@ msgstr "Ustaw wiele:"
msgid "Process Priority"
msgstr "Włącz priorytety"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Sposób interpolacji"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25430,6 +25446,11 @@ msgstr "Nazwany separator"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Operator koloru."
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Zmień nazwę elementu koloru"
@@ -26239,6 +26260,11 @@ msgstr "Tryb bez rozproszeń"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Głębia"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Przesunięcie:"
diff --git a/editor/translations/pr.po b/editor/translations/pr.po
index 95fc632433..3b097a5b8b 100644
--- a/editor/translations/pr.po
+++ b/editor/translations/pr.po
@@ -80,11 +80,12 @@ msgstr "Edit"
msgid "Screen Orientation"
msgstr "Yer functions:"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -92,7 +93,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr ""
@@ -104,7 +105,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -118,10 +119,11 @@ msgstr ""
msgid "Position"
msgstr "Discharge ye' Signal"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -598,6 +600,40 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Yar, Blow th' Selected Down!"
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1199,7 +1235,7 @@ msgstr ""
msgid "Update Mode (How this property is set)"
msgstr ""
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr ""
@@ -5933,6 +5969,11 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Ye be fixin' Signal:"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -15834,39 +15875,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Yar, Blow th' Selected Down!"
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20103,6 +20111,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -21778,7 +21791,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -23872,6 +23885,11 @@ msgid "Pause Mode"
msgstr "Slit th' Node"
#: scene/main/node.cpp
+#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Yer functions:"
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr ""
@@ -23902,11 +23920,6 @@ msgstr ""
msgid "Process Priority"
msgstr "Edit yer Variable:"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Yer functions:"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -24569,6 +24582,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Yer functions:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Discharge ye' Variable"
@@ -25338,6 +25356,10 @@ msgid "Distance Field"
msgstr ""
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/pt.po b/editor/translations/pt.po
index 7cdba4348c..0f00e31cfe 100644
--- a/editor/translations/pt.po
+++ b/editor/translations/pt.po
@@ -91,11 +91,12 @@ msgstr "Tamanho máximo da janela"
msgid "Screen Orientation"
msgstr "Orientação da tela"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr "Janela"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr "Sem bordas"
@@ -103,7 +104,7 @@ msgstr "Sem bordas"
msgid "Per Pixel Transparency Enabled"
msgstr "Transparência por pixel ativada"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr "Tela cheia"
@@ -115,7 +116,7 @@ msgstr "Maximizado"
msgid "Minimized"
msgstr "Minimizado"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr "Redimensionável"
@@ -128,10 +129,11 @@ msgstr "Redimensionável"
msgid "Position"
msgstr "Posição"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -603,6 +605,43 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Mostrar Tudo"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Height"
+msgstr "Luz"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Esquerda Wide"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Em teste"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1202,7 +1241,7 @@ msgstr "Alternar esta pista on/off."
msgid "Update Mode (How this property is set)"
msgstr "Modo Atualização (Como esta propriedade é definida)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Modo de Interpolação"
@@ -6086,6 +6125,11 @@ msgstr ""
msgid "Flat"
msgstr "Plano 0"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Modo Colisão"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Selecionar Nó(s) para Importar"
@@ -16012,42 +16056,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Mostrar Tudo"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-#, fuzzy
-msgid "Height"
-msgstr "Luz"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Esquerda Wide"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Em teste"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20428,6 +20436,11 @@ msgstr ""
"Polígono inválido. São precisos pelo menos 2 pontos no modo de construção "
"'Segmentos'."
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22271,9 +22284,10 @@ msgid "NavMesh"
msgstr "Consolidar NavMesh"
#: scene/3d/navigation_obstacle.cpp
+#, fuzzy
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
"NavigationObstacle serve apenas para fornecer prevenção de colisão a um "
"objeto espacial."
@@ -24559,6 +24573,11 @@ msgstr "Modo deslocamento"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Modo de Interpolação"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Vista sem sombras"
@@ -24592,11 +24611,6 @@ msgstr "Definir Múltiplo:"
msgid "Process Priority"
msgstr "Ativar Prioridade"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Modo de Interpolação"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25310,6 +25324,11 @@ msgstr "Separador Nomeado"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Operador de Cor."
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Renomear Item Cor"
@@ -26115,6 +26134,11 @@ msgstr "Modo Livre de Distrações"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Profundidade"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Compensação:"
diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po
index ea8089b407..06f450b222 100644
--- a/editor/translations/pt_BR.po
+++ b/editor/translations/pt_BR.po
@@ -138,13 +138,14 @@
# Douglas S. Elias <douglassantoselias@gmail.com>, 2022.
# Daniel Abrante <danielabrante@protonmail.com>, 2022.
# blue wemes <bluewemes@gmail.com>, 2022.
+# José Miranda Neto <dodimi95@gmail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: 2016-05-30\n"
-"PO-Revision-Date: 2022-05-03 07:14+0000\n"
-"Last-Translator: Douglas Leão <djlsplays@gmail.com>\n"
+"PO-Revision-Date: 2022-05-15 09:38+0000\n"
+"Last-Translator: José Miranda Neto <dodimi95@gmail.com>\n"
"Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects/"
"godot-engine/godot/pt_BR/>\n"
"Language: pt_BR\n"
@@ -152,7 +153,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n"
-"X-Generator: Weblate 4.12.1\n"
+"X-Generator: Weblate 4.13-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -206,11 +207,12 @@ msgstr "Tamanho Máximo da Janela"
msgid "Screen Orientation"
msgstr "Orientação da Tela"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr "Janela"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr "Sem Bordas"
@@ -218,7 +220,7 @@ msgstr "Sem Bordas"
msgid "Per Pixel Transparency Enabled"
msgstr "Transparência Por Pixel Ativada"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr "Tela Cheia"
@@ -230,7 +232,7 @@ msgstr "Maximizado"
msgid "Minimized"
msgstr "Minimizado"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr "Redimensionável"
@@ -243,10 +245,11 @@ msgstr "Redimensionável"
msgid "Position"
msgstr "Posição"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -513,7 +516,7 @@ msgstr "Meta"
#: core/os/input_event.cpp
msgid "Command"
-msgstr "Command"
+msgstr "Comando"
#: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
#: scene/gui/base_button.cpp scene/gui/texture_button.cpp
@@ -696,6 +699,43 @@ msgstr "Usar Diretório de Usuário Personalizado"
msgid "Custom User Dir Name"
msgstr "Nome do Diretório de Usuário Personalizado"
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Exibir Tudo"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Height"
+msgstr "Luz"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Largura Esquerda"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Testando"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1276,7 +1316,7 @@ msgstr "Ligar/desligar esta faixa."
msgid "Update Mode (How this property is set)"
msgstr "Modo de Atualização (Como esta propriedade é setada)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Modo de Interpolação"
@@ -6156,6 +6196,11 @@ msgstr ""
msgid "Flat"
msgstr "Plano 0"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Modo Colisão"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Selecione Nó(s) para Importar"
@@ -16109,42 +16154,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Exibir Tudo"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-#, fuzzy
-msgid "Height"
-msgstr "Luz"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Largura Esquerda"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Testando"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20526,6 +20535,11 @@ msgstr ""
"Polígono inválido. Pelo menos 2 pontos são necessários no modo de construção "
"\"Segmentos\"."
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22311,7 +22325,7 @@ msgstr "Bake NavMesh"
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24574,6 +24588,11 @@ msgstr "Modo Panorâmico"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Modo de Interpolação"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Exibir Sem Sombreamento"
@@ -24607,11 +24626,6 @@ msgstr "Definir Múltiplos:"
msgid "Process Priority"
msgstr "Ativar Prioridade"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Modo de Interpolação"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25325,6 +25339,11 @@ msgstr "Separador Nomeado"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Separador de Cor da Fonte"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Renomear Item de Cor"
@@ -26128,6 +26147,11 @@ msgstr "Modo Sem Distrações"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Profundidade"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Deslocamento:"
diff --git a/editor/translations/ro.po b/editor/translations/ro.po
index cce96e98c0..908a718dba 100644
--- a/editor/translations/ro.po
+++ b/editor/translations/ro.po
@@ -17,13 +17,14 @@
# R3ktGamerRO <bluegamermc1@gmail.com>, 2021.
# FlooferLand <yunaflarf@gmail.com>, 2021, 2022.
# N3mEee <n3mebusiness@gmail.com>, 2021.
+# Psynt <nichita@cadvegra.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-04-29 02:53+0000\n"
-"Last-Translator: FlooferLand <yunaflarf@gmail.com>\n"
+"PO-Revision-Date: 2022-05-15 09:38+0000\n"
+"Last-Translator: Psynt <nichita@cadvegra.com>\n"
"Language-Team: Romanian <https://hosted.weblate.org/projects/godot-engine/"
"godot/ro/>\n"
"Language: ro\n"
@@ -32,16 +33,15 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n==1 ? 0 : (n==0 || (n%100 > 0 && n%100 < "
"20)) ? 1 : 2;\n"
-"X-Generator: Weblate 4.12.1-dev\n"
+"X-Generator: Weblate 4.13-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
msgstr ""
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Clipboard"
-msgstr "Clipboardul este gol!"
+msgstr "Clipboard"
#: core/bind/core_bind.cpp
msgid "Current Screen"
@@ -77,47 +77,43 @@ msgid "Keep Screen On"
msgstr ""
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Min Window Size"
-msgstr "Dimensiunea Conturului:"
+msgstr "Dimensiune Minima"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Max Window Size"
-msgstr "Dimensiunea Conturului:"
+msgstr "Dimensiune Maxima"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Screen Orientation"
-msgstr "Deschide Recente"
+msgstr "Orientare Ecran"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
-msgstr "Fereastră Nouă"
+msgstr "Fereastră"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
-msgstr ""
+msgstr "Fara margini"
#: core/bind/core_bind.cpp
msgid "Per Pixel Transparency Enabled"
-msgstr ""
+msgstr "Transparenta per Pixel"
-#: core/bind/core_bind.cpp main/main.cpp
-#, fuzzy
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
-msgstr "Comutare ecran complet"
+msgstr "Fullscreen"
#: core/bind/core_bind.cpp
msgid "Maximized"
-msgstr ""
+msgstr "Maximizat"
#: core/bind/core_bind.cpp
msgid "Minimized"
-msgstr ""
+msgstr "Minimizat"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -127,14 +123,14 @@ msgstr ""
#: scene/3d/physics_body.cpp scene/3d/remote_transform.cpp
#: scene/gui/control.cpp scene/gui/line_edit.cpp
#: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
msgid "Position"
-msgstr "Poziția Dock-ului"
+msgstr "Poziție"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -144,26 +140,23 @@ msgstr "Mărimea"
#: core/bind/core_bind.cpp
msgid "Endian Swap"
-msgstr ""
+msgstr "Inversiune Endian"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Editor Hint"
-msgstr "Editor"
+msgstr "Indiciu Editor"
#: core/bind/core_bind.cpp
msgid "Print Error Messages"
msgstr ""
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Iterations Per Second"
-msgstr "Mod Intercalare"
+msgstr "Iteratii pe Secunda"
#: core/bind/core_bind.cpp
-#, fuzzy
msgid "Target FPS"
-msgstr "Suprafață Țintă:"
+msgstr "Frecvență Țintă"
#: core/bind/core_bind.cpp
#, fuzzy
@@ -221,9 +214,8 @@ msgstr ""
#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_nodes.cpp
#: scene/resources/visual_shader_nodes.cpp
-#, fuzzy
msgid "Function"
-msgstr "Funcții"
+msgstr "Funcție"
#: core/image.cpp core/packed_data_container.cpp
#: modules/minimp3/audio_stream_mp3.cpp
@@ -251,7 +243,7 @@ msgstr "Ștergeți"
#: core/io/file_access_network.cpp
msgid "Page Size"
-msgstr ""
+msgstr "Marime Pagina"
#: core/io/file_access_network.cpp
msgid "Page Read Ahead"
@@ -262,9 +254,8 @@ msgid "Blocking Mode Enabled"
msgstr ""
#: core/io/http_client.cpp
-#, fuzzy
msgid "Connection"
-msgstr "Conectați"
+msgstr "Conexie"
#: core/io/http_client.cpp
msgid "Read Chunk Size"
@@ -272,7 +263,7 @@ msgstr ""
#: core/io/marshalls.cpp
msgid "Object ID"
-msgstr ""
+msgstr "ID Obiect"
#: core/io/multiplayer_api.cpp core/io/packet_peer.cpp
#, fuzzy
@@ -281,7 +272,7 @@ msgstr "Activează Onion Skinning"
#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
msgid "Refuse New Network Connections"
-msgstr ""
+msgstr "Refuza Conexiuni noi pe retea"
#: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
#, fuzzy
@@ -289,19 +280,16 @@ msgid "Network Peer"
msgstr "Analizator Network"
#: core/io/multiplayer_api.cpp scene/animation/animation_player.cpp
-#, fuzzy
msgid "Root Node"
-msgstr "Redenumește"
+msgstr "Radacina"
#: core/io/networked_multiplayer_peer.cpp
-#, fuzzy
msgid "Refuse New Connections"
-msgstr "Conectați"
+msgstr "Refuza Conexiuni noi"
#: core/io/networked_multiplayer_peer.cpp
-#, fuzzy
msgid "Transfer Mode"
-msgstr "Mod În Jur"
+msgstr "Mod Transfer"
#: core/io/packet_peer.cpp
msgid "Encode Buffer Max Size"
@@ -618,6 +606,42 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Afișează Tot"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Stânga liniară"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Se Testează"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1222,7 +1246,7 @@ msgstr "Comutează această pistă pornit/oprit."
msgid "Update Mode (How this property is set)"
msgstr "Modul Actualizare (Cum este setată această proprietate)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Mod Intercalare"
@@ -2188,10 +2212,9 @@ msgstr "Dezvoltator Principal"
#. TRANSLATORS: This refers to a job title.
#: editor/editor_about.cpp
-#, fuzzy
msgctxt "Job Title"
msgid "Project Manager"
-msgstr "Manager de Proiect "
+msgstr "Manager de Proiect"
#: editor/editor_about.cpp
msgid "Developers"
@@ -3234,7 +3257,7 @@ msgstr "Clasă:"
#: editor/editor_help.cpp editor/scene_tree_editor.cpp
#: editor/script_create_dialog.cpp
msgid "Inherits:"
-msgstr "Moștenește:"
+msgstr "Mosteneste:"
#: editor/editor_help.cpp
msgid "Inherited by:"
@@ -6107,6 +6130,11 @@ msgstr ""
msgid "Flat"
msgstr "Plat0"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Nod de Animație"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Selectează Nodul(rile) pentru Importare"
@@ -14509,10 +14537,9 @@ msgstr ""
#. TRANSLATORS: This refers to the application where users manage their Godot projects.
#: editor/project_manager.cpp
-#, fuzzy
msgctxt "Application"
msgid "Project Manager"
-msgstr "Manager de Proiect "
+msgstr "Manager de Proiect"
#: editor/project_manager.cpp
#, fuzzy
@@ -16222,41 +16249,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Afișează Tot"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Stânga liniară"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Se Testează"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20598,6 +20590,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -20730,9 +20727,8 @@ msgstr "Mască de Emisie"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
-#, fuzzy
msgid "Sphere Radius"
-msgstr "Sursă de Emisie: "
+msgstr "Sursă de Emisie:"
#: scene/2d/cpu_particles_2d.cpp
msgid "Rect Extents"
@@ -22343,7 +22339,7 @@ msgstr "Mesh"
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24532,6 +24528,11 @@ msgstr "Mod În Jur"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Mod Intercalare"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Afișează Tot"
@@ -24565,11 +24566,6 @@ msgstr "Seteaza Multiple:"
msgid "Process Priority"
msgstr "Editează Filtrele"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Mod Intercalare"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25256,6 +25252,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Enumerări:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Redenumiţi Autoload"
@@ -25945,9 +25946,8 @@ msgid "Distance"
msgstr "Instanță"
#: scene/resources/environment.cpp
-#, fuzzy
msgid "Transition"
-msgstr "Tranziție: "
+msgstr "Tranziție:"
#: scene/resources/environment.cpp
msgid "DOF Near Blur"
@@ -26055,6 +26055,11 @@ msgstr "Modul Fără Distrageri"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Adâncime"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Compensare Grilă:"
@@ -26232,9 +26237,8 @@ msgid "Metallic Specular"
msgstr ""
#: scene/resources/material.cpp
-#, fuzzy
msgid "Metallic Texture"
-msgstr "Sursă de Emisie: "
+msgstr "Textura Metalica"
#: scene/resources/material.cpp
msgid "Metallic Texture Channel"
@@ -26270,9 +26274,8 @@ msgid "Emission On UV2"
msgstr "Mască de Emisie"
#: scene/resources/material.cpp
-#, fuzzy
msgid "Emission Texture"
-msgstr "Sursă de Emisie: "
+msgstr "Textura Emisiei"
#: scene/resources/material.cpp
msgid "NormalMap"
@@ -26356,14 +26359,12 @@ msgid "Subsurf Scatter"
msgstr ""
#: scene/resources/material.cpp
-#, fuzzy
msgid "Transmission"
-msgstr "Tranziție: "
+msgstr "Transmisie"
#: scene/resources/material.cpp
-#, fuzzy
msgid "Transmission Texture"
-msgstr "Tranziție: "
+msgstr "Textura Transmisie"
#: scene/resources/material.cpp
#, fuzzy
@@ -26579,9 +26580,8 @@ msgid "Point Texture"
msgstr "Puncte de Emisie:"
#: scene/resources/particles_material.cpp
-#, fuzzy
msgid "Normal Texture"
-msgstr "Sursă de Emisie: "
+msgstr "Textura Normala"
#: scene/resources/particles_material.cpp
#, fuzzy
diff --git a/editor/translations/ru.po b/editor/translations/ru.po
index 457ae88277..66d8befc49 100644
--- a/editor/translations/ru.po
+++ b/editor/translations/ru.po
@@ -111,12 +111,13 @@
# Rish Alternative <ii4526668@gmail.com>, 2022.
# MRSEEO <mr.seeo@mail.ru>, 2022.
# Ortje <pappinenart@gmail.com>, 2022.
+# Павел <Humani.apparatus.1960@gmail.com>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-05-05 10:10+0000\n"
+"PO-Revision-Date: 2022-05-17 21:38+0000\n"
"Last-Translator: MRSEEO <mr.seeo@mail.ru>\n"
"Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/"
"godot/ru/>\n"
@@ -126,7 +127,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && "
"n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
-"X-Generator: Weblate 4.12.1\n"
+"X-Generator: Weblate 4.13-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -180,11 +181,12 @@ msgstr "Максимальный размер окна"
msgid "Screen Orientation"
msgstr "Ориентация экрана"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr "Окно"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr "Без границ"
@@ -192,7 +194,7 @@ msgstr "Без границ"
msgid "Per Pixel Transparency Enabled"
msgstr "Попиксельная прозрачность включена"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr "Полноэкранный режим"
@@ -204,7 +206,7 @@ msgstr "Максимизировано"
msgid "Minimized"
msgstr "Свёрнуто"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr "Изменяемый размер"
@@ -217,10 +219,11 @@ msgstr "Изменяемый размер"
msgid "Position"
msgstr "Позиция"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -673,6 +676,39 @@ msgstr "Использовать собственную директорию д
msgid "Custom User Dir Name"
msgstr "Имя собственной директории данных пользователя"
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr "Дисплей"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr "Ширина"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr "Высота"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr "Всегда сверху"
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr "Тестовая ширина"
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr "Тестовая высота"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -879,7 +915,7 @@ msgstr "Размер журнала окна"
#: core/project_settings.cpp
msgid "Zlib"
-msgstr "Zlib"
+msgstr "Зlib"
#: core/project_settings.cpp
msgid "Gzip"
@@ -1250,7 +1286,7 @@ msgstr "Включить/выключить этот трек."
msgid "Update Mode (How this property is set)"
msgstr "Режим обновления (как это свойство устанавливается)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Режим интерполяции"
@@ -2754,24 +2790,23 @@ msgstr "Формат текстур"
#: editor/editor_export.cpp
msgid "BPTC"
-msgstr ""
+msgstr "BPTC"
#: editor/editor_export.cpp platform/osx/export/export.cpp
msgid "S3TC"
-msgstr ""
+msgstr "S3TC"
#: editor/editor_export.cpp platform/osx/export/export.cpp
msgid "ETC"
-msgstr ""
+msgstr "ETC"
#: editor/editor_export.cpp platform/osx/export/export.cpp
msgid "ETC2"
-msgstr ""
+msgstr "ETC2"
#: editor/editor_export.cpp
-#, fuzzy
msgid "No BPTC Fallbacks"
-msgstr "Запасной вариант"
+msgstr "Запасной вариант BPTC"
#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
@@ -6010,6 +6045,11 @@ msgstr ""
msgid "Flat"
msgstr "Плоская"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Коллайдер"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Выберите узлы для импорта"
@@ -6681,16 +6721,15 @@ msgstr "Управление группами"
#: editor/import/editor_import_collada.cpp
msgid "Collada"
-msgstr "Collada"
+msgstr "ColladA"
#: editor/import/editor_import_collada.cpp
msgid "Use Ambient"
msgstr "Использовать Ambient"
#: editor/import/resource_importer_bitmask.cpp
-#, fuzzy
msgid "Create From"
-msgstr "Создать из"
+msgstr "Сотворить из"
#: editor/import/resource_importer_bitmask.cpp
#: servers/audio/effects/audio_effect_compressor.cpp
@@ -6710,9 +6749,8 @@ msgid "Delimiter"
msgstr "Разделитель"
#: editor/import/resource_importer_layered_texture.cpp
-#, fuzzy
msgid "ColorCorrect"
-msgstr "Цветовая коррекция"
+msgstr "Цветокоррекция"
#: editor/import/resource_importer_layered_texture.cpp
msgid "No BPTC If RGB"
@@ -6751,52 +6789,46 @@ msgstr "Анизотропный"
#: editor/import/resource_importer_layered_texture.cpp
#: editor/import/resource_importer_texture.cpp
msgid "sRGB"
-msgstr ""
+msgstr "sRGВ"
#: editor/import/resource_importer_layered_texture.cpp
-#, fuzzy
msgid "Slices"
-msgstr "Автоматически"
+msgstr "Нарезчик"
#: editor/import/resource_importer_layered_texture.cpp
#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
#: scene/resources/style_box.cpp
msgid "Horizontal"
-msgstr "Горизонтальный"
+msgstr "Горизонталь"
#: editor/import/resource_importer_layered_texture.cpp
#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
#: scene/resources/style_box.cpp
msgid "Vertical"
-msgstr "Вертикальный"
+msgstr "Вертикаль"
#: editor/import/resource_importer_obj.cpp
-#, fuzzy
msgid "Generate Tangents"
-msgstr "Генерировать точки"
+msgstr "Генерация касательной"
#: editor/import/resource_importer_obj.cpp
-#, fuzzy
msgid "Scale Mesh"
-msgstr "Режим масштабирования"
+msgstr "Масштаб сетки"
#: editor/import/resource_importer_obj.cpp
-#, fuzzy
msgid "Offset Mesh"
-msgstr "Отступы"
+msgstr "Смещение сетки"
#: editor/import/resource_importer_obj.cpp
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Octahedral Compression"
-msgstr "Сжатие"
+msgstr "Октаэдральный сжатие"
#: editor/import/resource_importer_obj.cpp
-#, fuzzy
msgid "Optimize Mesh Flags"
-msgstr "Флаги размера"
+msgstr "Наилучший флаг сетки"
#: editor/import/resource_importer_scene.cpp
msgid "Import as Single Scene"
@@ -6844,24 +6876,20 @@ msgid "Nodes"
msgstr "Узлы"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Root Type"
-msgstr "Тип возвращаемого значения"
+msgstr "Тип ветви"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Root Name"
-msgstr "Название внешнего репозитория"
+msgstr "Имя ветви"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Root Scale"
-msgstr "Масштабировать"
+msgstr "Расширение ветки"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Custom Script"
-msgstr "Пользовательский узел"
+msgstr "Пользовательский Скрипт"
#: editor/import/resource_importer_scene.cpp scene/resources/texture.cpp
msgid "Storage"
@@ -6876,64 +6904,54 @@ msgid "Materials"
msgstr "Материалы"
#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp
-#, fuzzy
msgid "Location"
-msgstr "Локализация"
+msgstr "Расположение"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Keep On Reimport"
-msgstr "Переимпортировать"
+msgstr "Продолжить пересылку"
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
msgid "Meshes"
-msgstr "Меши"
+msgstr "Сетка"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Ensure Tangents"
-msgstr "Вычислить касательные"
+msgstr "Проверить соприкосновение"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Light Baking"
-msgstr "Карты освещения"
+msgstr "запекание света"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Lightmap Texel Size"
-msgstr "Запекание LightMap"
+msgstr "Запекание Lightmap"
#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
msgid "Skins"
-msgstr "Скины"
+msgstr "Обложки"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Use Named Skins"
-msgstr "Использовать привязку масштабирования"
+msgstr "Использование заданной обложки"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "External Files"
-msgstr "Внешний"
+msgstr "Внесение файлов"
#: editor/import/resource_importer_scene.cpp
msgid "Store In Subdir"
msgstr "Хранить в поддиректории"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Filter Script"
-msgstr "Фильтр скриптов"
+msgstr "Фильтр сценариев"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Keep Custom Tracks"
-msgstr "Преобразование"
+msgstr "Использовать пользовательские дорожки"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Optimizer"
msgstr "Оптимизировать"
@@ -6960,19 +6978,16 @@ msgid "Max Angular Error"
msgstr "Максимальная угловая погрешность"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Max Angle"
-msgstr "Угол"
+msgstr "Максимальный Угол"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Remove Unused Tracks"
-msgstr "Удалить дорожку"
+msgstr "Удалить неиспользуемые дорожки"
#: editor/import/resource_importer_scene.cpp
-#, fuzzy
msgid "Clips"
-msgstr "Анимационные клипы"
+msgstr "Клипы"
#: editor/import/resource_importer_scene.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/particles_2d.cpp scene/3d/area.cpp scene/3d/cpu_particles.cpp
@@ -7022,27 +7037,24 @@ msgid "Saving..."
msgstr "Сохранение..."
#: editor/import/resource_importer_texture.cpp
-#, fuzzy
msgid "2D, Detect 3D"
-msgstr "Обнаружить 3D"
+msgstr "2D, Обнаружение 3D"
#: editor/import/resource_importer_texture.cpp
-#, fuzzy
msgid "2D Pixel"
-msgstr "Залитые пиксели"
+msgstr "2D пиксели"
#: editor/import/resource_importer_texture.cpp scene/resources/texture.cpp
msgid "Lossy Quality"
msgstr "Качество с потерями"
#: editor/import/resource_importer_texture.cpp
-#, fuzzy
msgid "HDR Mode"
-msgstr "Режим выделения"
+msgstr "Режим HDR"
#: editor/import/resource_importer_texture.cpp
msgid "BPTC LDR"
-msgstr ""
+msgstr "BPTC LDR"
#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
@@ -7051,32 +7063,28 @@ msgid "Normal Map"
msgstr "Карта нормалей"
#: editor/import/resource_importer_texture.cpp
-#, fuzzy
msgid "Process"
-msgstr "Предобработка"
+msgstr "Процесс"
#: editor/import/resource_importer_texture.cpp
msgid "Fix Alpha Border"
msgstr "Исправить альфа-границу"
#: editor/import/resource_importer_texture.cpp
-#, fuzzy
msgid "Premult Alpha"
-msgstr "Редактировать полигон"
+msgstr "Предшествующая Альфа"
#: editor/import/resource_importer_texture.cpp
msgid "Hdr As Srgb"
msgstr "Hdr как Srgb"
#: editor/import/resource_importer_texture.cpp
-#, fuzzy
msgid "Invert Color"
-msgstr "Вершины"
+msgstr "Обращенный цвет"
#: editor/import/resource_importer_texture.cpp
-#, fuzzy
msgid "Normal Map Invert Y"
-msgstr "Карта нормалей"
+msgstr "Инвестирование карты нормалей по Y"
#: editor/import/resource_importer_texture.cpp
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
@@ -7085,18 +7093,16 @@ msgid "Stream"
msgstr "Поток"
#: editor/import/resource_importer_texture.cpp
-#, fuzzy
msgid "Size Limit"
-msgstr "Лимит"
+msgstr "Размер лимита"
#: editor/import/resource_importer_texture.cpp
msgid "Detect 3D"
msgstr "Обнаружить 3D"
#: editor/import/resource_importer_texture.cpp
-#, fuzzy
msgid "SVG"
-msgstr "CSG"
+msgstr "SVG"
#: editor/import/resource_importer_texture.cpp
msgid ""
@@ -7104,21 +7110,19 @@ msgid ""
"texture will not display correctly on PC."
msgstr ""
"Внимание, в Настройках проекта не включено подходящее сжатие видеопамяти для "
-"ПК. Эта текстура не будет корректно отображаться на ПК."
+"ПК. Эта текстура не будет корректно отображаться."
#: editor/import/resource_importer_texture_atlas.cpp
-#, fuzzy
msgid "Atlas File"
-msgstr "Размер атласа"
+msgstr "Файл атласа"
#: editor/import/resource_importer_texture_atlas.cpp
msgid "Import Mode"
-msgstr "Режим импорта"
+msgstr "Режим импортирования"
#: editor/import/resource_importer_texture_atlas.cpp
-#, fuzzy
msgid "Crop To Region"
-msgstr "Задать область тайла"
+msgstr "Обрезать края"
#: editor/import/resource_importer_texture_atlas.cpp
msgid "Trim Alpha Border From Region"
@@ -7138,41 +7142,35 @@ msgid "Mono"
msgstr "Моно"
#: editor/import/resource_importer_wav.cpp
-#, fuzzy
msgid "Max Rate"
-msgstr "Mix узел"
+msgstr "максимальная частота"
#: editor/import/resource_importer_wav.cpp
-#, fuzzy
msgid "Max Rate Hz"
-msgstr "Mix узел"
+msgstr "Максимальная частота Hz"
#: editor/import/resource_importer_wav.cpp
msgid "Trim"
msgstr "Обрезать"
#: editor/import/resource_importer_wav.cpp
-#, fuzzy
msgid "Normalize"
-msgstr "Нормализованный"
+msgstr "Нормализация"
#: editor/import/resource_importer_wav.cpp
#: scene/resources/audio_stream_sample.cpp
-#, fuzzy
msgid "Loop Mode"
-msgstr "Режим перемещения"
+msgstr "Режим цикла"
#: editor/import/resource_importer_wav.cpp
#: scene/resources/audio_stream_sample.cpp
-#, fuzzy
msgid "Loop Begin"
-msgstr "Режим перемещения"
+msgstr "Начало цикла"
#: editor/import/resource_importer_wav.cpp
#: scene/resources/audio_stream_sample.cpp
-#, fuzzy
msgid "Loop End"
-msgstr "Режим перемещения"
+msgstr "Конец цикла"
#: editor/import_defaults_editor.cpp
msgid "Select Importer"
@@ -7259,22 +7257,20 @@ msgid "Raw"
msgstr "Без обработки"
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Capitalized"
-msgstr "С Заглавных Букв"
+msgstr "Капитализированный"
#: editor/inspector_dock.cpp
-#, fuzzy
msgid "Localized"
-msgstr "Локаль"
+msgstr "Локализация"
#: editor/inspector_dock.cpp
msgid "Localization not available for current language."
-msgstr "Локализация недоступна для текущего языка."
+msgstr "Локализация недоступна для данного языка."
#: editor/inspector_dock.cpp
msgid "Copy Properties"
-msgstr "Копировать свойства"
+msgstr "Копировать характеристики"
#: editor/inspector_dock.cpp
msgid "Paste Properties"
@@ -7811,9 +7807,8 @@ msgid "New"
msgstr "Новый"
#: editor/plugins/animation_player_editor_plugin.cpp
-#, fuzzy
msgid "Paste As Reference"
-msgstr "Справка по классу %s"
+msgstr "Вставить ссылку"
#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Edit Transitions..."
@@ -8311,28 +8306,24 @@ msgid "Loading..."
msgstr "Загрузка..."
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgctxt "Pagination"
msgid "First"
-msgstr "Первая"
+msgstr "Начальная"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgctxt "Pagination"
msgid "Previous"
-msgstr "Предыдущая"
+msgstr "Предшествующая"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgctxt "Pagination"
msgid "Next"
-msgstr "Следующая"
+msgstr "Последующая"
#: editor/plugins/asset_library_editor_plugin.cpp
-#, fuzzy
msgctxt "Pagination"
msgid "Last"
-msgstr "Последняя"
+msgstr "крайняя"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "All"
@@ -8380,15 +8371,15 @@ msgstr "Тестируемые"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Failed to get repository configuration."
-msgstr ""
+msgstr "Не удалось получить конфигурацию репозитория."
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Assets ZIP File"
-msgstr "ZIP файл ассетов"
+msgstr "ZIP файл набора"
#: editor/plugins/audio_stream_editor_plugin.cpp
msgid "Audio Preview Play/Pause"
-msgstr "Аудио превью Старт/Пауза"
+msgstr "Аудио пред прослушивание Старт/Пауза"
#: editor/plugins/baked_lightmap_editor_plugin.cpp
msgid ""
@@ -9309,9 +9300,8 @@ msgid "Swap Gradient Fill Points"
msgstr "Поменять местами точки градиентной заливки"
#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
-#, fuzzy
msgid "Toggle Grid Snap"
-msgstr "Переключить сетку"
+msgstr "Переключить привязки сетки"
#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item %d"
@@ -9547,9 +9537,8 @@ msgstr ""
"%s"
#: editor/plugins/mesh_library_editor_plugin.cpp
-#, fuzzy
msgid "MeshLibrary"
-msgstr "Библиотека полисеток"
+msgstr "Библиотека сеток"
#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Add Item"
@@ -10103,7 +10092,7 @@ msgstr "Синхронизация костей с полигоном"
#: editor/plugins/ray_cast_2d_editor_plugin.cpp
msgid "Set cast_to"
-msgstr ""
+msgstr "Задать cast_to"
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "ERROR: Couldn't load resource!"
@@ -11774,9 +11763,8 @@ msgstr ""
"Всё равно закрыть?"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove Type"
-msgstr "Удалить тайл"
+msgstr "Удалить тип"
#: editor/plugins/theme_editor_plugin.cpp
msgid ""
@@ -11820,14 +11808,12 @@ msgstr ""
"Добавьте в него элементы вручную или импортировав из другой темы."
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Add Theme Type"
-msgstr "Добавить тип элемента"
+msgstr "Добавить тип Темы"
#: editor/plugins/theme_editor_plugin.cpp
-#, fuzzy
msgid "Remove Theme Type"
-msgstr "Удалить внешний репозиторий"
+msgstr "Удалить тип Темы"
#: editor/plugins/theme_editor_plugin.cpp
msgid "Add Color Item"
@@ -12282,9 +12268,8 @@ msgid "Palette Min Width"
msgstr "Минимальная ширина палитры"
#: editor/plugins/tile_map_editor_plugin.cpp
-#, fuzzy
msgid "Palette Item H Separation"
-msgstr "Горизонтальное разделение элементов палитры"
+msgstr "Разделение элементов в палитре H"
#: editor/plugins/tile_map_editor_plugin.cpp
msgid "Show Tile Names"
@@ -14052,7 +14037,7 @@ msgstr "Отрисовщик:"
#: editor/project_manager.cpp
msgid "OpenGL ES 3.0"
-msgstr "OpenGL ES 3.0"
+msgstr "ОткрытыйGL ES 3.0"
#: editor/project_manager.cpp
msgid "Not supported by your GPU drivers."
@@ -14072,7 +14057,7 @@ msgstr ""
#: editor/project_manager.cpp
msgid "OpenGL ES 2.0"
-msgstr "OpenGL ES 2.0"
+msgstr "ОткрытыйGL ES 2.0"
#: editor/project_manager.cpp
msgid ""
@@ -15032,17 +15017,15 @@ msgstr "Сделать локальным"
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
msgid "Another node already uses this unique name in the scene."
-msgstr ""
+msgstr "Имя узла уже использовано в сцене"
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Enable Scene Unique Name"
-msgstr "Уникальные имена"
+msgstr "Добавить уникальное имя сцене"
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
-#, fuzzy
msgid "Disable Scene Unique Name"
-msgstr "Уникальные имена"
+msgstr "Убрать уникальное имя в сцене"
#: editor/scene_tree_dock.cpp
msgid "New Scene Root"
@@ -15118,7 +15101,7 @@ msgstr "Вложенные ресурсы"
#: editor/scene_tree_dock.cpp
msgid "Access as Scene Unique Name"
-msgstr ""
+msgstr "Доступ к уникальному имени сцены"
#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance"
@@ -15259,6 +15242,8 @@ msgid ""
"with the '%s' prefix in a node path.\n"
"Click to disable this."
msgstr ""
+"Доступ к узлу можно получить из любой точки сцены, предшествовав ему с "
+"префиксом «%s» на пути узла. Нажмите, чтобы отключить"
#: editor/scene_tree_editor.cpp
msgid ""
@@ -15917,38 +15902,6 @@ msgstr "Откат к GLES2"
msgid "Use Nvidia Rect Flicker Workaround"
msgstr "Обходить проблему Nvidia Rect Flicker"
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr "Дисплей"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr "Ширина"
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr "Высота"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr "Всегда сверху"
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr "Тестовая ширина"
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr "Тестовая высота"
-
#: main/main.cpp
msgid "DPI"
msgstr "DPI"
@@ -16031,7 +15984,7 @@ msgstr "GUI"
#: main/main.cpp
msgid "Drop Mouse On GUI Input Disabled"
-msgstr ""
+msgstr "Отключение курсора мыши в интерфейсе"
#: main/main.cpp
msgid "stdout"
@@ -16046,19 +15999,16 @@ msgid "Verbose stdout"
msgstr "Подробный стандартный вывод"
#: main/main.cpp scene/main/scene_tree.cpp scene/resources/multimesh.cpp
-#, fuzzy
msgid "Physics Interpolation"
-msgstr "Режим интерполяции"
+msgstr "физическая интерполяции"
#: main/main.cpp
-#, fuzzy
msgid "Enable Warnings"
-msgstr "Включить фильтрацию"
+msgstr "Включить предупреждения"
#: main/main.cpp
-#, fuzzy
msgid "Frame Delay Msec"
-msgstr "Задержка кадра (мс)"
+msgstr "Задержка кадра в Мс"
#: main/main.cpp
msgid "Low Processor Mode"
@@ -16352,9 +16302,8 @@ msgid "Path Node"
msgstr "Узел пути"
#: modules/csg/csg_shape.cpp
-#, fuzzy
msgid "Path Interval Type"
-msgstr "Создать внутреннюю вершину"
+msgstr "Путь типа интервала"
#: modules/csg/csg_shape.cpp
msgid "Path Interval"
@@ -16369,14 +16318,12 @@ msgid "Path Rotation"
msgstr "Вращение пути"
#: modules/csg/csg_shape.cpp
-#, fuzzy
msgid "Path Local"
-msgstr "Сделать локальным"
+msgstr "Дополнить локально"
#: modules/csg/csg_shape.cpp
-#, fuzzy
msgid "Path Continuous U"
-msgstr "Непрерывная"
+msgstr "Продолжать дополнть U"
#: modules/csg/csg_shape.cpp
msgid "Path U Distance"
@@ -16403,19 +16350,16 @@ msgid "Always Ordered"
msgstr "Всегда по порядку"
#: modules/enet/networked_multiplayer_enet.cpp
-#, fuzzy
msgid "Server Relay"
-msgstr "Релей сервера"
+msgstr "Переключение сервера"
#: modules/enet/networked_multiplayer_enet.cpp
-#, fuzzy
msgid "DTLS Verify"
-msgstr "Проверка DTLS"
+msgstr "Уточнение DTLS"
#: modules/enet/networked_multiplayer_enet.cpp
-#, fuzzy
msgid "DTLS Hostname"
-msgstr "Имя хоста DTLS"
+msgstr "Хост имя DTLS"
#: modules/enet/networked_multiplayer_enet.cpp
msgid "Use DTLS"
@@ -16423,12 +16367,11 @@ msgstr "Использовать DTLS"
#: modules/fbx/editor_scene_importer_fbx.cpp
msgid "FBX"
-msgstr ""
+msgstr "ФБХ"
#: modules/fbx/editor_scene_importer_fbx.cpp
-#, fuzzy
msgid "Use FBX"
-msgstr "Использовать FXAA"
+msgstr "Использовать FBX"
#: modules/gdnative/gdnative.cpp
msgid "Config File"
@@ -16519,12 +16462,12 @@ msgstr "Путь иконки"
#: modules/gdnative/register_types.cpp
msgid "GDNative"
-msgstr ""
+msgstr "GDNative Базовый"
#: modules/gdscript/editor/gdscript_highlighter.cpp
#: modules/gdscript/gdscript.cpp
msgid "GDScript"
-msgstr ""
+msgstr "GDScript код"
#: modules/gdscript/editor/gdscript_highlighter.cpp
msgid "Function Definition Color"
@@ -16535,9 +16478,8 @@ msgid "Node Path Color"
msgstr "Цвет пути узла"
#: modules/gdscript/gdscript.cpp modules/visual_script/visual_script.cpp
-#, fuzzy
msgid "Max Call Stack"
-msgstr "Максимальный стек вызовов"
+msgstr "Максимальное чисто вызовов"
#: modules/gdscript/gdscript.cpp
msgid "Treat Warnings As Errors"
@@ -16597,9 +16539,8 @@ msgid "Enable Smart Resolve"
msgstr "Включить интеллектуальное разрешение"
#: modules/gdscript/language_server/gdscript_language_server.cpp
-#, fuzzy
msgid "Show Native Symbols In Editor"
-msgstr "Показывать нативные символы в редакторе"
+msgstr "Показать базовые символы в редакторе"
#: modules/gdscript/language_server/gdscript_language_server.cpp
msgid "Use Thread"
@@ -16618,9 +16559,8 @@ msgid "Buffer View"
msgstr "Просмотр буфера"
#: modules/gltf/gltf_accessor.cpp modules/gltf/gltf_buffer_view.cpp
-#, fuzzy
msgid "Byte Offset"
-msgstr "Смещение байтов"
+msgstr "Смещение байта"
#: modules/gltf/gltf_accessor.cpp
msgid "Component Type"
@@ -16643,17 +16583,16 @@ msgid "Max"
msgstr "Максимум"
#: modules/gltf/gltf_accessor.cpp
-#, fuzzy
msgid "Sparse Count"
-msgstr "Добавить экземпляр"
+msgstr "разделенный подсчет"
#: modules/gltf/gltf_accessor.cpp
msgid "Sparse Indices Buffer View"
-msgstr ""
+msgstr "Посмотреть пересчет буфера"
#: modules/gltf/gltf_accessor.cpp
msgid "Sparse Indices Byte Offset"
-msgstr ""
+msgstr "Посмотреть пересчет индекс байта"
#: modules/gltf/gltf_accessor.cpp
#, fuzzy
@@ -16678,25 +16617,23 @@ msgstr "Длина байта"
#: modules/gltf/gltf_buffer_view.cpp
msgid "Byte Stride"
-msgstr ""
+msgstr "Шаг байта"
#: modules/gltf/gltf_buffer_view.cpp
msgid "Indices"
msgstr "Индексы"
#: modules/gltf/gltf_camera.cpp
-#, fuzzy
msgid "FOV Size"
-msgstr "Размер FOV"
+msgstr "Область поля зрения"
#: modules/gltf/gltf_camera.cpp
msgid "Zfar"
-msgstr ""
+msgstr "Отдаление по Z"
#: modules/gltf/gltf_camera.cpp
-#, fuzzy
msgid "Znear"
-msgstr "Линейный"
+msgstr "приближение по Z"
#: modules/gltf/gltf_light.cpp scene/2d/canvas_modulate.cpp
#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp scene/2d/polygon_2d.cpp
@@ -20221,6 +20158,11 @@ msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
"Недопустимый полигон. В режиме «Segments» необходимо по крайней мере 2 точки."
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22018,9 +21960,10 @@ msgid "NavMesh"
msgstr "Запечь NavMesh"
#: scene/3d/navigation_obstacle.cpp
+#, fuzzy
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
"NavigationObstacle служит только для предотвращения столкновений с объектом "
"Spatial."
@@ -24272,6 +24215,11 @@ msgstr "Режим осмотра"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "физическая интерполяции"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Режим без теней"
@@ -24304,11 +24252,6 @@ msgstr "Пользовательский мультиплеер"
msgid "Process Priority"
msgstr "Включить приоритет"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Режим интерполяции"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25007,6 +24950,11 @@ msgstr "Именованный разделитель"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Разделитель цветов шрифта"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Цвет кости 1"
@@ -25802,6 +25750,11 @@ msgstr "Режим без отвлечения"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Данные карты"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Отступы"
@@ -27198,7 +27151,7 @@ msgstr "Режим интерполяции"
#: servers/visual_server.cpp
msgid "OpenGL"
-msgstr ""
+msgstr "ОткрытыйGL"
#: servers/visual_server.cpp
msgid "Batching Send Null"
@@ -27218,9 +27171,8 @@ msgid "Legacy Stream"
msgstr ""
#: servers/visual_server.cpp
-#, fuzzy
msgid "Batching"
-msgstr "Пакетирование"
+msgstr "Сборка пакета"
#: servers/visual_server.cpp
msgid "Use Batching"
@@ -27264,13 +27216,12 @@ msgid "Flash Batching"
msgstr ""
#: servers/visual_server.cpp
-#, fuzzy
msgid "Diagnose Frame"
-msgstr "Вставить кадр"
+msgstr "Диагностика кадров"
#: servers/visual_server.cpp
msgid "GLES2"
-msgstr ""
+msgstr "GLES2"
#: servers/visual_server.cpp
msgid "Compatibility"
diff --git a/editor/translations/si.po b/editor/translations/si.po
index d2bfe44473..5738f29eb9 100644
--- a/editor/translations/si.po
+++ b/editor/translations/si.po
@@ -73,11 +73,12 @@ msgstr ""
msgid "Screen Orientation"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -85,7 +86,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr ""
@@ -97,7 +98,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -111,10 +112,11 @@ msgstr ""
msgid "Position"
msgstr "ශ්‍රිත:"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -575,6 +577,40 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "රේඛීය"
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1163,7 +1199,7 @@ msgstr "ලුහුබදින්නා සක්‍රිය/අක්‍ර
msgid "Update Mode (How this property is set)"
msgstr "මාදිලිය යාවත් කරන්න (මෙම ගුණාංගය සකසා ඇත්තේ කෙසේද)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "නිවේශන මාදිලිය"
@@ -5784,6 +5820,11 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "නිවේශන මාදිලිය"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -15378,39 +15419,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "රේඛීය"
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -19477,6 +19485,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -21112,7 +21125,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -23151,6 +23164,11 @@ msgid "Pause Mode"
msgstr "නිවේශන මාදිලිය"
#: scene/main/node.cpp
+#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "නිවේශන මාදිලිය"
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr ""
@@ -23179,11 +23197,6 @@ msgstr ""
msgid "Process Priority"
msgstr ""
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "නිවේශන මාදිලිය"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -23823,6 +23836,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "ශ්‍රිත:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "ශ්‍රිත:"
@@ -24567,6 +24585,10 @@ msgid "Distance Field"
msgstr ""
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/sk.po b/editor/translations/sk.po
index 0494245043..e6faff29b1 100644
--- a/editor/translations/sk.po
+++ b/editor/translations/sk.po
@@ -86,12 +86,13 @@ msgstr "Veľkosť: "
msgid "Screen Orientation"
msgstr "Popis:"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Window"
msgstr "Nové Okno"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Borderless"
msgstr "Ohraničené Pixely"
@@ -100,7 +101,7 @@ msgstr "Ohraničené Pixely"
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "Prepnúť na Celú Obrazovku"
@@ -113,7 +114,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -127,10 +128,11 @@ msgstr ""
msgid "Position"
msgstr "Pozícia Dock-u"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -624,6 +626,42 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Zobraziť Všetko"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Ľavá Šírka"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Testovanie"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1229,7 +1267,7 @@ msgstr "Zapnúť/Vypnúť tento track."
msgid "Update Mode (How this property is set)"
msgstr "Update Mode (Tak ako je táto možnosť nastavená)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Režim Interpolácie"
@@ -6119,6 +6157,11 @@ msgstr ""
msgid "Flat"
msgstr "Plochý 0"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Režim Interpolácie"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Vyberte Node(y) pre Importovanie"
@@ -16135,41 +16178,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Zobraziť Všetko"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Ľavá Šírka"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Testovanie"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20501,6 +20509,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22255,7 +22268,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24442,6 +24455,11 @@ msgstr "Pohyb Mód"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Režim Interpolácie"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Zobraziť Všetko"
@@ -24475,11 +24493,6 @@ msgstr "Nastaviť Viac:"
msgid "Process Priority"
msgstr "Súbor:"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Režim Interpolácie"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25164,6 +25177,11 @@ msgstr "Popis:"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Popis:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Všetky vybrané"
@@ -25960,6 +25978,11 @@ msgstr "Režim bez rozptyľovania"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Hĺbka"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Odchýlka Mriežky:"
diff --git a/editor/translations/sl.po b/editor/translations/sl.po
index 9bace3e00e..0d6d15a5a2 100644
--- a/editor/translations/sl.po
+++ b/editor/translations/sl.po
@@ -88,11 +88,12 @@ msgstr "Zaženi Skripto"
msgid "Screen Orientation"
msgstr "Odpri Nedavne"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -100,7 +101,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "Preklopi na Celozaslonski Način"
@@ -113,7 +114,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -127,10 +128,11 @@ msgstr ""
msgid "Position"
msgstr "Položaj Sidranja"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -624,6 +626,42 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Zamenjaj Vse"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Linearno"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Preskušanje"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1240,7 +1278,7 @@ msgstr "Preklop način pisanja brez motenj."
msgid "Update Mode (How this property is set)"
msgstr ""
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
#, fuzzy
msgid "Interpolation Mode"
msgstr "Animacijski Gradnik"
@@ -6216,6 +6254,11 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Animacijski Gradnik"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Izberi Gradnik(e) za Uvoz"
@@ -16449,41 +16492,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Zamenjaj Vse"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Linearno"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Preskušanje"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20835,6 +20843,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22581,7 +22594,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24771,6 +24784,11 @@ msgstr "Način Plošče"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Animacijski Gradnik"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Zamenjaj Vse"
@@ -24802,11 +24820,6 @@ msgstr ""
msgid "Process Priority"
msgstr "Uredi Filtre"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Animacijski Gradnik"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25488,6 +25501,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Oštevilčenja:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Odstrani Vse Stvari"
@@ -26284,6 +26302,11 @@ msgstr "Način Brez Motenj"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Globina"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Mrežni Zamik:"
diff --git a/editor/translations/sq.po b/editor/translations/sq.po
index 52a657c799..bb92b3e21f 100644
--- a/editor/translations/sq.po
+++ b/editor/translations/sq.po
@@ -76,11 +76,12 @@ msgstr "Madhësia: "
msgid "Screen Orientation"
msgstr "Hap të Fundit"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -88,7 +89,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "Ndrysho Ekranin e Plotë"
@@ -101,7 +102,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -115,10 +116,11 @@ msgstr ""
msgid "Position"
msgstr "Pozicioni i Dokut"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -603,6 +605,40 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Shfaqi të Gjitha"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1202,7 +1238,7 @@ msgstr ""
msgid "Update Mode (How this property is set)"
msgstr ""
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr ""
@@ -6109,6 +6145,11 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Format e Përplasjes të Dukshme"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Zgjidh Nyjet Për ti Importuar"
@@ -15985,39 +16026,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Shfaqi të Gjitha"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20268,6 +20276,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -21951,7 +21964,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24067,6 +24080,11 @@ msgstr "Luaj Skenën"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Hapi i Fizikës %"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Shfaqi të Gjitha"
@@ -24100,11 +24118,6 @@ msgstr "Vendos të Shumëfishta:"
msgid "Process Priority"
msgstr "Ndrysho Mënyrën"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Hapi i Fizikës %"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -24775,6 +24788,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Enumeracionet:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Hiq Artikullin"
@@ -25555,6 +25573,10 @@ msgid "Distance Field"
msgstr "Metoda Pa Shpërqëndrime"
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/sr_Cyrl.po b/editor/translations/sr_Cyrl.po
index 0ffdd6452e..d41f434033 100644
--- a/editor/translations/sr_Cyrl.po
+++ b/editor/translations/sr_Cyrl.po
@@ -82,12 +82,13 @@ msgstr "Величина ивице:"
msgid "Screen Orientation"
msgstr "Заслон оператор."
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Window"
msgstr "Нов Прозор"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Borderless"
msgstr "Пиксели Оквира"
@@ -96,7 +97,7 @@ msgstr "Пиксели Оквира"
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "Укљ./Искљ. режим целог екрана"
@@ -110,7 +111,7 @@ msgstr ""
msgid "Minimized"
msgstr "Велика слова"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -124,10 +125,11 @@ msgstr ""
msgid "Position"
msgstr "Позиција панела"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -628,6 +630,43 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Прикажи нормалу"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Height"
+msgstr "десно"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Поглед с лева"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Тестирање"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
#, fuzzy
@@ -1267,7 +1306,7 @@ msgstr "Укљ./Искљ. режим без сметње."
msgid "Update Mode (How this property is set)"
msgstr "Режим ажурирања (Како је постављена ова особина)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
#, fuzzy
msgid "Interpolation Mode"
msgstr "Анимациони чвор"
@@ -6459,6 +6498,11 @@ msgstr "Држи Ctrl да испустиш Узимача. Држи Shift да
msgid "Flat"
msgstr "Раван0"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Анимациони чвор"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Одабери чвор/ове за увоз"
@@ -17649,42 +17693,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Прикажи нормалу"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-#, fuzzy
-msgid "Height"
-msgstr "десно"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Поглед с лева"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Тестирање"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -22247,6 +22255,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -24130,7 +24143,7 @@ msgstr "Испеци НавМрежу"
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -26424,6 +26437,11 @@ msgstr "Режим инспекције"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Анимациони чвор"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Прикажи неосенчен"
@@ -26457,11 +26475,6 @@ msgstr "Постави Више:"
msgid "Process Priority"
msgstr "Уреди филтере"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Анимациони чвор"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -27170,6 +27183,11 @@ msgstr "Иманован Сеп."
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Операције боје."
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Обриши ставке класе"
@@ -27976,6 +27994,11 @@ msgstr "Режим без сметње"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Дубина"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Офсет:"
diff --git a/editor/translations/sr_Latn.po b/editor/translations/sr_Latn.po
index 3a98b975bc..977a01df40 100644
--- a/editor/translations/sr_Latn.po
+++ b/editor/translations/sr_Latn.po
@@ -77,11 +77,12 @@ msgstr ""
msgid "Screen Orientation"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -89,7 +90,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr ""
@@ -101,7 +102,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -115,10 +116,11 @@ msgstr ""
msgid "Position"
msgstr "Napravi"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -591,6 +593,40 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Leva Široka"
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1176,7 +1212,7 @@ msgstr "Uključi/isključi ovu traku."
msgid "Update Mode (How this property is set)"
msgstr "Način Ažuriranja (Kako je ova osobina postavljena)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Način Interpolacije"
@@ -5816,6 +5852,11 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Napravi"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -15409,39 +15450,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Leva Široka"
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -19559,6 +19567,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
msgid "Build Mode"
msgstr ""
@@ -21231,7 +21244,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -23306,6 +23319,11 @@ msgid "Pause Mode"
msgstr ""
#: scene/main/node.cpp
+#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Način Interpolacije"
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr ""
@@ -23336,11 +23354,6 @@ msgstr ""
msgid "Process Priority"
msgstr ""
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Način Interpolacije"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -23990,6 +24003,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Odvajanje:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Funkcija"
@@ -24759,6 +24777,10 @@ msgid "Distance Field"
msgstr ""
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/sv.po b/editor/translations/sv.po
index 9aaeac846a..c02b1b32b2 100644
--- a/editor/translations/sv.po
+++ b/editor/translations/sv.po
@@ -100,12 +100,13 @@ msgstr "Storlek:"
msgid "Screen Orientation"
msgstr "Öppna Senaste"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Window"
msgstr "Nytt Fönster"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -113,7 +114,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "Växla Fullskärm"
@@ -126,7 +127,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -140,10 +141,11 @@ msgstr ""
msgid "Position"
msgstr "Dockposition"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -635,6 +637,43 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Ersätt Alla"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Height"
+msgstr "Höger"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Vy från vänster"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Höger"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1234,7 +1273,7 @@ msgstr "Ändra spårets läge till på/av."
msgid "Update Mode (How this property is set)"
msgstr "Uppdateringsläge (Hur denna egenskap sätts)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Interpolationsläge"
@@ -6139,6 +6178,11 @@ msgstr ""
msgid "Flat"
msgstr "Platt 1"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Animations-Node"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Välj Nod(er) att Importera"
@@ -16221,42 +16265,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Ersätt Alla"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-#, fuzzy
-msgid "Height"
-msgstr "Höger"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Vy från vänster"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Höger"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20572,6 +20580,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22332,7 +22345,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24516,6 +24529,11 @@ msgstr "Växla Läge"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Interpolationsläge"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Ersätt Alla"
@@ -24549,11 +24567,6 @@ msgstr "Sätt Flera:"
msgid "Process Priority"
msgstr "Redigera Filter"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Interpolationsläge"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25236,6 +25249,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Sektioner:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Byt namn på Node"
@@ -26029,6 +26047,11 @@ msgid "Distance Field"
msgstr "Distraktionsfritt Läge"
#: scene/resources/gradient.cpp
+#, fuzzy
+msgid "Raw Data"
+msgstr "Höger"
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/ta.po b/editor/translations/ta.po
index dea2dbaa15..e51596cbfa 100644
--- a/editor/translations/ta.po
+++ b/editor/translations/ta.po
@@ -75,11 +75,12 @@ msgstr ""
msgid "Screen Orientation"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -87,7 +88,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr ""
@@ -99,7 +100,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -113,10 +114,11 @@ msgstr ""
msgid "Position"
msgstr "மாற்றங்களை இதற்கு அமை:"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -582,6 +584,39 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1171,7 +1206,7 @@ msgstr ""
msgid "Update Mode (How this property is set)"
msgstr ""
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr ""
@@ -5785,6 +5820,11 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "முடக்கப்பட்டது"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -15364,38 +15404,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -19451,6 +19459,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
msgid "Build Mode"
msgstr ""
@@ -21082,7 +21095,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -23095,6 +23108,11 @@ msgid "Pause Mode"
msgstr ""
#: scene/main/node.cpp
+#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "அசைவூட்டு பாதை [interpolation]யை மாற்று"
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr ""
@@ -23124,10 +23142,6 @@ msgstr ""
msgid "Process Priority"
msgstr ""
-#: scene/main/node.cpp
-msgid "Physics Interpolated"
-msgstr ""
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -23766,6 +23780,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "மாற்றங்களை இதற்கு அமை:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "அனைத்து தேர்வுகள்"
@@ -24510,6 +24529,10 @@ msgid "Distance Field"
msgstr ""
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/te.po b/editor/translations/te.po
index e4f9d88d87..8fbfa32f91 100644
--- a/editor/translations/te.po
+++ b/editor/translations/te.po
@@ -70,11 +70,12 @@ msgstr ""
msgid "Screen Orientation"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -82,7 +83,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr ""
@@ -94,7 +95,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -107,10 +108,11 @@ msgstr ""
msgid "Position"
msgstr ""
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -566,6 +568,39 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1144,7 +1179,7 @@ msgstr ""
msgid "Update Mode (How this property is set)"
msgstr ""
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr ""
@@ -5707,6 +5742,10 @@ msgstr ""
msgid "Flat"
msgstr "ఫ్లాట్ 1"
+#: editor/editor_spin_slider.cpp
+msgid "Hide Slider"
+msgstr ""
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -15184,38 +15223,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -19206,6 +19213,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
msgid "Build Mode"
msgstr ""
@@ -20799,7 +20811,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -22766,6 +22778,11 @@ msgid "Pause Mode"
msgstr ""
#: scene/main/node.cpp
+#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "గణనలు"
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr ""
@@ -22793,11 +22810,6 @@ msgstr ""
msgid "Process Priority"
msgstr ""
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "గణనలు"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -23402,6 +23414,11 @@ msgid "Labeled Separator Right"
msgstr ""
#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Font Separator"
+msgstr "గణనలు"
+
+#: scene/resources/default_theme/default_theme.cpp
msgid "Font Color Accel"
msgstr ""
@@ -24097,6 +24114,10 @@ msgid "Distance Field"
msgstr ""
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/th.po b/editor/translations/th.po
index d9e7bddaf7..aafef8492b 100644
--- a/editor/translations/th.po
+++ b/editor/translations/th.po
@@ -89,12 +89,13 @@ msgstr "ขนาดเส้นรอบรูป:"
msgid "Screen Orientation"
msgstr "ดำเนินการ Screen"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Window"
msgstr "หน้าต่างใหม่"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Borderless"
msgstr "พิกเซลขอบ"
@@ -103,7 +104,7 @@ msgstr "พิกเซลขอบ"
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "เปิด/ปิด โหมดเต็มหน้าจอ"
@@ -117,7 +118,7 @@ msgstr ""
msgid "Minimized"
msgstr "เริ่มต้น"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -131,10 +132,11 @@ msgstr ""
msgid "Position"
msgstr "ตำแหน่งแผง"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -632,6 +634,43 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "แสดงทั้งหมด"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Height"
+msgstr "แสง"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "ความกว้างซ้าย"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "กำลังทดสอบ"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1247,7 +1286,7 @@ msgstr "เปิด/ปิดแทร็กนี้"
msgid "Update Mode (How this property is set)"
msgstr "โหมดอัพเดท (คุณสมบัตินี้ถูกตั้งค่าได้อย่างไร)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "โหมดการแก้ไข"
@@ -6132,6 +6171,11 @@ msgstr ""
msgid "Flat"
msgstr "Flat 0"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "โหมดขอบเขตการชน"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "เลือกโหนดเพื่อนำเข้า"
@@ -16136,42 +16180,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "แสดงทั้งหมด"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-#, fuzzy
-msgid "Height"
-msgstr "แสง"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "ความกว้างซ้าย"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "กำลังทดสอบ"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20557,6 +20565,11 @@ msgstr "โพลีกอนไม่ถูกต้อง ต้องมี
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr "โพลีกอนไม่ถูกต้อง ต้องมีอย่างน้อย 2 จุด ในโหมดการสร้างแบบ 'Segments'"
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22370,7 +22383,7 @@ msgstr "Bake NavMesh"
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24621,6 +24634,11 @@ msgstr "โหมดมุมมอง"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "โหมดการแก้ไข"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "แสดงแบบไร้เงา"
@@ -24654,11 +24672,6 @@ msgstr "กำหนด หลายอย่าง:"
msgid "Process Priority"
msgstr "เปิดการจัดลำดับความสำคัญ"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "โหมดการแก้ไข"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25365,6 +25378,11 @@ msgstr "หมวดชื่อ"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "การดำเนินการสี"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "ลบไอเทมคลาส"
@@ -26171,6 +26189,11 @@ msgstr "โหมดไร้สิ่งรบกวน"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "ความลึก"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "เลื่อน:"
diff --git a/editor/translations/tl.po b/editor/translations/tl.po
index db596952bf..7aa93a5aff 100644
--- a/editor/translations/tl.po
+++ b/editor/translations/tl.po
@@ -73,11 +73,12 @@ msgstr "Pinakamalaking Laki ng Window"
msgid "Screen Orientation"
msgstr "Pagkakatayo ng Screen"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr "Walang Kuwadro"
@@ -85,7 +86,7 @@ msgstr "Walang Kuwadro"
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "Pumalit sa Buong Tabing"
@@ -99,7 +100,7 @@ msgstr ""
msgid "Minimized"
msgstr "Simulan"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -113,10 +114,11 @@ msgstr ""
msgid "Position"
msgstr "Idaong Ang Posisyon"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -604,6 +606,41 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Ipakita Lahat"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Sinusubukan"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1200,7 +1237,7 @@ msgstr "Ipalit sa on/off ang track na ito."
msgid "Update Mode (How this property is set)"
msgstr "Paraan ng Pag-update (Kung papano inayos ang katangian na ito)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Paraang Interpolasyon"
@@ -5933,6 +5970,11 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Nakikitang Collision Shapes"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Pumili ng (mga) Node na Iaangkat"
@@ -15547,40 +15589,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Ipakita Lahat"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Sinusubukan"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -19804,6 +19812,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -21523,7 +21536,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -23683,6 +23696,11 @@ msgstr "Paraan ng Pag-pan"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Paraang Interpolasyon"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Ipakita Lahat"
@@ -23716,11 +23734,6 @@ msgstr "Magtakda ng Marami:"
msgid "Process Priority"
msgstr "Pagpapahalaga"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Paraang Interpolasyon"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -24397,6 +24410,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Animasyon"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Pumili ng Kulay"
@@ -25190,6 +25208,11 @@ msgstr "Instance:"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Lalim"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Usog:"
diff --git a/editor/translations/tr.po b/editor/translations/tr.po
index 3de35b0487..cd0beeeb00 100644
--- a/editor/translations/tr.po
+++ b/editor/translations/tr.po
@@ -146,12 +146,13 @@ msgstr "Maksimum Ekran Boyutu"
msgid "Screen Orientation"
msgstr "Ekran Oryantasyonu"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Window"
msgstr "Yeni Pencere"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Borderless"
msgstr "Kenar Pikselleri"
@@ -160,7 +161,7 @@ msgstr "Kenar Pikselleri"
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "Tam Ekranı Aç/Kapat"
@@ -174,7 +175,7 @@ msgstr ""
msgid "Minimized"
msgstr "Etkinleştir"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -188,10 +189,11 @@ msgstr ""
msgid "Position"
msgstr "Dock Pozisyonu"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -689,6 +691,43 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Hepsini Görüntüle"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Height"
+msgstr "Işık"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Soldan Görünüm"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Deneme"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1298,7 +1337,7 @@ msgstr "Bu parçayı Aç/Kapat."
msgid "Update Mode (How this property is set)"
msgstr "Güncelleme Kipi (Bu özellik nasıl belirlenir)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Ara Değerleme Kipi"
@@ -6220,6 +6259,11 @@ msgstr ""
msgid "Flat"
msgstr "Sade 0"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Temas Kipi"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Düğüm(leri) içe Aktarmak için Seç"
@@ -16157,42 +16201,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Hepsini Görüntüle"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-#, fuzzy
-msgid "Height"
-msgstr "Işık"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Soldan Görünüm"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Deneme"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20581,6 +20589,11 @@ msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
"Geçersiz çokgen. 'Segments' oluşturma modunda en az 2 nokta gereklidir."
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22433,7 +22446,7 @@ msgstr "NavMesh'i Sabitle"
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24722,6 +24735,11 @@ msgstr "Kaydırma Biçimi"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Ara Değerleme Kipi"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Gölgesiz Görüntüle"
@@ -24755,11 +24773,6 @@ msgstr "Çoklu Ayarla:"
msgid "Process Priority"
msgstr "Önceliklemeyi Etkinleştir"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Ara Değerleme Kipi"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25472,6 +25485,11 @@ msgstr "İsimli Ayraç"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Renk operatörü."
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Renk Öğesini Yeniden Adlandır"
@@ -26278,6 +26296,11 @@ msgstr "Dikkat Dağıtmayan Kip"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Derinlik"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Kaydırma:"
diff --git a/editor/translations/tt.po b/editor/translations/tt.po
index a7d9a7c15e..c880c08ace 100644
--- a/editor/translations/tt.po
+++ b/editor/translations/tt.po
@@ -70,11 +70,12 @@ msgstr ""
msgid "Screen Orientation"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -82,7 +83,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr ""
@@ -94,7 +95,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -107,10 +108,11 @@ msgstr ""
msgid "Position"
msgstr ""
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -563,6 +565,39 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1140,7 +1175,7 @@ msgstr ""
msgid "Update Mode (How this property is set)"
msgstr ""
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr ""
@@ -5701,6 +5736,10 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+msgid "Hide Slider"
+msgstr ""
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -15168,38 +15207,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -19162,6 +19169,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
msgid "Build Mode"
msgstr ""
@@ -20744,7 +20756,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -22692,6 +22704,10 @@ msgid "Pause Mode"
msgstr ""
#: scene/main/node.cpp
+msgid "Physics Interpolation Mode"
+msgstr ""
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr ""
@@ -22719,10 +22735,6 @@ msgstr ""
msgid "Process Priority"
msgstr ""
-#: scene/main/node.cpp
-msgid "Physics Interpolated"
-msgstr ""
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -23325,6 +23337,10 @@ msgid "Labeled Separator Right"
msgstr ""
#: scene/resources/default_theme/default_theme.cpp
+msgid "Font Separator"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
msgid "Font Color Accel"
msgstr ""
@@ -24006,6 +24022,10 @@ msgid "Distance Field"
msgstr ""
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/tzm.po b/editor/translations/tzm.po
index 2139691a5f..46c5660298 100644
--- a/editor/translations/tzm.po
+++ b/editor/translations/tzm.po
@@ -70,11 +70,12 @@ msgstr ""
msgid "Screen Orientation"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -82,7 +83,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr ""
@@ -94,7 +95,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -107,10 +108,11 @@ msgstr ""
msgid "Position"
msgstr ""
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -561,6 +563,39 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1138,7 +1173,7 @@ msgstr ""
msgid "Update Mode (How this property is set)"
msgstr ""
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr ""
@@ -5699,6 +5734,10 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+msgid "Hide Slider"
+msgstr ""
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -15166,38 +15205,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -19160,6 +19167,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
msgid "Build Mode"
msgstr ""
@@ -20742,7 +20754,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -22694,6 +22706,10 @@ msgid "Pause Mode"
msgstr ""
#: scene/main/node.cpp
+msgid "Physics Interpolation Mode"
+msgstr ""
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr ""
@@ -22721,10 +22737,6 @@ msgstr ""
msgid "Process Priority"
msgstr ""
-#: scene/main/node.cpp
-msgid "Physics Interpolated"
-msgstr ""
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -23326,6 +23338,10 @@ msgid "Labeled Separator Right"
msgstr ""
#: scene/resources/default_theme/default_theme.cpp
+msgid "Font Separator"
+msgstr ""
+
+#: scene/resources/default_theme/default_theme.cpp
msgid "Font Color Accel"
msgstr ""
@@ -24008,6 +24024,10 @@ msgid "Distance Field"
msgstr ""
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/uk.po b/editor/translations/uk.po
index 29dd720e91..6a1f0396e5 100644
--- a/editor/translations/uk.po
+++ b/editor/translations/uk.po
@@ -28,8 +28,8 @@ msgstr ""
"Project-Id-Version: Ukrainian (Godot Engine)\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-04-28 11:12+0000\n"
-"Last-Translator: Yuri Chornoivan <yurchor@ukr.net>\n"
+"PO-Revision-Date: 2022-05-17 17:18+0000\n"
+"Last-Translator: Мирослав <hlopukmyroslav@gmail.com>\n"
"Language-Team: Ukrainian <https://hosted.weblate.org/projects/godot-engine/"
"godot/uk/>\n"
"Language: uk\n"
@@ -38,7 +38,7 @@ msgstr ""
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && "
"n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
-"X-Generator: Weblate 4.12.1-dev\n"
+"X-Generator: Weblate 4.13-dev\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -92,11 +92,12 @@ msgstr "Макс. розмір вікна"
msgid "Screen Orientation"
msgstr "Орієнтація екрана"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr "Вікно"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr "Без рамки"
@@ -104,7 +105,7 @@ msgstr "Без рамки"
msgid "Per Pixel Transparency Enabled"
msgstr "Увімкнено прозорість за пікселями"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr "На весь екран"
@@ -116,7 +117,7 @@ msgstr "Максимізовано"
msgid "Minimized"
msgstr "Мінімізовано"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr "Зі зміною розміру"
@@ -129,10 +130,11 @@ msgstr "Зі зміною розміру"
msgid "Position"
msgstr "Розташування"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -586,6 +588,39 @@ msgstr "Нетиповий каталог користувача"
msgid "Custom User Dir Name"
msgstr "Нетипова назва каталогу користувача"
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr "Показ"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr "Ширина"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr "Висота"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr "Завжди згори"
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr "Перевірити ширину"
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr "Перевірити висоту"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1163,7 +1198,7 @@ msgstr "Увімкнути або вимкнути цю доріжку."
msgid "Update Mode (How this property is set)"
msgstr "Оновити режим (спосіб встановлення цієї властивості)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Режим інтерполяції"
@@ -5935,6 +5970,11 @@ msgstr ""
msgid "Flat"
msgstr "Плоска"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Повзунок"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Виберіть вузол(вузли) для імпорту"
@@ -6880,7 +6920,7 @@ msgstr "Кліпи"
#: scene/2d/particles_2d.cpp scene/3d/area.cpp scene/3d/cpu_particles.cpp
#: scene/3d/particles.cpp scene/resources/environment.cpp
msgid "Amount"
-msgstr "Величина"
+msgstr "Кількість"
#: editor/import/resource_importer_scene.cpp
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -15809,38 +15849,6 @@ msgstr "Резервний GLES2"
msgid "Use Nvidia Rect Flicker Workaround"
msgstr "Обхідний шлях для усування блимання прямокутників на Nvidia"
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr "Показ"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr "Ширина"
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr "Висота"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr "Завжди згори"
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr "Перевірити ширину"
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr "Перевірити висоту"
-
#: main/main.cpp
msgid "DPI"
msgstr "Роздільність"
@@ -19957,6 +19965,11 @@ msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
"Некоректний полігон. У режимі збирання «Segments» потрібні принаймні 2 точки."
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
msgid "Build Mode"
msgstr "Режим вимірювання"
@@ -21435,7 +21448,7 @@ msgstr "Пласкість"
#: scene/3d/cull_instance.cpp servers/visual_server.cpp
msgid "Portals"
-msgstr "Віддзеркалити портали"
+msgstr "Портали"
#: scene/3d/cull_instance.cpp
msgid "Portal Mode"
@@ -21618,9 +21631,10 @@ msgid "NavMesh"
msgstr "Запекти NavMesh"
#: scene/3d/navigation_obstacle.cpp
+#, fuzzy
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
"NavigationObstacle призначено лише для забезпечення засобів уникнення "
"зіткнення для просторового об'єкта."
@@ -23659,6 +23673,11 @@ msgid "Pause Mode"
msgstr "Режим панорамування"
#: scene/main/node.cpp
+#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Режим інтерполяції"
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr "Перегляд без тіней"
@@ -23687,10 +23706,6 @@ msgstr "Нетипові параметри гри з багатьма грав
msgid "Process Priority"
msgstr "Пріоритетність процесу"
-#: scene/main/node.cpp
-msgid "Physics Interpolated"
-msgstr "Інтерпольована фізика"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr "Залишилось часу"
@@ -24323,6 +24338,11 @@ msgstr "Іменований роздільник"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Колір шрифту роздільника"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Колір кісток 1"
@@ -24784,7 +24804,7 @@ msgstr "Ідентифікатор живлення камери"
#: scene/resources/environment.cpp
msgid "Ambient Light"
-msgstr "Збільшити відступ"
+msgstr "Навколишнє світло"
#: scene/resources/environment.cpp
msgid "Sky Contribution"
@@ -25027,6 +25047,11 @@ msgid "Distance Field"
msgstr "Поле відстані"
#: scene/resources/gradient.cpp
+#, fuzzy
+msgid "Raw Data"
+msgstr "Дані карти"
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr "Зміщення"
diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po
index 6eee3eac1b..45876f3cd6 100644
--- a/editor/translations/ur_PK.po
+++ b/editor/translations/ur_PK.po
@@ -77,11 +77,12 @@ msgstr "سب سکریپشن بنائیں"
msgid "Screen Orientation"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -89,7 +90,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr ""
@@ -101,7 +102,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -115,10 +116,11 @@ msgstr ""
msgid "Position"
msgstr ".تمام کا انتخاب"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -591,6 +593,39 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr ""
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1179,7 +1214,7 @@ msgstr ""
msgid "Update Mode (How this property is set)"
msgstr ""
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr ""
@@ -5877,6 +5912,11 @@ msgstr ""
msgid "Flat"
msgstr "فلیٹ 1"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "سب سکریپشن بنائیں"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr ""
@@ -15699,38 +15739,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr ""
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr ""
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -19904,6 +19912,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -21571,7 +21584,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -23638,6 +23651,11 @@ msgid "Pause Mode"
msgstr "ایکشن منتقل کریں"
#: scene/main/node.cpp
+#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "گنتی"
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr ""
@@ -23668,11 +23686,6 @@ msgstr ""
msgid "Process Priority"
msgstr "ایکشن منتقل کریں"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "گنتی"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr ""
@@ -24327,6 +24340,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr ".تمام کا انتخاب"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr ".تمام کا انتخاب"
@@ -25090,6 +25108,10 @@ msgid "Distance Field"
msgstr ""
#: scene/resources/gradient.cpp
+msgid "Raw Data"
+msgstr ""
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/vi.po b/editor/translations/vi.po
index 4ab12f669d..276dbc7b3a 100644
--- a/editor/translations/vi.po
+++ b/editor/translations/vi.po
@@ -20,13 +20,14 @@
# SyliawDeV <thanhlongstranger@gmail.com>, 2021.
# IoeCmcomc <hopdaigia2004@gmail.com>, 2021, 2022.
# Hung <hungthitkhia@gmail.com>, 2021.
+# Paweł Fertyk <pfertyk@pfertyk.me>, 2022.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-04-25 15:02+0000\n"
-"Last-Translator: IoeCmcomc <hopdaigia2004@gmail.com>\n"
+"PO-Revision-Date: 2022-05-10 13:14+0000\n"
+"Last-Translator: Paweł Fertyk <pfertyk@pfertyk.me>\n"
"Language-Team: Vietnamese <https://hosted.weblate.org/projects/godot-engine/"
"godot/vi/>\n"
"Language: vi\n"
@@ -34,7 +35,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.12.1-dev\n"
+"X-Generator: Weblate 4.12.1\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -89,11 +90,12 @@ msgstr "Cỡ cửa sổ tối đa"
msgid "Screen Orientation"
msgstr "Hướng xoay màn hình"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr "Cửa sổ"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr "Tràn viền"
@@ -101,7 +103,7 @@ msgstr "Tràn viền"
msgid "Per Pixel Transparency Enabled"
msgstr "Bật độ trong suốt mỗi điểm ảnh"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr "Toàn màn hình"
@@ -113,7 +115,7 @@ msgstr "Đã cực đại hoá"
msgid "Minimized"
msgstr "Đã cực tiểu hoá"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr "Đổi kích cỡ được"
@@ -126,10 +128,11 @@ msgstr "Đổi kích cỡ được"
msgid "Position"
msgstr "Vị trí"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -588,6 +591,42 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "Hiển thị tất cả"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr "Chiều rộng"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr "Chiều cao"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "Rộng bên trái"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "Kiểm tra"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1174,7 +1213,7 @@ msgstr "Bật/tắt kênh này."
msgid "Update Mode (How this property is set)"
msgstr "Cập nhật chế độ (Cách thuộc tính được thiết lập)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "Nội suy"
@@ -1760,7 +1799,7 @@ msgid ""
"target node."
msgstr ""
"Phương thức không được tìm thấy. Chỉ định phương thức hợp lệ hoặc đính kèm "
-"tập lệnh vào nút."
+"tập lệnh vào nút mục tiêu."
#: editor/connections_dialog.cpp
msgid "Connect to Node:"
@@ -5967,6 +6006,11 @@ msgstr "Giữ Ctrl để làm tròn về số nguyên. Giữ Shift để sửa t
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "Chế độ va chạm"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "Chọn Nút để Nhập"
@@ -14947,9 +14991,8 @@ msgid "Paste Node(s)"
msgstr "Dán các nút"
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Detach Script"
-msgstr "Đính kèm Script"
+msgstr "Tách tập lệnh ra"
#: editor/scene_tree_dock.cpp
msgid "This operation can't be done on the tree root."
@@ -15122,7 +15165,7 @@ msgstr "Không thể thực hiện thao tác này trên Cảnh được khởi t
#: editor/scene_tree_dock.cpp
msgid "Attach Script"
-msgstr "Đính kèm Script"
+msgstr "Đính kèm tập lệnh"
#: editor/scene_tree_dock.cpp
#, fuzzy
@@ -15178,8 +15221,8 @@ msgid ""
"This is probably because this editor was built with all language modules "
"disabled."
msgstr ""
-"Không thể đính kèm tệp lệnh: Không ghi nhận thấy ngôn ngữ nào.\n"
-"Vấn đề có thể là do các module ngôn ngữ bị vô hiệu hóa khi trình biên tập "
+"Không thể đính kèm tập lệnh: Không ghi nhận thấy ngôn ngữ nào.\n"
+"Vấn đề có thể là do các mô đun ngôn ngữ bị vô hiệu hóa khi trình chỉnh sửa "
"này được xây dựng."
#: editor/scene_tree_dock.cpp
@@ -15231,9 +15274,8 @@ msgstr ""
"Tệp tin cảnh giống như một nút. Tạo một cảnh kế thừa nếu nó không có nút gốc."
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Attach a new or existing script to the selected node."
-msgstr "Đính kèm một tệp lệnh cho nút đã chọn."
+msgstr "Đính kèm một tập lệnh cho nút đã chọn."
#: editor/scene_tree_dock.cpp
#, fuzzy
@@ -15514,7 +15556,7 @@ msgstr "Tệp lệnh có sẵn:"
#: editor/script_create_dialog.cpp
msgid "Attach Node Script"
-msgstr "Đính kèm lệnh cho nút"
+msgstr "Đính kèm tập lệnh của nút"
#: editor/script_editor_debugger.cpp
msgid "Remote "
@@ -15995,41 +16037,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "Hiển thị tất cả"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr "Chiều rộng"
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr "Chiều cao"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "Rộng bên trái"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "Kiểm tra"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -17616,7 +17623,7 @@ msgstr "Tên không phải định danh hợp lệ:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Name already in use by another func/var/signal:"
-msgstr "Tên đã được sử dụng bởi func/var/singal khác:"
+msgstr "Tên đã được sử dụng bởi func/var/signal khác:"
#: modules/visual_script/visual_script_editor.cpp
msgid "Rename Function"
@@ -20419,6 +20426,11 @@ msgstr "Đa giác không hợp lệ. Cần ít nhất 3 điểm trong chế đ
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr "Đa giác không hợp lệ. Cần ít nhất 2 điểm trong chế độ dựng 'Segments'."
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22237,7 +22249,7 @@ msgstr "Lưới"
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24456,6 +24468,11 @@ msgstr "Chế độ Xoay"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "Nội suy"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "Hiển thị tất cả"
@@ -24489,11 +24506,6 @@ msgstr "Gán nhiều:"
msgid "Process Priority"
msgstr "Chỉnh độ ưu tiên của ô"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "Nội suy"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25193,6 +25205,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "Thu phóng (theo tỉ lệ):"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "Xóa mục Lớp"
@@ -25993,6 +26010,11 @@ msgstr "Chế độ tập trung"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "Chiều sâu"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "Độ dời:"
diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po
index e1ec7d79d6..71413f6120 100644
--- a/editor/translations/zh_CN.po
+++ b/editor/translations/zh_CN.po
@@ -89,7 +89,7 @@ msgstr ""
"Project-Id-Version: Chinese (Simplified) (Godot Engine)\n"
"Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
"POT-Creation-Date: 2018-01-20 12:15+0200\n"
-"PO-Revision-Date: 2022-04-28 11:12+0000\n"
+"PO-Revision-Date: 2022-05-07 05:11+0000\n"
"Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n"
"Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
"godot-engine/godot/zh_Hans/>\n"
@@ -98,7 +98,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.12.1-dev\n"
+"X-Generator: Weblate 4.12.1\n"
#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
@@ -152,11 +152,12 @@ msgstr "窗口最大大小"
msgid "Screen Orientation"
msgstr "窗口朝向"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr "窗口"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr "无边框"
@@ -164,7 +165,7 @@ msgstr "无边框"
msgid "Per Pixel Transparency Enabled"
msgstr "启用像素级透明"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr "全屏"
@@ -176,7 +177,7 @@ msgstr "最大化"
msgid "Minimized"
msgstr "最小化"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr "可调整大小"
@@ -189,10 +190,11 @@ msgstr "可调整大小"
msgid "Position"
msgstr "位置"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -642,6 +644,39 @@ msgstr "使用自定义用户目录"
msgid "Custom User Dir Name"
msgstr "自定义用户目录名称"
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+msgid "Display"
+msgstr "显示"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr "宽度"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr "高度"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr "置顶"
+
+#: core/project_settings.cpp
+msgid "Test Width"
+msgstr "测试宽度"
+
+#: core/project_settings.cpp
+msgid "Test Height"
+msgstr "测试高度"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1219,7 +1254,7 @@ msgstr "切换该轨道的开关。"
msgid "Update Mode (How this property is set)"
msgstr "更新模式(设置属性的方式)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "插值模式"
@@ -5880,6 +5915,11 @@ msgstr "按住 %s 取整。 按住 Shift 获取更精确的变化。"
msgid "Flat"
msgstr "扁平"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "滑动条"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "选择要导入的节点"
@@ -6563,7 +6603,6 @@ msgid "Delimiter"
msgstr "分隔符"
#: editor/import/resource_importer_layered_texture.cpp
-#, fuzzy
msgid "ColorCorrect"
msgstr "颜色校正"
@@ -6852,14 +6891,12 @@ msgid "Saving..."
msgstr "保存中..."
#: editor/import/resource_importer_texture.cpp
-#, fuzzy
msgid "2D, Detect 3D"
-msgstr "检测 3D"
+msgstr "2D、检测 3D"
#: editor/import/resource_importer_texture.cpp
-#, fuzzy
msgid "2D Pixel"
-msgstr "实体像素"
+msgstr "2D 像素"
#: editor/import/resource_importer_texture.cpp scene/resources/texture.cpp
msgid "Lossy Quality"
@@ -8171,7 +8208,7 @@ msgstr "测试"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Failed to get repository configuration."
-msgstr ""
+msgstr "获取仓库配置失败。"
#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Assets ZIP File"
@@ -9866,7 +9903,7 @@ msgstr "同步骨骼到多边形"
#: editor/plugins/ray_cast_2d_editor_plugin.cpp
msgid "Set cast_to"
-msgstr ""
+msgstr "设置 cast_to"
#: editor/plugins/resource_preloader_editor_plugin.cpp
msgid "ERROR: Couldn't load resource!"
@@ -14683,17 +14720,15 @@ msgstr "转为本地"
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
msgid "Another node already uses this unique name in the scene."
-msgstr ""
+msgstr "该场景中已有使用该唯一名称的节点。"
#: editor/scene_tree_dock.cpp
-#, fuzzy
msgid "Enable Scene Unique Name"
-msgstr "唯一名称"
+msgstr "启用场景唯一名称"
#: editor/scene_tree_dock.cpp editor/scene_tree_editor.cpp
-#, fuzzy
msgid "Disable Scene Unique Name"
-msgstr "唯一名称"
+msgstr "禁用场景唯一名称"
#: editor/scene_tree_dock.cpp
msgid "New Scene Root"
@@ -14767,7 +14802,7 @@ msgstr "子资源"
#: editor/scene_tree_dock.cpp
msgid "Access as Scene Unique Name"
-msgstr ""
+msgstr "作为场景唯一名称访问"
#: editor/scene_tree_dock.cpp
msgid "Clear Inheritance"
@@ -14903,6 +14938,8 @@ msgid ""
"with the '%s' prefix in a node path.\n"
"Click to disable this."
msgstr ""
+"这个节点可以在场景中的任意位置通过在节点路径中为其加上“%s”前缀来访问。\n"
+"点击禁用。"
#: editor/scene_tree_editor.cpp
msgid ""
@@ -15556,38 +15593,6 @@ msgstr "回退至 GLES2"
msgid "Use Nvidia Rect Flicker Workaround"
msgstr "使用 Nvidia 矩形闪烁变通措施"
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-msgid "Display"
-msgstr "显示"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr "宽度"
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr "高度"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr "置顶"
-
-#: main/main.cpp
-msgid "Test Width"
-msgstr "测试宽度"
-
-#: main/main.cpp
-msgid "Test Height"
-msgstr "测试高度"
-
#: main/main.cpp
msgid "DPI"
msgstr "DPI"
@@ -15689,9 +15694,8 @@ msgid "Physics Interpolation"
msgstr "物理插值"
#: main/main.cpp
-#, fuzzy
msgid "Enable Warnings"
-msgstr "启用筛选"
+msgstr "启用警告"
#: main/main.cpp
msgid "Frame Delay Msec"
@@ -19184,9 +19188,8 @@ msgid "Digest Algorithm"
msgstr "摘要算法"
#: platform/windows/export/export.cpp
-#, fuzzy
msgid "Modify Resources"
-msgstr "复制资源"
+msgstr "修改资源"
#: platform/windows/export/export.cpp
msgid "File Version"
@@ -19593,6 +19596,11 @@ msgstr "多边形无效。“Solids”构建模式需要至少三个点。"
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr "多边形无效。“Segments”构建模式需要至少两个点。"
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
msgid "Build Mode"
msgstr "构建模式"
@@ -21208,14 +21216,14 @@ msgstr ""
"提供导航数据。"
#: scene/3d/navigation_mesh_instance.cpp
-#, fuzzy
msgid "NavMesh"
-msgstr "烘焙导航网格"
+msgstr "导航网格"
#: scene/3d/navigation_obstacle.cpp
+#, fuzzy
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr "NavigationObstacle 只能用于为 Spatial 对象避免碰撞。"
#: scene/3d/occluder.cpp
@@ -23191,6 +23199,8 @@ msgid ""
"Setting node name '%s' to be unique within scene for '%s', but it's already "
"claimed by '%s'. This node is no longer set unique."
msgstr ""
+"正在将场景中的唯一节点名称“%s”设给“%s”,但该名称已被“%s”占用。这个节点不再唯"
+"一。"
#: scene/main/node.cpp
msgid "Name Num Separator"
@@ -23213,13 +23223,17 @@ msgid "Pause Mode"
msgstr "暂停模式"
#: scene/main/node.cpp
+#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "物理插值"
+
+#: scene/main/node.cpp
msgid "Display Folded"
msgstr "显示折叠"
#: scene/main/node.cpp
-#, fuzzy
msgid "Unique Name In Owner"
-msgstr "唯一名称"
+msgstr "所有者唯一名称"
#: scene/main/node.cpp
msgid "Filename"
@@ -23241,10 +23255,6 @@ msgstr "自定义多人"
msgid "Process Priority"
msgstr "处理优先级"
-#: scene/main/node.cpp
-msgid "Physics Interpolated"
-msgstr "物理插值"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
msgid "Time Left"
msgstr "剩余时间"
@@ -23852,6 +23862,11 @@ msgid "Labeled Separator Right"
msgstr "带名称分隔线右侧"
#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
+msgid "Font Separator"
+msgstr "分隔线字体颜色"
+
+#: scene/resources/default_theme/default_theme.cpp
msgid "Font Color Accel"
msgstr "快捷键字体颜色"
@@ -24532,6 +24547,11 @@ msgid "Distance Field"
msgstr "距离场"
#: scene/resources/gradient.cpp
+#, fuzzy
+msgid "Raw Data"
+msgstr "地图数据"
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr "偏移"
@@ -25133,7 +25153,7 @@ msgstr "扩展边距"
#: scene/resources/style_box.cpp
msgid "Skew"
-msgstr ""
+msgstr "偏斜"
#: scene/resources/style_box.cpp
msgid "Corner Radius"
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po
index da22ae2254..5d38b98427 100644
--- a/editor/translations/zh_HK.po
+++ b/editor/translations/zh_HK.po
@@ -79,11 +79,12 @@ msgstr "下一個腳本"
msgid "Screen Orientation"
msgstr "開啓最近的"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr ""
@@ -91,7 +92,7 @@ msgstr ""
msgid "Per Pixel Transparency Enabled"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
#, fuzzy
msgid "Fullscreen"
msgstr "全螢幕"
@@ -104,7 +105,7 @@ msgstr ""
msgid "Minimized"
msgstr ""
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr ""
@@ -118,10 +119,11 @@ msgstr ""
msgid "Position"
msgstr "只限選中"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -609,6 +611,42 @@ msgstr ""
msgid "Custom User Dir Name"
msgstr ""
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "全部取代"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+msgid "Height"
+msgstr ""
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "線性"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "測試"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1218,7 +1256,7 @@ msgstr ""
msgid "Update Mode (How this property is set)"
msgstr ""
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "模式"
@@ -6145,6 +6183,11 @@ msgstr ""
msgid "Flat"
msgstr ""
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "無干擾模式"
+
#: editor/editor_sub_scene.cpp
#, fuzzy
msgid "Select Node(s) to Import"
@@ -16368,41 +16411,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "全部取代"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-msgid "Height"
-msgstr ""
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "線性"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "測試"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20720,6 +20728,11 @@ msgstr ""
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr ""
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22435,7 +22448,7 @@ msgstr ""
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24592,6 +24605,11 @@ msgstr "選擇模式"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "模式"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "全部取代"
@@ -24622,11 +24640,6 @@ msgstr ""
msgid "Process Priority"
msgstr "檔案"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "模式"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25304,6 +25317,11 @@ msgstr ""
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "翻譯:"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "移除選項"
@@ -26094,6 +26112,11 @@ msgid "Distance Field"
msgstr "無干擾模式"
#: scene/resources/gradient.cpp
+#, fuzzy
+msgid "Raw Data"
+msgstr "MeshLibrary..."
+
+#: scene/resources/gradient.cpp
msgid "Offsets"
msgstr ""
diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po
index e01991c1ec..703348c019 100644
--- a/editor/translations/zh_TW.po
+++ b/editor/translations/zh_TW.po
@@ -105,11 +105,12 @@ msgstr "最大視窗大小"
msgid "Screen Orientation"
msgstr "螢幕方向"
-#: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp main/main.cpp
+#: platform/uwp/os_uwp.cpp
msgid "Window"
msgstr "視窗"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Borderless"
msgstr "無邊框"
@@ -117,7 +118,7 @@ msgstr "無邊框"
msgid "Per Pixel Transparency Enabled"
msgstr "啟用單像素透明度"
-#: core/bind/core_bind.cpp main/main.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp
msgid "Fullscreen"
msgstr "全螢幕"
@@ -129,7 +130,7 @@ msgstr "最大化"
msgid "Minimized"
msgstr "最小化"
-#: core/bind/core_bind.cpp main/main.cpp scene/gui/dialogs.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp scene/gui/dialogs.cpp
#: scene/gui/graph_node.cpp
msgid "Resizable"
msgstr "可調整大小的"
@@ -142,10 +143,11 @@ msgstr "可調整大小的"
msgid "Position"
msgstr "位置"
-#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
-#: modules/gridmap/grid_map.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
-#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: core/bind/core_bind.cpp core/project_settings.cpp editor/editor_settings.cpp
+#: main/main.cpp modules/gridmap/grid_map.cpp
+#: modules/visual_script/visual_script_nodes.cpp scene/2d/tile_map.cpp
+#: scene/3d/camera.cpp scene/3d/light.cpp scene/gui/control.cpp
+#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -617,6 +619,43 @@ msgstr "使用自訂使用者目錄"
msgid "Custom User Dir Name"
msgstr "自訂使用者目錄名稱"
+#: core/project_settings.cpp main/main.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/os_uwp.cpp
+#, fuzzy
+msgid "Display"
+msgstr "全部顯示"
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
+#: scene/gui/text_edit.cpp scene/resources/texture.cpp
+msgid "Width"
+msgstr ""
+
+#: core/project_settings.cpp main/main.cpp modules/csg/csg_shape.cpp
+#: modules/gltf/gltf_node.cpp modules/opensimplex/noise_texture.cpp
+#: scene/2d/light_2d.cpp scene/resources/capsule_shape.cpp
+#: scene/resources/capsule_shape_2d.cpp scene/resources/cylinder_shape.cpp
+#: scene/resources/font.cpp scene/resources/navigation_mesh.cpp
+#: scene/resources/primitive_meshes.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Height"
+msgstr "燈光"
+
+#: core/project_settings.cpp
+msgid "Always On Top"
+msgstr ""
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Width"
+msgstr "左延展"
+
+#: core/project_settings.cpp
+#, fuzzy
+msgid "Test Height"
+msgstr "測試"
+
#: core/project_settings.cpp editor/animation_track_editor.cpp
#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
@@ -1221,7 +1260,7 @@ msgstr "打開/關閉此軌道。"
msgid "Update Mode (How this property is set)"
msgstr "更新模式(屬性設定方法)"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp scene/resources/gradient.cpp
msgid "Interpolation Mode"
msgstr "插值模式"
@@ -6082,6 +6121,11 @@ msgstr "按住 %s 以取整數。按住 Shift 以進行更精確的更動。"
msgid "Flat"
msgstr "平面0"
+#: editor/editor_spin_slider.cpp
+#, fuzzy
+msgid "Hide Slider"
+msgstr "碰撞模式"
+
#: editor/editor_sub_scene.cpp
msgid "Select Node(s) to Import"
msgstr "選擇要匯入的節點"
@@ -15905,42 +15949,6 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/javascript/export/export.cpp
-#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
-#, fuzzy
-msgid "Display"
-msgstr "全部顯示"
-
-#: main/main.cpp modules/csg/csg_shape.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/line_2d.cpp
-#: scene/gui/text_edit.cpp scene/resources/texture.cpp
-msgid "Width"
-msgstr ""
-
-#: main/main.cpp modules/csg/csg_shape.cpp modules/gltf/gltf_node.cpp
-#: modules/opensimplex/noise_texture.cpp scene/2d/light_2d.cpp
-#: scene/resources/capsule_shape.cpp scene/resources/capsule_shape_2d.cpp
-#: scene/resources/cylinder_shape.cpp scene/resources/font.cpp
-#: scene/resources/navigation_mesh.cpp scene/resources/primitive_meshes.cpp
-#: scene/resources/texture.cpp
-#, fuzzy
-msgid "Height"
-msgstr "燈光"
-
-#: main/main.cpp
-msgid "Always On Top"
-msgstr ""
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Width"
-msgstr "左延展"
-
-#: main/main.cpp
-#, fuzzy
-msgid "Test Height"
-msgstr "測試"
-
#: main/main.cpp
msgid "DPI"
msgstr ""
@@ -20309,6 +20317,11 @@ msgstr "無效的多邊形。至少必須有三個點為「Solids」建構模式
msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode."
msgstr "無效的多邊形。至少必須有 2 個點為「Segments」建構模式。"
+#: scene/2d/collision_polygon_2d.cpp scene/2d/collision_shape_2d.cpp
+msgid ""
+"The One Way Collision property will be ignored when the parent is an Area2D."
+msgstr ""
+
#: scene/2d/collision_polygon_2d.cpp
#, fuzzy
msgid "Build Mode"
@@ -22125,7 +22138,7 @@ msgstr "製作 NavMesh"
#: scene/3d/navigation_obstacle.cpp
msgid ""
"The NavigationObstacle only serves to provide collision avoidance to a "
-"spatial object."
+"Spatial inheriting parent object."
msgstr ""
#: scene/3d/occluder.cpp
@@ -24395,6 +24408,11 @@ msgstr "平移模式"
#: scene/main/node.cpp
#, fuzzy
+msgid "Physics Interpolation Mode"
+msgstr "插值模式"
+
+#: scene/main/node.cpp
+#, fuzzy
msgid "Display Folded"
msgstr "顯示無陰影"
@@ -24428,11 +24446,6 @@ msgstr "設定多個:"
msgid "Process Priority"
msgstr "啟用優先級"
-#: scene/main/node.cpp
-#, fuzzy
-msgid "Physics Interpolated"
-msgstr "插值模式"
-
#: scene/main/scene_tree.cpp scene/main/timer.cpp
#, fuzzy
msgid "Time Left"
@@ -25141,6 +25154,11 @@ msgstr "帶名稱的分隔線"
#: scene/resources/default_theme/default_theme.cpp
#, fuzzy
+msgid "Font Separator"
+msgstr "色彩運算子。"
+
+#: scene/resources/default_theme/default_theme.cpp
+#, fuzzy
msgid "Font Color Accel"
msgstr "重新命名顏色項目"
@@ -25949,6 +25967,11 @@ msgstr "專注模式"
#: scene/resources/gradient.cpp
#, fuzzy
+msgid "Raw Data"
+msgstr "深度"
+
+#: scene/resources/gradient.cpp
+#, fuzzy
msgid "Offsets"
msgstr "偏移:"