diff options
Diffstat (limited to 'editor')
-rw-r--r-- | editor/plugins/script_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | editor/scene_tree_dock.cpp | 2 | ||||
-rw-r--r-- | editor/spatial_editor_gizmos.cpp | 25 |
3 files changed, 12 insertions, 17 deletions
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 7cda15bdc6..d26e1a39f6 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -1960,7 +1960,7 @@ bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_gra // doesn't have it, make a new one - ScriptEditorBase *se; + ScriptEditorBase *se = NULL; for (int i = script_editor_func_count - 1; i >= 0; i--) { se = script_editor_funcs[i](p_resource); diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 08f1ece2d4..a6a014f3bd 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -797,7 +797,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { case TOOL_CREATE_USER_INTERFACE: case TOOL_CREATE_FAVORITE: { - Node *new_node; + Node *new_node = NULL; if (TOOL_CREATE_FAVORITE == p_tool) { String name = selected_favorite_root.get_slicec(' ', 0); diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp index 96bca86f83..a321cb16c5 100644 --- a/editor/spatial_editor_gizmos.cpp +++ b/editor/spatial_editor_gizmos.cpp @@ -4201,21 +4201,16 @@ void JointSpatialGizmoPlugin::CreateGeneric6DOFJointGizmo( float cs = 0.25; for (int ax = 0; ax < 3; ax++) { - /*r_points.push_back(p_offset.translated(Vector3(+cs,0,0)).origin); - r_points.push_back(p_offset.translated(Vector3(-cs,0,0)).origin); - r_points.push_back(p_offset.translated(Vector3(0,+cs,0)).origin); - r_points.push_back(p_offset.translated(Vector3(0,-cs,0)).origin); - r_points.push_back(p_offset.translated(Vector3(0,0,+cs*2)).origin); - r_points.push_back(p_offset.translated(Vector3(0,0,-cs*2)).origin); */ - - float ll; - float ul; - float lll; - float lul; - - int a1, a2, a3; - bool enable_ang; - bool enable_lin; + float ll = 0; + float ul = 0; + float lll = 0; + float lul = 0; + + int a1 = 0; + int a2 = 0; + int a3 = 0; + bool enable_ang = false; + bool enable_lin = false; switch (ax) { case 0: |