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-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp8
-rw-r--r--editor/scene_tree_dock.cpp2
2 files changed, 5 insertions, 5 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 8bd6e39252..aecbf817c4 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -2405,18 +2405,18 @@ void Node3DEditorViewport::_notification(int p_what) {
}
Transform t = sp->get_global_gizmo_transform();
+ VisualInstance3D *vi = Object::cast_to<VisualInstance3D>(sp);
+ AABB new_aabb = vi ? vi->get_aabb() : _calculate_spatial_bounds(sp);
exist = true;
- if (se->last_xform == t && !se->last_xform_dirty) {
+ if (se->last_xform == t && se->aabb == new_aabb && !se->last_xform_dirty) {
continue;
}
changed = true;
se->last_xform_dirty = false;
se->last_xform = t;
- VisualInstance3D *vi = Object::cast_to<VisualInstance3D>(sp);
-
- se->aabb = vi ? vi->get_aabb() : _calculate_spatial_bounds(sp);
+ se->aabb = new_aabb;
t.translate(se->aabb.position);
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 75dc840738..fa2270dcd6 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -1141,7 +1141,7 @@ void SceneTreeDock::_notification(int p_what) {
node_shortcuts->add_child(button_custom);
button_custom->set_text(TTR("Other Node"));
button_custom->set_icon(get_theme_icon("Add", "EditorIcons"));
- button_custom->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_NEW, false));
+ button_custom->connect("pressed", callable_bind(callable_mp(this, &SceneTreeDock::_tool_selected), TOOL_NEW, false));
node_shortcuts->add_spacer();
create_root_dialog->add_child(node_shortcuts);