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-rw-r--r--editor/editor_inspector.cpp12
-rw-r--r--editor/editor_plugin.cpp59
-rw-r--r--editor/editor_resource_picker.cpp9
-rw-r--r--editor/editor_resource_preview.cpp14
-rw-r--r--editor/export/editor_export_plugin.cpp12
-rw-r--r--editor/plugins/editor_resource_conversion_plugin.cpp21
-rw-r--r--editor/plugins/node_3d_editor_gizmos.cpp62
-rw-r--r--editor/plugins/script_editor_plugin.cpp14
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp6
9 files changed, 67 insertions, 142 deletions
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index 32b420b7a6..1d1970ee5f 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -1062,10 +1062,8 @@ void EditorInspectorPlugin::add_property_editor_for_multiple_properties(const St
bool EditorInspectorPlugin::can_handle(Object *p_object) {
bool success = false;
- if (GDVIRTUAL_CALL(_can_handle, p_object, success)) {
- return success;
- }
- return false;
+ GDVIRTUAL_CALL(_can_handle, p_object, success);
+ return success;
}
void EditorInspectorPlugin::parse_begin(Object *p_object) {
@@ -1082,10 +1080,8 @@ void EditorInspectorPlugin::parse_group(Object *p_object, const String &p_group)
bool EditorInspectorPlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
bool ret = false;
- if (GDVIRTUAL_CALL(_parse_property, p_object, p_type, p_path, p_hint, p_hint_text, p_usage, p_wide, ret)) {
- return ret;
- }
- return false;
+ GDVIRTUAL_CALL(_parse_property, p_object, p_type, p_path, p_hint, p_hint_text, p_usage, p_wide, ret);
+ return ret;
}
void EditorInspectorPlugin::parse_end(Object *p_object) {
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index 4fdf669121..e852100555 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -571,10 +571,8 @@ void EditorPlugin::notify_resource_saved(const Ref<Resource> &p_resource) {
bool EditorPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p_event) {
bool success = false;
- if (GDVIRTUAL_CALL(_forward_canvas_gui_input, p_event, success)) {
- return success;
- }
- return false;
+ GDVIRTUAL_CALL(_forward_canvas_gui_input, p_event, success);
+ return success;
}
void EditorPlugin::forward_canvas_draw_over_viewport(Control *p_overlay) {
@@ -606,12 +604,8 @@ int EditorPlugin::update_overlays() const {
EditorPlugin::AfterGUIInput EditorPlugin::forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) {
int success = EditorPlugin::AFTER_GUI_INPUT_PASS;
-
- if (GDVIRTUAL_CALL(_forward_3d_gui_input, p_camera, p_event, success)) {
- return static_cast<EditorPlugin::AfterGUIInput>(success);
- }
-
- return EditorPlugin::AFTER_GUI_INPUT_PASS;
+ GDVIRTUAL_CALL(_forward_3d_gui_input, p_camera, p_event, success);
+ return static_cast<EditorPlugin::AfterGUIInput>(success);
}
void EditorPlugin::forward_3d_draw_over_viewport(Control *p_overlay) {
@@ -624,29 +618,20 @@ void EditorPlugin::forward_3d_force_draw_over_viewport(Control *p_overlay) {
String EditorPlugin::get_name() const {
String name;
- if (GDVIRTUAL_CALL(_get_plugin_name, name)) {
- return name;
- }
-
- return String();
+ GDVIRTUAL_CALL(_get_plugin_name, name);
+ return name;
}
const Ref<Texture2D> EditorPlugin::get_icon() const {
Ref<Texture2D> icon;
- if (GDVIRTUAL_CALL(_get_plugin_icon, icon)) {
- return icon;
- }
-
- return Ref<Texture2D>();
+ GDVIRTUAL_CALL(_get_plugin_icon, icon);
+ return icon;
}
bool EditorPlugin::has_main_screen() const {
- bool success;
- if (GDVIRTUAL_CALL(_has_main_screen, success)) {
- return success;
- }
-
- return false;
+ bool success = false;
+ GDVIRTUAL_CALL(_has_main_screen, success);
+ return success;
}
void EditorPlugin::make_visible(bool p_visible) {
@@ -663,20 +648,14 @@ void EditorPlugin::edit(Object *p_object) {
bool EditorPlugin::handles(Object *p_object) const {
bool success = false;
- if (GDVIRTUAL_CALL(_handles, p_object, success)) {
- return success;
- }
-
- return false;
+ GDVIRTUAL_CALL(_handles, p_object, success);
+ return success;
}
Dictionary EditorPlugin::get_state() const {
Dictionary state;
- if (GDVIRTUAL_CALL(_get_state, state)) {
- return state;
- }
-
- return Dictionary();
+ GDVIRTUAL_CALL(_get_state, state);
+ return state;
}
void EditorPlugin::set_state(const Dictionary &p_state) {
@@ -822,11 +801,9 @@ void EditorPlugin::get_window_layout(Ref<ConfigFile> p_layout) {
}
bool EditorPlugin::build() {
- bool success;
- if (GDVIRTUAL_CALL(_build, success)) {
- return success;
- }
- return true;
+ bool success = true;
+ GDVIRTUAL_CALL(_build, success);
+ return success;
}
void EditorPlugin::queue_save_layout() {
diff --git a/editor/editor_resource_picker.cpp b/editor/editor_resource_picker.cpp
index 5545dc4ee2..dac5753c90 100644
--- a/editor/editor_resource_picker.cpp
+++ b/editor/editor_resource_picker.cpp
@@ -512,12 +512,9 @@ void EditorResourcePicker::set_create_options(Object *p_menu_node) {
}
bool EditorResourcePicker::handle_menu_selected(int p_which) {
- bool success;
- if (GDVIRTUAL_CALL(_handle_menu_selected, p_which, success)) {
- return success;
- }
-
- return false;
+ bool success = false;
+ GDVIRTUAL_CALL(_handle_menu_selected, p_which, success);
+ return success;
}
void EditorResourcePicker::_button_draw() {
diff --git a/editor/editor_resource_preview.cpp b/editor/editor_resource_preview.cpp
index 33de63e63d..31d1117d7a 100644
--- a/editor/editor_resource_preview.cpp
+++ b/editor/editor_resource_preview.cpp
@@ -71,20 +71,14 @@ Ref<Texture2D> EditorResourcePreviewGenerator::generate_from_path(const String &
bool EditorResourcePreviewGenerator::generate_small_preview_automatically() const {
bool success = false;
- if (GDVIRTUAL_CALL(_generate_small_preview_automatically, success)) {
- return success;
- }
-
- return false;
+ GDVIRTUAL_CALL(_generate_small_preview_automatically, success);
+ return success;
}
bool EditorResourcePreviewGenerator::can_generate_small_preview() const {
bool success = false;
- if (GDVIRTUAL_CALL(_can_generate_small_preview, success)) {
- return success;
- }
-
- return false;
+ GDVIRTUAL_CALL(_can_generate_small_preview, success);
+ return success;
}
void EditorResourcePreviewGenerator::_bind_methods() {
diff --git a/editor/export/editor_export_plugin.cpp b/editor/export/editor_export_plugin.cpp
index 971ea579cc..78d4f93dfe 100644
--- a/editor/export/editor_export_plugin.cpp
+++ b/editor/export/editor_export_plugin.cpp
@@ -142,10 +142,8 @@ void EditorExportPlugin::_export_end_script() {
bool EditorExportPlugin::_begin_customize_resources(const Ref<EditorExportPlatform> &p_platform, const Vector<String> &p_features) const {
bool ret = false;
- if (GDVIRTUAL_CALL(_begin_customize_resources, p_platform, p_features, ret)) {
- return ret;
- }
- return false;
+ GDVIRTUAL_CALL(_begin_customize_resources, p_platform, p_features, ret);
+ return ret;
}
Ref<Resource> EditorExportPlugin::_customize_resource(const Ref<Resource> &p_resource, const String &p_path) {
@@ -158,10 +156,8 @@ Ref<Resource> EditorExportPlugin::_customize_resource(const Ref<Resource> &p_res
bool EditorExportPlugin::_begin_customize_scenes(const Ref<EditorExportPlatform> &p_platform, const Vector<String> &p_features) const {
bool ret = false;
- if (GDVIRTUAL_CALL(_begin_customize_scenes, p_platform, p_features, ret)) {
- return ret;
- }
- return false;
+ GDVIRTUAL_CALL(_begin_customize_scenes, p_platform, p_features, ret);
+ return ret;
}
Node *EditorExportPlugin::_customize_scene(Node *p_root, const String &p_path) {
diff --git a/editor/plugins/editor_resource_conversion_plugin.cpp b/editor/plugins/editor_resource_conversion_plugin.cpp
index 2db860fd07..a5f12d1352 100644
--- a/editor/plugins/editor_resource_conversion_plugin.cpp
+++ b/editor/plugins/editor_resource_conversion_plugin.cpp
@@ -38,27 +38,18 @@ void EditorResourceConversionPlugin::_bind_methods() {
String EditorResourceConversionPlugin::converts_to() const {
String ret;
- if (GDVIRTUAL_CALL(_converts_to, ret)) {
- return ret;
- }
-
- return "";
+ GDVIRTUAL_CALL(_converts_to, ret);
+ return ret;
}
bool EditorResourceConversionPlugin::handles(const Ref<Resource> &p_resource) const {
bool ret = false;
- if (GDVIRTUAL_CALL(_handles, p_resource, ret)) {
- return ret;
- }
-
- return false;
+ GDVIRTUAL_CALL(_handles, p_resource, ret);
+ return ret;
}
Ref<Resource> EditorResourceConversionPlugin::convert(const Ref<Resource> &p_resource) const {
Ref<Resource> ret;
- if (GDVIRTUAL_CALL(_convert, p_resource, ret)) {
- return ret;
- }
-
- return Ref<Resource>();
+ GDVIRTUAL_CALL(_convert, p_resource, ret);
+ return ret;
}
diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp
index 47088a2bac..f2e708c8c2 100644
--- a/editor/plugins/node_3d_editor_gizmos.cpp
+++ b/editor/plugins/node_3d_editor_gizmos.cpp
@@ -1078,11 +1078,9 @@ void EditorNode3DGizmoPlugin::_bind_methods() {
}
bool EditorNode3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
- bool success;
- if (GDVIRTUAL_CALL(_has_gizmo, p_spatial, success)) {
- return success;
- }
- return false;
+ bool success = false;
+ GDVIRTUAL_CALL(_has_gizmo, p_spatial, success);
+ return success;
}
Ref<EditorNode3DGizmo> EditorNode3DGizmoPlugin::create_gizmo(Node3D *p_spatial) {
@@ -1099,19 +1097,15 @@ Ref<EditorNode3DGizmo> EditorNode3DGizmoPlugin::create_gizmo(Node3D *p_spatial)
}
bool EditorNode3DGizmoPlugin::can_be_hidden() const {
- bool ret;
- if (GDVIRTUAL_CALL(_can_be_hidden, ret)) {
- return ret;
- }
- return true;
+ bool ret = true;
+ GDVIRTUAL_CALL(_can_be_hidden, ret);
+ return ret;
}
bool EditorNode3DGizmoPlugin::is_selectable_when_hidden() const {
- bool ret;
- if (GDVIRTUAL_CALL(_is_selectable_when_hidden, ret)) {
- return ret;
- }
- return false;
+ bool ret = false;
+ GDVIRTUAL_CALL(_is_selectable_when_hidden, ret);
+ return ret;
}
void EditorNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
@@ -1120,26 +1114,20 @@ void EditorNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
bool EditorNode3DGizmoPlugin::is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
bool ret = false;
- if (GDVIRTUAL_CALL(_is_handle_highlighted, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret)) {
- return ret;
- }
- return false;
+ GDVIRTUAL_CALL(_is_handle_highlighted, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret);
+ return ret;
}
String EditorNode3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
String ret;
- if (GDVIRTUAL_CALL(_get_handle_name, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret)) {
- return ret;
- }
- return "";
+ GDVIRTUAL_CALL(_get_handle_name, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret);
+ return ret;
}
Variant EditorNode3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
Variant ret;
- if (GDVIRTUAL_CALL(_get_handle_value, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret)) {
- return ret;
- }
- return Variant();
+ GDVIRTUAL_CALL(_get_handle_value, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret);
+ return ret;
}
void EditorNode3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
@@ -1152,10 +1140,8 @@ void EditorNode3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, in
int EditorNode3DGizmoPlugin::subgizmos_intersect_ray(const EditorNode3DGizmo *p_gizmo, Camera3D *p_camera, const Vector2 &p_point) const {
int ret = -1;
- if (GDVIRTUAL_CALL(_subgizmos_intersect_ray, Ref<EditorNode3DGizmo>(p_gizmo), p_camera, p_point, ret)) {
- return ret;
- }
- return -1;
+ GDVIRTUAL_CALL(_subgizmos_intersect_ray, Ref<EditorNode3DGizmo>(p_gizmo), p_camera, p_point, ret);
+ return ret;
}
Vector<int> EditorNode3DGizmoPlugin::subgizmos_intersect_frustum(const EditorNode3DGizmo *p_gizmo, const Camera3D *p_camera, const Vector<Plane> &p_frustum) const {
@@ -1165,20 +1151,14 @@ Vector<int> EditorNode3DGizmoPlugin::subgizmos_intersect_frustum(const EditorNod
frustum[i] = p_frustum[i];
}
Vector<int> ret;
- if (GDVIRTUAL_CALL(_subgizmos_intersect_frustum, Ref<EditorNode3DGizmo>(p_gizmo), p_camera, frustum, ret)) {
- return ret;
- }
-
- return Vector<int>();
+ GDVIRTUAL_CALL(_subgizmos_intersect_frustum, Ref<EditorNode3DGizmo>(p_gizmo), p_camera, frustum, ret);
+ return ret;
}
Transform3D EditorNode3DGizmoPlugin::get_subgizmo_transform(const EditorNode3DGizmo *p_gizmo, int p_id) const {
Transform3D ret;
- if (GDVIRTUAL_CALL(_get_subgizmo_transform, Ref<EditorNode3DGizmo>(p_gizmo), p_id, ret)) {
- return ret;
- }
-
- return Transform3D();
+ GDVIRTUAL_CALL(_get_subgizmo_transform, Ref<EditorNode3DGizmo>(p_gizmo), p_id, ret);
+ return ret;
}
void EditorNode3DGizmoPlugin::set_subgizmo_transform(const EditorNode3DGizmo *p_gizmo, int p_id, Transform3D p_transform) {
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index b292ad8620..6266ec97e4 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -59,19 +59,15 @@
/*** SYNTAX HIGHLIGHTER ****/
String EditorSyntaxHighlighter::_get_name() const {
- String ret;
- if (GDVIRTUAL_CALL(_get_name, ret)) {
- return ret;
- }
- return "Unnamed";
+ String ret = "Unnamed";
+ GDVIRTUAL_CALL(_get_name, ret);
+ return ret;
}
PackedStringArray EditorSyntaxHighlighter::_get_supported_languages() const {
PackedStringArray ret;
- if (GDVIRTUAL_CALL(_get_supported_languages, ret)) {
- return ret;
- }
- return PackedStringArray();
+ GDVIRTUAL_CALL(_get_supported_languages, ret);
+ return ret;
}
Ref<EditorSyntaxHighlighter> EditorSyntaxHighlighter::_create() const {
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index d9f8d28067..eee0ea6b7d 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -87,10 +87,8 @@ void VisualShaderNodePlugin::set_editor(VisualShaderEditor *p_editor) {
Control *VisualShaderNodePlugin::create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node) {
Object *ret = nullptr;
- if (GDVIRTUAL_CALL(_create_editor, p_parent_resource, p_node, ret)) {
- return Object::cast_to<Control>(ret);
- }
- return nullptr;
+ GDVIRTUAL_CALL(_create_editor, p_parent_resource, p_node, ret);
+ return Object::cast_to<Control>(ret);
}
void VisualShaderNodePlugin::_bind_methods() {