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-rw-r--r--editor/editor_settings.cpp16
-rw-r--r--editor/editor_settings.h8
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp16
-rw-r--r--editor/plugins/node_3d_editor_plugin.h2
4 files changed, 21 insertions, 21 deletions
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 037bfbfd99..25c84e7447 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -1468,7 +1468,7 @@ Ref<Shortcut> ED_GET_SHORTCUT(const String &p_path) {
return sc;
}
-void ED_SHORTCUT_OVERRIDE(const String &p_path, const String &p_feature, Key p_keycode) {
+void ED_SHORTCUT_OVERRIDE(const String &p_path, const String &p_feature, Key p_keycode, bool p_physical) {
ERR_FAIL_NULL_MSG(EditorSettings::get_singleton(), "EditorSettings not instantiated yet.");
Ref<Shortcut> sc = EditorSettings::get_singleton()->get_shortcut(p_path);
@@ -1477,10 +1477,10 @@ void ED_SHORTCUT_OVERRIDE(const String &p_path, const String &p_feature, Key p_k
PackedInt32Array arr;
arr.push_back((int32_t)p_keycode);
- ED_SHORTCUT_OVERRIDE_ARRAY(p_path, p_feature, arr);
+ ED_SHORTCUT_OVERRIDE_ARRAY(p_path, p_feature, arr, p_physical);
}
-void ED_SHORTCUT_OVERRIDE_ARRAY(const String &p_path, const String &p_feature, const PackedInt32Array &p_keycodes) {
+void ED_SHORTCUT_OVERRIDE_ARRAY(const String &p_path, const String &p_feature, const PackedInt32Array &p_keycodes, bool p_physical) {
ERR_FAIL_NULL_MSG(EditorSettings::get_singleton(), "EditorSettings not instantiated yet.");
Ref<Shortcut> sc = EditorSettings::get_singleton()->get_shortcut(p_path);
@@ -1505,7 +1505,7 @@ void ED_SHORTCUT_OVERRIDE_ARRAY(const String &p_path, const String &p_feature, c
Ref<InputEventKey> ie;
if (keycode != Key::NONE) {
- ie = InputEventKey::create_reference(keycode);
+ ie = InputEventKey::create_reference(keycode, p_physical);
events.push_back(ie);
}
}
@@ -1518,13 +1518,13 @@ void ED_SHORTCUT_OVERRIDE_ARRAY(const String &p_path, const String &p_feature, c
sc->set_meta("original", events.duplicate(true));
}
-Ref<Shortcut> ED_SHORTCUT(const String &p_path, const String &p_name, Key p_keycode) {
+Ref<Shortcut> ED_SHORTCUT(const String &p_path, const String &p_name, Key p_keycode, bool p_physical) {
PackedInt32Array arr;
arr.push_back((int32_t)p_keycode);
- return ED_SHORTCUT_ARRAY(p_path, p_name, arr);
+ return ED_SHORTCUT_ARRAY(p_path, p_name, arr, p_physical);
}
-Ref<Shortcut> ED_SHORTCUT_ARRAY(const String &p_path, const String &p_name, const PackedInt32Array &p_keycodes) {
+Ref<Shortcut> ED_SHORTCUT_ARRAY(const String &p_path, const String &p_name, const PackedInt32Array &p_keycodes, bool p_physical) {
Array events;
for (int i = 0; i < p_keycodes.size(); i++) {
@@ -1539,7 +1539,7 @@ Ref<Shortcut> ED_SHORTCUT_ARRAY(const String &p_path, const String &p_name, cons
Ref<InputEventKey> ie;
if (keycode != Key::NONE) {
- ie = InputEventKey::create_reference(keycode);
+ ie = InputEventKey::create_reference(keycode, p_physical);
events.push_back(ie);
}
}
diff --git a/editor/editor_settings.h b/editor/editor_settings.h
index e1d3e757e0..a21fb9fdfb 100644
--- a/editor/editor_settings.h
+++ b/editor/editor_settings.h
@@ -195,10 +195,10 @@ Variant _EDITOR_DEF(const String &p_setting, const Variant &p_default, bool p_re
Variant _EDITOR_GET(const String &p_setting);
#define ED_IS_SHORTCUT(p_name, p_ev) (EditorSettings::get_singleton()->is_shortcut(p_name, p_ev))
-Ref<Shortcut> ED_SHORTCUT(const String &p_path, const String &p_name, Key p_keycode = Key::NONE);
-Ref<Shortcut> ED_SHORTCUT_ARRAY(const String &p_path, const String &p_name, const PackedInt32Array &p_keycodes);
-void ED_SHORTCUT_OVERRIDE(const String &p_path, const String &p_feature, Key p_keycode = Key::NONE);
-void ED_SHORTCUT_OVERRIDE_ARRAY(const String &p_path, const String &p_feature, const PackedInt32Array &p_keycodes);
+Ref<Shortcut> ED_SHORTCUT(const String &p_path, const String &p_name, Key p_keycode = Key::NONE, bool p_physical = false);
+Ref<Shortcut> ED_SHORTCUT_ARRAY(const String &p_path, const String &p_name, const PackedInt32Array &p_keycodes, bool p_physical = false);
+void ED_SHORTCUT_OVERRIDE(const String &p_path, const String &p_feature, Key p_keycode = Key::NONE, bool p_physical = false);
+void ED_SHORTCUT_OVERRIDE_ARRAY(const String &p_path, const String &p_feature, const PackedInt32Array &p_keycodes, bool p_physical = false);
Ref<Shortcut> ED_GET_SHORTCUT(const String &p_path);
#endif // EDITOR_SETTINGS_H
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 7c5b8600d4..cdd61d7067 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -4872,8 +4872,8 @@ void Node3DEditorViewport::finish_transform() {
}
// Register a shortcut and also add it as an input action with the same events.
-void Node3DEditorViewport::register_shortcut_action(const String &p_path, const String &p_name, Key p_keycode) {
- Ref<Shortcut> sc = ED_SHORTCUT(p_path, p_name, p_keycode);
+void Node3DEditorViewport::register_shortcut_action(const String &p_path, const String &p_name, Key p_keycode, bool p_physical) {
+ Ref<Shortcut> sc = ED_SHORTCUT(p_path, p_name, p_keycode, p_physical);
shortcut_changed_callback(sc, p_path);
// Connect to the change event on the shortcut so the input binding can be updated.
sc->connect("changed", callable_mp(this, &Node3DEditorViewport::shortcut_changed_callback).bind(sc, p_path));
@@ -5054,12 +5054,12 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, int p
view_menu->get_popup()->set_item_tooltip(shadeless_idx, unsupported_tooltip);
}
- register_shortcut_action("spatial_editor/freelook_left", TTR("Freelook Left"), Key::A);
- register_shortcut_action("spatial_editor/freelook_right", TTR("Freelook Right"), Key::D);
- register_shortcut_action("spatial_editor/freelook_forward", TTR("Freelook Forward"), Key::W);
- register_shortcut_action("spatial_editor/freelook_backwards", TTR("Freelook Backwards"), Key::S);
- register_shortcut_action("spatial_editor/freelook_up", TTR("Freelook Up"), Key::E);
- register_shortcut_action("spatial_editor/freelook_down", TTR("Freelook Down"), Key::Q);
+ register_shortcut_action("spatial_editor/freelook_left", TTR("Freelook Left"), Key::A, true);
+ register_shortcut_action("spatial_editor/freelook_right", TTR("Freelook Right"), Key::D, true);
+ register_shortcut_action("spatial_editor/freelook_forward", TTR("Freelook Forward"), Key::W, true);
+ register_shortcut_action("spatial_editor/freelook_backwards", TTR("Freelook Backwards"), Key::S, true);
+ register_shortcut_action("spatial_editor/freelook_up", TTR("Freelook Up"), Key::E, true);
+ register_shortcut_action("spatial_editor/freelook_down", TTR("Freelook Down"), Key::Q, true);
register_shortcut_action("spatial_editor/freelook_speed_modifier", TTR("Freelook Speed Modifier"), Key::SHIFT);
register_shortcut_action("spatial_editor/freelook_slow_modifier", TTR("Freelook Slow Modifier"), Key::ALT);
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index e5267e5fad..c4193f0420 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -441,7 +441,7 @@ private:
void update_transform(Point2 p_mousepos, bool p_shift);
void finish_transform();
- void register_shortcut_action(const String &p_path, const String &p_name, Key p_keycode);
+ void register_shortcut_action(const String &p_path, const String &p_name, Key p_keycode, bool p_physical = false);
void shortcut_changed_callback(const Ref<Shortcut> p_shortcut, const String &p_shortcut_path);
protected: