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-rw-r--r--editor/editor_resource_picker.cpp20
-rw-r--r--editor/editor_resource_picker.h4
2 files changed, 23 insertions, 1 deletions
diff --git a/editor/editor_resource_picker.cpp b/editor/editor_resource_picker.cpp
index a4ab749db4..31c62880e2 100644
--- a/editor/editor_resource_picker.cpp
+++ b/editor/editor_resource_picker.cpp
@@ -135,6 +135,10 @@ void EditorResourcePicker::_file_selected(const String &p_path) {
_update_resource();
}
+void EditorResourcePicker::_file_quick_selected() {
+ _file_selected(quick_open->get_selected());
+}
+
void EditorResourcePicker::_update_menu() {
_update_menu_items();
@@ -153,7 +157,10 @@ void EditorResourcePicker::_update_menu_items() {
// Add options for creating specific subtypes of the base resource type.
set_create_options(edit_menu);
- // Add an option to load a resource from a file.
+ // Add an option to load a resource from a file using the QuickOpen dialog.
+ edit_menu->add_icon_item(get_theme_icon(SNAME("Load"), SNAME("EditorIcons")), TTR("Quick Load"), OBJ_MENU_QUICKLOAD);
+
+ // Add an option to load a resource from a file using the regular file dialog.
edit_menu->add_icon_item(get_theme_icon(SNAME("Load"), SNAME("EditorIcons")), TTR("Load"), OBJ_MENU_LOAD);
// Add options for changing existing value of the resource.
@@ -246,6 +253,17 @@ void EditorResourcePicker::_edit_menu_cbk(int p_which) {
file_dialog->popup_file_dialog();
} break;
+ case OBJ_MENU_QUICKLOAD: {
+ if (!quick_open) {
+ quick_open = memnew(EditorQuickOpen);
+ add_child(quick_open);
+ quick_open->connect("quick_open", callable_mp(this, &EditorResourcePicker::_file_quick_selected));
+ }
+
+ quick_open->popup_dialog(base_type);
+ quick_open->set_title(TTR("Resource"));
+ } break;
+
case OBJ_MENU_EDIT: {
if (edited_resource.is_valid()) {
emit_signal(SNAME("resource_selected"), edited_resource);
diff --git a/editor/editor_resource_picker.h b/editor/editor_resource_picker.h
index d77c31f831..d0dad0287b 100644
--- a/editor/editor_resource_picker.h
+++ b/editor/editor_resource_picker.h
@@ -32,6 +32,7 @@
#define EDITOR_RESOURCE_PICKER_H
#include "editor_file_dialog.h"
+#include "quick_open.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/popup_menu.h"
@@ -54,9 +55,11 @@ class EditorResourcePicker : public HBoxContainer {
TextureRect *preview_rect;
Button *edit_button;
EditorFileDialog *file_dialog = nullptr;
+ EditorQuickOpen *quick_open = nullptr;
enum MenuOption {
OBJ_MENU_LOAD,
+ OBJ_MENU_QUICKLOAD,
OBJ_MENU_EDIT,
OBJ_MENU_CLEAR,
OBJ_MENU_MAKE_UNIQUE,
@@ -75,6 +78,7 @@ class EditorResourcePicker : public HBoxContainer {
void _update_resource_preview(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, ObjectID p_obj);
void _resource_selected();
+ void _file_quick_selected();
void _file_selected(const String &p_path);
void _update_menu();