diff options
Diffstat (limited to 'editor')
-rw-r--r-- | editor/plugins/tile_set_editor_plugin.cpp | 16 | ||||
-rw-r--r-- | editor/scene_tree_dock.cpp | 10 | ||||
-rw-r--r-- | editor/scene_tree_dock.h | 3 |
3 files changed, 26 insertions, 3 deletions
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index 274c64263f..684d8f0f10 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -3109,6 +3109,7 @@ Vector2 TileSetEditor::snap_point(const Vector2 &point) { anchor += tileset->tile_get_region(get_current_tile()).position; anchor += WORKSPACE_MARGIN; Rect2 region(anchor, tile_size); + Rect2 tile_region(tileset->tile_get_region(get_current_tile()).position + WORKSPACE_MARGIN, tileset->tile_get_region(get_current_tile()).size); if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::SINGLE_TILE) { region.position = tileset->tile_get_region(get_current_tile()).position + WORKSPACE_MARGIN; region.size = tileset->tile_get_region(get_current_tile()).size; @@ -3118,6 +3119,7 @@ Vector2 TileSetEditor::snap_point(const Vector2 &point) { p.x = Math::snap_scalar_separation(snap_offset.x, snap_step.x, p.x, snap_separation.x); p.y = Math::snap_scalar_separation(snap_offset.y, snap_step.y, p.y, snap_separation.y); } + if (tools[SHAPE_KEEP_INSIDE_TILE]->is_pressed()) { if (p.x < region.position.x) { p.x = region.position.x; @@ -3132,6 +3134,20 @@ Vector2 TileSetEditor::snap_point(const Vector2 &point) { p.y = region.position.y + region.size.y; } } + + if (p.x < tile_region.position.x) { + p.x = tile_region.position.x; + } + if (p.y < tile_region.position.y) { + p.y = tile_region.position.y; + } + if (p.x > (tile_region.position.x + tile_region.size.x)) { + p.x = (tile_region.position.x + tile_region.size.x); + } + if (p.y > (tile_region.position.y + tile_region.size.y)) { + p.y = (tile_region.position.y + tile_region.size.y); + } + return p; } diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index ce869feddd..d9c95b1944 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -1115,7 +1115,7 @@ void SceneTreeDock::_notification(int p_what) { beginner_node_shortcuts->set_name("BeginnerNodeShortcuts"); node_shortcuts->add_child(beginner_node_shortcuts); - Button *button_2d = memnew(Button); + button_2d = memnew(Button); beginner_node_shortcuts->add_child(button_2d); button_2d->set_text(TTR("2D Scene")); button_2d->set_icon(get_theme_icon("Node2D", "EditorIcons")); @@ -1127,7 +1127,7 @@ void SceneTreeDock::_notification(int p_what) { button_3d->set_icon(get_theme_icon("Node3D", "EditorIcons")); button_3d->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_CREATE_3D_SCENE, false)); - Button *button_ui = memnew(Button); + button_ui = memnew(Button); beginner_node_shortcuts->add_child(button_ui); button_ui->set_text(TTR("User Interface")); button_ui->set_icon(get_theme_icon("Control", "EditorIcons")); @@ -1137,7 +1137,7 @@ void SceneTreeDock::_notification(int p_what) { favorite_node_shortcuts->set_name("FavoriteNodeShortcuts"); node_shortcuts->add_child(favorite_node_shortcuts); - Button *button_custom = memnew(Button); + button_custom = memnew(Button); node_shortcuts->add_child(button_custom); button_custom->set_text(TTR("Other Node")); button_custom->set_icon(get_theme_icon("Add", "EditorIcons")); @@ -1160,6 +1160,10 @@ void SceneTreeDock::_notification(int p_what) { button_instance->set_icon(get_theme_icon("Instance", "EditorIcons")); button_create_script->set_icon(get_theme_icon("ScriptCreate", "EditorIcons")); button_detach_script->set_icon(get_theme_icon("ScriptRemove", "EditorIcons")); + button_2d->set_icon(get_theme_icon("Node2D", "EditorIcons")); + button_3d->set_icon(get_theme_icon("Node3D", "EditorIcons")); + button_ui->set_icon(get_theme_icon("Control", "EditorIcons")); + button_custom->set_icon(get_theme_icon("Add", "EditorIcons")); filter->set_right_icon(get_theme_icon("Search", "EditorIcons")); filter->set_clear_button_enabled(true); diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h index 150c1976ef..c2c877bf68 100644 --- a/editor/scene_tree_dock.h +++ b/editor/scene_tree_dock.h @@ -110,7 +110,10 @@ class SceneTreeDock : public VBoxContainer { Button *button_create_script; Button *button_detach_script; + Button *button_2d; Button *button_3d; + Button *button_ui; + Button *button_custom; HBoxContainer *button_hb; Button *edit_local, *edit_remote; |