diff options
Diffstat (limited to 'editor')
-rw-r--r-- | editor/plugins/tile_map_editor_plugin.cpp | 4 | ||||
-rw-r--r-- | editor/plugins/tile_set_editor_plugin.cpp | 114 | ||||
-rw-r--r-- | editor/plugins/tile_set_editor_plugin.h | 2 |
3 files changed, 87 insertions, 33 deletions
diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index b1fc14e88a..4e1b6e3092 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -477,10 +477,10 @@ void TileMapEditor::_update_palette() { if (sel_tile != TileMap::INVALID_CELL) { if ((manual_autotile && tileset->tile_get_tile_mode(sel_tile) == TileSet::AUTO_TILE) || tileset->tile_get_tile_mode(sel_tile) == TileSet::ATLAS_TILE) { - const Map<Vector2, uint16_t> &tiles2 = tileset->autotile_get_bitmask_map(sel_tile); + const Map<Vector2, uint32_t> &tiles2 = tileset->autotile_get_bitmask_map(sel_tile); Vector<Vector2> entries2; - for (const Map<Vector2, uint16_t>::Element *E = tiles2.front(); E; E = E->next()) { + for (const Map<Vector2, uint32_t>::Element *E = tiles2.front(); E; E = E->next()) { entries2.push_back(E->key()); } entries2.sort(); diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index dc099b84a7..ce47306d20 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -734,7 +734,7 @@ void TileSetEditor::_on_edit_mode_changed(int p_edit_mode) { tools[SHAPE_KEEP_INSIDE_TILE]->hide(); tools[TOOL_SELECT]->set_pressed(true); - tools[TOOL_SELECT]->set_tooltip(TTR("LMB: Set bit on.\nRMB: Set bit off.\nClick on another Tile to edit it.")); + tools[TOOL_SELECT]->set_tooltip(TTR("LMB: Set bit on.\nRMB: Set bit off.\nShift+LMB: Set wildcard bit.\nClick on another Tile to edit it.")); spin_priority->hide(); } break; case EDITMODE_Z_INDEX: @@ -818,52 +818,92 @@ void TileSetEditor::_on_workspace_draw() { } break; case EDITMODE_BITMASK: { Color c(1, 0, 0, 0.5); + Color ci(0.3, 0.6, 1, 0.5); for (float x = 0; x < region.size.x / (spacing + size.x); x++) { for (float y = 0; y < region.size.y / (spacing + size.y); y++) { Vector2 coord(x, y); Point2 anchor(coord.x * (spacing + size.x), coord.y * (spacing + size.y)); anchor += WORKSPACE_MARGIN; anchor += region.position; - uint16_t mask = tileset->autotile_get_bitmask(get_current_tile(), coord); + uint32_t mask = tileset->autotile_get_bitmask(get_current_tile(), coord); if (tileset->autotile_get_bitmask_mode(get_current_tile()) == TileSet::BITMASK_2X2) { - if (mask & TileSet::BIND_TOPLEFT) { + if (mask & TileSet::BIND_IGNORE_TOPLEFT) { + workspace->draw_rect(Rect2(anchor, size / 4), ci); + workspace->draw_rect(Rect2(anchor + size / 4, size / 4), ci); + } else if (mask & TileSet::BIND_TOPLEFT) { workspace->draw_rect(Rect2(anchor, size / 2), c); } - if (mask & TileSet::BIND_TOPRIGHT) { + if (mask & TileSet::BIND_IGNORE_TOPRIGHT) { + workspace->draw_rect(Rect2(anchor + Vector2(size.x / 2, 0), size / 4), ci); + workspace->draw_rect(Rect2(anchor + Vector2(size.x * 3 / 4, size.y / 4), size / 4), ci); + } else if (mask & TileSet::BIND_TOPRIGHT) { workspace->draw_rect(Rect2(anchor + Vector2(size.x / 2, 0), size / 2), c); } - if (mask & TileSet::BIND_BOTTOMLEFT) { + if (mask & TileSet::BIND_IGNORE_BOTTOMLEFT) { + workspace->draw_rect(Rect2(anchor + Vector2(0, size.y / 2), size / 4), ci); + workspace->draw_rect(Rect2(anchor + Vector2(size.x / 4, size.y * 3 / 4), size / 4), ci); + } else if (mask & TileSet::BIND_BOTTOMLEFT) { workspace->draw_rect(Rect2(anchor + Vector2(0, size.y / 2), size / 2), c); } - if (mask & TileSet::BIND_BOTTOMRIGHT) { + if (mask & TileSet::BIND_IGNORE_BOTTOMRIGHT) { + workspace->draw_rect(Rect2(anchor + size / 2, size / 4), ci); + workspace->draw_rect(Rect2(anchor + size * 3 / 4, size / 4), ci); + } else if (mask & TileSet::BIND_BOTTOMRIGHT) { workspace->draw_rect(Rect2(anchor + size / 2, size / 2), c); } } else { - if (mask & TileSet::BIND_TOPLEFT) { + if (mask & TileSet::BIND_IGNORE_TOPLEFT) { + workspace->draw_rect(Rect2(anchor, size / 6), ci); + workspace->draw_rect(Rect2(anchor + size / 6, size / 6), ci); + } else if (mask & TileSet::BIND_TOPLEFT) { workspace->draw_rect(Rect2(anchor, size / 3), c); } - if (mask & TileSet::BIND_TOP) { + if (mask & TileSet::BIND_IGNORE_TOP) { + workspace->draw_rect(Rect2(anchor + Vector2(size.x / 3, 0), size / 6), ci); + workspace->draw_rect(Rect2(anchor + Vector2(size.x / 2, size.y / 6), size / 6), ci); + } else if (mask & TileSet::BIND_TOP) { workspace->draw_rect(Rect2(anchor + Vector2(size.x / 3, 0), size / 3), c); } - if (mask & TileSet::BIND_TOPRIGHT) { + if (mask & TileSet::BIND_IGNORE_TOPRIGHT) { + workspace->draw_rect(Rect2(anchor + Vector2(size.x * 4 / 6, 0), size / 6), ci); + workspace->draw_rect(Rect2(anchor + Vector2(size.x * 5 / 6, size.y / 6), size / 6), ci); + } else if (mask & TileSet::BIND_TOPRIGHT) { workspace->draw_rect(Rect2(anchor + Vector2((size.x / 3) * 2, 0), size / 3), c); } - if (mask & TileSet::BIND_LEFT) { + if (mask & TileSet::BIND_IGNORE_LEFT) { + workspace->draw_rect(Rect2(anchor + Vector2(0, size.y / 3), size / 6), ci); + workspace->draw_rect(Rect2(anchor + Vector2(size.x / 6, size.y / 2), size / 6), ci); + } else if (mask & TileSet::BIND_LEFT) { workspace->draw_rect(Rect2(anchor + Vector2(0, size.y / 3), size / 3), c); } - if (mask & TileSet::BIND_CENTER) { + if (mask & TileSet::BIND_IGNORE_CENTER) { + workspace->draw_rect(Rect2(anchor + size / 3, size / 6), ci); + workspace->draw_rect(Rect2(anchor + size / 2, size / 6), ci); + } else if (mask & TileSet::BIND_CENTER) { workspace->draw_rect(Rect2(anchor + Vector2(size.x / 3, size.y / 3), size / 3), c); } - if (mask & TileSet::BIND_RIGHT) { + if (mask & TileSet::BIND_IGNORE_RIGHT) { + workspace->draw_rect(Rect2(anchor + Vector2(size.x * 4 / 6, size.y / 3), size / 6), ci); + workspace->draw_rect(Rect2(anchor + Vector2(size.x * 5 / 6, size.y / 2), size / 6), ci); + } else if (mask & TileSet::BIND_RIGHT) { workspace->draw_rect(Rect2(anchor + Vector2((size.x / 3) * 2, size.y / 3), size / 3), c); } - if (mask & TileSet::BIND_BOTTOMLEFT) { + if (mask & TileSet::BIND_IGNORE_BOTTOMLEFT) { + workspace->draw_rect(Rect2(anchor + Vector2(0, size.y * 4 / 6), size / 6), ci); + workspace->draw_rect(Rect2(anchor + Vector2(size.x / 6, size.y * 5 / 6), size / 6), ci); + } else if (mask & TileSet::BIND_BOTTOMLEFT) { workspace->draw_rect(Rect2(anchor + Vector2(0, (size.y / 3) * 2), size / 3), c); } - if (mask & TileSet::BIND_BOTTOM) { + if (mask & TileSet::BIND_IGNORE_BOTTOM) { + workspace->draw_rect(Rect2(anchor + Vector2(size.x / 3, size.y * 4 / 6), size / 6), ci); + workspace->draw_rect(Rect2(anchor + Vector2(size.x / 2, size.y * 5 / 6), size / 6), ci); + } else if (mask & TileSet::BIND_BOTTOM) { workspace->draw_rect(Rect2(anchor + Vector2(size.x / 3, (size.y / 3) * 2), size / 3), c); } - if (mask & TileSet::BIND_BOTTOMRIGHT) { + if (mask & TileSet::BIND_IGNORE_BOTTOMRIGHT) { + workspace->draw_rect(Rect2(anchor + size * 4 / 6, size / 6), ci); + workspace->draw_rect(Rect2(anchor + size * 5 / 6, size / 6), ci); + } else if (mask & TileSet::BIND_BOTTOMRIGHT) { workspace->draw_rect(Rect2(anchor + (size / 3) * 2, size / 3), c); } } @@ -882,10 +922,10 @@ void TileSetEditor::_on_workspace_draw() { } break; case EDITMODE_PRIORITY: { spin_priority->set_value(tileset->autotile_get_subtile_priority(get_current_tile(), edited_shape_coord)); - uint16_t mask = tileset->autotile_get_bitmask(get_current_tile(), edited_shape_coord); + uint32_t mask = tileset->autotile_get_bitmask(get_current_tile(), edited_shape_coord); Vector<Vector2> queue_others; int total = 0; - for (Map<Vector2, uint16_t>::Element *E = tileset->autotile_get_bitmask_map(get_current_tile()).front(); E; E = E->next()) { + for (Map<Vector2, uint32_t>::Element *E = tileset->autotile_get_bitmask_map(get_current_tile()).front(); E; E = E->next()) { if (E->value() == mask) { total += tileset->autotile_get_subtile_priority(get_current_tile(), E->key()); if (E->key() != edited_shape_coord) { @@ -1037,6 +1077,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { static bool dragging; static bool erasing; + static bool alternative; draw_edited_region = false; Rect2 current_tile_region = Rect2(); @@ -1220,10 +1261,11 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { if ((mb->get_button_index() == BUTTON_RIGHT || mb->get_button_index() == BUTTON_LEFT) && current_tile_region.has_point(mb->get_position())) { dragging = true; erasing = (mb->get_button_index() == BUTTON_RIGHT); + alternative = Input::get_singleton()->is_key_pressed(KEY_SHIFT); Vector2 coord((int)((mb->get_position().x - current_tile_region.position.x) / (spacing + size.x)), (int)((mb->get_position().y - current_tile_region.position.y) / (spacing + size.y))); Vector2 pos(coord.x * (spacing + size.x), coord.y * (spacing + size.y)); pos = mb->get_position() - (pos + current_tile_region.position); - uint16_t bit = 0; + uint32_t bit = 0; if (tileset->autotile_get_bitmask_mode(get_current_tile()) == TileSet::BITMASK_2X2) { if (pos.x < size.x / 2) { if (pos.y < size.y / 2) { @@ -1266,13 +1308,19 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { } } - uint16_t old_mask = tileset->autotile_get_bitmask(get_current_tile(), coord); - uint16_t new_mask = old_mask; - if (erasing) { + uint32_t old_mask = tileset->autotile_get_bitmask(get_current_tile(), coord); + uint32_t new_mask = old_mask; + if (alternative) { new_mask &= ~bit; + new_mask |= (bit << 16); + } else if (erasing) { + new_mask &= ~bit; + new_mask &= ~(bit << 16); } else { new_mask |= bit; + new_mask &= ~(bit << 16); } + if (old_mask != new_mask) { undo_redo->create_action(TTR("Edit Tile Bitmask")); undo_redo->add_do_method(tileset.ptr(), "autotile_set_bitmask", get_current_tile(), coord, new_mask); @@ -1286,6 +1334,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { if ((erasing && mb->get_button_index() == BUTTON_RIGHT) || (!erasing && mb->get_button_index() == BUTTON_LEFT)) { dragging = false; erasing = false; + alternative = false; } } } @@ -1294,7 +1343,7 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { Vector2 coord((int)((mm->get_position().x - current_tile_region.position.x) / (spacing + size.x)), (int)((mm->get_position().y - current_tile_region.position.y) / (spacing + size.y))); Vector2 pos(coord.x * (spacing + size.x), coord.y * (spacing + size.y)); pos = mm->get_position() - (pos + current_tile_region.position); - uint16_t bit = 0; + uint32_t bit = 0; if (tileset->autotile_get_bitmask_mode(get_current_tile()) == TileSet::BITMASK_2X2) { if (pos.x < size.x / 2) { if (pos.y < size.y / 2) { @@ -1337,12 +1386,17 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { } } - uint16_t old_mask = tileset->autotile_get_bitmask(get_current_tile(), coord); - uint16_t new_mask = old_mask; - if (erasing) { + uint32_t old_mask = tileset->autotile_get_bitmask(get_current_tile(), coord); + uint32_t new_mask = old_mask; + if (alternative) { + new_mask &= ~bit; + new_mask |= (bit << 16); + } else if (erasing) { new_mask &= ~bit; + new_mask &= ~(bit << 16); } else { new_mask |= bit; + new_mask &= ~(bit << 16); } if (old_mask != new_mask) { undo_redo->create_action(TTR("Edit Tile Bitmask")); @@ -1529,10 +1583,10 @@ void TileSetEditor::_on_tool_clicked(int p_tool) { undo_redo->create_action(TTR("Paste Tile Bitmask")); undo_redo->add_do_method(tileset.ptr(), "autotile_clear_bitmask_map", get_current_tile()); undo_redo->add_undo_method(tileset.ptr(), "autotile_clear_bitmask_map", get_current_tile()); - for (Map<Vector2, uint16_t>::Element *E = bitmask_map_copy.front(); E; E = E->next()) { + for (Map<Vector2, uint32_t>::Element *E = bitmask_map_copy.front(); E; E = E->next()) { undo_redo->add_do_method(tileset.ptr(), "autotile_set_bitmask", get_current_tile(), E->key(), E->value()); } - for (Map<Vector2, uint16_t>::Element *E = tileset->autotile_get_bitmask_map(get_current_tile()).front(); E; E = E->next()) { + for (Map<Vector2, uint32_t>::Element *E = tileset->autotile_get_bitmask_map(get_current_tile()).front(); E; E = E->next()) { undo_redo->add_undo_method(tileset.ptr(), "autotile_set_bitmask", get_current_tile(), E->key(), E->value()); } undo_redo->add_do_method(workspace, "update"); @@ -1541,7 +1595,7 @@ void TileSetEditor::_on_tool_clicked(int p_tool) { } else if (p_tool == BITMASK_CLEAR) { undo_redo->create_action(TTR("Clear Tile Bitmask")); undo_redo->add_do_method(tileset.ptr(), "autotile_clear_bitmask_map", get_current_tile()); - for (Map<Vector2, uint16_t>::Element *E = tileset->autotile_get_bitmask_map(get_current_tile()).front(); E; E = E->next()) { + for (Map<Vector2, uint32_t>::Element *E = tileset->autotile_get_bitmask_map(get_current_tile()).front(); E; E = E->next()) { undo_redo->add_undo_method(tileset.ptr(), "autotile_set_bitmask", get_current_tile(), E->key(), E->value()); } undo_redo->add_do_method(workspace, "update"); @@ -2139,8 +2193,8 @@ void TileSetEditor::_undo_tile_removal(int p_id) { for (Map<Vector2, Ref<NavigationPolygon> >::Element *E = navigation_map.front(); E; E = E->next()) { undo_redo->add_undo_method(tileset.ptr(), "autotile_set_navigation_polygon", p_id, E->value(), E->key()); } - Map<Vector2, uint16_t> bitmask_map = tileset->autotile_get_bitmask_map(p_id); - for (Map<Vector2, uint16_t>::Element *E = bitmask_map.front(); E; E = E->next()) { + Map<Vector2, uint32_t> bitmask_map = tileset->autotile_get_bitmask_map(p_id); + for (Map<Vector2, uint32_t>::Element *E = bitmask_map.front(); E; E = E->next()) { undo_redo->add_undo_method(tileset.ptr(), "autotile_set_bitmask", p_id, E->key(), E->value()); } Map<Vector2, int> priority_map = tileset->autotile_get_priority_map(p_id); diff --git a/editor/plugins/tile_set_editor_plugin.h b/editor/plugins/tile_set_editor_plugin.h index 2827964592..1176e1bb92 100644 --- a/editor/plugins/tile_set_editor_plugin.h +++ b/editor/plugins/tile_set_editor_plugin.h @@ -126,7 +126,7 @@ class TileSetEditor : public HSplitContainer { Vector2 edited_shape_coord; PoolVector2Array current_shape; Map<Vector2i, SubtileData> current_tile_data; - Map<Vector2, uint16_t> bitmask_map_copy; + Map<Vector2, uint32_t> bitmask_map_copy; Vector2 snap_step; Vector2 snap_offset; |