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-rw-r--r--editor/animation_bezier_editor.cpp18
-rw-r--r--editor/animation_track_editor.cpp39
-rw-r--r--editor/audio_stream_preview.cpp16
-rw-r--r--editor/debugger/debug_adapter/debug_adapter_parser.cpp4
-rw-r--r--editor/debugger/editor_debugger_inspector.cpp6
-rw-r--r--editor/debugger/editor_debugger_node.cpp10
-rw-r--r--editor/debugger/editor_network_profiler.cpp12
-rw-r--r--editor/debugger/editor_profiler.cpp16
-rw-r--r--editor/dependency_editor.cpp20
-rw-r--r--editor/doc_tools.cpp14
-rw-r--r--editor/editor_autoload_settings.cpp4
-rw-r--r--editor/editor_data.cpp14
-rw-r--r--editor/editor_export.cpp9
-rw-r--r--editor/editor_feature_profile.cpp6
-rw-r--r--editor/editor_file_system.cpp36
-rw-r--r--editor/editor_file_system.h1
-rw-r--r--editor/editor_help.cpp18
-rw-r--r--editor/editor_inspector.cpp24
-rw-r--r--editor/editor_log.cpp16
-rw-r--r--editor/editor_node.cpp42
-rw-r--r--editor/editor_node.h1
-rw-r--r--editor/editor_run_native.cpp6
-rw-r--r--editor/editor_settings.cpp19
-rw-r--r--editor/filesystem_dock.cpp20
-rw-r--r--editor/filesystem_dock.h1
-rw-r--r--editor/find_in_files.cpp4
-rw-r--r--editor/import/collada.cpp20
-rw-r--r--editor/import/editor_import_collada.cpp20
-rw-r--r--editor/import/editor_importer_bake_reset.cpp8
-rw-r--r--editor/import/resource_importer_scene.cpp15
-rw-r--r--editor/import/resource_importer_texture.cpp16
-rw-r--r--editor/import/scene_import_settings.cpp58
-rw-r--r--editor/import/scene_importer_mesh.cpp503
-rw-r--r--editor/import/scene_importer_mesh.h14
-rw-r--r--editor/import_defaults_editor.cpp6
-rw-r--r--editor/inspector_dock.cpp30
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp10
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp14
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp36
-rw-r--r--editor/plugins/node_3d_editor_gizmos.cpp8
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp57
-rw-r--r--editor/plugins/script_editor_plugin.cpp80
-rw-r--r--editor/plugins/script_editor_plugin.h3
-rw-r--r--editor/plugins/shader_editor_plugin.cpp6
-rw-r--r--editor/plugins/theme_editor_plugin.cpp10
-rw-r--r--editor/plugins/tiles/tile_atlas_view.cpp8
-rw-r--r--editor/plugins/tiles/tile_data_editors.cpp94
-rw-r--r--editor/plugins/tiles/tile_map_editor.cpp186
-rw-r--r--editor/plugins/tiles/tile_set_atlas_source_editor.cpp10
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp14
-rw-r--r--editor/progress_dialog.cpp6
-rw-r--r--editor/project_export.cpp3
-rw-r--r--editor/scene_tree_dock.cpp8
-rw-r--r--editor/script_create_dialog.cpp4
-rw-r--r--editor/settings_config_dialog.cpp4
55 files changed, 1057 insertions, 570 deletions
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp
index 28642f1bb4..02b4a12b92 100644
--- a/editor/animation_bezier_editor.cpp
+++ b/editor/animation_bezier_editor.cpp
@@ -398,17 +398,17 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
float scale = timeline->get_zoom_scale();
Ref<Texture2D> point = get_theme_icon(SNAME("KeyValue"), SNAME("EditorIcons"));
- for (Map<int, Color>::Element *E = subtrack_colors.front(); E; E = E->next()) {
- _draw_track(E->key(), E->get());
+ for (const KeyValue<int, Color> &E : subtrack_colors) {
+ _draw_track(E.key, E.value);
- for (int i = 0; i < animation->track_get_key_count(E->key()); i++) {
- float offset = animation->track_get_key_time(E->key(), i);
- float value = animation->bezier_track_get_key_value(E->key(), i);
+ for (int i = 0; i < animation->track_get_key_count(E.key); i++) {
+ float offset = animation->track_get_key_time(E.key, i);
+ float value = animation->bezier_track_get_key_value(E.key, i);
Vector2 pos((offset - timeline->get_value()) * scale + limit, _bezier_h_to_pixel(value));
if (pos.x >= limit && pos.x <= right_limit) {
- draw_texture(point, pos - point->get_size() / 2, E->get());
+ draw_texture(point, pos - point->get_size() / 2, E.value);
}
}
}
@@ -680,9 +680,9 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
emit_signal(SNAME("close_request"));
return;
}
- for (Map<int, Rect2>::Element *E = subtracks.front(); E; E = E->next()) {
- if (E->get().has_point(mb->get_position())) {
- set_animation_and_track(animation, E->key());
+ for (const KeyValue<int, Rect2> &E : subtracks) {
+ if (E.value.has_point(mb->get_position())) {
+ set_animation_and_track(animation, E.key);
_clear_selection();
return;
}
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 324237ff82..d5afd5020c 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -700,16 +700,15 @@ public:
return;
}
- for (Map<int, List<float>>::Element *E = key_ofs_map.front(); E; E = E->next()) {
+ for (const KeyValue<int, List<float>> &E : key_ofs_map) {
int key = 0;
- for (float &F : E->value()) {
- float key_ofs = F;
+ for (const float &key_ofs : E.value) {
if (from != key_ofs) {
key++;
continue;
}
- int track = E->key();
+ int track = E.key;
key_ofs_map[track][key] = to;
if (setting) {
@@ -726,10 +725,9 @@ public:
bool _set(const StringName &p_name, const Variant &p_value) {
bool update_obj = false;
bool change_notify_deserved = false;
- for (Map<int, List<float>>::Element *E = key_ofs_map.front(); E; E = E->next()) {
- int track = E->key();
- for (float &F : E->value()) {
- float key_ofs = F;
+ for (const KeyValue<int, List<float>> &E : key_ofs_map) {
+ int track = E.key;
+ for (const float &key_ofs : E.value) {
int key = animation->track_find_key(track, key_ofs, true);
ERR_FAIL_COND_V(key == -1, false);
@@ -984,10 +982,9 @@ public:
}
bool _get(const StringName &p_name, Variant &r_ret) const {
- for (Map<int, List<float>>::Element *E = key_ofs_map.front(); E; E = E->next()) {
- int track = E->key();
- for (float &F : E->value()) {
- float key_ofs = F;
+ for (const KeyValue<int, List<float>> &E : key_ofs_map) {
+ int track = E.key;
+ for (const float &key_ofs : E.value) {
int key = animation->track_find_key(track, key_ofs, true);
ERR_CONTINUE(key == -1);
@@ -1119,15 +1116,15 @@ public:
bool show_time = true;
bool same_track_type = true;
bool same_key_type = true;
- for (Map<int, List<float>>::Element *E = key_ofs_map.front(); E; E = E->next()) {
- int track = E->key();
+ for (const KeyValue<int, List<float>> &E : key_ofs_map) {
+ int track = E.key;
ERR_FAIL_INDEX(track, animation->get_track_count());
if (first_track < 0) {
first_track = track;
}
- if (show_time && E->value().size() > 1) {
+ if (show_time && E.value.size() > 1) {
show_time = false;
}
@@ -1137,7 +1134,7 @@ public:
same_key_type = false;
}
- for (float &F : E->value()) {
+ for (const float &F : E.value) {
int key = animation->track_find_key(track, F, true);
ERR_FAIL_COND(key == -1);
if (first_key < 0) {
@@ -4831,8 +4828,8 @@ void AnimationTrackEditor::_update_key_edit() {
Map<int, List<float>> key_ofs_map;
Map<int, NodePath> base_map;
int first_track = -1;
- for (Map<SelectedKey, KeyInfo>::Element *E = selection.front(); E; E = E->next()) {
- int track = E->key().track;
+ for (const KeyValue<SelectedKey, KeyInfo> &E : selection) {
+ int track = E.key.track;
if (first_track < 0) {
first_track = track;
}
@@ -4842,7 +4839,7 @@ void AnimationTrackEditor::_update_key_edit() {
base_map[track] = NodePath();
}
- key_ofs_map[track].push_back(animation->track_get_key_time(track, E->key().key));
+ key_ofs_map[track].push_back(animation->track_get_key_time(track, E.key.key));
}
multi_key_edit->key_ofs_map = key_ofs_map;
multi_key_edit->base_map = base_map;
@@ -5386,8 +5383,8 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
float len = -1e20;
float pivot = 0;
- for (Map<SelectedKey, KeyInfo>::Element *E = selection.front(); E; E = E->next()) {
- float t = animation->track_get_key_time(E->key().track, E->key().key);
+ for (const KeyValue<SelectedKey, KeyInfo> &E : selection) {
+ float t = animation->track_get_key_time(E.key.track, E.key.key);
if (t < from_t) {
from_t = t;
}
diff --git a/editor/audio_stream_preview.cpp b/editor/audio_stream_preview.cpp
index f7f4988873..2efcdcda31 100644
--- a/editor/audio_stream_preview.cpp
+++ b/editor/audio_stream_preview.cpp
@@ -216,15 +216,15 @@ AudioStreamPreviewGenerator *AudioStreamPreviewGenerator::singleton = nullptr;
void AudioStreamPreviewGenerator::_notification(int p_what) {
if (p_what == NOTIFICATION_PROCESS) {
List<ObjectID> to_erase;
- for (Map<ObjectID, Preview>::Element *E = previews.front(); E; E = E->next()) {
- if (!E->get().generating.is_set()) {
- if (E->get().thread) {
- E->get().thread->wait_to_finish();
- memdelete(E->get().thread);
- E->get().thread = nullptr;
+ for (KeyValue<ObjectID, Preview> &E : previews) {
+ if (!E.value.generating.is_set()) {
+ if (E.value.thread) {
+ E.value.thread->wait_to_finish();
+ memdelete(E.value.thread);
+ E.value.thread = nullptr;
}
- if (!ObjectDB::get_instance(E->key())) { //no longer in use, get rid of preview
- to_erase.push_back(E->key());
+ if (!ObjectDB::get_instance(E.key)) { //no longer in use, get rid of preview
+ to_erase.push_back(E.key);
}
}
}
diff --git a/editor/debugger/debug_adapter/debug_adapter_parser.cpp b/editor/debugger/debug_adapter/debug_adapter_parser.cpp
index fbd3aaa409..485d58f4a3 100644
--- a/editor/debugger/debug_adapter/debug_adapter_parser.cpp
+++ b/editor/debugger/debug_adapter/debug_adapter_parser.cpp
@@ -306,8 +306,8 @@ Dictionary DebugAdapterParser::req_stackTrace(const Dictionary &p_params) const
Array arr;
DebugAdapterProtocol *dap = DebugAdapterProtocol::get_singleton();
- for (Map<DAP::StackFrame, List<int>>::Element *E = dap->stackframe_list.front(); E; E = E->next()) {
- DAP::StackFrame sf = E->key();
+ for (const KeyValue<DAP::StackFrame, List<int>> &E : dap->stackframe_list) {
+ DAP::StackFrame sf = E.key;
if (!lines_at_one) {
sf.line--;
}
diff --git a/editor/debugger/editor_debugger_inspector.cpp b/editor/debugger/editor_debugger_inspector.cpp
index a1eb71235c..e53f66e72e 100644
--- a/editor/debugger/editor_debugger_inspector.cpp
+++ b/editor/debugger/editor_debugger_inspector.cpp
@@ -200,12 +200,12 @@ ObjectID EditorDebuggerInspector::add_object(const Array &p_arr) {
}
void EditorDebuggerInspector::clear_cache() {
- for (Map<ObjectID, EditorDebuggerRemoteObject *>::Element *E = remote_objects.front(); E; E = E->next()) {
+ for (const KeyValue<ObjectID, EditorDebuggerRemoteObject *> &E : remote_objects) {
EditorNode *editor = EditorNode::get_singleton();
- if (editor->get_editor_history()->get_current() == E->value()->get_instance_id()) {
+ if (editor->get_editor_history()->get_current() == E.value->get_instance_id()) {
editor->push_item(nullptr);
}
- memdelete(E->value());
+ memdelete(E.value);
}
remote_objects.clear();
remote_dependencies.clear();
diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp
index be84e8dec5..188f5708aa 100644
--- a/editor/debugger/editor_debugger_node.cpp
+++ b/editor/debugger/editor_debugger_node.cpp
@@ -328,9 +328,9 @@ void EditorDebuggerNode::_notification(int p_what) {
debugger->set_editor_remote_tree(remote_scene_tree);
debugger->start(server->take_connection());
// Send breakpoints.
- for (Map<Breakpoint, bool>::Element *E = breakpoints.front(); E; E = E->next()) {
- const Breakpoint &bp = E->key();
- debugger->set_breakpoint(bp.source, bp.line, E->get());
+ for (const KeyValue<Breakpoint, bool> &E : breakpoints) {
+ const Breakpoint &bp = E.key;
+ debugger->set_breakpoint(bp.source, bp.line, E.value);
} // Will arrive too late, how does the regular run work?
debugger->update_live_edit_root();
@@ -497,8 +497,8 @@ void EditorDebuggerNode::set_breakpoints(const String &p_path, Array p_lines) {
set_breakpoint(p_path, p_lines[i], true);
}
- for (Map<Breakpoint, bool>::Element *E = breakpoints.front(); E; E = E->next()) {
- Breakpoint b = E->key();
+ for (const KeyValue<Breakpoint, bool> &E : breakpoints) {
+ Breakpoint b = E.key;
if (b.source == p_path && !p_lines.has(b.line)) {
set_breakpoint(p_path, b.line, false);
}
diff --git a/editor/debugger/editor_network_profiler.cpp b/editor/debugger/editor_network_profiler.cpp
index 9479fbd5d4..d4385630be 100644
--- a/editor/debugger/editor_network_profiler.cpp
+++ b/editor/debugger/editor_network_profiler.cpp
@@ -56,18 +56,18 @@ void EditorNetworkProfiler::_update_frame() {
TreeItem *root = counters_display->create_item();
- for (Map<ObjectID, DebuggerMarshalls::MultiplayerNodeInfo>::Element *E = nodes_data.front(); E; E = E->next()) {
+ for (const KeyValue<ObjectID, DebuggerMarshalls::MultiplayerNodeInfo> &E : nodes_data) {
TreeItem *node = counters_display->create_item(root);
for (int j = 0; j < counters_display->get_columns(); ++j) {
node->set_text_align(j, j > 0 ? TreeItem::ALIGN_RIGHT : TreeItem::ALIGN_LEFT);
}
- node->set_text(0, E->get().node_path);
- node->set_text(1, E->get().incoming_rpc == 0 ? "-" : itos(E->get().incoming_rpc));
- node->set_text(2, E->get().incoming_rset == 0 ? "-" : itos(E->get().incoming_rset));
- node->set_text(3, E->get().outgoing_rpc == 0 ? "-" : itos(E->get().outgoing_rpc));
- node->set_text(4, E->get().outgoing_rset == 0 ? "-" : itos(E->get().outgoing_rset));
+ node->set_text(0, E.value.node_path);
+ node->set_text(1, E.value.incoming_rpc == 0 ? "-" : itos(E.value.incoming_rpc));
+ node->set_text(2, E.value.incoming_rset == 0 ? "-" : itos(E.value.incoming_rset));
+ node->set_text(3, E.value.outgoing_rpc == 0 ? "-" : itos(E.value.outgoing_rpc));
+ node->set_text(4, E.value.outgoing_rset == 0 ? "-" : itos(E.value.outgoing_rset));
}
}
diff --git a/editor/debugger/editor_profiler.cpp b/editor/debugger/editor_profiler.cpp
index fa9c9f61f5..2fe7cd7886 100644
--- a/editor/debugger/editor_profiler.cpp
+++ b/editor/debugger/editor_profiler.cpp
@@ -515,11 +515,11 @@ Vector<Vector<String>> EditorProfiler::get_data_as_csv() const {
if (!m.valid) {
continue;
}
- for (Map<StringName, Metric::Category *>::Element *E = m.category_ptrs.front(); E; E = E->next()) {
- possible_signatures.insert(E->key());
+ for (const KeyValue<StringName, Metric::Category *> &E : m.category_ptrs) {
+ possible_signatures.insert(E.key);
}
- for (Map<StringName, Metric::Category::Item *>::Element *E = m.item_ptrs.front(); E; E = E->next()) {
- possible_signatures.insert(E->key());
+ for (const KeyValue<StringName, Metric::Category::Item *> &E : m.item_ptrs) {
+ possible_signatures.insert(E.key);
}
}
@@ -557,11 +557,11 @@ Vector<Vector<String>> EditorProfiler::get_data_as_csv() const {
values.clear();
values.resize(possible_signatures.size());
- for (Map<StringName, Metric::Category *>::Element *E = m.category_ptrs.front(); E; E = E->next()) {
- values.write[sig_map[E->key()]] = String::num_real(E->value()->total_time);
+ for (const KeyValue<StringName, Metric::Category *> &E : m.category_ptrs) {
+ values.write[sig_map[E.key]] = String::num_real(E.value->total_time);
}
- for (Map<StringName, Metric::Category::Item *>::Element *E = m.item_ptrs.front(); E; E = E->next()) {
- values.write[sig_map[E->key()]] = String::num_real(E->value()->total);
+ for (const KeyValue<StringName, Metric::Category::Item *> &E : m.item_ptrs) {
+ values.write[sig_map[E.key]] = String::num_real(E.value->total);
}
res.push_back(values);
diff --git a/editor/dependency_editor.cpp b/editor/dependency_editor.cpp
index a9d8cb219c..d07d77c112 100644
--- a/editor/dependency_editor.cpp
+++ b/editor/dependency_editor.cpp
@@ -74,16 +74,16 @@ void DependencyEditor::_fix_and_find(EditorFileSystemDirectory *efsd, Map<String
String path = efsd->get_file_path(i);
- for (Map<String, String>::Element *E = candidates[file].front(); E; E = E->next()) {
- if (E->get() == String()) {
- E->get() = path;
+ for (KeyValue<String, String> &E : candidates[file]) {
+ if (E.value == String()) {
+ E.value = path;
continue;
}
//must match the best, using subdirs
- String existing = E->get().replace_first("res://", "");
+ String existing = E.value.replace_first("res://", "");
String current = path.replace_first("res://", "");
- String lost = E->key().replace_first("res://", "");
+ String lost = E.key.replace_first("res://", "");
Vector<String> existingv = existing.split("/");
existingv.reverse();
@@ -107,7 +107,7 @@ void DependencyEditor::_fix_and_find(EditorFileSystemDirectory *efsd, Map<String
if (current_score > existing_score) {
//if it was the same, could track distance to new path but..
- E->get() = path; //replace by more accurate
+ E.value = path; //replace by more accurate
}
}
}
@@ -133,10 +133,10 @@ void DependencyEditor::_fix_all() {
Map<String, String> remaps;
- for (Map<String, Map<String, String>>::Element *E = candidates.front(); E; E = E->next()) {
- for (Map<String, String>::Element *F = E->get().front(); F; F = F->next()) {
- if (F->get() != String()) {
- remaps[F->key()] = F->get();
+ for (KeyValue<String, Map<String, String>> &E : candidates) {
+ for (const KeyValue<String, String> &F : E.value) {
+ if (F.value != String()) {
+ remaps[F.key] = F.value;
}
}
}
diff --git a/editor/doc_tools.cpp b/editor/doc_tools.cpp
index ec162231e9..beead74c53 100644
--- a/editor/doc_tools.cpp
+++ b/editor/doc_tools.cpp
@@ -44,8 +44,8 @@
#include "modules/modules_enabled.gen.h"
void DocTools::merge_from(const DocTools &p_data) {
- for (Map<String, DocData::ClassDoc>::Element *E = class_list.front(); E; E = E->next()) {
- DocData::ClassDoc &c = E->get();
+ for (KeyValue<String, DocData::ClassDoc> &E : class_list) {
+ DocData::ClassDoc &c = E.value;
if (!p_data.class_list.has(c.name)) {
continue;
@@ -185,9 +185,9 @@ void DocTools::merge_from(const DocTools &p_data) {
}
void DocTools::remove_from(const DocTools &p_data) {
- for (Map<String, DocData::ClassDoc>::Element *E = p_data.class_list.front(); E; E = E->next()) {
- if (class_list.has(E->key())) {
- class_list.erase(E->key());
+ for (const KeyValue<String, DocData::ClassDoc> &E : p_data.class_list) {
+ if (class_list.has(E.key)) {
+ class_list.erase(E.key);
}
}
}
@@ -1227,8 +1227,8 @@ static void _write_method_doc(FileAccess *f, const String &p_name, Vector<DocDat
}
Error DocTools::save_classes(const String &p_default_path, const Map<String, String> &p_class_path) {
- for (Map<String, DocData::ClassDoc>::Element *E = class_list.front(); E; E = E->next()) {
- DocData::ClassDoc &c = E->get();
+ for (KeyValue<String, DocData::ClassDoc> &E : class_list) {
+ DocData::ClassDoc &c = E.value;
String save_path;
if (p_class_path.has(c.name)) {
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp
index fcf79a80a7..0840c3b6a8 100644
--- a/editor/editor_autoload_settings.cpp
+++ b/editor/editor_autoload_settings.cpp
@@ -473,8 +473,8 @@ void EditorAutoloadSettings::update_autoload() {
}
// Remove deleted/changed autoloads
- for (Map<String, AutoLoadInfo>::Element *E = to_remove.front(); E; E = E->next()) {
- AutoLoadInfo &info = E->get();
+ for (KeyValue<String, AutoLoadInfo> &E : to_remove) {
+ AutoLoadInfo &info = E.value;
if (info.is_singleton) {
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
ScriptServer::get_language(i)->remove_named_global_constant(info.name);
diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp
index 225526da5b..aee9c21007 100644
--- a/editor/editor_data.cpp
+++ b/editor/editor_data.cpp
@@ -1105,8 +1105,8 @@ Array EditorSelection::_get_transformable_selected_nodes() {
TypedArray<Node> EditorSelection::get_selected_nodes() {
TypedArray<Node> ret;
- for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
- ret.push_back(E->key());
+ for (const KeyValue<Node *, Object *> &E : selection) {
+ ret.push_back(E.key);
}
return ret;
@@ -1133,8 +1133,8 @@ void EditorSelection::_update_nl() {
selected_node_list.clear();
- for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
- Node *parent = E->key();
+ for (const KeyValue<Node *, Object *> &E : selection) {
+ Node *parent = E.key;
parent = parent->get_parent();
bool skip = false;
while (parent) {
@@ -1148,7 +1148,7 @@ void EditorSelection::_update_nl() {
if (skip) {
continue;
}
- selected_node_list.push_back(E->key());
+ selected_node_list.push_back(E.key);
}
nl_changed = true;
@@ -1183,8 +1183,8 @@ List<Node *> &EditorSelection::get_selected_node_list() {
List<Node *> EditorSelection::get_full_selected_node_list() {
List<Node *> node_list;
- for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
- node_list.push_back(E->key());
+ for (const KeyValue<Node *, Object *> &E : selection) {
+ node_list.push_back(E.key);
}
return node_list;
diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp
index 10ed76673e..a88adf3634 100644
--- a/editor/editor_export.cpp
+++ b/editor/editor_export.cpp
@@ -451,6 +451,9 @@ void EditorExportPlatform::_export_find_resources(EditorFileSystemDirectory *p_d
}
for (int i = 0; i < p_dir->get_file_count(); i++) {
+ if (p_dir->get_file_type(i) == "TextFile") {
+ continue;
+ }
p_paths.insert(p_dir->get_file_path(i));
}
}
@@ -1814,9 +1817,9 @@ bool EditorExportPlatformPC::can_export(const Ref<EditorExportPreset> &p_preset,
List<String> EditorExportPlatformPC::get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
List<String> list;
- for (Map<String, String>::Element *E = extensions.front(); E; E = E->next()) {
- if (p_preset->get(E->key())) {
- list.push_back(extensions[E->key()]);
+ for (const KeyValue<String, String> &E : extensions) {
+ if (p_preset->get(E.key)) {
+ list.push_back(extensions[E.key]);
return list;
}
}
diff --git a/editor/editor_feature_profile.cpp b/editor/editor_feature_profile.cpp
index 84a9237a96..2222a5e5d3 100644
--- a/editor/editor_feature_profile.cpp
+++ b/editor/editor_feature_profile.cpp
@@ -179,9 +179,9 @@ Error EditorFeatureProfile::save_to_file(const String &p_path) {
Array dis_props;
- for (Map<StringName, Set<StringName>>::Element *E = disabled_properties.front(); E; E = E->next()) {
- for (Set<StringName>::Element *F = E->get().front(); F; F = F->next()) {
- dis_props.push_back(String(E->key()) + ":" + String(F->get()));
+ for (KeyValue<StringName, Set<StringName>> &E : disabled_properties) {
+ for (Set<StringName>::Element *F = E.value.front(); F; F = F->next()) {
+ dis_props.push_back(String(E.key) + ":" + String(F->get()));
}
}
diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp
index 8523833d52..0882b525d7 100644
--- a/editor/editor_file_system.cpp
+++ b/editor/editor_file_system.cpp
@@ -862,6 +862,9 @@ void EditorFileSystem::_scan_new_dir(EditorFileSystemDirectory *p_dir, DirAccess
} else {
//new or modified time
fi->type = ResourceLoader::get_resource_type(path);
+ if (fi->type == "" && textfile_extensions.has(ext)) {
+ fi->type = "TextFile";
+ }
fi->uid = ResourceLoader::get_resource_uid(path);
fi->script_class_name = _get_global_script_class(fi->type, path, &fi->script_class_extends, &fi->script_class_icon_path);
fi->deps = _get_dependencies(path);
@@ -984,6 +987,9 @@ void EditorFileSystem::_scan_fs_changes(EditorFileSystemDirectory *p_dir, const
fi->modified_time = FileAccess::get_modified_time(path);
fi->import_modified_time = 0;
fi->type = ResourceLoader::get_resource_type(path);
+ if (fi->type == "" && textfile_extensions.has(ext)) {
+ fi->type = "TextFile";
+ }
fi->script_class_name = _get_global_script_class(fi->type, path, &fi->script_class_extends, &fi->script_class_icon_path);
fi->import_valid = ResourceLoader::is_import_valid(path);
fi->import_group_file = ResourceLoader::get_import_group_file(path);
@@ -1539,6 +1545,9 @@ void EditorFileSystem::update_file(const String &p_file) {
}
String type = ResourceLoader::get_resource_type(p_file);
+ if (type == "" && textfile_extensions.has(p_file.get_extension())) {
+ type = "TextFile";
+ }
ResourceUID::ID uid = ResourceLoader::get_resource_uid(p_file);
if (cpos == -1) {
@@ -1556,7 +1565,7 @@ void EditorFileSystem::update_file(const String &p_file) {
EditorFileSystemDirectory::FileInfo *fi = memnew(EditorFileSystemDirectory::FileInfo);
fi->file = file_name;
fi->import_modified_time = 0;
- fi->import_valid = ResourceLoader::is_import_valid(p_file);
+ fi->import_valid = type == "TextFile" ? true : ResourceLoader::is_import_valid(p_file);
if (idx == fs->files.size()) {
fs->files.push_back(fi);
@@ -1577,7 +1586,7 @@ void EditorFileSystem::update_file(const String &p_file) {
fs->files[cpos]->import_group_file = ResourceLoader::get_import_group_file(p_file);
fs->files[cpos]->modified_time = FileAccess::get_modified_time(p_file);
fs->files[cpos]->deps = _get_dependencies(p_file);
- fs->files[cpos]->import_valid = ResourceLoader::is_import_valid(p_file);
+ fs->files[cpos]->import_valid = type == "TextFile" ? true : ResourceLoader::is_import_valid(p_file);
if (uid != ResourceUID::INVALID_ID) {
if (ResourceUID::get_singleton()->has_id(uid)) {
@@ -1654,8 +1663,8 @@ Error EditorFileSystem::_reimport_group(const String &p_group_file, const Vector
Error err = importer->import_group_file(p_group_file, source_file_options, base_paths);
//all went well, overwrite config files with proper remaps and md5s
- for (Map<String, Map<StringName, Variant>>::Element *E = source_file_options.front(); E; E = E->next()) {
- const String &file = E->key();
+ for (const KeyValue<String, Map<StringName, Variant>> &E : source_file_options) {
+ const String &file = E.key;
String base_path = ResourceFormatImporter::get_singleton()->get_import_base_path(file);
FileAccessRef f = FileAccess::open(file + ".import", FileAccess::WRITE);
ERR_FAIL_COND_V_MSG(!f, ERR_FILE_CANT_OPEN, "Cannot open import file '" + file + ".import'.");
@@ -1740,6 +1749,9 @@ Error EditorFileSystem::_reimport_group(const String &p_group_file, const Vector
fs->files[cpos]->import_modified_time = FileAccess::get_modified_time(file + ".import");
fs->files[cpos]->deps = _get_dependencies(file);
fs->files[cpos]->type = importer->get_resource_type();
+ if (fs->files[cpos]->type == "" && textfile_extensions.has(file.get_extension())) {
+ fs->files[cpos]->type = "TextFile";
+ }
fs->files[cpos]->import_valid = err == OK;
//if file is currently up, maybe the source it was loaded from changed, so import math must be updated for it
@@ -2121,10 +2133,10 @@ void EditorFileSystem::reimport_files(const Vector<String> &p_files) {
if (groups_to_reimport.size()) {
Map<String, Vector<String>> group_files;
_find_group_files(filesystem, group_files, groups_to_reimport);
- for (Map<String, Vector<String>>::Element *E = group_files.front(); E; E = E->next()) {
- Error err = _reimport_group(E->key(), E->get());
+ for (const KeyValue<String, Vector<String>> &E : group_files) {
+ Error err = _reimport_group(E.key, E.value);
if (err == OK) {
- _reimport_file(E->key());
+ _reimport_file(E.key);
}
}
}
@@ -2329,6 +2341,7 @@ void EditorFileSystem::_bind_methods() {
void EditorFileSystem::_update_extensions() {
valid_extensions.clear();
import_extensions.clear();
+ textfile_extensions.clear();
List<String> extensionsl;
ResourceLoader::get_recognized_extensions_for_type("", &extensionsl);
@@ -2336,6 +2349,15 @@ void EditorFileSystem::_update_extensions() {
valid_extensions.insert(E);
}
+ const Vector<String> textfile_ext = ((String)(EditorSettings::get_singleton()->get("docks/filesystem/textfile_extensions"))).split(",", false);
+ for (const String &E : textfile_ext) {
+ if (valid_extensions.has(E)) {
+ continue;
+ }
+ valid_extensions.insert(E);
+ textfile_extensions.insert(E);
+ }
+
extensionsl.clear();
ResourceFormatImporter::get_singleton()->get_recognized_extensions(&extensionsl);
for (const String &E : extensionsl) {
diff --git a/editor/editor_file_system.h b/editor/editor_file_system.h
index b47cf5523a..feadd0f2b2 100644
--- a/editor/editor_file_system.h
+++ b/editor/editor_file_system.h
@@ -190,6 +190,7 @@ class EditorFileSystem : public Node {
void _delete_internal_files(String p_file);
+ Set<String> textfile_extensions;
Set<String> valid_extensions;
Set<String> import_extensions;
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index fff9e5e908..b17f105507 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -394,8 +394,8 @@ void EditorHelp::_update_doc() {
bool prev = false;
class_desc->push_font(doc_font);
- for (Map<String, DocData::ClassDoc>::Element *E = doc->class_list.front(); E; E = E->next()) {
- if (E->get().inherits == cd.name) {
+ for (const KeyValue<String, DocData::ClassDoc> &E : doc->class_list) {
+ if (E.value.inherits == cd.name) {
if (!found) {
class_desc->push_color(title_color);
class_desc->add_text(TTR("Inherited by:") + " ");
@@ -406,7 +406,7 @@ void EditorHelp::_update_doc() {
class_desc->add_text(" , ");
}
- _add_type(E->get().name);
+ _add_type(E.value.name);
prev = true;
}
}
@@ -876,14 +876,14 @@ void EditorHelp::_update_doc() {
class_desc->add_newline();
- for (Map<String, Vector<DocData::ConstantDoc>>::Element *E = enums.front(); E; E = E->next()) {
- enum_line[E->key()] = class_desc->get_line_count() - 2;
+ for (KeyValue<String, Vector<DocData::ConstantDoc>> &E : enums) {
+ enum_line[E.key] = class_desc->get_line_count() - 2;
class_desc->push_font(doc_code_font);
class_desc->push_color(title_color);
class_desc->add_text("enum ");
class_desc->pop();
- String e = E->key();
+ String e = E.key;
if ((e.get_slice_count(".") > 1) && (e.get_slice(".", 0) == edited_class)) {
e = e.get_slice(".", 1);
}
@@ -913,10 +913,10 @@ void EditorHelp::_update_doc() {
}
class_desc->push_indent(1);
- Vector<DocData::ConstantDoc> enum_list = E->get();
+ Vector<DocData::ConstantDoc> enum_list = E.value;
Map<String, int> enumValuesContainer;
- int enumStartingLine = enum_line[E->key()];
+ int enumStartingLine = enum_line[E.key];
for (int i = 0; i < enum_list.size(); i++) {
if (cd.name == "@GlobalScope") {
@@ -955,7 +955,7 @@ void EditorHelp::_update_doc() {
}
if (cd.name == "@GlobalScope") {
- enum_values_line[E->key()] = enumValuesContainer;
+ enum_values_line[E.key] = enumValuesContainer;
}
class_desc->pop();
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index 4832cd6994..4d0f27c5d4 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -842,10 +842,10 @@ void EditorProperty::set_bottom_editor(Control *p_control) {
bool EditorProperty::is_cache_valid() const {
if (object) {
- for (Map<StringName, Variant>::Element *E = cache.front(); E; E = E->next()) {
+ for (const KeyValue<StringName, Variant> &E : cache) {
bool valid;
- Variant value = object->get(E->key(), &valid);
- if (!valid || value != E->get()) {
+ Variant value = object->get(E.key, &valid);
+ if (!valid || value != E.value) {
return false;
}
}
@@ -3029,8 +3029,8 @@ void EditorInspector::collapse_all_folding() {
E->fold();
}
- for (Map<StringName, List<EditorProperty *>>::Element *F = editor_property_map.front(); F; F = F->next()) {
- for (EditorProperty *E : F->get()) {
+ for (const KeyValue<StringName, List<EditorProperty *>> &F : editor_property_map) {
+ for (EditorProperty *E : F.value) {
E->collapse_all_folding();
}
}
@@ -3040,8 +3040,8 @@ void EditorInspector::expand_all_folding() {
for (EditorInspectorSection *E : sections) {
E->unfold();
}
- for (Map<StringName, List<EditorProperty *>>::Element *F = editor_property_map.front(); F; F = F->next()) {
- for (EditorProperty *E : F->get()) {
+ for (const KeyValue<StringName, List<EditorProperty *>> &F : editor_property_map) {
+ for (EditorProperty *E : F.value) {
E->expand_all_folding();
}
}
@@ -3306,11 +3306,11 @@ void EditorInspector::_property_selected(const String &p_path, int p_focusable)
property_selected = p_path;
property_focusable = p_focusable;
//deselect the others
- for (Map<StringName, List<EditorProperty *>>::Element *F = editor_property_map.front(); F; F = F->next()) {
- if (F->key() == property_selected) {
+ for (const KeyValue<StringName, List<EditorProperty *>> &F : editor_property_map) {
+ if (F.key == property_selected) {
continue;
}
- for (EditorProperty *E : F->get()) {
+ for (EditorProperty *E : F.value) {
if (E->is_selected()) {
E->deselect();
}
@@ -3368,8 +3368,8 @@ void EditorInspector::_notification(int p_what) {
if (refresh_countdown > 0) {
refresh_countdown -= get_process_delta_time();
if (refresh_countdown <= 0) {
- for (Map<StringName, List<EditorProperty *>>::Element *F = editor_property_map.front(); F; F = F->next()) {
- for (EditorProperty *E : F->get()) {
+ for (const KeyValue<StringName, List<EditorProperty *>> &F : editor_property_map) {
+ for (EditorProperty *E : F.value) {
if (!E->is_cache_valid()) {
E->update_property();
E->update_reload_status();
diff --git a/editor/editor_log.cpp b/editor/editor_log.cpp
index f91cb7f607..346b93a87c 100644
--- a/editor/editor_log.cpp
+++ b/editor/editor_log.cpp
@@ -116,8 +116,8 @@ void EditorLog::_save_state() {
config->load(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
const String section = "editor_log";
- for (Map<MessageType, LogFilter *>::Element *E = type_filter_map.front(); E; E = E->next()) {
- config->set_value(section, "log_filter_" + itos(E->key()), E->get()->is_active());
+ for (const KeyValue<MessageType, LogFilter *> &E : type_filter_map) {
+ config->set_value(section, "log_filter_" + itos(E.key), E.value->is_active());
}
config->set_value(section, "collapse", collapse);
@@ -135,8 +135,8 @@ void EditorLog::_load_state() {
// Run the below code even if config->load returns an error, since we want the defaults to be set even if the file does not exist yet.
const String section = "editor_log";
- for (Map<MessageType, LogFilter *>::Element *E = type_filter_map.front(); E; E = E->next()) {
- E->get()->set_active(config->get_value(section, "log_filter_" + itos(E->key()), true));
+ for (const KeyValue<MessageType, LogFilter *> &E : type_filter_map) {
+ E.value->set_active(config->get_value(section, "log_filter_" + itos(E.key), true));
}
collapse = config->get_value(section, "collapse", false);
@@ -306,8 +306,8 @@ void EditorLog::_search_changed(const String &p_text) {
}
void EditorLog::_reset_message_counts() {
- for (Map<MessageType, LogFilter *>::Element *E = type_filter_map.front(); E; E = E->next()) {
- E->value()->set_message_count(0);
+ for (const KeyValue<MessageType, LogFilter *> &E : type_filter_map) {
+ E.value->set_message_count(0);
}
}
@@ -441,7 +441,7 @@ void EditorLog::deinit() {
}
EditorLog::~EditorLog() {
- for (Map<MessageType, LogFilter *>::Element *E = type_filter_map.front(); E; E = E->next()) {
- memdelete(E->get());
+ for (const KeyValue<MessageType, LogFilter *> &E : type_filter_map) {
+ memdelete(E.value);
}
}
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 5707862f58..8bc87b7f81 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -741,6 +741,21 @@ void EditorNode::_notification(int p_what) {
main_editor_buttons.write[i]->add_theme_font_size_override("font_size", gui_base->get_theme_font_size(SNAME("main_button_font_size"), SNAME("EditorFonts")));
}
+ Set<String> updated_textfile_extensions;
+ bool extensions_match = true;
+ const Vector<String> textfile_ext = ((String)(EditorSettings::get_singleton()->get("docks/filesystem/textfile_extensions"))).split(",", false);
+ for (const String &E : textfile_ext) {
+ updated_textfile_extensions.insert(E);
+ if (extensions_match && !textfile_extensions.has(E)) {
+ extensions_match = false;
+ }
+ }
+
+ if (!extensions_match || updated_textfile_extensions.size() < textfile_extensions.size()) {
+ textfile_extensions = updated_textfile_extensions;
+ EditorFileSystem::get_singleton()->scan();
+ }
+
_update_update_spinner();
} break;
@@ -1114,7 +1129,13 @@ Error EditorNode::load_resource(const String &p_resource, bool p_ignore_broken_d
dependency_errors.clear();
Error err;
- RES res = ResourceLoader::load(p_resource, "", ResourceFormatLoader::CACHE_MODE_REUSE, &err);
+
+ RES res;
+ if (ResourceLoader::exists(p_resource, "")) {
+ res = ResourceLoader::load(p_resource, "", ResourceFormatLoader::CACHE_MODE_REUSE, &err);
+ } else if (textfile_extensions.has(p_resource.get_extension())) {
+ res = ScriptEditor::get_singleton()->open_file(p_resource);
+ }
ERR_FAIL_COND_V(!res.is_valid(), ERR_CANT_OPEN);
if (!p_ignore_broken_deps && dependency_errors.has(p_resource)) {
@@ -3181,8 +3202,8 @@ void EditorNode::_update_addon_config() {
Vector<String> enabled_addons;
- for (Map<String, EditorPlugin *>::Element *E = plugin_addons.front(); E; E = E->next()) {
- enabled_addons.push_back(E->key());
+ for (const KeyValue<String, EditorPlugin *> &E : plugin_addons) {
+ enabled_addons.push_back(E.key);
}
if (enabled_addons.size() == 0) {
@@ -3564,9 +3585,9 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
dependency_errors.erase(lpath); //at least not self path
- for (Map<String, Set<String>>::Element *E = dependency_errors.front(); E; E = E->next()) {
- String txt = vformat(TTR("Scene '%s' has broken dependencies:"), E->key()) + "\n";
- for (Set<String>::Element *F = E->get().front(); F; F = F->next()) {
+ for (KeyValue<String, Set<String>> &E : dependency_errors) {
+ String txt = vformat(TTR("Scene '%s' has broken dependencies:"), E.key) + "\n";
+ for (Set<String>::Element *F = E.value.front(); F; F = F->next()) {
txt += "\t" + F->get() + "\n";
}
add_io_error(txt);
@@ -4029,8 +4050,8 @@ Ref<Texture2D> EditorNode::get_class_icon(const String &p_class, const String &p
}
const Map<String, Vector<EditorData::CustomType>> &p_map = EditorNode::get_editor_data().get_custom_types();
- for (const Map<String, Vector<EditorData::CustomType>>::Element *E = p_map.front(); E; E = E->next()) {
- const Vector<EditorData::CustomType> &ct = E->value();
+ for (const KeyValue<String, Vector<EditorData::CustomType>> &E : p_map) {
+ const Vector<EditorData::CustomType> &ct = E.value;
for (int i = 0; i < ct.size(); ++i) {
if (ct[i].name == p_class) {
if (ct[i].icon.is_valid()) {
@@ -5995,6 +6016,11 @@ EditorNode::EditorNode() {
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "interface/inspector/default_color_picker_shape", PROPERTY_HINT_ENUM, "HSV Rectangle,HSV Rectangle Wheel,VHS Circle", PROPERTY_USAGE_DEFAULT));
EDITOR_DEF("run/auto_save/save_before_running", true);
+ const Vector<String> textfile_ext = ((String)(EditorSettings::get_singleton()->get("docks/filesystem/textfile_extensions"))).split(",", false);
+ for (const String &E : textfile_ext) {
+ textfile_extensions.insert(E);
+ }
+
theme_base = memnew(Control);
add_child(theme_base);
theme_base->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
diff --git a/editor/editor_node.h b/editor/editor_node.h
index d1f4cf8452..07c834eeca 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -542,6 +542,7 @@ private:
String import_reload_fn;
+ Set<String> textfile_extensions;
Set<FileDialog *> file_dialogs;
Set<EditorFileDialog *> editor_file_dialogs;
diff --git a/editor/editor_run_native.cpp b/editor/editor_run_native.cpp
index 5828549bdc..74ebffc404 100644
--- a/editor/editor_run_native.cpp
+++ b/editor/editor_run_native.cpp
@@ -66,9 +66,9 @@ void EditorRunNative::_notification(int p_what) {
bool changed = EditorExport::get_singleton()->poll_export_platforms() || first;
if (changed) {
- for (Map<int, MenuButton *>::Element *E = menus.front(); E; E = E->next()) {
- Ref<EditorExportPlatform> eep = EditorExport::get_singleton()->get_export_platform(E->key());
- MenuButton *mb = E->get();
+ for (KeyValue<int, MenuButton *> &E : menus) {
+ Ref<EditorExportPlatform> eep = EditorExport::get_singleton()->get_export_platform(E.key);
+ MenuButton *mb = E.value;
int dc = eep->get_options_count();
if (dc == 0) {
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 70f43e01cf..25406055f2 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -139,10 +139,10 @@ bool EditorSettings::_get(const StringName &p_name, Variant &r_ret) const {
if (p_name == "shortcuts") {
Array arr;
- for (const Map<String, Ref<Shortcut>>::Element *E = shortcuts.front(); E; E = E->next()) {
- Ref<Shortcut> sc = E->get();
+ for (const KeyValue<String, Ref<Shortcut>> &E : shortcuts) {
+ Ref<Shortcut> sc = E.value;
- if (builtin_action_overrides.has(E->key())) {
+ if (builtin_action_overrides.has(E.key)) {
// This shortcut was auto-generated from built in actions: don't save.
continue;
}
@@ -158,19 +158,19 @@ bool EditorSettings::_get(const StringName &p_name, Variant &r_ret) const {
}
}
- arr.push_back(E->key());
+ arr.push_back(E.key);
arr.push_back(sc->get_event());
}
r_ret = arr;
return true;
} else if (p_name == "builtin_action_overrides") {
Array actions_arr;
- for (Map<String, List<Ref<InputEvent>>>::Element *E = builtin_action_overrides.front(); E; E = E->next()) {
- List<Ref<InputEvent>> events = E->get();
+ for (const KeyValue<String, List<Ref<InputEvent>>> &E : builtin_action_overrides) {
+ List<Ref<InputEvent>> events = E.value;
// TODO: skip actions which are the same as the builtin.
Dictionary action_dict;
- action_dict["name"] = E->key();
+ action_dict["name"] = E.key;
Array events_arr;
for (List<Ref<InputEvent>>::Element *I = events.front(); I; I = I->next()) {
@@ -460,6 +460,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
// FileSystem
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "docks/filesystem/thumbnail_size", 64, "32,128,16")
_initial_set("docks/filesystem/always_show_folders", true);
+ _initial_set("docks/filesystem/textfile_extensions", "txt,md,cfg,ini,log,json,yml,yaml,toml");
// Property editor
_initial_set("docks/property_editor/auto_refresh_interval", 0.2); //update 5 times per second by default
@@ -1428,8 +1429,8 @@ Ref<Shortcut> EditorSettings::get_shortcut(const String &p_name) const {
}
void EditorSettings::get_shortcut_list(List<String> *r_shortcuts) {
- for (const Map<String, Ref<Shortcut>>::Element *E = shortcuts.front(); E; E = E->next()) {
- r_shortcuts->push_back(E->key());
+ for (const KeyValue<String, Ref<Shortcut>> &E : shortcuts) {
+ r_shortcuts->push_back(E.key);
}
}
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 28bbfc2eff..1d1976d7e5 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -106,7 +106,7 @@ bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory
List<FileInfo> file_list;
for (int i = 0; i < p_dir->get_file_count(); i++) {
String file_type = p_dir->get_file_type(i);
- if (_is_file_type_disabled_by_feature_profile(file_type)) {
+ if (file_type != "TextFile" && _is_file_type_disabled_by_feature_profile(file_type)) {
// If type is disabled, file won't be displayed.
continue;
}
@@ -1301,11 +1301,11 @@ void FileSystemDock::_update_dependencies_after_move(const Map<String, String> &
void FileSystemDock::_update_project_settings_after_move(const Map<String, String> &p_renames) const {
// Find all project settings of type FILE and replace them if needed.
const Map<StringName, PropertyInfo> prop_info = ProjectSettings::get_singleton()->get_custom_property_info();
- for (const Map<StringName, PropertyInfo>::Element *E = prop_info.front(); E; E = E->next()) {
- if (E->get().hint == PROPERTY_HINT_FILE) {
- String old_path = GLOBAL_GET(E->key());
+ for (const KeyValue<StringName, PropertyInfo> &E : prop_info) {
+ if (E.value.hint == PROPERTY_HINT_FILE) {
+ String old_path = GLOBAL_GET(E.key);
if (p_renames.has(old_path)) {
- ProjectSettings::get_singleton()->set_setting(E->key(), p_renames[old_path]);
+ ProjectSettings::get_singleton()->set_setting(E.key, p_renames[old_path]);
}
};
}
@@ -1954,6 +1954,13 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
case FILE_NEW_RESOURCE: {
new_resource_dialog->popup_create(true);
} break;
+ case FILE_NEW_TEXTFILE: {
+ String fpath = path;
+ if (!fpath.ends_with("/")) {
+ fpath = fpath.get_base_dir();
+ }
+ ScriptEditor::get_singleton()->open_text_file_create_dialog(fpath);
+ } break;
}
}
@@ -2473,6 +2480,7 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<Str
p_popup->add_icon_item(get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons")), TTR("New Scene..."), FILE_NEW_SCENE);
p_popup->add_icon_item(get_theme_icon(SNAME("Script"), SNAME("EditorIcons")), TTR("New Script..."), FILE_NEW_SCRIPT);
p_popup->add_icon_item(get_theme_icon(SNAME("Object"), SNAME("EditorIcons")), TTR("New Resource..."), FILE_NEW_RESOURCE);
+ p_popup->add_icon_item(get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons")), TTR("New TextFile..."), FILE_NEW_TEXTFILE);
p_popup->add_separator();
}
@@ -2513,6 +2521,7 @@ void FileSystemDock::_tree_rmb_empty(const Vector2 &p_pos) {
tree_popup->add_icon_item(get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons")), TTR("New Scene..."), FILE_NEW_SCENE);
tree_popup->add_icon_item(get_theme_icon(SNAME("Script"), SNAME("EditorIcons")), TTR("New Script..."), FILE_NEW_SCRIPT);
tree_popup->add_icon_item(get_theme_icon(SNAME("Object"), SNAME("EditorIcons")), TTR("New Resource..."), FILE_NEW_RESOURCE);
+ tree_popup->add_icon_item(get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons")), TTR("New TextFile..."), FILE_NEW_TEXTFILE);
tree_popup->set_position(tree->get_global_position() + p_pos);
tree_popup->popup();
}
@@ -2558,6 +2567,7 @@ void FileSystemDock::_file_list_rmb_pressed(const Vector2 &p_pos) {
file_list_popup->add_icon_item(get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons")), TTR("New Scene..."), FILE_NEW_SCENE);
file_list_popup->add_icon_item(get_theme_icon(SNAME("Script"), SNAME("EditorIcons")), TTR("New Script..."), FILE_NEW_SCRIPT);
file_list_popup->add_icon_item(get_theme_icon(SNAME("Object"), SNAME("EditorIcons")), TTR("New Resource..."), FILE_NEW_RESOURCE);
+ file_list_popup->add_icon_item(get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons")), TTR("New TextFile..."), FILE_NEW_TEXTFILE);
file_list_popup->add_separator();
file_list_popup->add_icon_item(get_theme_icon(SNAME("Filesystem"), SNAME("EditorIcons")), TTR("Open in File Manager"), FILE_SHOW_IN_EXPLORER);
file_list_popup->set_position(files->get_global_position() + p_pos);
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index 21a7abe622..73bdd685b7 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -101,6 +101,7 @@ private:
FILE_SHOW_IN_EXPLORER,
FILE_COPY_PATH,
FILE_NEW_RESOURCE,
+ FILE_NEW_TEXTFILE,
FOLDER_EXPAND_ALL,
FOLDER_COLLAPSE_ALL,
};
diff --git a/editor/find_in_files.cpp b/editor/find_in_files.cpp
index 9444706fd2..380b269675 100644
--- a/editor/find_in_files.cpp
+++ b/editor/find_in_files.cpp
@@ -840,8 +840,8 @@ void FindInFilesPanel::_on_replace_all_clicked() {
PackedStringArray modified_files;
- for (Map<String, TreeItem *>::Element *E = _file_items.front(); E; E = E->next()) {
- TreeItem *file_item = E->value();
+ for (KeyValue<String, TreeItem *> &E : _file_items) {
+ TreeItem *file_item = E.value;
String fpath = file_item->get_metadata(0);
Vector<Result> locations;
diff --git a/editor/import/collada.cpp b/editor/import/collada.cpp
index b6d0927ce6..4cd9066350 100644
--- a/editor/import/collada.cpp
+++ b/editor/import/collada.cpp
@@ -2095,19 +2095,19 @@ void Collada::_merge_skeletons(VisualScene *p_vscene, Node *p_node) {
}
void Collada::_merge_skeletons2(VisualScene *p_vscene) {
- for (Map<String, SkinControllerData>::Element *E = state.skin_controller_data_map.front(); E; E = E->next()) {
- SkinControllerData &cd = E->get();
+ for (KeyValue<String, SkinControllerData> &E : state.skin_controller_data_map) {
+ SkinControllerData &cd = E.value;
NodeSkeleton *skeleton = nullptr;
- for (Map<String, Transform3D>::Element *F = cd.bone_rest_map.front(); F; F = F->next()) {
+ for (const KeyValue<String, Transform3D> &F : cd.bone_rest_map) {
String name;
- if (!state.sid_to_node_map.has(F->key())) {
+ if (!state.sid_to_node_map.has(F.key)) {
continue;
}
- name = state.sid_to_node_map[F->key()];
+ name = state.sid_to_node_map[F.key];
ERR_CONTINUE(!state.scene_map.has(name));
@@ -2248,9 +2248,9 @@ bool Collada::_move_geometry_to_skeletons(VisualScene *p_vscene, Node *p_node, L
p_node->default_transform = skel_inv * (skin.bind_shape /* p_node->get_global_transform()*/); // i honestly have no idea what to do with a previous model xform.. most exporters ignore it
//make rests relative to the skeleton (they seem to be always relative to world)
- for (Map<String, Transform3D>::Element *E = skin.bone_rest_map.front(); E; E = E->next()) {
- E->get() = skel_inv * E->get(); //make the bone rest local to the skeleton
- state.bone_rest_map[E->key()] = E->get(); // make it remember where the bone is globally, now that it's relative
+ for (KeyValue<String, Transform3D> &E : skin.bone_rest_map) {
+ E.value = skel_inv * E.value; //make the bone rest local to the skeleton
+ state.bone_rest_map[E.key] = E.value; // make it remember where the bone is globally, now that it's relative
}
//but most exporters seem to work only if i do this..
@@ -2302,8 +2302,8 @@ void Collada::_find_morph_nodes(VisualScene *p_vscene, Node *p_node) {
}
void Collada::_optimize() {
- for (Map<String, VisualScene>::Element *E = state.visual_scene_map.front(); E; E = E->next()) {
- VisualScene &vs = E->get();
+ for (KeyValue<String, VisualScene> &E : state.visual_scene_map) {
+ VisualScene &vs = E.value;
for (int i = 0; i < vs.root_nodes.size(); i++) {
_create_skeletons(&vs.root_nodes.write[i]);
}
diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp
index 7ab80ac3b4..3de7426302 100644
--- a/editor/import/editor_import_collada.cpp
+++ b/editor/import/editor_import_collada.cpp
@@ -1314,8 +1314,8 @@ Error ColladaImport::load(const String &p_path, int p_flags, bool p_force_make_t
}
void ColladaImport::_fix_param_animation_tracks() {
- for (Map<String, Collada::Node *>::Element *E = collada.state.scene_map.front(); E; E = E->next()) {
- Collada::Node *n = E->get();
+ for (KeyValue<String, Collada::Node *> &E : collada.state.scene_map) {
+ Collada::Node *n = E.value;
switch (n->type) {
case Collada::Node::TYPE_NODE: {
// ? do nothing
@@ -1363,7 +1363,7 @@ void ColladaImport::_fix_param_animation_tracks() {
for (int rti = 0; rti < rt.size(); rti++) {
Collada::AnimationTrack *at = &collada.state.animation_tracks.write[rt[rti]];
- at->target = E->key();
+ at->target = E.key;
at->param = "morph/" + collada.state.mesh_name_map[mesh_name];
at->property = true;
//at->param
@@ -1431,11 +1431,11 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones
animation->set_name(collada.state.animation_clips[p_clip].name);
}
- for (Map<String, NodeMap>::Element *E = node_map.front(); E; E = E->next()) {
- if (E->get().bone < 0) {
+ for (const KeyValue<String, NodeMap> &E : node_map) {
+ if (E.value.bone < 0) {
continue;
}
- bones_with_animation[E->key()] = false;
+ bones_with_animation[E.key] = false;
}
//store and validate tracks
@@ -1626,19 +1626,19 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones
if (p_make_tracks_in_all_bones) {
//some bones may lack animation, but since we don't store pose as a property, we must add keyframes!
- for (Map<String, bool>::Element *E = bones_with_animation.front(); E; E = E->next()) {
- if (E->get()) {
+ for (const KeyValue<String, bool> &E : bones_with_animation) {
+ if (E.value) {
continue;
}
- NodeMap &nm = node_map[E->key()];
+ NodeMap &nm = node_map[E.key];
String path = scene->get_path_to(nm.node);
ERR_CONTINUE(nm.bone < 0);
Skeleton3D *sk = static_cast<Skeleton3D *>(nm.node);
String name = sk->get_bone_name(nm.bone);
path = path + ":" + name;
- Collada::Node *cn = collada.state.scene_map[E->key()];
+ Collada::Node *cn = collada.state.scene_map[E.key];
if (cn->ignore_anim) {
WARN_PRINT("Collada: Ignoring animation on node: " + path);
continue;
diff --git a/editor/import/editor_importer_bake_reset.cpp b/editor/import/editor_importer_bake_reset.cpp
index 00dce6850e..fb5de941ae 100644
--- a/editor/import/editor_importer_bake_reset.cpp
+++ b/editor/import/editor_importer_bake_reset.cpp
@@ -122,14 +122,14 @@ void BakeReset::_align_animations(AnimationPlayer *p_ap, const Map<StringName, B
for (List<StringName>::Element *anim_i = anim_names.front(); anim_i; anim_i = anim_i->next()) {
Ref<Animation> a = p_ap->get_animation(anim_i->get());
ERR_CONTINUE(a.is_null());
- for (Map<StringName, BakeResetRestBone>::Element *rest_bone_i = r_rest_bones.front(); rest_bone_i; rest_bone_i = rest_bone_i->next()) {
- int track = a->find_track(NodePath(rest_bone_i->key()));
+ for (const KeyValue<StringName, BakeResetRestBone> &rest_bone_i : r_rest_bones) {
+ int track = a->find_track(NodePath(rest_bone_i.key));
if (track == -1) {
continue;
}
int new_track = a->add_track(Animation::TYPE_TRANSFORM3D);
- NodePath new_path = NodePath(rest_bone_i->key());
- BakeResetRestBone rest_bone = rest_bone_i->get();
+ NodePath new_path = NodePath(rest_bone_i.key);
+ const BakeResetRestBone rest_bone = rest_bone_i.value;
a->track_set_path(new_track, new_path);
for (int key_i = 0; key_i < a->track_get_key_count(track); key_i++) {
Vector3 loc;
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index c48d9bb117..2c9bc7dadf 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -980,6 +980,8 @@ void ResourceImporterScene::get_internal_import_options(InternalImportCategory p
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "generate/shadow_meshes", PROPERTY_HINT_ENUM, "Default,Enable,Disable"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "generate/lightmap_uv", PROPERTY_HINT_ENUM, "Default,Enable,Disable"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "generate/lods", PROPERTY_HINT_ENUM, "Default,Enable,Disable"), 0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "lods/normal_split_angle", PROPERTY_HINT_RANGE, "0,180,0.1,degrees"), 25.0f));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "lods/normal_merge_angle", PROPERTY_HINT_RANGE, "0,180,0.1,degrees"), 60.0f));
} break;
case INTERNAL_IMPORT_CATEGORY_MATERIAL: {
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "use_external/enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), false));
@@ -1259,6 +1261,8 @@ void ResourceImporterScene::_generate_meshes(Node *p_node, const Dictionary &p_m
//do mesh processing
bool generate_lods = p_generate_lods;
+ float split_angle = 25.0f;
+ float merge_angle = 60.0f;
bool create_shadow_meshes = p_create_shadow_meshes;
bool bake_lightmaps = p_light_bake_mode == LIGHT_BAKE_STATIC_LIGHTMAPS;
String save_to_file;
@@ -1301,6 +1305,14 @@ void ResourceImporterScene::_generate_meshes(Node *p_node, const Dictionary &p_m
}
}
+ if (mesh_settings.has("lods/normal_split_angle")) {
+ split_angle = mesh_settings["lods/normal_split_angle"];
+ }
+
+ if (mesh_settings.has("lods/normal_merge_angle")) {
+ merge_angle = mesh_settings["lods/normal_merge_angle"];
+ }
+
if (mesh_settings.has("save_to_file/enabled") && bool(mesh_settings["save_to_file/enabled"]) && mesh_settings.has("save_to_file/path")) {
save_to_file = mesh_settings["save_to_file/path"];
if (!save_to_file.is_resource_file()) {
@@ -1310,8 +1322,9 @@ void ResourceImporterScene::_generate_meshes(Node *p_node, const Dictionary &p_m
}
if (generate_lods) {
- src_mesh_node->get_mesh()->generate_lods();
+ src_mesh_node->get_mesh()->generate_lods(merge_angle, split_angle);
}
+
if (create_shadow_meshes) {
src_mesh_node->get_mesh()->create_shadow_mesh();
}
diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp
index 61745cb6ee..96a53b3257 100644
--- a/editor/import/resource_importer_texture.cpp
+++ b/editor/import/resource_importer_texture.cpp
@@ -86,28 +86,28 @@ void ResourceImporterTexture::update_imports() {
return;
}
- for (Map<StringName, MakeInfo>::Element *E = make_flags.front(); E; E = E->next()) {
+ for (const KeyValue<StringName, MakeInfo> &E : make_flags) {
Ref<ConfigFile> cf;
cf.instantiate();
- String src_path = String(E->key()) + ".import";
+ String src_path = String(E.key) + ".import";
Error err = cf->load(src_path);
ERR_CONTINUE(err != OK);
bool changed = false;
- if (E->get().flags & MAKE_NORMAL_FLAG && int(cf->get_value("params", "compress/normal_map")) == 0) {
+ if (E.value.flags & MAKE_NORMAL_FLAG && int(cf->get_value("params", "compress/normal_map")) == 0) {
cf->set_value("params", "compress/normal_map", 1);
changed = true;
}
- if (E->get().flags & MAKE_ROUGHNESS_FLAG && int(cf->get_value("params", "roughness/mode")) == 0) {
- cf->set_value("params", "roughness/mode", E->get().channel_for_roughness + 2);
- cf->set_value("params", "roughness/src_normal", E->get().normal_path_for_roughness);
+ if (E.value.flags & MAKE_ROUGHNESS_FLAG && int(cf->get_value("params", "roughness/mode")) == 0) {
+ cf->set_value("params", "roughness/mode", E.value.channel_for_roughness + 2);
+ cf->set_value("params", "roughness/src_normal", E.value.normal_path_for_roughness);
changed = true;
}
- if (E->get().flags & MAKE_3D_FLAG && bool(cf->get_value("params", "detect_3d/compress_to"))) {
+ if (E.value.flags & MAKE_3D_FLAG && bool(cf->get_value("params", "detect_3d/compress_to"))) {
int compress_to = cf->get_value("params", "detect_3d/compress_to");
cf->set_value("params", "detect_3d/compress_to", 0);
if (compress_to == 1) {
@@ -121,7 +121,7 @@ void ResourceImporterTexture::update_imports() {
if (changed) {
cf->save(src_path);
- to_reimport.push_back(E->key());
+ to_reimport.push_back(E.key);
}
}
diff --git a/editor/import/scene_import_settings.cpp b/editor/import/scene_import_settings.cpp
index f99ab9888a..7ab5308a47 100644
--- a/editor/import/scene_import_settings.cpp
+++ b/editor/import/scene_import_settings.cpp
@@ -771,52 +771,52 @@ void SceneImportSettings::_re_import() {
Dictionary subresources;
- for (Map<String, NodeData>::Element *E = node_map.front(); E; E = E->next()) {
- if (E->get().settings.size()) {
+ for (KeyValue<String, NodeData> &E : node_map) {
+ if (E.value.settings.size()) {
Dictionary d;
- for (Map<StringName, Variant>::Element *F = E->get().settings.front(); F; F = F->next()) {
- d[String(F->key())] = F->get();
+ for (const KeyValue<StringName, Variant> &F : E.value.settings) {
+ d[String(F.key)] = F.value;
}
- nodes[E->key()] = d;
+ nodes[E.key] = d;
}
}
if (nodes.size()) {
subresources["nodes"] = nodes;
}
- for (Map<String, MaterialData>::Element *E = material_map.front(); E; E = E->next()) {
- if (E->get().settings.size()) {
+ for (KeyValue<String, MaterialData> &E : material_map) {
+ if (E.value.settings.size()) {
Dictionary d;
- for (Map<StringName, Variant>::Element *F = E->get().settings.front(); F; F = F->next()) {
- d[String(F->key())] = F->get();
+ for (const KeyValue<StringName, Variant> &F : E.value.settings) {
+ d[String(F.key)] = F.value;
}
- materials[E->key()] = d;
+ materials[E.key] = d;
}
}
if (materials.size()) {
subresources["materials"] = materials;
}
- for (Map<String, MeshData>::Element *E = mesh_map.front(); E; E = E->next()) {
- if (E->get().settings.size()) {
+ for (KeyValue<String, MeshData> &E : mesh_map) {
+ if (E.value.settings.size()) {
Dictionary d;
- for (Map<StringName, Variant>::Element *F = E->get().settings.front(); F; F = F->next()) {
- d[String(F->key())] = F->get();
+ for (const KeyValue<StringName, Variant> &F : E.value.settings) {
+ d[String(F.key)] = F.value;
}
- meshes[E->key()] = d;
+ meshes[E.key] = d;
}
}
if (meshes.size()) {
subresources["meshes"] = meshes;
}
- for (Map<String, AnimationData>::Element *E = animation_map.front(); E; E = E->next()) {
- if (E->get().settings.size()) {
+ for (KeyValue<String, AnimationData> &E : animation_map) {
+ if (E.value.settings.size()) {
Dictionary d;
- for (Map<StringName, Variant>::Element *F = E->get().settings.front(); F; F = F->next()) {
- d[String(F->key())] = F->get();
+ for (const KeyValue<StringName, Variant> &F : E.value.settings) {
+ d[String(F.key)] = F.value;
}
- animations[E->key()] = d;
+ animations[E.key] = d;
}
}
if (animations.size()) {
@@ -889,8 +889,8 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) {
switch (current_action) {
case ACTION_EXTRACT_MATERIALS: {
- for (Map<String, MaterialData>::Element *E = material_map.front(); E; E = E->next()) {
- MaterialData &md = material_map[E->key()];
+ for (const KeyValue<String, MaterialData> &E : material_map) {
+ MaterialData &md = material_map[E.key];
TreeItem *item = external_path_tree->create_item(root);
@@ -905,7 +905,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) {
item->set_text(2, "Already External");
item->set_tooltip(2, TTR("This material already references an external file, no action will be taken.\nDisable the external property for it to be extracted again."));
} else {
- item->set_metadata(0, E->key());
+ item->set_metadata(0, E.key);
item->set_editable(0, true);
item->set_checked(0, true);
String path = p_path.plus_file(name);
@@ -942,8 +942,8 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) {
external_paths->get_ok_button()->set_text(TTR("Extract"));
} break;
case ACTION_CHOOSE_MESH_SAVE_PATHS: {
- for (Map<String, MeshData>::Element *E = mesh_map.front(); E; E = E->next()) {
- MeshData &md = mesh_map[E->key()];
+ for (const KeyValue<String, MeshData> &E : mesh_map) {
+ MeshData &md = mesh_map[E.key];
TreeItem *item = external_path_tree->create_item(root);
@@ -958,7 +958,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) {
item->set_text(2, "Already Saving");
item->set_tooltip(2, TTR("This mesh already saves to an external resource, no action will be taken."));
} else {
- item->set_metadata(0, E->key());
+ item->set_metadata(0, E.key);
item->set_editable(0, true);
item->set_checked(0, true);
String path = p_path.plus_file(name);
@@ -995,8 +995,8 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) {
external_paths->get_ok_button()->set_text(TTR("Set Paths"));
} break;
case ACTION_CHOOSE_ANIMATION_SAVE_PATHS: {
- for (Map<String, AnimationData>::Element *E = animation_map.front(); E; E = E->next()) {
- AnimationData &ad = animation_map[E->key()];
+ for (const KeyValue<String, AnimationData> &E : animation_map) {
+ AnimationData &ad = animation_map[E.key];
TreeItem *item = external_path_tree->create_item(root);
@@ -1010,7 +1010,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) {
item->set_text(2, "Already Saving");
item->set_tooltip(2, TTR("This animation already saves to an external resource, no action will be taken."));
} else {
- item->set_metadata(0, E->key());
+ item->set_metadata(0, E.key);
item->set_editable(0, true);
item->set_checked(0, true);
String path = p_path.plus_file(name);
diff --git a/editor/import/scene_importer_mesh.cpp b/editor/import/scene_importer_mesh.cpp
index 5e6dd08e79..370394b475 100644
--- a/editor/import/scene_importer_mesh.cpp
+++ b/editor/import/scene_importer_mesh.cpp
@@ -30,11 +30,99 @@
#include "scene_importer_mesh.h"
-#include "core/math/math_defs.h"
+#include "core/math/random_pcg.h"
+#include "core/math/static_raycaster.h"
#include "scene/resources/surface_tool.h"
#include <cstdint>
+void EditorSceneImporterMesh::Surface::split_normals(const LocalVector<int> &p_indices, const LocalVector<Vector3> &p_normals) {
+ ERR_FAIL_COND(arrays.size() != RS::ARRAY_MAX);
+
+ const PackedVector3Array &vertices = arrays[RS::ARRAY_VERTEX];
+ int current_vertex_count = vertices.size();
+ int new_vertex_count = p_indices.size();
+ int final_vertex_count = current_vertex_count + new_vertex_count;
+ const int *indices_ptr = p_indices.ptr();
+
+ for (int i = 0; i < arrays.size(); i++) {
+ if (i == RS::ARRAY_INDEX) {
+ continue;
+ }
+
+ if (arrays[i].get_type() == Variant::NIL) {
+ continue;
+ }
+
+ switch (arrays[i].get_type()) {
+ case Variant::PACKED_VECTOR3_ARRAY: {
+ PackedVector3Array data = arrays[i];
+ data.resize(final_vertex_count);
+ Vector3 *data_ptr = data.ptrw();
+ if (i == RS::ARRAY_NORMAL) {
+ const Vector3 *normals_ptr = p_normals.ptr();
+ memcpy(&data_ptr[current_vertex_count], normals_ptr, sizeof(Vector3) * new_vertex_count);
+ } else {
+ for (int j = 0; j < new_vertex_count; j++) {
+ data_ptr[current_vertex_count + j] = data_ptr[indices_ptr[j]];
+ }
+ }
+ arrays[i] = data;
+ } break;
+ case Variant::PACKED_VECTOR2_ARRAY: {
+ PackedVector2Array data = arrays[i];
+ data.resize(final_vertex_count);
+ Vector2 *data_ptr = data.ptrw();
+ for (int j = 0; j < new_vertex_count; j++) {
+ data_ptr[current_vertex_count + j] = data_ptr[indices_ptr[j]];
+ }
+ arrays[i] = data;
+ } break;
+ case Variant::PACKED_FLOAT32_ARRAY: {
+ PackedFloat32Array data = arrays[i];
+ int elements = data.size() / current_vertex_count;
+ data.resize(final_vertex_count * elements);
+ float *data_ptr = data.ptrw();
+ for (int j = 0; j < new_vertex_count; j++) {
+ memcpy(&data_ptr[(current_vertex_count + j) * elements], &data_ptr[indices_ptr[j] * elements], sizeof(float) * elements);
+ }
+ arrays[i] = data;
+ } break;
+ case Variant::PACKED_INT32_ARRAY: {
+ PackedInt32Array data = arrays[i];
+ int elements = data.size() / current_vertex_count;
+ data.resize(final_vertex_count * elements);
+ int32_t *data_ptr = data.ptrw();
+ for (int j = 0; j < new_vertex_count; j++) {
+ memcpy(&data_ptr[(current_vertex_count + j) * elements], &data_ptr[indices_ptr[j] * elements], sizeof(int32_t) * elements);
+ }
+ arrays[i] = data;
+ } break;
+ case Variant::PACKED_BYTE_ARRAY: {
+ PackedByteArray data = arrays[i];
+ int elements = data.size() / current_vertex_count;
+ data.resize(final_vertex_count * elements);
+ uint8_t *data_ptr = data.ptrw();
+ for (int j = 0; j < new_vertex_count; j++) {
+ memcpy(&data_ptr[(current_vertex_count + j) * elements], &data_ptr[indices_ptr[j] * elements], sizeof(uint8_t) * elements);
+ }
+ arrays[i] = data;
+ } break;
+ case Variant::PACKED_COLOR_ARRAY: {
+ PackedColorArray data = arrays[i];
+ data.resize(final_vertex_count);
+ Color *data_ptr = data.ptrw();
+ for (int j = 0; j < new_vertex_count; j++) {
+ data_ptr[current_vertex_count + j] = data_ptr[indices_ptr[j]];
+ }
+ } break;
+ default: {
+ ERR_FAIL_MSG("Uhandled array type.");
+ } break;
+ }
+ }
+}
+
void EditorSceneImporterMesh::add_blend_shape(const String &p_name) {
ERR_FAIL_COND(surfaces.size() > 0);
blend_shapes.push_back(p_name);
@@ -157,29 +245,14 @@ void EditorSceneImporterMesh::set_surface_material(int p_surface, const Ref<Mate
mesh.unref();
}
-Basis EditorSceneImporterMesh::compute_rotation_matrix_from_ortho_6d(Vector3 p_x_raw, Vector3 p_y_raw) {
- Vector3 x = p_x_raw.normalized();
- Vector3 z = x.cross(p_y_raw);
- z = z.normalized();
- Vector3 y = z.cross(x);
- Basis basis;
- basis.set_axis(Vector3::AXIS_X, x);
- basis.set_axis(Vector3::AXIS_Y, y);
- basis.set_axis(Vector3::AXIS_Z, z);
- return basis;
-}
-
-void EditorSceneImporterMesh::generate_lods() {
- if (!SurfaceTool::simplify_func) {
- return;
- }
+void EditorSceneImporterMesh::generate_lods(float p_normal_merge_angle, float p_normal_split_angle) {
if (!SurfaceTool::simplify_scale_func) {
return;
}
- if (!SurfaceTool::simplify_sloppy_func) {
+ if (!SurfaceTool::simplify_with_attrib_func) {
return;
}
- if (!SurfaceTool::simplify_with_attrib_func) {
+ if (!SurfaceTool::optimize_vertex_cache_func) {
return;
}
@@ -190,67 +263,343 @@ void EditorSceneImporterMesh::generate_lods() {
surfaces.write[i].lods.clear();
Vector<Vector3> vertices = surfaces[i].arrays[RS::ARRAY_VERTEX];
- Vector<int> indices = surfaces[i].arrays[RS::ARRAY_INDEX];
- if (indices.size() == 0) {
+ PackedInt32Array indices = surfaces[i].arrays[RS::ARRAY_INDEX];
+ Vector<Vector3> normals = surfaces[i].arrays[RS::ARRAY_NORMAL];
+ Vector<Vector2> uvs = surfaces[i].arrays[RS::ARRAY_TEX_UV];
+
+ unsigned int index_count = indices.size();
+ unsigned int vertex_count = vertices.size();
+
+ if (index_count == 0) {
continue; //no lods if no indices
}
- Vector<Vector3> normals = surfaces[i].arrays[RS::ARRAY_NORMAL];
- uint32_t vertex_count = vertices.size();
+
const Vector3 *vertices_ptr = vertices.ptr();
- Vector<float> attributes;
- Vector<float> normal_weights;
- int32_t attribute_count = 6;
- if (normals.size()) {
- attributes.resize(normals.size() * attribute_count);
- for (int32_t normal_i = 0; normal_i < normals.size(); normal_i++) {
- Basis basis;
- basis.set_euler(normals[normal_i]);
- Vector3 basis_x = basis.get_axis(0);
- Vector3 basis_y = basis.get_axis(1);
- basis = compute_rotation_matrix_from_ortho_6d(basis_x, basis_y);
- basis_x = basis.get_axis(0);
- basis_y = basis.get_axis(1);
- attributes.write[normal_i * attribute_count + 0] = basis_x.x;
- attributes.write[normal_i * attribute_count + 1] = basis_x.y;
- attributes.write[normal_i * attribute_count + 2] = basis_x.z;
- attributes.write[normal_i * attribute_count + 3] = basis_y.x;
- attributes.write[normal_i * attribute_count + 4] = basis_y.y;
- attributes.write[normal_i * attribute_count + 5] = basis_y.z;
- }
- normal_weights.resize(vertex_count);
- for (int32_t weight_i = 0; weight_i < normal_weights.size(); weight_i++) {
- normal_weights.write[weight_i] = 1.0;
+ const int *indices_ptr = indices.ptr();
+
+ if (normals.is_empty()) {
+ normals.resize(vertices.size());
+ Vector3 *n_ptr = normals.ptrw();
+ for (unsigned int j = 0; j < index_count; j += 3) {
+ const Vector3 &v0 = vertices_ptr[indices_ptr[j + 0]];
+ const Vector3 &v1 = vertices_ptr[indices_ptr[j + 1]];
+ const Vector3 &v2 = vertices_ptr[indices_ptr[j + 2]];
+ Vector3 n = vec3_cross(v0 - v2, v0 - v1).normalized();
+ n_ptr[j + 0] = n;
+ n_ptr[j + 1] = n;
+ n_ptr[j + 2] = n;
}
- } else {
- attribute_count = 0;
}
- const int min_indices = 10;
- const float error_tolerance = 1.44224'95703; // Cube root of 3
- const float threshold = 1.0 / error_tolerance;
- int index_target = indices.size() * threshold;
- float max_mesh_error_percentage = 1e0f;
+
+ float normal_merge_threshold = Math::cos(Math::deg2rad(p_normal_merge_angle));
+ float normal_pre_split_threshold = Math::cos(Math::deg2rad(MIN(180.0f, p_normal_split_angle * 2.0f)));
+ float normal_split_threshold = Math::cos(Math::deg2rad(p_normal_split_angle));
+ const Vector3 *normals_ptr = normals.ptr();
+
+ Map<Vector3, LocalVector<Pair<int, int>>> unique_vertices;
+
+ LocalVector<int> vertex_remap;
+ LocalVector<int> vertex_inverse_remap;
+ LocalVector<Vector3> merged_vertices;
+ LocalVector<Vector3> merged_normals;
+ LocalVector<int> merged_normals_counts;
+ const Vector2 *uvs_ptr = uvs.ptr();
+
+ for (unsigned int j = 0; j < vertex_count; j++) {
+ const Vector3 &v = vertices_ptr[j];
+ const Vector3 &n = normals_ptr[j];
+
+ Map<Vector3, LocalVector<Pair<int, int>>>::Element *E = unique_vertices.find(v);
+
+ if (E) {
+ const LocalVector<Pair<int, int>> &close_verts = E->get();
+
+ bool found = false;
+ for (unsigned int k = 0; k < close_verts.size(); k++) {
+ const Pair<int, int> &idx = close_verts[k];
+
+ // TODO check more attributes?
+ if ((!uvs_ptr || uvs_ptr[j].distance_squared_to(uvs_ptr[idx.second]) < CMP_EPSILON2) && normals[idx.second].dot(n) > normal_merge_threshold) {
+ vertex_remap.push_back(idx.first);
+ merged_normals[idx.first] += normals[idx.second];
+ merged_normals_counts[idx.first]++;
+ found = true;
+ break;
+ }
+ }
+
+ if (!found) {
+ int vcount = merged_vertices.size();
+ unique_vertices[v].push_back(Pair<int, int>(vcount, j));
+ vertex_inverse_remap.push_back(j);
+ merged_vertices.push_back(v);
+ vertex_remap.push_back(vcount);
+ merged_normals.push_back(normals_ptr[j]);
+ merged_normals_counts.push_back(1);
+ }
+ } else {
+ int vcount = merged_vertices.size();
+ unique_vertices[v] = LocalVector<Pair<int, int>>();
+ unique_vertices[v].push_back(Pair<int, int>(vcount, j));
+ vertex_inverse_remap.push_back(j);
+ merged_vertices.push_back(v);
+ vertex_remap.push_back(vcount);
+ merged_normals.push_back(normals_ptr[j]);
+ merged_normals_counts.push_back(1);
+ }
+ }
+
+ LocalVector<int> merged_indices;
+ merged_indices.resize(index_count);
+ for (unsigned int j = 0; j < index_count; j++) {
+ merged_indices[j] = vertex_remap[indices[j]];
+ }
+
+ unsigned int merged_vertex_count = merged_vertices.size();
+ const Vector3 *merged_vertices_ptr = merged_vertices.ptr();
+ const int32_t *merged_indices_ptr = merged_indices.ptr();
+
+ {
+ const int *counts_ptr = merged_normals_counts.ptr();
+ Vector3 *merged_normals_ptrw = merged_normals.ptr();
+ for (unsigned int j = 0; j < merged_vertex_count; j++) {
+ merged_normals_ptrw[j] /= counts_ptr[j];
+ }
+ }
+
+ LocalVector<float> normal_weights;
+ normal_weights.resize(merged_vertex_count);
+ for (unsigned int j = 0; j < merged_vertex_count; j++) {
+ normal_weights[j] = 2.0; // Give some weight to normal preservation, may be worth exposing as an import setting
+ }
+
+ const float max_mesh_error = FLT_MAX; // We don't want to limit by error, just by index target
+ float scale = SurfaceTool::simplify_scale_func((const float *)merged_vertices_ptr, merged_vertex_count, sizeof(Vector3));
float mesh_error = 0.0f;
- float scale = SurfaceTool::simplify_scale_func((const float *)vertices_ptr, vertex_count, sizeof(Vector3));
- while (index_target > min_indices) {
- Vector<int> new_indices;
- new_indices.resize(indices.size());
- size_t new_len = SurfaceTool::simplify_with_attrib_func((unsigned int *)new_indices.ptrw(), (const unsigned int *)indices.ptr(), indices.size(), (const float *)vertices_ptr, vertex_count, sizeof(Vector3), index_target, max_mesh_error_percentage, &mesh_error, (float *)attributes.ptrw(), normal_weights.ptrw(), attribute_count);
- if ((int)new_len > (index_target * error_tolerance)) {
- break;
+
+ unsigned int index_target = 12; // Start with the smallest target, 4 triangles
+ unsigned int last_index_count = 0;
+
+ int split_vertex_count = vertex_count;
+ LocalVector<Vector3> split_vertex_normals;
+ LocalVector<int> split_vertex_indices;
+ split_vertex_normals.reserve(index_count / 3);
+ split_vertex_indices.reserve(index_count / 3);
+
+ RandomPCG pcg;
+ pcg.seed(123456789); // Keep seed constant across imports
+
+ Ref<StaticRaycaster> raycaster = StaticRaycaster::create();
+ if (raycaster.is_valid()) {
+ raycaster->add_mesh(vertices, indices, 0);
+ raycaster->commit();
+ }
+
+ while (index_target < index_count) {
+ PackedInt32Array new_indices;
+ new_indices.resize(index_count);
+
+ size_t new_index_count = SurfaceTool::simplify_with_attrib_func((unsigned int *)new_indices.ptrw(), (const uint32_t *)merged_indices_ptr, index_count, (const float *)merged_vertices_ptr, merged_vertex_count, sizeof(Vector3), index_target, max_mesh_error, &mesh_error, (float *)merged_normals.ptr(), normal_weights.ptr(), 3);
+
+ if (new_index_count < last_index_count * 1.5f) {
+ index_target = index_target * 1.5f;
+ continue;
}
- Surface::LOD lod;
- lod.distance = mesh_error * scale;
- if (Math::is_zero_approx(mesh_error)) {
+
+ if (new_index_count <= 0 || (new_index_count >= (index_count * 0.75f))) {
break;
}
- if (new_len <= 0) {
- break;
+
+ new_indices.resize(new_index_count);
+
+ LocalVector<LocalVector<int>> vertex_corners;
+ vertex_corners.resize(vertex_count);
+ {
+ int *ptrw = new_indices.ptrw();
+ for (unsigned int j = 0; j < new_index_count; j++) {
+ const int &remapped = vertex_inverse_remap[ptrw[j]];
+ vertex_corners[remapped].push_back(j);
+ ptrw[j] = remapped;
+ }
}
- new_indices.resize(new_len);
+
+ if (raycaster.is_valid()) {
+ float error_factor = 1.0f / (scale * MAX(mesh_error, 0.15));
+ const float ray_bias = 0.05;
+ float ray_length = ray_bias + mesh_error * scale * 3.0f;
+
+ Vector<StaticRaycaster::Ray> rays;
+ LocalVector<Vector2> ray_uvs;
+
+ int32_t *new_indices_ptr = new_indices.ptrw();
+
+ int current_ray_count = 0;
+ for (unsigned int j = 0; j < new_index_count; j += 3) {
+ const Vector3 &v0 = vertices_ptr[new_indices_ptr[j + 0]];
+ const Vector3 &v1 = vertices_ptr[new_indices_ptr[j + 1]];
+ const Vector3 &v2 = vertices_ptr[new_indices_ptr[j + 2]];
+ Vector3 face_normal = vec3_cross(v0 - v2, v0 - v1);
+ float face_area = face_normal.length(); // Actually twice the face area, since it's the same error_factor on all faces, we don't care
+
+ Vector3 dir = face_normal / face_area;
+ int ray_count = CLAMP(5.0 * face_area * error_factor, 16, 64);
+
+ rays.resize(current_ray_count + ray_count);
+ StaticRaycaster::Ray *rays_ptr = rays.ptrw();
+
+ ray_uvs.resize(current_ray_count + ray_count);
+ Vector2 *ray_uvs_ptr = ray_uvs.ptr();
+
+ for (int k = 0; k < ray_count; k++) {
+ float u = pcg.randf();
+ float v = pcg.randf();
+
+ if (u + v >= 1.0f) {
+ u = 1.0f - u;
+ v = 1.0f - v;
+ }
+
+ u = 0.9f * u + 0.05f / 3.0f; // Give barycentric coordinates some padding, we don't want to sample right on the edge
+ v = 0.9f * v + 0.05f / 3.0f; // v = (v - one_third) * 0.95f + one_third;
+ float w = 1.0f - u - v;
+
+ Vector3 org = v0 * w + v1 * u + v2 * v;
+ org -= dir * ray_bias;
+ rays_ptr[current_ray_count + k] = StaticRaycaster::Ray(org, dir, 0.0f, ray_length);
+ rays_ptr[current_ray_count + k].id = j / 3;
+ ray_uvs_ptr[current_ray_count + k] = Vector2(u, v);
+ }
+
+ current_ray_count += ray_count;
+ }
+
+ raycaster->intersect(rays);
+
+ LocalVector<Vector3> ray_normals;
+ LocalVector<float> ray_normal_weights;
+
+ ray_normals.resize(new_index_count);
+ ray_normal_weights.resize(new_index_count);
+
+ for (unsigned int j = 0; j < new_index_count; j++) {
+ ray_normal_weights[j] = 0.0f;
+ }
+
+ const StaticRaycaster::Ray *rp = rays.ptr();
+ for (int j = 0; j < rays.size(); j++) {
+ if (rp[j].geomID != 0) { // Ray missed
+ continue;
+ }
+
+ if (rp[j].normal.normalized().dot(rp[j].dir) > 0.0f) { // Hit a back face.
+ continue;
+ }
+
+ const float &u = rp[j].u;
+ const float &v = rp[j].v;
+ const float w = 1.0f - u - v;
+
+ const unsigned int &hit_tri_id = rp[j].primID;
+ const unsigned int &orig_tri_id = rp[j].id;
+
+ const Vector3 &n0 = normals_ptr[indices_ptr[hit_tri_id * 3 + 0]];
+ const Vector3 &n1 = normals_ptr[indices_ptr[hit_tri_id * 3 + 1]];
+ const Vector3 &n2 = normals_ptr[indices_ptr[hit_tri_id * 3 + 2]];
+ Vector3 normal = n0 * w + n1 * u + n2 * v;
+
+ Vector2 orig_uv = ray_uvs[j];
+ float orig_bary[3] = { 1.0f - orig_uv.x - orig_uv.y, orig_uv.x, orig_uv.y };
+ for (int k = 0; k < 3; k++) {
+ int idx = orig_tri_id * 3 + k;
+ float weight = orig_bary[k];
+ ray_normals[idx] += normal * weight;
+ ray_normal_weights[idx] += weight;
+ }
+ }
+
+ for (unsigned int j = 0; j < new_index_count; j++) {
+ if (ray_normal_weights[j] < 1.0f) { // Not enough data, the new normal would be just a bad guess
+ ray_normals[j] = Vector3();
+ } else {
+ ray_normals[j] /= ray_normal_weights[j];
+ }
+ }
+
+ LocalVector<LocalVector<int>> normal_group_indices;
+ LocalVector<Vector3> normal_group_averages;
+ normal_group_indices.reserve(24);
+ normal_group_averages.reserve(24);
+
+ for (unsigned int j = 0; j < vertex_count; j++) {
+ const LocalVector<int> &corners = vertex_corners[j];
+ const Vector3 &vertex_normal = normals_ptr[j];
+
+ for (unsigned int k = 0; k < corners.size(); k++) {
+ const int &corner_idx = corners[k];
+ const Vector3 &ray_normal = ray_normals[corner_idx];
+
+ if (ray_normal.length_squared() < CMP_EPSILON2) {
+ continue;
+ }
+
+ bool found = false;
+ for (unsigned int l = 0; l < normal_group_indices.size(); l++) {
+ LocalVector<int> &group_indices = normal_group_indices[l];
+ Vector3 n = normal_group_averages[l] / group_indices.size();
+ if (n.dot(ray_normal) > normal_pre_split_threshold) {
+ found = true;
+ group_indices.push_back(corner_idx);
+ normal_group_averages[l] += ray_normal;
+ break;
+ }
+ }
+
+ if (!found) {
+ LocalVector<int> new_group;
+ new_group.push_back(corner_idx);
+ normal_group_indices.push_back(new_group);
+ normal_group_averages.push_back(ray_normal);
+ }
+ }
+
+ for (unsigned int k = 0; k < normal_group_indices.size(); k++) {
+ LocalVector<int> &group_indices = normal_group_indices[k];
+ Vector3 n = normal_group_averages[k] / group_indices.size();
+
+ if (vertex_normal.dot(n) < normal_split_threshold) {
+ split_vertex_indices.push_back(j);
+ split_vertex_normals.push_back(n);
+ int new_idx = split_vertex_count++;
+ for (unsigned int l = 0; l < group_indices.size(); l++) {
+ new_indices_ptr[group_indices[l]] = new_idx;
+ }
+ }
+ }
+
+ normal_group_indices.clear();
+ normal_group_averages.clear();
+ }
+ }
+
+ Surface::LOD lod;
+ lod.distance = MAX(mesh_error * scale, CMP_EPSILON2);
lod.indices = new_indices;
- print_line("Lod " + itos(surfaces.write[i].lods.size()) + " begin with " + itos(indices.size() / 3) + " triangles and shoot for " + itos(index_target / 3) + " triangles. Got " + itos(new_len / 3) + " triangles. Lod screen ratio " + rtos(lod.distance));
surfaces.write[i].lods.push_back(lod);
- index_target *= threshold;
+ index_target = MAX(new_index_count, index_target) * 2;
+ last_index_count = new_index_count;
+
+ if (mesh_error == 0.0f) {
+ break;
+ }
+ }
+
+ surfaces.write[i].split_normals(split_vertex_indices, split_vertex_normals);
+ surfaces.write[i].lods.sort_custom<Surface::LODComparator>();
+
+ for (int j = 0; j < surfaces.write[i].lods.size(); j++) {
+ Surface::LOD &lod = surfaces.write[i].lods.write[j];
+ unsigned int *lod_indices_ptr = (unsigned int *)lod.indices.ptrw();
+ SurfaceTool::optimize_vertex_cache_func(lod_indices_ptr, lod_indices_ptr, lod.indices.size(), split_vertex_count);
}
}
}
@@ -347,7 +696,7 @@ void EditorSceneImporterMesh::create_shadow_mesh() {
Map<Vector3, int> unique_vertices;
const Vector3 *vptr = vertices.ptr();
for (int j = 0; j < vertex_count; j++) {
- Vector3 v = vptr[j];
+ const Vector3 &v = vptr[j];
Map<Vector3, int>::Element *E = unique_vertices.find(v);
@@ -397,9 +746,9 @@ void EditorSceneImporterMesh::create_shadow_mesh() {
index_wptr = new_indices.ptrw();
for (int k = 0; k < index_count; k++) {
- int index = index_rptr[j];
+ int index = index_rptr[k];
ERR_FAIL_INDEX(index, vertex_count);
- index_wptr[j] = vertex_remap[index];
+ index_wptr[k] = vertex_remap[index];
}
lods[surfaces[i].lods[j].distance] = new_indices;
@@ -436,9 +785,9 @@ void EditorSceneImporterMesh::_set_data(const Dictionary &p_data) {
if (s.has("lods")) {
lods = s["lods"];
}
- Array blend_shapes;
- if (s.has("blend_shapes")) {
- blend_shapes = s["blend_shapes"];
+ Array b_shapes;
+ if (s.has("b_shapes")) {
+ b_shapes = s["b_shapes"];
}
Ref<Material> material;
if (s.has("material")) {
@@ -448,7 +797,7 @@ void EditorSceneImporterMesh::_set_data(const Dictionary &p_data) {
if (s.has("flags")) {
flags = s["flags"];
}
- add_surface(prim, arr, blend_shapes, lods, material, name, flags);
+ add_surface(prim, arr, b_shapes, lods, material, name, flags);
}
}
}
@@ -617,8 +966,8 @@ Ref<NavigationMesh> EditorSceneImporterMesh::create_navigation_mesh() {
Vector<Vector3> vertices;
vertices.resize(unique_vertices.size());
- for (Map<Vector3, int>::Element *E = unique_vertices.front(); E; E = E->next()) {
- vertices.write[E->get()] = E->key();
+ for (const KeyValue<Vector3, int> &E : unique_vertices) {
+ vertices.write[E.value] = E.key;
}
Ref<NavigationMesh> nm;
diff --git a/editor/import/scene_importer_mesh.h b/editor/import/scene_importer_mesh.h
index d32b1fdf74..111b191cae 100644
--- a/editor/import/scene_importer_mesh.h
+++ b/editor/import/scene_importer_mesh.h
@@ -32,6 +32,7 @@
#define EDITOR_SCENE_IMPORTER_MESH_H
#include "core/io/resource.h"
+#include "core/templates/local_vector.h"
#include "scene/resources/concave_polygon_shape_3d.h"
#include "scene/resources/convex_polygon_shape_3d.h"
#include "scene/resources/mesh.h"
@@ -55,12 +56,20 @@ class EditorSceneImporterMesh : public Resource {
Vector<BlendShape> blend_shape_data;
struct LOD {
Vector<int> indices;
- float distance;
+ float distance = 0.0f;
};
Vector<LOD> lods;
Ref<Material> material;
String name;
uint32_t flags = 0;
+
+ struct LODComparator {
+ _FORCE_INLINE_ bool operator()(const LOD &l, const LOD &r) const {
+ return l.distance < r.distance;
+ }
+ };
+
+ void split_normals(const LocalVector<int> &p_indices, const LocalVector<Vector3> &p_normals);
};
Vector<Surface> surfaces;
Vector<String> blend_shapes;
@@ -71,7 +80,6 @@ class EditorSceneImporterMesh : public Resource {
Ref<EditorSceneImporterMesh> shadow_mesh;
Size2i lightmap_size_hint;
- Basis compute_rotation_matrix_from_ortho_6d(Vector3 p_x_raw, Vector3 y_raw);
protected:
void _set_data(const Dictionary &p_data);
@@ -103,7 +111,7 @@ public:
void set_surface_material(int p_surface, const Ref<Material> &p_material);
- void generate_lods();
+ void generate_lods(float p_normal_merge_angle, float p_normal_split_angle);
void create_shadow_mesh();
Ref<EditorSceneImporterMesh> get_shadow_mesh() const;
diff --git a/editor/import_defaults_editor.cpp b/editor/import_defaults_editor.cpp
index 25bca1d4f4..8300dcf555 100644
--- a/editor/import_defaults_editor.cpp
+++ b/editor/import_defaults_editor.cpp
@@ -86,9 +86,9 @@ void ImportDefaultsEditor::_save() {
if (settings->importer.is_valid()) {
Dictionary modified;
- for (Map<StringName, Variant>::Element *E = settings->values.front(); E; E = E->next()) {
- if (E->get() != settings->default_values[E->key()]) {
- modified[E->key()] = E->get();
+ for (const KeyValue<StringName, Variant> &E : settings->values) {
+ if (E.value != settings->default_values[E.key]) {
+ modified[E.key] = E.value;
}
}
diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp
index 04ddf3552b..a559f05785 100644
--- a/editor/inspector_dock.cpp
+++ b/editor/inspector_dock.cpp
@@ -204,11 +204,24 @@ void InspectorDock::_load_resource(const String &p_type) {
load_resource_dialog->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
}
+ const Vector<String> textfile_ext = ((String)(EditorSettings::get_singleton()->get("docks/filesystem/textfile_extensions"))).split(",", false);
+ for (int i = 0; i < textfile_ext.size(); i++) {
+ load_resource_dialog->add_filter("*." + textfile_ext[i] + " ; " + textfile_ext[i].to_upper());
+ }
+
load_resource_dialog->popup_file_dialog();
}
void InspectorDock::_resource_file_selected(String p_file) {
- RES res = ResourceLoader::load(p_file);
+ RES res;
+ if (ResourceLoader::exists(p_file, "")) {
+ res = ResourceLoader::load(p_file);
+ } else {
+ const Vector<String> textfile_ext = ((String)(EditorSettings::get_singleton()->get("docks/filesystem/textfile_extensions"))).split(",", false);
+ if (textfile_ext.has(p_file.get_extension())) {
+ res = ScriptEditor::get_singleton()->open_file(p_file);
+ }
+ }
if (res.is_null()) {
warning_dialog->set_text(TTR("Failed to load resource."));
@@ -469,18 +482,19 @@ void InspectorDock::update(Object *p_object) {
const bool is_object = p_object != nullptr;
const bool is_resource = is_object && p_object->is_class("Resource");
+ const bool is_text_file = is_object && p_object->is_class("TextFile");
const bool is_node = is_object && p_object->is_class("Node");
- object_menu->set_disabled(!is_object);
- search->set_editable(is_object);
- resource_save_button->set_disabled(!is_resource);
- open_docs_button->set_disabled(!is_resource && !is_node);
+ object_menu->set_disabled(!is_object || is_text_file);
+ search->set_editable(is_object && !is_text_file);
+ resource_save_button->set_disabled(!is_resource || is_text_file);
+ open_docs_button->set_disabled(is_text_file || (!is_resource && !is_node));
PopupMenu *resource_extra_popup = resource_extra_button->get_popup();
- resource_extra_popup->set_item_disabled(resource_extra_popup->get_item_index(RESOURCE_COPY), !is_resource);
- resource_extra_popup->set_item_disabled(resource_extra_popup->get_item_index(RESOURCE_MAKE_BUILT_IN), !is_resource);
+ resource_extra_popup->set_item_disabled(resource_extra_popup->get_item_index(RESOURCE_COPY), !is_resource || is_text_file);
+ resource_extra_popup->set_item_disabled(resource_extra_popup->get_item_index(RESOURCE_MAKE_BUILT_IN), !is_resource || is_text_file);
- if (!is_object) {
+ if (!is_object || is_text_file) {
warning->hide();
editor_path->clear_path();
return;
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index 24cb660f7a..55ffbf9477 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -776,16 +776,16 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) {
}
if (player) {
- for (Map<StringName, ProgressBar *>::Element *E = animations.front(); E; E = E->next()) {
- Ref<AnimationNodeAnimation> an = blend_tree->get_node(E->key());
+ for (const KeyValue<StringName, ProgressBar *> &E : animations) {
+ Ref<AnimationNodeAnimation> an = blend_tree->get_node(E.key);
if (an.is_valid()) {
if (player->has_animation(an->get_animation())) {
Ref<Animation> anim = player->get_animation(an->get_animation());
if (anim.is_valid()) {
- E->get()->set_max(anim->get_length());
+ E.value->set_max(anim->get_length());
//StringName path = AnimationTreeEditor::get_singleton()->get_base_path() + E.input_node;
- StringName time_path = AnimationTreeEditor::get_singleton()->get_base_path() + String(E->key()) + "/time";
- E->get()->set_value(AnimationTreeEditor::get_singleton()->get_tree()->get(time_path));
+ StringName time_path = AnimationTreeEditor::get_singleton()->get_base_path() + String(E.key) + "/time";
+ E.value->set_value(AnimationTreeEditor::get_singleton()->get_tree()->get(time_path));
}
}
}
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index 664b2f521e..aacfc3e305 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -830,9 +830,9 @@ void EditorAssetLibrary::_update_image_queue() {
int current_images = 0;
List<int> to_delete;
- for (Map<int, ImageQueue>::Element *E = image_queue.front(); E; E = E->next()) {
- if (!E->get().active && current_images < max_images) {
- String cache_filename_base = EditorPaths::get_singleton()->get_cache_dir().plus_file("assetimage_" + E->get().image_url.md5_text());
+ for (KeyValue<int, ImageQueue> &E : image_queue) {
+ if (!E.value.active && current_images < max_images) {
+ String cache_filename_base = EditorPaths::get_singleton()->get_cache_dir().plus_file("assetimage_" + E.value.image_url.md5_text());
Vector<String> headers;
if (FileAccess::exists(cache_filename_base + ".etag") && FileAccess::exists(cache_filename_base + ".data")) {
@@ -844,14 +844,14 @@ void EditorAssetLibrary::_update_image_queue() {
}
}
- Error err = E->get().request->request(E->get().image_url, headers);
+ Error err = E.value.request->request(E.value.image_url, headers);
if (err != OK) {
- to_delete.push_back(E->key());
+ to_delete.push_back(E.key);
} else {
- E->get().active = true;
+ E.value.active = true;
}
current_images++;
- } else if (E->get().active) {
+ } else if (E.value.active) {
current_images++;
}
}
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index a42bdfea34..a49dd916f3 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -748,8 +748,8 @@ bool CanvasItemEditor::_select_click_on_item(CanvasItem *item, Point2 p_click_po
List<CanvasItem *> CanvasItemEditor::_get_edited_canvas_items(bool retreive_locked, bool remove_canvas_item_if_parent_in_selection) {
List<CanvasItem *> selection;
- for (Map<Node *, Object *>::Element *E = editor_selection->get_selection().front(); E; E = E->next()) {
- CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
+ for (const KeyValue<Node *, Object *> &E : editor_selection->get_selection()) {
+ CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E.key);
if (canvas_item && canvas_item->is_visible_in_tree() && canvas_item->get_viewport() == EditorNode::get_singleton()->get_scene_root() && (retreive_locked || !_is_node_locked(canvas_item))) {
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
if (se) {
@@ -3782,8 +3782,8 @@ void CanvasItemEditor::_notification(int p_what) {
}
// Update the viewport if bones changes
- for (Map<BoneKey, BoneList>::Element *E = bone_list.front(); E; E = E->next()) {
- Object *b = ObjectDB::get_instance(E->key().from);
+ for (KeyValue<BoneKey, BoneList> &E : bone_list) {
+ Object *b = ObjectDB::get_instance(E.key.from);
if (!b) {
viewport->update();
break;
@@ -3796,14 +3796,14 @@ void CanvasItemEditor::_notification(int p_what) {
Transform2D global_xform = b2->get_global_transform();
- if (global_xform != E->get().xform) {
- E->get().xform = global_xform;
+ if (global_xform != E.value.xform) {
+ E.value.xform = global_xform;
viewport->update();
}
Bone2D *bone = Object::cast_to<Bone2D>(b);
- if (bone && bone->get_length() != E->get().length) {
- E->get().length = bone->get_length();
+ if (bone && bone->get_length() != E.value.length) {
+ E.value.length = bone->get_length();
viewport->update();
}
}
@@ -4263,8 +4263,8 @@ void CanvasItemEditor::_button_tool_select(int p_index) {
void CanvasItemEditor::_insert_animation_keys(bool p_location, bool p_rotation, bool p_scale, bool p_on_existing) {
Map<Node *, Object *> &selection = editor_selection->get_selection();
- for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
- CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
+ for (const KeyValue<Node *, Object *> &E : selection) {
+ CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E.key);
if (!canvas_item || !canvas_item->is_visible_in_tree()) {
continue;
}
@@ -4695,8 +4695,8 @@ void CanvasItemEditor::_popup_callback(int p_op) {
Map<Node *, Object *> &selection = editor_selection->get_selection();
- for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
- CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
+ for (const KeyValue<Node *, Object *> &E : selection) {
+ CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E.key);
if (!canvas_item || !canvas_item->is_visible_in_tree()) {
continue;
}
@@ -4741,8 +4741,8 @@ void CanvasItemEditor::_popup_callback(int p_op) {
case ANIM_CLEAR_POSE: {
Map<Node *, Object *> &selection = editor_selection->get_selection();
- for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
- CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
+ for (const KeyValue<Node *, Object *> &E : selection) {
+ CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E.key);
if (!canvas_item || !canvas_item->is_visible_in_tree()) {
continue;
}
@@ -4816,8 +4816,8 @@ void CanvasItemEditor::_popup_callback(int p_op) {
Node *editor_root = EditorNode::get_singleton()->get_edited_scene()->get_tree()->get_edited_scene_root();
undo_redo->create_action(TTR("Create Custom Bone2D(s) from Node(s)"));
- for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
- Node2D *n2d = Object::cast_to<Node2D>(E->key());
+ for (const KeyValue<Node *, Object *> &E : selection) {
+ Node2D *n2d = Object::cast_to<Node2D>(E.key);
Bone2D *new_bone = memnew(Bone2D);
String new_bone_name = n2d->get_name();
@@ -4861,8 +4861,8 @@ void CanvasItemEditor::_focus_selection(int p_op) {
int count = 0;
Map<Node *, Object *> &selection = editor_selection->get_selection();
- for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
- CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->key());
+ for (const KeyValue<Node *, Object *> &E : selection) {
+ CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E.key);
if (!canvas_item) {
continue;
}
diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp
index eb771f2bc4..ac7bfd267b 100644
--- a/editor/plugins/node_3d_editor_gizmos.cpp
+++ b/editor/plugins/node_3d_editor_gizmos.cpp
@@ -4773,10 +4773,10 @@ void NavigationRegion3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
}
Vector<Vector3> lines;
- for (Map<_EdgeKey, bool>::Element *E = edge_map.front(); E; E = E->next()) {
- if (E->get()) {
- lines.push_back(E->key().from);
- lines.push_back(E->key().to);
+ for (const KeyValue<_EdgeKey, bool> &E : edge_map) {
+ if (E.value) {
+ lines.push_back(E.key.from);
+ lines.push_back(E.key.to);
}
}
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index e5e3be8a4d..dae3b6aaec 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -357,8 +357,8 @@ int Node3DEditorViewport::get_selected_count() const {
int count = 0;
- for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
- Node3D *sp = Object::cast_to<Node3D>(E->key());
+ for (const KeyValue<Node *, Object *> &E : selection) {
+ Node3D *sp = Object::cast_to<Node3D>(E.key);
if (!sp) {
continue;
}
@@ -864,8 +864,8 @@ void Node3DEditorViewport::_compute_edit(const Point2 &p_point) {
Node3DEditorSelectedItem *se = selected ? editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected) : nullptr;
if (se && se->gizmo.is_valid()) {
- for (Map<int, Transform3D>::Element *E = se->subgizmos.front(); E; E = E->next()) {
- int subgizmo_id = E->key();
+ for (const KeyValue<int, Transform3D> &E : se->subgizmos) {
+ int subgizmo_id = E.key;
se->subgizmos[subgizmo_id] = se->gizmo->get_subgizmo_transform(subgizmo_id);
}
se->original_local = selected->get_transform();
@@ -1374,9 +1374,9 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
Vector<int> ids;
Vector<Transform3D> restore;
- for (Map<int, Transform3D>::Element *GE = se->subgizmos.front(); GE; GE = GE->next()) {
- ids.push_back(GE->key());
- restore.push_back(GE->value());
+ for (const KeyValue<int, Transform3D> &GE : se->subgizmos) {
+ ids.push_back(GE.key);
+ restore.push_back(GE.value);
}
se->gizmo->commit_subgizmos(ids, restore, true);
@@ -1612,9 +1612,9 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
Vector<int> ids;
Vector<Transform3D> restore;
- for (Map<int, Transform3D>::Element *GE = se->subgizmos.front(); GE; GE = GE->next()) {
- ids.push_back(GE->key());
- restore.push_back(GE->value());
+ for (const KeyValue<int, Transform3D> &GE : se->subgizmos) {
+ ids.push_back(GE.key);
+ restore.push_back(GE.value);
}
se->gizmo->commit_subgizmos(ids, restore, false);
@@ -1845,13 +1845,13 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
}
if (se->gizmo.is_valid()) {
- for (Map<int, Transform3D>::Element *GE = se->subgizmos.front(); GE; GE = GE->next()) {
- Transform3D xform = GE->get();
+ for (KeyValue<int, Transform3D> &GE : se->subgizmos) {
+ Transform3D xform = GE.value;
Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original * xform, xform, motion, snap, local_coords);
if (!local_coords) {
new_xform = se->original.affine_inverse() * new_xform;
}
- se->gizmo->set_subgizmo_transform(GE->key(), new_xform);
+ se->gizmo->set_subgizmo_transform(GE.key, new_xform);
}
} else {
Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original, se->original_local, motion, snap, local_coords);
@@ -1944,11 +1944,11 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
}
if (se->gizmo.is_valid()) {
- for (Map<int, Transform3D>::Element *GE = se->subgizmos.front(); GE; GE = GE->next()) {
- Transform3D xform = GE->get();
+ for (KeyValue<int, Transform3D> &GE : se->subgizmos) {
+ Transform3D xform = GE.value;
Transform3D new_xform = _compute_transform(TRANSFORM_TRANSLATE, se->original * xform, xform, motion, snap, local_coords);
new_xform = se->original.affine_inverse() * new_xform;
- se->gizmo->set_subgizmo_transform(GE->key(), new_xform);
+ se->gizmo->set_subgizmo_transform(GE.key, new_xform);
}
} else {
Transform3D new_xform = _compute_transform(TRANSFORM_TRANSLATE, se->original, se->original_local, motion, snap, local_coords);
@@ -2030,14 +2030,14 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
Vector3 compute_axis = local_coords ? axis : plane.normal;
if (se->gizmo.is_valid()) {
- for (Map<int, Transform3D>::Element *GE = se->subgizmos.front(); GE; GE = GE->next()) {
- Transform3D xform = GE->get();
+ for (KeyValue<int, Transform3D> &GE : se->subgizmos) {
+ Transform3D xform = GE.value;
Transform3D new_xform = _compute_transform(TRANSFORM_ROTATE, se->original * xform, xform, compute_axis, angle, local_coords);
if (!local_coords) {
new_xform = se->original.affine_inverse() * new_xform;
}
- se->gizmo->set_subgizmo_transform(GE->key(), new_xform);
+ se->gizmo->set_subgizmo_transform(GE.key, new_xform);
}
} else {
Transform3D new_xform = _compute_transform(TRANSFORM_ROTATE, se->original, se->original_local, compute_axis, angle, local_coords);
@@ -2601,6 +2601,9 @@ void Node3DEditorViewport::_project_settings_changed() {
const bool use_occlusion_culling = GLOBAL_GET("rendering/occlusion_culling/use_occlusion_culling");
viewport->set_use_occlusion_culling(use_occlusion_culling);
+
+ const float lod_threshold = GLOBAL_GET("rendering/mesh_lod/lod_change/threshold_pixels");
+ viewport->set_lod_threshold(lod_threshold);
}
void Node3DEditorViewport::_notification(int p_what) {
@@ -2663,8 +2666,8 @@ void Node3DEditorViewport::_notification(int p_what) {
bool changed = false;
bool exist = false;
- for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
- Node3D *sp = Object::cast_to<Node3D>(E->key());
+ for (const KeyValue<Node *, Object *> &E : selection) {
+ Node3D *sp = Object::cast_to<Node3D>(E.key);
if (!sp) {
continue;
}
@@ -3806,8 +3809,8 @@ void Node3DEditorViewport::focus_selection() {
}
if (se->gizmo.is_valid()) {
- for (Map<int, Transform3D>::Element *GE = se->subgizmos.front(); GE; GE = GE->next()) {
- center += se->gizmo->get_subgizmo_transform(GE->key()).origin;
+ for (const KeyValue<int, Transform3D> &GE : se->subgizmos) {
+ center += se->gizmo->get_subgizmo_transform(GE.key).origin;
count++;
}
}
@@ -4747,8 +4750,8 @@ void Node3DEditor::update_transform_gizmo() {
Node3DEditorSelectedItem *se = selected ? editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(selected) : nullptr;
if (se && se->gizmo.is_valid()) {
- for (Map<int, Transform3D>::Element *E = se->subgizmos.front(); E; E = E->next()) {
- Transform3D xf = se->sp->get_global_transform() * se->gizmo->get_subgizmo_transform(E->key());
+ for (const KeyValue<int, Transform3D> &E : se->subgizmos) {
+ Transform3D xf = se->sp->get_global_transform() * se->gizmo->get_subgizmo_transform(E.key);
gizmo_center += xf.origin;
if (count == 0 && local_gizmo_coords) {
gizmo_basis = xf.basis;
@@ -6674,8 +6677,8 @@ Vector<int> Node3DEditor::get_subgizmo_selection() {
Vector<int> ret;
if (se) {
- for (Map<int, Transform3D>::Element *E = se->subgizmos.front(); E; E = E->next()) {
- ret.push_back(E->key());
+ for (const KeyValue<int, Transform3D> &E : se->subgizmos) {
+ ret.push_back(E.key);
}
}
return ret;
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 6922a48a50..ccb63871b7 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -1030,35 +1030,22 @@ void ScriptEditor::_file_dialog_action(String p_file) {
}
file->close();
memdelete(file);
- [[fallthrough]];
- }
- case FILE_OPEN: {
- List<String> extensions;
- ResourceLoader::get_recognized_extensions_for_type("Script", &extensions);
- if (extensions.find(p_file.get_extension())) {
- Ref<Script> scr = ResourceLoader::load(p_file);
- if (!scr.is_valid()) {
- editor->show_warning(TTR("Could not load file at:") + "\n\n" + p_file, TTR("Error!"));
- file_dialog_option = -1;
- return;
- }
- edit(scr);
- file_dialog_option = -1;
- return;
- }
-
- Error error;
- Ref<TextFile> text_file = _load_text_file(p_file, &error);
- if (error != OK) {
- editor->show_warning(TTR("Could not load file at:") + "\n\n" + p_file, TTR("Error!"));
+ if (EditorFileSystem::get_singleton()) {
+ const Vector<String> textfile_extensions = ((String)(EditorSettings::get_singleton()->get("docks/filesystem/textfile_extensions"))).split(",", false);
+ if (textfile_extensions.has(p_file.get_extension())) {
+ EditorFileSystem::get_singleton()->update_file(p_file);
+ }
}
- if (text_file.is_valid()) {
- edit(text_file);
- file_dialog_option = -1;
+ if (!open_textfile_after_create) {
return;
}
+ [[fallthrough]];
+ }
+ case FILE_OPEN: {
+ open_file(p_file);
+ file_dialog_option = -1;
} break;
case FILE_SAVE_AS: {
ScriptEditorBase *current = _get_current_editor();
@@ -1133,8 +1120,13 @@ void ScriptEditor::_menu_option(int p_option) {
file_dialog_option = FILE_NEW_TEXTFILE;
file_dialog->clear_filters();
+ const Vector<String> textfile_ext = ((String)(EditorSettings::get_singleton()->get("docks/filesystem/textfile_extensions"))).split(",", false);
+ for (int i = 0; i < textfile_ext.size(); i++) {
+ file_dialog->add_filter("*." + textfile_ext[i] + " ; " + textfile_ext[i].to_upper());
+ }
file_dialog->popup_file_dialog();
file_dialog->set_title(TTR("New Text File..."));
+ open_textfile_after_create = true;
} break;
case FILE_OPEN: {
file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
@@ -1148,6 +1140,11 @@ void ScriptEditor::_menu_option(int p_option) {
file_dialog->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
}
+ const Vector<String> textfile_ext = ((String)(EditorSettings::get_singleton()->get("docks/filesystem/textfile_extensions"))).split(",", false);
+ for (int i = 0; i < textfile_ext.size(); i++) {
+ file_dialog->add_filter("*." + textfile_ext[i] + " ; " + textfile_ext[i].to_upper());
+ }
+
file_dialog->popup_file_dialog();
file_dialog->set_title(TTR("Open File"));
return;
@@ -2436,6 +2433,41 @@ void ScriptEditor::open_script_create_dialog(const String &p_base_name, const St
script_create_dialog->config(p_base_name, p_base_path);
}
+void ScriptEditor::open_text_file_create_dialog(const String &p_base_path, const String &p_base_name) {
+ file_dialog->set_current_file(p_base_name);
+ file_dialog->set_current_dir(p_base_path);
+ _menu_option(FILE_NEW_TEXTFILE);
+ open_textfile_after_create = false;
+}
+
+RES ScriptEditor::open_file(const String &p_file) {
+ List<String> extensions;
+ ResourceLoader::get_recognized_extensions_for_type("Script", &extensions);
+ if (extensions.find(p_file.get_extension())) {
+ Ref<Script> scr = ResourceLoader::load(p_file);
+ if (!scr.is_valid()) {
+ editor->show_warning(TTR("Could not load file at:") + "\n\n" + p_file, TTR("Error!"));
+ return RES();
+ }
+
+ edit(scr);
+ return scr;
+ }
+
+ Error error;
+ Ref<TextFile> text_file = _load_text_file(p_file, &error);
+ if (error != OK) {
+ editor->show_warning(TTR("Could not load file at:") + "\n\n" + p_file, TTR("Error!"));
+ return RES();
+ }
+
+ if (text_file.is_valid()) {
+ edit(text_file);
+ return text_file;
+ }
+ return RES();
+}
+
void ScriptEditor::_editor_stop() {
for (int i = 0; i < tab_container->get_child_count(); i++) {
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(i));
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index 6d9b27e0be..e0c7e668ce 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -366,6 +366,7 @@ class ScriptEditor : public PanelContainer {
void _add_callback(Object *p_obj, const String &p_function, const PackedStringArray &p_args);
void _res_saved_callback(const Ref<Resource> &p_res);
+ bool open_textfile_after_create = true;
bool trim_trailing_whitespace_on_save;
bool use_space_indentation;
bool convert_indent_on_save;
@@ -472,6 +473,8 @@ public:
bool is_scripts_panel_toggled();
void apply_scripts() const;
void open_script_create_dialog(const String &p_base_name, const String &p_base_path);
+ void open_text_file_create_dialog(const String &p_base_path, const String &p_base_name = "");
+ RES open_file(const String &p_file);
void ensure_select_current();
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 22ca5592bd..a88e24c0d0 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -131,9 +131,9 @@ void ShaderTextEditor::_load_theme_settings() {
List<String> built_ins;
if (shader.is_valid()) {
- for (const Map<StringName, ShaderLanguage::FunctionInfo>::Element *E = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode())).front(); E; E = E->next()) {
- for (const Map<StringName, ShaderLanguage::BuiltInInfo>::Element *F = E->get().built_ins.front(); F; F = F->next()) {
- built_ins.push_back(F->key());
+ for (const KeyValue<StringName, ShaderLanguage::FunctionInfo> &E : ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode()))) {
+ for (const KeyValue<StringName, ShaderLanguage::BuiltInInfo> &F : E.value.built_ins) {
+ built_ins.push_back(F.key);
}
}
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index 2ad353c763..19e1b40a0d 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -437,8 +437,8 @@ void ThemeItemImportTree::_update_total_selected(Theme::DataType p_data_type) {
}
int count = 0;
- for (Map<ThemeItem, ItemCheckedState>::Element *E = selected_items.front(); E; E = E->next()) {
- ThemeItem ti = E->key();
+ for (const KeyValue<ThemeItem, ItemCheckedState> &E : selected_items) {
+ ThemeItem ti = E.key;
if (ti.data_type == p_data_type) {
count++;
}
@@ -759,7 +759,7 @@ void ThemeItemImportTree::_import_selected() {
ProgressDialog::get_singleton()->add_task("import_theme_items", TTR("Importing Theme Items"), selected_items.size() + 2);
int idx = 0;
- for (Map<ThemeItem, ItemCheckedState>::Element *E = selected_items.front(); E; E = E->next()) {
+ for (KeyValue<ThemeItem, ItemCheckedState> &E : selected_items) {
// Arbitrary number of items to skip from reporting.
// Reduces the number of UI updates that this causes when copying large themes.
if (idx % 10 == 0) {
@@ -769,8 +769,8 @@ void ThemeItemImportTree::_import_selected() {
ProgressDialog::get_singleton()->task_step("import_theme_items", TTR("Importing items {n}/{n}").format(arr, "{n}"), idx);
}
- ItemCheckedState cs = E->get();
- ThemeItem ti = E->key();
+ ItemCheckedState cs = E.value;
+ ThemeItem ti = E.key;
if (cs == SELECT_IMPORT_DEFINITION || cs == SELECT_IMPORT_FULL) {
Variant item_value = Variant();
diff --git a/editor/plugins/tiles/tile_atlas_view.cpp b/editor/plugins/tiles/tile_atlas_view.cpp
index e98bd74b62..f21d5098d3 100644
--- a/editor/plugins/tiles/tile_atlas_view.cpp
+++ b/editor/plugins/tiles/tile_atlas_view.cpp
@@ -522,10 +522,10 @@ void TileAtlasView::_update_alternative_tiles_rect_cache() {
}
Vector3i TileAtlasView::get_alternative_tile_at_pos(const Vector2 p_pos) const {
- for (Map<Vector2, Map<int, Rect2i>>::Element *E_coords = alternative_tiles_rect_cache.front(); E_coords; E_coords = E_coords->next()) {
- for (Map<int, Rect2i>::Element *E_alternative = E_coords->value().front(); E_alternative; E_alternative = E_alternative->next()) {
- if (E_alternative->value().has_point(p_pos)) {
- return Vector3i(E_coords->key().x, E_coords->key().y, E_alternative->key());
+ for (const KeyValue<Vector2, Map<int, Rect2i>> &E_coords : alternative_tiles_rect_cache) {
+ for (const KeyValue<int, Rect2i> &E_alternative : E_coords.value) {
+ if (E_alternative.value.has_point(p_pos)) {
+ return Vector3i(E_coords.key.x, E_coords.key.y, E_alternative.key);
}
}
}
diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp
index 5f72cfe313..1a69d19d3c 100644
--- a/editor/plugins/tiles/tile_data_editors.cpp
+++ b/editor/plugins/tiles/tile_data_editors.cpp
@@ -756,10 +756,10 @@ Variant TileDataDefaultEditor::_get_value(TileSetAtlasSource *p_tile_set_atlas_s
}
void TileDataDefaultEditor::_setup_undo_redo_action(TileSetAtlasSource *p_tile_set_atlas_source, Map<TileMapCell, Variant> p_previous_values, Variant p_new_value) {
- for (Map<TileMapCell, Variant>::Element *E = p_previous_values.front(); E; E = E->next()) {
- Vector2i coords = E->key().get_atlas_coords();
- undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/%s", coords.x, coords.y, E->key().alternative_tile, property), E->get());
- undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/%s", coords.x, coords.y, E->key().alternative_tile, property), p_new_value);
+ for (const KeyValue<TileMapCell, Variant> &E : p_previous_values) {
+ Vector2i coords = E.key.get_atlas_coords();
+ undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/%s", coords.x, coords.y, E.key.alternative_tile, property), E.value);
+ undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/%s", coords.x, coords.y, E.key.alternative_tile, property), p_new_value);
}
}
@@ -1191,10 +1191,10 @@ Variant TileDataOcclusionShapeEditor::_get_value(TileSetAtlasSource *p_tile_set_
}
void TileDataOcclusionShapeEditor::_setup_undo_redo_action(TileSetAtlasSource *p_tile_set_atlas_source, Map<TileMapCell, Variant> p_previous_values, Variant p_new_value) {
- for (Map<TileMapCell, Variant>::Element *E = p_previous_values.front(); E; E = E->next()) {
- Vector2i coords = E->key().get_atlas_coords();
- undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/occlusion_layer_%d/polygon", coords.x, coords.y, E->key().alternative_tile, occlusion_layer), E->get());
- undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/occlusion_layer_%d/polygon", coords.x, coords.y, E->key().alternative_tile, occlusion_layer), p_new_value);
+ for (const KeyValue<TileMapCell, Variant> &E : p_previous_values) {
+ Vector2i coords = E.key.get_atlas_coords();
+ undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/occlusion_layer_%d/polygon", coords.x, coords.y, E.key.alternative_tile, occlusion_layer), E.value);
+ undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/occlusion_layer_%d/polygon", coords.x, coords.y, E.key.alternative_tile, occlusion_layer), p_new_value);
}
}
@@ -1312,8 +1312,8 @@ void TileDataCollisionEditor::_set_painted_value(TileSetAtlasSource *p_tile_set_
dummy_object->set(vformat("polygon_%d_one_way", i), tile_data->is_collision_polygon_one_way(physics_layer, i));
dummy_object->set(vformat("polygon_%d_one_way_margin", i), tile_data->get_collision_polygon_one_way_margin(physics_layer, i));
}
- for (Map<StringName, EditorProperty *>::Element *E = property_editors.front(); E; E = E->next()) {
- E->get()->update_property();
+ for (const KeyValue<StringName, EditorProperty *> &E : property_editors) {
+ E.value->update_property();
}
polygon_editor->set_background(p_tile_set_atlas_source->get_texture(), p_tile_set_atlas_source->get_tile_texture_region(p_coords), p_tile_set_atlas_source->get_tile_effective_texture_offset(p_coords, p_alternative_tile), tile_data->get_flip_h(), tile_data->get_flip_v(), tile_data->get_transpose(), tile_data->get_modulate());
@@ -1359,24 +1359,24 @@ Variant TileDataCollisionEditor::_get_value(TileSetAtlasSource *p_tile_set_atlas
void TileDataCollisionEditor::_setup_undo_redo_action(TileSetAtlasSource *p_tile_set_atlas_source, Map<TileMapCell, Variant> p_previous_values, Variant p_new_value) {
Array new_array = p_new_value;
- for (Map<TileMapCell, Variant>::Element *E = p_previous_values.front(); E; E = E->next()) {
- Array old_array = E->get();
+ for (KeyValue<TileMapCell, Variant> &E : p_previous_values) {
+ Array old_array = E.value;
- Vector2i coords = E->key().get_atlas_coords();
- undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/physics_layer_%d/polygons_count", coords.x, coords.y, E->key().alternative_tile, physics_layer), old_array.size());
+ Vector2i coords = E.key.get_atlas_coords();
+ undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/physics_layer_%d/polygons_count", coords.x, coords.y, E.key.alternative_tile, physics_layer), old_array.size());
for (int i = 0; i < old_array.size(); i++) {
Dictionary dict = old_array[i];
- undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/physics_layer_%d/polygon_%d/points", coords.x, coords.y, E->key().alternative_tile, physics_layer, i), dict["points"]);
- undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/physics_layer_%d/polygon_%d/one_way", coords.x, coords.y, E->key().alternative_tile, physics_layer, i), dict["one_way"]);
- undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/physics_layer_%d/polygon_%d/one_way_margin", coords.x, coords.y, E->key().alternative_tile, physics_layer, i), dict["one_way_margin"]);
+ undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/physics_layer_%d/polygon_%d/points", coords.x, coords.y, E.key.alternative_tile, physics_layer, i), dict["points"]);
+ undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/physics_layer_%d/polygon_%d/one_way", coords.x, coords.y, E.key.alternative_tile, physics_layer, i), dict["one_way"]);
+ undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/physics_layer_%d/polygon_%d/one_way_margin", coords.x, coords.y, E.key.alternative_tile, physics_layer, i), dict["one_way_margin"]);
}
- undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/physics_layer_%d/polygons_count", coords.x, coords.y, E->key().alternative_tile, physics_layer), new_array.size());
+ undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/physics_layer_%d/polygons_count", coords.x, coords.y, E.key.alternative_tile, physics_layer), new_array.size());
for (int i = 0; i < new_array.size(); i++) {
Dictionary dict = new_array[i];
- undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/physics_layer_%d/polygon_%d/points", coords.x, coords.y, E->key().alternative_tile, physics_layer, i), dict["points"]);
- undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/physics_layer_%d/polygon_%d/one_way", coords.x, coords.y, E->key().alternative_tile, physics_layer, i), dict["one_way"]);
- undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/physics_layer_%d/polygon_%d/one_way_margin", coords.x, coords.y, E->key().alternative_tile, physics_layer, i), dict["one_way_margin"]);
+ undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/physics_layer_%d/polygon_%d/points", coords.x, coords.y, E.key.alternative_tile, physics_layer, i), dict["points"]);
+ undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/physics_layer_%d/polygon_%d/one_way", coords.x, coords.y, E.key.alternative_tile, physics_layer, i), dict["one_way"]);
+ undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/physics_layer_%d/polygon_%d/one_way_margin", coords.x, coords.y, E.key.alternative_tile, physics_layer, i), dict["one_way_margin"]);
}
}
}
@@ -2021,16 +2021,16 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t
drag_type = DRAG_TYPE_NONE;
} else if (drag_type == DRAG_TYPE_PAINT_TERRAIN_SET) {
undo_redo->create_action(TTR("Painting Terrain Set"));
- for (Map<TileMapCell, Variant>::Element *E = drag_modified.front(); E; E = E->next()) {
- Dictionary dict = E->get();
- Vector2i coords = E->key().get_atlas_coords();
- undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain_set", coords.x, coords.y, E->key().alternative_tile), drag_painted_value);
- undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain_set", coords.x, coords.y, E->key().alternative_tile), dict["terrain_set"]);
+ for (KeyValue<TileMapCell, Variant> &E : drag_modified) {
+ Dictionary dict = E.value;
+ Vector2i coords = E.key.get_atlas_coords();
+ undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain_set", coords.x, coords.y, E.key.alternative_tile), drag_painted_value);
+ undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain_set", coords.x, coords.y, E.key.alternative_tile), dict["terrain_set"]);
Array array = dict["terrain_peering_bits"];
for (int i = 0; i < array.size(); i++) {
TileSet::CellNeighbor bit = TileSet::CellNeighbor(i);
if (tile_set->is_valid_peering_bit_terrain(dict["terrain_set"], bit)) {
- undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]), coords.x, coords.y, E->key().alternative_tile), array[i]);
+ undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]), coords.x, coords.y, E.key.alternative_tile), array[i]);
}
}
}
@@ -2041,17 +2041,17 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t
int terrain_set = int(painted["terrain_set"]);
int terrain = int(painted["terrain"]);
undo_redo->create_action(TTR("Painting Terrain"));
- for (Map<TileMapCell, Variant>::Element *E = drag_modified.front(); E; E = E->next()) {
- Dictionary dict = E->get();
- Vector2i coords = E->key().get_atlas_coords();
+ for (KeyValue<TileMapCell, Variant> &E : drag_modified) {
+ Dictionary dict = E.value;
+ Vector2i coords = E.key.get_atlas_coords();
Array array = dict["terrain_peering_bits"];
for (int i = 0; i < array.size(); i++) {
TileSet::CellNeighbor bit = TileSet::CellNeighbor(i);
if (tile_set->is_valid_peering_bit_terrain(terrain_set, bit)) {
- undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]), coords.x, coords.y, E->key().alternative_tile), terrain);
+ undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]), coords.x, coords.y, E.key.alternative_tile), terrain);
}
if (tile_set->is_valid_peering_bit_terrain(dict["terrain_set"], bit)) {
- undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]), coords.x, coords.y, E->key().alternative_tile), array[i]);
+ undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]), coords.x, coords.y, E.key.alternative_tile), array[i]);
}
}
}
@@ -2304,14 +2304,14 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi
} else {
if (drag_type == DRAG_TYPE_PAINT_TERRAIN_SET) {
undo_redo->create_action(TTR("Painting Tiles Property"));
- for (Map<TileMapCell, Variant>::Element *E = drag_modified.front(); E; E = E->next()) {
- Dictionary dict = E->get();
- Vector2i coords = E->key().get_atlas_coords();
- undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain_set", coords.x, coords.y, E->key().alternative_tile), dict["terrain_set"]);
- undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain_set", coords.x, coords.y, E->key().alternative_tile), drag_painted_value);
+ for (KeyValue<TileMapCell, Variant> &E : drag_modified) {
+ Dictionary dict = E.value;
+ Vector2i coords = E.key.get_atlas_coords();
+ undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain_set", coords.x, coords.y, E.key.alternative_tile), dict["terrain_set"]);
+ undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrain_set", coords.x, coords.y, E.key.alternative_tile), drag_painted_value);
Array array = dict["terrain_peering_bits"];
for (int i = 0; i < array.size(); i++) {
- undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]), coords.x, coords.y, E->key().alternative_tile), array[i]);
+ undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]), coords.x, coords.y, E.key.alternative_tile), array[i]);
}
}
undo_redo->commit_action(false);
@@ -2321,17 +2321,17 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi
int terrain_set = int(painted["terrain_set"]);
int terrain = int(painted["terrain"]);
undo_redo->create_action(TTR("Painting Terrain"));
- for (Map<TileMapCell, Variant>::Element *E = drag_modified.front(); E; E = E->next()) {
- Dictionary dict = E->get();
- Vector2i coords = E->key().get_atlas_coords();
+ for (KeyValue<TileMapCell, Variant> &E : drag_modified) {
+ Dictionary dict = E.value;
+ Vector2i coords = E.key.get_atlas_coords();
Array array = dict["terrain_peering_bits"];
for (int i = 0; i < array.size(); i++) {
TileSet::CellNeighbor bit = TileSet::CellNeighbor(i);
if (tile_set->is_valid_peering_bit_terrain(terrain_set, bit)) {
- undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]), coords.x, coords.y, E->key().alternative_tile), terrain);
+ undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]), coords.x, coords.y, E.key.alternative_tile), terrain);
}
if (tile_set->is_valid_peering_bit_terrain(dict["terrain_set"], bit)) {
- undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]), coords.x, coords.y, E->key().alternative_tile), array[i]);
+ undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/terrains_peering_bit/" + String(TileSet::CELL_NEIGHBOR_ENUM_TO_TEXT[i]), coords.x, coords.y, E.key.alternative_tile), array[i]);
}
}
}
@@ -2443,10 +2443,10 @@ Variant TileDataNavigationEditor::_get_value(TileSetAtlasSource *p_tile_set_atla
}
void TileDataNavigationEditor::_setup_undo_redo_action(TileSetAtlasSource *p_tile_set_atlas_source, Map<TileMapCell, Variant> p_previous_values, Variant p_new_value) {
- for (Map<TileMapCell, Variant>::Element *E = p_previous_values.front(); E; E = E->next()) {
- Vector2i coords = E->key().get_atlas_coords();
- undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/navigation_layer_%d/polygon", coords.x, coords.y, E->key().alternative_tile, navigation_layer), E->get());
- undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/navigation_layer_%d/polygon", coords.x, coords.y, E->key().alternative_tile, navigation_layer), p_new_value);
+ for (const KeyValue<TileMapCell, Variant> &E : p_previous_values) {
+ Vector2i coords = E.key.get_atlas_coords();
+ undo_redo->add_undo_property(p_tile_set_atlas_source, vformat("%d:%d/%d/navigation_layer_%d/polygon", coords.x, coords.y, E.key.alternative_tile, navigation_layer), E.value);
+ undo_redo->add_do_property(p_tile_set_atlas_source, vformat("%d:%d/%d/navigation_layer_%d/polygon", coords.x, coords.y, E.key.alternative_tile, navigation_layer), p_new_value);
}
}
diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp
index a248f23517..cc5ff90541 100644
--- a/editor/plugins/tiles/tile_map_editor.cpp
+++ b/editor/plugins/tiles/tile_map_editor.cpp
@@ -455,15 +455,15 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
switch (drag_type) {
case DRAG_TYPE_PAINT: {
Map<Vector2i, TileMapCell> to_draw = _draw_line(drag_start_mouse_pos, drag_last_mouse_pos, mpos);
- for (Map<Vector2i, TileMapCell>::Element *E = to_draw.front(); E; E = E->next()) {
- if (!erase_button->is_pressed() && E->get().source_id == TileSet::INVALID_SOURCE) {
+ for (const KeyValue<Vector2i, TileMapCell> &E : to_draw) {
+ if (!erase_button->is_pressed() && E.value.source_id == TileSet::INVALID_SOURCE) {
continue;
}
- Vector2i coords = E->key();
+ Vector2i coords = E.key;
if (!drag_modified.has(coords)) {
drag_modified.insert(coords, tile_map->get_cell(tile_map_layer, coords));
}
- tile_map->set_cell(tile_map_layer, coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
+ tile_map->set_cell(tile_map_layer, coords, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
}
} break;
case DRAG_TYPE_BUCKET: {
@@ -471,15 +471,15 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
for (int i = 0; i < line.size(); i++) {
if (!drag_modified.has(line[i])) {
Map<Vector2i, TileMapCell> to_draw = _draw_bucket_fill(line[i], bucket_continuous_checkbox->is_pressed());
- for (Map<Vector2i, TileMapCell>::Element *E = to_draw.front(); E; E = E->next()) {
- if (!erase_button->is_pressed() && E->get().source_id == TileSet::INVALID_SOURCE) {
+ for (const KeyValue<Vector2i, TileMapCell> &E : to_draw) {
+ if (!erase_button->is_pressed() && E.value.source_id == TileSet::INVALID_SOURCE) {
continue;
}
- Vector2i coords = E->key();
+ Vector2i coords = E.key;
if (!drag_modified.has(coords)) {
drag_modified.insert(coords, tile_map->get_cell(tile_map_layer, coords));
}
- tile_map->set_cell(tile_map_layer, coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
+ tile_map->set_cell(tile_map_layer, coords, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
}
}
}
@@ -531,15 +531,15 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
drag_start_mouse_pos = mpos;
drag_modified.clear();
Map<Vector2i, TileMapCell> to_draw = _draw_line(drag_start_mouse_pos, mpos, mpos);
- for (Map<Vector2i, TileMapCell>::Element *E = to_draw.front(); E; E = E->next()) {
- if (!erase_button->is_pressed() && E->get().source_id == TileSet::INVALID_SOURCE) {
+ for (const KeyValue<Vector2i, TileMapCell> &E : to_draw) {
+ if (!erase_button->is_pressed() && E.value.source_id == TileSet::INVALID_SOURCE) {
continue;
}
- Vector2i coords = E->key();
+ Vector2i coords = E.key;
if (!drag_modified.has(coords)) {
drag_modified.insert(coords, tile_map->get_cell(tile_map_layer, coords));
}
- tile_map->set_cell(tile_map_layer, coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
+ tile_map->set_cell(tile_map_layer, coords, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
}
} else if (tool_buttons_group->get_pressed_button() == line_tool_button) {
drag_type = DRAG_TYPE_LINE;
@@ -557,15 +557,15 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
for (int i = 0; i < line.size(); i++) {
if (!drag_modified.has(line[i])) {
Map<Vector2i, TileMapCell> to_draw = _draw_bucket_fill(line[i], bucket_continuous_checkbox->is_pressed());
- for (Map<Vector2i, TileMapCell>::Element *E = to_draw.front(); E; E = E->next()) {
- if (!erase_button->is_pressed() && E->get().source_id == TileSet::INVALID_SOURCE) {
+ for (const KeyValue<Vector2i, TileMapCell> &E : to_draw) {
+ if (!erase_button->is_pressed() && E.value.source_id == TileSet::INVALID_SOURCE) {
continue;
}
- Vector2i coords = E->key();
+ Vector2i coords = E.key;
if (!drag_modified.has(coords)) {
drag_modified.insert(coords, tile_map->get_cell(tile_map_layer, coords));
}
- tile_map->set_cell(tile_map_layer, coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
+ tile_map->set_cell(tile_map_layer, coords, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
}
}
}
@@ -710,8 +710,8 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
// Expand the grid if needed
if (expand_grid && !preview.is_empty()) {
drawn_grid_rect = Rect2i(preview.front()->key(), Vector2i(1, 1));
- for (Map<Vector2i, TileMapCell>::Element *E = preview.front(); E; E = E->next()) {
- drawn_grid_rect.expand_to(E->key());
+ for (const KeyValue<Vector2i, TileMapCell> &E : preview) {
+ drawn_grid_rect.expand_to(E.key);
}
}
}
@@ -748,23 +748,23 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
}
// Draw the preview.
- for (Map<Vector2i, TileMapCell>::Element *E = preview.front(); E; E = E->next()) {
+ for (const KeyValue<Vector2i, TileMapCell> &E : preview) {
Transform2D tile_xform;
- tile_xform.set_origin(tile_map->map_to_world(E->key()));
+ tile_xform.set_origin(tile_map->map_to_world(E.key));
tile_xform.set_scale(tile_set->get_tile_size());
if (!erase_button->is_pressed() && random_tile_checkbox->is_pressed()) {
tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0, 0.5), true);
} else {
- if (tile_set->has_source(E->get().source_id)) {
- TileSetSource *source = *tile_set->get_source(E->get().source_id);
+ if (tile_set->has_source(E.value.source_id)) {
+ TileSetSource *source = *tile_set->get_source(E.value.source_id);
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
// Get tile data.
- TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile));
+ TileData *tile_data = Object::cast_to<TileData>(atlas_source->get_tile_data(E.value.get_atlas_coords(), E.value.alternative_tile));
// Compute the offset
- Rect2i source_rect = atlas_source->get_tile_texture_region(E->get().get_atlas_coords());
- Vector2i tile_offset = atlas_source->get_tile_effective_texture_offset(E->get().get_atlas_coords(), E->get().alternative_tile);
+ Rect2i source_rect = atlas_source->get_tile_texture_region(E.value.get_atlas_coords());
+ Vector2i tile_offset = atlas_source->get_tile_effective_texture_offset(E.value.get_atlas_coords(), E.value.alternative_tile);
// Compute the destination rectangle in the CanvasItem.
Rect2 dest_rect;
@@ -772,9 +772,9 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
bool transpose = tile_data->get_transpose();
if (transpose) {
- dest_rect.position = (tile_map->map_to_world(E->key()) - Vector2(dest_rect.size.y, dest_rect.size.x) / 2 - tile_offset);
+ dest_rect.position = (tile_map->map_to_world(E.key) - Vector2(dest_rect.size.y, dest_rect.size.x) / 2 - tile_offset);
} else {
- dest_rect.position = (tile_map->map_to_world(E->key()) - dest_rect.size / 2 - tile_offset);
+ dest_rect.position = (tile_map->map_to_world(E.key) - dest_rect.size / 2 - tile_offset);
}
dest_rect = xform.xform(dest_rect);
@@ -1165,11 +1165,11 @@ void TileMapEditorTilesPlugin::_stop_dragging() {
}
undo_redo->create_action(TTR("Move tiles"));
// Move the tiles.
- for (Map<Vector2i, TileMapCell>::Element *E = cells_do.front(); E; E = E->next()) {
- undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
+ for (const KeyValue<Vector2i, TileMapCell> &E : cells_do) {
+ undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E.key, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
}
- for (Map<Vector2i, TileMapCell>::Element *E = cells_undo.front(); E; E = E->next()) {
- undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
+ for (const KeyValue<Vector2i, TileMapCell> &E : cells_undo) {
+ undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E.key, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
}
// Update the selection.
@@ -1205,41 +1205,41 @@ void TileMapEditorTilesPlugin::_stop_dragging() {
} break;
case DRAG_TYPE_PAINT: {
undo_redo->create_action(TTR("Paint tiles"));
- for (Map<Vector2i, TileMapCell>::Element *E = drag_modified.front(); E; E = E->next()) {
- undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E->key(), tile_map->get_cell_source_id(tile_map_layer, E->key()), tile_map->get_cell_atlas_coords(tile_map_layer, E->key()), tile_map->get_cell_alternative_tile(tile_map_layer, E->key()));
- undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
+ for (const KeyValue<Vector2i, TileMapCell> &E : drag_modified) {
+ undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E.key, tile_map->get_cell_source_id(tile_map_layer, E.key), tile_map->get_cell_atlas_coords(tile_map_layer, E.key), tile_map->get_cell_alternative_tile(tile_map_layer, E.key));
+ undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E.key, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
}
undo_redo->commit_action(false);
} break;
case DRAG_TYPE_LINE: {
Map<Vector2i, TileMapCell> to_draw = _draw_line(drag_start_mouse_pos, drag_start_mouse_pos, mpos);
undo_redo->create_action(TTR("Paint tiles"));
- for (Map<Vector2i, TileMapCell>::Element *E = to_draw.front(); E; E = E->next()) {
- if (!erase_button->is_pressed() && E->get().source_id == TileSet::INVALID_SOURCE) {
+ for (const KeyValue<Vector2i, TileMapCell> &E : to_draw) {
+ if (!erase_button->is_pressed() && E.value.source_id == TileSet::INVALID_SOURCE) {
continue;
}
- undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
- undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E->key(), tile_map->get_cell_source_id(tile_map_layer, E->key()), tile_map->get_cell_atlas_coords(tile_map_layer, E->key()), tile_map->get_cell_alternative_tile(tile_map_layer, E->key()));
+ undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E.key, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
+ undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E.key, tile_map->get_cell_source_id(tile_map_layer, E.key), tile_map->get_cell_atlas_coords(tile_map_layer, E.key), tile_map->get_cell_alternative_tile(tile_map_layer, E.key));
}
undo_redo->commit_action();
} break;
case DRAG_TYPE_RECT: {
Map<Vector2i, TileMapCell> to_draw = _draw_rect(tile_map->world_to_map(drag_start_mouse_pos), tile_map->world_to_map(mpos));
undo_redo->create_action(TTR("Paint tiles"));
- for (Map<Vector2i, TileMapCell>::Element *E = to_draw.front(); E; E = E->next()) {
- if (!erase_button->is_pressed() && E->get().source_id == TileSet::INVALID_SOURCE) {
+ for (const KeyValue<Vector2i, TileMapCell> &E : to_draw) {
+ if (!erase_button->is_pressed() && E.value.source_id == TileSet::INVALID_SOURCE) {
continue;
}
- undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
- undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E->key(), tile_map->get_cell_source_id(tile_map_layer, E->key()), tile_map->get_cell_atlas_coords(tile_map_layer, E->key()), tile_map->get_cell_alternative_tile(tile_map_layer, E->key()));
+ undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E.key, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
+ undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E.key, tile_map->get_cell_source_id(tile_map_layer, E.key), tile_map->get_cell_atlas_coords(tile_map_layer, E.key), tile_map->get_cell_alternative_tile(tile_map_layer, E.key));
}
undo_redo->commit_action();
} break;
case DRAG_TYPE_BUCKET: {
undo_redo->create_action(TTR("Paint tiles"));
- for (Map<Vector2i, TileMapCell>::Element *E = drag_modified.front(); E; E = E->next()) {
- undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E->key(), tile_map->get_cell_source_id(tile_map_layer, E->key()), tile_map->get_cell_atlas_coords(tile_map_layer, E->key()), tile_map->get_cell_alternative_tile(tile_map_layer, E->key()));
- undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
+ for (const KeyValue<Vector2i, TileMapCell> &E : drag_modified) {
+ undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E.key, tile_map->get_cell_source_id(tile_map_layer, E.key), tile_map->get_cell_atlas_coords(tile_map_layer, E.key), tile_map->get_cell_alternative_tile(tile_map_layer, E.key));
+ undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E.key, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
}
undo_redo->commit_action(false);
} break;
@@ -1364,17 +1364,17 @@ void TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_selection(
}
int vertical_offset = 0;
- for (Map<int, List<const TileMapCell *>>::Element *E_source = per_source.front(); E_source; E_source = E_source->next()) {
+ for (const KeyValue<int, List<const TileMapCell *>> &E_source : per_source) {
// Per source.
List<const TileMapCell *> unorganized;
Rect2i encompassing_rect_coords;
Map<Vector2i, const TileMapCell *> organized_pattern;
- TileSetSource *source = *tile_set->get_source(E_source->key());
+ TileSetSource *source = *tile_set->get_source(E_source.key);
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
// Organize using coordinates.
- for (const TileMapCell *current : E_source->get()) {
+ for (const TileMapCell *current : E_source.value) {
if (current->alternative_tile == 0) {
organized_pattern[current->get_atlas_coords()] = current;
} else {
@@ -1393,14 +1393,14 @@ void TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_selection(
}
} else {
// Add everything unorganized.
- for (const TileMapCell *cell : E_source->get()) {
+ for (const TileMapCell *cell : E_source.value) {
unorganized.push_back(cell);
}
}
// Now add everything to the output pattern.
- for (Map<Vector2i, const TileMapCell *>::Element *E_cell = organized_pattern.front(); E_cell; E_cell = E_cell->next()) {
- selection_pattern->set_cell(E_cell->key() - encompassing_rect_coords.position + Vector2i(0, vertical_offset), E_cell->get()->source_id, E_cell->get()->get_atlas_coords(), E_cell->get()->alternative_tile);
+ for (const KeyValue<Vector2i, const TileMapCell *> &E_cell : organized_pattern) {
+ selection_pattern->set_cell(E_cell.key - encompassing_rect_coords.position + Vector2i(0, vertical_offset), E_cell.value->source_id, E_cell.value->get_atlas_coords(), E_cell.value->alternative_tile);
}
Vector2i organized_size = selection_pattern->get_size();
int unorganized_index = 0;
@@ -2308,14 +2308,14 @@ Set<TileMapEditorTerrainsPlugin::TerrainsTilePattern> TileMapEditorTerrainsPlugi
// Returns all tiles compatible with the given constraints.
Set<TerrainsTilePattern> compatible_terrain_tile_patterns;
- for (Map<TerrainsTilePattern, Set<TileMapCell>>::Element *E = per_terrain_terrains_tile_patterns_tiles[p_terrain_set].front(); E; E = E->next()) {
+ for (const KeyValue<TerrainsTilePattern, Set<TileMapCell>> &E : per_terrain_terrains_tile_patterns_tiles[p_terrain_set]) {
int valid = true;
int in_pattern_count = 0;
for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
TileSet::CellNeighbor bit = TileSet::CellNeighbor(i);
if (tile_set->is_valid_peering_bit_terrain(p_terrain_set, bit)) {
// Check if the bit is compatible with the constraints.
- Constraint terrain_bit_constraint = Constraint(tile_map, p_position, bit, E->key()[in_pattern_count]);
+ Constraint terrain_bit_constraint = Constraint(tile_map, p_position, bit, E.key[in_pattern_count]);
Set<Constraint>::Element *in_set_constraint_element = p_constraints.find(terrain_bit_constraint);
if (in_set_constraint_element && in_set_constraint_element->get().get_terrain() != terrain_bit_constraint.get_terrain()) {
@@ -2327,7 +2327,7 @@ Set<TileMapEditorTerrainsPlugin::TerrainsTilePattern> TileMapEditorTerrainsPlugi
}
if (valid) {
- compatible_terrain_tile_patterns.insert(E->key());
+ compatible_terrain_tile_patterns.insert(E.key);
}
}
@@ -2368,15 +2368,15 @@ Set<TileMapEditorTerrainsPlugin::Constraint> TileMapEditorTerrainsPlugin::_get_c
// Count the number of occurrences per terrain.
Map<Vector2i, TileSet::CellNeighbor> overlapping_terrain_bits = c.get_overlapping_coords_and_peering_bits();
- for (Map<Vector2i, TileSet::CellNeighbor>::Element *E_overlapping = overlapping_terrain_bits.front(); E_overlapping; E_overlapping = E_overlapping->next()) {
- if (!p_to_replace.has(E_overlapping->key())) {
- TileMapCell neighbor_cell = tile_map->get_cell(tile_map_layer, E_overlapping->key());
+ for (const KeyValue<Vector2i, TileSet::CellNeighbor> &E_overlapping : overlapping_terrain_bits) {
+ if (!p_to_replace.has(E_overlapping.key)) {
+ TileMapCell neighbor_cell = tile_map->get_cell(tile_map_layer, E_overlapping.key);
TileData *neighbor_tile_data = nullptr;
if (terrain_tiles.has(neighbor_cell) && terrain_tiles[neighbor_cell]->get_terrain_set() == p_terrain_set) {
neighbor_tile_data = terrain_tiles[neighbor_cell];
}
- int terrain = neighbor_tile_data ? neighbor_tile_data->get_peering_bit_terrain(TileSet::CellNeighbor(E_overlapping->get())) : -1;
+ int terrain = neighbor_tile_data ? neighbor_tile_data->get_peering_bit_terrain(TileSet::CellNeighbor(E_overlapping.value)) : -1;
if (terrain_count.has(terrain)) {
terrain_count[terrain] = 0;
}
@@ -2387,10 +2387,10 @@ Set<TileMapEditorTerrainsPlugin::Constraint> TileMapEditorTerrainsPlugin::_get_c
// Get the terrain with the max number of occurrences.
int max = 0;
int max_terrain = -1;
- for (Map<int, int>::Element *E_terrain_count = terrain_count.front(); E_terrain_count; E_terrain_count = E_terrain_count->next()) {
- if (E_terrain_count->get() > max) {
- max = E_terrain_count->get();
- max_terrain = E_terrain_count->key();
+ for (const KeyValue<int, int> &E_terrain_count : terrain_count) {
+ if (E_terrain_count.value > max) {
+ max = E_terrain_count.value;
+ max_terrain = E_terrain_count.key;
}
}
@@ -2458,15 +2458,15 @@ Map<Vector2i, TileMapEditorTerrainsPlugin::TerrainsTilePattern> TileMapEditorTer
while (!to_replace.is_empty()) {
// Compute the minimum number of tile possibilities for each cell.
int min_nb_possibilities = 100000000;
- for (Map<Vector2i, Set<TerrainsTilePattern>>::Element *E = per_cell_acceptable_tiles.front(); E; E = E->next()) {
- min_nb_possibilities = MIN(min_nb_possibilities, E->get().size());
+ for (const KeyValue<Vector2i, Set<TerrainsTilePattern>> &E : per_cell_acceptable_tiles) {
+ min_nb_possibilities = MIN(min_nb_possibilities, E.value.size());
}
// Get the set of possible cells to fill.
LocalVector<Vector2i> to_choose_from;
- for (Map<Vector2i, Set<TerrainsTilePattern>>::Element *E = per_cell_acceptable_tiles.front(); E; E = E->next()) {
- if (E->get().size() == min_nb_possibilities) {
- to_choose_from.push_back(E->key());
+ for (const KeyValue<Vector2i, Set<TerrainsTilePattern>> &E : per_cell_acceptable_tiles) {
+ if (E.value.size() == min_nb_possibilities) {
+ to_choose_from.push_back(E.key);
}
}
@@ -2584,9 +2584,9 @@ Map<Vector2i, TileMapCell> TileMapEditorTerrainsPlugin::_draw_terrains(const Map
// Add the constraints from the added tiles.
Set<TileMapEditorTerrainsPlugin::Constraint> added_tiles_constraints_set;
- for (Map<Vector2i, TerrainsTilePattern>::Element *E_to_paint = p_to_paint.front(); E_to_paint; E_to_paint = E_to_paint->next()) {
- Vector2i coords = E_to_paint->key();
- TerrainsTilePattern terrains_tile_pattern = E_to_paint->get();
+ for (const KeyValue<Vector2i, TerrainsTilePattern> &E_to_paint : p_to_paint) {
+ Vector2i coords = E_to_paint.key;
+ TerrainsTilePattern terrains_tile_pattern = E_to_paint.value;
Set<TileMapEditorTerrainsPlugin::Constraint> cell_constraints = _get_constraints_from_added_tile(coords, p_terrain_set, terrains_tile_pattern);
for (Set<TileMapEditorTerrainsPlugin::Constraint>::Element *E = cell_constraints.front(); E; E = E->next()) {
@@ -2596,8 +2596,8 @@ Map<Vector2i, TileMapCell> TileMapEditorTerrainsPlugin::_draw_terrains(const Map
// Build the list of potential tiles to replace.
Set<Vector2i> potential_to_replace;
- for (Map<Vector2i, TerrainsTilePattern>::Element *E_to_paint = p_to_paint.front(); E_to_paint; E_to_paint = E_to_paint->next()) {
- Vector2i coords = E_to_paint->key();
+ for (const KeyValue<Vector2i, TerrainsTilePattern> &E_to_paint : p_to_paint) {
+ Vector2i coords = E_to_paint.key;
for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
if (tile_map->is_existing_neighbor(TileSet::CellNeighbor(i))) {
Vector2i neighbor = tile_map->get_neighbor_cell(coords, TileSet::CellNeighbor(i));
@@ -2612,8 +2612,8 @@ Map<Vector2i, TileMapCell> TileMapEditorTerrainsPlugin::_draw_terrains(const Map
Set<Vector2i> to_replace;
// Add the central tiles to the one to replace. TODO: maybe change that.
- for (Map<Vector2i, TerrainsTilePattern>::Element *E_to_paint = p_to_paint.front(); E_to_paint; E_to_paint = E_to_paint->next()) {
- to_replace.insert(E_to_paint->key());
+ for (const KeyValue<Vector2i, TerrainsTilePattern> &E_to_paint : p_to_paint) {
+ to_replace.insert(E_to_paint.key);
}
// Add the constraints from the surroundings of the modified areas.
@@ -2627,9 +2627,9 @@ Map<Vector2i, TileMapCell> TileMapEditorTerrainsPlugin::_draw_terrains(const Map
Map<Constraint, Set<Vector2i>> source_tiles_of_constraint;
for (Set<Constraint>::Element *E = removed_cells_constraints_set.front(); E; E = E->next()) {
Map<Vector2i, TileSet::CellNeighbor> sources_of_constraint = E->get().get_overlapping_coords_and_peering_bits();
- for (Map<Vector2i, TileSet::CellNeighbor>::Element *E_source_tile_of_constraint = sources_of_constraint.front(); E_source_tile_of_constraint; E_source_tile_of_constraint = E_source_tile_of_constraint->next()) {
- if (potential_to_replace.has(E_source_tile_of_constraint->key())) {
- source_tiles_of_constraint[E->get()].insert(E_source_tile_of_constraint->key());
+ for (const KeyValue<Vector2i, TileSet::CellNeighbor> &E_source_tile_of_constraint : sources_of_constraint) {
+ if (potential_to_replace.has(E_source_tile_of_constraint.key)) {
+ source_tiles_of_constraint[E->get()].insert(E_source_tile_of_constraint.key);
}
}
}
@@ -2646,8 +2646,8 @@ Map<Vector2i, TileMapCell> TileMapEditorTerrainsPlugin::_draw_terrains(const Map
potential_to_replace.erase(to_add_to_remove);
to_replace.insert(to_add_to_remove);
to_replace_modified = true;
- for (Map<Constraint, Set<Vector2i>>::Element *E_source_tiles_of_constraint = source_tiles_of_constraint.front(); E_source_tiles_of_constraint; E_source_tiles_of_constraint = E_source_tiles_of_constraint->next()) {
- E_source_tiles_of_constraint->get().erase(to_add_to_remove);
+ for (KeyValue<Constraint, Set<Vector2i>> &E_source_tiles_of_constraint : source_tiles_of_constraint) {
+ E_source_tiles_of_constraint.value.erase(to_add_to_remove);
}
break;
}
@@ -2665,13 +2665,13 @@ Map<Vector2i, TileMapCell> TileMapEditorTerrainsPlugin::_draw_terrains(const Map
Map<Vector2i, TerrainsTilePattern> wfc_output = _wave_function_collapse(to_replace, p_terrain_set, constraints);
// Use the WFC run for the output.
- for (Map<Vector2i, TerrainsTilePattern>::Element *E = wfc_output.front(); E; E = E->next()) {
- output[E->key()] = _get_random_tile_from_pattern(p_terrain_set, E->get());
+ for (const KeyValue<Vector2i, TerrainsTilePattern> &E : wfc_output) {
+ output[E.key] = _get_random_tile_from_pattern(p_terrain_set, E.value);
}
// Override the WFC results to make sure at least the painted tiles are actually painted.
- for (Map<Vector2i, TerrainsTilePattern>::Element *E_to_paint = p_to_paint.front(); E_to_paint; E_to_paint = E_to_paint->next()) {
- output[E_to_paint->key()] = _get_random_tile_from_pattern(p_terrain_set, E_to_paint->get());
+ for (const KeyValue<Vector2i, TerrainsTilePattern> &E_to_paint : p_to_paint) {
+ output[E_to_paint.key] = _get_random_tile_from_pattern(p_terrain_set, E_to_paint.value);
}
return output;
@@ -2749,9 +2749,9 @@ void TileMapEditorTerrainsPlugin::_stop_dragging() {
} break;
case DRAG_TYPE_PAINT: {
undo_redo->create_action(TTR("Paint terrain"));
- for (Map<Vector2i, TileMapCell>::Element *E = drag_modified.front(); E; E = E->next()) {
- undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E->key(), tile_map->get_cell_source_id(tile_map_layer, E->key()), tile_map->get_cell_atlas_coords(tile_map_layer, E->key()), tile_map->get_cell_alternative_tile(tile_map_layer, E->key()));
- undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
+ for (const KeyValue<Vector2i, TileMapCell> &E : drag_modified) {
+ undo_redo->add_do_method(tile_map, "set_cell", tile_map_layer, E.key, tile_map->get_cell_source_id(tile_map_layer, E.key), tile_map->get_cell_atlas_coords(tile_map_layer, E.key), tile_map->get_cell_alternative_tile(tile_map_layer, E.key));
+ undo_redo->add_undo_method(tile_map, "set_cell", tile_map_layer, E.key, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
}
undo_redo->commit_action(false);
} break;
@@ -2825,11 +2825,11 @@ bool TileMapEditorTerrainsPlugin::forward_canvas_gui_input(const Ref<InputEvent>
to_draw[line[i]] = selected_terrains_tile_pattern;
}
Map<Vector2i, TileMapCell> modified = _draw_terrains(to_draw, selected_terrain_set);
- for (Map<Vector2i, TileMapCell>::Element *E = modified.front(); E; E = E->next()) {
- if (!drag_modified.has(E->key())) {
- drag_modified[E->key()] = tile_map->get_cell(tile_map_layer, E->key());
+ for (const KeyValue<Vector2i, TileMapCell> &E : modified) {
+ if (!drag_modified.has(E.key)) {
+ drag_modified[E.key] = tile_map->get_cell(tile_map_layer, E.key);
}
- tile_map->set_cell(tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
+ tile_map->set_cell(tile_map_layer, E.key, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
}
}
} break;
@@ -2864,9 +2864,9 @@ bool TileMapEditorTerrainsPlugin::forward_canvas_gui_input(const Ref<InputEvent>
terrains_to_draw[tile_map->world_to_map(mpos)] = selected_terrains_tile_pattern;
Map<Vector2i, TileMapCell> to_draw = _draw_terrains(terrains_to_draw, selected_terrain_set);
- for (Map<Vector2i, TileMapCell>::Element *E = to_draw.front(); E; E = E->next()) {
- drag_modified[E->key()] = tile_map->get_cell(tile_map_layer, E->key());
- tile_map->set_cell(tile_map_layer, E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile);
+ for (const KeyValue<Vector2i, TileMapCell> &E : to_draw) {
+ drag_modified[E.key] = tile_map->get_cell(tile_map_layer, E.key);
+ tile_map->set_cell(tile_map_layer, E.key, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
}
}
}
diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
index 1f1408016b..bc026146ef 100644
--- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
+++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
@@ -674,9 +674,9 @@ void TileSetAtlasSourceEditor::_update_tile_data_editors() {
#undef ADD_TILE_DATA_EDITOR
// Add tile data editors as children.
- for (Map<String, TileDataEditor *>::Element *E = tile_data_editors.front(); E; E = E->next()) {
+ for (KeyValue<String, TileDataEditor *> &E : tile_data_editors) {
// Tile Data Editor.
- TileDataEditor *tile_data_editor = E->get();
+ TileDataEditor *tile_data_editor = E.value;
if (!tile_data_editor->is_inside_tree()) {
tile_data_painting_editor_container->add_child(tile_data_editor);
}
@@ -716,9 +716,9 @@ void TileSetAtlasSourceEditor::_update_current_tile_data_editor() {
}
// Hide all editors but the current one.
- for (Map<String, TileDataEditor *>::Element *E = tile_data_editors.front(); E; E = E->next()) {
- E->get()->hide();
- E->get()->get_toolbar()->hide();
+ for (const KeyValue<String, TileDataEditor *> &E : tile_data_editors) {
+ E.value->hide();
+ E.value->get_toolbar()->hide();
}
if (tile_data_editors.has(property)) {
current_tile_data_editor = tile_data_editors[property];
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 27f30479cf..b1b64564bb 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -123,9 +123,9 @@ void VisualShaderGraphPlugin::set_connections(List<VisualShader::Connection> &p_
void VisualShaderGraphPlugin::show_port_preview(VisualShader::Type p_type, int p_node_id, int p_port_id) {
if (visual_shader->get_shader_type() == p_type && links.has(p_node_id) && links[p_node_id].output_ports.has(p_port_id)) {
- for (Map<int, Port>::Element *E = links[p_node_id].output_ports.front(); E; E = E->next()) {
- if (E->value().preview_button != nullptr) {
- E->value().preview_button->set_pressed(false);
+ for (const KeyValue<int, Port> &E : links[p_node_id].output_ports) {
+ if (E.value.preview_button != nullptr) {
+ E.value.preview_button->set_pressed(false);
}
}
@@ -264,11 +264,11 @@ void VisualShaderGraphPlugin::register_curve_editor(int p_node_id, int p_index,
}
void VisualShaderGraphPlugin::update_uniform_refs() {
- for (Map<int, Link>::Element *E = links.front(); E; E = E->next()) {
- VisualShaderNodeUniformRef *ref = Object::cast_to<VisualShaderNodeUniformRef>(E->get().visual_node);
+ for (KeyValue<int, Link> &E : links) {
+ VisualShaderNodeUniformRef *ref = Object::cast_to<VisualShaderNodeUniformRef>(E.value.visual_node);
if (ref) {
- remove_node(E->get().type, E->key());
- add_node(E->get().type, E->key());
+ remove_node(E.value.type, E.key);
+ add_node(E.value.type, E.key);
}
}
}
diff --git a/editor/progress_dialog.cpp b/editor/progress_dialog.cpp
index 3441060fad..95a5646013 100644
--- a/editor/progress_dialog.cpp
+++ b/editor/progress_dialog.cpp
@@ -63,9 +63,9 @@ void BackgroundProgress::_add_task(const String &p_task, const String &p_label,
void BackgroundProgress::_update() {
_THREAD_SAFE_METHOD_
- for (Map<String, int>::Element *E = updates.front(); E; E = E->next()) {
- if (tasks.has(E->key())) {
- _task_step(E->key(), E->get());
+ for (const KeyValue<String, int> &E : updates) {
+ if (tasks.has(E.key)) {
+ _task_step(E.key, E.value);
}
}
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index 14158b02c8..ad9c81458f 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -752,6 +752,9 @@ bool ProjectExportDialog::_fill_tree(EditorFileSystemDirectory *p_dir, TreeItem
if (p_only_scenes && type != "PackedScene") {
continue;
}
+ if (type == "TextFile") {
+ continue;
+ }
TreeItem *file = include_files->create_item(p_item);
file->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index d2e8880bf9..a100e9fc55 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -517,8 +517,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
editor_data->get_undo_redo().add_do_method(paste_parent, "add_child", dup);
- for (Map<const Node *, Node *>::Element *E2 = duplimap.front(); E2; E2 = E2->next()) {
- Node *d = E2->value();
+ for (KeyValue<const Node *, Node *> &E2 : duplimap) {
+ Node *d = E2.value;
editor_data->get_undo_redo().add_do_method(d, "set_owner", owner);
}
@@ -848,8 +848,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
break;
}
Ref<MultiNodeEdit> mne = memnew(MultiNodeEdit);
- for (const Map<Node *, Object *>::Element *E = editor_selection->get_selection().front(); E; E = E->next()) {
- mne->add_node(root->get_path_to(E->key()));
+ for (const KeyValue<Node *, Object *> &E : editor_selection->get_selection()) {
+ mne->add_node(root->get_path_to(E.key));
}
EditorNode::get_singleton()->push_item(mne.ptr());
diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp
index 4cbc859e0c..1e19d9bd47 100644
--- a/editor/script_create_dialog.cpp
+++ b/editor/script_create_dialog.cpp
@@ -425,8 +425,8 @@ void ScriptCreateDialog::_lang_changed(int l) {
templates[i].id = new_id;
}
// Disable overridden
- for (Map<String, Vector<int>>::Element *E = template_overrides.front(); E; E = E->next()) {
- const Vector<int> &overrides = E->get();
+ for (const KeyValue<String, Vector<int>> &E : template_overrides) {
+ const Vector<int> &overrides = E.value;
if (overrides.size() == 1) {
continue; // doesn't override anything
diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp
index f024589ef1..9c579f3e9f 100644
--- a/editor/settings_config_dialog.cpp
+++ b/editor/settings_config_dialog.cpp
@@ -382,8 +382,8 @@ void EditorSettingsDialog::_update_shortcuts() {
}
// remove sections with no shortcuts
- for (Map<String, TreeItem *>::Element *E = sections.front(); E; E = E->next()) {
- TreeItem *section = E->get();
+ for (KeyValue<String, TreeItem *> &E : sections) {
+ TreeItem *section = E.value;
if (section->get_first_child() == nullptr) {
root->remove_child(section);
}