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-rw-r--r--editor/plugins/animation_state_machine_editor.cpp4
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp6
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp2
3 files changed, 6 insertions, 6 deletions
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index c59e056f4f..2ac10390ee 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -520,7 +520,7 @@ void AnimationNodeStateMachineEditor::_connection_draw(const Vector2 &p_from, co
Transform2D xf;
xf.elements[0] = (p_to - p_from).normalized();
- xf.elements[1] = xf.elements[0].tangent();
+ xf.elements[1] = xf.elements[0].orthogonal();
xf.elements[2] = (p_from + p_to) * 0.5 - xf.elements[1] * icon->get_height() * 0.5 - xf.elements[0] * icon->get_height() * 0.5;
state_machine_draw->draw_set_transform_matrix(xf);
@@ -690,7 +690,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
tl.width = tr_bidi_offset;
if (state_machine->has_transition(tl.to_node, tl.from_node)) { //offset if same exists
- Vector2 offset = -(tl.from - tl.to).normalized().tangent() * tr_bidi_offset;
+ Vector2 offset = -(tl.from - tl.to).normalized().orthogonal() * tr_bidi_offset;
tl.from += offset;
tl.to += offset;
}
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index b1bac34f46..981def63c0 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -727,7 +727,7 @@ bool CanvasItemEditor::_get_bone_shape(Vector<Vector2> *shape, Vector<Vector2> *
}
Vector2 rel = to - from;
- Vector2 relt = rel.tangent().normalized() * bone_width;
+ Vector2 relt = rel.orthogonal().normalized() * bone_width;
Vector2 reln = rel.normalized();
Vector2 reltn = relt.normalized();
@@ -1808,7 +1808,7 @@ bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) {
}
ofs = (endpoints[i] + endpoints[next]) / 2;
- ofs += (endpoints[next] - endpoints[i]).tangent().normalized() * (select_handle->get_size().width / 2);
+ ofs += (endpoints[next] - endpoints[i]).orthogonal().normalized() * (select_handle->get_size().width / 2);
if (ofs.distance_to(b->get_position()) < radius) {
resize_drag = dragger[i * 2 + 1];
}
@@ -3495,7 +3495,7 @@ void CanvasItemEditor::_draw_selection() {
select_handle->draw(ci, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor());
ofs = (endpoints[i] + endpoints[next]) / 2;
- ofs += (endpoints[next] - endpoints[i]).tangent().normalized() * (select_handle->get_size().width / 2);
+ ofs += (endpoints[next] - endpoints[i]).orthogonal().normalized() * (select_handle->get_size().width / 2);
select_handle->draw(ci, (ofs - (select_handle->get_size() / 2)).floor());
}
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index f599b94428..ef71d07a74 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -177,7 +177,7 @@ void TextureRegionEditor::_region_draw() {
}
ofs = (endpoints[next] - endpoints[i]) / 2;
- ofs += (endpoints[next] - endpoints[i]).tangent().normalized() * (select_handle->get_size().width / 2);
+ ofs += (endpoints[next] - endpoints[i]).orthogonal().normalized() * (select_handle->get_size().width / 2);
if (snap_mode != SNAP_AUTOSLICE) {
edit_draw->draw_texture(select_handle, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor() - draw_ofs * draw_zoom);