diff options
Diffstat (limited to 'editor')
60 files changed, 193 insertions, 193 deletions
diff --git a/editor/collada/collada.cpp b/editor/collada/collada.cpp index 1f0af55103..4ce57d7f63 100644 --- a/editor/collada/collada.cpp +++ b/editor/collada/collada.cpp @@ -908,7 +908,7 @@ void Collada::_parse_curve_geometry(XMLParser &parser, String p_id, String p_nam COLLADA_PRINT("curve name: " + p_name); String current_source; - // handles geometry node and the curve childs in this loop + // handles geometry node and the curve children in this loop // read sources with arrays and accessor for each curve if (parser.is_empty()) { return; @@ -996,7 +996,7 @@ void Collada::_parse_mesh_geometry(XMLParser &parser, String p_id, String p_name COLLADA_PRINT("mesh name: " + p_name); String current_source; - // handles geometry node and the mesh childs in this loop + // handles geometry node and the mesh children in this loop // read sources with arrays and accessor for each mesh if (parser.is_empty()) { return; diff --git a/editor/dependency_editor.cpp b/editor/dependency_editor.cpp index 3ecb7d6314..19fd297f69 100644 --- a/editor/dependency_editor.cpp +++ b/editor/dependency_editor.cpp @@ -627,7 +627,7 @@ bool OrphanResourcesDialog::_fill_owners(EditorFileSystemDirectory *efsd, HashMa if (!efsd) return false; - bool has_childs = false; + bool has_children = false; for (int i = 0; i < efsd->get_subdir_count(); i++) { @@ -643,7 +643,7 @@ bool OrphanResourcesDialog::_fill_owners(EditorFileSystemDirectory *efsd, HashMa if (!children) { memdelete(dir_item); } else { - has_childs = true; + has_children = true; } } } @@ -683,12 +683,12 @@ bool OrphanResourcesDialog::_fill_owners(EditorFileSystemDirectory *efsd, HashMa ti->add_button(1, get_icon("GuiVisibilityVisible", "EditorIcons")); } ti->set_metadata(0, path); - has_childs = true; + has_children = true; } } } - return has_childs; + return has_children; } void OrphanResourcesDialog::refresh() { diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 621364d901..2f0c41c6e1 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -369,7 +369,7 @@ void EditorNode::_notification(int p_what) { search_button->set_icon(gui_base->get_icon("Search", "EditorIcons")); object_menu->set_icon(gui_base->get_icon("Tools", "EditorIcons")); - // clear_button->set_icon(gui_base->get_icon("Close", "EditorIcons")); dont have access to that node. needs to become a class property + // clear_button->set_icon(gui_base->get_icon("Close", "EditorIcons")); don't have access to that node. needs to become a class property update_menu->set_icon(gui_base->get_icon("Collapse", "EditorIcons")); dock_tab_move_left->set_icon(theme->get_icon("Back", "EditorIcons")); dock_tab_move_right->set_icon(theme->get_icon("Forward", "EditorIcons")); @@ -4239,7 +4239,7 @@ void EditorNode::_bottom_panel_switch(bool p_enable, int p_idx) { bottom_panel_items[i].button->set_pressed(i == p_idx); bottom_panel_items[i].control->set_visible(i == p_idx); } - if (ScriptEditor::get_singleton()->get_debugger() == bottom_panel_items[p_idx].control) { // this is the debug panel wich uses tabs, so the top section should be smaller + if (ScriptEditor::get_singleton()->get_debugger() == bottom_panel_items[p_idx].control) { // this is the debug panel which uses tabs, so the top section should be smaller bottom_panel->add_style_override("panel", gui_base->get_stylebox("BottomPanelDebuggerOverride", "EditorStyles")); } else { bottom_panel->add_style_override("panel", gui_base->get_stylebox("panel", "TabContainer")); diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h index 8ed14ab847..145dccc2d5 100644 --- a/editor/editor_plugin.h +++ b/editor/editor_plugin.h @@ -178,7 +178,7 @@ public: virtual bool handles(Object *p_object) const; virtual Dictionary get_state() const; //save editor state so it can't be reloaded when reloading scene virtual void set_state(const Dictionary &p_state); //restore editor state (likely was saved with the scene) - virtual void clear(); // clear any temporary data in te editor, reset it (likely new scene or load another scene) + virtual void clear(); // clear any temporary data in the editor, reset it (likely new scene or load another scene) virtual void save_external_data(); // if editor references external resources/scenes, save them virtual void apply_changes(); // if changes are pending in editor, apply them virtual void get_breakpoints(List<String> *p_breakpoints); diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 9125f5f670..096a60afa3 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -212,7 +212,7 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme = } // generate thumb files with the given thumb size - bool force_filter = !(p_thumb_size == 64 && p_thumb_size == 32); // we dont need filter with original resolution + bool force_filter = !(p_thumb_size == 64 && p_thumb_size == 32); // we don't need filter with original resolution if (p_thumb_size >= 64) { float scale = (float)p_thumb_size / 64.0 * EDSCALE; for (int i = 0; i < editor_bg_thumbs_count; i++) { diff --git a/editor/icons/SCsub b/editor/icons/SCsub index 0e4a4796ec..9bd036dfa9 100644 --- a/editor/icons/SCsub +++ b/editor/icons/SCsub @@ -52,9 +52,9 @@ def make_editor_icons_action(target, source, env): # some special cases if icon_name in ['Int', 'Bool', 'Float']: icon_name = icon_name.lower() - if icon_name.endswith("MediumThumb"): # dont know a better way to handle this + if icon_name.endswith("MediumThumb"): # don't know a better way to handle this thumb_medium_indices.append(str(index)) - if icon_name.endswith("BigThumb"): # dont know a better way to handle this + if icon_name.endswith("BigThumb"): # don't know a better way to handle this thumb_big_indices.append(str(index)) s.write('\t"%s"' % icon_name) diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp index 869500a6b6..863b13cbd7 100644 --- a/editor/import/editor_import_collada.cpp +++ b/editor/import/editor_import_collada.cpp @@ -1551,7 +1551,7 @@ void ColladaImport::create_animations(bool p_make_tracks_in_all_bones, bool p_im node = node_name_map[at.target]; } else { - print_line("Couldnt find node: " + at.target); + print_line("Couldn't find node: " + at.target); continue; } } else { @@ -1736,7 +1736,7 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones } if (xform_idx == -1) { - print_line("couldnt find matching node " + at.target + " xform for track " + at.param); + print_line("couldn't find matching node " + at.target + " xform for track " + at.param); continue; } diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index d071d43cb7..c22e1cd88b 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -187,7 +187,7 @@ void AnimationPlayerEditor::_play_pressed() { if (current != "") { if (current == player->get_assigned_animation()) - player->stop(); //so it wont blend with itself + player->stop(); //so it won't blend with itself player->play(current); } @@ -211,7 +211,7 @@ void AnimationPlayerEditor::_play_from_pressed() { if (current == player->get_assigned_animation() && player->is_playing()) { - player->stop(); //so it wont blend with itself + player->stop(); //so it won't blend with itself } player->play(current); @@ -235,7 +235,7 @@ void AnimationPlayerEditor::_play_bw_pressed() { if (current != "") { if (current == player->get_assigned_animation()) - player->stop(); //so it wont blend with itself + player->stop(); //so it won't blend with itself player->play(current, -1, -1, true); } @@ -257,7 +257,7 @@ void AnimationPlayerEditor::_play_bw_from_pressed() { float time = player->get_current_animation_position(); if (current == player->get_assigned_animation()) - player->stop(); //so it wont blend with itself + player->stop(); //so it won't blend with itself player->play(current, -1, -1, true); player->seek(time); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index f6834732a3..670f13b6c8 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -1238,7 +1238,7 @@ void CanvasItemEditor::_gui_input_viewport_base(const Ref<InputEvent> &p_event) if (b->get_button_index() == BUTTON_LEFT && b->is_pressed()) { if (show_guides && show_rulers && EditorNode::get_singleton()->get_edited_scene()) { Transform2D xform = viewport_scrollable->get_transform() * transform; - // Retreive the guide lists + // Retrieve the guide lists Array vguides; if (EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_vertical_guides_")) { vguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_vertical_guides_"); @@ -1296,7 +1296,7 @@ void CanvasItemEditor::_gui_input_viewport_base(const Ref<InputEvent> &p_event) if (show_guides && EditorNode::get_singleton()->get_edited_scene()) { Transform2D xform = viewport_scrollable->get_transform() * transform; - // Retreive the guide lists + // Retrieve the guide lists Array vguides; if (EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_vertical_guides_")) { vguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_vertical_guides_"); diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp index 3be68f21af..7c49408c35 100644 --- a/editor/plugins/curve_editor_plugin.cpp +++ b/editor/plugins/curve_editor_plugin.cpp @@ -177,7 +177,7 @@ void CurveEditor::on_gui_input(const Ref<InputEvent> &p_event) { set_hover_point_index(i); set_selected_point(i); - // This is to prevent the user from loosing a point out of view. + // This is to prevent the user from losing a point out of view. if (point_pos.y < curve.get_min_value()) point_pos.y = curve.get_min_value(); else if (point_pos.y > curve.get_max_value()) diff --git a/editor/plugins/navigation_mesh_generator.cpp b/editor/plugins/navigation_mesh_generator.cpp index 214f982140..5d4e5520f4 100644 --- a/editor/plugins/navigation_mesh_generator.cpp +++ b/editor/plugins/navigation_mesh_generator.cpp @@ -138,12 +138,12 @@ void NavigationMeshGenerator::_convert_detail_mesh_to_native_navigation_mesh(con void NavigationMeshGenerator::_build_recast_navigation_mesh(Ref<NavigationMesh> p_nav_mesh, EditorProgress *ep, rcHeightfield *hf, rcCompactHeightfield *chf, rcContourSet *cset, rcPolyMesh *poly_mesh, rcPolyMeshDetail *detail_mesh, - Vector<float> &verticies, Vector<int> &indices) { + Vector<float> &vertices, Vector<int> &indices) { rcContext ctx; ep->step(TTR("Setting up Configuration..."), 1); - const float *verts = verticies.ptr(); - const int nverts = verticies.size() / 3; + const float *verts = vertices.ptr(); + const int nverts = vertices.size() / 3; const int *tris = indices.ptr(); const int ntris = indices.size() / 3; @@ -265,12 +265,12 @@ void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node) EditorProgress ep("bake", TTR("Navigation Mesh Generator Setup:"), 11); ep.step(TTR("Parsing Geometry..."), 0); - Vector<float> verticies; + Vector<float> vertices; Vector<int> indices; - _parse_geometry(Object::cast_to<Spatial>(p_node)->get_global_transform().affine_inverse(), p_node, verticies, indices); + _parse_geometry(Object::cast_to<Spatial>(p_node)->get_global_transform().affine_inverse(), p_node, vertices, indices); - if (verticies.size() > 0 && indices.size() > 0) { + if (vertices.size() > 0 && indices.size() > 0) { rcHeightfield *hf = NULL; rcCompactHeightfield *chf = NULL; @@ -278,7 +278,7 @@ void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node) rcPolyMesh *poly_mesh = NULL; rcPolyMeshDetail *detail_mesh = NULL; - _build_recast_navigation_mesh(p_nav_mesh, &ep, hf, chf, cset, poly_mesh, detail_mesh, verticies, indices); + _build_recast_navigation_mesh(p_nav_mesh, &ep, hf, chf, cset, poly_mesh, detail_mesh, vertices, indices); if (hf) { rcFreeHeightField(hf); diff --git a/editor/plugins/navigation_mesh_generator.h b/editor/plugins/navigation_mesh_generator.h index 2f7bad0a82..d26f541b8d 100644 --- a/editor/plugins/navigation_mesh_generator.h +++ b/editor/plugins/navigation_mesh_generator.h @@ -54,7 +54,7 @@ protected: static void _convert_detail_mesh_to_native_navigation_mesh(const rcPolyMeshDetail *p_detail_mesh, Ref<NavigationMesh> p_nav_mesh); static void _build_recast_navigation_mesh(Ref<NavigationMesh> p_nav_mesh, EditorProgress *ep, rcHeightfield *hf, rcCompactHeightfield *chf, rcContourSet *cset, rcPolyMesh *poly_mesh, - rcPolyMeshDetail *detail_mesh, Vector<float> &verticies, Vector<int> &indices); + rcPolyMeshDetail *detail_mesh, Vector<float> &vertices, Vector<int> &indices); public: static void bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node); diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index e2ea853052..5e8eb06556 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -1589,7 +1589,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { float snap = spatial_editor->get_rotate_snap(); if (snap) { - angle = Math::rad2deg(angle) + snap * 0.5; //else it wont reach +180 + angle = Math::rad2deg(angle) + snap * 0.5; //else it won't reach +180 angle -= Math::fmod(angle, snap); set_message(vformat(TTR("Rotating %s degrees."), rtos(angle))); angle = Math::deg2rad(angle); diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index 33b538fd48..16605f2ebd 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -159,7 +159,7 @@ private: bool is_empty = true; String n = d->get_next(); while (n != String()) { - if (!n.begins_with(".")) { // i dont know if this is enough to guarantee an empty dir + if (!n.begins_with(".")) { // i don't know if this is enough to guarantee an empty dir is_empty = false; break; } @@ -690,7 +690,7 @@ void ProjectManager::_notification(int p_what) { } break; case NOTIFICATION_READY: { - if (scroll_childs->get_child_count() == 0) + if (scroll_children->get_child_count() == 0) open_templates->popup_centered_minsize(); } break; case NOTIFICATION_VISIBILITY_CHANGED: { @@ -712,9 +712,9 @@ void ProjectManager::_panel_draw(Node *p_hb) { } void ProjectManager::_update_project_buttons() { - for (int i = 0; i < scroll_childs->get_child_count(); i++) { + for (int i = 0; i < scroll_children->get_child_count(); i++) { - CanvasItem *item = Object::cast_to<CanvasItem>(scroll_childs->get_child(i)); + CanvasItem *item = Object::cast_to<CanvasItem>(scroll_children->get_child(i)); item->update(); } @@ -736,8 +736,8 @@ void ProjectManager::_panel_input(const Ref<InputEvent> &p_ev, Node *p_hb) { int clicked_id = -1; int last_clicked_id = -1; - for (int i = 0; i < scroll_childs->get_child_count(); i++) { - HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i)); + for (int i = 0; i < scroll_children->get_child_count(); i++) { + HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i)); if (!hb) continue; if (hb->get_meta("name") == clicked) clicked_id = i; if (hb->get_meta("name") == last_clicked) last_clicked_id = i; @@ -746,8 +746,8 @@ void ProjectManager::_panel_input(const Ref<InputEvent> &p_ev, Node *p_hb) { if (last_clicked_id != -1 && clicked_id != -1) { int min = clicked_id < last_clicked_id ? clicked_id : last_clicked_id; int max = clicked_id > last_clicked_id ? clicked_id : last_clicked_id; - for (int i = 0; i < scroll_childs->get_child_count(); ++i) { - HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i)); + for (int i = 0; i < scroll_children->get_child_count(); ++i) { + HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i)); if (!hb) continue; if (i != clicked_id && (i < min || i > max) && !mb->get_control()) { selected_list.erase(hb->get_meta("name")); @@ -801,9 +801,9 @@ void ProjectManager::_unhandled_input(const Ref<InputEvent> &p_ev) { } break; case KEY_HOME: { - for (int i = 0; i < scroll_childs->get_child_count(); i++) { + for (int i = 0; i < scroll_children->get_child_count(); i++) { - HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i)); + HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i)); if (hb) { selected_list.clear(); selected_list.insert(hb->get_meta("name"), hb->get_meta("main_scene")); @@ -816,13 +816,13 @@ void ProjectManager::_unhandled_input(const Ref<InputEvent> &p_ev) { } break; case KEY_END: { - for (int i = scroll_childs->get_child_count() - 1; i >= 0; i--) { + for (int i = scroll_children->get_child_count() - 1; i >= 0; i--) { - HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i)); + HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i)); if (hb) { selected_list.clear(); selected_list.insert(hb->get_meta("name"), hb->get_meta("main_scene")); - scroll->set_v_scroll(scroll_childs->get_size().y); + scroll->set_v_scroll(scroll_children->get_size().y); _update_project_buttons(); break; } @@ -838,9 +838,9 @@ void ProjectManager::_unhandled_input(const Ref<InputEvent> &p_ev) { bool found = false; - for (int i = scroll_childs->get_child_count() - 1; i >= 0; i--) { + for (int i = scroll_children->get_child_count() - 1; i >= 0; i--) { - HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i)); + HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i)); if (!hb) continue; String current = hb->get_meta("name"); @@ -875,9 +875,9 @@ void ProjectManager::_unhandled_input(const Ref<InputEvent> &p_ev) { bool found = selected_list.empty(); - for (int i = 0; i < scroll_childs->get_child_count(); i++) { + for (int i = 0; i < scroll_children->get_child_count(); i++) { - HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i)); + HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i)); if (!hb) continue; String current = hb->get_meta("name"); @@ -941,8 +941,8 @@ void ProjectManager::_load_recent_projects() { ProjectListFilter::FilterOption filter_option = project_filter->get_filter_option(); String search_term = project_filter->get_search_term(); - while (scroll_childs->get_child_count() > 0) { - memdelete(scroll_childs->get_child(0)); + while (scroll_children->get_child_count() > 0) { + memdelete(scroll_children->get_child(0)); } Map<String, String> selected_list_copy = selected_list; @@ -1102,7 +1102,7 @@ void ProjectManager::_load_recent_projects() { fpath->add_color_override("font_color", font_color); fpath->set_clip_text(true); - scroll_childs->add_child(hb); + scroll_children->add_child(hb); } for (Map<String, String>::Element *E = selected_list_copy.front(); E; E = E->next()) { @@ -1125,8 +1125,8 @@ void ProjectManager::_on_project_renamed() { void ProjectManager::_on_project_created(const String &dir) { bool has_already = false; - for (int i = 0; i < scroll_childs->get_child_count(); i++) { - HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i)); + for (int i = 0; i < scroll_children->get_child_count(); i++) { + HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i)); Label *fpath = Object::cast_to<Label>(hb->get_node(NodePath("project/path"))); if (fpath->get_text() == dir) { has_already = true; @@ -1143,8 +1143,8 @@ void ProjectManager::_on_project_created(const String &dir) { } void ProjectManager::_update_scroll_position(const String &dir) { - for (int i = 0; i < scroll_childs->get_child_count(); i++) { - HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i)); + for (int i = 0; i < scroll_children->get_child_count(); i++) { + HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i)); Label *fpath = Object::cast_to<Label>(hb->get_node(NodePath("project/path"))); if (fpath->get_text() == dir) { last_clicked = hb->get_meta("name"); @@ -1584,9 +1584,9 @@ ProjectManager::ProjectManager() { VBoxContainer *tree_vb = memnew(VBoxContainer); tree_hb->add_child(tree_vb); - scroll_childs = memnew(VBoxContainer); - scroll_childs->set_h_size_flags(SIZE_EXPAND_FILL); - scroll->add_child(scroll_childs); + scroll_children = memnew(VBoxContainer); + scroll_children->set_h_size_flags(SIZE_EXPAND_FILL); + scroll->add_child(scroll_children); Button *open = memnew(Button); open->set_text(TTR("Edit")); diff --git a/editor/project_manager.h b/editor/project_manager.h index 6fc82bf542..23ffa2f857 100644 --- a/editor/project_manager.h +++ b/editor/project_manager.h @@ -64,7 +64,7 @@ class ProjectManager : public Control { AcceptDialog *dialog_error; ProjectDialog *npdialog; ScrollContainer *scroll; - VBoxContainer *scroll_childs; + VBoxContainer *scroll_children; Map<String, String> selected_list; // name -> main_scene String last_clicked; bool importing; diff --git a/editor/translations/af.po b/editor/translations/af.po index e65c382344..1faa6a59e8 100644 --- a/editor/translations/af.po +++ b/editor/translations/af.po @@ -7766,7 +7766,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7870,8 +7870,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/ar.po b/editor/translations/ar.po index ddc278bc3a..6d979653b8 100644 --- a/editor/translations/ar.po +++ b/editor/translations/ar.po @@ -7850,7 +7850,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7954,8 +7954,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/bg.po b/editor/translations/bg.po index 4945d495c5..0513664cba 100644 --- a/editor/translations/bg.po +++ b/editor/translations/bg.po @@ -7852,7 +7852,7 @@ msgstr "PathFollow2D работи само когато е наследник н #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7958,8 +7958,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/bn.po b/editor/translations/bn.po index 3dd9818d46..f23b20f4a5 100644 --- a/editor/translations/bn.po +++ b/editor/translations/bn.po @@ -8265,7 +8265,7 @@ msgstr "PathFollow2D একমাত্র Path2D এর অংশ হিসে #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8387,8 +8387,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/ca.po b/editor/translations/ca.po index 487355629d..1ab1197774 100644 --- a/editor/translations/ca.po +++ b/editor/translations/ca.po @@ -7982,7 +7982,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8108,8 +8108,8 @@ msgstr "Res és visible perquè no s'ha assignat cap Malla a cap pas de Dibuix." #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "El motor de físiques sobreescriurà els canvis en la mida dels nodes " diff --git a/editor/translations/cs.po b/editor/translations/cs.po index 9b1cc3ab9b..354db0ba3a 100644 --- a/editor/translations/cs.po +++ b/editor/translations/cs.po @@ -7972,7 +7972,7 @@ msgstr "PathFollow2D funguje pouze když je dítětem uzlu Path2D." #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8089,8 +8089,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/da.po b/editor/translations/da.po index cb0876cc3a..851f6994f3 100644 --- a/editor/translations/da.po +++ b/editor/translations/da.po @@ -7932,7 +7932,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8050,8 +8050,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/de.po b/editor/translations/de.po index d3ab8a6fb8..6bed65ef55 100644 --- a/editor/translations/de.po +++ b/editor/translations/de.po @@ -8028,7 +8028,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8160,8 +8160,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "Größenänderungen von RigidBody (in Character- oder Rigid-Modus) werden " diff --git a/editor/translations/de_CH.po b/editor/translations/de_CH.po index da7576e855..05462b4c09 100644 --- a/editor/translations/de_CH.po +++ b/editor/translations/de_CH.po @@ -7904,7 +7904,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8013,8 +8013,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot index 2fd3bc8f99..ba53722b29 100644 --- a/editor/translations/editor.pot +++ b/editor/translations/editor.pot @@ -7704,7 +7704,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7808,8 +7808,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/el.po b/editor/translations/el.po index b4c5b06eaa..bc7c9bc76f 100644 --- a/editor/translations/el.po +++ b/editor/translations/el.po @@ -7993,7 +7993,7 @@ msgstr "Το PathFollow2D δουλεύει μόνο όταν κληρονομε #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8123,8 +8123,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "Αλλαγές στο μέγεθος του RigidBody (στις λειτουργίες character ή rigid) θα " diff --git a/editor/translations/es.po b/editor/translations/es.po index 142f52c18a..2591426382 100644 --- a/editor/translations/es.po +++ b/editor/translations/es.po @@ -8346,7 +8346,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp #, fuzzy msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8481,8 +8481,8 @@ msgstr "" #: scene/3d/physics_body.cpp #, fuzzy msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "Los cambios en el tamaño del RigidBody (en el personaje o modos rígidos) " diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po index 8bfcd5b4fb..33f408080d 100644 --- a/editor/translations/es_AR.po +++ b/editor/translations/es_AR.po @@ -7984,7 +7984,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8108,8 +8108,8 @@ msgstr "Nada visible ya que no se asigno pasadas de dibujado a los meshes." #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "Los cambios de tamaño a RigidBody (en modo character o rigid) seran " diff --git a/editor/translations/fa.po b/editor/translations/fa.po index 203c60da01..7ca94dda79 100644 --- a/editor/translations/fa.po +++ b/editor/translations/fa.po @@ -7910,7 +7910,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8028,8 +8028,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/fi.po b/editor/translations/fi.po index 8efc80b6ed..ebb95e2cb7 100644 --- a/editor/translations/fi.po +++ b/editor/translations/fi.po @@ -8124,7 +8124,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8228,8 +8228,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/fr.po b/editor/translations/fr.po index 008dfef6fb..cd7ab47044 100644 --- a/editor/translations/fr.po +++ b/editor/translations/fr.po @@ -8070,7 +8070,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8200,8 +8200,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "Les changements de taille pour RigidBody (dans les modes caractère ou " diff --git a/editor/translations/he.po b/editor/translations/he.po index 869e9fe5fc..d81f7fea22 100644 --- a/editor/translations/he.po +++ b/editor/translations/he.po @@ -7711,7 +7711,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7815,8 +7815,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/hi.po b/editor/translations/hi.po index 18c47a913b..801b84a8b9 100644 --- a/editor/translations/hi.po +++ b/editor/translations/hi.po @@ -7765,7 +7765,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7869,8 +7869,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/hu.po b/editor/translations/hu.po index bf50a786cf..f0e6fbe0f6 100644 --- a/editor/translations/hu.po +++ b/editor/translations/hu.po @@ -7735,7 +7735,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7839,8 +7839,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/id.po b/editor/translations/id.po index 547cc54d41..fe098bb3a9 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -8126,7 +8126,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8247,8 +8247,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/is.po b/editor/translations/is.po index e27d2710c2..58e19d12a3 100644 --- a/editor/translations/is.po +++ b/editor/translations/is.po @@ -7713,7 +7713,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7817,8 +7817,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/it.po b/editor/translations/it.po index ab11d241d6..348bc853ba 100644 --- a/editor/translations/it.po +++ b/editor/translations/it.po @@ -8151,7 +8151,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp #, fuzzy msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8283,8 +8283,8 @@ msgstr "Nulla é visibile perché le mesh non sono state assegnate ai draw pass. #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "I cambiamenti di dimensione a RigidBody (nel personaggio o nelle modalità " diff --git a/editor/translations/ja.po b/editor/translations/ja.po index b31113a7a0..74d95e50ef 100644 --- a/editor/translations/ja.po +++ b/editor/translations/ja.po @@ -8832,7 +8832,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8957,8 +8957,8 @@ msgstr "描画パスのためのメッシュが指定されていませんので #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/ko.po b/editor/translations/ko.po index 3d282de6b0..bd31f9f93c 100644 --- a/editor/translations/ko.po +++ b/editor/translations/ko.po @@ -7918,7 +7918,7 @@ msgstr "PathFollow2D는 Path2D 노드의 자식노드로 있을 때만 동작합 #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8040,8 +8040,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/lt.po b/editor/translations/lt.po index ba5470a974..7019289641 100644 --- a/editor/translations/lt.po +++ b/editor/translations/lt.po @@ -7735,7 +7735,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7841,8 +7841,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/nb.po b/editor/translations/nb.po index 4bb49b4fc9..59b5215cd0 100644 --- a/editor/translations/nb.po +++ b/editor/translations/nb.po @@ -7956,7 +7956,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8060,8 +8060,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/nl.po b/editor/translations/nl.po index 94c06f46c5..60774a32b1 100644 --- a/editor/translations/nl.po +++ b/editor/translations/nl.po @@ -8038,7 +8038,7 @@ msgstr "PathFollow2D werkt alleen wanneer het een kind van een Path2D node is." #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8157,8 +8157,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/pl.po b/editor/translations/pl.po index 27cfb1f0ea..e0f8afda80 100644 --- a/editor/translations/pl.po +++ b/editor/translations/pl.po @@ -8141,7 +8141,7 @@ msgstr "PathFollow2D zadziała tylko wtedy, gdy będzie dzieckiem węzeł Path2D #: scene/2d/physics_body_2d.cpp #, fuzzy msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8266,8 +8266,8 @@ msgstr "" #: scene/3d/physics_body.cpp #, fuzzy msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "Zmiany rozmiaru w RigidBody (w trybach character i rigid) zostaną nadpisane " diff --git a/editor/translations/pr.po b/editor/translations/pr.po index ef1a830945..ab142a63bf 100644 --- a/editor/translations/pr.po +++ b/editor/translations/pr.po @@ -7817,7 +7817,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7921,8 +7921,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po index 600775f68e..7095a66ae5 100644 --- a/editor/translations/pt_BR.po +++ b/editor/translations/pt_BR.po @@ -7979,7 +7979,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8107,8 +8107,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "Mudanças de tamanho no RigidBody (nos modos Character e Rigid) serão " diff --git a/editor/translations/pt_PT.po b/editor/translations/pt_PT.po index 3483815fd6..a8954d7e69 100644 --- a/editor/translations/pt_PT.po +++ b/editor/translations/pt_PT.po @@ -7983,7 +7983,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8114,8 +8114,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "Mudanças no tamanho do RigidBody (em modos caráter ou rígido) serão " diff --git a/editor/translations/ru.po b/editor/translations/ru.po index 54a350fab5..d4252db41a 100644 --- a/editor/translations/ru.po +++ b/editor/translations/ru.po @@ -7959,7 +7959,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8085,8 +8085,8 @@ msgstr "Ничего не видно, потому что полисетки н #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "Изменения размера RigidBody (в режиме character или rigid) будут " diff --git a/editor/translations/sk.po b/editor/translations/sk.po index e0f0fa14b1..be41dc5921 100644 --- a/editor/translations/sk.po +++ b/editor/translations/sk.po @@ -7810,7 +7810,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7914,8 +7914,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/sl.po b/editor/translations/sl.po index 89f734648c..3428d3a07e 100644 --- a/editor/translations/sl.po +++ b/editor/translations/sl.po @@ -7804,7 +7804,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7908,8 +7908,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/sr_Cyrl.po b/editor/translations/sr_Cyrl.po index c168421518..99f128f6f0 100644 --- a/editor/translations/sr_Cyrl.po +++ b/editor/translations/sr_Cyrl.po @@ -7896,7 +7896,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8000,8 +8000,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/sv.po b/editor/translations/sv.po index 4ab3f5eb96..6647f45cf0 100644 --- a/editor/translations/sv.po +++ b/editor/translations/sv.po @@ -8383,7 +8383,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8499,8 +8499,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/ta.po b/editor/translations/ta.po index d7362178a4..def1db720f 100644 --- a/editor/translations/ta.po +++ b/editor/translations/ta.po @@ -7713,7 +7713,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7817,8 +7817,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/th.po b/editor/translations/th.po index fac87388a4..246261f64a 100644 --- a/editor/translations/th.po +++ b/editor/translations/th.po @@ -7845,7 +7845,7 @@ msgstr "PathFollow2D จะทำงานได้ต้องเป็นโ #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7957,8 +7957,8 @@ msgstr "ไม่มีการแสดงผลเนื่องจากไ #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "ระบบฟิสิกส์จะจัดการขนาดของ RigidBody (ในโหมด character หรือ rigid) เมื่อรันเกม\n" diff --git a/editor/translations/tr.po b/editor/translations/tr.po index 60cd32b132..13b1b70941 100644 --- a/editor/translations/tr.po +++ b/editor/translations/tr.po @@ -7974,7 +7974,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8104,8 +8104,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "RigidBody boyut değişikliği(karakter yada rigid kipleri) fizik motoru " diff --git a/editor/translations/uk.po b/editor/translations/uk.po index b3da859893..990a7a628f 100644 --- a/editor/translations/uk.po +++ b/editor/translations/uk.po @@ -7872,7 +7872,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7978,8 +7978,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po index f834e4a105..3db2f08d1a 100644 --- a/editor/translations/ur_PK.po +++ b/editor/translations/ur_PK.po @@ -7776,7 +7776,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7880,8 +7880,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/vi.po b/editor/translations/vi.po index 94e42d6464..360e9a4944 100644 --- a/editor/translations/vi.po +++ b/editor/translations/vi.po @@ -7718,7 +7718,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7822,8 +7822,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po index db4e616527..b077e11302 100644 --- a/editor/translations/zh_CN.po +++ b/editor/translations/zh_CN.po @@ -7869,7 +7869,7 @@ msgstr "PathFollow2D类型的节点只有放在Path2D节点下才能正常工作 #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7986,8 +7986,8 @@ msgstr "粒子不可见,因为没有网格(meshes)指定到绘制通道(draw p #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "运行时,修改RigidBody(character或rigid模式)的尺寸,会修改物理引擎的大小尺" diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po index f9ebeb54a2..768f975cc2 100644 --- a/editor/translations/zh_HK.po +++ b/editor/translations/zh_HK.po @@ -8051,7 +8051,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8155,8 +8155,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po index 4a399d0e6a..e2a3c29d76 100644 --- a/editor/translations/zh_TW.po +++ b/editor/translations/zh_TW.po @@ -7863,7 +7863,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7967,8 +7967,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" |