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-rw-r--r--editor/collada/collada.cpp4
-rw-r--r--editor/dependency_editor.cpp8
-rw-r--r--editor/editor_node.cpp4
-rw-r--r--editor/editor_plugin.h2
-rw-r--r--editor/editor_themes.cpp2
-rw-r--r--editor/icons/SCsub4
-rw-r--r--editor/import/editor_import_collada.cpp4
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp8
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp4
-rw-r--r--editor/plugins/curve_editor_plugin.cpp2
-rw-r--r--editor/plugins/navigation_mesh_generator.cpp14
-rw-r--r--editor/plugins/navigation_mesh_generator.h2
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp2
-rw-r--r--editor/project_manager.cpp54
-rw-r--r--editor/project_manager.h2
-rw-r--r--editor/translations/af.po6
-rw-r--r--editor/translations/ar.po6
-rw-r--r--editor/translations/bg.po6
-rw-r--r--editor/translations/bn.po6
-rw-r--r--editor/translations/ca.po6
-rw-r--r--editor/translations/cs.po6
-rw-r--r--editor/translations/da.po6
-rw-r--r--editor/translations/de.po6
-rw-r--r--editor/translations/de_CH.po6
-rw-r--r--editor/translations/editor.pot6
-rw-r--r--editor/translations/el.po6
-rw-r--r--editor/translations/es.po6
-rw-r--r--editor/translations/es_AR.po6
-rw-r--r--editor/translations/fa.po6
-rw-r--r--editor/translations/fi.po6
-rw-r--r--editor/translations/fr.po6
-rw-r--r--editor/translations/he.po6
-rw-r--r--editor/translations/hi.po6
-rw-r--r--editor/translations/hu.po6
-rw-r--r--editor/translations/id.po6
-rw-r--r--editor/translations/is.po6
-rw-r--r--editor/translations/it.po6
-rw-r--r--editor/translations/ja.po6
-rw-r--r--editor/translations/ko.po6
-rw-r--r--editor/translations/lt.po6
-rw-r--r--editor/translations/nb.po6
-rw-r--r--editor/translations/nl.po6
-rw-r--r--editor/translations/pl.po6
-rw-r--r--editor/translations/pr.po6
-rw-r--r--editor/translations/pt_BR.po6
-rw-r--r--editor/translations/pt_PT.po6
-rw-r--r--editor/translations/ru.po6
-rw-r--r--editor/translations/sk.po6
-rw-r--r--editor/translations/sl.po6
-rw-r--r--editor/translations/sr_Cyrl.po6
-rw-r--r--editor/translations/sv.po6
-rw-r--r--editor/translations/ta.po6
-rw-r--r--editor/translations/th.po6
-rw-r--r--editor/translations/tr.po6
-rw-r--r--editor/translations/uk.po6
-rw-r--r--editor/translations/ur_PK.po6
-rw-r--r--editor/translations/vi.po6
-rw-r--r--editor/translations/zh_CN.po6
-rw-r--r--editor/translations/zh_HK.po6
-rw-r--r--editor/translations/zh_TW.po6
60 files changed, 193 insertions, 193 deletions
diff --git a/editor/collada/collada.cpp b/editor/collada/collada.cpp
index 1f0af55103..4ce57d7f63 100644
--- a/editor/collada/collada.cpp
+++ b/editor/collada/collada.cpp
@@ -908,7 +908,7 @@ void Collada::_parse_curve_geometry(XMLParser &parser, String p_id, String p_nam
COLLADA_PRINT("curve name: " + p_name);
String current_source;
- // handles geometry node and the curve childs in this loop
+ // handles geometry node and the curve children in this loop
// read sources with arrays and accessor for each curve
if (parser.is_empty()) {
return;
@@ -996,7 +996,7 @@ void Collada::_parse_mesh_geometry(XMLParser &parser, String p_id, String p_name
COLLADA_PRINT("mesh name: " + p_name);
String current_source;
- // handles geometry node and the mesh childs in this loop
+ // handles geometry node and the mesh children in this loop
// read sources with arrays and accessor for each mesh
if (parser.is_empty()) {
return;
diff --git a/editor/dependency_editor.cpp b/editor/dependency_editor.cpp
index 3ecb7d6314..19fd297f69 100644
--- a/editor/dependency_editor.cpp
+++ b/editor/dependency_editor.cpp
@@ -627,7 +627,7 @@ bool OrphanResourcesDialog::_fill_owners(EditorFileSystemDirectory *efsd, HashMa
if (!efsd)
return false;
- bool has_childs = false;
+ bool has_children = false;
for (int i = 0; i < efsd->get_subdir_count(); i++) {
@@ -643,7 +643,7 @@ bool OrphanResourcesDialog::_fill_owners(EditorFileSystemDirectory *efsd, HashMa
if (!children) {
memdelete(dir_item);
} else {
- has_childs = true;
+ has_children = true;
}
}
}
@@ -683,12 +683,12 @@ bool OrphanResourcesDialog::_fill_owners(EditorFileSystemDirectory *efsd, HashMa
ti->add_button(1, get_icon("GuiVisibilityVisible", "EditorIcons"));
}
ti->set_metadata(0, path);
- has_childs = true;
+ has_children = true;
}
}
}
- return has_childs;
+ return has_children;
}
void OrphanResourcesDialog::refresh() {
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 621364d901..2f0c41c6e1 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -369,7 +369,7 @@ void EditorNode::_notification(int p_what) {
search_button->set_icon(gui_base->get_icon("Search", "EditorIcons"));
object_menu->set_icon(gui_base->get_icon("Tools", "EditorIcons"));
- // clear_button->set_icon(gui_base->get_icon("Close", "EditorIcons")); dont have access to that node. needs to become a class property
+ // clear_button->set_icon(gui_base->get_icon("Close", "EditorIcons")); don't have access to that node. needs to become a class property
update_menu->set_icon(gui_base->get_icon("Collapse", "EditorIcons"));
dock_tab_move_left->set_icon(theme->get_icon("Back", "EditorIcons"));
dock_tab_move_right->set_icon(theme->get_icon("Forward", "EditorIcons"));
@@ -4239,7 +4239,7 @@ void EditorNode::_bottom_panel_switch(bool p_enable, int p_idx) {
bottom_panel_items[i].button->set_pressed(i == p_idx);
bottom_panel_items[i].control->set_visible(i == p_idx);
}
- if (ScriptEditor::get_singleton()->get_debugger() == bottom_panel_items[p_idx].control) { // this is the debug panel wich uses tabs, so the top section should be smaller
+ if (ScriptEditor::get_singleton()->get_debugger() == bottom_panel_items[p_idx].control) { // this is the debug panel which uses tabs, so the top section should be smaller
bottom_panel->add_style_override("panel", gui_base->get_stylebox("BottomPanelDebuggerOverride", "EditorStyles"));
} else {
bottom_panel->add_style_override("panel", gui_base->get_stylebox("panel", "TabContainer"));
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h
index 8ed14ab847..145dccc2d5 100644
--- a/editor/editor_plugin.h
+++ b/editor/editor_plugin.h
@@ -178,7 +178,7 @@ public:
virtual bool handles(Object *p_object) const;
virtual Dictionary get_state() const; //save editor state so it can't be reloaded when reloading scene
virtual void set_state(const Dictionary &p_state); //restore editor state (likely was saved with the scene)
- virtual void clear(); // clear any temporary data in te editor, reset it (likely new scene or load another scene)
+ virtual void clear(); // clear any temporary data in the editor, reset it (likely new scene or load another scene)
virtual void save_external_data(); // if editor references external resources/scenes, save them
virtual void apply_changes(); // if changes are pending in editor, apply them
virtual void get_breakpoints(List<String> *p_breakpoints);
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 9125f5f670..096a60afa3 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -212,7 +212,7 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme =
}
// generate thumb files with the given thumb size
- bool force_filter = !(p_thumb_size == 64 && p_thumb_size == 32); // we dont need filter with original resolution
+ bool force_filter = !(p_thumb_size == 64 && p_thumb_size == 32); // we don't need filter with original resolution
if (p_thumb_size >= 64) {
float scale = (float)p_thumb_size / 64.0 * EDSCALE;
for (int i = 0; i < editor_bg_thumbs_count; i++) {
diff --git a/editor/icons/SCsub b/editor/icons/SCsub
index 0e4a4796ec..9bd036dfa9 100644
--- a/editor/icons/SCsub
+++ b/editor/icons/SCsub
@@ -52,9 +52,9 @@ def make_editor_icons_action(target, source, env):
# some special cases
if icon_name in ['Int', 'Bool', 'Float']:
icon_name = icon_name.lower()
- if icon_name.endswith("MediumThumb"): # dont know a better way to handle this
+ if icon_name.endswith("MediumThumb"): # don't know a better way to handle this
thumb_medium_indices.append(str(index))
- if icon_name.endswith("BigThumb"): # dont know a better way to handle this
+ if icon_name.endswith("BigThumb"): # don't know a better way to handle this
thumb_big_indices.append(str(index))
s.write('\t"%s"' % icon_name)
diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp
index 869500a6b6..863b13cbd7 100644
--- a/editor/import/editor_import_collada.cpp
+++ b/editor/import/editor_import_collada.cpp
@@ -1551,7 +1551,7 @@ void ColladaImport::create_animations(bool p_make_tracks_in_all_bones, bool p_im
node = node_name_map[at.target];
} else {
- print_line("Couldnt find node: " + at.target);
+ print_line("Couldn't find node: " + at.target);
continue;
}
} else {
@@ -1736,7 +1736,7 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones
}
if (xform_idx == -1) {
- print_line("couldnt find matching node " + at.target + " xform for track " + at.param);
+ print_line("couldn't find matching node " + at.target + " xform for track " + at.param);
continue;
}
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index d071d43cb7..c22e1cd88b 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -187,7 +187,7 @@ void AnimationPlayerEditor::_play_pressed() {
if (current != "") {
if (current == player->get_assigned_animation())
- player->stop(); //so it wont blend with itself
+ player->stop(); //so it won't blend with itself
player->play(current);
}
@@ -211,7 +211,7 @@ void AnimationPlayerEditor::_play_from_pressed() {
if (current == player->get_assigned_animation() && player->is_playing()) {
- player->stop(); //so it wont blend with itself
+ player->stop(); //so it won't blend with itself
}
player->play(current);
@@ -235,7 +235,7 @@ void AnimationPlayerEditor::_play_bw_pressed() {
if (current != "") {
if (current == player->get_assigned_animation())
- player->stop(); //so it wont blend with itself
+ player->stop(); //so it won't blend with itself
player->play(current, -1, -1, true);
}
@@ -257,7 +257,7 @@ void AnimationPlayerEditor::_play_bw_from_pressed() {
float time = player->get_current_animation_position();
if (current == player->get_assigned_animation())
- player->stop(); //so it wont blend with itself
+ player->stop(); //so it won't blend with itself
player->play(current, -1, -1, true);
player->seek(time);
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index f6834732a3..670f13b6c8 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -1238,7 +1238,7 @@ void CanvasItemEditor::_gui_input_viewport_base(const Ref<InputEvent> &p_event)
if (b->get_button_index() == BUTTON_LEFT && b->is_pressed()) {
if (show_guides && show_rulers && EditorNode::get_singleton()->get_edited_scene()) {
Transform2D xform = viewport_scrollable->get_transform() * transform;
- // Retreive the guide lists
+ // Retrieve the guide lists
Array vguides;
if (EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_vertical_guides_")) {
vguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_vertical_guides_");
@@ -1296,7 +1296,7 @@ void CanvasItemEditor::_gui_input_viewport_base(const Ref<InputEvent> &p_event)
if (show_guides && EditorNode::get_singleton()->get_edited_scene()) {
Transform2D xform = viewport_scrollable->get_transform() * transform;
- // Retreive the guide lists
+ // Retrieve the guide lists
Array vguides;
if (EditorNode::get_singleton()->get_edited_scene()->has_meta("_edit_vertical_guides_")) {
vguides = EditorNode::get_singleton()->get_edited_scene()->get_meta("_edit_vertical_guides_");
diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp
index 3be68f21af..7c49408c35 100644
--- a/editor/plugins/curve_editor_plugin.cpp
+++ b/editor/plugins/curve_editor_plugin.cpp
@@ -177,7 +177,7 @@ void CurveEditor::on_gui_input(const Ref<InputEvent> &p_event) {
set_hover_point_index(i);
set_selected_point(i);
- // This is to prevent the user from loosing a point out of view.
+ // This is to prevent the user from losing a point out of view.
if (point_pos.y < curve.get_min_value())
point_pos.y = curve.get_min_value();
else if (point_pos.y > curve.get_max_value())
diff --git a/editor/plugins/navigation_mesh_generator.cpp b/editor/plugins/navigation_mesh_generator.cpp
index 214f982140..5d4e5520f4 100644
--- a/editor/plugins/navigation_mesh_generator.cpp
+++ b/editor/plugins/navigation_mesh_generator.cpp
@@ -138,12 +138,12 @@ void NavigationMeshGenerator::_convert_detail_mesh_to_native_navigation_mesh(con
void NavigationMeshGenerator::_build_recast_navigation_mesh(Ref<NavigationMesh> p_nav_mesh, EditorProgress *ep,
rcHeightfield *hf, rcCompactHeightfield *chf, rcContourSet *cset, rcPolyMesh *poly_mesh, rcPolyMeshDetail *detail_mesh,
- Vector<float> &verticies, Vector<int> &indices) {
+ Vector<float> &vertices, Vector<int> &indices) {
rcContext ctx;
ep->step(TTR("Setting up Configuration..."), 1);
- const float *verts = verticies.ptr();
- const int nverts = verticies.size() / 3;
+ const float *verts = vertices.ptr();
+ const int nverts = vertices.size() / 3;
const int *tris = indices.ptr();
const int ntris = indices.size() / 3;
@@ -265,12 +265,12 @@ void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node)
EditorProgress ep("bake", TTR("Navigation Mesh Generator Setup:"), 11);
ep.step(TTR("Parsing Geometry..."), 0);
- Vector<float> verticies;
+ Vector<float> vertices;
Vector<int> indices;
- _parse_geometry(Object::cast_to<Spatial>(p_node)->get_global_transform().affine_inverse(), p_node, verticies, indices);
+ _parse_geometry(Object::cast_to<Spatial>(p_node)->get_global_transform().affine_inverse(), p_node, vertices, indices);
- if (verticies.size() > 0 && indices.size() > 0) {
+ if (vertices.size() > 0 && indices.size() > 0) {
rcHeightfield *hf = NULL;
rcCompactHeightfield *chf = NULL;
@@ -278,7 +278,7 @@ void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node)
rcPolyMesh *poly_mesh = NULL;
rcPolyMeshDetail *detail_mesh = NULL;
- _build_recast_navigation_mesh(p_nav_mesh, &ep, hf, chf, cset, poly_mesh, detail_mesh, verticies, indices);
+ _build_recast_navigation_mesh(p_nav_mesh, &ep, hf, chf, cset, poly_mesh, detail_mesh, vertices, indices);
if (hf) {
rcFreeHeightField(hf);
diff --git a/editor/plugins/navigation_mesh_generator.h b/editor/plugins/navigation_mesh_generator.h
index 2f7bad0a82..d26f541b8d 100644
--- a/editor/plugins/navigation_mesh_generator.h
+++ b/editor/plugins/navigation_mesh_generator.h
@@ -54,7 +54,7 @@ protected:
static void _convert_detail_mesh_to_native_navigation_mesh(const rcPolyMeshDetail *p_detail_mesh, Ref<NavigationMesh> p_nav_mesh);
static void _build_recast_navigation_mesh(Ref<NavigationMesh> p_nav_mesh, EditorProgress *ep,
rcHeightfield *hf, rcCompactHeightfield *chf, rcContourSet *cset, rcPolyMesh *poly_mesh,
- rcPolyMeshDetail *detail_mesh, Vector<float> &verticies, Vector<int> &indices);
+ rcPolyMeshDetail *detail_mesh, Vector<float> &vertices, Vector<int> &indices);
public:
static void bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node);
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index e2ea853052..5e8eb06556 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -1589,7 +1589,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
float snap = spatial_editor->get_rotate_snap();
if (snap) {
- angle = Math::rad2deg(angle) + snap * 0.5; //else it wont reach +180
+ angle = Math::rad2deg(angle) + snap * 0.5; //else it won't reach +180
angle -= Math::fmod(angle, snap);
set_message(vformat(TTR("Rotating %s degrees."), rtos(angle)));
angle = Math::deg2rad(angle);
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 33b538fd48..16605f2ebd 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -159,7 +159,7 @@ private:
bool is_empty = true;
String n = d->get_next();
while (n != String()) {
- if (!n.begins_with(".")) { // i dont know if this is enough to guarantee an empty dir
+ if (!n.begins_with(".")) { // i don't know if this is enough to guarantee an empty dir
is_empty = false;
break;
}
@@ -690,7 +690,7 @@ void ProjectManager::_notification(int p_what) {
} break;
case NOTIFICATION_READY: {
- if (scroll_childs->get_child_count() == 0)
+ if (scroll_children->get_child_count() == 0)
open_templates->popup_centered_minsize();
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
@@ -712,9 +712,9 @@ void ProjectManager::_panel_draw(Node *p_hb) {
}
void ProjectManager::_update_project_buttons() {
- for (int i = 0; i < scroll_childs->get_child_count(); i++) {
+ for (int i = 0; i < scroll_children->get_child_count(); i++) {
- CanvasItem *item = Object::cast_to<CanvasItem>(scroll_childs->get_child(i));
+ CanvasItem *item = Object::cast_to<CanvasItem>(scroll_children->get_child(i));
item->update();
}
@@ -736,8 +736,8 @@ void ProjectManager::_panel_input(const Ref<InputEvent> &p_ev, Node *p_hb) {
int clicked_id = -1;
int last_clicked_id = -1;
- for (int i = 0; i < scroll_childs->get_child_count(); i++) {
- HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i));
+ for (int i = 0; i < scroll_children->get_child_count(); i++) {
+ HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i));
if (!hb) continue;
if (hb->get_meta("name") == clicked) clicked_id = i;
if (hb->get_meta("name") == last_clicked) last_clicked_id = i;
@@ -746,8 +746,8 @@ void ProjectManager::_panel_input(const Ref<InputEvent> &p_ev, Node *p_hb) {
if (last_clicked_id != -1 && clicked_id != -1) {
int min = clicked_id < last_clicked_id ? clicked_id : last_clicked_id;
int max = clicked_id > last_clicked_id ? clicked_id : last_clicked_id;
- for (int i = 0; i < scroll_childs->get_child_count(); ++i) {
- HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i));
+ for (int i = 0; i < scroll_children->get_child_count(); ++i) {
+ HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i));
if (!hb) continue;
if (i != clicked_id && (i < min || i > max) && !mb->get_control()) {
selected_list.erase(hb->get_meta("name"));
@@ -801,9 +801,9 @@ void ProjectManager::_unhandled_input(const Ref<InputEvent> &p_ev) {
} break;
case KEY_HOME: {
- for (int i = 0; i < scroll_childs->get_child_count(); i++) {
+ for (int i = 0; i < scroll_children->get_child_count(); i++) {
- HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i));
+ HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i));
if (hb) {
selected_list.clear();
selected_list.insert(hb->get_meta("name"), hb->get_meta("main_scene"));
@@ -816,13 +816,13 @@ void ProjectManager::_unhandled_input(const Ref<InputEvent> &p_ev) {
} break;
case KEY_END: {
- for (int i = scroll_childs->get_child_count() - 1; i >= 0; i--) {
+ for (int i = scroll_children->get_child_count() - 1; i >= 0; i--) {
- HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i));
+ HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i));
if (hb) {
selected_list.clear();
selected_list.insert(hb->get_meta("name"), hb->get_meta("main_scene"));
- scroll->set_v_scroll(scroll_childs->get_size().y);
+ scroll->set_v_scroll(scroll_children->get_size().y);
_update_project_buttons();
break;
}
@@ -838,9 +838,9 @@ void ProjectManager::_unhandled_input(const Ref<InputEvent> &p_ev) {
bool found = false;
- for (int i = scroll_childs->get_child_count() - 1; i >= 0; i--) {
+ for (int i = scroll_children->get_child_count() - 1; i >= 0; i--) {
- HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i));
+ HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i));
if (!hb) continue;
String current = hb->get_meta("name");
@@ -875,9 +875,9 @@ void ProjectManager::_unhandled_input(const Ref<InputEvent> &p_ev) {
bool found = selected_list.empty();
- for (int i = 0; i < scroll_childs->get_child_count(); i++) {
+ for (int i = 0; i < scroll_children->get_child_count(); i++) {
- HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i));
+ HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i));
if (!hb) continue;
String current = hb->get_meta("name");
@@ -941,8 +941,8 @@ void ProjectManager::_load_recent_projects() {
ProjectListFilter::FilterOption filter_option = project_filter->get_filter_option();
String search_term = project_filter->get_search_term();
- while (scroll_childs->get_child_count() > 0) {
- memdelete(scroll_childs->get_child(0));
+ while (scroll_children->get_child_count() > 0) {
+ memdelete(scroll_children->get_child(0));
}
Map<String, String> selected_list_copy = selected_list;
@@ -1102,7 +1102,7 @@ void ProjectManager::_load_recent_projects() {
fpath->add_color_override("font_color", font_color);
fpath->set_clip_text(true);
- scroll_childs->add_child(hb);
+ scroll_children->add_child(hb);
}
for (Map<String, String>::Element *E = selected_list_copy.front(); E; E = E->next()) {
@@ -1125,8 +1125,8 @@ void ProjectManager::_on_project_renamed() {
void ProjectManager::_on_project_created(const String &dir) {
bool has_already = false;
- for (int i = 0; i < scroll_childs->get_child_count(); i++) {
- HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i));
+ for (int i = 0; i < scroll_children->get_child_count(); i++) {
+ HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i));
Label *fpath = Object::cast_to<Label>(hb->get_node(NodePath("project/path")));
if (fpath->get_text() == dir) {
has_already = true;
@@ -1143,8 +1143,8 @@ void ProjectManager::_on_project_created(const String &dir) {
}
void ProjectManager::_update_scroll_position(const String &dir) {
- for (int i = 0; i < scroll_childs->get_child_count(); i++) {
- HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_childs->get_child(i));
+ for (int i = 0; i < scroll_children->get_child_count(); i++) {
+ HBoxContainer *hb = Object::cast_to<HBoxContainer>(scroll_children->get_child(i));
Label *fpath = Object::cast_to<Label>(hb->get_node(NodePath("project/path")));
if (fpath->get_text() == dir) {
last_clicked = hb->get_meta("name");
@@ -1584,9 +1584,9 @@ ProjectManager::ProjectManager() {
VBoxContainer *tree_vb = memnew(VBoxContainer);
tree_hb->add_child(tree_vb);
- scroll_childs = memnew(VBoxContainer);
- scroll_childs->set_h_size_flags(SIZE_EXPAND_FILL);
- scroll->add_child(scroll_childs);
+ scroll_children = memnew(VBoxContainer);
+ scroll_children->set_h_size_flags(SIZE_EXPAND_FILL);
+ scroll->add_child(scroll_children);
Button *open = memnew(Button);
open->set_text(TTR("Edit"));
diff --git a/editor/project_manager.h b/editor/project_manager.h
index 6fc82bf542..23ffa2f857 100644
--- a/editor/project_manager.h
+++ b/editor/project_manager.h
@@ -64,7 +64,7 @@ class ProjectManager : public Control {
AcceptDialog *dialog_error;
ProjectDialog *npdialog;
ScrollContainer *scroll;
- VBoxContainer *scroll_childs;
+ VBoxContainer *scroll_children;
Map<String, String> selected_list; // name -> main_scene
String last_clicked;
bool importing;
diff --git a/editor/translations/af.po b/editor/translations/af.po
index e65c382344..1faa6a59e8 100644
--- a/editor/translations/af.po
+++ b/editor/translations/af.po
@@ -7766,7 +7766,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -7870,8 +7870,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/ar.po b/editor/translations/ar.po
index ddc278bc3a..6d979653b8 100644
--- a/editor/translations/ar.po
+++ b/editor/translations/ar.po
@@ -7850,7 +7850,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -7954,8 +7954,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/bg.po b/editor/translations/bg.po
index 4945d495c5..0513664cba 100644
--- a/editor/translations/bg.po
+++ b/editor/translations/bg.po
@@ -7852,7 +7852,7 @@ msgstr "PathFollow2D работи само когато е наследник н
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -7958,8 +7958,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/bn.po b/editor/translations/bn.po
index 3dd9818d46..f23b20f4a5 100644
--- a/editor/translations/bn.po
+++ b/editor/translations/bn.po
@@ -8265,7 +8265,7 @@ msgstr "PathFollow2D একমাত্র Path2D এর অংশ হিসে
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8387,8 +8387,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/ca.po b/editor/translations/ca.po
index 487355629d..1ab1197774 100644
--- a/editor/translations/ca.po
+++ b/editor/translations/ca.po
@@ -7982,7 +7982,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8108,8 +8108,8 @@ msgstr "Res és visible perquè no s'ha assignat cap Malla a cap pas de Dibuix."
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
"El motor de físiques sobreescriurà els canvis en la mida dels nodes "
diff --git a/editor/translations/cs.po b/editor/translations/cs.po
index 9b1cc3ab9b..354db0ba3a 100644
--- a/editor/translations/cs.po
+++ b/editor/translations/cs.po
@@ -7972,7 +7972,7 @@ msgstr "PathFollow2D funguje pouze když je dítětem uzlu Path2D."
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8089,8 +8089,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/da.po b/editor/translations/da.po
index cb0876cc3a..851f6994f3 100644
--- a/editor/translations/da.po
+++ b/editor/translations/da.po
@@ -7932,7 +7932,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8050,8 +8050,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/de.po b/editor/translations/de.po
index d3ab8a6fb8..6bed65ef55 100644
--- a/editor/translations/de.po
+++ b/editor/translations/de.po
@@ -8028,7 +8028,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8160,8 +8160,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
"Größenänderungen von RigidBody (in Character- oder Rigid-Modus) werden "
diff --git a/editor/translations/de_CH.po b/editor/translations/de_CH.po
index da7576e855..05462b4c09 100644
--- a/editor/translations/de_CH.po
+++ b/editor/translations/de_CH.po
@@ -7904,7 +7904,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8013,8 +8013,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot
index 2fd3bc8f99..ba53722b29 100644
--- a/editor/translations/editor.pot
+++ b/editor/translations/editor.pot
@@ -7704,7 +7704,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -7808,8 +7808,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/el.po b/editor/translations/el.po
index b4c5b06eaa..bc7c9bc76f 100644
--- a/editor/translations/el.po
+++ b/editor/translations/el.po
@@ -7993,7 +7993,7 @@ msgstr "Το PathFollow2D δουλεύει μόνο όταν κληρονομε
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8123,8 +8123,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
"Αλλαγές στο μέγεθος του RigidBody (στις λειτουργίες character ή rigid) θα "
diff --git a/editor/translations/es.po b/editor/translations/es.po
index 142f52c18a..2591426382 100644
--- a/editor/translations/es.po
+++ b/editor/translations/es.po
@@ -8346,7 +8346,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
#, fuzzy
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8481,8 +8481,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
#, fuzzy
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
"Los cambios en el tamaño del RigidBody (en el personaje o modos rígidos) "
diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po
index 8bfcd5b4fb..33f408080d 100644
--- a/editor/translations/es_AR.po
+++ b/editor/translations/es_AR.po
@@ -7984,7 +7984,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8108,8 +8108,8 @@ msgstr "Nada visible ya que no se asigno pasadas de dibujado a los meshes."
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
"Los cambios de tamaño a RigidBody (en modo character o rigid) seran "
diff --git a/editor/translations/fa.po b/editor/translations/fa.po
index 203c60da01..7ca94dda79 100644
--- a/editor/translations/fa.po
+++ b/editor/translations/fa.po
@@ -7910,7 +7910,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8028,8 +8028,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/fi.po b/editor/translations/fi.po
index 8efc80b6ed..ebb95e2cb7 100644
--- a/editor/translations/fi.po
+++ b/editor/translations/fi.po
@@ -8124,7 +8124,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8228,8 +8228,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/fr.po b/editor/translations/fr.po
index 008dfef6fb..cd7ab47044 100644
--- a/editor/translations/fr.po
+++ b/editor/translations/fr.po
@@ -8070,7 +8070,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8200,8 +8200,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
"Les changements de taille pour RigidBody (dans les modes caractère ou "
diff --git a/editor/translations/he.po b/editor/translations/he.po
index 869e9fe5fc..d81f7fea22 100644
--- a/editor/translations/he.po
+++ b/editor/translations/he.po
@@ -7711,7 +7711,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -7815,8 +7815,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/hi.po b/editor/translations/hi.po
index 18c47a913b..801b84a8b9 100644
--- a/editor/translations/hi.po
+++ b/editor/translations/hi.po
@@ -7765,7 +7765,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -7869,8 +7869,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/hu.po b/editor/translations/hu.po
index bf50a786cf..f0e6fbe0f6 100644
--- a/editor/translations/hu.po
+++ b/editor/translations/hu.po
@@ -7735,7 +7735,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -7839,8 +7839,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/id.po b/editor/translations/id.po
index 547cc54d41..fe098bb3a9 100644
--- a/editor/translations/id.po
+++ b/editor/translations/id.po
@@ -8126,7 +8126,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8247,8 +8247,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/is.po b/editor/translations/is.po
index e27d2710c2..58e19d12a3 100644
--- a/editor/translations/is.po
+++ b/editor/translations/is.po
@@ -7713,7 +7713,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -7817,8 +7817,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/it.po b/editor/translations/it.po
index ab11d241d6..348bc853ba 100644
--- a/editor/translations/it.po
+++ b/editor/translations/it.po
@@ -8151,7 +8151,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
#, fuzzy
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8283,8 +8283,8 @@ msgstr "Nulla é visibile perché le mesh non sono state assegnate ai draw pass.
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
"I cambiamenti di dimensione a RigidBody (nel personaggio o nelle modalità "
diff --git a/editor/translations/ja.po b/editor/translations/ja.po
index b31113a7a0..74d95e50ef 100644
--- a/editor/translations/ja.po
+++ b/editor/translations/ja.po
@@ -8832,7 +8832,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8957,8 +8957,8 @@ msgstr "描画パスのためのメッシュが指定されていませんので
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/ko.po b/editor/translations/ko.po
index 3d282de6b0..bd31f9f93c 100644
--- a/editor/translations/ko.po
+++ b/editor/translations/ko.po
@@ -7918,7 +7918,7 @@ msgstr "PathFollow2D는 Path2D 노드의 자식노드로 있을 때만 동작합
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8040,8 +8040,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/lt.po b/editor/translations/lt.po
index ba5470a974..7019289641 100644
--- a/editor/translations/lt.po
+++ b/editor/translations/lt.po
@@ -7735,7 +7735,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -7841,8 +7841,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/nb.po b/editor/translations/nb.po
index 4bb49b4fc9..59b5215cd0 100644
--- a/editor/translations/nb.po
+++ b/editor/translations/nb.po
@@ -7956,7 +7956,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8060,8 +8060,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/nl.po b/editor/translations/nl.po
index 94c06f46c5..60774a32b1 100644
--- a/editor/translations/nl.po
+++ b/editor/translations/nl.po
@@ -8038,7 +8038,7 @@ msgstr "PathFollow2D werkt alleen wanneer het een kind van een Path2D node is."
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8157,8 +8157,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/pl.po b/editor/translations/pl.po
index 27cfb1f0ea..e0f8afda80 100644
--- a/editor/translations/pl.po
+++ b/editor/translations/pl.po
@@ -8141,7 +8141,7 @@ msgstr "PathFollow2D zadziała tylko wtedy, gdy będzie dzieckiem węzeł Path2D
#: scene/2d/physics_body_2d.cpp
#, fuzzy
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8266,8 +8266,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
#, fuzzy
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
"Zmiany rozmiaru w RigidBody (w trybach character i rigid) zostaną nadpisane "
diff --git a/editor/translations/pr.po b/editor/translations/pr.po
index ef1a830945..ab142a63bf 100644
--- a/editor/translations/pr.po
+++ b/editor/translations/pr.po
@@ -7817,7 +7817,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -7921,8 +7921,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po
index 600775f68e..7095a66ae5 100644
--- a/editor/translations/pt_BR.po
+++ b/editor/translations/pt_BR.po
@@ -7979,7 +7979,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8107,8 +8107,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
"Mudanças de tamanho no RigidBody (nos modos Character e Rigid) serão "
diff --git a/editor/translations/pt_PT.po b/editor/translations/pt_PT.po
index 3483815fd6..a8954d7e69 100644
--- a/editor/translations/pt_PT.po
+++ b/editor/translations/pt_PT.po
@@ -7983,7 +7983,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8114,8 +8114,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
"Mudanças no tamanho do RigidBody (em modos caráter ou rígido) serão "
diff --git a/editor/translations/ru.po b/editor/translations/ru.po
index 54a350fab5..d4252db41a 100644
--- a/editor/translations/ru.po
+++ b/editor/translations/ru.po
@@ -7959,7 +7959,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8085,8 +8085,8 @@ msgstr "Ничего не видно, потому что полисетки н
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
"Изменения размера RigidBody (в режиме character или rigid) будут "
diff --git a/editor/translations/sk.po b/editor/translations/sk.po
index e0f0fa14b1..be41dc5921 100644
--- a/editor/translations/sk.po
+++ b/editor/translations/sk.po
@@ -7810,7 +7810,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -7914,8 +7914,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/sl.po b/editor/translations/sl.po
index 89f734648c..3428d3a07e 100644
--- a/editor/translations/sl.po
+++ b/editor/translations/sl.po
@@ -7804,7 +7804,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -7908,8 +7908,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/sr_Cyrl.po b/editor/translations/sr_Cyrl.po
index c168421518..99f128f6f0 100644
--- a/editor/translations/sr_Cyrl.po
+++ b/editor/translations/sr_Cyrl.po
@@ -7896,7 +7896,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8000,8 +8000,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/sv.po b/editor/translations/sv.po
index 4ab3f5eb96..6647f45cf0 100644
--- a/editor/translations/sv.po
+++ b/editor/translations/sv.po
@@ -8383,7 +8383,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8499,8 +8499,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/ta.po b/editor/translations/ta.po
index d7362178a4..def1db720f 100644
--- a/editor/translations/ta.po
+++ b/editor/translations/ta.po
@@ -7713,7 +7713,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -7817,8 +7817,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/th.po b/editor/translations/th.po
index fac87388a4..246261f64a 100644
--- a/editor/translations/th.po
+++ b/editor/translations/th.po
@@ -7845,7 +7845,7 @@ msgstr "PathFollow2D จะทำงานได้ต้องเป็นโ
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -7957,8 +7957,8 @@ msgstr "ไม่มีการแสดงผลเนื่องจากไ
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
"ระบบฟิสิกส์จะจัดการขนาดของ RigidBody (ในโหมด character หรือ rigid) เมื่อรันเกม\n"
diff --git a/editor/translations/tr.po b/editor/translations/tr.po
index 60cd32b132..13b1b70941 100644
--- a/editor/translations/tr.po
+++ b/editor/translations/tr.po
@@ -7974,7 +7974,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8104,8 +8104,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
"RigidBody boyut değişikliği(karakter yada rigid kipleri) fizik motoru "
diff --git a/editor/translations/uk.po b/editor/translations/uk.po
index b3da859893..990a7a628f 100644
--- a/editor/translations/uk.po
+++ b/editor/translations/uk.po
@@ -7872,7 +7872,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -7978,8 +7978,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po
index f834e4a105..3db2f08d1a 100644
--- a/editor/translations/ur_PK.po
+++ b/editor/translations/ur_PK.po
@@ -7776,7 +7776,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -7880,8 +7880,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/vi.po b/editor/translations/vi.po
index 94e42d6464..360e9a4944 100644
--- a/editor/translations/vi.po
+++ b/editor/translations/vi.po
@@ -7718,7 +7718,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -7822,8 +7822,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po
index db4e616527..b077e11302 100644
--- a/editor/translations/zh_CN.po
+++ b/editor/translations/zh_CN.po
@@ -7869,7 +7869,7 @@ msgstr "PathFollow2D类型的节点只有放在Path2D节点下才能正常工作
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -7986,8 +7986,8 @@ msgstr "粒子不可见,因为没有网格(meshes)指定到绘制通道(draw p
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
"运行时,修改RigidBody(character或rigid模式)的尺寸,会修改物理引擎的大小尺"
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po
index f9ebeb54a2..768f975cc2 100644
--- a/editor/translations/zh_HK.po
+++ b/editor/translations/zh_HK.po
@@ -8051,7 +8051,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -8155,8 +8155,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po
index 4a399d0e6a..e2a3c29d76 100644
--- a/editor/translations/zh_TW.po
+++ b/editor/translations/zh_TW.po
@@ -7863,7 +7863,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp
msgid ""
-"Size changes to RigidBody2D (in character or rigid modes) will be overriden "
+"Size changes to RigidBody2D (in character or rigid modes) will be overridden "
"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""
@@ -7967,8 +7967,8 @@ msgstr ""
#: scene/3d/physics_body.cpp
msgid ""
-"Size changes to RigidBody (in character or rigid modes) will be overriden by "
-"the physics engine when running.\n"
+"Size changes to RigidBody (in character or rigid modes) will be overridden "
+"by the physics engine when running.\n"
"Change the size in children collision shapes instead."
msgstr ""