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-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp106
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h6
2 files changed, 94 insertions, 18 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 94863bf722..30643b7ecd 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -110,6 +110,7 @@ void VisualShaderGraphPlugin::_bind_methods() {
ClassDB::bind_method("set_uniform_name", &VisualShaderGraphPlugin::set_uniform_name);
ClassDB::bind_method("set_expression", &VisualShaderGraphPlugin::set_expression);
ClassDB::bind_method("update_curve", &VisualShaderGraphPlugin::update_curve);
+ ClassDB::bind_method("update_curve3", &VisualShaderGraphPlugin::update_curve3);
ClassDB::bind_method("update_constant", &VisualShaderGraphPlugin::update_constant);
}
@@ -211,9 +212,19 @@ void VisualShaderGraphPlugin::set_uniform_name(VisualShader::Type p_type, int p_
}
void VisualShaderGraphPlugin::update_curve(int p_node_id) {
- if (links.has(p_node_id) && links[p_node_id].curve_editor) {
+ if (links.has(p_node_id) && links[p_node_id].curve_editors[0]) {
if (((VisualShaderNodeCurveTexture *)links[p_node_id].visual_node)->get_texture().is_valid()) {
- links[p_node_id].curve_editor->set_curve(((VisualShaderNodeCurveTexture *)links[p_node_id].visual_node)->get_texture()->get_curve());
+ links[p_node_id].curve_editors[0]->set_curve(((VisualShaderNodeCurveTexture *)links[p_node_id].visual_node)->get_texture()->get_curve());
+ }
+ }
+}
+
+void VisualShaderGraphPlugin::update_curve3(int p_node_id) {
+ if (links.has(p_node_id) && links[p_node_id].curve_editors[0] && links[p_node_id].curve_editors[1] && links[p_node_id].curve_editors[2]) {
+ if (((VisualShaderNodeCurve3Texture *)links[p_node_id].visual_node)->get_texture().is_valid()) {
+ links[p_node_id].curve_editors[0]->set_curve(((VisualShaderNodeCurve3Texture *)links[p_node_id].visual_node)->get_texture()->get_curve_x());
+ links[p_node_id].curve_editors[1]->set_curve(((VisualShaderNodeCurve3Texture *)links[p_node_id].visual_node)->get_texture()->get_curve_y());
+ links[p_node_id].curve_editors[2]->set_curve(((VisualShaderNodeCurve3Texture *)links[p_node_id].visual_node)->get_texture()->get_curve_z());
}
}
}
@@ -265,8 +276,8 @@ void VisualShaderGraphPlugin::register_expression_edit(int p_node_id, CodeEdit *
links[p_node_id].expression_edit = p_expression_edit;
}
-void VisualShaderGraphPlugin::register_curve_editor(int p_node_id, CurveEditor *p_curve_editor) {
- links[p_node_id].curve_editor = p_curve_editor;
+void VisualShaderGraphPlugin::register_curve_editor(int p_node_id, int p_index, CurveEditor *p_curve_editor) {
+ links[p_node_id].curve_editors[p_index] = p_curve_editor;
}
void VisualShaderGraphPlugin::update_uniform_refs() {
@@ -312,7 +323,7 @@ void VisualShaderGraphPlugin::make_dirty(bool p_enabled) {
}
void VisualShaderGraphPlugin::register_link(VisualShader::Type p_type, int p_id, VisualShaderNode *p_visual_node, GraphNode *p_graph_node) {
- links.insert(p_id, { p_type, p_visual_node, p_graph_node, p_visual_node->get_output_port_for_preview() != -1, -1, Map<int, InputPort>(), Map<int, Port>(), nullptr, nullptr, nullptr, nullptr, nullptr });
+ links.insert(p_id, { p_type, p_visual_node, p_graph_node, p_visual_node->get_output_port_for_preview() != -1, -1, Map<int, InputPort>(), Map<int, Port>(), nullptr, nullptr, nullptr, nullptr, { nullptr, nullptr, nullptr } });
}
void VisualShaderGraphPlugin::register_output_port(int p_node_id, int p_port, TextureButton *p_button) {
@@ -472,6 +483,18 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
custom_editor = hbox;
}
+ Ref<VisualShaderNodeCurve3Texture> curve3 = vsnode;
+ if (curve3.is_valid()) {
+ if (curve3->get_texture().is_valid() && !curve3->get_texture()->is_connected("changed", callable_mp(VisualShaderEditor::get_singleton()->get_graph_plugin(), &VisualShaderGraphPlugin::update_curve3))) {
+ curve3->get_texture()->connect("changed", callable_mp(VisualShaderEditor::get_singleton()->get_graph_plugin(), &VisualShaderGraphPlugin::update_curve3), varray(p_id));
+ }
+
+ HBoxContainer *hbox = memnew(HBoxContainer);
+ custom_editor->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ hbox->add_child(custom_editor);
+ custom_editor = hbox;
+ }
+
Ref<VisualShaderNodeFloatConstant> float_const = vsnode;
if (float_const.is_valid()) {
HBoxContainer *hbox = memnew(HBoxContainer);
@@ -495,19 +518,12 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
port_offset++;
node->add_child(custom_editor);
- if (curve.is_valid()) {
+ bool is_curve = curve.is_valid() || curve3.is_valid();
+
+ if (is_curve) {
VisualShaderEditor::get_singleton()->graph->add_child(node);
VisualShaderEditor::get_singleton()->_update_created_node(node);
- CurveEditor *curve_editor = memnew(CurveEditor);
- node->add_child(curve_editor);
- register_curve_editor(p_id, curve_editor);
- curve_editor->set_custom_minimum_size(Size2(300, 0));
- curve_editor->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- if (curve->get_texture().is_valid()) {
- curve_editor->set_curve(curve->get_texture()->get_curve());
- }
-
TextureButton *preview = memnew(TextureButton);
preview->set_toggle_mode(true);
preview->set_normal_texture(VisualShaderEditor::get_singleton()->get_theme_icon("GuiVisibilityHidden", "EditorIcons"));
@@ -519,12 +535,59 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
preview->connect("pressed", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_preview_select_port), varray(p_id, 0), CONNECT_DEFERRED);
custom_editor->add_child(preview);
+ if (vsnode->get_output_port_for_preview() >= 0) {
+ show_port_preview(p_type, p_id, vsnode->get_output_port_for_preview());
+ }
+ }
+
+ if (curve.is_valid()) {
+ CurveEditor *curve_editor = memnew(CurveEditor);
+ node->add_child(curve_editor);
+ register_curve_editor(p_id, 0, curve_editor);
+ curve_editor->set_custom_minimum_size(Size2(300, 0));
+ curve_editor->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ if (curve->get_texture().is_valid()) {
+ curve_editor->set_curve(curve->get_texture()->get_curve());
+ }
+ }
+
+ if (curve3.is_valid()) {
+ CurveEditor *curve_editor_x = memnew(CurveEditor);
+ node->add_child(curve_editor_x);
+ register_curve_editor(p_id, 0, curve_editor_x);
+ curve_editor_x->set_custom_minimum_size(Size2(300, 0));
+ curve_editor_x->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ if (curve3->get_texture().is_valid()) {
+ curve_editor_x->set_curve(curve3->get_texture()->get_curve_x());
+ }
+
+ CurveEditor *curve_editor_y = memnew(CurveEditor);
+ node->add_child(curve_editor_y);
+ register_curve_editor(p_id, 1, curve_editor_y);
+ curve_editor_y->set_custom_minimum_size(Size2(300, 0));
+ curve_editor_y->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ if (curve3->get_texture().is_valid()) {
+ curve_editor_y->set_curve(curve3->get_texture()->get_curve_y());
+ }
+
+ CurveEditor *curve_editor_z = memnew(CurveEditor);
+ node->add_child(curve_editor_z);
+ register_curve_editor(p_id, 2, curve_editor_z);
+ curve_editor_z->set_custom_minimum_size(Size2(300, 0));
+ curve_editor_z->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ if (curve3->get_texture().is_valid()) {
+ curve_editor_z->set_curve(curve3->get_texture()->get_curve_z());
+ }
+ }
+
+ if (is_curve) {
VisualShaderNode::PortType port_left = vsnode->get_input_port_type(0);
VisualShaderNode::PortType port_right = vsnode->get_output_port_type(0);
node->set_slot(0, true, port_left, type_color[port_left], true, port_right, type_color[port_right]);
VisualShaderEditor::get_singleton()->call_deferred("_set_node_size", (int)p_type, p_id, size);
}
+
if (vsnode->is_use_prop_slots()) {
return;
}
@@ -2387,6 +2450,11 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx, String p_resource_pa
graph_plugin->call_deferred("update_curve", id_to_use);
}
+ VisualShaderNodeCurve3Texture *curve3 = Object::cast_to<VisualShaderNodeCurve3Texture>(vsnode.ptr());
+ if (curve3) {
+ graph_plugin->call_deferred("update_curve3", id_to_use);
+ }
+
if (p_resource_path.is_empty()) {
undo_redo->commit_action();
} else {
@@ -2395,7 +2463,7 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx, String p_resource_pa
VisualShaderNodeTexture *texture2d = Object::cast_to<VisualShaderNodeTexture>(vsnode.ptr());
VisualShaderNodeTexture3D *texture3d = Object::cast_to<VisualShaderNodeTexture3D>(vsnode.ptr());
- if (texture2d || texture3d || curve) {
+ if (texture2d || texture3d || curve || curve3) {
undo_redo->add_do_method(vsnode.ptr(), "set_texture", ResourceLoader::load(p_resource_path));
return;
}
@@ -3590,6 +3658,10 @@ void VisualShaderEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
saved_node_pos = p_point + Vector2(0, i * 250 * EDSCALE);
saved_node_pos_dirty = true;
_add_node(curve_node_option_idx, -1, arr[i], i);
+ } else if (type == "Curve3Texture") {
+ saved_node_pos = p_point + Vector2(0, i * 250 * EDSCALE);
+ saved_node_pos_dirty = true;
+ _add_node(curve3_node_option_idx, -1, arr[i], i);
} else if (ClassDB::get_parent_class(type) == "Texture2D") {
saved_node_pos = p_point + Vector2(0, i * 250 * EDSCALE);
saved_node_pos_dirty = true;
@@ -4311,6 +4383,8 @@ VisualShaderEditor::VisualShaderEditor() {
add_options.push_back(AddOption("CubeMap", "Textures", "Functions", "VisualShaderNodeCubemap", TTR("Perform the cubic texture lookup."), -1, -1));
curve_node_option_idx = add_options.size();
add_options.push_back(AddOption("CurveTexture", "Textures", "Functions", "VisualShaderNodeCurveTexture", TTR("Perform the curve texture lookup."), -1, -1));
+ curve3_node_option_idx = add_options.size();
+ add_options.push_back(AddOption("CurveTexture3", "Textures", "Functions", "VisualShaderNodeCurve3Texture", TTR("Perform the ternary curve texture lookup."), -1, -1));
texture2d_node_option_idx = add_options.size();
add_options.push_back(AddOption("Texture2D", "Textures", "Functions", "VisualShaderNodeTexture", TTR("Perform the 2D texture lookup."), -1, -1));
texture2d_array_node_option_idx = add_options.size();
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index d549a35306..2b354db7b3 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -75,7 +75,7 @@ private:
LineEdit *uniform_name = nullptr;
OptionButton *const_op = nullptr;
CodeEdit *expression_edit = nullptr;
- CurveEditor *curve_editor = nullptr;
+ CurveEditor *curve_editors[3] = { nullptr, nullptr, nullptr };
};
Ref<VisualShader> visual_shader;
@@ -97,7 +97,7 @@ public:
void register_default_input_button(int p_node_id, int p_port_id, Button *p_button);
void register_constant_option_btn(int p_node_id, OptionButton *p_button);
void register_expression_edit(int p_node_id, CodeEdit *p_expression_edit);
- void register_curve_editor(int p_node_id, CurveEditor *p_curve_editor);
+ void register_curve_editor(int p_node_id, int p_index, CurveEditor *p_curve_editor);
void clear_links();
void set_shader_type(VisualShader::Type p_type);
bool is_preview_visible(int p_id) const;
@@ -117,6 +117,7 @@ public:
void update_uniform_refs();
void set_uniform_name(VisualShader::Type p_type, int p_node_id, const String &p_name);
void update_curve(int p_node_id);
+ void update_curve3(int p_node_id);
void update_constant(VisualShader::Type p_type, int p_node_id);
void set_expression(VisualShader::Type p_type, int p_node_id, const String &p_expression);
int get_constant_index(float p_constant) const;
@@ -289,6 +290,7 @@ class VisualShaderEditor : public VBoxContainer {
int texture3d_node_option_idx;
int custom_node_option_idx;
int curve_node_option_idx;
+ int curve3_node_option_idx;
List<String> keyword_list;
List<VisualShaderNodeUniformRef> uniform_refs;